wine/dlls/d3drm
2013-11-08 12:46:27 +01:00
..
tests d3drm/tests: Use BOOL type where appropriate. 2013-11-08 12:46:27 +01:00
d3drm_main.c d3drm: Avoid LPVOID. 2013-09-09 22:09:58 +02:00
d3drm_private.h d3drm: Get rid of the Header typedef. 2013-10-04 12:45:26 +02:00
d3drm.c d3drm: Get rid of the IDirect3DRMImpl typedef. 2013-10-07 14:44:35 +02:00
d3drm.spec d3drm: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
device.c d3drm: Get rid of the IDirect3DRMDeviceImpl typedef. 2013-10-07 14:44:35 +02:00
face.c d3drm: Get rid of the IDirect3DRMFaceImpl typedef. 2013-10-08 09:09:06 +02:00
frame.c d3drm: Initialize the actual array in d3drm_light_array_create() as well. 2013-10-28 14:22:41 +01:00
light.c d3drm: Get rid of the IDirect3DRMLightImpl typedef. 2013-10-28 14:22:43 +01:00
Makefile.in d3drm: Add IDirect3DRMFace interface. 2013-05-09 20:37:21 +02:00
material.c d3drm: Get rid of the color_rgb typedef. 2013-10-29 10:34:21 +01:00
math.c d3drm: Avoid LPD3DRMQUATERNION. 2013-01-24 14:32:51 +01:00
meshbuilder.c d3drm: Get rid of the IDirect3DRMMeshBuilderImpl typedef. 2013-10-31 09:58:44 +01:00
texture.c d3drm: Get rid of the IDirect3DRMTextureImpl typedef. 2013-11-01 10:53:16 +01:00
version.rc
viewport.c d3drm: Get rid of the IDirect3DRMViewportImpl typedef. 2013-11-01 10:53:18 +01:00