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Sun Jan 14 13:45:22 1996 Alexandre Julliard <julliard@sunsite.unc.edu> * [configure.in] Added check for gcc strength-reduce bug. * [controls/listbox.c] Changed ListBoxDirectory() to use the new DOS file functions. * [controls/menu.c] Fixed parameters for DeleteMenu() call in ChangeMenu(). * [debugger/stack.c] Also display current frame in back-trace. * [files/directory.c] [files/dos_fs.c] [files/drive.c] [files/file.c] Complete rewrite of the DOS file handling. Implemented per-task file handles. Removed default Z: drive; needs to be put explicitely in wine.ini if desired. * [loader/module.c] Fixed file descriptor leak in LoadModule(). * [loader/task.c] Initialise PDB file handle table in TASK_CreateTask(). Close file handles on task termination. Implemented SetErrorMode(). * [misc/network.c] Fixed WNetGetConnection() to use GetDriveType(). * [misc/xmalloc.c] Added function xstrdup(). * [miscemu/int21.c] Many changes for new DOS file functions. * [miscemu/interrupts.c] Moved DOS_GetEquipment() function into INT_Int11Handler(). * [windows/win.c] Bug fix: create system menu before sending WM_NCCREATE. * [*/*.c] Replaced strcasecmp and strncasecmp by lstrcmpi and lstrncmpi for better portability. Sat Jan 13 16:13:02 1996 Jim Peterson <jspeter@birch.ee.vt.edu> * [include/wintypes.h] Added 'typedef HGLOBAL GOBALHANDLE;'. This is not precisely in line with the true windows 'typedef HANDLE GLOBALHANDLE;', but I believe it should suffice. * [include/winsock.h] Added '#include <arpa/inet.h>' for various declarations. '#ifdef'-ed out some old style internet address #define's. * [loader/task.c] Made MakeProcInstance() return first parameter #ifdef WINELIB32. Made FreeProcInstance() do nothing #ifdef WINELIB32. '#ifdef'-ed out TASK_AllocThunk(), as it was unused in WINELIB32. * [library/miscstubs.c] Made GetWndProcEntry16() return ACTIVATEAPP_callback() when called with name="ActivateAppProc". This hardly seems correct, but it's my best guess as to how the emulator responds. Sat Jan 6 17:57:45 1996 Martin von Loewis <loewis@informatik.hu-berlin.de> * [if1632/kernel32.spec][win32/process.c] WIN32_GetProcAddress, LoadLibraryA: new functions * [if1632/relay32.c] RELAY32_GetEntryPoint: Removed code to load PE DLLs * [include/pe_image.h][include/pe_exe.h] struct pe_data: new fields base_addr,load_addr,vma_size,pe_reloc struct PE_Reloc_Block: new structure * [loader/module.c] MODULE_RegisterModule: new function * [loader/pe_image.c] PE_FindExportedFunction,PE_GetProcAddress: new functions fixup_imports: expect struct w_files* now, fill dlls_to_init, load PE DLLs do_relocations: new functions calc_vma_size: renamed from dump_table PE_LoadImage: use malloc to allocate memory for image PE_InitDLL: expect HMODULE PE_InitializeDLLs: new function * [loader/task.c] NE_InitializeDLLs: branch to PE_InitializeDLLs for PE modules GetExePtr: Accept PE modules * [misc/commdlg.c] FILEDLG_WMCommand: unpack WIN32 WM_COMMAND appropriately for WineLib Thu Jan 4 11:36:21 1996 Manfred Weichel <Manfred.Weichel@mch.sni.de> * [misc/port.c] New file with usleep() function for SVR4. * [configure.in] Check for usleep() function. Tue Jan 02 14:00:00 1996 Anand Kumria <akumria@ozemail.com.au> * [if1632/toolhelp.spec] [include/toolhelp.h] [misc/user.c] [windows/message.c] Implement TOOLHELP.80 TimerCount. Fix GetTickCount. * [winsocket.c] Fixed ENOENT error. * [miscemu/dpmi.c] Implement DPMI Get Page Size (AX=0604, INT 31) * [memory/global.c] Implement TOOLHELP.72 GetMemManInfo. Mon Jan 2 10:33:00 1996 Thomas Sandford <t.d.g.sandford@prds-grn.demon.co.uk> * [if1632/callback.c] CallWindowProc() - When calling RELAY32_CallWindowProc, check whether lParam should be a SEGPTR, and if so convert it to one. * [if1632/gdi.spec] [if1632/kernel32.spec] [if1632/user32.spec] Numerous functions added, mostly calls to original (win16) functions. Note that some (many) of these are probably not strictly correct, but with these additions freecell will at least display its main window though it is garbled. * [if1632/winprocs.spec] Completely rewritten - all WndProcs now have win32 versions to help with the lparam SEGPTR fix in callback.c * [include/kernel32.h] LPTCSTR defined. * [include/peexe.h] Definition of PE_Export_Directory amended. * [include/resource32.h] New file. * [include/stackframe.h] Definition of MAKE_SEGPTR macro #ifdef'd out and replaced with prototype for replacement function in memory/selector.c which can operate on any given memory address. This is currently required for win32 support. It is a dreadful cludge, and will certainly slow down other programs. If you are not interested in win32 development you may wish to reverse this patch. * [include/windows.h] Definition of SW_SHOWDEFAULT added. * [loader/pe_image.c] Extensive rewrites of xmmap() fixup_imports(). PE_LoadImage() - initialisation of bss added, extraction of module name fixed, initialisation of DLL added. PE_InitDLL() - now does something. PE_Win32CallToStart() - initialisation of TEB pointed to by fs added. PE_InitTEB() created to perform TEB initialisation. * [memory/selector.c] New function MAKE_SEGPTR() - see include/stackframe.h above. * [misc/user32.c] USER32_RegisterClassA(), CreateWindowExA() memory allocation method changed. This is probably now unnecessary with the new MAKE_SEGPTR handling code. USER32_DefWndProcA() removed to win32/winprocs.c USER32_TranslateMessage added. * [tools/build.c] handling of win32 spec files changed to support gcc2.6.X this requires optimisations to be disabled. * [win32/resource.c] [win32/newfns.c] [win32/heap.c] [win32/winprocs.c] New files. * [win32/Makefile.in] New files heap.c, newfns.c, resource.c and winprocs.c added to build. * [win32/file.c] New function W32_SetHandleCount. * [win32/init.c] WIN32_GetModuleHandle() - now returns handle of running process if called with NULL. GetStartupInfoA() - set cbReserved2 to 0. * [win32/memory.c] VirtualAlloc() - set mmap() file parameter to -1 instead of 0 to make it work with FreeBSD. Also check for return value. Removed extra return. * [windows/winpos.c] ShowWindow() - SW_SHOWDEFAULT handling kludged in.
