wine/dlls/d3drm
2012-04-20 12:00:06 +02:00
..
tests d3drm/tests: Make object_load_callback() static. 2012-04-20 12:00:06 +02:00
d3drm_main.c d3drm: Add IDirect3DRM2 interface. 2011-12-28 18:59:11 +01:00
d3drm_private.h d3drm: Move mesh loading code into a separate function so it can be shared. 2012-03-29 20:49:34 +02:00
d3drm.c d3drm: Pass the first requested interface when notifying the application. 2012-04-16 18:56:16 +02:00
d3drm.spec d3drm: Use float instead of long in the spec file for 32-bit floating point values. 2010-08-31 14:23:48 +02:00
device.c d3drm: Add refcount info to AddRef and Release traces. 2012-03-16 15:36:58 +01:00
frame.c d3drm: Implement IDirect3DRMFrameX_DeleteChild. 2012-04-17 20:09:05 +02:00
Makefile.in d3drm: Add IDirect3DRMViewport interface. 2012-01-13 18:17:29 +01:00
math.c d3drm: The input quaternions are not changed when calling D3DRMQuaternionSlerp. 2010-01-11 11:29:59 -06:00
meshbuilder.c d3drm: Implement CreateMesh method and stubbed IDirect3DRMMesh interface. 2012-04-02 18:34:48 +02:00
version.rc
viewport.c d3drm: Add refcount info to AddRef and Release traces. 2012-03-16 15:36:58 +01:00