wine/dlls/d3dx9_36
2013-09-04 11:37:06 +02:00
..
tests d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
core.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_main.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_private.h d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36.spec d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof. 2013-05-28 19:45:38 +02:00
effect.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
font.c d3dx9_36: D3DXCreateFontIndirectW seems no longer to be a stub. 2012-11-05 11:40:05 +01:00
line.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
Makefile.in d3dx9_36: Implement D3DXFileCreate with stubbed ID3DXFile interface + basic tests. 2012-12-27 18:47:54 +01:00
math.c d3dx9: Get rid of the ID3DXMatrixStack_Vtbl forward declaration. 2013-08-22 10:26:53 +02:00
mesh.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
render.c d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
shader.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
skin.c d3dx9: Avoid LPCVOID. 2013-09-03 16:58:18 +02:00
sprite.c d3dx9_36: Remove 'relay' in traces for functions that do not forward to another ones. 2013-06-04 10:14:05 +02:00
surface.c d3dx9: Avoid LPCSTR. 2013-09-02 18:02:48 +02:00
texture.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
util.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
version.rc
volume.c d3dx9_36: Add support for D3DFMT_P8 and conversion to other ARGB formats + tests. 2013-05-23 20:51:23 +02:00
xfile.c d3dx9_36: Fix ID3DXFileDataImpl_GetName + add some tests. 2013-05-16 12:11:00 +02:00