The_E
553d2f3fc6
Patch for Mantis 2391 (again): Removes a few leftovers from the old HUD code that generated warnings unnecessarily.
2011-11-15 23:25:50 +00:00
Echelon9
fe572c205e
Documentation: Code cleanup of shockwaves.cpp and ancilliary changes
2011-10-23 05:00:49 +00:00
Zacam
6f29bdecd6
Antipodes 7 Merge: HUD Overhaul, by Swifty.
2010-12-12 20:34:15 +00:00
portej05
2a09ecc89b
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor
11ca1ef4a8
move stable branch to the primary under trunk
2008-03-16 16:25:19 +00:00
taylor
eb8c44c2a0
move HEAD to it's own dir under trunk
2008-03-16 16:21:11 +00:00
Goober5000
4811257f31
revert the directory move
2008-02-09 21:33:46 +00:00
Goober5000
8909d048b3
remove extraneous fs2_open folder from all branches and tags
2008-02-09 19:21:05 +00:00
taylor
c79df6bf25
make muzzle flash info dynamic
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add support for modular mflash tables (*-mfl.tbm)
2006-09-11 05:44:23 +00:00
taylor
4fbf8b61da
a few game_busy() changes
2005-12-08 15:11:29 +00:00
taylor
51cc8377d2
initial changes to mission loading and status in debug builds
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- move bmpman page in init to an earlier stage to avoid unloading sexp loaded images
- small changes to progress reports in debug builds so that it's easier to tell what's slow
- initialize the loading screen before mission_parse() so that we'll be about to get a more accurate load time
fix memory leak in gamesnd (yes, I made a mistake ;))
make sure we unload models on game shutdown too
2005-04-21 15:58:08 +00:00
taylor
b1128630e4
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
Kazan
89e6af4fb5
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
f7dd512ba8
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
phreak
1b906e0369
function pointer radar update.
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will enable us to make different radar styles that we can switch between
2004-07-01 01:54:59 +00:00
wmcoolmon
633d2c58e2
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
2004-06-18 04:59:55 +00:00
Goober5000
2edd420943
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
penguin
a0bbf8fd54
The big include file move
2002-08-01 01:41:11 +00:00
penguin
48a566a2d5
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
51ffb56b16
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00