Backslash
|
01b0fb3e5d
|
Whoops, missed a couple lines for Length Unit Multiplier
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4265 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:05 +10:00 |
|
Backslash
|
90b70a027a
|
(code by KeldorKatarn) Reactivated HUD_ship_sent_printf to enable more flexible handling of ship names in displayed messages. Added functionality for WCSaga to use class name instead of ship name for enemy wings.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4253 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Goober5000
|
d68a225582
|
added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4251 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Backslash
|
39365af0ce
|
The long-awaited HUD $Length Unit Multiplier setting! (With lots of help from KeldorKatarn) Multiplies all speeds and distances displayed by the HUD by a given constant multiplier. The value is declared in hud_gauges.tbl (right after $Max Escort Ships) as $Length Unit Multiplier: 5
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4248 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Goober5000
|
613f761043
|
generalize the way radar ranges are handled (inspired by Shade's fix)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4241 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:04 +10:00 |
|
Kazan
|
1d4bed9485
|
Make asteroid/debris fields interrupt autopilot, add "hazards near" message to autopilot.tbl, add use-nav-cinematics sexp, fix mantis #1441
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4211 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:02 +10:00 |
|
Goober5000
|
31d71cd1d2
|
partial commit of aldo's eyepoint feature it will need a keystroke to be complete
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4193 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:00 +10:00 |
|
Goober5000
|
415f273e07
|
fixed a small bug in the lab moved WMC's no damage scaling flag to ai_profiles and made it work correctly removed my old supercap damage scaling change moved Turey's truefire flag to ai_profiles
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4192 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:00 +10:00 |
|
turey
|
d011acdc74
|
Truefire weapons code, adds firing ship's velocity to weapon velocity for a more realistic firing, especially during glide. Activated with the "truefire" flag on a weapon.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4189 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:43:00 +10:00 |
|
Goober5000
|
a100ac10e0
|
the reinforcement comm menu will now correctly display according to whether or not reinforcements are available
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4159 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:59 +10:00 |
|
Backslash
|
966e364b7c
|
Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap. Added a simple glide indicator. Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4142 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:58 +10:00 |
|
karajorma
|
aab6ad507a
|
Friendly stealth ships shouldn't give away their position just cause they send a message.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4109 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:57 +10:00 |
|
taylor
|
ba590e029d
|
get rid of non-standard itoa(), make use of the proper sprintf() instead
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4086 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:56 +10:00 |
|
Goober5000
|
7af751fcda
|
add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4059 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:54 +10:00 |
|
Goober5000
|
aefb3efe15
|
the great big duplicate model removal commit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4050 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:54 +10:00 |
|
Goober5000
|
9efce92739
|
ugh... reverting this, because it was done wrong
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4040 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:53 +10:00 |
|
Goober5000
|
80ef48e959
|
this should be based on a flag or something, not automatically tied into the power output
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4039 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:53 +10:00 |
|
Goober5000
|
c9d903f753
|
bah
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4021 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:52 +10:00 |
|
Goober5000
|
5f073b943c
|
change a number to a constant
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4009 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:52 +10:00 |
|
Goober5000
|
42ab4d6622
|
massive shield infrastructure commit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4008 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:52 +10:00 |
|
taylor
|
0f32d30d63
|
little bit of cleanup more fixage for hidden jumpnodes (Mantis #1149)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3980 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:51 +10:00 |
|
Goober5000
|
7d2f76b26e
|
we probably don't need to play a sound when we equalize already-equalized shields, since we don't play one when we augment already-augmented quadrants
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3973 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:51 +10:00 |
|
Goober5000
|
ee0aecd193
|
take all subsystems into account when displaying repair gauge
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3966 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:50 +10:00 |
|
Goober5000
|
6fc3e909ca
|
prevent the AI from falling into the black hole of disarming a turretless ship
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3965 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:50 +10:00 |
|
taylor
|
1aa75f7edd
