Echelon9
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8d728672e2
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Cases of commented out Int3() indicate areas of old, redundant code.
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2011-11-17 11:07:53 +00:00 |
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Zacam
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1c820a6e8c
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Part Two: Synchronization pass of Trunk and Antipodes Differences.
Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
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2011-09-09 10:23:53 +00:00 |
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Zacam
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bc400c5d97
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Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
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2011-09-09 09:37:45 +00:00 |
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Echelon9
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8f23d7ea9b
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Clean up redundant checks
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2010-12-19 02:03:41 +00:00 |
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The_E
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ccd14be286
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Adding the "force-glide" sexp by request of Axem
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2010-10-01 00:38:58 +00:00 |
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Sushi
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7cde4fb682
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Re-added collision physics, added basic landings support (still needs some work)
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2010-09-13 14:27:42 +00:00 |
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Sushi
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3f9afd3af6
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Fix for Dynamic Glide Cap so that the cap ramps max speed in the same way as normal flight when turning afterburners on/off or changing the overclock (what it should have done in the first place). Also removed some old, unused glide code.
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2010-04-26 13:38:36 +00:00 |
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Zacam
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f03448bec2
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SparK's Reverse Afterburner code, for FringeSpace (Tachyon) project Feature Request.
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2010-01-30 03:38:53 +00:00 |
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Sushi
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7e623732cd
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Fixed a problem in the glide code where thrust was not proportional to framerate. Also made glide ramping more consistent in behavior with normal speed ramping.
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2009-12-29 23:10:26 +00:00 |
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portej05
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2a09ecc89b
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The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
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2009-06-20 08:08:20 +00:00 |
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karajorma
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195ce55d1c
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Commit Sushi's improved glide changes.
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2009-06-14 15:57:45 +00:00 |
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Goober5000
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57cab322b4
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add apostrophes to contractions, lol
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2009-04-10 07:49:12 +00:00 |
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WMCoolmon
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275d36445d
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New camera code core commit, delta bank code.
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2008-08-30 10:42:27 +00:00 |
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taylor
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11ca1ef4a8
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move stable branch to the primary under trunk
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2008-03-16 16:25:19 +00:00 |
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taylor
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eb8c44c2a0
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move HEAD to it's own dir under trunk
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2008-03-16 16:21:11 +00:00 |
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WMCoolmon
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7ac8ccf326
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Camera code
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2008-03-15 20:31:57 +00:00 |
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Goober5000
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4811257f31
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revert the directory move
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2008-02-09 21:33:46 +00:00 |
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Goober5000
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8909d048b3
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remove extraneous fs2_open folder from all branches and tags
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2008-02-09 19:21:05 +00:00 |
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Goober5000
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071d1dc077
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tweaks
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2007-07-28 22:04:47 +00:00 |
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turey
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1d57e7235a
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Made Backslash's change to dampening tied to an ai_profiles flag, as it does affect
retail behavior, and significantly affects gameplay in the BtRL Demo.
Also, fixed a typo.
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2007-07-19 03:19:32 +00:00 |
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Backslash
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5d5c0abefc
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Fix tiny bug I introduced -- should use forward_decel_time_const, not slide_decel_time_const, for z
Add feature to $Max Glide Speed -- negative number means no speed cap
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2007-05-09 04:13:14 +00:00 |
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Backslash
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db5eefa938
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Backslash's big Gliding commit! Gliding now obeys physics and collisions, and can be modified with thrusters. Also has a adjustable maximum speed cap.
Added a simple glide indicator. Fixed a few things involving fspeed vs speed during gliding, including maneuvering thrusters and main engine noise.
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2007-04-30 21:30:31 +00:00 |
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Backslash
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0a6c000ccf
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small fix for reverse thrusters, and a speed tweak. also a change to damp physics, discussed on the forums and reported in Mantis #1051 months ago.
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2007-02-15 06:19:19 +00:00 |
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taylor
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bb7e2ad35a
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maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
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2006-08-20 00:51:07 +00:00 |
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Backslash
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08c686a5d3
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Quick fix to deal with the slide accel / decel inconsistency, Mantis 951.
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2006-08-15 00:12:40 +00:00 |
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Goober5000
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67e8f94a93
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proper capitalization according to Volition
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2006-04-20 06:32:30 +00:00 |
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wmcoolmon
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cd6d006019
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Miscellaneous minor changes, mostly related to addition of Current_camera variable
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2006-04-03 07:48:03 +00:00 |
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Goober5000
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8747465d38
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spelling
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2006-02-25 21:47:19 +00:00 |
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wmcoolmon
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ce8ec37de8
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Maybe fix gliding insta-turn problem
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2006-02-08 02:10:39 +00:00 |
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wmcoolmon
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a532dfe749
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Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting.
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2006-01-16 11:02:23 +00:00 |
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wmcoolmon
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9c2e5dd3f4
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Gliding
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2005-10-11 05:24:34 +00:00 |
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Goober5000
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1004ffcb54
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remove PreProcDefine #includes in FS2
--Goober5000
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2005-07-13 03:35:36 +00:00 |
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taylor
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586190fb8e
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s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
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2005-04-05 05:53:25 +00:00 |
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Goober5000
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1ddc459df6
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fixed two small things with physics
--Goober500
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2005-01-11 21:25:58 +00:00 |
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Kazan
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60d31003cf
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added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
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2004-08-11 05:06:36 +00:00 |
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Kazan
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89e6af4fb5
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remove MCD complete
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2004-07-26 20:47:56 +00:00 |
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Kazan
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f7dd512ba8
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MCD - define _MCD_CHECK to use memory tracking
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2004-07-12 16:33:09 +00:00 |
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Goober5000
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2edd420943
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Uber pass at reducing #includes
--Goober5000
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2004-03-05 09:02:13 +00:00 |
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Goober5000
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1e6803a7fd
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ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
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2003-11-11 02:15:47 +00:00 |
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Goober5000
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35bf641cb7
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clean rollback of all of argv's stuff
--Goober5000
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2003-09-13 06:02:08 +00:00 |
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argv
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08e2943edb
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Lateral movement speed is now affected by engine power.
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2003-09-11 19:23:18 +00:00 |
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phreak
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3b15d779d6
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since the afterburners are routed through the physics engine, i needed to route the boost pod through here too
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2003-08-06 17:39:49 +00:00 |
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bobboau
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00bbac6ae1
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inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
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2002-10-19 19:29:29 +00:00 |
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penguin
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a0bbf8fd54
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The big include file move
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2002-08-01 01:41:11 +00:00 |
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penguin
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48a566a2d5
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Warpcore CVS sync
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2002-06-03 04:10:40 +00:00 |
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penguin
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51ffb56b16
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Volition sources -- warpcore CVS import
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2002-06-03 03:26:03 +00:00 |
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