Goober5000
d68a225582
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4251 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
taylor
14dfa85b36
give a better msg when movies can't play because they are user-disabled with the cmdline option
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4082 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:55 +10:00
taylor
bb8e5f257f
add the "show all" hotkey to the cutscene viewer
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3953 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:49 +10:00
wmcoolmon
fb94960327
WMC codebase commit. See pre-commit build thread for details on changes.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3821 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:42 +10:00
taylor
471b758539
fixes for stuff_string() bounds checking
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3549 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:34 +10:00
taylor
1a607e82c7
fix incorrect button locations, it matches the correct layout of the other techroom screens now
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(thought Backslash was going to fix this, but I got tired of waiting. :))
2006-05-09 09:21:15 +00:00
taylor
fbb630aa2d
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
3f6e13d20b
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor
b370e5b903
some bm_unload() -> bm_release() changes to save bmpman slots
2005-02-23 04:51:56 +00:00
taylor
0bf7ee01dc
merge with Linux/OSX tree - p0131-2
2005-01-31 23:27:55 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
taylor
07a76fb1d0
mark view cutscenes ignoring extension and file case
2004-04-26 13:11:11 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
bobboau
e050aa42c3
pluged memory leaks,
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3D HTL lasers (they work perfictly)
and posably fixed Turnsky's shinemap bug
2004-02-20 04:29:57 +00:00
randomtiger
1ef4ec188d
I have submitted the new movie playing code despite the fact in D3D it sometimes plays behind the main window.
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In OGL it works perfectly and in both API's it doesnt switch to the desktop anymore so hopefully people will not experience the crashes etc that the old system used to suffer from.
2004-01-24 15:52:26 +00:00
randomtiger
f071b8be41
Fixed switching - RT
2003-08-21 20:54:39 +00:00
phreak
f6dbb169eb
the cutscene section in the techroom does not append *.mve onto a filename
2003-07-15 02:58:08 +00:00
unknownplayer
3a7cc9cc63
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
penguin
0678516880
Moved DirectX8 stuff to directx8 branch; reverted to previous
2002-08-27 13:38:58 +00:00
randomtiger
a0891d9240
Added new lib files: strmiids and ddraw to get dshow working
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Added new command line parameter to active direct show movie play: -dshowvid
Uncommented movie_play calls and includes
2002-08-18 19:48:29 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
3463682f1a
Back-port to MSVC
2002-07-07 19:56:00 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00