wine/dlls/d3d9/surface.c
Henri Verbeet a5214c306f wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00

386 lines
12 KiB
C

/*
* IDirect3DSurface9 implementation
*
* Copyright 2002-2005 Jason Edmeades
* Raphael Junqueira
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "d3d9_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
/* IDirect3DSurface9 IUnknown parts follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface, REFIID riid, LPVOID* ppobj) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
if (IsEqualGUID(riid, &IID_IUnknown)
|| IsEqualGUID(riid, &IID_IDirect3DResource9)
|| IsEqualGUID(riid, &IID_IDirect3DSurface9)) {
IDirect3DSurface9_AddRef(iface);
*ppobj = This;
return S_OK;
}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
*ppobj = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p)\n", This);
if (This->forwardReference) {
/* Forward refcounting */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_AddRef(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedIncrement(&This->ref);
if (ref == 1)
{
if (This->parentDevice) IDirect3DDevice9Ex_AddRef(This->parentDevice);
wined3d_mutex_lock();
IWineD3DSurface_AddRef(This->wineD3DSurface);
wined3d_mutex_unlock();
}
TRACE("(%p) : AddRef from %d\n", This, ref - 1);
return ref;
}
}
static ULONG WINAPI IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p)\n", This);
if (This->forwardReference) {
/* Forward to the containerParent */
TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
return IUnknown_Release(This->forwardReference);
} else {
/* No container, handle our own refcounting */
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) {
if (This->parentDevice) IDirect3DDevice9Ex_Release(This->parentDevice);
wined3d_mutex_lock();
IWineD3DSurface_Release(This->wineD3DSurface);
wined3d_mutex_unlock();
}
return ref;
}
}
/* IDirect3DSurface9 IDirect3DResource9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface, IDirect3DDevice9** ppDevice) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
IWineD3DDevice *wined3d_device;
HRESULT hr;
TRACE("(%p)->(%p)\n", This, ppDevice);
wined3d_mutex_lock();
hr = IWineD3DSurface_GetDevice(This->wineD3DSurface, &wined3d_device);
if (SUCCEEDED(hr))
{
IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
IWineD3DDevice_Release(wined3d_device);
}
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface, REFGUID refguid) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
wined3d_mutex_unlock();
return hr;
}
static DWORD WINAPI IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface, DWORD PriorityNew) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_SetPriority(This->wineD3DSurface, PriorityNew);
wined3d_mutex_unlock();
return hr;
}
static DWORD WINAPI IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_GetPriority(This->wineD3DSurface);
wined3d_mutex_unlock();
return hr;
}
static void WINAPI IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
IWineD3DSurface_PreLoad(This->wineD3DSurface);
wined3d_mutex_unlock();
}
static D3DRESOURCETYPE WINAPI IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
D3DRESOURCETYPE ret;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
ret = IWineD3DSurface_GetType(This->wineD3DSurface);
wined3d_mutex_unlock();
return ret;
}
/* IDirect3DSurface9 Interface follow: */
static HRESULT WINAPI IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface, REFIID riid, void** ppContainer) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT res;
TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
if (!This->container) return E_NOINTERFACE;
if (!ppContainer) {
ERR("Called without a valid ppContainer\n");
}
res = IUnknown_QueryInterface(This->container, riid, ppContainer);
TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
return res;
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface, D3DSURFACE_DESC* pDesc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
