wine/dlls/d3drm/viewport.c

834 lines
23 KiB
C

/*
* Implementation of IDirect3DRMViewport Interface
*
* Copyright 2012 André Hentschel
*
* This file contains the (internal) driver registration functions,
* driver enumeration APIs and DirectDraw creation functions.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "wine/debug.h"
#define COBJMACROS
#include "winbase.h"
#include "wingdi.h"
#include "d3drm_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
struct d3drm_viewport
{
IDirect3DRMViewport IDirect3DRMViewport_iface;
IDirect3DRMViewport2 IDirect3DRMViewport2_iface;
LONG ref;
D3DVALUE back;
D3DVALUE front;
D3DVALUE field;
D3DRMPROJECTIONTYPE projection;
};
static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport(IDirect3DRMViewport *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport_iface);
}
static inline struct d3drm_viewport *impl_from_IDirect3DRMViewport2(IDirect3DRMViewport2 *iface)
{
return CONTAINING_RECORD(iface, struct d3drm_viewport, IDirect3DRMViewport2_iface);
}
static HRESULT WINAPI d3drm_viewport1_QueryInterface(IDirect3DRMViewport *iface, REFIID riid, void **out)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DRMViewport)
|| IsEqualGUID(riid, &IID_IUnknown))
{
*out = &viewport->IDirect3DRMViewport_iface;
}
else if (IsEqualGUID(riid, &IID_IDirect3DRMViewport2))
{
*out = &viewport->IDirect3DRMViewport2_iface;
}
else
{
*out = NULL;
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
IUnknown_AddRef((IUnknown *)*out);
return S_OK;
}
static ULONG WINAPI d3drm_viewport1_AddRef(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
ULONG refcount = InterlockedIncrement(&viewport->ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG WINAPI d3drm_viewport1_Release(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
ULONG refcount = InterlockedDecrement(&viewport->ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
HeapFree(GetProcessHeap(), 0, viewport);
return refcount;
}
static HRESULT WINAPI d3drm_viewport1_Clone(IDirect3DRMViewport *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_AddDestroyCallback(IDirect3DRMViewport *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_DeleteDestroyCallback(IDirect3DRMViewport *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_SetAppData(IDirect3DRMViewport *iface, DWORD data)
{
FIXME("iface %p, data %#x stub!\n", iface, data);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport1_GetAppData(IDirect3DRMViewport *iface)
{
FIXME("iface %p.\n", iface);
return 0;
}
static HRESULT WINAPI d3drm_viewport1_SetName(IDirect3DRMViewport *iface, const char *name)
{
FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_GetName(IDirect3DRMViewport *iface, DWORD *size, char *name)
{
FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_GetClassName(IDirect3DRMViewport *iface, DWORD *size, char *name)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
return IDirect3DRMViewport2_GetClassName(&viewport->IDirect3DRMViewport2_iface, size, name);
}
static HRESULT WINAPI d3drm_viewport1_Init(IDirect3DRMViewport *iface, IDirect3DRMDevice *device,
IDirect3DRMFrame *camera, DWORD x, DWORD y, DWORD width, DWORD height)
{
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n",
iface, device, camera, x, y, width, height);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_Clear(IDirect3DRMViewport *iface)
{
FIXME("iface %p.\n", iface);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport1_Render(IDirect3DRMViewport *iface, IDirect3DRMFrame *frame)
{
FIXME("iface %p, frame %p stub!\n", iface, frame);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport1_SetFront(IDirect3DRMViewport *iface, D3DVALUE front)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, front %.8e.\n", iface, front);
return IDirect3DRMViewport2_SetFront(&viewport->IDirect3DRMViewport2_iface, front);
}
static HRESULT WINAPI d3drm_viewport1_SetBack(IDirect3DRMViewport *iface, D3DVALUE back)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, back %.8e.\n", iface, back);
return IDirect3DRMViewport2_SetBack(&viewport->IDirect3DRMViewport2_iface, back);
}
static HRESULT WINAPI d3drm_viewport1_SetField(IDirect3DRMViewport *iface, D3DVALUE field)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, field %.8e.\n", iface, field);
return IDirect3DRMViewport2_SetField(&viewport->IDirect3DRMViewport2_iface, field);
}
static HRESULT WINAPI d3drm_viewport1_SetUniformScaling(IDirect3DRMViewport *iface, BOOL b)
{
