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wine
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wine
/
dlls
/
d3d8
History
Lionel Ulmer
56ab2b3e91
Load OpenGL library dynamically from x11drv.
2002-11-15 04:16:38 +00:00
..
.cvsignore
…
basetexture.c
…
cubetexture.c
…
d3d8_main.c
- Stencil mapping now works (it helps to actually allocate a stencil
2002-11-06 19:56:32 +00:00
d3d8_private.h
- Stencil mapping now works (it helps to actually allocate a stencil
2002-11-06 19:56:32 +00:00
d3d8.spec
Made the dll entry point default to DllMain and removed most of the
2002-11-04 23:53:41 +00:00
device.c
- Fix bug in multitexturing introduced during dummy texture changes.
2002-11-12 02:14:13 +00:00
directx.c
- Stencil mapping now works (it helps to actually allocate a stencil
2002-11-06 19:56:32 +00:00
indexbuffer.c
…
Makefile.in
Load OpenGL library dynamically from x11drv.
2002-11-15 04:16:38 +00:00
resource.c
…
surface.c
…
swapchain.c
…
texture.c
…
vertexbuffer.c
…
volume.c
Add the basic support for volume textures / volumes (3d textures).
2002-10-21 18:21:59 +00:00
volumetexture.c
Add the basic support for volume textures / volumes (3d textures).
2002-10-21 18:21:59 +00:00