This system adds the code necessary for letting content creators specify
complex events by specifying a simple, program-like sequence of
operations that will be executed by the engine when a certain event is
triggered.
By only looking at the HEADs of the respective branches, we included
irrelevant changes in the diff passed to clang-tidy-diff so it was
possible to generate irrelevant warnings in a PR.
This uses GitHub actions for building Linux and Windows builds for
release tags.
Appveyor is now no longer used for building distribution packages and is
also not used for anything relevant anymore. If this works properly we
can disable that PR check to get better PR scalability.
This makes the workflows easier to manage, makes those build steps
reusable, and allows for easier migration to other CI services should
that be required at some point.
Also run distribution builds in container. This uses the same container
for building PRs and distribution packages to ensure consistency
between them.
Also tries to fix an issue with a missing environment variable for the
tests.
This just introduces the previously Travis integration and moves it to
GitHub actions.
This also found various issues around our libc++ support so I fixed that
as well.
This will make our builds independent of the underlying system and allow
for more reproducible builds since everything uses the same compilers
and environments.
This is an effort to be able to use the same GLSL code for both Vulkan
and OpenGL. This is done by first compiling the Vulkan GLSL code to
SPIR-V and then using a custom tool (which uses SPIRV-Cross) to convert
that back into GLSL 1.50 compatible code.
The required tool will be downloaded by CMake when glslc is found in the
path. This is included in the Vulkan SDK. To avoid having a hard
dependency on this, the generated files are included in the VCS and are
only regenerated when glslc is found on the system.
First one is to allow MinGW failures since that is unreliable at the
moment. Second one is a fix for the regex used by clang-tidy so that it
doesn't try to analyze CMake files.
This adds JSON as an additional scripting documentation output format.
This can be used by external tools to examine the scripting
documentation and generate interface declarations or documentation for
any language. The existing documentation code is left largely in place.
This will write Mini dumps in the event that the executable causes a
crash. This will allow us to take a closer look at any crashes without
having to reproduce them.
We need to build our own curl binary since Homebrew doesn't support
--with-libssh2 anymore.
I've also added caching to both the Linux and macOS code to avoid
rebuilding curl for each nightly.
Travis CI recently added support for running builds in Windows. This
adds support for testing compilation on Windows using that feature.
The newer version of Visual Studio and MinGW required some code changes
and an update of Google Test which is included in this commit.
This changes the pilot reading code to always use JSON files for storing
the pilot data. Old pilots are converted to the new format when FSO
starts and after that point only JSON pilots will be used.