FIXME("iface %p, b %#x stub!\n", iface, b);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_SetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame *camera)
{
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_SetProjection(IDirect3DRMViewport *iface, D3DRMPROJECTIONTYPE type)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p, type %#x.\n", iface, type);
return IDirect3DRMViewport2_SetProjection(&viewport->IDirect3DRMViewport2_iface, type);
}
static HRESULT WINAPI d3drm_viewport1_Transform(IDirect3DRMViewport *iface, D3DRMVECTOR4D *d, D3DVECTOR *s)
{
FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_InverseTransform(IDirect3DRMViewport *iface, D3DVECTOR *d, D3DRMVECTOR4D *s)
{
FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_Configure(IDirect3DRMViewport *iface,
LONG x, LONG y, DWORD width, DWORD height)
{
FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_ForceUpdate(IDirect3DRMViewport *iface,
DWORD x1, DWORD y1, DWORD x2, DWORD y2)
{
FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_SetPlane(IDirect3DRMViewport *iface,
D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top)
{
FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n",
iface, left, right, bottom, top);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_GetCamera(IDirect3DRMViewport *iface, IDirect3DRMFrame **camera)
{
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_GetDevice(IDirect3DRMViewport *iface, IDirect3DRMDevice **device)
{
FIXME("iface %p, device %p stub!\n", iface, device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_GetPlane(IDirect3DRMViewport *iface,
D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top)
{
FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n",
iface, left, right, bottom, top);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport1_Pick(IDirect3DRMViewport *iface,
LONG x, LONG y, IDirect3DRMPickedArray **visuals)
{
FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals);
return E_NOTIMPL;
}
static BOOL WINAPI d3drm_viewport1_GetUniformScaling(IDirect3DRMViewport *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static LONG WINAPI d3drm_viewport1_GetX(IDirect3DRMViewport *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static LONG WINAPI d3drm_viewport1_GetY(IDirect3DRMViewport *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport1_GetWidth(IDirect3DRMViewport *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport1_GetHeight(IDirect3DRMViewport *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DVALUE WINAPI d3drm_viewport1_GetField(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMViewport2_GetField(&viewport->IDirect3DRMViewport2_iface);
}
static D3DVALUE WINAPI d3drm_viewport1_GetBack(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMViewport2_GetBack(&viewport->IDirect3DRMViewport2_iface);
}
static D3DVALUE WINAPI d3drm_viewport1_GetFront(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMViewport2_GetFront(&viewport->IDirect3DRMViewport2_iface);
}
static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport1_GetProjection(IDirect3DRMViewport *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport(iface);
TRACE("iface %p.\n", iface);
return IDirect3DRMViewport2_GetProjection(&viewport->IDirect3DRMViewport2_iface);
}
static HRESULT WINAPI d3drm_viewport1_GetDirect3DViewport(IDirect3DRMViewport *iface,
IDirect3DViewport **viewport)
{
FIXME("iface %p, viewport %p stub!\n", iface, viewport);
return E_NOTIMPL;
}
static const struct IDirect3DRMViewportVtbl d3drm_viewport1_vtbl =
{
d3drm_viewport1_QueryInterface,
d3drm_viewport1_AddRef,
d3drm_viewport1_Release,
d3drm_viewport1_Clone,
d3drm_viewport1_AddDestroyCallback,
d3drm_viewport1_DeleteDestroyCallback,
d3drm_viewport1_SetAppData,
d3drm_viewport1_GetAppData,
d3drm_viewport1_SetName,
d3drm_viewport1_GetName,
d3drm_viewport1_GetClassName,
d3drm_viewport1_Init,
d3drm_viewport1_Clear,
d3drm_viewport1_Render,
d3drm_viewport1_SetFront,
d3drm_viewport1_SetBack,
d3drm_viewport1_SetField,
d3drm_viewport1_SetUniformScaling,
d3drm_viewport1_SetCamera,
d3drm_viewport1_SetProjection,
d3drm_viewport1_Transform,
d3drm_viewport1_InverseTransform,
d3drm_viewport1_Configure,
d3drm_viewport1_ForceUpdate,
d3drm_viewport1_SetPlane,
d3drm_viewport1_GetCamera,
d3drm_viewport1_GetDevice,
d3drm_viewport1_GetPlane,
d3drm_viewport1_Pick,
d3drm_viewport1_GetUniformScaling,
d3drm_viewport1_GetX,
d3drm_viewport1_GetY,
d3drm_viewport1_GetWidth,
d3drm_viewport1_GetHeight,
d3drm_viewport1_GetField,
d3drm_viewport1_GetBack,
d3drm_viewport1_GetFront,
d3drm_viewport1_GetProjection,