65 lines
2.6 KiB
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65 lines
2.6 KiB
Plaintext
This file documents the necessary procedure for adding a new language
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to the list of languages that Wine can display system menus and forms
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in.
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To add a new language you need to be able to translate the relatively
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few texts, of course. You will need very little knowledge of
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programming, so you have almost no excuses for not adding your language,
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right? We should easily be able to support 20 languages within a few
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months, get going! Apart from re-compilation it'll take you about an
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hour.
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To add a new language to the list of languages that Wine can handle
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you must...
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1. Edit resources/Makefile.in variable "LANGUAGES" to include a new
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abbreviation for the language.
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2. Edit ./wine.man (search for -language) to show the new language
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abbreviation.
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3. Edit misc/main.c variable "langNames" to contain the new language
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abbreviation. Also edit macro "USAGE" to show the new abbreviation.
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4. Edit include/options.h enum "WINE_LANGUAGE" to have a member called
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LANG_XX where XX is the new abbreviation.
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5. Edit misc/ole2nls.c function "GetUserDefaultLCID" to contain an
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extra case for your language. The correct return values seem to
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be a mystery, but don't worry.
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6. Edit resources/sysrec.c to include "sysres_XX.h" where XX is the
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abbreviation for your language. (That file will be produced auto-
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matically.) Edit variable "SYSRES_Resources" to contain an entry
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for your language.
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7. Create a new file, resources/sysres_XX.rc, where XX is the
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abbreviation that you chose. Your best bet is to copy one of the
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other *.rc files and start translating. [Warning: the author of
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this file does not know the details of the structure of these
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files. There seems to be no need to, however.]
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In menus, the character "&" means that the next character will
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be highlighted and that pressing that letter will select the item.
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You should place these "&"s suitably for your language, not just
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copy the positions from (say) English. In particular, items within
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one menu should have different highlighted letters.
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8. Edit misc/ole2nls.c function "GetLocaleInfoA" to contain a case for
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your language.
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9. Re-configure, re-make dependencies, and re-make Wine.
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10. Check your new menus and forms; when they're ok, submit patches
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for inclusion in the next Wine release, see file ./ANNOUNCE for
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details about where to submit.
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January 1996
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Morten Welinder
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[I hope I got all the places where changes are needed. If you see any
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place missing from the above list, submit a patch to this file please.
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Also note that re-organization of the source code might change the list
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of places.]
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