Commit Graph
139 Commits
Author SHA1 Message Date
taylor 3f6e13d20b use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
Goober5000 5548a8e954 edited for language ;)
--Goober5000
2005-03-08 03:50:25 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor b1c274ee89 more bm_unload() -> bm_release() changes 2005-02-23 04:55:09 +00:00
taylor 09167fa382 merge with Linux/OSX tree - p0204-2 2005-02-04 20:06:10 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Kazan a149ccadad minor bugfixes - oh yeah reenabling a rule for multistats :P 2004-07-10 03:18:23 +00:00
Kazan 5e64177b98 FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages 2004-07-07 21:00:08 +00:00
Kazan ae174f44c4 Lobby screen only shows when PXO_LOBBY is defined 2004-04-30 18:33:22 +00:00
taylor 43574352c1 fix create game buttons 2004-04-27 20:43:32 +00:00
Kazan 92c0a64e6f Fixed Lobby screen showing up while exiting from non-tracker games
Time dialiation up to 1/4
2004-04-24 15:44:22 +00:00
Goober5000 3e3bb4a80d fixed some stub functions and a bunch of compile warnings
--Goober5000
2004-04-03 06:22:33 +00:00
Kazan 9fc393c46b irc 2004-03-10 20:51:16 +00:00
Kazan 36fe0fdcd7 Disabled multithreaded TCP_Socket in favor of safer single threaded
FS2NetD doesn't kill the game on connection failure now - just gives warning message and effectively dsiables itself until they try to connect again
2004-03-09 17:59:01 +00:00
Kazan cf9e49bd01 more fs2netd stuff 2004-03-09 00:02:16 +00:00
Kazan d1be81e41b Lobby GUI screen restored 2004-03-08 22:02:39 +00:00
Kazan 275bc85169 Did, undo 2004-03-08 15:06:24 +00:00
Kazan df040bed16 Fixed mission validation (was returning false positives) 2004-03-05 21:19:39 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Kazan 3efc279ae7 LAN works A1 Supar! 2004-03-04 05:57:45 +00:00
Goober5000 c89af3a84a got rid of unnecessary double semicolons
--Goober5000
2004-02-04 09:02:45 +00:00
Kazan 12422861c6 PXO_SID changed from unsigned to signed 2003-11-13 03:59:54 +00:00
Kazan b3ce7c19d9 (Kazan) /me slaps forehead... make sure things compile before committing.. sorry guys 2003-11-12 00:44:52 +00:00
Kazan f7c7b28b3b A few multi tweaks - fixed a couple warning-killing collisions between goober and me (kazan) 2003-11-12 00:31:45 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Kazan 98d823a100 slight change to .dsp - leave the damn release target as fs2_open_r.exe already
added myself to credit
killed some of the stupid fscking warnings (including doing some casting and commenting out unused vars in the graphics modules)
Release builds should have warning level set no higher than 2 (default is 1)
Why the hell are we getting warning's about function selected for inline expansion... (killing them with warning disables)
FS2_SPEECH was not defined (source file doesn't appear to capture preproc defines correctly either)
2003-11-06 20:22:18 +00:00
Kazan 4b042fcbeb Removed a bunch of Useless *_printf()s in the rendering pipeline that were just slowing stuff down
Commented out the "warning null vector in vector normalize" crap since we don't give a rats arse
Added "beam no whack" flag for beams - said beams NEVER whack
Some reliability updates in FS2NetD
2003-10-13 05:57:50 +00:00
Kazan 5b6ca4220c fs2netd now TCP 2003-10-04 22:42:23 +00:00
Kazan 9a0493a48d ##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
Also D3D8 Screenshots work now.
2003-09-25 21:12:24 +00:00
Kazan c2cfffcfba ##KAZAN## FS2 Open PXO --- W00t! Stats Storage, everything but table verification completed! 2003-09-24 19:35:59 +00:00
Kazan 25daac0184 ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able] 2003-09-23 02:42:54 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
DTP c44f0100d0 -almission(autoload mission) commandline arguement handling implemented 2002-07-29 08:05:20 +00:00
DTP 0355ac71b3 FIX -stargame commandline arguement will now let you quit, a thing not possible before when using the startgame arguement 2002-07-28 15:07:43 +00:00
penguin 72db48921a Linux port -- added NO_STANDALONE ifdefs 2002-07-22 01:22:26 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00