.. |
arb_program_shader.c
|
wined3d: Implement bem shader instruction.
|
2007-03-27 12:30:38 +02:00 |
baseshader.c
|
wined3d: Use GL_TEXTURE_2D for dummy textures.
|
2007-03-30 11:25:23 +02:00 |
basetexture.c
|
|
|
context.c
|
wined3d: Handle FBO attachments slightly more efficiently.
|
2007-04-09 12:38:53 +02:00 |
cubetexture.c
|
|
|
device.c
|
wined3d: Use the framebuffer blit extension to implement StretchRect.
|
2007-04-09 12:40:52 +02:00 |
directx.c
|
wined3d: Handle FBO attachments slightly more efficiently.
|
2007-04-09 12:38:53 +02:00 |
drawprim.c
|
wined3d: Fixup FBO depth attachments when the depth attachment is larger than the render target.
|
2007-04-09 12:39:23 +02:00 |
glsl_shader.c
|
wined3d: Fix GLSL cnd instruction.
|
2007-04-05 10:55:00 +02:00 |
indexbuffer.c
|
|
|
Makefile.in
|
|
|
palette.c
|
|
|
pixelshader.c
|
wined3d: Implement bem shader instruction.
|
2007-03-27 12:30:38 +02:00 |
query.c
|
|
|
resource.c
|
|
|
state.c
|
wined3d: Only issue state_patchsegments FIXME once.
|
2007-04-04 12:45:57 +02:00 |
stateblock.c
|
wined3d: Use GL_TEXTURE_2D for dummy textures.
|
2007-03-30 11:25:23 +02:00 |
surface_gdi.c
|
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
|
2007-04-07 10:58:10 +02:00 |
surface.c
|
wined3d: Use the framebuffer blit extension to implement StretchRect.
|
2007-04-09 12:40:52 +02:00 |
swapchain.c
|
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
|
2007-04-07 10:58:10 +02:00 |
texture.c
|
|
|
utils.c
|
wined3d: Add a function to dump WINED3DTEXTUREFILTERTYPE values.
|
2007-04-09 12:39:35 +02:00 |
vertexbuffer.c
|
|
|
vertexdeclaration.c
|
|
|
vertexshader.c
|
wined3d: Remove fog coordinate clamping in the vertex shader.
|
2007-03-23 12:30:58 +01:00 |
volume.c
|
wined3d: Use GL_APPLE_client_storage if available.
|
2007-04-02 11:34:12 +02:00 |
volumetexture.c
|
|
|
wined3d_main.c
|
|
|
wined3d_private_types.h
|
wined3d: Implement support for projective textures in ps 2.0 and later.
|
2007-03-29 21:15:29 +02:00 |
wined3d_private.h
|
wined3d: Use the framebuffer blit extension to implement StretchRect.
|
2007-04-09 12:40:52 +02:00 |
wined3d.spec
|
|
|