.. |
tests
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d3d8: Don't ignore the GetCursorInfo() return value (LLVM/Clang).
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2008-11-03 11:49:27 +01:00 |
basetexture.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
cubetexture.c
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d3d8: Hold the lock in cubetexture methods.
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2007-06-12 11:13:49 +02:00 |
d3d8_main.c
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wined3d: Remove the SDKVersion parameter to WineDirect3DCreate().
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2008-10-24 14:24:59 +02:00 |
d3d8_private.h
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wined3d: Use IDL to generate wined3d.h.
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2008-11-25 13:37:22 +01:00 |
d3d8.spec
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d3d8: Better stub for ValidateVertexShader + tests.
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2006-09-11 11:29:56 +02:00 |
device.c
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d3d8: Remove WINAPI on static functions where not needed.
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2008-11-24 14:18:42 +01:00 |
directx.c
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d3d: Do not restore the display mode in ddraw.
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2008-11-03 13:34:13 +01:00 |
indexbuffer.c
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d3d8: Hold the lock in IDirect3DIndexBuffer8 methods.
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2007-06-12 11:14:01 +02:00 |
Makefile.in
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makefiles: List the static libraries as normal imports instead of extra libs.
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2008-04-30 14:23:55 +02:00 |
pixelshader.c
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Assorted spelling fixes.
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2006-10-13 11:55:04 +02:00 |
resource.c
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d3d8: Win64 printf format warning fixes.
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2006-10-10 19:58:56 +02:00 |
stateblock.c
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Spelling fixes.
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2008-03-27 11:10:07 +01:00 |
surface.c
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d3d8: Hold the lock in IDirect3DSurface8 methods.
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2007-06-12 11:14:16 +02:00 |
swapchain.c
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d3d8: Hold the lock in swapchain methods.
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2007-06-13 11:07:52 +02:00 |
texture.c
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d3d8: Hold the lock in IDirect3Dtexture8 methods.
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2007-06-13 11:08:20 +02:00 |
version.rc
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vertexbuffer.c
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d3d8: Hold the lock in IDirect3DVertexBuffer methods.
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2007-06-13 11:07:59 +02:00 |
vertexdeclaration.c
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d3d8: Reject broken normal declaration types with fixed function.
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2008-03-28 14:49:30 +01:00 |
vertexshader.c
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d3d8/9: Use WINED3D_OK instead of D3D_OK in vertexshader.c.
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2008-10-06 13:07:02 +02:00 |
volume.c
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d3d8: Remove unneeded casts.
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2007-12-05 12:04:39 +01:00 |
volumetexture.c
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d3d8: Hold the lock in IDirect3DVolumeTexture8 methods.
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2007-06-13 11:08:14 +02:00 |