Commit Graph
33 Commits
Author SHA1 Message Date
Echelon9 d2b3209f77 Documentation: Code cleanup in font.cpp and font.h 2011-09-12 12:52:33 +00:00
The_E 6e17a7f6ae PVS Studio related: Mark false alarms as such. 2011-08-30 17:46:49 +00:00
The_E 6dc1da33c0 And another variable declaration overwriting a declaration in an outer scope. 2010-09-22 00:38:08 +00:00
portej05 ab8167f484 safe_strings requires you to specify the size of the destination buffer in some way. (fix build for all non-VC6 builds) 2009-12-30 18:09:39 +00:00
Goober5000 460353a827 allow up to two additional fonts using fonts.tbl
allow specification of fiction viewer font
2009-12-30 08:02:37 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
wmcoolmon 708aa238d1 - Asteroid, debris, and ship collision damage type support
- Scripting system variable-setting optimizations
- Standardize override style
- Reinstate "Self" variable for HUD
- Automatic drawString moving-to-next-line
- Visible subsystem name can be changed through scripting; will not be changed in the log
- Fix many for-loop signed/unsigned warnings related to size()
- Asteroid, debris scripting collision handling
- Many, many additional Lua functions and variables
- Fix the dreaded random-Lua-parse-crash bug
- Fix struct array malf-ups due to flag_def_list change
2007-11-23 23:49:42 +00:00
taylor e77d2e5c3f cleanup various bits of obsolete or unused code 2007-01-07 13:13:39 +00:00
wmcoolmon 7366176e79 WMC codebase commit. See pre-commit build thread for details on changes. 2006-12-28 00:59:54 +00:00
taylor 1669d78b5e various small compiler warning and strict compiling fixes 2006-09-11 06:45:40 +00:00
taylor 85e1c35109 clean up the grstub mess (for work on standalone server, and just for sanity sake)
move color and shader functions to 2d.cpp since they are exactly the same everywhere
don't bother with the function pointer for gr_set_font(), it's the same everywhere anyway
2006-09-11 06:36:38 +00:00
taylor 2f132c4662 fix various compiler warnings and things that Valgrind complained about 2006-06-27 05:07:49 +00:00
wmcoolmon c9b872df9f Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes 2005-10-30 06:45:00 +00:00
taylor e2bc4ff920 ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor e4131e25e4 use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor 8eef49b990 merge with Linux/OSX tree - p0131-2 2005-01-31 23:27:55 +00:00
Kazan 89e6af4fb5 remove MCD complete 2004-07-26 20:47:56 +00:00
taylor d23c3a6e4d various OGL and memory leak fixes 2004-07-17 18:46:09 +00:00
Kazan f7dd512ba8 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
bobboau a963f3ccc1 pluged memory leaks,
3D HTL lasers (they work perfictly)
and posably fixed Turnsky's shinemap bug
2004-02-20 04:29:57 +00:00
randomtiger 397699ec31 Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
randomtiger 49491fac75 Font and other small changes for Fred 2004-01-24 12:47:48 +00:00
randomtiger efe43d3466 Some more small changes for Fred OGL 2004-01-19 00:56:10 +00:00
penguin c85cb1377b Added some #ifndef NO_SOFTWARE_RENDERING
- penguin
2003-03-02 05:41:52 +00:00
penguin a0bbf8fd54 The big include file move 2002-08-01 01:41:11 +00:00
penguin 2ede27a557 added #ifdef _WIN32 around windows-specific system headers 2002-07-29 20:12:31 +00:00
penguin dd3a3138a7 Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 48a566a2d5 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 51ffb56b16 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00