The_E
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c0e55de8f0
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Fix for Mantis 2210 (Ship models in ship selection do not always show up properly)
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2010-06-15 12:04:50 +00:00 |
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Goober5000
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7b8c035320
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revert portej05's removal of the bitstring code
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2010-06-14 06:56:52 +00:00 |
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The_E
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d41fa67715
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Don't increase the total number of loaded menu music files if a tbm with +nocreate is loaded.
This also neatly fixes the somewhat screwed up music selection list in FRED (remember all those empty lines?), albeit not completely.
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2010-06-14 01:59:15 +00:00 |
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Goober5000
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7cfdf27b78
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sync file for proper string length
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2010-06-12 21:23:56 +00:00 |
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Goober5000
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5cc6f5e4fd
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sync case
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2010-06-12 20:47:22 +00:00 |
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Wanderer
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4b66b6e42c
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related to mantis 2187 - fix to improve autoaim accuracy if additive velocity is enabled
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2010-06-12 16:10:31 +00:00 |
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The_E
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8edeb00886
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Some stuff for wxFRED. Slowly making progress.
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2010-06-10 01:29:17 +00:00 |
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Wanderer
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c01b067c1a
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better handling of 'dying' weapons for lua scripting.cpp
added lua controls for accessing beams
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2010-06-09 16:49:20 +00:00 |
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Goober5000
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9940f9a752
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add OPF_SOUND_ENVIRONMENT for Taylor's sexps
also, some tweaks for sexp checks and for SEXP_NONE_STRING
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2010-06-09 07:38:27 +00:00 |
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Wanderer
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9d75c04e99
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fix for target priorities and sif2 flags issue
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2010-06-09 05:19:54 +00:00 |
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Wanderer
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a9e043f156
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fixes for the external weapons patch (accidentally uploaded outdated patch)
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2010-06-07 12:48:53 +00:00 |
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Wanderer
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2296b885b5
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changes to external weapon model handling
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2010-06-07 12:22:54 +00:00 |
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Wanderer
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add696869b
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mantis 1988 - error checking for the targeting priorities
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2010-06-07 10:53:34 +00:00 |
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Goober5000
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bbeba26c70
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adjust coordinates for The E's latest 640x480 art
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2010-06-07 06:35:40 +00:00 |
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Goober5000
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b59580e84c
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FUBAR's feature for LOD naming: http://www.hard-light.net/forums/index.php?topic=68901.0
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2010-06-07 03:58:47 +00:00 |
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Goober5000
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a992f0687c
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tweak fiction viewer coordinates
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2010-06-07 02:13:44 +00:00 |
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The_E
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5d5b377ad8
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A missing ) is bad for parsing.
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2010-06-06 18:12:29 +00:00 |
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taylor
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a971f3d768
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make sure to stop deathroll effect too (Mantis #2215)
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2010-06-06 14:50:38 +00:00 |
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taylor
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5e943b843c
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add some missing safety checks for Snds[] (Mantis #2216)
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2010-06-06 14:50:36 +00:00 |
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Echelon9
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67a5d89d47
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Removed defined but unused variables
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2010-06-06 08:35:19 +00:00 |
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taylor
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f80dcd4a87
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make sure to always close context and device when searching through valid devices
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2010-06-06 03:10:40 +00:00 |
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taylor
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96d93607dd
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fix OS X compile issue
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2010-06-06 03:10:38 +00:00 |
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Goober5000
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f37ff6da68
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minor fix to the -wcs flag removal
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2010-06-03 06:28:06 +00:00 |
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karajorma
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3005e447d3
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Kill the -wcs flag. Should have done this years ago.
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2010-06-02 12:01:13 +00:00 |
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The_E
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1dbe105933
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Fix for Mantis 2214 (toparc2 and toparc3 hud anis [The Enemy Missile threat and Enemy Missile lock indicators] may have a length > 2 now, instead of being fixed at 3 frames)
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2010-06-02 11:49:24 +00:00 |
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taylor
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04cac71fe9
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revert r6151
Per source doppler factor is part of the EFX spec, which means all full 1.1 implementations.
