The_E
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717ea3a2dd
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From zookeeper: Proper fix for thrusters attached to rotating submodels
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2011-11-19 19:11:47 +00:00 |
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The_E
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3fd09a9828
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Slight fix for the "thrusters on rotating subobjects" thing: Only account for rotations that are actually happening.
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2011-11-15 21:39:39 +00:00 |
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Zacam
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bcf9fd90be
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From zookeeper: allow thrusters to follow a rotating engine
http://www.hard-light.net/forums/index.php?topic=74290.msg1557431#msg1557431
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2011-11-12 15:22:48 +00:00 |
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Echelon9
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9f711bf53e
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Documentation: General code cleanup for 64bit
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2011-11-05 08:12:04 +00:00 |
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Valathil
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965c251ce6
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Fix the transparency delay framework to work with submodel_render()
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2011-10-11 15:55:43 +00:00 |
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Echelon9
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6d4f266e52
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Use SCP_* types to access STL types wherever possible. This allows more complete memory monitoring
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2011-10-03 09:06:56 +00:00 |
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Echelon9
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17e9ace62a
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Documentation: Code cleanup in modelinterp.cpp and ancilliary changes
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2011-10-03 08:35:36 +00:00 |
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Valathil
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a899b8601f
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Allow customization of the thruster distortion effect in species_defs.tbl and ships.tbl
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2011-09-12 03:59:45 +00:00 |
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Zacam
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b781d3220c
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From Goober5000: Fix for model read for 'submodel_get_two_random_points' failing to find any points in the POF 'defpoints' as reported by Nighteyes.
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2011-09-09 15:13:23 +00:00 |
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Zacam
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9678d18bc3
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Part One: Synchronization pass of Trunk and Antipodes Differences.
Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
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2011-09-09 09:37:45 +00:00 |
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Zacam
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efaa50fd0c
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From Valathil: Fixes thrusters with -trans textures
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2011-09-08 17:12:25 +00:00 |
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IssMneur
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0717ad3d13
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PVS-Studio fix: V512 A call of the 'memcpy' function will lead to overflow of the buffer '& x'. (pstypes.h:131)
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2011-09-08 05:39:53 +00:00 |
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Valathil
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388fd3bb81
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Delay transparent texture rendering to fix z-buffer ordering issues
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2011-09-06 17:17:58 +00:00 |
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Swifty
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8e2fbd8b9e
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Thrusters render in the proper position when drawing an auto centered model.
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2011-09-04 06:54:09 +00:00 |
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Echelon9
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e3c100d5fa
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Documentation: A few documentation fixes
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2011-09-03 09:06:00 +00:00 |
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Goober5000
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70a1873c86
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a bunch of small PVS-Studio fixes (mostly duplicate assignments)
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2011-09-03 02:25:39 +00:00 |
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Zacam
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e21235bfb9
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Fix for 7590: Shipp can be NULL, which would lead to a crash. This resolves that crash from happening.
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2011-08-30 22:59:57 +00:00 |
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Swifty
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fa54551e26
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Engine glows no longer render when on the wrong side of a warp-in/out.
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2011-08-30 17:39:48 +00:00 |
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Valathil
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da6727d9d1
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Let's try this again. Adding Framebuffer distortion thrusters and explosions.
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2011-08-22 17:57:01 +00:00 |
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Zacam
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583f5c976f
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Revert 7498: You should also test without optional command lines present, yellow disco screens of death in-mission are bad.
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2011-08-21 04:04:45 +00:00 |
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Valathil
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89da5f6fdc
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Added thruster heat distortions and explosion framebuffer effects
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2011-08-20 23:31:07 +00:00 |
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Swifty
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fe605149c4
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Soft sphere sprite rendering for particles, explosions, shockwaves, and thrusters.
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2011-08-20 22:14:52 +00:00 |
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Sushi
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68b036a4af
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Add "Fog Near Multiplier" and "Fog Far Multiplier" options for missions. Allows the FREDder to tweak distances at which ships fade out in a nebula.
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2011-08-20 15:06:18 +00:00 |
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The_E
|
8fb2085a9d
|
Adding the realtime ship/weapon select effects by Valathil.
