wine/dlls/wined3d
Raphael Junqueira 4f02b52c6b Begin support of VertexDeclaration on wined3d using d3d8 code base
(handling d3d8 and d3d9 specs).
2005-01-19 19:34:49 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
basetexture.c Get rid of some TRACE(..., This->resource.ref). 2005-01-19 16:59:01 +00:00
cubetexture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
device.c - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
directx.c - Handle failures to allocate storage more gracefully. 2005-01-18 11:42:29 +00:00
drawprim.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
indexbuffer.c Get rid of some TRACE(..., This->resource.ref). 2005-01-19 16:59:01 +00:00
Makefile.in Begin support of VertexDeclaration on wined3d using d3d8 code base 2005-01-19 19:34:49 +00:00
resource.c Get rid of some TRACE(..., This->resource.ref). 2005-01-19 16:59:01 +00:00
stateblock.c Use only stored result of Interlocked* in AddRef/Release. 2005-01-12 19:50:22 +00:00
surface.c Get rid of some TRACE(..., This->resource.ref). 2005-01-19 16:59:01 +00:00
texture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
utils.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
vertexbuffer.c Get rid of some TRACE(..., This->resource.ref). 2005-01-19 16:59:01 +00:00
vertexdeclaration.c Begin support of VertexDeclaration on wined3d using d3d8 code base 2005-01-19 19:34:49 +00:00
vertexshader.c Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
volume.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
volumetexture.c - Add texture support for all the texture types for d3d9->wined3d. 2005-01-17 13:44:57 +00:00
wined3d_main.c - Implement SetStreamSource 2004-11-23 13:52:46 +00:00
wined3d_private.h Begin support of VertexDeclaration on wined3d using d3d8 code base 2005-01-19 19:34:49 +00:00
wined3d.spec Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00