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2010-06-01 02:44:15 +00:00 |
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The_E
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4bee746897
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According to the OpenAL programmer's guide, AL_DOPPLER_FACTOR is not a valid parameter for alSourcef
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2010-05-31 10:38:00 +00:00 |
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Wanderer
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4b34460f06
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Certain fixes for Bobs animation code issues. Please report if this renders any current anims invalid.
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2010-05-30 19:28:21 +00:00 |
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taylor
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f06ef36ca6
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more sane memory reserve
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2010-05-29 15:53:28 +00:00 |
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taylor
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1491795451
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fix endless loop
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2010-05-29 15:53:27 +00:00 |
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taylor
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0a17554c4f
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disable doppler for the time being
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2010-05-29 15:53:24 +00:00 |
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taylor
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b287ecfef9
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new sound code
- Mantis #58
- Mantis #1769
- many other fixes and improvements
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2010-05-29 15:53:18 +00:00 |
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taylor
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a7bac8679c
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fix view skew math issue (Mantis #2213)
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2010-05-29 14:55:04 +00:00 |
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taylor
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f72d0a4cd5
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bah! remove debug code that slipped in with safety fixes
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2010-05-29 10:55:33 +00:00 |
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The_E
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7f9df9c09e
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Fictionviewer interface adjusted for new, official interface art found here: http://blueplanet.fsmods.net/E/FictionViewer.7z
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2010-05-28 20:07:05 +00:00 |
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Wanderer
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89d7a512af
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add read access for lua to weapon and ship info index. enable to check 'weapon_armed' status
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2010-05-28 19:15:05 +00:00 |
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karajorma
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61af589c21
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Swap the engage enemies messages over.
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2010-05-28 06:09:53 +00:00 |
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Sushi
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270734b6f3
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Fixed a parsing bug in AI.tbl that scaled Glide Attack Percent, Glide Strafe Percent, Circle Strafe Percent, and Random Sidethrust percent between 0 and 1 instead of 0 and 100 (as is the case for AI profiles.tbl)
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2010-05-25 18:09:59 +00:00 |
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Sushi
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5704dce248
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Fix a bug where additive weapon velocity would sometimes cause primary shots to pass through a target
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2010-05-25 16:25:41 +00:00 |
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Goober5000
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04436d634f
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remove message from queue the correct way, thus fixing the training message crash
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2010-05-19 04:28:43 +00:00 |
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Sushi
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e63505510b
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Added $Random Sidethrust Percent to AI Profiles and AI.tbl. Allows ships with sidethrust capability to sometimes randomly use it in dogfighting situations to make life more miserable for the player.
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2010-05-17 19:10:34 +00:00 |
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Goober5000
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c5e3600bef
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reverted fix. It has problems, which is why I'm going over it first.
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2010-05-16 22:26:58 +00:00 |
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The_E
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acdc56272b
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Committing IssMneur's fix for Mantis 2183.
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2010-05-16 15:40:11 +00:00 |
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Goober5000
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7a44b33152
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better handling of missing models
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2010-05-15 22:53:41 +00:00 |
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Goober5000
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ec2542fa1e
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misc silly fixes
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2010-05-15 21:48:23 +00:00 |
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Goober5000
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1eb544da58
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fix subsystem alignment on ship class change (Mantis #1181)
fix a bug with Bobboau's external missiles feature
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2010-05-15 21:31:32 +00:00 |
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Sushi
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71ba95081c
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Added $No extra collision avoidance vs player flag. Makes the AI less likely to didder around like an idiot at close range.
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2010-05-14 20:43:32 +00:00 |
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Sushi
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b01b4a1778
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Small fix for circle strafe
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2010-05-14 18:57:58 +00:00 |
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Sushi
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e46ba43891
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Fix for Mantis 2099
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2010-05-12 19:40:09 +00:00 |
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The_E
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e2c5ff679c
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Swarm weapons should respect "$Free flight time" as well
|
2010-05-10 17:17:49 +00:00 |
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