The_E
4bfa3673f6
From m|m: Fix for Mantis 2400 (RTT rendering broken in current builds). Also changes GL_rendering_to_framebuffer to the more aptly named GL_rendering_to_texture.
2011-12-23 13:09:39 +00:00
The_E
62116b15f0
Removing dbugfile.cpp/.h from the project, since it doesn't seem to be useful.
2011-09-30 14:52:33 +00:00
Goober5000
1000b45fef
a bunch of small PVS-Studio fixes (mostly duplicate assignments)
2011-09-03 02:25:39 +00:00
Valathil
af1d8b05ee
Enable alpha channel on render to texture targets and provide scripting functions with alpha capabilities
2011-09-01 16:16:03 +00:00
Swifty
a89d2f00b0
Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters.
2011-08-20 22:14:52 +00:00
Zacam
3febbd7214
From Plombo: sets "force_s3tc_enable" for some linux drivers to be able to render DDS textures.
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http://www.hard-light.net/forums/index.php?topic=77196.0
2011-07-25 22:10:32 +00:00
The_E
e5c78d507e
Reverting, due to unforeseen consequences
2011-07-04 14:55:07 +00:00
The_E
774cb9fe91
Small update to the FXAA shaders. Also adds a function for shader uniform access that was previously missing.
2011-07-04 13:59:02 +00:00
The_E
b9abac3072
Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys
2011-07-02 19:33:23 +00:00
Zacam
58ad43cff1
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
2010-10-18 18:32:37 +00:00
Zacam
3fd9a7ba04
Warning Fix: in "opengl_make_gamma_ramp"
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'int' to 'ushort' conversion addressed.
2010-10-08 23:32:54 +00:00
Swifty
7d4a8f2695
Fix frame buffer objects from rendering upside down after calling gr_opengl_set_clip and gr_opengl_set_projection_matrix.
2010-03-03 12:47:08 +00:00
portej05
cd3f71b94c
Antipodes #4 - Post Processing from Hery
2009-12-14 13:57:33 +00:00
portej05
29a62d8047
Fullscreen window request from QuantumDelta
2009-09-07 11:39:32 +00:00
Echelon9
00ed41c120
Modified version of blowfish's FSAA implementation for OS X. Enabled in ~/Library/FS2_Open/fs2_open.ini with OGL_AntiAliasSamples
2009-08-13 12:41:47 +00:00
Echelon9
10dcd2afe8
Proposed change for a OpenGL GLint fix in Snow Leopard
2009-08-08 06:02:00 +00:00
portej05
6bc7f30d78
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
2a09ecc89b
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
ba647216ab
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
Goober5000
57cab322b4
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
chief1983
24a2449a76
OpenGL tweaks from Taylor's 3610 patch and a big fix for OS X graphics - Thanks Echelon9!
2009-01-03 02:39:11 +00:00
phreak
71469b436a
Possible fix for Mantis #1669
2008-09-01 03:09:00 +00:00
taylor
b0731b7769
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
phreak
1de126062c
Alpha blending and line widths for radar orb rings when in HTL mode.
2008-06-03 00:18:58 +00:00
taylor
43080e354d
disable PBO support for the time being (causes hangs under OS X for some reason)
2008-04-03 22:01:47 +00:00
taylor
0374e48b7b
crap, that did need to be a float to work properly (fixes wobbly hud from r4561)
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also be sure to handle the overflow case in HUD_get_nose_coordinates()
2008-03-30 08:53:50 +00:00
taylor
87540ece9d
some minor optimization and cleanup
2008-03-29 05:22:28 +00:00
taylor
fdfcf3b368
change gr_set_cull() so that it works better (mainly part of the RTT fix)
2008-03-20 20:18:49 +00:00
taylor
11ca1ef4a8
move stable branch to the primary under trunk
2008-03-16 16:25:19 +00:00
taylor
eb8c44c2a0
move HEAD to it's own dir under trunk
2008-03-16 16:21:11 +00:00
Goober5000
4811257f31
revert the directory move
2008-02-09 21:33:46 +00:00
Goober5000
8909d048b3
remove extraneous fs2_open folder from all branches and tags
2008-02-09 19:21:05 +00:00
wmcoolmon
a5d7e9faf6
Fix compiling under HEAD branch.
2007-11-23 21:58:10 +00:00
taylor
ccf5133e77
try to deal better with gamma setting/resetting when minimizing/restoring the game (Mantis #1210 )
2007-11-22 05:11:38 +00:00
taylor
cbbf58dce6
get rid of some old/obsolete items (Mantis #1489 and #1497 )
2007-10-04 16:18:46 +00:00
taylor
16a18e049a
various bits of bmpman cleanup
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be sure to clean all three possible buffers with OGL init
fix a couple of bmpman loading bugs that messed up animations
fix bmpman bug that didn't properly account for free'd texture ram count with unload_fast
2007-03-22 20:14:17 +00:00
taylor
22cad74347
fix stupid bug (Mantis #1275 )
2007-02-12 07:35:58 +00:00
taylor
8b49480e9a
remove cloakmap stuff, we'll need to redo this later on anyway
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deal better with a strange Windows buffer swap issue
various bits of cleanup and performance improvements
fix for gr_opengl_flash() that I had screwed up earlier
2007-02-11 18:26:59 +00:00
taylor
2cce061c8b
make sure that we don't set the 2d view matrix and then not reset it (Mantis #1269 )
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clean up some of the fullneb mess that was causing some initial setup issues (colors wrong, etc.)
2007-02-10 20:23:51 +00:00
wmcoolmon
32d2e246c4
Fix non-opaque circles.
2007-01-22 04:02:23 +00:00
Goober5000
0eabd65f0b
operator precedence FTW! :D
2007-01-14 19:35:54 +00:00
wmcoolmon
ea164eb959
Attempt to remove various warnings under MSVC 2003, mostly related to casting, but also some instances of inaccessible code.
2007-01-14 10:26:39 +00:00
taylor
fdfe69c916
bunch of cleanup and minor little fixes
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get rid of GL_activate and GL_deactivate hold-overs
various fixes for platform window/cursor handling
we don't need texture combine support most of the time, so don't bother with it (fixes fonts not displaying properly)
disable depth testing if we aren't using a zbuffer
get rid of secondary color crap that was just messing things up, there are better ways to do it if we need the basic functionality back later
dump old gamma ramp support, we don't really need it at this point
do edge clamping by default instead of repeat
2007-01-07 13:12:41 +00:00
wmcoolmon
7366176e79
WMC codebase commit. See pre-commit build thread for details on changes.
2006-12-28 00:59:54 +00:00
taylor
eae49ce651
properly support the updated window create code (all told: should take of of Mantis bugs #542 , #624 , #1140 , and possibly #962 and #1124 )
2006-11-16 00:54:41 +00:00
taylor
d3b31875e3
enable/disable alpha test based on blend mode (found this hidden in an old tree, may help with blending the newer alphablend mode)
2006-11-06 06:44:43 +00:00
taylor
17b228e494
grrr ... fix dos EOL chars
2006-11-06 06:23:27 +00:00
taylor
45b9b82efc
don't require hardware GL if running FRED (this is mainly for my benefit since I always forget to add that locally)
2006-11-06 05:47:37 +00:00
taylor
36d54a10c3
bit of cleanup (technically the vertex buffer stuff is part of a much larger change slated for post-3.6.9, but this should be a little faster)
2006-10-06 09:32:16 +00:00
taylor
5ee4833100
clean up the function ptrs so that it's a bit easier to read
2006-09-24 22:54:24 +00:00