Georges-Antoine AssiandClaude Opus 5.5 be6ad905b1 fix(sync): serve the newest on-disk RetroArch state in a slot (#5193)
* fix(sync): resolve RetroArch paths across emulators sharing a core folder

Several RomM emulator ids map to one RetroArch folder (mednafen_psx_hw,
beetle_psx_hw and the raw "Beetle PSX HW" all sync through
saves/Beetle PSX HW/). The manifest built paths from whichever id an
asset carried, but GET parsed the folder back to the canonical id and
matched it exactly, so an asset filed under another alias was advertised
and then 404'd. Uploads also started a second autosave history beside
the alias's.

The manifest now lists the newest asset per folder, and GET, PUT and
DELETE resolve a path across every alias. Rewrites of an existing
unslotted save or state stay under that row's own emulator.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* fix(sync): prefer on-disk alias saves and share newest-per-key grouping

pr-ready step 2 (code-review --fix).

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* refactor(sync): one alias helper and a lineage computed once

pr-ready step 3 (simplify).

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* test(sync): type the alias fixture's asset kind

pr-ready step 4 (review-polish).

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* test(sync): isolate the asset dir per RetroArch sync test

The alias tests write different bytes to the same asset paths, and
user and ROM ids repeat across xdist worker databases, so parallel
runs raced on those files.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* fix(sync): serve the newest on-disk RetroArch state in a slot

Missing states are dropped before slot grouping for the manifest and reads, so a newer missing state (or alias) no longer hides an older one still on disk. A PUT still matches the missing row and revives it in place.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

* fix(sync): fall back past a RetroArch file that vanished unflagged

Addresses Greptile's review on #5193: a state whose file was deleted before
`missing_from_fs` was set still won its slot. The manifest now rebuilds when
hashing flags an asset, and GET flags a missing file and resolves again, so an
older asset at the path is listed and served.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-08 19:12:12 -04:00
2026-04-15 19:20:17 -04:00
2024-05-21 19:22:14 -04:00
2024-02-11 16:41:36 +01:00
2024-07-09 13:43:14 +02:00

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A beautiful, powerful, self-hosted ROM manager and player.

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Overview

Scan, enrich, browse and play your ROM collection from one beautiful & free self-hosted app. Metadata from 10+ providers, save sync across your devices, and support for over 400 platforms. RomM is a must-have for anyone who plays on emulators.

Browsing a library and playing a game in RomM

Features

Installation

The easiest way to start is with the Quick Start Guide in the docs. If you're having trouble with setup, please review the page for troubleshooting steps.

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Official apps

Playnite libraryPlaynite logo Playnite plugin

Effortlessly integrate your retro game collection into Playnite, the open-source game library manager that provides a unified interface for all of your games on PC.

Windows Desktop QR pairing

Install  by @gantoine


Argosy libraryArgosy logo Argosy

Sync your library, download games on demand and track your achievements, from a gamepad-first interface designed for Anbernic, Retroid Pocket, Odin, and similar devices.

Android Handhelds QR pairing Save sync

Download  by @tmgast


Grout multi-selectGrout logo Grout

A lightweight client for your favorite handheld custom firmwares*. Download games, box art and BIOS files wirelessly, and sync your saves automatically as you play.

Linux Handhelds Save sync

Quick start  by @BrandonKowalski

*Supports Allium, Batocera, Knulli, MinUI, muOS, NextUI, Onion, ROCKNIX, Spruce and TrimUI.

Community

Here are some cool projects maintained by members of our community. Please note that our team does not regularly review their source code.

Mobile and TV

Desktop

Handhelds and Steam Deck

Sync

Integrations

Support the project

Consider supporting this project on Open Collective. Funds cover hosting, development, and maintenance, and we pass some along to community projects to nurture a healthy ecosystem of apps.

Open Collective

Our Friends

Here are a few projects that we think you might like:

  • Lutris: Open gaming platform for Linux
  • Cocoon: Controller-first Android frontend for retro handhelds
  • muOS: Custom firmware for Anbernic and other handhelds
  • RetroDECK: Retro gaming on SteamOS and Linux
  • Steam ROM Manager: An app for managing ROMs in Steam
  • Hasheous: Hash lookup service that maps ROMs to game metadata
  • Gaseous: Another ROM manager with web-based emulator
  • Playmatch: Microservice for matching ROM hashes to games
  • EmulatorJS: An embeddable, browser-based emulator
  • PortMaster: Native game ports for Linux handhelds
  • MelonLoader: Universal mod loader for Unity games
  • NextUI: MinUI-based custom firmware for TrimUI handhelds
  • RetroAchievements: Achievements for retro games

Supported By

These companies support us by providing their tools for free:

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Description
A beautiful, powerful, self-hosted ROM manager and player.
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