Zacam
1c820a6e8c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
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Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
The_E
6e17a7f6ae
PVS Studio related: Mark false alarms as such.
2011-08-30 17:46:49 +00:00
Echelon9
e5b36e686a
PVS-Studio (courtesy of niffiwan): V523 The 'then' statement is equivalent to the 'else' statement (techmenu.cpp).
2011-08-30 13:12:51 +00:00
Echelon9
cce5ba7623
Documentation: General clean-up and function documentation
2011-08-18 16:47:54 +00:00
Echelon9
12ea95e326
Remove last references to the redundant Intel_anim_filenames array
2011-02-04 15:31:44 +00:00
Goober5000
e8a7e3fedf
add +Tech title for ships.tbl
2010-08-29 06:07:22 +00:00
Goober5000
3b4e3343b4
use 2_ animations in the tech room, just as in the command brief (Mantis #2231 )
2010-06-27 07:05:01 +00:00
Echelon9
9a03589fee
Removed defined but unused variables
2010-06-06 08:35:19 +00:00
Zacam
20c27ce07a
From Antipodes #5 : new TBM option '$Alt name:'
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For ships and weapon tbms - renaming existing tbl entries in mods
2010-01-31 01:19:58 +00:00
portej05
aeab521d02
Fix for issues caused by memset and _HAS_ITERATOR_DEBUGGING.
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Some ugliness involved (placement new - yuck!), however given that a lot of our structures are allocated with vm_malloc, I haven't got a better way around this at present.
2009-11-13 18:06:27 +00:00
Goober5000
5c79188fd1
Zacam's & Flaming_Sword's patch for ANI streaming, audited by Goober5000
2009-11-02 01:45:26 +00:00
portej05
e740086bee
Antipodes 3 from Flaming_Sword
2009-09-26 05:52:17 +00:00
portej05
6bc7f30d78
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
2a09ecc89b
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
57cab322b4
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
taylor
0cab4aae17
only load tbls from tables/ (Mantis #1725 )
2008-10-13 06:34:48 +00:00
taylor
68293d8c96
some minor mprintf() cleanup
2008-03-28 03:32:38 +00:00
taylor
11ca1ef4a8
move stable branch to the primary under trunk
2008-03-16 16:25:19 +00:00
taylor
eb8c44c2a0
move HEAD to it's own dir under trunk
2008-03-16 16:21:11 +00:00
Goober5000
4811257f31
revert the directory move
2008-02-09 21:33:46 +00:00
Goober5000
8909d048b3
remove extraneous fs2_open folder from all branches and tags
2008-02-09 19:21:05 +00:00
Goober5000
46b0d001fb
added fixes for #1415 and #1483 , made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
2007-09-02 02:10:29 +00:00
taylor
0da453852a
fixes for stuff_string() bounds checking
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make sure that default entries always get used in techroom if they don't otherwise have the techroom visibility flag
fix crash bug where the first entry in the various lists wasn't ever initialized if there is no ship/weapon/intel info to show
2006-09-11 06:46:04 +00:00
taylor
dc422b24a6
minor cleanup and a couple extra error checks
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get rid of some wasteful math from the gr_set_proj_matrix() calls
2006-05-13 07:09:25 +00:00
Goober5000
8747465d38
spelling
2006-02-25 21:47:19 +00:00
wmcoolmon
0b858ba513
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
taylor
0fa789719a
allow the show-all hotkey to work on all techroom tabs
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address a couple of possible memory leak issues that could have come up in the future
2005-12-21 08:24:51 +00:00
taylor
efeb7bddf5
cleanup some debug log messages:
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note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon
34cb8f1554
Better weapon handling for techroom (more dynamic-limits friendly)
2005-12-04 19:05:06 +00:00
wmcoolmon
4d6db9104b
Hardened cfile against array overflows
2005-10-16 23:15:47 +00:00
wmcoolmon
c2c44c86b7
Fixed techroom crash if there are no entries to display; removed
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unneeded MULTIPLAYER_BETA_BUILD define that disallowed supercaps
2005-09-20 04:37:01 +00:00
taylor
e2bc4ff920
ton of non-standard resolution fixes
2005-07-02 19:45:02 +00:00
taylor
7df06d9b99
model_free_all() will unload textures so don't bother doing it twice
2005-06-19 02:37:43 +00:00
taylor
586190fb8e
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
wmcoolmon
20c60b021f
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
144429e984
some bm_unload() -> bm_release() changes to save bmpman slots
2005-02-23 04:51:56 +00:00
wmcoolmon
e19e89b20f
Various updates; shader, assert, and clipping
2005-01-29 08:08:24 +00:00
taylor
49d25dce7c
less hacky and faster version... *hopes no one noticed the stupid mistake*
2005-01-28 13:26:14 +00:00
taylor
06540c61b3
little cleanup to get rid of compiler warnings
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add some memory management to help keep size of techroom down
new hotkey Ctrl-Shift-S to show all ships rather than just viewable
make Weapon_list allocate on load just like Ship_list
unload all textures and models on techroom_close()
2005-01-28 10:00:59 +00:00
wmcoolmon
afa8c96236
Fixed crash bug in techroom
2005-01-28 02:57:59 +00:00
wmcoolmon
18ac53bb5d
Small fix, so we don't try to delete the same thing twice
2005-01-10 04:44:03 +00:00
wmcoolmon
ebd866660e
Techroom and Barracks now allocate memory only when open, and only for the number of ships currently loaded
2005-01-09 22:27:38 +00:00
Kazan
89e6af4fb5
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
f7dd512ba8
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
2edd420943
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
phreak
6b00a67df0
made gr_set_proj_matrix use the MIN/MAX_DRAW_DISTANCE constants
2003-12-16 20:48:41 +00:00
bobboau
9e0128f705
made the poly list dynamicly alocated,
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started work on fixing the node model not rendering,
but most of that got commented out so I wouldn't have to deal with it
while mucking about with the polylist
2003-11-17 04:25:58 +00:00
Goober5000
9fc627aee5
language
2003-11-16 04:09:27 +00:00
bobboau
2a522859ad
shit load of bug fixing, much of it in nebula and bitmap drawing
2003-11-11 03:56:13 +00:00
Goober5000
1e6803a7fd
ubercommit - basically spelling and language fixes with some additional
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warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00