The_E
834e383c26
Marking a bunch of PVS Studio warnings as false alarms. While the warnings are technically correct, none of these are in places where performance matters.
2011-09-04 12:31:33 +00:00
The_E
5bec06b168
PVS Studio fix: V803 Decreased performance. In case 'obji' is iterator it's more effective to use prefix form of increment. Replace iterator++ with ++iterator.
2011-09-04 12:14:35 +00:00
Echelon9
e3c100d5fa
Documentation: A few documentation fixes
2011-09-03 09:06:00 +00:00
Valathil
22c4cf13da
Changed Sun glow and lens flare rendering to not be obscured by objects
2011-09-01 19:35:17 +00:00
The_E
724f1be9d3
Removing the RELEASE_REAL define from ye olde ✌️ days. We really don't need it anymore.
2011-08-30 17:46:03 +00:00
Goober5000
3ce69f150a
waypoints and waypoint paths now have dynamic limits
2011-08-30 03:35:42 +00:00
Echelon9
dbcce6b112
PVS-Studio fix: V524 It is odd that the body of 'fireball_level_close' function is fully equivalent to the body of 'fireball_close' function (fireballs.cpp, line 970).
2011-08-24 14:48:17 +00:00
Swifty
fe605149c4
Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters.
2011-08-20 22:14:52 +00:00
Zacam
608880bae5
Fred2 Open debug log now records build version data, just like fs2_open.log.
...
Updated the fs2_open.log output to declare "FreeSpace 2 Open version" instead of just "FreeSpace version"
2011-08-14 16:42:47 +00:00
Zacam
1c4dacdafc
Logging update: Major/Minor/Build update so that "Build" will always be available/log correctly even when "0" (ex: 3.7.0) without also needing "Revision" present.
2011-08-10 14:23:51 +00:00
Zacam
7cb68f6de2
Resolves MSVC complaint about "'i' : unreferenced local variable" for the size_t in "void game_render_hud(camid cid)"
2011-08-04 13:58:46 +00:00
Swifty
5283c36d34
Let's try this again without breaking the orb radar: Optimized BSG radar and cockpit displays. Fixed cockpit models not switching when changing ships.
2011-08-04 11:01:28 +00:00
The_E
4a488dd7f0
Reverting 7411 due to it breaking the standard 3D radar.
2011-08-02 13:02:34 +00:00
Swifty
043d56b3f7
For Diaspora: Optimized BSG radar rendering and cockpit displays. Fixed cockpit models not switching when changing ships.
2011-08-02 10:49:51 +00:00
The_E
245ed41f71
Moving ai_profiles parsing up a few lines to fix issue with $Default Weapon select effect
2011-07-31 20:21:35 +00:00
The_E
2dc34f3e1f
This is the correct version now.
2011-07-30 22:39:49 +00:00
The_E
7f219cad2c
Reverting due to bugs
2011-07-30 22:32:09 +00:00
The_E
3a702bdc1a
This should have been committed as well
2011-07-30 21:43:30 +00:00
The_E
e23da70624
Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys
2011-07-02 19:33:23 +00:00
Sushi
8c3150455a
Fix clipping problems with deathcam and cutscene bars.
2011-05-14 16:58:29 +00:00
The_E
67175970a4
2011-04-05 09:44:43 +00:00
Swifty
225f16f754
Memory leaks involving Polymodel_instances plugged.
2011-03-02 14:08:22 +00:00
Zacam
bed42975da
Karajorma's "Clean up" code. (Not for credit, but because I'm trying to reduce the "open" number of "Code Reviews" so that we don't get too backlogged with them)
...
http://www.hard-light.net/forums/index.php?topic=74066.0
2011-02-03 07:41:16 +00:00
The_E
76e7f656d1
Adds "no ets" ships.tbl flag.
2011-01-23 16:03:04 +00:00
Swifty
a5be8facf6
Limit the setup of cockpit displays to only the player ship.
2010-12-27 05:52:33 +00:00
Echelon9
eb129200a1
Fix: Convert a further subset of strcpy() to the SAFE_STRINGS strcpy_s() version
2010-12-20 04:28:01 +00:00
Zacam
09fad95070
Antipodes 7 Merge: HUD Overhaul, by Swifty.
2010-12-12 20:34:15 +00:00
Wanderer
724c77afc2
adding blank scripting state to the game
2010-10-23 19:54:39 +00:00
Zacam
75043ff5b1
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
2010-10-18 18:32:37 +00:00
Zacam
b9b5237123
Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
2010-09-30 05:50:04 +00:00
The_E
83bb23a989
...and here...
2010-09-03 00:07:50 +00:00
The_E
314c4dfdc3
Removing game_load_palette(). It was useless and commented out anyway.
2010-09-02 07:47:09 +00:00
The_E
a1ecfe158b
Adding the adjust-audio-volume sexp.
2010-08-19 19:45:28 +00:00
taylor
b287ecfef9
new sound code
...
- Mantis #58
- Mantis #1769
- many other fixes and improvements
2010-05-29 15:53:18 +00:00
Echelon9
fdb7de88da
Remove commented out code (still in SVN history if needed) and the overhead of an empty function call every frame
2010-05-09 06:12:06 +00:00
karajorma
a2afa2b67a
Switch to using the Macros for Multiplayer modes whenever possible.
2010-04-27 13:42:59 +00:00
karajorma
4178c4b65c
Iss Mneur's mission-set-subspace and hud-display-gauge SEXPs
2010-04-13 11:12:28 +00:00
Goober5000
0dddfbca74
consolidate and fix the resetting of time compression (Mantis #2180 )
2010-04-13 03:54:30 +00:00
Wanderer
c4df09934c
fix for mantis 2105
2010-03-04 19:39:48 +00:00
taylor
f818572382
properly close out mission when end-mission sexp is used (Mantis #2144 )
2010-03-04 05:58:16 +00:00
Goober5000
4efaaf4523
clarify difference between knossos warpin and warpout in the code -- this should fix Mantis #2128
...
"mabye" -> "maybe"
2010-02-15 11:01:29 +00:00
Wanderer
38c1682975
The_E's fix for preventing lua On HUD Draw hook from being run when HUD is not visible
2010-01-28 20:28:29 +00:00
Wanderer
afbb428349
more chase view mode fixes
2010-01-19 07:28:17 +00:00
chief1983
ed5cd1d06b
Fix for Mantis #1936 : Per ship gauges should now work properly. From KK.
2010-01-18 16:06:35 +00:00
Wanderer
1de215abd5
potential fix for mantis 2041
2010-01-18 14:58:45 +00:00
Goober5000
9ead43eccd
change ExternalDLL to external_dll for cross-platform friendliness
...
(yes there aren't any errors currently, but this has been a convention since the beginning of cross-platform compatibility)
vcproj and xcode projects are updated accordingly
2010-01-06 01:18:31 +00:00
portej05
99be9d044d
Fix TrackIR compile errors
2010-01-03 14:27:39 +00:00
portej05
2cc225ba3f
TrackIR DLL loading implementation. You need scptrackir.dll in order to run (on internal beta at present).
2010-01-02 14:12:22 +00:00
portej05
442ea06112
safe_strings requires you to specify the size of the destination buffer in some way. (fix build for all non-VC6 builds)
2009-12-30 18:09:39 +00:00
Goober5000
770095c84c
allow up to two additional fonts using fonts.tbl
...
allow specification of fiction viewer font
2009-12-30 08:02:37 +00:00