Commit Graph
63 Commits
Author SHA1 Message Date
Zacam 1c820a6e8c Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
The_E 6e17a7f6ae PVS Studio related: Mark false alarms as such. 2011-08-30 17:46:49 +00:00
Echelon9 e5b36e686a PVS-Studio (courtesy of niffiwan): V523 The 'then' statement is equivalent to the 'else' statement (techmenu.cpp). 2011-08-30 13:12:51 +00:00
Echelon9 cce5ba7623 Documentation: General clean-up and function documentation 2011-08-18 16:47:54 +00:00
Echelon9 12ea95e326 Remove last references to the redundant Intel_anim_filenames array 2011-02-04 15:31:44 +00:00
Goober5000 e8a7e3fedf add +Tech title for ships.tbl 2010-08-29 06:07:22 +00:00
Goober5000 3b4e3343b4 use 2_ animations in the tech room, just as in the command brief (Mantis #2231) 2010-06-27 07:05:01 +00:00
Echelon9 9a03589fee Removed defined but unused variables 2010-06-06 08:35:19 +00:00
Zacam 20c27ce07a From Antipodes #5: new TBM option '$Alt name:'
For ships and weapon tbms - renaming existing tbl entries in mods
2010-01-31 01:19:58 +00:00
portej05 aeab521d02 Fix for issues caused by memset and _HAS_ITERATOR_DEBUGGING.
Some ugliness involved (placement new - yuck!), however given that a lot of our structures are allocated with vm_malloc, I haven't got a better way around this at present.
2009-11-13 18:06:27 +00:00
Goober5000 5c79188fd1 Zacam's & Flaming_Sword's patch for ANI streaming, audited by Goober5000 2009-11-02 01:45:26 +00:00
portej05 e740086bee Antipodes 3 from Flaming_Sword 2009-09-26 05:52:17 +00:00
portej05 6bc7f30d78 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000 57cab322b4 add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
taylor 0cab4aae17 only load tbls from tables/ (Mantis #1725) 2008-10-13 06:34:48 +00:00
taylor 68293d8c96 some minor mprintf() cleanup 2008-03-28 03:32:38 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
Goober5000 46b0d001fb added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable 2007-09-02 02:10:29 +00:00
taylor 0da453852a fixes for stuff_string() bounds checking
make sure that default entries always get used in techroom if they don't otherwise have the techroom visibility flag
fix crash bug where the first entry in the various lists wasn't ever initialized if there is no ship/weapon/intel info to show
2006-09-11 06:46:04 +00:00
taylor dc422b24a6 minor cleanup and a couple extra error checks
get rid of some wasteful math from the gr_set_proj_matrix() calls
2006-05-13 07:09:25 +00:00
Goober5000 8747465d38 spelling 2006-02-25 21:47:19 +00:00
wmcoolmon 0b858ba513 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00
taylor 0fa789719a allow the show-all hotkey to work on all techroom tabs
address a couple of possible memory leak issues that could have come up in the future
2005-12-21 08:24:51 +00:00
taylor efeb7bddf5 cleanup some debug log messages:
note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
  make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon 34cb8f1554 Better weapon handling for techroom (more dynamic-limits friendly) 2005-12-04 19:05:06 +00:00
wmcoolmon 4d6db9104b Hardened cfile against array overflows 2005-10-16 23:15:47 +00:00
wmcoolmon c2c44c86b7 Fixed techroom crash if there are no entries to display; removed
unneeded MULTIPLAYER_BETA_BUILD define that disallowed supercaps
2005-09-20 04:37:01 +00:00
taylor e2bc4ff920 ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor 7df06d9b99 model_free_all() will unload textures so don't bother doing it twice 2005-06-19 02:37:43 +00:00
taylor 586190fb8e s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
wmcoolmon 20c60b021f Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure" 2005-03-03 06:05:32 +00:00
taylor 144429e984 some bm_unload() -> bm_release() changes to save bmpman slots 2005-02-23 04:51:56 +00:00
wmcoolmon e19e89b20f Various updates; shader, assert, and clipping 2005-01-29 08:08:24 +00:00
taylor 49d25dce7c less hacky and faster version... *hopes no one noticed the stupid mistake* 2005-01-28 13:26:14 +00:00
taylor 06540c61b3 little cleanup to get rid of compiler warnings
add some memory management to help keep size of techroom down
new hotkey Ctrl-Shift-S to show all ships rather than just viewable
make Weapon_list allocate on load just like Ship_list
unload all textures and models on techroom_close()
2005-01-28 10:00:59 +00:00
wmcoolmon afa8c96236 Fixed crash bug in techroom 2005-01-28 02:57:59 +00:00
wmcoolmon 18ac53bb5d Small fix, so we don't try to delete the same thing twice 2005-01-10 04:44:03 +00:00
wmcoolmon ebd866660e Techroom and Barracks now allocate memory only when open, and only for the number of ships currently loaded 2005-01-09 22:27:38 +00:00
Kazan 89e6af4fb5 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan f7dd512ba8 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 2edd420943 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
phreak 6b00a67df0 made gr_set_proj_matrix use the MIN/MAX_DRAW_DISTANCE constants 2003-12-16 20:48:41 +00:00
bobboau 9e0128f705 made the poly list dynamicly alocated,
started work on fixing the node model not rendering,
but most of that got commented out so I wouldn't have to deal with it
while mucking about with the polylist
2003-11-17 04:25:58 +00:00
Goober5000 9fc627aee5 language 2003-11-16 04:09:27 +00:00
bobboau 2a522859ad shit load of bug fixing, much of it in nebula and bitmap drawing 2003-11-11 03:56:13 +00:00
Goober5000 1e6803a7fd ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00