wine/dlls/wined3d
2009-03-13 11:29:19 +01:00
..
arb_program_shader.c wined3d: Only return a pointer to struct GlPixelFormatDesc from getFormatDescEntry(). 2009-03-13 11:29:10 +01:00
ati_fragment_shader.c wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
baseshader.c wined3d: Get rid of a few stack buffers. 2009-03-10 12:07:02 +01:00
basetexture.c wined3d: Duplicate GL textures for srgb switching. 2009-02-17 12:48:05 +01:00
buffer.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
clipper.c
context.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
cubetexture.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
device.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
directx.c wined3d: Only return a pointer to struct GlPixelFormatDesc from getFormatDescEntry(). 2009-03-13 11:29:10 +01:00
drawprim.c wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer. 2009-03-06 15:35:58 +01:00
gl_compat.c
glsl_shader.c wined3d: Explicitly pass the texUnitMap to shader_glsl_load_vsamplers() and shader_glsl_load_psamplers(). 2009-03-12 13:09:55 +01:00
Makefile.in wined3d: Add IWineD3DRendertargetView. 2009-02-24 16:57:29 +01:00
nvidia_texture_shader.c wined3d: Don't compare texUnitMap entries to -1. 2009-03-09 14:39:34 +01:00
palette.c
pixelshader.c wined3d: Remove the shader_color_fixup field from IWineD3DBaseTextureClass. 2009-03-12 13:09:55 +01:00
query.c
resource.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
state.c wined3d: Only return a pointer to struct GlPixelFormatDesc from getFormatDescEntry(). 2009-03-13 11:29:10 +01:00
stateblock.c wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer. 2009-03-06 15:35:58 +01:00
surface_base.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
surface_gdi.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
surface.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
swapchain_base.c
swapchain_gdi.c
swapchain.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
texture.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
utils.c wined3d: Only return a pointer to struct GlPixelFormatDesc from getFormatDescEntry(). 2009-03-13 11:29:10 +01:00
vertexdeclaration.c wined3d: Allow floating point values for WINED3DDECLUSAGE_BLENDWEIGHT. 2009-02-19 12:53:38 +01:00
vertexshader.c WineD3D: Put vertex shader duplication infrastructure in place. 2009-02-11 12:21:25 +01:00
view.c wined3d: Add IWineD3DRendertargetView. 2009-02-24 16:57:29 +01:00
volume.c wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
volumetexture.c wined3d: Pass the requested srgb flag to PreLoad. 2009-02-17 12:51:36 +01:00
wined3d_gl.h wined3d: The adapters array should be owned by IWineD3DImpl. 2009-03-11 13:03:32 +01:00
wined3d_main.c wined3d: The adapters array should be owned by IWineD3DImpl. 2009-03-11 13:03:32 +01:00
wined3d_private_types.h wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc. 2009-03-13 11:29:01 +01:00
wined3d_private.h wined3d: Remove the format field from IWineD3DResourceClass. 2009-03-13 11:29:19 +01:00
wined3d.spec