d3drm_viewport1_GetDirect3DViewport,
};
static HRESULT WINAPI d3drm_viewport2_QueryInterface(IDirect3DRMViewport2 *iface, REFIID riid, void **out)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
return d3drm_viewport1_QueryInterface(&viewport->IDirect3DRMViewport_iface, riid, out);
}
static ULONG WINAPI d3drm_viewport2_AddRef(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return d3drm_viewport1_AddRef(&viewport->IDirect3DRMViewport_iface);
}
static ULONG WINAPI d3drm_viewport2_Release(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return d3drm_viewport1_Release(&viewport->IDirect3DRMViewport_iface);
}
static HRESULT WINAPI d3drm_viewport2_Clone(IDirect3DRMViewport2 *iface,
IUnknown *outer, REFIID iid, void **out)
{
FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_AddDestroyCallback(IDirect3DRMViewport2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_DeleteDestroyCallback(IDirect3DRMViewport2 *iface,
D3DRMOBJECTCALLBACK cb, void *ctx)
{
FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_SetAppData(IDirect3DRMViewport2 *iface, DWORD data)
{
FIXME("iface %p, data %#x stub!\n", iface, data);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport2_GetAppData(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static HRESULT WINAPI d3drm_viewport2_SetName(IDirect3DRMViewport2 *iface, const char *name)
{
FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name));
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_GetName(IDirect3DRMViewport2 *iface, DWORD *size, char *name)
{
FIXME("iface %p, size %p, name %p stub!\n", iface, size, name);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_GetClassName(IDirect3DRMViewport2 *iface, DWORD *size, char *name)
{
TRACE("iface %p, size %p, name %p.\n", iface, size, name);
if (!size || *size < strlen("Viewport") || !name)
return E_INVALIDARG;
strcpy(name, "Viewport");
*size = sizeof("Viewport");
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_Init(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 *device,
IDirect3DRMFrame3 *camera, DWORD x, DWORD y, DWORD width, DWORD height)
{
FIXME("iface %p, device %p, camera %p, x %u, y %u, width %u, height %u stub!\n",
iface, device, camera, x, y, width, height);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_Clear(IDirect3DRMViewport2 *iface, DWORD flags)
{
FIXME("iface %p, flags %#x.\n", iface, flags);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_Render(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *frame)
{
FIXME("iface %p, frame %p stub!\n", iface, frame);
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_SetFront(IDirect3DRMViewport2 *iface, D3DVALUE front)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p, front %.8e.\n", iface, front);
viewport->front = front;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_SetBack(IDirect3DRMViewport2 *iface, D3DVALUE back)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p, back %.8e.\n", iface, back);
viewport->back = back;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_SetField(IDirect3DRMViewport2 *iface, D3DVALUE field)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p, field %.8e.\n", iface, field);
viewport->field = field;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_SetUniformScaling(IDirect3DRMViewport2 *iface, BOOL b)
{
FIXME("iface %p, b %#x stub!\n", iface, b);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_SetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *camera)
{
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_SetProjection(IDirect3DRMViewport2 *iface, D3DRMPROJECTIONTYPE type)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p, type %#x.\n", iface, type);
viewport->projection = type;
return D3DRM_OK;
}
static HRESULT WINAPI d3drm_viewport2_Transform(IDirect3DRMViewport2 *iface, D3DRMVECTOR4D *d, D3DVECTOR *s)
{
FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_InverseTransform(IDirect3DRMViewport2 *iface, D3DVECTOR *d, D3DRMVECTOR4D *s)
{
FIXME("iface %p, d %p, s %p stub!\n", iface, d, s);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_Configure(IDirect3DRMViewport2 *iface,
LONG x, LONG y, DWORD width, DWORD height)
{
FIXME("iface %p, x %d, y %d, width %u, height %u stub!\n", iface, x, y, width, height);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_ForceUpdate(IDirect3DRMViewport2* iface,
DWORD x1, DWORD y1, DWORD x2, DWORD y2)
{
FIXME("iface %p, x1 %u, y1 %u, x2 %u, y2 %u stub!\n", iface, x1, y1, x2, y2);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_SetPlane(IDirect3DRMViewport2 *iface,