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2011-07-26 22:02:12 +00:00 |
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The_E
|
7b2c8f7086
|
From Valathil: Do light sorting only once per object
|
2011-07-13 09:03:03 +00:00 |
|
The_E
|
e23da70624
|
Removing several deprecated/unused cmdline options. Victims this round are: -cell, -timerbar and -d3d_bad_tsys
|
2011-07-02 19:33:23 +00:00 |
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Sushi
|
5469769936
|
Add "$Detail Distance Multiplier"
|
2011-03-18 14:33:50 +00:00 |
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Echelon9
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b19fc28a7e
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Fix: Local declaration of 'i' hides declaration of the same name in outer scope. For additional information, see previous declaration at line '786'
|
2010-12-15 12:51:51 +00:00 |
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Zacam
|
75043ff5b1
|
go_faster from Antipodes 6. Everybody, say "Thank you, taylor!"
|
2010-10-18 18:32:37 +00:00 |
|
Zacam
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b9b5237123
|
Purging of the Decal system. Includes Projects updates for codeblocks, MSVC 6-2010 and Xcode.
|
2010-09-30 05:50:04 +00:00 |
|
taylor
|
05f95e05ee
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fix damage lightning (from Xt tree)
|
2010-02-06 01:02:24 +00:00 |
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Goober5000
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51ef10452c
|
remove redundant definitions from modelinterp.cpp
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2010-01-26 01:47:35 +00:00 |
|
Goober5000
|
fba4e77284
|
bump MAX_SHIP_BAY_PATHS per Mantis #1917
|
2010-01-24 21:50:57 +00:00 |
|
chief1983
|
1435ef0752
|
Fix for #1914: Add a Skybox CLAMP flag to FRED that forces clamped textures instead of tiling.
|
2009-11-19 05:51:26 +00:00 |
|
portej05
|
0383415a3b
|
Antipodes 3 from Flaming_Sword
|
2009-09-26 05:52:17 +00:00 |
|
Wanderer
|
f53e3a9143
|
commit for glowpoint issue reported by darius
|
2009-09-09 15:26:28 +00:00 |
|
Wanderer
|
75a514b5f9
|
split 'is_vec_null' macro into normal and 'safe to square' macros.
|
2009-08-23 11:36:44 +00:00 |
|
portej05
|
5d6b9be53c
|
Removal of DirectX from the codebase.
VC6 and VC2008 solutions have been updated.
|
2009-07-09 11:35:43 +00:00 |
|
portej05
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719825f80d
|
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
|
2009-06-20 08:08:20 +00:00 |
|
karajorma
|
8bdc2c1a9f
|
Portej05's second set of preFAST fixes.
|
2009-05-24 21:38:22 +00:00 |
|
karajorma
|
24de2cb225
|
Bobboau's Skybox flags code (via Wanderer then me)
|
2009-05-21 14:57:33 +00:00 |
|
Goober5000
|
6e4021888d
|
add apostrophes to contractions, lol
|
2009-04-10 07:49:12 +00:00 |
|
Wanderer
|
ce24e12816
|
fix for mantis 1900
|
2009-03-26 08:18:46 +00:00 |
|
Wanderer
|
3032a0f5d9
|
added 2 missing newlines to debug spew
|
2008-10-23 10:09:12 +00:00 |
|
taylor
|
ae062bcc0b
|
make debris render properly in wireframe mode in hud targetbox and in ships lab (Mantis #1797)
|
2008-10-15 22:15:24 +00:00 |
|
WMCoolmon
|
e71d060984
|
Core all-RTT code.
|
2008-08-30 11:03:03 +00:00 |
|
WMCoolmon
|
896b61f2fe
|
Fix glowpoint option in lab not working (thanks blowfish)
|
2008-08-30 00:24:10 +00:00 |
|
taylor
|
9231692e48
|
basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
|
2008-07-16 02:49:19 +00:00 |
|
taylor
|
d5e1312e19
|
total_time fixage (it should never be allowed to be zero)
|
2008-07-10 06:15:56 +00:00 |
|
taylor
|
2494bd0291
|
various thruster fixage from the Xt tree (should fix Mantis #1450)
|
2008-07-10 05:58:51 +00:00 |
|