Commit Graph
243 Commits
Author SHA1 Message Date
zookeeper a42c430650 Added support for the $Targetbox Shader Effect option in hud_gauges.tbl. 2012-01-05 19:48:39 +00:00
The_E 717ea3a2dd From zookeeper: Proper fix for thrusters attached to rotating submodels 2011-11-19 19:11:47 +00:00
The_E 3fd09a9828 Slight fix for the "thrusters on rotating subobjects" thing: Only account for rotations that are actually happening. 2011-11-15 21:39:39 +00:00
Zacam bcf9fd90be From zookeeper: allow thrusters to follow a rotating engine
http://www.hard-light.net/forums/index.php?topic=74290.msg1557431#msg1557431
2011-11-12 15:22:48 +00:00
Echelon9 9f711bf53e Documentation: General code cleanup for 64bit 2011-11-05 08:12:04 +00:00
Valathil 965c251ce6 Fix the transparency delay framework to work with submodel_render() 2011-10-11 15:55:43 +00:00
Echelon9 6d4f266e52 Use SCP_* types to access STL types wherever possible. This allows more complete memory monitoring 2011-10-03 09:06:56 +00:00
Echelon9 17e9ace62a Documentation: Code cleanup in modelinterp.cpp and ancilliary changes 2011-10-03 08:35:36 +00:00
Valathil a899b8601f Allow customization of the thruster distortion effect in species_defs.tbl and ships.tbl 2011-09-12 03:59:45 +00:00
Zacam b781d3220c From Goober5000: Fix for model read for 'submodel_get_two_random_points' failing to find any points in the POF 'defpoints' as reported by Nighteyes. 2011-09-09 15:13:23 +00:00
Zacam 9678d18bc3 Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
2011-09-09 09:37:45 +00:00
Zacam efaa50fd0c From Valathil: Fixes thrusters with -trans textures 2011-09-08 17:12:25 +00:00
IssMneur 0717ad3d13 PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131) 2011-09-08 05:39:53 +00:00
Valathil 388fd3bb81 Delay transparent texture rendering to fix z-buffer ordering issues 2011-09-06 17:17:58 +00:00
Swifty 8e2fbd8b9e Thrusters render in the proper position when drawing an auto centered model. 2011-09-04 06:54:09 +00:00
Echelon9 e3c100d5fa Documentation: A few documentation fixes 2011-09-03 09:06:00 +00:00
Goober5000 70a1873c86 a bunch of small PVS-Studio fixes (mostly duplicate assignments) 2011-09-03 02:25:39 +00:00
Zacam e21235bfb9 Fix for 7590: Shipp can be NULL, which would lead to a crash. This resolves that crash from happening. 2011-08-30 22:59:57 +00:00
Swifty fa54551e26 Engine glows no longer render when on the wrong side of a warp-in/out. 2011-08-30 17:39:48 +00:00
Valathil da6727d9d1 Let's try this again. Adding Framebuffer distortion thrusters and explosions. 2011-08-22 17:57:01 +00:00
Zacam 583f5c976f Revert 7498: You should also test without optional command lines present, yellow disco screens of death in-mission are bad. 2011-08-21 04:04:45 +00:00
Valathil 89da5f6fdc Added thruster heat distortions and explosion framebuffer effects 2011-08-20 23:31:07 +00:00
Swifty fe605149c4 Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters. 2011-08-20 22:14:52 +00:00
Sushi 68b036a4af Add "Fog Near Multiplier" and "Fog Far Multiplier" options for missions. Allows the FREDder to tweak distances at which ships fade out in a nebula. 2011-08-20 15:06:18 +00:00
The_E 8fb2085a9d Adding the realtime ship/weapon select effects by Valathil. 2011-07-26 22:02:12 +00:00
The_E 7b2c8f7086 From Valathil: Do light sorting only once per object 2011-07-13 09:03:03 +00:00
The_E e23da70624 Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys 2011-07-02 19:33:23 +00:00
Sushi 5469769936 Add "$Detail Distance Multiplier" 2011-03-18 14:33:50 +00:00
Echelon9 b19fc28a7e Fix: Local declaration of 'i' hides declaration of the same name in outer scope. For additional information, see previous declaration at line '786' 2010-12-15 12:51:51 +00:00
Zacam 75043ff5b1 go_faster from Antipodes 6. Everybody, say "Thank you, taylor!" 2010-10-18 18:32:37 +00:00
Zacam b9b5237123 Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode. 2010-09-30 05:50:04 +00:00
taylor 05f95e05ee fix damage lightning (from Xt tree) 2010-02-06 01:02:24 +00:00
Goober5000 51ef10452c remove redundant definitions from modelinterp.cpp 2010-01-26 01:47:35 +00:00
Goober5000 fba4e77284 bump MAX_SHIP_BAY_PATHS per Mantis #1917 2010-01-24 21:50:57 +00:00
chief1983 1435ef0752 Fix for #1914: Add a Skybox CLAMP flag to FRED that forces clamped textures instead of tiling. 2009-11-19 05:51:26 +00:00
portej05 0383415a3b Antipodes 3 from Flaming_Sword 2009-09-26 05:52:17 +00:00
Wanderer f53e3a9143 commit for glowpoint issue reported by darius 2009-09-09 15:26:28 +00:00
Wanderer 75a514b5f9 split 'is_vec_null' macro into normal and 'safe to square' macros. 2009-08-23 11:36:44 +00:00
portej05 5d6b9be53c Removal of DirectX from the codebase.
VC6 and VC2008 solutions have been updated.
2009-07-09 11:35:43 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma 8bdc2c1a9f Portej05's second set of preFAST fixes. 2009-05-24 21:38:22 +00:00
karajorma 24de2cb225 Bobboau's Skybox flags code (via Wanderer then me) 2009-05-21 14:57:33 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
Wanderer ce24e12816 fix for mantis 1900 2009-03-26 08:18:46 +00:00
Wanderer 3032a0f5d9 added 2 missing newlines to debug spew 2008-10-23 10:09:12 +00:00
taylor ae062bcc0b make debris render properly in wireframe mode in hud targetbox and in ships lab (Mantis #1797) 2008-10-15 22:15:24 +00:00
WMCoolmon e71d060984 Core all-RTT code. 2008-08-30 11:03:03 +00:00
WMCoolmon 896b61f2fe Fix glowpoint option in lab not working (thanks blowfish) 2008-08-30 00:24:10 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor d5e1312e19 total_time fixage (it should never be allowed to be zero) 2008-07-10 06:15:56 +00:00