D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top)
{
FIXME("iface %p, left %.8e, right %.8e, bottom %.8e, top %.8e stub!\n",
iface, left, right, bottom, top);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_GetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 **camera)
{
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_GetDevice(IDirect3DRMViewport2 *iface, IDirect3DRMDevice3 **device)
{
FIXME("iface %p, device %p stub!\n", iface, device);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_GetPlane(IDirect3DRMViewport2 *iface,
D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top)
{
FIXME("iface %p, left %p, right %p, bottom %p, top %p stub!\n",
iface, left, right, bottom, top);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_Pick(IDirect3DRMViewport2 *iface,
LONG x, LONG y, IDirect3DRMPickedArray **visuals)
{
FIXME("iface %p, x %d, y %d, visuals %p stub!\n", iface, x, y, visuals);
return E_NOTIMPL;
}
static BOOL WINAPI d3drm_viewport2_GetUniformScaling(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static LONG WINAPI d3drm_viewport2_GetX(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static LONG WINAPI d3drm_viewport2_GetY(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport2_GetWidth(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static DWORD WINAPI d3drm_viewport2_GetHeight(IDirect3DRMViewport2 *iface)
{
FIXME("iface %p stub!\n", iface);
return E_NOTIMPL;
}
static D3DVALUE WINAPI d3drm_viewport2_GetField(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return viewport->field;
}
static D3DVALUE WINAPI d3drm_viewport2_GetBack(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return viewport->back;
}
static D3DVALUE WINAPI d3drm_viewport2_GetFront(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return viewport->front;
}
static D3DRMPROJECTIONTYPE WINAPI d3drm_viewport2_GetProjection(IDirect3DRMViewport2 *iface)
{
struct d3drm_viewport *viewport = impl_from_IDirect3DRMViewport2(iface);
TRACE("iface %p.\n", iface);
return viewport->projection;
}
static HRESULT WINAPI d3drm_viewport2_GetDirect3DViewport(IDirect3DRMViewport2 *iface,
IDirect3DViewport **viewport)
{
FIXME("iface %p, viewport %p stub!\n", iface, viewport);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_TransformVectors(IDirect3DRMViewport2 *iface,
DWORD vector_count, D3DRMVECTOR4D *dst, D3DVECTOR *src)
{
FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src);
return E_NOTIMPL;
}
static HRESULT WINAPI d3drm_viewport2_InverseTransformVectors(IDirect3DRMViewport2 *iface,
DWORD vector_count, D3DVECTOR *dst, D3DRMVECTOR4D *src)
{
FIXME("iface %p, vector_count %u, dst %p, src %p stub!\n", iface, vector_count, dst, src);
return E_NOTIMPL;
}
static const struct IDirect3DRMViewport2Vtbl d3drm_viewport2_vtbl =
{
d3drm_viewport2_QueryInterface,
d3drm_viewport2_AddRef,
d3drm_viewport2_Release,
d3drm_viewport2_Clone,
d3drm_viewport2_AddDestroyCallback,
d3drm_viewport2_DeleteDestroyCallback,
d3drm_viewport2_SetAppData,
d3drm_viewport2_GetAppData,
d3drm_viewport2_SetName,
d3drm_viewport2_GetName,
d3drm_viewport2_GetClassName,
d3drm_viewport2_Init,
d3drm_viewport2_Clear,
d3drm_viewport2_Render,
d3drm_viewport2_SetFront,
d3drm_viewport2_SetBack,
d3drm_viewport2_SetField,
d3drm_viewport2_SetUniformScaling,
d3drm_viewport2_SetCamera,
d3drm_viewport2_SetProjection,
d3drm_viewport2_Transform,
d3drm_viewport2_InverseTransform,
d3drm_viewport2_Configure,
d3drm_viewport2_ForceUpdate,
d3drm_viewport2_SetPlane,
d3drm_viewport2_GetCamera,
d3drm_viewport2_GetDevice,
d3drm_viewport2_GetPlane,
d3drm_viewport2_Pick,
d3drm_viewport2_GetUniformScaling,
d3drm_viewport2_GetX,
d3drm_viewport2_GetY,
d3drm_viewport2_GetWidth,
d3drm_viewport2_GetHeight,
d3drm_viewport2_GetField,
d3drm_viewport2_GetBack,
d3drm_viewport2_GetFront,
d3drm_viewport2_GetProjection,
d3drm_viewport2_GetDirect3DViewport,
d3drm_viewport2_TransformVectors,
d3drm_viewport2_InverseTransformVectors,
};
HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown **out)
{
struct d3drm_viewport *object;
TRACE("riid %s, out %p.\n", debugstr_guid(riid), out);
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
object->IDirect3DRMViewport_iface.lpVtbl = &d3drm_viewport1_vtbl;
object->IDirect3DRMViewport2_iface.lpVtbl = &d3drm_viewport2_vtbl;
object->ref = 1;
if (IsEqualGUID(riid, &IID_IDirect3DRMViewport2))
*out = (IUnknown *)&object->IDirect3DRMViewport2_iface;
else
*out = (IUnknown *)&object->IDirect3DRMViewport_iface;
return S_OK;
}