Zacam
eb4a6f6fff
Getting annoyed by -mipmap being used when it doesn't need to be. Moving it out of general graphics and into troubleshooting where it more appropriately belongs.
2012-01-28 13:02:40 +00:00
Zacam
23b6548390
Update to Commit 8223: When adding more lines to an IF, brace it please.
2012-01-15 23:33:49 +00:00
Echelon9
d57bcd41a1
Ensure we don't leak memory on Mac OS X. Any object created with a CF*Create() function must have CFRelease() called upon it.
2012-01-15 07:27:41 +00:00
IssMneur
e2ad4c2064
From CommanderDJ: parse the mainhall only on first load.
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Adds -reparse_mainhall to enable the previous behaviour of parsing the mainhall on every viewing of the mainhall.
2011-12-10 17:56:15 +00:00
Valathil
a0d1c8445a
Added Lightshafts as a replacement for sun glare. Look at http://www.hard-light.net/forums/index.php?topic=78923.80 for post_processing.tbl format
2011-12-08 20:57:11 +00:00
Echelon9
61791b01cc
Fixing Eli2's commit in r7905. Where the -keyboard_layout commandline hasn't been used, the code was causing a CTD rather than handling gracefully the fallback option
2011-10-16 04:23:42 +00:00
The_E
76923c1613
From Eli2: Allows adjustment of the keyboard layout on Linux/MacOS. Right now, only german layout is added in, use "-keyboard_layout qwertz" to activate it.
2011-10-14 13:58:50 +00:00
Zacam
b306018b92
This is now in the .14 Branch, we'll keep it there and leave the "final" code for putting to Trunk when AP is merged/Final is released.
2011-09-27 21:23:46 +00:00
IssMneur
3ec2689d39
A bunch of audio code hacks to address the concerns in http://www.hard-light.net/forums/index.php?topic=77889.0 until proper fixes of the sound code are completed.
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+F -donotenforce = to turn off concurrent playback limit for sounds.
+F -percent_flashtobang = sets the default percentage of nebula flashes get converted to bangs. Default is 50, max 100, min 0.
+T lightning.tbl +flash_to_bang_percent: = sets the percentage of nebula flashes that get converted to bangs for the storm type.
-- Audio gain of OpenAL is set to 65% of max.
2011-09-27 03:04:11 +00:00
Goober5000
2ce8ca62cf
PVS-Studio fix: V804 Decreased performance. The 'strlen' function is called twice in the specified expression to calculate length of the same string.
2011-09-03 01:32:07 +00:00
Zacam
c8d0e343e2
From jg18: Platform flag exclusion, Soft Particles wiki link.
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(reformatting/spacing is mine)
2011-08-22 22:17:34 +00:00
Valathil
da6727d9d1
Let's try this again. Adding Framebuffer distortion thrusters and explosions.
2011-08-22 17:57:01 +00:00
Zacam
583f5c976f
Revert 7498: You should also test without optional command lines present, yellow disco screens of death in-mission are bad.
2011-08-21 04:04:45 +00:00
Valathil
89da5f6fdc
Added thruster heat distortions and explosion framebuffer effects
2011-08-20 23:31:07 +00:00
Swifty
fe605149c4
Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters.
2011-08-20 22:14:52 +00:00
IssMneur
9395281267
From jg18: Add some missing wiki urls in the flag file output.
2011-08-14 23:10:08 +00:00
IssMneur
973efc2865
From jg18: various polish details and a description clarification, based from descriptions within sandmanjack's launcher
2011-08-09 04:37:59 +00:00
Goober5000
6422ac62e0
revert 7368: these are most certainly not graphics options
2011-07-22 05:13:28 +00:00
The_E
39a1a01a63
Moving the -window and -fullscreen_window cmdline options to the "Graphics" section
2011-07-21 16:29:49 +00:00
The_E
bbae282db5
Update FXAA to 3.10. Also changes the fxaa preset selection method to recompile shaders when preset changes, should yield some speed improvements.
2011-07-21 12:18:37 +00:00
The_E
4fdfd96b8f
Major change to FXAA. Now doing a prepass to convert the main shaders' RGBA output into RGBL. Also enables minor speedup for OpenGL 4/4.1 capable chips. Default preset changed to 6.
2011-07-06 10:48:56 +00:00
The_E
b6548dfb50
And -oldfire, which does nothing, goes to the grave.
