wine/dlls/d2d1
2015-03-30 19:10:28 +09:00
..
tests d2d1/tests: Add a test for ID2D1DrawingStateBlock. 2015-03-30 19:10:28 +09:00
bitmap.c d2d1: Implement bitmap brush support for d2d_d3d_render_target_FillRectangle(). 2015-02-06 22:20:22 +09:00
brush.c d2d1: Implement bitmap brush support for d2d_d3d_render_target_FillRectangle(). 2015-02-06 22:20:22 +09:00
d2d1_private.h d2d1: Implement d2d_d3d_render_target_SaveDrawingState(). 2015-03-30 19:10:27 +09:00
d2d1.spec d2d1: Implement D2D1MakeRotateMatrix(). 2014-07-18 19:13:38 +02:00
factory.c d2d1: Implement d2d_factory_CreateDrawingStateBlock(). 2015-02-18 23:21:39 +09:00
Makefile.in d2d1: Implement d2d_factory_CreateDrawingStateBlock(). 2015-02-18 23:21:39 +09:00
mesh.c d2d1: Implement d2d_d3d_render_target_CreateMesh(). 2014-09-16 12:24:22 +02:00
render_target.c d2d1: Do not multiply color brush RGB values with the brush opacity. 2015-03-30 19:10:28 +09:00
state_block.c d2d1: Implement d2d_d3d_render_target_SaveDrawingState(). 2015-03-30 19:10:27 +09:00
stroke.c d2d1: Implement d2d_factory_CreateStrokeStyle(). 2014-07-18 19:13:38 +02:00
version.rc
wic_render_target.c d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00