|
remove NO_SOUND
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3962 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:50 +10:00 |
|
karajorma
|
5bca4ce31b
|
Fix bug where orders you gave last mission are sill accessible to the Order SEXP.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3917 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:47 +10:00 |
|
bobboau
|
a3daa5ff3b
|
ok, something aparently went wrong, last time, so I'm commiting again hopefully it should work this time damnit WORK!!!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3900 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:46 +10:00 |
|
Goober5000
|
0ed509ace7
|
remove WMC's limbo code, per our discussion a few months ago this will later be handled by copying ship stats using sexps or scripts
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3881 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:45 +10:00 |
|
taylor
|
f2d4fb19cc
|
add position info for weapon energy text make sure that we can't target a hidden jumpnode rest of the weapon switch fix
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3866 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:44 +10:00 |
|
Goober5000
|
e40ee6735e
|
fix bug where built-in lament messages were never played
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3835 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:43 +10:00 |
|
Goober5000
|
4d2d3be017
|
taylor's bugfix
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3831 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:43 +10:00 |
|
Goober5000
|
59583e8457
|
removed obsolete limits
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3822 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:42 +10:00 |
|
wmcoolmon
|
fb94960327
|
WMC codebase commit. See pre-commit build thread for details on changes.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3821 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:42 +10:00 |
|
taylor
|
b3136d2214
|
add some needed wing leader checks to prevent Assert()'s and out-of-bounds problems when the leader is dead/dying (Mantis bug #1134)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3753 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:41 +10:00 |
|
Kazan
|
0f2cca5c4b
|
Absolute speed, not forward speed, for hud speed reticle - fixes the guage for gliding
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3681 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:38 +10:00 |
|
taylor
|
cf9095ed6e
|
the resolution checks needed to be based on the unscaled res since you would have to include correct sizes for every single resolution otherwise (fixes a bug noticed in WCS)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3577 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:35 +10:00 |
|
taylor
|
471b758539
|
fixes for stuff_string() bounds checking
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3549 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:34 +10:00 |
|
taylor
|
58a664c6c8
|
fix a compiler warning/error on Squadmsg_history[] init
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3534 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:33 +10:00 |
|
taylor
|
240fabbdd0
|
fix things that strict compiling balked at (from compiling with -ansi and -pedantic)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3511 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:32 +10:00 |
|
Backslash
|
1d052f7a21
|
Make hud toggle apply to hud framerate, statistics, and camera position
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3493 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:31 +10:00 |
|
taylor
|
6f62889368
|
maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3453 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:30 +10:00 |
|
Goober5000
|
b9a110b93f
|
add a second method for specifying ship copies, plus allow the parser to recognize ship class copy names that aren't consistent with the table --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3389 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:28 +10:00 |
|
taylor
|
dff718944b
|
fix some missile autocentering issues - use MR_AUTOCENTER and MR_IS_MISSILE flags to generate an autocenter for a missile if one doesn't already exist - don't try to autocenter loadout icons when rendered 3d
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3344 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:26 +10:00 |
|
Goober5000
|
0c4922f248
|
consolidate the "for reals" crap into a proper ship flag; also move the limbo flags over to SF2_*; etc. this should fix Mantis #977 --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3317 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:25 +10:00 |
|
karajorma
|
c7e72f6f9b
|
Restore the Hostile Warning triangles and the "On your Six" warning messages.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3277 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:22 +10:00 |
|
Goober5000
|
9deaad0477
|
doh! sorry for blaming this on you, WMC --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3240 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:21 +10:00 |
|
taylor
|
1ac71f3d5d
|
remove previous attempts at the Y bug fix, it's now back to the retail code for that
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3205 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:20 +10:00 |
|
wmcoolmon
|
e0e497faf0
|
Limbo flag support
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3172 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:19 +10:00 |
|
Goober5000
|
4448ef1c47
|
fix for Mantis #755, plus make the missionlog #defines uniform
--Goober5000
|
2006-05-20 02:03:01 +00:00 |
|
taylor
|
f431fd8804
|
fix bool compiler warning for MSVC
|
2006-05-18 14:56:02 +00:00 |
|