Backslash
39365af0ce
The long-awaited HUD $Length Unit Multiplier setting! (With lots of help from KeldorKatarn) Multiplies all speeds and distances displayed by the HUD by a given constant multiplier. The value is declared in hud_gauges.tbl (right after $Max Escort Ships) as $Length Unit Multiplier: 5
...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4248 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000
4d5a477f71
übercommit of custom IFF stuff :)
2006-01-13 03:31:20 +00:00
Goober5000
6a3c8e79ff
Okay, everything should now work again. :p Still have to do a little more with the asteroids.
...
--Goober5000
2005-09-25 08:25:16 +00:00
Goober5000
81784bfa63
hopefully complete species upgrade
...
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
01f4026e4c
cleaned up some command line and mission flag stuff
...
--Goober5000
2005-07-25 05:24:17 +00:00
taylor
34ca40fc63
cleanup hudtargetbox rendering from that total hack job that had been done on it (fixes wireframe view as well)
...
more non-standard res fixing
- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:44:01 +00:00
taylor
b9420f5774
objnum check when targetinfo is used, fixes message brackets having random text as info
2005-06-22 15:17:53 +00:00
phreak
e5f9f31f5d
added mission flag that will not show enemy wing names, just the ship class.
2005-05-11 22:15:49 +00:00
wmcoolmon
a0a5b6261a
Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse
2005-04-28 05:29:30 +00:00
taylor
2e4946e744
some demo related fixes (Jens Granseuer)
2005-04-11 05:42:02 +00:00
taylor
7f786136a6
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
bobboau
37bfe59c6e
commit of render target code, d3d should be totaly functional,
...
OGL still needs implementation.
2005-03-07 13:10:22 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
wmcoolmon
a89a04d6c6
Since the screen can be wider than 1200 px now, don't auto-cull brackets if they're that big.
2005-02-18 09:54:41 +00:00
wmcoolmon
703791a2f7
HUD updates
2005-01-30 03:26:11 +00:00
wmcoolmon
5bcfd8bb0d
Removed unneccessary function call (.0000001 ms speed increase!)
2004-12-23 23:36:30 +00:00
taylor
7ff8c0bd04
some fixes for position problems on the HUD in non-standard resolutions
...
few compiler warning fixes
2004-11-27 10:48:03 +00:00
phreak
b402b71221
Made WMCoolmon's hud target info brackets recognize alt-names
...
--phreak
2004-10-15 13:10:06 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
wmcoolmon
2c20422772
Fixed weapon miniinfo display
2004-06-28 10:00:33 +00:00
wmcoolmon
65a0ca7eec
Displayed escorts now settable up to MAX_COMPLETE_ESCORT_LIST via "$Max Escort Ships:" in hud_gauges.tbl
...
Escort list is now hud_gauges.tbl compatible.
2004-06-26 03:19:53 +00:00
wmcoolmon
523f09bd78
Basic target info next to targeted object.
2004-06-26 00:27:20 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
...
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
37e4dd5bc7
finished up my fighterbay code - ships will not be able to arrive from or depart into
...
fighterbays that have been destroyed (but you have to explicitly say in the tables
that the fighterbay takes damage in order to enable this)
--Goober5000
2003-01-27 07:46:33 +00:00
Goober5000
d2707c08a9
removed mission flag for fighterbay damage; instead made damage display contingent on whether the fighterbay subsystem is assigned a damage percentage in ships.tbl
...
--Goober5000
2002-12-14 17:09:28 +00:00
Goober5000
1d04b8005e
added mission flag to show subsystem damage for fighterbays
...
~Goober5000~
2002-12-14 01:55:04 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00