WINED3DSURFACE_DESC wined3ddesc;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
wined3d_mutex_unlock();
if (SUCCEEDED(hr))
{
pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.format);
pDesc->Type = wined3ddesc.resource_type;
pDesc->Usage = wined3ddesc.usage;
pDesc->Pool = wined3ddesc.pool;
pDesc->MultiSampleType = wined3ddesc.multisample_type;
pDesc->MultiSampleQuality = wined3ddesc.multisample_quality;
pDesc->Width = wined3ddesc.width;
pDesc->Height = wined3ddesc.height;
}
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface);
wined3d_mutex_unlock();
switch(hr)
{
case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
default: return hr;
}
}
static HRESULT WINAPI IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface, HDC* phdc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
if(!This->getdc_supported)
{
WARN("Surface does not support GetDC, returning D3DERR_INVALIDCALL\n");
/* Don't touch the DC */
return D3DERR_INVALIDCALL;
}
wined3d_mutex_lock();
hr = IWineD3DSurface_GetDC(This->wineD3DSurface, phdc);
wined3d_mutex_unlock();
return hr;
}
static HRESULT WINAPI IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface, HDC hdc) {
IDirect3DSurface9Impl *This = (IDirect3DSurface9Impl *)iface;
HRESULT hr;
TRACE("(%p) Relay\n", This);
wined3d_mutex_lock();
hr = IWineD3DSurface_ReleaseDC(This->wineD3DSurface, hdc);
wined3d_mutex_unlock();
switch(hr) {
case WINEDDERR_NODC: return WINED3DERR_INVALIDCALL;
default: return hr;
}
}
static const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl =
{
/* IUnknown */
IDirect3DSurface9Impl_QueryInterface,
IDirect3DSurface9Impl_AddRef,
IDirect3DSurface9Impl_Release,
/* IDirect3DResource9 */
IDirect3DSurface9Impl_GetDevice,
IDirect3DSurface9Impl_SetPrivateData,
IDirect3DSurface9Impl_GetPrivateData,
IDirect3DSurface9Impl_FreePrivateData,
IDirect3DSurface9Impl_SetPriority,
IDirect3DSurface9Impl_GetPriority,
IDirect3DSurface9Impl_PreLoad,
IDirect3DSurface9Impl_GetType,
/* IDirect3DSurface9 */
IDirect3DSurface9Impl_GetContainer,
IDirect3DSurface9Impl_GetDesc,
IDirect3DSurface9Impl_LockRect,
IDirect3DSurface9Impl_UnlockRect,
IDirect3DSurface9Impl_GetDC,
IDirect3DSurface9Impl_ReleaseDC
};
static void STDMETHODCALLTYPE surface_wined3d_object_destroyed(void *parent)
{
HeapFree(GetProcessHeap(), 0, parent);
}
static const struct wined3d_parent_ops d3d9_surface_wined3d_parent_ops =
{
surface_wined3d_object_destroyed,
};
HRESULT surface_init(IDirect3DSurface9Impl *surface, IDirect3DDevice9Impl *device,
UINT width, UINT height, D3DFORMAT format, BOOL lockable, BOOL discard, UINT level,
DWORD usage, D3DPOOL pool, D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality)
{
HRESULT hr;
surface->lpVtbl = &Direct3DSurface9_Vtbl;
surface->ref = 1;
switch (format)
{
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
case D3DFMT_R5G6B5:
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
case D3DFMT_R8G8B8:
surface->getdc_supported = TRUE;
break;
default:
surface->getdc_supported = FALSE;
break;
}
/* FIXME: Check MAX bounds of MultisampleQuality. */
if (multisample_quality > 0)
{
FIXME("Multisample quality set to %u, substituting 0.\n", multisample_quality);
multisample_quality = 0;
}
wined3d_mutex_lock();
hr = IWineD3DDevice_CreateSurface(device->WineD3DDevice, width, height, wined3dformat_from_d3dformat(format),
lockable, discard, level, &surface->wineD3DSurface, usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool,
multisample_type, multisample_quality, SURFACE_OPENGL, (IUnknown *)surface,
&d3d9_surface_wined3d_parent_ops);
wined3d_mutex_unlock();
if (FAILED(hr))
{
WARN("Failed to create wined3d surface, hr %#x.\n", hr);
return hr;
}
surface->parentDevice = (IDirect3DDevice9Ex *)device;
IDirect3DDevice9Ex_AddRef(surface->parentDevice);
return D3D_OK;
}