Goober5000
d68a225582
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4251 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000
13d4be980f
fix case-sensitive #include (Linux)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4231 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000
a9cc12985f
fix warning
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4227 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Kazan
b3580f8407
I <3 making stupid bugs (return camera to normal when not using cutscene bars)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4215 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan
32278008a6
two-part autopilot warp, add +No_Cutscene_Bars optional flag to autopilot.tbl
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4214 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan
dedb59494c
oops
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4212 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan
1d4bed9485
Make asteroid/debris fields interrupt autopilot, add "hazards near" message to autopilot.tbl, add use-nav-cinematics sexp, fix mantis #1441
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4211 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan
5d9b38e398
Resolve Mantis 1281
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4209 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan
f8f1d4ac08
typo correction in autopilot.tbl
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4203 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:01 +10:00
Kazan
d0884812ce
Autopilot upgrades as described, MSVC2005 project fixes
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4202 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:01 +10:00
taylor
ba590e029d
get rid of non-standard itoa(), make use of the proper sprintf() instead
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4086 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:56 +10:00
wmcoolmon
fb94960327
WMC codebase commit. See pre-commit build thread for details on changes.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3821 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:42 +10:00
Kazan
902d1df362
prevent autopilot initialization while player is gliding
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3680 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:38 +10:00
Backslash
6632c806d9
Turn off gliding upon activating autopilot
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3492 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:31 +10:00
wmcoolmon
a4543e1c64
Cover-up a bloody annoying warning
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3485 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:31 +10:00
Kazan
9a3be4e8f3
Lock player primaries during autopilot
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3367 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:27 +10:00
Kazan
82a4b70080
Resolve Mantis #1011
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3361 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:27 +10:00
Goober5000
90c9c9e196
fixes from last commit
2006-02-25 21:42:31 +00:00
Goober5000
2e6dbb7165
ensure init/reset of goals works cleanly
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--Goober5000
2005-08-23 09:18:08 +00:00
Goober5000
3624587ac5
remove an extraneous extern
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--Goober5000
2005-07-23 16:25:32 +00:00
Goober5000
12c90e780d
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 02:50:53 +00:00
Goober5000
7eaf5dbbf3
removed autopilot #define
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--Goober5000
2005-07-13 02:30:54 +00:00
wmcoolmon
b3f700a4c3
Lock time compression when autopilot is engaged
2005-04-19 23:03:42 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
wmcoolmon
2c2a6334db
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
0bf7ee01dc
merge with Linux/OSX tree - p0131-2
2005-01-31 23:27:55 +00:00
Kazan
d330dff907
Autopilot convergence collision fix for ai_fly_to_ship() and ai_waypoints() -- mathematically expensive, only usable by autopilot
2004-10-03 21:41:11 +00:00
Kazan
6c27195392
fix autopilot formation bug
2004-09-28 22:51:41 +00:00
Kazan
9a1b1f2eaa
| is binary or, || is boolean or - please use the right one
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autopilot velocity ramping biasing
made debugged+k kill guardianed ships
2004-09-28 19:54:32 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
d51241cd4e
bugfixes
2004-07-29 23:41:22 +00:00
Kazan
999e6395b2
squished another
2004-07-27 18:52:11 +00:00
Kazan
e3f5bb6229
i love it when bugs go crunch (autopilot ai fixup)
2004-07-27 18:04:09 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
ab6b7db850
Autopilot system completed -- i am dropping plans for GUI nav map
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All builds should have ENABLE_AUTO_PILOT defined from now on (.dsp's i am committing reflect this) the system will only be noticed if the mission designer brings it online by defining a nav point
Fixed FPS counter during time compression
2004-07-26 17:54:05 +00:00
Kazan
bd8b9956fe
only disable afterburning during AIM_WAYPOINTS and AIM_FLY_TO_SHIP while AutoPilotEngaged
2004-07-25 19:27:51 +00:00
Kazan
257d7bef7a
-fred_no_warn has become -no_warn and applies to both fred and fs2
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added new ai directive (last commit) and disabled afterburners while performing AIM_WAYPOINTS or AIM_FLY_TO_SHIP
fixed player ship speed bug w/ player-use-ai, now stays in formation correctly and manages speed
made -radar_reduce ignore itself if no parameter is given (ignoring launcher bug)
2004-07-25 18:46:30 +00:00
Kazan
d00cd1bda7
i have absolutely nothing to say about that subject
2004-07-25 00:31:31 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
f90f1a4ad0
working on autonav
2004-07-01 16:38:19 +00:00
taylor
1ff48adebd
filename case change
2004-05-24 07:14:13 +00:00