Goober5000
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40120210a4
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add Wing Commander Saga's fiction viewer
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4328 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:07 +10:00 |
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Backslash
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65cbbcd31d
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2005 Project file cleanup. Changed a lot of paths to compiler macros. Also gave Freespace2 project the inherited property sheet CoreWin.vsprops -- this lets Express Edition compile!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4254 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:04 +10:00 |
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phreak
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a1dda42d98
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Add WINVER define to the VC2005 project file so it shouldn't affect users of other compilers.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4246 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:04 +10:00 |
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Goober5000
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6d87070b5f
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bring wxFRED project files up to date
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4243 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:04 +10:00 |
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Kazan
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d0884812ce
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Autopilot upgrades as described, MSVC2005 project fixes
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4202 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:01 +10:00 |
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Goober5000
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f1693080a3
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Kazan's VC2k5 project file fix (HEAD only)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4198 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:00 +10:00 |
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turey
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e7037aabb1
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Fixed MSVC2005 Project. Debug Config compiles fine, still working on Release config. One file needs to be renamed for these to work, see the README.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4187 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:43:00 +10:00 |
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Goober5000
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7cf6c12bdd
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add model compare capability (currently only via debug console)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4057 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:54 +10:00 |
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Goober5000
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1664133cf9
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oops, this is for a future commit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4053 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:54 +10:00 |
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Goober5000
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aefb3efe15
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the great big duplicate model removal commit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4050 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:54 +10:00 |
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phreak
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9c0c2e16d3
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Project file update for VC 2005. I included a new configuration called "ReleaseDebug" which has the NDEBUG macro found in release builds, but also has all the debugging information included. Regular release builds have no debugging information.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4031 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:52 +10:00 |
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Goober5000
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42ab4d6622
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massive shield infrastructure commit
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4008 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:52 +10:00 |
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phreak
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8e08137e92
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Committing what i have of the MSVC 2005 project files. FRED2 still isn't there yet, but I don't want to lose what I spent time on.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3933 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:48 +10:00 |
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wmcoolmon
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e79d2934c6
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Finish off warning fixage; standardized defines in MSVC_2003 project file
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3907 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:47 +10:00 |
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wmcoolmon
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9d8d5a3448
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Updated MSVC 2003 project files to work out of the box
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3897 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:46 +10:00 |
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wmcoolmon
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64e2faacea
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Removed MSVC_7 folder due to redundancy
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3896 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:46 +10:00 |
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taylor
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f3dcb14e39
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add in Theora build support add a /y to the copy line (got tired of doing this myself since it won't overwrite by default) remove DirectShow files
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3857 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:44 +10:00 |
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Goober5000
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f98d9af6b8
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gah, not this again
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3829 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:43 +10:00 |
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Goober5000
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96887b0a0b
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update to Lua 5.1.1
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3828 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:43 +10:00 |
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Goober5000
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193f3e3cda
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remove directory-specific information
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3732 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:41 +10:00 |
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taylor
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90e53277ac
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updated/fixed modelanim code
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3721 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:40 +10:00 |
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taylor
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7a1d701bc7
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clean up some old software rendering stuff that we don't use any longer remove grzbuffer.*, since all it did was give us 3 variables, which were moved to 2d.*
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3624 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:37 +10:00 |
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Goober5000
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8ec6c1a67d
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merge voice file manager into voice acting manager, plus make a few tweaks to it
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3596 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:36 +10:00 |
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taylor
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4a3e5826ee
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clean up the grstub mess (for work on standalone server, and just for sanity sake) move color and shader functions to 2d.cpp since they are exactly the same everywhere don't bother with the function pointer for gr_set_font(), it's the same everywhere anyway
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3540 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:33 +10:00 |
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wmcoolmon
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759d4755a7
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Update MSVC 7 Project files
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3496 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:31 +10:00 |
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taylor
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ea4cf33a15
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add decoder for 8-bit MVEs a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list) little bits of cleanup for old/unused code make sure MVE filenames are correct in mvelib
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3440 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:30 +10:00 |
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Goober5000
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83bd864198
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add the multiple background feature --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3399 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:28 +10:00 |
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taylor
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92c6092b04
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change compiler optimizations a little for release builds, use "Maximize Speed" setting, since it's basically using debug optimizations otherwise
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3334 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:26 +10:00 |
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Goober5000
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1f06e3c2e7
|
add new files to project
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3253 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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20ced6370a
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remove /Og switch
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3201 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
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9f6a77eb1b
|
project changes for karajorma's fred stuff
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3154 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:18 +10:00 |
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Goober5000
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a3205a97dc
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add capability to restrict arrival/departure paths
(FRED only; FS2 implementation to follow)
--Goober5000
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2006-05-30 05:37:29 +00:00 |
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taylor
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052b22557d
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remove grd3dparticle.* and grd3dbatch.* since they are obsolete
update to current Xcode project file
update frameworks (header problems) used by OS X version
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2006-05-27 16:34:57 +00:00 |
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Goober5000
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6925e7c4cb
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fix directory goof
--Goober5000
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2006-05-15 17:42:35 +00:00 |
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taylor
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2a94d55007
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some Windows specific OpenAL changes
add MVE files to MSVC6 project
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2006-05-13 07:10:37 +00:00 |
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Goober5000
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342175f0d0
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fixed build bug under WinXP
--Goober5000
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2006-05-10 23:49:46 +00:00 |
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Goober5000
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1908007d1d
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change animation.cpp to modelanim.cpp, add CVS info, and add the file to the VC6 project
--Goober5000
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2006-04-20 05:42:05 +00:00 |
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taylor
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15bdbb7c85
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fix linking, again.
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2006-04-05 13:44:30 +00:00 |
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taylor
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143649a771
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gah, how stupid could I have been! gotta make sure that the symlinks are preserved (keeps file size down too).
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2006-03-12 07:31:20 +00:00 |
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taylor
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1480d671f5
|
update project file with a bunch of cleanup and universal binary building support
add a Frameworks.zip which contains pre-made universal binary frameworks for Ogg, Vorbis and SDL
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2006-03-08 05:13:10 +00:00 |
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taylor
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09f4108991
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add Frameworks directory to the ignore list
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2006-03-08 05:09:53 +00:00 |
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Goober5000
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08144ffceb
|
more FS1 import goodness
--Goober5000
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2006-02-11 00:13:55 +00:00 |
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Goober5000
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0fd76f4abe
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now all the project files are working :)
--Goober5000
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2006-02-01 08:05:47 +00:00 |
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Goober5000
|
f9535667b6
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try fixing this again
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2006-02-01 05:40:44 +00:00 |
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Goober5000
|
0b13726b73
|
fixed project folder settings
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2006-02-01 04:29:30 +00:00 |
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Goober5000
|
eca06b5c1a
|
a few project file fixes
--Goober5000
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2006-01-27 04:06:31 +00:00 |
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Goober5000
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b70df28ade
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added a missing file
--Goober5000
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2006-01-20 06:24:28 +00:00 |
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wmcoolmon
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b824b31eec
|
Added FRED2 project file to CVS for MSVC7
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2006-01-20 05:34:42 +00:00 |
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Goober5000
|
edecd95c92
|
whoops, messed up the paths
--Goober5000
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2006-01-19 02:51:00 +00:00 |
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Goober5000
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82302a0aba
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import FRED2 back into fs2_open module
--Goober5000
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2006-01-19 02:27:38 +00:00 |
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