Commit Graph
46 Commits
Author SHA1 Message Date
Echelon9 8d728672e2 Cases of commented out Int3() indicate areas of old, redundant code. 2011-11-17 11:07:53 +00:00
Zacam 1c820a6e8c Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Zacam bc400c5d97 Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
2011-09-09 09:37:45 +00:00
Echelon9 8f23d7ea9b Clean up redundant checks 2010-12-19 02:03:41 +00:00
The_E ccd14be286 Adding the "force-glide" sexp by request of Axem 2010-10-01 00:38:58 +00:00
Sushi 7cde4fb682 Re-added collision physics, added basic landings support (still needs some work) 2010-09-13 14:27:42 +00:00
Sushi 3f9afd3af6 Fix for Dynamic Glide Cap so that the cap ramps max speed in the same way as normal flight when turning afterburners on/off or changing the overclock (what it should have done in the first place). Also removed some old, unused glide code. 2010-04-26 13:38:36 +00:00
Zacam f03448bec2 SparK's Reverse Afterburner code, for FringeSpace (Tachyon) project Feature Request. 2010-01-30 03:38:53 +00:00
Sushi 7e623732cd Fixed a problem in the glide code where thrust was not proportional to framerate. Also made glide ramping more consistent in behavior with normal speed ramping. 2009-12-29 23:10:26 +00:00
portej05 2a09ecc89b The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma 195ce55d1c Commit Sushi's improved glide changes. 2009-06-14 15:57:45 +00:00
Goober5000 57cab322b4 add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
WMCoolmon 275d36445d New camera code core commit, delta bank code. 2008-08-30 10:42:27 +00:00
taylor 11ca1ef4a8 move stable branch to the primary under trunk 2008-03-16 16:25:19 +00:00
taylor eb8c44c2a0 move HEAD to it's own dir under trunk 2008-03-16 16:21:11 +00:00
WMCoolmon 7ac8ccf326 Camera code 2008-03-15 20:31:57 +00:00
Goober5000 4811257f31 revert the directory move 2008-02-09 21:33:46 +00:00
Goober5000 8909d048b3 remove extraneous fs2_open folder from all branches and tags 2008-02-09 19:21:05 +00:00
Goober5000 071d1dc077 tweaks 2007-07-28 22:04:47 +00:00
turey 1d57e7235a Made Backslash's change to dampening tied to an ai_profiles flag, as it does affect
retail behavior, and significantly affects gameplay in the BtRL Demo.
Also, fixed a typo.
2007-07-19 03:19:32 +00:00
Backslash 5d5c0abefc Fix tiny bug I introduced -- should use forward_decel_time_const, not slide_decel_time_const, for z
Add feature to $Max Glide Speed -- negative number means no speed cap
2007-05-09 04:13:14 +00:00
Backslash db5eefa938 Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap.
Added a simple glide indicator.  Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
2007-04-30 21:30:31 +00:00
Backslash 0a6c000ccf small fix for reverse thrusters, and a speed tweak. also a change to damp physics, discussed on the forums and reported in Mantis #1051 months ago. 2007-02-15 06:19:19 +00:00
taylor bb7e2ad35a maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit 2006-08-20 00:51:07 +00:00
Backslash 08c686a5d3 Quick fix to deal with the slide accel / decel inconsistency, Mantis 951. 2006-08-15 00:12:40 +00:00
Goober5000 67e8f94a93 proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
wmcoolmon cd6d006019 Miscellaneous minor changes, mostly related to addition of Current_camera variable 2006-04-03 07:48:03 +00:00
Goober5000 8747465d38 spelling 2006-02-25 21:47:19 +00:00
wmcoolmon ce8ec37de8 Maybe fix gliding insta-turn problem 2006-02-08 02:10:39 +00:00
wmcoolmon a532dfe749 Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting. 2006-01-16 11:02:23 +00:00
wmcoolmon 9c2e5dd3f4 Gliding 2005-10-11 05:24:34 +00:00
Goober5000 1004ffcb54 remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor 586190fb8e s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
Goober5000 1ddc459df6 fixed two small things with physics
--Goober500
2005-01-11 21:25:58 +00:00
Kazan 60d31003cf added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
Kazan 89e6af4fb5 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan f7dd512ba8 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 2edd420943 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000 1e6803a7fd ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Goober5000 35bf641cb7 clean rollback of all of argv's stuff
--Goober5000
2003-09-13 06:02:08 +00:00
argv 08e2943edb Lateral movement speed is now affected by engine power. 2003-09-11 19:23:18 +00:00
phreak 3b15d779d6 since the afterburners are routed through the physics engine, i needed to route the boost pod through here too 2003-08-06 17:39:49 +00:00
bobboau 00bbac6ae1 inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry 2002-10-19 19:29:29 +00:00
penguin a0bbf8fd54 The big include file move 2002-08-01 01:41:11 +00:00
penguin 48a566a2d5 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 51ffb56b16 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00