Echelon9
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791146c9ac
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GCC warnings: first pass of warning: variable is set but not used
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2012-06-12 15:32:47 +00:00 |
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The_E
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1413eddcd2
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From CommanderDJ: Fix for Mantis 2663 (hud-set-color only works once per mission)
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2012-06-08 14:45:41 +00:00 |
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Echelon9
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e20a418c94
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PVS-Studio fix: The 'false' value is implicitly casted to the integer type.
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2012-05-28 13:35:39 +00:00 |
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Echelon9
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4dcb3a7a16
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GCC warning: comparison between signed and unsigned integer expressions
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2012-05-27 14:23:41 +00:00 |
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Echelon9
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55703bb600
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GCC warning: Defined by not used, in lua.cpp
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2012-05-27 14:00:17 +00:00 |
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Echelon9
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592c9421ac
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GCC warning: Fix absence of parentheses, further
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2012-05-27 13:35:05 +00:00 |
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Echelon9
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bd405ee457
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GCC warning: converting to non-pointer type 'char' from NULL
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2012-05-27 13:32:08 +00:00 |
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Echelon9
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0ba6d38a31
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GCC warning: Fix absence of parenthesis
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2012-05-27 13:07:53 +00:00 |
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Goober5000
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dc456c667b
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restore code that was inadvertently deleted, fixing Mantis #2478
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2012-05-20 19:25:38 +00:00 |
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Goober5000
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1d4dee495a
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if we are ignoring whitespace and we encounter a newline, don't eat it
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2012-05-15 01:27:38 +00:00 |
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Goober5000
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3cc5be68d8
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other people than me also deprecate sexps now
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2012-05-14 06:23:05 +00:00 |
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Goober5000
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6812854419
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supernova-stop sexp, written by CommanderDJ
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2012-05-11 06:34:49 +00:00 |
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karajorma
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998c7eb207
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Add a SEXP allowing the FREDder to change the orders a player can give to a ship.
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2012-05-09 05:09:40 +00:00 |
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Echelon9
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5bc51383b7
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Fix The_E's partially broken commit in r8757 -- there is no wi_flags3 or WIF3_NOLINK yet
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2012-05-06 06:47:12 +00:00 |
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The_E
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0330dbf493
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Fixes a few more bugs with the On Weapon Deselect hook
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2012-05-05 22:05:46 +00:00 |
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The_E
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9d3faf893e
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Adds ability for scripting to manipulate subsystem armor classes and shield armor classes as well.
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2012-05-05 14:39:49 +00:00 |
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The_E
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2b40344bc7
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Adds scripting access to a ships' armor type.
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2012-05-05 14:07:31 +00:00 |
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The_E
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57d7fb7fbd
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Clarifies the code for the On Weapon Fired hook. also adds On Primary Fire and On Secondary Fire hooks.
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2012-05-05 13:46:24 +00:00 |
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Echelon9
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e21ad72877
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Utilise the CLAMP() utility macro in a further range of appropriate locations
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2012-05-02 15:15:48 +00:00 |
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karajorma
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e5b2ebd02e
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Fix the bug in closing the event editor that caused it to take minutes with some missions rather than seconds.
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2012-04-30 07:26:44 +00:00 |
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Echelon9
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51ad3f97eb
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Eradicate the memset(this...) paradigm within ade_table_entry
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2012-04-22 11:25:15 +00:00 |
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Sushi
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5669c03872
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Add support for weapon spread over time (+FOF Spread Rate, +FOF Reset Rate, +Max FOF)
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2012-04-21 15:40:06 +00:00 |
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Echelon9
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fd74d06398
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warning C6246: Local declaration of 'exp' hides declaration of the same name in outer scope. For additional information, see previous declaration at line '8063'
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2012-04-15 07:02:18 +00:00 |
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Goober5000
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908557be9f
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fix for Mantis #2630
(LUA is not mentioned, but the problem might affect that too)
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2012-04-13 07:01:45 +00:00 |
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Goober5000
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63a78e79fd
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modular credits.tbl, courtesy of m!m
(with a few tiny tweaks)
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2012-04-12 03:49:47 +00:00 |
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Echelon9
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a10b5ae804
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warning C6011: Dereferencing NULL pointer 'wp->turret_subsys'
|
2012-04-11 14:44:59 +00:00 |
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Echelon9
|
a0e59defd6
|
CJumpNode class code convention; convert to UpperCamelCase for class and function name; ensure all private variables adopt m_ prefix
|
2012-04-07 11:07:30 +00:00 |
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The_E
|
6badeadd54
|
As per discussion for Mantis 2633, Reverting revision 8544 due to timer drift.
