karajorma
3c41afbcf8
Make it possible to localise a couple of extra sentences.
2011-11-30 03:12:06 +00:00
Echelon9
da1e9d32ca
Documentation: Changes such that the Doxygen log reports clean, in anticipation of 3.6.14 release
2011-11-28 13:03:38 +00:00
Goober5000
ab22033007
fix compilation on MSVC 6
2011-11-13 03:52:01 +00:00
IssMneur
4cb4e019c9
From m!m: patch to add support for customizable cockpit sounds. See: http://www.hard-light.net/forums/index.php?topic=78675.0
2011-10-22 22:11:31 +00:00
Zacam
40b4717157
From zookeeper: [FotG] makes hyperspace warp type use a longer distance for the collision check
2011-10-08 15:15:46 +00:00
Echelon9
6cd6dc7d46
Documenation: Code cleanup of keycontrol.cpp
2011-09-24 01:34:25 +00:00
Echelon9
94260b636e
A small code cleanup patch from Eli2. Thanks.
2011-09-24 01:19:29 +00:00
Zacam
b8080e0a46
Also from Eli2: Code cleanup
2011-09-18 01:03:23 +00:00
Valathil
4c5e783c40
From Eli2_: Change cheat codes to not use that useless crypto function anymore
2011-09-17 23:00:58 +00:00
The_E
026dac6071
Since this header and cpp define a single function used in a single place, let's move the function to where it's used, and get rid of these files
2011-09-17 20:25:49 +00:00
Zacam
1c820a6e8c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
...
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Zacam
bc400c5d97
Part One: Synchronization pass of Trunk and Antipodes Differences.
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Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
2011-09-09 09:37:45 +00:00
karajorma
fbace772dd
Ignore-key SEXP and the changes needed to support it.
2011-07-30 18:54:02 +00:00
The_E
e5775a6039
From m!m: Patch for Mantis 2446: Scripts not pausing when game is paused.
2011-05-30 18:47:27 +00:00
Goober5000
ee0bfbaec2
rename subsystem type fields so as to better distinguish them
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some consistency checks
add "no aggregate" flag to exclude a subsystem from aggregate hitpoint calculations
2011-02-14 08:33:23 +00:00
The_E
c995fcfa42
Adds "no ets" ships.tbl flag.
2011-01-23 16:03:04 +00:00
Echelon9
434f93100b
Fix: warning C6246: Local declaration of 'i' hides declaration of the same name in outer scope.
2011-01-23 12:47:08 +00:00
Echelon9
02bf14be4f
Clear out commented #IFDEF INTERPLAYQA section
2010-12-15 12:39:11 +00:00
chief1983
12a8951cb2
Whoops hangovers and VNC don't go well together, did not mean to commit this at all.
2010-08-04 19:38:29 +00:00
chief1983
0487df77fb
2010-08-04 19:33:54 +00:00
chief1983
500735de45
IssMneur's autopilot fixes (hooray\!)
2010-07-13 22:45:54 +00:00
The_E
49bf9589bd
If lock-perspective is active, the perspective should stay locked.
2010-07-07 02:19:06 +00:00
karajorma
04939a6084
Switch to using the Macros for Multiplayer modes whenever possible.
2010-04-27 13:42:59 +00:00
Wanderer
3bc9551e76
Lua control for getting the full button control data
2010-01-16 13:10:55 +00:00
Wanderer
5b5a20daf8
lua access & related functions to enable player button controls to be operated via scripting
2010-01-10 20:59:31 +00:00
portej05
6bc7f30d78
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
2a09ecc89b
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
ba647216ab
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
karajorma
b242a6eaef
Allow wireframe for the targetbox to be set from hud_gauges.tbl.
2009-05-12 22:05:43 +00:00
taylor
8a5f180bbb
pass correct object to primary cycling (fix for multiplayer)
2008-10-23 04:43:19 +00:00
WMCoolmon
21d01db812
Input updates for scripting
2008-08-30 11:00:11 +00:00
karajorma
2972870484
Fix the primary weapons won't cycle bug (Mantis 1673)
2008-05-26 13:36:01 +00:00
taylor
c97c2a69ff
keep track of primary weapons properly for multiplayer (Mantis #1094 )
2008-04-05 13:39:21 +00:00
taylor
11ca1ef4a8
move stable branch to the primary under trunk
2008-03-16 16:25:19 +00:00
taylor
eb8c44c2a0
move HEAD to it's own dir under trunk
2008-03-16 16:21:11 +00:00
Backslash
f580335cff
Freelook, Target padlock and TrackIR patch by Swifty. Very nice!
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Don't forget to add code/io/trackir.* to your projects!
2008-02-29 04:28:13 +00:00
Goober5000
4811257f31
revert the directory move
2008-02-09 21:33:46 +00:00
Goober5000
8909d048b3
remove extraneous fs2_open folder from all branches and tags
2008-02-09 19:21:05 +00:00
Goober5000
3e441af432
we all got led down the garden path there! revert all radar range modifications
2008-01-19 00:27:43 +00:00
Goober5000
3ef004c041
recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches
2007-11-20 01:11:13 +00:00
Goober5000
20047fbdb6
generalize the way radar ranges are handled (inspired by Shade's fix)
2007-08-17 03:29:51 +00:00
Goober5000
db1b344879
some improvements to the pirate ship
2007-08-13 04:54:41 +00:00
Kazan
0f85089eb5
Autopilot upgrades as described, MSVC2005 project fixes
2007-07-23 15:16:53 +00:00
Backslash
07b0a0d1d1
Backslash's HEAD-only controls commit:
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-Lateral thruster axes
-Slide_when_pressed
-Placeholders for glide_when_pressed and more controls, to give us a little breathing room while we wait for the real pilot file code
2007-06-04 00:04:21 +00:00
Backslash
db5eefa938
Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap.
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Added a simple glide indicator. Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
2007-04-30 21:30:31 +00:00
karajorma
af75c27cc6
Prevent ships from jumping out in glide mode (They'd probably never get up to speed anyway)
2007-04-06 13:26:21 +00:00
karajorma
68af2a8847
It's perfectly legal to press the Target Target's Attacker key with no target. We should just play a failed sound instead.
2007-03-07 17:51:15 +00:00
Goober5000
72ff31e614
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
Goober5000
5f48bba8b8
new feature: shield generators that control whether the shield is up
2007-02-10 06:39:43 +00:00
taylor
328ee49dce
remove NO_SOUND
2007-02-10 00:18:22 +00:00