Commit Graph
237 Commits
Author SHA1 Message Date
The_E 4bfa3673f6 From m|m: Fix for Mantis 2400 (RTT rendering broken in current builds). Also changes GL_rendering_to_framebuffer to the more aptly named GL_rendering_to_texture. 2011-12-23 13:09:39 +00:00
The_E 62116b15f0 Removing dbugfile.cpp/.h from the project, since it doesn't seem to be useful. 2011-09-30 14:52:33 +00:00
Goober5000 1000b45fef a bunch of small PVS-Studio fixes (mostly duplicate assignments) 2011-09-03 02:25:39 +00:00
Valathil af1d8b05ee Enable alpha channel on render to texture targets and provide scripting functions with alpha capabilities 2011-09-01 16:16:03 +00:00
Swifty a89d2f00b0 Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters. 2011-08-20 22:14:52 +00:00
Zacam 3febbd7214 From Plombo: sets "force_s3tc_enable" for some linux drivers to be able to render DDS textures.
http://www.hard-light.net/forums/index.php?topic=77196.0
2011-07-25 22:10:32 +00:00
The_E e5c78d507e Reverting, due to unforeseen consequences 2011-07-04 14:55:07 +00:00
The_E 774cb9fe91 Small update to the FXAA shaders. Also adds a function for shader uniform access that was previously missing. 2011-07-04 13:59:02 +00:00
The_E b9abac3072 Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys 2011-07-02 19:33:23 +00:00
Zacam 58ad43cff1 go_faster from Antipodes 6. Everybody, say "Thank you, taylor!" 2010-10-18 18:32:37 +00:00
Zacam 3fd9a7ba04 Warning Fix: in "opengl_make_gamma_ramp"
'int' to 'ushort' conversion addressed.
2010-10-08 23:32:54 +00:00
Swifty 7d4a8f2695 Fix frame buffer objects from rendering upside down after calling gr_opengl_set_clip and gr_opengl_set_projection_matrix. 2010-03-03 12:47:08 +00:00
portej05 cd3f71b94c Antipodes #4 - Post Processing from Hery 2009-12-14 13:57:33 +00:00
portej05 29a62d8047 Fullscreen window request from QuantumDelta 2009-09-07 11:39:32 +00:00
Echelon9 00ed41c120 Modified version of blowfish's FSAA implementation for OS X. Enabled in ~/Library/FS2_Open/fs2_open.ini with OGL_AntiAliasSamples 2009-08-13 12:41:47 +00:00
Echelon9 10dcd2afe8 Proposed change for a OpenGL GLint fix in Snow Leopard 2009-08-08 06:02:00 +00:00
portej05 6bc7f30d78 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma ba647216ab Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 57cab322b4 add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
chief1983 24a2449a76 OpenGL tweaks from Taylor's 3610 patch and a big fix for OS X graphics - Thanks Echelon9! 2009-01-03 02:39:11 +00:00
phreak 71469b436a Possible fix for Mantis #1669 2008-09-01 03:09:00 +00:00
taylor b0731b7769 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
phreak 1de126062c Alpha blending and line widths for radar orb rings when in HTL mode. 2008-06-03 00:18:58 +00:00
taylor 43080e354d disable PBO support for the time being (causes hangs under OS X for some reason) 2008-04-03 22:01:47 +00:00
taylor 0374e48b7b crap, that did need to be a float to work properly (fixes wobbly hud from r4561)
also be sure to handle the overflow case in HUD_get_nose_coordinates()
2008-03-30 08:53:50 +00:00
taylor 87540ece9d some minor optimization and cleanup 2008-03-29 05:22:28 +00:00
taylor fdfcf3b368 change gr_set_cull() so that it works better (mainly part of the RTT fix) 2008-03-20 20:18:49 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
wmcoolmon a5d7e9faf6 Fix compiling under HEAD branch. 2007-11-23 21:58:10 +00:00
taylor ccf5133e77 try to deal better with gamma setting/resetting when minimizing/restoring the game (Mantis #1210) 2007-11-22 05:11:38 +00:00
taylor cbbf58dce6 get rid of some old/obsolete items (Mantis #1489 and #1497) 2007-10-04 16:18:46 +00:00
taylor 16a18e049a various bits of bmpman cleanup
be sure to clean all three possible buffers with OGL init
fix a couple of bmpman loading bugs that messed up animations
fix bmpman bug that didn't properly account for free'd texture ram count with unload_fast
2007-03-22 20:14:17 +00:00
taylor 22cad74347 fix stupid bug (Mantis #1275) 2007-02-12 07:35:58 +00:00
taylor 8b49480e9a remove cloakmap stuff, we'll need to redo this later on anyway
deal better with a strange Windows buffer swap issue
various bits of cleanup and performance improvements
fix for gr_opengl_flash() that I had screwed up earlier
2007-02-11 18:26:59 +00:00
taylor 2cce061c8b make sure that we don't set the 2d view matrix and then not reset it (Mantis #1269)
clean up some of the fullneb mess that was causing some initial setup issues (colors wrong, etc.)
2007-02-10 20:23:51 +00:00
wmcoolmon 32d2e246c4 Fix non-opaque circles. 2007-01-22 04:02:23 +00:00
Goober5000 0eabd65f0b operator precedence FTW! :D 2007-01-14 19:35:54 +00:00
wmcoolmon ea164eb959 Attempt to remove various warnings under MSVC 2003, mostly related to casting, but also some instances of inaccessible code. 2007-01-14 10:26:39 +00:00
taylor fdfe69c916 bunch of cleanup and minor little fixes
get rid of GL_activate and GL_deactivate hold-overs
various fixes for platform window/cursor handling
we don't need texture combine support most of the time, so don't bother with it (fixes fonts not displaying properly)
disable depth testing if we aren't using a zbuffer
get rid of secondary color crap that was just messing things up, there are better ways to do it if we need the basic functionality back later
dump old gamma ramp support, we don't really need it at this point
do edge clamping by default instead of repeat
2007-01-07 13:12:41 +00:00
wmcoolmon 7366176e79 WMC codebase commit. See pre-commit build thread for details on changes. 2006-12-28 00:59:54 +00:00
taylor eae49ce651 properly support the updated window create code (all told: should take of of Mantis bugs #542, #624, #1140, and possibly #962 and #1124) 2006-11-16 00:54:41 +00:00
taylor d3b31875e3 enable/disable alpha test based on blend mode (found this hidden in an old tree, may help with blending the newer alphablend mode) 2006-11-06 06:44:43 +00:00
taylor 17b228e494 grrr ... fix dos EOL chars 2006-11-06 06:23:27 +00:00
taylor 45b9b82efc don't require hardware GL if running FRED (this is mainly for my benefit since I always forget to add that locally) 2006-11-06 05:47:37 +00:00
taylor 36d54a10c3 bit of cleanup (technically the vertex buffer stuff is part of a much larger change slated for post-3.6.9, but this should be a little faster) 2006-10-06 09:32:16 +00:00
taylor 5ee4833100 clean up the function ptrs so that it's a bit easier to read 2006-09-24 22:54:24 +00:00