wine/dlls/d3d8
2007-01-03 11:02:51 +01:00
..
tests d3d8: Fix failing tests on windows, when no 3d hardware acceleration is available. 2007-01-02 13:24:14 +01:00
basetexture.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
cubetexture.c d3d8: Handle surface refcount forwarding in d3d8. 2006-12-06 12:40:12 +01:00
d3d8_main.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
d3d8_private.h wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
d3d8.spec
device.c wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
directx.c d3d8: Don't report Shader Model 2.0 or higher. 2006-12-29 12:49:41 +01:00
indexbuffer.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
Makefile.in d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
pixelshader.c Assorted spelling fixes. 2006-10-13 11:55:04 +02:00
resource.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
stateblock.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
surface.c d3d8: Handle surface container in d3d8. 2006-12-18 12:07:46 +01:00
swapchain.c d3d8: Fix implicit surface refcounting. 2006-12-06 12:41:27 +01:00
texture.c d3d8: Handle surface refcount forwarding in d3d8. 2006-12-06 12:40:12 +01:00
version.rc
vertexbuffer.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
vertexshader.c Assorted spelling fixes. 2006-10-13 11:55:04 +02:00
volume.c d3d8: Handle volume container in d3d8. 2006-12-18 12:07:54 +01:00
volumetexture.c d3d8: Handle volume refcount forwarding in d3d8. 2006-12-06 12:40:24 +01:00