2011-07-02 19:45:46 +00:00
The_E
eaf03bb480
And -safeloading bites the dust too.
2011-07-02 19:43:02 +00:00
The_E
e23da70624
Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys
2011-07-02 19:33:23 +00:00
The_E
a46de9340f
Fix for Mantis 2395: Introduces troubleshooting flag to switch between using glDrawElements and glDrawRangeElements
2011-06-28 20:20:25 +00:00
The_E
ad1297167d
Adding a bit of configurability to the FXAA business. This alters the F3 Lab so that the number keys correspond to FXAA presets (with 0 being lowest and fastest, default being 3). Also adds the "-fxaa_preset" commandline argument, which accepts a single int parameter. New Shaders needed to take full advantage of this, see forum thread ( http://www.hard-light.net/forums/index.php?topic=76145.0 ) for details.
2011-05-18 11:37:27 +00:00
The_E
41bfa86911
This will enable FXAA support in FSO (Read: Antialiasing as a post-process stage). In order to use it, the shaders found here: http://blueplanet.fsmods.net/E/stuff/FXAA-shaders.7z need to be in data/effects.
2011-05-17 14:57:33 +00:00
Sushi
9a71e9b080
Add -disable_di_mouse command-line option to force the game to use Windows mouse input instead of DirectInput. For some people, this results in more reliable mouse input.
2010-12-27 16:17:54 +00:00
The_E
507631cf86
Moving post processing flag back to graphics section
2010-11-25 15:11:04 +00:00
Zacam
75043ff5b1
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
2010-10-18 18:32:37 +00:00
karajorma
ffd9b2cdac
Add the -parse_cmdline_only option to prevent the command line being parsed in FRED (and FSO for that matter).
2010-10-16 05:17:46 +00:00
The_E
93b1740848
Fix for Mantis 2289 (Invalid commandline arguments passed to FRED)
2010-09-30 17:22:58 +00:00
Zacam
b9b5237123
Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
2010-09-30 05:50:04 +00:00
Zacam
273be5d221
-timerbar now has the same message as -decals and is a disabled launcher command. Launcher will (or should) no longer list it as an available command and a msgbox will pop-up if in an existing command line anywhere.
2010-09-01 03:17:10 +00:00
karajorma
725ce08f38
Remove the -tbp command line.
2010-06-18 05:03:32 +00:00
karajorma
3005e447d3
Kill the -wcs flag. Should have done this years ago.
2010-06-02 12:01:13 +00:00
taylor
b287ecfef9
new sound code
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- Mantis #58
- Mantis #1769
- many other fixes and improvements
2010-05-29 15:53:18 +00:00
karajorma
c07d555346
Genghis' fix for Mantis 2159 (Certain parsing errors are never reported)
2010-05-02 10:24:48 +00:00
The_E
475853afa3
Fix for Mantis 2189 (camera FOV may get corrupted by malformed commandline argument)
2010-04-21 21:14:08 +00:00
Goober5000
63909095f5
merge Iss_Mneur's fix for Mantis #2173 (better error message in cmdline.cpp)
2010-04-19 03:51:05 +00:00
Goober5000
27f70fe135
move the -post_process flag to the experimental section
2010-03-14 22:38:37 +00:00
taylor
de60dfe106
fix memory issues with arg parsing
2010-03-04 05:58:52 +00:00
taylor
721e71f860
handle cmdline_fso.cfg files of any size
2010-03-04 05:58:18 +00:00
taylor
a8510f8a51
clean up launcher flags
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- update easy flag settings (Mantis #2074 )
- remove -res, it requires an option
2010-03-04 05:58:17 +00:00
portej05
cf3a4975da
Antipodes #4 - Post Processing from Hery
2009-12-14 13:57:33 +00:00
Goober5000
434059b5a2
commit the revision patch originally inspired by Zacam
2009-12-05 22:53:04 +00:00
portej05
67e79b3177
Fix for Mantis 2042
2009-11-23 04:45:51 +00:00
portej05
7e65e47acc
Fix for issues caused by memset and _HAS_ITERATOR_DEBUGGING.
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Some ugliness involved (placement new - yuck!), however given that a lot of our structures are allocated with vm_malloc, I haven't got a better way around this at present.
2009-11-13 18:06:27 +00:00
portej05
49ce1e23a5
Fullscreen window request from QuantumDelta
2009-09-07 11:39:32 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00