Commit Graph
4891 Commits
Author SHA1 Message Date
The_E c0e55de8f0 Fix for Mantis 2210 (Ship models in ship selection do not always show up properly) 2010-06-15 12:04:50 +00:00
Goober5000 7b8c035320 revert portej05's removal of the bitstring code 2010-06-14 06:56:52 +00:00
The_E d41fa67715 Don't increase the total number of loaded menu music files if a tbm with +nocreate is loaded.
This also neatly fixes the somewhat screwed up music selection list in FRED (remember all those empty lines?), albeit not completely.
2010-06-14 01:59:15 +00:00
Goober5000 7cfdf27b78 sync file for proper string length 2010-06-12 21:23:56 +00:00
Goober5000 5cc6f5e4fd sync case 2010-06-12 20:47:22 +00:00
Wanderer 4b66b6e42c related to mantis 2187 - fix to improve autoaim accuracy if additive velocity is enabled 2010-06-12 16:10:31 +00:00
The_E 8edeb00886 Some stuff for wxFRED. Slowly making progress. 2010-06-10 01:29:17 +00:00
Wanderer c01b067c1a better handling of 'dying' weapons for lua scripting.cpp
added lua controls for accessing beams
2010-06-09 16:49:20 +00:00
Goober5000 9940f9a752 add OPF_SOUND_ENVIRONMENT for Taylor's sexps
also, some tweaks for sexp checks and for SEXP_NONE_STRING
2010-06-09 07:38:27 +00:00
Wanderer 9d75c04e99 fix for target priorities and sif2 flags issue 2010-06-09 05:19:54 +00:00
Wanderer a9e043f156 fixes for the external weapons patch (accidentally uploaded outdated patch) 2010-06-07 12:48:53 +00:00
Wanderer 2296b885b5 changes to external weapon model handling 2010-06-07 12:22:54 +00:00
Wanderer add696869b mantis 1988 - error checking for the targeting priorities 2010-06-07 10:53:34 +00:00
Goober5000 bbeba26c70 adjust coordinates for The E's latest 640x480 art 2010-06-07 06:35:40 +00:00
Goober5000 b59580e84c FUBAR's feature for LOD naming: http://www.hard-light.net/forums/index.php?topic=68901.0 2010-06-07 03:58:47 +00:00
Goober5000 a992f0687c tweak fiction viewer coordinates 2010-06-07 02:13:44 +00:00
The_E 5d5b377ad8 A missing ) is bad for parsing. 2010-06-06 18:12:29 +00:00
taylor a971f3d768 make sure to stop deathroll effect too (Mantis #2215) 2010-06-06 14:50:38 +00:00
taylor 5e943b843c add some missing safety checks for Snds[] (Mantis #2216) 2010-06-06 14:50:36 +00:00
Echelon9 67a5d89d47 Removed defined but unused variables 2010-06-06 08:35:19 +00:00
taylor f80dcd4a87 make sure to always close context and device when searching through valid devices 2010-06-06 03:10:40 +00:00
taylor 96d93607dd fix OS X compile issue 2010-06-06 03:10:38 +00:00
Goober5000 f37ff6da68 minor fix to the -wcs flag removal 2010-06-03 06:28:06 +00:00
karajorma 3005e447d3 Kill the -wcs flag. Should have done this years ago. 2010-06-02 12:01:13 +00:00
The_E 1dbe105933 Fix for Mantis 2214 (toparc2 and toparc3 hud anis [The Enemy Missile threat and Enemy Missile lock indicators] may have a length > 2 now, instead of being fixed at 3 frames) 2010-06-02 11:49:24 +00:00
taylor 04cac71fe9 revert r6151
Per source doppler factor is part of the EFX spec, which means all full 1.1 implementations.
2010-06-01 02:44:15 +00:00
The_E 4bee746897 According to the OpenAL programmer's guide, AL_DOPPLER_FACTOR is not a valid parameter for alSourcef 2010-05-31 10:38:00 +00:00
Wanderer 4b34460f06 Certain fixes for Bobs animation code issues. Please report if this renders any current anims invalid. 2010-05-30 19:28:21 +00:00
taylor f06ef36ca6 more sane memory reserve 2010-05-29 15:53:28 +00:00
taylor 1491795451 fix endless loop 2010-05-29 15:53:27 +00:00
taylor 0a17554c4f disable doppler for the time being 2010-05-29 15:53:24 +00:00
taylor b287ecfef9 new sound code
- Mantis #58
 - Mantis #1769
 - many other fixes and improvements
2010-05-29 15:53:18 +00:00
taylor a7bac8679c fix view skew math issue (Mantis #2213) 2010-05-29 14:55:04 +00:00
taylor f72d0a4cd5 bah! remove debug code that slipped in with safety fixes 2010-05-29 10:55:33 +00:00
The_E 7f9df9c09e Fictionviewer interface adjusted for new, official interface art found here: http://blueplanet.fsmods.net/E/FictionViewer.7z 2010-05-28 20:07:05 +00:00
Wanderer 89d7a512af add read access for lua to weapon and ship info index. enable to check 'weapon_armed' status 2010-05-28 19:15:05 +00:00
karajorma 61af589c21 Swap the engage enemies messages over. 2010-05-28 06:09:53 +00:00
Sushi 270734b6f3 Fixed a parsing bug in AI.tbl that scaled Glide Attack Percent, Glide Strafe Percent, Circle Strafe Percent, and Random Sidethrust percent between 0 and 1 instead of 0 and 100 (as is the case for AI profiles.tbl) 2010-05-25 18:09:59 +00:00
Sushi 5704dce248 Fix a bug where additive weapon velocity would sometimes cause primary shots to pass through a target 2010-05-25 16:25:41 +00:00
Goober5000 04436d634f remove message from queue the correct way, thus fixing the training message crash 2010-05-19 04:28:43 +00:00
Sushi e63505510b Added $Random Sidethrust Percent to AI Profiles and AI.tbl. Allows ships with sidethrust capability to sometimes randomly use it in dogfighting situations to make life more miserable for the player. 2010-05-17 19:10:34 +00:00
Goober5000 c5e3600bef reverted fix. It has problems, which is why I'm going over it first. 2010-05-16 22:26:58 +00:00
The_E acdc56272b Committing IssMneur's fix for Mantis 2183. 2010-05-16 15:40:11 +00:00
Goober5000 7a44b33152 better handling of missing models 2010-05-15 22:53:41 +00:00
Goober5000 ec2542fa1e misc silly fixes 2010-05-15 21:48:23 +00:00
Goober5000 1eb544da58 fix subsystem alignment on ship class change (Mantis #1181)
fix a bug with Bobboau's external missiles feature
2010-05-15 21:31:32 +00:00
Sushi 71ba95081c Added $No extra collision avoidance vs player flag. Makes the AI less likely to didder around like an idiot at close range. 2010-05-14 20:43:32 +00:00
Sushi b01b4a1778 Small fix for circle strafe 2010-05-14 18:57:58 +00:00
Sushi e46ba43891 Fix for Mantis 2099 2010-05-12 19:40:09 +00:00
The_E e2c5ff679c Swarm weapons should respect "$Free flight time" as well 2010-05-10 17:17:49 +00:00