mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 12:49:45 +00:00
165 lines
6.2 KiB
C
165 lines
6.2 KiB
C
/*
|
|
* IDirect3DBaseTexture8 implementation
|
|
*
|
|
* Copyright 2005 Oliver Stieber
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
#include "d3d8_private.h"
|
|
|
|
WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
|
|
|
|
/* IDirect3DBaseTexture8 IUnknown parts follow: */
|
|
static HRESULT WINAPI IDirect3DBaseTexture8Impl_QueryInterface(LPDIRECT3DBASETEXTURE8 iface, REFIID riid, LPVOID *ppobj) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
if (IsEqualGUID(riid, &IID_IUnknown)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DResource8)
|
|
|| IsEqualGUID(riid, &IID_IDirect3DBaseTexture8)) {
|
|
IUnknown_AddRef(iface);
|
|
*ppobj = This;
|
|
return S_OK;
|
|
}
|
|
|
|
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
|
|
|
|
*ppobj = NULL;
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DBaseTexture8Impl_AddRef(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
ULONG ref = InterlockedIncrement(&This->ref);
|
|
|
|
TRACE("(%p) : AddRef from %d\n", This, ref - 1);
|
|
|
|
return ref;
|
|
}
|
|
|
|
static ULONG WINAPI IDirect3DBaseTexture8Impl_Release(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
ULONG ref = InterlockedDecrement(&This->ref);
|
|
|
|
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
|
|
|
|
if (ref == 0) {
|
|
IWineD3DBaseTexture_Release(This->wineD3DBaseTexture);
|
|
HeapFree(GetProcessHeap(), 0, This);
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
/* IDirect3DBaseTexture8 IDirect3DResource8 Interface follow: */
|
|
static HRESULT WINAPI IDirect3DBaseTexture8Impl_GetDevice(LPDIRECT3DBASETEXTURE8 iface, IDirect3DDevice8 **ppDevice) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DBaseTexture8Impl_SetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_SetPrivateData(This->wineD3DBaseTexture, refguid, pData, SizeOfData, Flags);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DBaseTexture8Impl_GetPrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_GetPrivateData(This->wineD3DBaseTexture, refguid, pData, pSizeOfData);
|
|
}
|
|
|
|
static HRESULT WINAPI IDirect3DBaseTexture8Impl_FreePrivateData(LPDIRECT3DBASETEXTURE8 iface, REFGUID refguid) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_FreePrivateData(This->wineD3DBaseTexture, refguid);
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DBaseTexture8Impl_SetPriority(LPDIRECT3DBASETEXTURE8 iface, DWORD PriorityNew) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_SetPriority(This->wineD3DBaseTexture, PriorityNew);
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DBaseTexture8Impl_GetPriority(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_GetPriority(This->wineD3DBaseTexture);
|
|
}
|
|
|
|
static void WINAPI IDirect3DBaseTexture8Impl_PreLoad(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
IWineD3DBaseTexture_PreLoad(This->wineD3DBaseTexture);
|
|
return;
|
|
}
|
|
|
|
static D3DRESOURCETYPE WINAPI IDirect3DBaseTexture8Impl_GetType(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_GetType(This->wineD3DBaseTexture);
|
|
}
|
|
|
|
/* IDirect3DBaseTexture8 Interface follow: */
|
|
static DWORD WINAPI IDirect3DBaseTexture8Impl_SetLOD(LPDIRECT3DBASETEXTURE8 iface, DWORD LODNew) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_SetLOD(This->wineD3DBaseTexture, LODNew);
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DBaseTexture8Impl_GetLOD(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_GetLOD(This->wineD3DBaseTexture);
|
|
}
|
|
|
|
static DWORD WINAPI IDirect3DBaseTexture8Impl_GetLevelCount(LPDIRECT3DBASETEXTURE8 iface) {
|
|
IDirect3DBaseTexture8Impl *This = (IDirect3DBaseTexture8Impl *)iface;
|
|
TRACE("(%p) Relay\n" , This);
|
|
|
|
return IWineD3DBaseTexture_GetLevelCount(This->wineD3DBaseTexture);
|
|
}
|
|
|
|
const IDirect3DBaseTexture8Vtbl Direct3DBaseTexture8_Vtbl =
|
|
{
|
|
IDirect3DBaseTexture8Impl_QueryInterface,
|
|
IDirect3DBaseTexture8Impl_AddRef,
|
|
IDirect3DBaseTexture8Impl_Release,
|
|
IDirect3DBaseTexture8Impl_GetDevice,
|
|
IDirect3DBaseTexture8Impl_SetPrivateData,
|
|
IDirect3DBaseTexture8Impl_GetPrivateData,
|
|
IDirect3DBaseTexture8Impl_FreePrivateData,
|
|
IDirect3DBaseTexture8Impl_SetPriority,
|
|
IDirect3DBaseTexture8Impl_GetPriority,
|
|
IDirect3DBaseTexture8Impl_PreLoad,
|
|
IDirect3DBaseTexture8Impl_GetType,
|
|
|
|
IDirect3DBaseTexture8Impl_SetLOD,
|
|
IDirect3DBaseTexture8Impl_GetLOD,
|
|
IDirect3DBaseTexture8Impl_GetLevelCount
|
|
};
|