wine/loader/main.c
Alexandre Julliard a2f2e01962 Release 950606
Tue Jun  6 12:11:41 1995  Alexandre Julliard  (julliard@sunsite.unc.edu)

	* [controls/menu.c]
	Fixed bug with drawing multi-column menus with vertical separator.

	* [debugger/debug.l]
	Fixed NULL-pointer reference after readline().

	* [if1632/winprocs.spec] [miscemu/int21.c] [miscemu/interrupts.c]
	Added interrupt vector emulation. Allows to retrieve an interrupt
	vector and jump to it without crashing.

	* [loader/ldt.c]
	Moved ldt.c to memory directory.

	* [loader/task.c]
	Implemented LockCurrentTask() and GetInstanceData().

	* [objects/bitblt.c]
	Fixed a bug that caused StretchBlt() to use wrong colors when
	stretching a monochrome bitmap to a color display.

	* [objects/bitmap.c]
	Fixed a segmented pointer bug in CreateBitmapIndirect().

	* [tools/build.c]
	Added possibility to have arguments for register functions; used
	by interrupt vectors to remove the flags from the stack.
	Generate a new function CallTo32_LargeStack(), that allows calling
	a 32-bit function using the original 32-bit stack, for functions
	that need more that 64k of stack.

Tue May 30 10:29:56 1995  Martin von Loewis  <martin@informatik.hu-berlin.de>

	* [if1632/shell.spec] [misc/shell.c]
	DoEnvironmentSubst: fixed prototype

	* [if1632/gdi.spec] [objects/palette.c]
	SetSystemPaletteUse: new function

	* [if1632/kernel.spec] [loader/resource.c]
	DirectResAlloc: new function

	* [if1632/user.spec] [windows/keyboard.c]
	SetKeyboardState: new function

Mon May 29 12:58:28 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [tools/build.c]
        Prevent interrupts from destroying the args for a 32 bit function
        by loading the correct value into %esp directly after %ss.

	* [loader/ne_image.c] [loader/module.c]
	The new instance must be created earlier in LoadModule(), so that
	fixups referencing it will be handled correctly.
        Initialize the local heap for a DGROUP in NE_LoadSegment().
	
	* [objects/dib.c]
	Like RLE8 bitmaps, RLE4 bitmaps don't always end with a proper code.
	This used to crash Wine. Fixed.

        * [objects/text.c]
	Fix possible null pointer dereference in debugging output.
	
	* [misc/commdlg.c]
	Handle user input in the edit control better. Some bugs fixed.
	
	* [memory/local.c]
	Started implementing moveable blocks. This is unfinished (!), but
	at least it does not seem to break things.

Wed May 24 13:26:36 1995   Bernd Schmidt <crux@pool.informatik.rwth-aachen.de>
        
	* [loader/module.c]
	LoadModule(): DLLs occasionally have a data segment, and they work
	much better if it is loaded :-)
	LoadLibrary(): pass HMODULE instead of HINSTANCE to NE_InitializeDLLs.
	FindModule(): also strip off the last backslash of the pathnames
	(Winhelp tried to load C:\WINDOWS\SYSTEM\COMMDLG.DLL).
	GetModuleHandle(): just call MODULE_FindModule, it does the same job,
	only better.
	
	* [loader/ne_image.c]
	LocalInit() the heap of a DLL in NE_InitDLL. (This is probably
	not really correct, it seems that all programs and DLLs try to do
	this themselves. But they pass weird parameters.)
	NE_InitializeDLLs should also call NE_InitDLL for the passed hModule.
	
	* [loader/task.c] [misc/user.c]
	Finish global initializations in InitTask instead of InitApp, or
	all the DLLs will be initialized in InitTask without any available
	window classes!
1995-06-06 16:40:35 +00:00

126 lines
2.6 KiB
C

/*
static char RCSId[] = "$Id: wine.c,v 1.2 1993/07/04 04:04:21 root Exp root $";
static char Copyright[] = "Copyright Robert J. Amstadt, 1993";
*/
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include "windows.h"
#include "dos_fs.h"
#include "dlls.h"
#include "miscemu.h"
#include "neexe.h"
#include "wineopts.h"
#include "task.h"
#include "options.h"
#include "pe_image.h"
#include "stddebug.h"
#include "debug.h"
/***********************************************************************
* Main initialisation routine
*/
int MAIN_Init(void)
{
extern BOOL RELAY_Init(void);
int queueSize;
SpyInit();
/* Initialize relay code */
if (!RELAY_Init()) return 0;
/* Initialize Win32 relay code */
if (!RELAY32_Init()) return 0;
/* Create built-in modules */
if (!MODULE_Init()) return 0;
/* Initialize tasks */
if (!TASK_Init()) return 0;
/* Initialize interrupt vectors */
if (!INT_Init()) return 0;
/* Initialize the DOS file system */
DOS_InitFS();
/* Create DOS environment */
CreateSelectors();
/* Initialize signal handling */
init_wine_signals();
/* Initialize communications */
COMM_Init();
#ifndef WINELIB
/* Initialize the DOS memory */
INT21_Init();
/* Create USER heap */
if (!USER_HeapInit()) return 0;
#endif
/* Global atom table initialisation */
if (!ATOM_Init()) return 0;
/* GDI initialisation */
if (!GDI_Init()) return 0;
/* Initialize system colors and metrics*/
SYSMETRICS_Init();
SYSCOLOR_Init();
/* Create the DCEs */
DCE_Init();
/* Initialize dialog manager */
if (!DIALOG_Init()) return 0;
/* Initialize menus */
if (!MENU_Init()) return 0;
/* Create system message queue */
queueSize = GetProfileInt( "windows", "TypeAhead", 120 );
if (!MSG_CreateSysMsgQueue( queueSize )) return 0;
return 1;
}
#ifndef WINELIB
/**********************************************************************
* main
*/
int _WinMain(int argc, char **argv)
{
int i;
if (!MAIN_Init()) return 0;
for (i = 1; i < argc; i++)
{
if (WinExec( argv[i], SW_SHOWNORMAL ) < 32)
{
fprintf(stderr, "wine: can't exec '%s'.\n", argv[i]);
exit(1);
}
}
if (Options.debug) wine_debug(0, NULL);
Yield(); /* Start the first task */
fprintf( stderr, "WinMain: Should never happen: returned from Yield()\n" );
return 0;
}
#endif /* #ifndef WINELIB */