Kazan
1737d0bcd1
Da Species Update :D
2003-10-15 22:03:27 +00:00
Goober5000
51b4692afd
clean rollback of all of argv's stuff
...
--Goober5000
2003-09-13 06:02:08 +00:00
argv
38966b823a
Singular shield support, and a couple of fixes.
2003-09-11 19:28:52 +00:00
Goober5000
458634292a
implemented the custom hitpoints mod
...
--Goober5000
2003-04-29 01:03:24 +00:00
unknownplayer
507db274f1
Fixed the bug with shields where it would consistently display the low detail
...
shield regardless of what the setting was. Turns out some OGL person was
quite thoughtless in their use of || instead of the correct && for the situation
so the game would always go for low detail shields because OGL and D3D
can't both be active at the same time!
2003-03-20 09:48:25 +00:00
phreak
24545765bc
added some opengl defines for shield detail -phreak
2002-11-22 20:52:29 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
wmcoolmon
34119582f2
Added Bobboau's fighter-beam code.
2002-07-25 04:50:48 +00:00
unknownplayer
c9ef8fe12d
Added some commentry to the low detail shield function.
2002-07-18 03:26:35 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00