.. |
arb_program_shader.c
|
wined3d: More shader fixes / new instructions.
|
2006-07-28 14:01:16 +02:00 |
baseshader.c
|
wined3d: Skip processing of D3DSIO_PHASE instruction.
|
2006-07-29 11:50:10 +02:00 |
basetexture.c
|
|
|
cubetexture.c
|
|
|
device.c
|
wined3d: Avoid NULL dereference.
|
2006-07-31 17:20:05 +02:00 |
directx.c
|
wined3d: Split the GLSL check in a check for GLSL vertex shaders and one for GLSL fragment shaders.
|
2006-07-31 10:53:05 +02:00 |
drawprim.c
|
wined3d: Fix some upside-down rendering issues for shaders.
|
2006-07-27 12:03:25 +02:00 |
glsl_shader.c
|
wined3d: Declare a 1D sampler for TEXDP3TEX (GLSL).
|
2006-07-29 11:50:02 +02:00 |
indexbuffer.c
|
|
|
Makefile.in
|
|
|
palette.c
|
|
|
pixelshader.c
|
wined3d: More shader fixes / new instructions.
|
2006-07-28 14:01:16 +02:00 |
query.c
|
wined3d: Add real occlusion query support.
|
2006-07-25 11:22:00 +02:00 |
resource.c
|
|
|
stateblock.c
|
wined3d: Improve traces for D3DTRANSFORMSTATETYPE.
|
2006-07-24 19:55:27 +02:00 |
surface_gdi.c
|
ddraw: Support using an application-provided surface pointer.
|
2006-07-26 15:17:59 +02:00 |
surface.c
|
wined3d: Fix potential NULL dereference in IWineD3DSurfaceImpl_LockRect.
|
2006-07-31 17:20:15 +02:00 |
swapchain.c
|
wined3d: Do not use the IWineD3DSurface for the cursor.
|
2006-07-28 12:31:57 +02:00 |
texture.c
|
|
|
utils.c
|
wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces.
|
2006-07-29 11:49:51 +02:00 |
vertexbuffer.c
|
wined3d: D3d8 shaders can have a NULL pFunction, but a valid vertex declaration.
|
2006-07-25 11:21:46 +02:00 |
vertexdeclaration.c
|
wined3d: Make the number of floating point shader constants dynamic.
|
2006-07-19 09:54:30 +02:00 |
vertexshader.c
|
wined3d: More shader fixes / new instructions.
|
2006-07-28 14:01:16 +02:00 |
volume.c
|
|
|
volumetexture.c
|
|
|
wined3d_main.c
|
wined3d: Add a setting for the render target locking method.
|
2006-07-18 11:22:51 +02:00 |
wined3d_private.h
|
wined3d: Start checking for D3DUSAGE_QUERY_* items, improve traces.
|
2006-07-29 11:49:51 +02:00 |
wined3d.spec
|
|
|