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111 lines
3.3 KiB
C
111 lines
3.3 KiB
C
/*
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* Copyright 2009 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "wined3d_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE rendertarget_view_QueryInterface(IWineD3DRendertargetView *iface,
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REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_IWineD3DRendertargetView)
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|| IsEqualGUID(riid, &IID_IWineD3DBase)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE rendertarget_view_AddRef(IWineD3DRendertargetView *iface)
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{
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struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE rendertarget_view_Release(IWineD3DRendertargetView *iface)
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{
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struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
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ULONG refcount = InterlockedDecrement(&This->refcount);
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TRACE("%p decreasing refcount to %u\n", This, refcount);
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if (!refcount)
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{
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IWineD3DResource_Release(This->resource);
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HeapFree(GetProcessHeap(), 0, This);
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}
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return refcount;
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}
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/* IWineD3DBase methods */
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static HRESULT STDMETHODCALLTYPE rendertarget_view_GetParent(IWineD3DRendertargetView *iface, IUnknown **parent)
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{
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struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
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IUnknown_AddRef(This->parent);
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*parent = This->parent;
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return WINED3D_OK;
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}
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/* IWineD3DRendertargetView methods */
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static HRESULT STDMETHODCALLTYPE rendertarget_view_GetResource(IWineD3DRendertargetView *iface,
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IWineD3DResource **resource)
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{
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struct wined3d_rendertarget_view *This = (struct wined3d_rendertarget_view *)iface;
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IWineD3DResource_AddRef(This->resource);
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*resource = This->resource;
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return WINED3D_OK;
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}
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const struct IWineD3DRendertargetViewVtbl wined3d_rendertarget_view_vtbl =
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{
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/* IUnknown methods */
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rendertarget_view_QueryInterface,
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rendertarget_view_AddRef,
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rendertarget_view_Release,
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/* IWineD3DBase methods */
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rendertarget_view_GetParent,
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/* IWineD3DRendertargetView methods */
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rendertarget_view_GetResource,
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};
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