Zacam
08772f1ed7
Standalone execution now creates it's own log file (fs2_standalone.log)
2011-06-21 19:23:56 +00:00
Echelon9
e1075b0bd6
A further two spots where the MSVC 2008 compiler doesn't like SAFE_STRINGS changes
2010-12-20 07:50:23 +00:00
Echelon9
95d3e7952f
Fix: Convert a further subset of strcpy() to the SAFE_STRINGS strcpy_s() version
2010-12-20 04:28:01 +00:00
portej05
2eb14588e9
FRED Learns to write in its own log file!
2009-11-14 04:11:16 +00:00
portej05
6bc7f30d78
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
d8079622b6
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
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Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05
512fcbdb35
Removed more memset(this ... ) statements.
2009-07-04 14:48:16 +00:00
portej05
2a09ecc89b
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
57cab322b4
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
WMCoolmon
f1f4084de1
Final scripting, camera code updates.
2008-08-30 11:05:48 +00:00
taylor
11ca1ef4a8
move stable branch to the primary under trunk
2008-03-16 16:25:19 +00:00
taylor
eb8c44c2a0
move HEAD to it's own dir under trunk
2008-03-16 16:21:11 +00:00
Goober5000
4811257f31
revert the directory move
2008-02-09 21:33:46 +00:00
Goober5000
8909d048b3
remove extraneous fs2_open folder from all branches and tags
2008-02-09 19:21:05 +00:00
turey
9c866c406f
Fixed some silly little bugs that somehow slipped through the cracks.
2007-06-24 21:45:56 +00:00
taylor
155a9fe6da
add session open/close times to debug log
2007-05-11 03:16:01 +00:00
Goober5000
a00e8549df
revert Bobboau's commits for the past two months; these will be added in later in a less messy/buggy manner
2007-02-18 06:17:48 +00:00
taylor
c561ddafac
some minor performance improvements
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remove NO_SOUND
2007-02-11 09:47:35 +00:00
bobboau
1b530c113c
ok, something aparently went wrong, last time, so I'm commiting again
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hopefully it should work this time
damnit WORK!!!
2007-01-14 14:03:40 +00:00
wmcoolmon
7366176e79
WMC codebase commit. See pre-commit build thread for details on changes.
2006-12-28 00:59:54 +00:00
taylor
bff832f826
updated outwnd code for both Windows and non-Windows:
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- make print filters dynamic
- fix various little bugs and issues
- cleanup some non-used variables (non-Windows)
- put everything under NDEBUG like it was, or should be
- change to using data/fs2_open.log for log file (Windows)
- change to using data/debug_filter.cfg (Windows)
- make the extra debug window optional, and disabled by default (Windows)
- fix some possible NULL references
- clean up the SAFEPOINT() crap
2006-11-16 00:56:16 +00:00
Goober5000
67e8f94a93
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
Goober5000
2f9af7b19c
pare down the pragmas some more
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--Goober5000
2006-01-26 03:23:30 +00:00
phreak
dd41824dc5
NMONO should not interfere with the debug window
2005-04-20 04:34:42 +00:00
wmcoolmon
20c60b021f
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
Kazan
89e6af4fb5
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
f7dd512ba8
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
f43da62c3e
got rid of all those nasty warnings from xlocale and so forth; also added comments
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for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00
bobboau
6ee175e65d
fixed motion debris
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animated laser textures
and added a new error check called a safepoint, mostly for tracking the 'Y bug'
2004-03-06 23:28:24 +00:00
Goober5000
2edd420943
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
randomtiger
397699ec31
Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
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OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
Goober5000
58b82fefd8
got rid of unnecessary double semicolons
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--Goober5000
2004-02-04 09:02:45 +00:00
unknownplayer
324747af39
The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
2003-03-18 10:07:06 +00:00
penguin
ec63b64b1f
Added versions of _outp() and _inp() for gcc.
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- penguin
2003-03-02 06:04:00 +00:00
bobboau
f0e7af10bb
added warp model and type 1 glow points
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and well as made the new glow file type,
some general improvement to fighter beams,
2002-11-14 04:18:17 +00:00
bobboau
00bbac6ae1
inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
2002-10-19 19:29:29 +00:00
penguin
a0bbf8fd54
The big include file move
2002-08-01 01:41:11 +00:00
penguin
48a566a2d5
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
51ffb56b16
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00