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2012-03-31 20:30:09 +00:00 |
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Goober5000
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8cd3cbc721
|
considering that both the HUD and sexp_replace_variable_names_with_values work with SCP_string, just use SCP_string directly and remove the character limit
also, MESSAGE_LENGTH isn't 32 characters
|
2012-03-16 04:09:30 +00:00 |
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karajorma
|
2b445b41c0
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Fix a rather unhelpfully vague piece of the SEXP documentation.
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2012-03-16 03:28:57 +00:00 |
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Swifty
|
bebf5e8fbf
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Added hud-clear-messages. Clears active messages currently displayed.
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2012-03-14 05:25:07 +00:00 |
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Swifty
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d84d9a8f5d
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Allowed hud-set-directive and hud-set-message to set custom gauge text up to MESSAGE_LENGTH instead of NAME_LENGTH.
|
2012-03-13 06:54:13 +00:00 |
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niffiwan
|
5a873d6646
|
Fix gcc compile error with yet more const ness
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2012-03-08 10:55:22 +00:00 |
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Goober5000
|
b146b10403
|
MOAR const-correctness!
|
2012-03-08 08:12:56 +00:00 |
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Goober5000
|
a378cfe005
|
sexp strings are now SCP_string
|
2012-03-08 06:48:44 +00:00 |
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Goober5000
|
7d4fd7ee2a
|
convert briefing and debriefing to use SCP_string
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2012-03-07 05:23:21 +00:00 |
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Goober5000
|
5127340279
|
per discussion with mjn.mixael, fix error function so that it doesn't break on messages that are too long
|
2012-03-07 01:52:30 +00:00 |
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Goober5000
|
1e23f07948
|
fix the algorithm for trimming whitespace
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2012-03-06 05:11:55 +00:00 |
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Goober5000
|
0d3f28e8d4
|
enhance vsprintf for SCP_string to be more intelligent in how it handles specifiers
|
2012-03-05 09:09:15 +00:00 |
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Goober5000
|
97002e90ca
|
use SCP_string internally in stuff_and_malloc_string to remove the need for huge temporary buffers
also fix a Volition derp with the function prototype: if you're mallocing a string, you don't need a maximum length
|
2012-03-05 06:20:23 +00:00 |
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Goober5000
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79e4c58064
|
just derping along
|
2012-03-05 05:49:25 +00:00 |
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Goober5000
|
d22ad134fd
|
a vsprintf equivalent is useful
|
2012-03-05 05:24:15 +00:00 |
|
zookeeper
|
8e8d11962b
|
Fixed the inability to use ship:TargetSubsystem to set the player's subsystem target during one frame even if the ship was not already being targeted.
|
2012-03-04 13:48:40 +00:00 |
|
Echelon9
|
9ae918ead4
|
Fix SCP_string parselo code - std::string.c_str() function means it's a string being passed to Error(), not the whole std::string object
|
2012-03-04 07:50:47 +00:00 |
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Goober5000
|
e2ccd37673
|
derp
|
2012-03-04 06:54:56 +00:00 |
|
Goober5000
|
83b09269f4
|
add variants of replace_one and replace_all
|
2012-03-04 03:59:29 +00:00 |
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Goober5000
|
02def13365
|
add SCP_string variants of parselo functions
|
2012-03-04 00:20:09 +00:00 |
|
Goober5000
|
abeb98a566
|
change stuff_vector to stuff_vec3d for clarity, since "vector" now refers to a dynamic list and "vec3d" now refers to the three-float struct
|
2012-03-02 04:26:44 +00:00 |
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zookeeper
|
e98ff51535
|
Eli2's minimal timer fix patch(es) from http://www.hard-light.net/forums/index.php?topic=79070.0
|
2012-03-01 19:16:31 +00:00 |
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karajorma
|
caf038d3fc
|
Commit game_settings.tbl / -mod.tbm
|
2012-02-29 07:13:49 +00:00 |
|