BMagnu
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79283d9002
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Animation Rework: Phase 3 (#3793)
* Refactor submodel handling by animation code
* Add Animation Flags
* Add Codeowner for animations
* Add new Animation Table
* Time Fix
* Weapon Launched trigger + bugfixes
* cleanup rebase artifact
* Add WeaponFired triggers
* Table deprec
* Allow multiple animations on the same trigger
* Add Translation segment
* Integrate new Animation workflow
* Small Fixes
* Submodel not found safety
* Add Pause
* Also allow dockport name
* Update Animation SEXP/Scripting + fix change ship class issue
* Multi fix + disable old animation sexp
* Weapon Scripting Function
* Fix bugs and replace bind
* Add onspawn trigger type
* Fix issue on ship death
* Fix Absolute Rotation
* Fix erroneous application of animation, add random start phase
* Disable Translation
* Fix Clang
* Incorporate feedback
* Incorporate feedback 2
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2021-12-10 14:44:13 +09:00 |
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David Gibson
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c3afeffe7f
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Style fix
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2021-11-20 19:59:09 -06:00 |
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David Gibson
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dba56a1fd9
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guard against trying to animate non-existent submodels in more places.
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2021-11-20 19:00:15 -06:00 |
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BMagnu
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0ba5754c30
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Add nullptr safety for animations (#3738)
* Add nullptr safety
* Greatly simplify docking animation logic
* Fix warnings
* Address Feedback
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2021-10-21 21:18:31 +00:00 |
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David Gibson
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2034a3e9e5
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Protected against trying to animate non-existant submodels in at least one case
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2021-10-16 21:18:28 -05:00 |
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BMagnu
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12be7576f7
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Animation Overhaul: Phase 2 (#3609)
* Add Generic Rotation Segment
* SEXPd rotations work
* Fully replace old animation system
* Add sound segment
* Fixes
* Trigger Hangarbay doors for lone player without AI
* Address Warnings
* Fix Docking ANimations + some bugs
* Fix sound issue + docking bug
* fix bugs, add multi handling
* Change direction into enum class
* Address feedback
* Futher clean aicode
* Address feedback
* Add Multi packet constexprs
* Fix multi constexprs
* Clarify AIS_DOCK comments
* Address multi issues
* Clang somehow detects issues where there are none...
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2021-10-06 08:50:58 +09:00 |
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Birk Magnussen
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aee9dc6910
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Fixed bad stepAnimations call, added initial-type optimizations
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2021-08-09 14:36:57 +09:00 |
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Birk Magnussen
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1187ebbc2c
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GCC Warnings
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2021-08-02 23:33:26 +09:00 |
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Birk Magnussen
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d92fab80ef
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Find turrets by sip name (since index can change) and make pointers shared
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2021-08-02 22:35:41 +09:00 |
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Birk Magnussen
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77a255af63
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GCC Warnigns
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2021-07-30 18:05:46 +09:00 |
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Birk Magnussen
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45c904c25e
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Fixed memory issue and turret-specific animation handling cases
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2021-07-30 17:08:24 +09:00 |
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Birk Magnussen
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7228244f0c
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Add forced animation start mode
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2021-07-29 20:46:37 +09:00 |
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Birk Magnussen
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f0f5679731
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Fix flipped turret values
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2021-07-29 20:21:01 +09:00 |
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Birk Magnussen
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5709e24e9a
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save by PMI id not PMI*, rename 'time' variable
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2021-07-23 13:17:11 +09:00 |
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Birk Magnussen
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b58b60b555
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Fix Constructor Order
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2021-07-23 03:31:06 +09:00 |
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Birk Magnussen
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3b0e02545e
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Move Animations from ship* to pmi*
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2021-07-23 03:12:54 +09:00 |
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Birk Magnussen
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c6b75d3561
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Add forgotten Animation Instancing
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2021-06-18 04:09:03 +09:00 |
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Birk Magnussen
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390f979b7c
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Small parse improvement + english fixes
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2021-06-16 13:51:55 +09:00 |
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Birk Magnussen
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bd6dae97a7
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Fixed Code for GCC and C++11
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2021-06-16 02:10:30 +09:00 |
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Birk Magnussen
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d0948e67e3
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Tidy up some new code into separate functions
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2021-06-15 13:27:08 +09:00 |
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Birk Magnussen
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a9e5505a7c
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Added Comments, light refactoring
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2021-06-11 13:39:55 +09:00 |
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Birk Magnussen
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fb657c081c
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Turret fix
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2021-06-09 16:04:59 +09:00 |
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Birk Magnussen
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7945baa751
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Fix turret detection
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2021-06-09 15:56:28 +09:00 |
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Birk Magnussen
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e9a2ff0ebf
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Fix proper duration handling of segments and full anims
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2021-06-09 15:03:46 +09:00 |
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Birk Magnussen
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384b2e20c7
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Integrate Initial Type animations
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2021-06-08 21:28:15 +09:00 |
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Birk Magnussen
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20e742ed61
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Generate Animations for initial-type animations
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2021-06-08 14:45:35 +09:00 |
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Birk Magnussen
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6aecc4660d
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Add forced caching of submodelID
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2021-06-04 15:52:08 +09:00 |
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Birk Magnussen
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c915bfd474
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Appropriate refactoring of ModelAnimationSubSYSTEM -> model
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2021-06-04 15:48:05 +09:00 |
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Birk Magnussen
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bd2356600f
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Actually use new constructor
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2021-06-04 15:42:31 +09:00 |
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Birk Magnussen
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9c6cc422ac
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Improve Code. Operate on Submodels, not subsystems.
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2021-06-04 15:36:32 +09:00 |
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Birk Magnussen
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a113897c88
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Fix some startup logic
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2021-06-03 16:51:57 +09:00 |
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Birk Magnussen
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4ee04f2492
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Fix oversight for ModelAnimationSubsystem
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2021-06-03 16:51:56 +09:00 |
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Birk Magnussen
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093a471602
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Beginnings of new System
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2021-06-03 16:51:48 +09:00 |
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