.. |
tests
|
d3d9: Fix some typos in visual test.
|
2009-09-22 20:19:58 +02:00 |
cubetexture.c
|
wined3d: Don't free D3D cube textures until the wined3d cube texture is destroyed.
|
2009-09-17 10:09:44 -05:00 |
d3d9_main.c
|
d3d9: Use the wined3d cs for wined3d locking.
|
2009-08-26 12:11:41 +02:00 |
d3d9_private.h
|
d3d9: Limit "NumSimultaneousRTs" to 4.
|
2009-09-22 16:17:30 +02:00 |
d3d9.spec
|
|
|
device.c
|
d3d9: Limit "NumSimultaneousRTs" to 4.
|
2009-09-22 16:17:30 +02:00 |
directx.c
|
d3d9: Limit "NumSimultaneousRTs" to 4.
|
2009-09-22 16:17:30 +02:00 |
indexbuffer.c
|
wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
|
2009-09-18 08:55:25 -05:00 |
Makefile.in
|
d3d9: Get rid of resource.c.
|
2009-03-23 14:08:02 +01:00 |
pixelshader.c
|
d3d9: Remove trailing spaces.
|
2009-08-28 11:54:50 +02:00 |
query.c
|
d3d9: Use the wined3d cs for wined3d locking.
|
2009-08-26 12:11:41 +02:00 |
stateblock.c
|
d3d9: Remove trailing spaces.
|
2009-08-28 11:54:50 +02:00 |
surface.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
swapchain.c
|
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
|
2009-09-16 13:04:32 -05:00 |
texture.c
|
wined3d: Don't free D3D textures until the wined3d texture is destroyed.
|
2009-09-18 08:54:34 -05:00 |
version.rc
|
|
|
vertexbuffer.c
|
wined3d: Don't free D3D buffers until the wined3d buffer is destroyed.
|
2009-09-18 08:55:25 -05:00 |
vertexdeclaration.c
|
d3d9: Properly destroy vertex declarations.
|
2009-09-22 16:17:37 +02:00 |
vertexshader.c
|
d3d9: Use the wined3d cs for wined3d locking.
|
2009-08-26 12:11:41 +02:00 |
volume.c
|
wined3d: Don't free D3D volumes until the wined3d volume is destroyed.
|
2009-09-16 13:05:20 -05:00 |
volumetexture.c
|
wined3d: Don't free D3D volume textures until the wined3d volume texture is destroyed.
|
2009-09-16 13:06:06 -05:00 |