wine/include/stackframe.h
Alexandre Julliard a2f2e01962 Release 950606
Tue Jun  6 12:11:41 1995  Alexandre Julliard  (julliard@sunsite.unc.edu)

	* [controls/menu.c]
	Fixed bug with drawing multi-column menus with vertical separator.

	* [debugger/debug.l]
	Fixed NULL-pointer reference after readline().

	* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
	Added interrupt vector emulation. Allows to retrieve an interrupt
	vector and jump to it without crashing.

	* [loader/ldt.c]
	Moved ldt.c to memory directory.

	* [loader/task.c]
	Implemented LockCurrentTask() and GetInstanceData().

	* [objects/bitblt.c]
	Fixed a bug that caused StretchBlt() to use wrong colors when
	stretching a monochrome bitmap to a color display.

	* [objects/bitmap.c]
	Fixed a segmented pointer bug in CreateBitmapIndirect().

	* [tools/build.c]
	Added possibility to have arguments for register functions; used
	by interrupt vectors to remove the flags from the stack.
	Generate a new function CallTo32_LargeStack(), that allows calling
	a 32-bit function using the original 32-bit stack, for functions
	that need more that 64k of stack.

Tue May 30 10:29:56 1995  Martin von Loewis  <martin@informatik.hu-berlin.de>

	* [if1632/shell.spec] [misc/shell.c]
	DoEnvironmentSubst: fixed prototype

	* [if1632/gdi.spec] [objects/palette.c]
	SetSystemPaletteUse: new function

	* [if1632/kernel.spec] [loader/resource.c]
	DirectResAlloc: new function

	* [if1632/user.spec] [windows/keyboard.c]
	SetKeyboardState: new function

Mon May 29 12:58:28 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [tools/build.c]
        Prevent interrupts from destroying the args for a 32 bit function
        by loading the correct value into %esp directly after %ss.

	* [loader/ne_image.c] [loader/module.c]
	The new instance must be created earlier in LoadModule(), so that
	fixups referencing it will be handled correctly.
        Initialize the local heap for a DGROUP in NE_LoadSegment().
	
	* [objects/dib.c]
	Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
	This used to crash Wine. Fixed.

        * [objects/text.c]
	Fix possible null pointer dereference in debugging output.
	
	* [misc/commdlg.c]
	Handle user input in the edit control better. Some bugs fixed.
	
	* [memory/local.c]
	Started implementing moveable blocks. This is unfinished (!), but
	at least it does not seem to break things.

Wed May 24 13:26:36 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [loader/module.c]
	LoadModule(): DLLs occasionally have a data segment, and they work
	much better if it is loaded :-)
	LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
	FindModule(): also strip off the last backslash of the pathnames
	(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
	GetModuleHandle(): just call MODULE_FindModule, it does the same job,
	only better.
	
	* [loader/ne_image.c]
	LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
	not really correct, it seems that all programs and DLLs try to do
	this themselves. But they pass weird parameters.)
	NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
	
	* [loader/task.c] [misc/user.c]
	Finish global initializations in InitTask instead of InitApp, or
	all the DLLs will be initialized in InitTask without any available
	window classes!
1995-06-06 16:40:35 +00:00

72 lines
2.0 KiB
C

/*
* 16-bit mode stack frame layout
*
* Copyright 1995 Alexandre Julliard
*/
#ifndef WINE_STACKFRAME_H
#define WINE_STACKFRAME_H
#include <windows.h>
#include "ldt.h"
#ifndef WINELIB
#pragma pack(1)
#endif
/* 16-bit stack layout after CallTo32() */
typedef struct
{
WORD saved_ss; /* saved previous 16-bit stack */
WORD saved_sp;
WORD ds; /* 16-bit ds */
DWORD entry_point WINE_PACKED; /* entry point to call */
WORD ordinal_number; /* ordinal number of entry point */
WORD dll_id; /* DLL id of entry point */
WORD bp; /* 16-bit bp */
WORD ip; /* return address */
WORD cs;
WORD args[1]; /* arguments to API function */
} STACK16FRAME;
/* 32-bit stack layout after CallTo16() */
typedef struct
{
DWORD saved_esp; /* saved previous 32-bit stack */
DWORD edi; /* saved registers */
DWORD esi;
DWORD edx;
DWORD ecx;
DWORD ebx;
DWORD ebp; /* saved 32-bit frame pointer */
DWORD retaddr; /* return address */
DWORD codeselector; /* code selector for return address */
DWORD args[1]; /* arguments to 16-bit function */
} STACK32FRAME;
#ifndef WINELIB
#pragma pack(4)
#endif
/* Saved 16-bit stack */
extern WORD IF1632_Saved16_ss;
extern WORD IF1632_Saved16_sp;
/* Saved 32-bit stack */
extern DWORD IF1632_Saved32_esp;
extern SEGPTR IF1632_Stack32_base;
extern DWORD IF1632_Original32_esp;
#define CURRENT_STACK16 \
((STACK16FRAME *)PTR_SEG_OFF_TO_LIN(IF1632_Saved16_ss,IF1632_Saved16_sp))
#define CURRENT_DS (CURRENT_STACK16->ds)
/* Make a segmented pointer from a pointer to a variable located */
/* on the 32-bit stack for the current task. */
#define MAKE_SEGPTR(ptr) \
((SEGPTR)IF1632_Stack32_base + \
((DWORD)(ptr) - (DWORD)PTR_SEG_TO_LIN(IF1632_Stack32_base)))
#endif /* WINE_STACKFRAME_H */