karajorma
|
55e03513c3
|
Fix a number of places where the player of a dogfight game could end up in the standard debrief.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4139 387891d4-d844-0410-90c0-e4c51a9137d3
|
2015-04-29 18:42:58 +10:00 |
|
Goober5000
|
2394e9801b
|
remove PreProcDefine #includes in FS2
--Goober5000
|
2005-07-13 03:35:36 +00:00 |
|
taylor
|
7f786136a6
|
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
|
2005-04-05 05:53:25 +00:00 |
|
taylor
|
a2232be0c7
|
merge with Linux/OSX tree - p0204
|
2005-02-04 10:12:33 +00:00 |
|
Kazan
|
7d1c8b185d
|
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
2004-08-11 05:06:36 +00:00 |
|
Kazan
|
5e64177b98
|
FS2NetD: C2S Ping/Pong, C2S Ping/Pong, Global IP Banlist, Global Network Messages
|
2004-07-07 21:00:08 +00:00 |
|
penguin
|
0c503be8d1
|
The big include file move
|
2002-08-01 01:41:11 +00:00 |
|
penguin
|
8f92eebd34
|
Warpcore CVS sync
|
2002-06-03 04:10:40 +00:00 |
|
penguin
|
663b3471b9
|
Volition sources -- warpcore CVS import
|
2002-06-03 03:26:03 +00:00 |
|