Goober5000
7db8d3d94a
clean up the state machine logic for starting games
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4324 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:07 +10:00
taylor
9354b4e528
slight debug message fixage
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3977 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:51 +10:00
Goober5000
8be490655a
additional error checking
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--Goober5000
2006-02-19 00:32:47 +00:00
Goober5000
02d0c78cac
center cbanis
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--Goober5000
2006-02-19 00:29:39 +00:00
Goober5000
ce57b3387d
added variable replacement to command briefings, briefings, and debriefings
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--Goober5000
2006-01-26 03:58:14 +00:00
taylor
fbb630aa2d
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
f46a6295f7
better audio pause/unpause support when game window loses focus or is minimized
2005-06-03 06:39:27 +00:00
taylor
405ba066b9
change min/max to MIN/MAX to fix GCC problems
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add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
taylor
ce810f8195
compiler warning fixes (for MSVC++ 6)
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have the warp effect only load as many LODs as will get used
head off strange bug in release when corrupt soundtrack number gets used
(will still Assert in debug)
don't ever try and save a campaign savefile in multi or standalone modes
first try at 32bit->16bit color conversion for TGA code (for TGA only ship textures)
2005-02-23 05:05:39 +00:00
taylor
0bf7ee01dc
merge with Linux/OSX tree - p0131-2
2005-01-31 23:27:55 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
3e7cfa2cf2
fixed briefing scroll and display of "more"
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--Goober5000
2003-11-16 04:08:47 +00:00
randomtiger
b74c16d3c0
Checked in new speech code and calls from relevent modules to make it play.
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Should all work now if setup properly with version 2.4 of the launcher.
FS2_SPEECH can be used to make the speech code compile if you have SAPI 5.1 SDK installed.
Otherwise the compile flag should not be set and it should all compile OK.
- RT
2003-09-07 18:14:54 +00:00
Goober5000
7ba034c182
fixed some fiddly bits with scrolling and ui stuff
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--Goober5000
2003-04-05 11:09:22 +00:00
Goober5000
7d53165468
arg - forgot something
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--Goober5000
2003-04-05 08:51:04 +00:00
Goober5000
03b969ac12
command briefing scroll buttons implemented :)
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--Goober5000
2003-04-05 08:46:51 +00:00
Goober5000
c3f9bba534
preliminary work on adding scroll buttons to command briefings
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--Goober5000
2003-03-30 21:08:42 +00:00
unknownplayer
3a7cc9cc63
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00