Commit Graph
34 Commits
Author SHA1 Message Date
Zacam 1c820a6e8c Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Echelon9 e479f3e6dd PVS-Studio fix: V581 The conditional expressions of the 'if' operators situated alongside each other are identical. Check lines: 1281, 1312. 2011-09-03 05:38:28 +00:00
portej05 7de6f4a4ed Quick update to mspdb_callstack.cpp to handle 64bit windows more correctly (I think - nobody has actually managed to compile FSO on 64bit windows successfully yet.)
Offset fix from Flaming_Sword for the music slider in optionsmenu.cpp (281->279 on line 189)
2009-08-13 04:25:50 +00:00
portej05 6bc7f30d78 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 83f5a766e4 Removal of DirectX from the codebase.
VC6 and VC2008 solutions have been updated.
2009-07-09 11:35:43 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
taylor 328ee49dce remove NO_SOUND 2007-02-10 00:18:22 +00:00
taylor 2f132c4662 fix various compiler warnings and things that Valgrind complained about 2006-06-27 05:07:49 +00:00
taylor 55f1ab1b3b comment out some code which used only if neither D3D nor OGL 2006-05-27 16:59:05 +00:00
Goober5000 67e8f94a93 proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor 95e056f6fd remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 d4e507ad41 CVS header tweaks
--Goober5000
2005-07-22 10:18:41 +00:00
Goober5000 81833122b8 remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:15:53 +00:00
taylor e2bc4ff920 ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor d4799821f8 updated Linux joystick code that's a bit less insane speed wise
remove ability to build without joystick support, no reason to keep it around
fix unusable warning flag with libjpeg building
2005-04-17 05:38:29 +00:00
taylor a58856e0d5 more NO_NETWORK/INF_BUILD goodness for Windows, takes care of a few warnings too 2005-03-02 21:24:48 +00:00
taylor 144429e984 some bm_unload() -> bm_release() changes to save bmpman slots 2005-02-23 04:51:56 +00:00
taylor 8eef49b990 merge with Linux/OSX tree - p0131-2 2005-01-31 23:27:55 +00:00
taylor f5b60aa156 make OGL use same gamma reg setting as D3D since it's the same ramp
have OGL respect the -no_set_gamma cmdline option
reset gamma to default on OGL exit to make sure the desktop doesn't stay wrong
2004-12-02 11:18:15 +00:00
taylor bd3855b315 new pilot code support, no-multiplayer and compiler warning fixes, center mouse cursor for redalert missions 2004-10-31 21:53:24 +00:00
Kazan 89e6af4fb5 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan f7dd512ba8 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
wmcoolmon 5a4a0f9710 Updated function calls for VC7 use 2004-05-25 00:38:11 +00:00
Goober5000 2edd420943 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
randomtiger 397699ec31 Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
randomtiger 8ab51d480c D3D now has its own gamma system (stored in GammaD3D reg entry) that effects everything.
Put in Bobs specular fog fix.
2003-10-16 17:36:29 +00:00
unknownplayer 324747af39 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
penguin a0bbf8fd54 The big include file move 2002-08-01 01:41:11 +00:00
penguin 48a566a2d5 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 51ffb56b16 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00