* fix(sync): resolve RetroArch paths across emulators sharing a core folder Several RomM emulator ids map to one RetroArch folder (mednafen_psx_hw, beetle_psx_hw and the raw "Beetle PSX HW" all sync through saves/Beetle PSX HW/). The manifest built paths from whichever id an asset carried, but GET parsed the folder back to the canonical id and matched it exactly, so an asset filed under another alias was advertised and then 404'd. Uploads also started a second autosave history beside the alias's. The manifest now lists the newest asset per folder, and GET, PUT and DELETE resolve a path across every alias. Rewrites of an existing unslotted save or state stay under that row's own emulator. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * fix(sync): prefer on-disk alias saves and share newest-per-key grouping pr-ready step 2 (code-review --fix). Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * refactor(sync): one alias helper and a lineage computed once pr-ready step 3 (simplify). Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * test(sync): type the alias fixture's asset kind pr-ready step 4 (review-polish). Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * test(sync): isolate the asset dir per RetroArch sync test The alias tests write different bytes to the same asset paths, and user and ROM ids repeat across xdist worker databases, so parallel runs raced on those files. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * fix(sync): serve the newest on-disk RetroArch state in a slot Missing states are dropped before slot grouping for the manifest and reads, so a newer missing state (or alias) no longer hides an older one still on disk. A PUT still matches the missing row and revives it in place. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> * fix(sync): fall back past a RetroArch file that vanished unflagged Addresses Greptile's review on #5193: a state whose file was deleted before `missing_from_fs` was set still won its slot. The manifest now rebuilds when hashing flags an asset, and GET flags a missing file and resolves again, so an older asset at the path is listed and served. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]> --------- Co-authored-by: Claude Opus 5.5 (1M context) <[email protected]>
Overview
Scan, enrich, browse and play your ROM collection from one beautiful & free self-hosted app. Metadata from 10+ providers, save sync across your devices, and support for over 400 platforms. RomM is a must-have for anyone who plays on emulators.
Features
- Play in your browser with EmulatorJS and RuffleRS, no setup required
- Keep saves and states in sync across your devices, with conflict resolution
- Scan and enrich your library with metadata from IGDB, Screenscraper, LaunchBox and MobyGames
- Fetch custom artwork from SteamGridDB and track your achievements from Retroachievements
- Metadata available for 400+ platforms, plus multi-disk games, DLCs, mods, hacks and manuals
- Apply romhacks and translations on the fly with the built-in ROM patcher
- Share your library with granular per-user permissions and OIDC single sign-on
- Official apps for Playnite, Android and CFWs
- Free forever: AGPL-3.0, no tracking, no paid features, and total control of your data
Installation
The easiest way to start is with the Quick Start Guide in the docs. If you're having trouble with setup, please review the page for troubleshooting steps.
Prefer a hosted deploy over wiring up the stack yourself?
Starting at $6.49/mo · Setup guide
Deployment and infrastructure support for this install is handled by Hostinger. Prices are indicative and may not reflect current offerings. Signups through the link above send a share of the revenue back to us, which helps fund the project.
Official apps

Playnite plugin
Effortlessly integrate your retro game collection into Playnite, the open-source game library manager that provides a unified interface for all of your games on PC.
Windows Desktop QR pairing
by @gantoine

Argosy
Sync your library, download games on demand and track your achievements, from a gamepad-first interface designed for Anbernic, Retroid Pocket, Odin, and similar devices.
Android Handhelds QR pairing Save sync
by @tmgast

Grout
A lightweight client for your favorite handheld custom firmwares*. Download games, box art and BIOS files wirelessly, and sync your saves automatically as you play.
Linux Handhelds Save sync
*Supports Allium, Batocera, Knulli, MinUI, muOS, NextUI, Onion, ROCKNIX, Spruce and TrimUI.
Community
Here are some cool projects maintained by members of our community. Please note that our team does not regularly review their source code.
Mobile and TV
- romm-ios-app: Native iOS app by @ilyas-hallak
- RomMulus: Android TV app with built-in emulator cores and save sync by @DEV-DUFORD
Desktop
- Freegosy: Cross-platform game manager with save sync by @abduznik
- RetroVault: Native macOS library and player by @kennethreitz
- romm-client: Desktop client by @chaun14
- RomMate: Desktop app for browsing your collection by @brenoprata10
Handhelds and Steam Deck
- Gameflow Deck: Controller-first frontend for handhelds by @simeonradivoev
- RomMix: Big Picture-style frontend for Linux and Steam Deck by @leclercb
- Tender: Decky Loader plugin with library and save sync for Steam Deck by @danielcopper
- Vita RomM: PS Vita homebrew client for browsing and downloading games by @denkacn
Sync
- RetroArch Sync: Sync RetroArch library with RomM by @Covin90
- Syncthing sync: Small tool to push a Syncthing library to RomM by @amn-96
Integrations
- GGRequestz: Game discovery and request tool by @XTREEMMAK
- romm-comm: Discord bot by @idio-sync
Support the project
Consider supporting this project on Open Collective. Funds cover hosting, development, and maintenance, and we pass some along to community projects to nurture a healthy ecosystem of apps.
Our Friends
Here are a few projects that we think you might like:
- Lutris: Open gaming platform for Linux
- Cocoon: Controller-first Android frontend for retro handhelds
- muOS: Custom firmware for Anbernic and other handhelds
- RetroDECK: Retro gaming on SteamOS and Linux
- Steam ROM Manager: An app for managing ROMs in Steam
- Hasheous: Hash lookup service that maps ROMs to game metadata
- Gaseous: Another ROM manager with web-based emulator
- Playmatch: Microservice for matching ROM hashes to games
- EmulatorJS: An embeddable, browser-based emulator
- PortMaster: Native game ports for Linux handhelds
- MelonLoader: Universal mod loader for Unity games
- NextUI: MinUI-based custom firmware for TrimUI handhelds
- RetroAchievements: Achievements for retro games
Supported By
These companies support us by providing their tools for free:

