taylor
|
4b9dca98b5
|
be sure that we hide the game's mouse cursor (Mantis #1401)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4329 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
40120210a4
|
add Wing Commander Saga's fiction viewer
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4328 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:07 +10:00 |
|
turey
|
b216447ebe
|
minor bugfix.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4327 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
4b89a0662d
|
fix ship-type-destroyed
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4326 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
dd438fb032
|
recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4325 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
7db8d3d94a
|
clean up the state machine logic for starting games
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4324 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
18e8d1a8b1
|
some minor enhancements to the skip mission cheat
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4323 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
005df60d13
|
remove warning... properly this time
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4322 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
f4a6d80099
|
clarify what this flag is actually for
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4321 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
8fdf299567
|
add the merge_stats debug function (use with caution)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4320 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:07 +10:00 |
|
Goober5000
|
ec79947e07
|
fix for Mantis #1503
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4318 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
Goober5000
|
89cb83573c
|
gak -- stupid mistake
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4317 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
karajorma
|
a8e6d242bc
|
Fix peristent variables in missions played from the techroom
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4316 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
taylor
|
3d09f1c523
|
fix out-of-bounds issue from retail (Mantis #1518)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4314 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
karajorma
|
8ed8425998
|
This is better than the other way.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4313 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
karajorma
|
5417c5077f
|
Make Ships_Exited Dynamic. Add the hits-left-single-subsystem and get-damage-caused SEXPs. Minor changes to make diffing 3.6.9 and HEAD easier.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4295 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
taylor
|
da8f890f04
|
reset Perspective_locked at the start of each mission so that view controls don't get locked until exit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4294 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:06 +10:00 |
|
phreak
|
e902bd2a93
|
Get rid of 1-letter and non-descriptive variable names.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4293 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
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phreak
|
c4ce741093
|
'phreak' is now all lowercase (and has been for some time now)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4292 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
Goober5000
|
dfe665c398
|
fix a minor bug in the dockpoint system (affects sm2-07a in the Port)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4291 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:06 +10:00 |
|
karajorma
|
dcdde0189c
|
Typo
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4282 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:06 +10:00 |
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karajorma
|
336b0fa9ef
|
Doh!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4279 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
taylor
|
dab646c183
|
fix bugs in beam-*-all and turret-*-all that made them always trigger an Int3()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4278 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
taylor
|
084edcf6e1
|
get rid of some old/obsolete items (Mantis #1489 and #1497)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4277 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
Goober5000
|
d0c1a09a1f
|
another fix by razorjack... parent is -1 when created by sexp
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4276 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
Goober5000
|
d2affec465
|
another patch by razorjack -- remove something that never worked
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4275 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
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Goober5000
|
f717777f7c
|
a bugfix by razorjack
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4274 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
karajorma
|
f3a043668c
|
Fix x-builtin-messages so that the Any Wingman option works
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4273 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:06 +10:00 |
|
karajorma
|
5e50d91dee
|
Upgrade the beam-x-all and turret-x-all SEXPs to accept more than one ship. Add the allow-treason SEXP
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4272 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
karajorma
|
8b36c5bd6d
|
Fix the double respawn bug (Mantis 788) and hopefully the corresponding server Int3 (Mantis 1213)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4270 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
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turey
|
181edcb916
|
Mouse defaults to enabled as suggested in Mantis bug: http://scp.indiegames.us/mantis/view.php?id=1498
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4268 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
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turey
|
bbfaf12314
|
Final fix for mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482 There should be no more occurrences of campaign missions being skipped.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4267 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
turey
|
4ff88a9e70
|
"no primary linking" ship flag and related SEXPs - prevent a ship from linking primaries.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4266 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
|
Backslash
|
01b0fb3e5d
|
Whoops, missed a couple lines for Length Unit Multiplier
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4265 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
turey
|
76a8de9cc7
|
More fixes related to Lua's waypoint lists.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4264 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
|
turey
|
106346a1a1
|
Fixes related to Lua's asteroids, debris, and waypoints.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4263 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
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turey
|
30cc25e7ee
|
More work on Mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4262 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
|
Goober5000
|
7d442047bf
|
fix the factoring on the shudder parameters (Mantis #1419)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4261 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
|
Goober5000
|
b036d1049b
|
re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4260 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
Goober5000
|
262c1dd37c
|
roll back the windows key hook for now
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4259 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
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Goober5000
|
fb6df00c0f
|
fix for 1376
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4258 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:05 +10:00 |
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Goober5000
|
98f59f6c8b
|
fix for 1471
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4257 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
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Goober5000
|
4b3d619d71
|
Shade's fix for #1329 (approximately)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4256 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
Goober5000
|
2c6cb674ee
|
fix for #1455 plus a bit of cleanup
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4255 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
Backslash
|
65cbbcd31d
|
2005 Project file cleanup. Changed a lot of paths to compiler macros. Also gave Freespace2 project the inherited property sheet CoreWin.vsprops -- this lets Express Edition compile!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4254 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Backslash
|
90b70a027a
|
(code by KeldorKatarn) Reactivated HUD_ship_sent_printf to enable more flexible handling of ship names in displayed messages. Added functionality for WCSaga to use class name instead of ship name for enemy wings.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4253 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Goober5000
|
d68a225582
|
added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4251 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
turey
|
add1b9aba7
|
Extensions to Lua system regarding asteroids, debris, and waypoints. They're not heavily tested, but I haven't seen any crashes from them.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4250 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
turey
|
9d98120dc8
|
Fix for Mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482 Also, fixed an implicit cast that MSVC2005 choked on.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4249 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:04 +10:00 |
|
Backslash
|
39365af0ce
|
The long-awaited HUD $Length Unit Multiplier setting! (With lots of help from KeldorKatarn) Multiplies all speeds and distances displayed by the HUD by a given constant multiplier. The value is declared in hud_gauges.tbl (right after $Max Escort Ships) as $Length Unit Multiplier: 5
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4248 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|