Commit Graph
33 Commits
Author SHA1 Message Date
The_E 1cff27d3cc Adds sexps to manipulate a ships' collision groups. If two objects are members of the same collision group, they will not collide with each other. 2011-06-28 08:36:54 +00:00
The_E 3042436f29 Swifty's go-swift stuff. Makes collision detection slightly less insane. 2010-12-22 14:42:21 +00:00
Sushi 7cde4fb682 Re-added collision physics, added basic landings support (still needs some work) 2010-09-13 14:27:42 +00:00
Sushi dfbf9a3338 Fix a bug where additive weapon velocity would sometimes cause primary shots to pass through a target 2010-05-25 16:25:41 +00:00
Wanderer 967fd28c94 lua handled collision groups and lua bitwise ops library 2010-01-05 18:00:01 +00:00
Wanderer 2da01ec33f Change to collision prediction when using additive weapon velocity. Change to allow 'arm_radius' to sue homing position instead of homing object pos as distance measuring point. Allow weapons with arm_radius to count as armed if they collide with intended target. 2009-09-02 08:13:39 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer 378a79a371 merge from wanderer branch.
option to allow all hitpointed weapons to be hit.
allow 'safe from weapons' time of bombs be set.
2009-05-20 20:11:15 +00:00
Wanderer 9779bfb872 Fix for mantis 1915 and related collision detection issues 2009-05-09 10:45:04 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
Goober5000 df268fd75e another fix by razorjack... parent is -1 when created by sexp 2007-09-30 22:37:08 +00:00
Goober5000 f6d39d0d0e this should really be capitalized 2007-07-28 21:31:11 +00:00
Kazan 92f9bab464 Resolve Mantis 1281 2007-07-24 13:04:11 +00:00
Goober5000 72ff31e614 the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
taylor 852cd1ef2a performance optimizations:
- fvi_ray_boundingbox() is faster and should be less prone to compiler/optimization/platform specific issues
 - clean up or obj_check_all_collisions() which is a good bit faster now
2007-02-10 00:08:59 +00:00
wmcoolmon 7366176e79 WMC codebase commit. See pre-commit build thread for details on changes. 2006-12-28 00:59:54 +00:00
taylor 1669d78b5e various small compiler warning and strict compiling fixes 2006-09-11 06:45:40 +00:00
taylor d80d29981d dynamically allocate object collision pairs 2005-10-17 05:48:18 +00:00
wmcoolmon b686df2e87 Bumped MAX_PAIRS to prevent objects flying through other objects 2005-10-09 01:50:04 +00:00
taylor 586190fb8e s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
wmcoolmon fbf776164b Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase) 2005-03-25 06:57:38 +00:00
taylor 119a28190f change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000 144f8f3a4b multiple ship docking :)
don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
Kazan 89e6af4fb5 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan f7dd512ba8 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 2edd420943 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
phreak 30cbbfedf3 changed around collision code to handle the possible variance in speeds when using local ssms 2003-06-11 03:00:50 +00:00
penguin a0bbf8fd54 The big include file move 2002-08-01 01:41:11 +00:00
penguin 48a566a2d5 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 51ffb56b16 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00