Commit Graph
126 Commits
Author SHA1 Message Date
karajorma 3c41afbcf8 Make it possible to localise a couple of extra sentences. 2011-11-30 03:12:06 +00:00
Echelon9 da1e9d32ca Documentation: Changes such that the Doxygen log reports clean, in anticipation of 3.6.14 release 2011-11-28 13:03:38 +00:00
Goober5000 ab22033007 fix compilation on MSVC 6 2011-11-13 03:52:01 +00:00
IssMneur 4cb4e019c9 From m!m: patch to add support for customizable cockpit sounds. See: http://www.hard-light.net/forums/index.php?topic=78675.0 2011-10-22 22:11:31 +00:00
Zacam 40b4717157 From zookeeper: [FotG] makes hyperspace warp type use a longer distance for the collision check 2011-10-08 15:15:46 +00:00
Echelon9 6cd6dc7d46 Documenation: Code cleanup of keycontrol.cpp 2011-09-24 01:34:25 +00:00
Echelon9 94260b636e A small code cleanup patch from Eli2. Thanks. 2011-09-24 01:19:29 +00:00
Zacam b8080e0a46 Also from Eli2: Code cleanup 2011-09-18 01:03:23 +00:00
Valathil 4c5e783c40 From Eli2_: Change cheat codes to not use that useless crypto function anymore 2011-09-17 23:00:58 +00:00
The_E 026dac6071 Since this header and cpp define a single function used in a single place, let's move the function to where it's used, and get rid of these files 2011-09-17 20:25:49 +00:00
Zacam 1c820a6e8c Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Zacam bc400c5d97 Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
2011-09-09 09:37:45 +00:00
karajorma fbace772dd Ignore-key SEXP and the changes needed to support it. 2011-07-30 18:54:02 +00:00
The_E e5775a6039 From m!m: Patch for Mantis 2446: Scripts not pausing when game is paused. 2011-05-30 18:47:27 +00:00
Goober5000 ee0bfbaec2 rename subsystem type fields so as to better distinguish them
some consistency checks
add "no aggregate" flag to exclude a subsystem from aggregate hitpoint calculations
2011-02-14 08:33:23 +00:00
The_E c995fcfa42 Adds "no ets" ships.tbl flag. 2011-01-23 16:03:04 +00:00
Echelon9 434f93100b Fix: warning C6246: Local declaration of 'i' hides declaration of the same name in outer scope. 2011-01-23 12:47:08 +00:00
Echelon9 02bf14be4f Clear out commented #IFDEF INTERPLAYQA section 2010-12-15 12:39:11 +00:00
chief1983 12a8951cb2 Whoops hangovers and VNC don't go well together, did not mean to commit this at all. 2010-08-04 19:38:29 +00:00
chief1983 0487df77fb 2010-08-04 19:33:54 +00:00
chief1983 500735de45 IssMneur's autopilot fixes (hooray\!) 2010-07-13 22:45:54 +00:00
The_E 49bf9589bd If lock-perspective is active, the perspective should stay locked. 2010-07-07 02:19:06 +00:00
karajorma 04939a6084 Switch to using the Macros for Multiplayer modes whenever possible. 2010-04-27 13:42:59 +00:00
Wanderer 3bc9551e76 Lua control for getting the full button control data 2010-01-16 13:10:55 +00:00
Wanderer 5b5a20daf8 lua access & related functions to enable player button controls to be operated via scripting 2010-01-10 20:59:31 +00:00
portej05 6bc7f30d78 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma ba647216ab Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
karajorma b242a6eaef Allow wireframe for the targetbox to be set from hud_gauges.tbl. 2009-05-12 22:05:43 +00:00
taylor 8a5f180bbb pass correct object to primary cycling (fix for multiplayer) 2008-10-23 04:43:19 +00:00
WMCoolmon 21d01db812 Input updates for scripting 2008-08-30 11:00:11 +00:00
karajorma 2972870484 Fix the primary weapons won't cycle bug (Mantis 1673) 2008-05-26 13:36:01 +00:00
taylor c97c2a69ff keep track of primary weapons properly for multiplayer (Mantis #1094) 2008-04-05 13:39:21 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Backslash f580335cff Freelook, Target padlock and TrackIR patch by Swifty. Very nice!
Don't forget to add code/io/trackir.* to your projects!
2008-02-29 04:28:13 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
Goober5000 3e441af432 we all got led down the garden path there! revert all radar range modifications 2008-01-19 00:27:43 +00:00
Goober5000 3ef004c041 recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches 2007-11-20 01:11:13 +00:00
Goober5000 20047fbdb6 generalize the way radar ranges are handled (inspired by Shade's fix) 2007-08-17 03:29:51 +00:00
Goober5000 db1b344879 some improvements to the pirate ship 2007-08-13 04:54:41 +00:00
Kazan 0f85089eb5 Autopilot upgrades as described, MSVC2005 project fixes 2007-07-23 15:16:53 +00:00
Backslash 07b0a0d1d1 Backslash's HEAD-only controls commit:
-Lateral thruster axes
-Slide_when_pressed
-Placeholders for glide_when_pressed and more controls, to give us a little breathing room while we wait for the real pilot file code
2007-06-04 00:04:21 +00:00
Backslash db5eefa938 Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap.
Added a simple glide indicator.  Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
2007-04-30 21:30:31 +00:00
karajorma af75c27cc6 Prevent ships from jumping out in glide mode (They'd probably never get up to speed anyway) 2007-04-06 13:26:21 +00:00
karajorma 68af2a8847 It's perfectly legal to press the Target Target's Attacker key with no target. We should just play a failed sound instead. 2007-03-07 17:51:15 +00:00
Goober5000 72ff31e614 the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
Goober5000 5f48bba8b8 new feature: shield generators that control whether the shield is up 2007-02-10 06:39:43 +00:00
taylor 328ee49dce remove NO_SOUND 2007-02-10 00:18:22 +00:00