mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-10 04:31:34 -10:00
Compare commits
11
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No files matched your search
+16
-12
@@ -23,6 +23,19 @@ addons:
|
||||
build_command: "ci/travis/script.sh"
|
||||
# must match TRAVIS_BRANCH check below
|
||||
branch_pattern: coverity_scan
|
||||
env:
|
||||
global:
|
||||
# The next declaration is the encrypted COVERITY_SCAN_TOKEN, created
|
||||
# via the "travis encrypt" command using the project repo's public key
|
||||
# also note that fork's don't get access to secure keys
|
||||
# you have to test using a branch in the main repo
|
||||
- secure: "C3wF967ZeliwwP1vC12EMIBOaC568n26Z/cPnwzn317ve59DWH3YSfPZVgvt08GzmaXITGGsJvPB+qxfGoKvQzYE4O1B73q81RpUe5pB3IhF+ThQ91VfQZIRJR5xEGJaLINUlHTTZGX5jxlkVO9wAcauVj/s3b8sQ3dvUZauPvk="
|
||||
# These declarations set INDIEGAMES_USER and INDIEGAMES_PASSWORD for uploading nightly builds to the indiegames server
|
||||
- secure: "XoXAeHm9sHS3Gc9TZxOWzHSODk1JTAqrgoGMN43ZwRir/EJdbPubtPt00U0+QZZLbtJlbWX0SbblL87dS6kpAsXU9b+7O98bjM018PycIykAwAz2wZDIKfk/PFHuLrohnYxWYfdFGQuYNjeA4JsT5x6FAd3X3IUIKo4N6AJVswU="
|
||||
- secure: "PKvVA/dbTEa72/XNRoAmNop2X/LI20wi0aNFyop0+iVE9HngzqdNEuXnDaXlpXhBNay7+ef8NSjsUjfNfsWoFwatOrysDofgumbJI4ro21LsCscZlapXCvWWUv6iu/WU17o1HtwCpwbUWx1G3LX0vnlIFqA/9o/R+nu7t8LVXUo="
|
||||
# These declarations set FS2DOWNLOADS_USER and FS2DOWNLOADS_PASSWORD
|
||||
- secure: "IkmyBK4fRKLCN2FK7f0DVIb2ZFmK2IhhIlrbkGB5gPBbPAiAT+WIohIN1HbEL5bCwfupv4QGLk+cXPV99KphCTORS8mDGBrrE8FYqE+W/qyWF5pv+FpDFClsyA9ZVo9gTHFYIiCkS39CCOG1lPbNvFlOpqLvSrxS7Gg74tDzUPw="
|
||||
- secure: "Jq5dCE/+1i7J06+Cp7XBqpT6yxJnK5MaEzqhuMheLdXYdWa42ak4trV5M0SkTs+5A824oilIncezPhdsoiI/QvLdSDutxNRlAv/607KqOnMuviDRu5WPMFiiVp8Ajnbzw9osRJjjrm3Wcbeo+W0zzl70hTR6QRTG4CoDD0LB2u4="
|
||||
deploy:
|
||||
- provider: releases
|
||||
api_key:
|
||||
@@ -34,21 +47,12 @@ deploy:
|
||||
condition: '"$RELEASE_BUILD" == true'
|
||||
tags: true
|
||||
|
||||
- provider: bintray
|
||||
user: sirknightly
|
||||
key:
|
||||
secure: "CZtvDW/zPf1Nxru21i8Wd+9hgiBRA8VowWBX0gmCOGgRq9WHISttKQQmBWGHuyVZ3rYvtE4Va2bR+2qRN+TFNkUUuOCOQkdBJTCal9nS3G/LprEmsOashG0Q5PTfMMBnlKzKxaxGJW6UhFj2GySmHEAjsFLVpuNWGJeeZgZQ3UE="
|
||||
file: ci/bintray.json
|
||||
- provider: script
|
||||
script: scripts/deploy.sh staging
|
||||
on:
|
||||
condition: '"$NIGHTLY_BUILD" == true'
|
||||
tags: true
|
||||
env:
|
||||
global:
|
||||
# The next declaration is the encrypted COVERITY_SCAN_TOKEN, created
|
||||
# via the "travis encrypt" command using the project repo's public key
|
||||
# also note that fork's don't get access to secure keys
|
||||
# you have to test using a branch in the main repo
|
||||
- secure: "C3wF967ZeliwwP1vC12EMIBOaC568n26Z/cPnwzn317ve59DWH3YSfPZVgvt08GzmaXITGGsJvPB+qxfGoKvQzYE4O1B73q81RpUe5pB3IhF+ThQ91VfQZIRJR5xEGJaLINUlHTTZGX5jxlkVO9wAcauVj/s3b8sQ3dvUZauPvk="
|
||||
|
||||
matrix:
|
||||
include:
|
||||
# note that gcc Debug MUST be 1st for Coverity
|
||||
|
||||
+20
-10
@@ -4,6 +4,8 @@ configuration:
|
||||
- Release
|
||||
clone_depth: 10
|
||||
environment:
|
||||
INDIEGAMES_USER:
|
||||
secure: qYjBh+lgEf+DktbBh4rpDQ==
|
||||
matrix:
|
||||
- BuildID: 0
|
||||
CMAKE_GENERATOR: Visual Studio 12 2013
|
||||
@@ -25,15 +27,23 @@ deploy:
|
||||
on:
|
||||
ReleaseBuild: true # deploy on release push only
|
||||
|
||||
- provider: BinTray
|
||||
username: sirknightly
|
||||
api_key:
|
||||
secure: pYWqfiZhIWvFYdjVWPXNaHobmnkXIWa4+LwoiyMTEiu4Z0CiCAW0ZrMfTKVkORKz
|
||||
subject: scp-fs2open
|
||||
repo: FSO
|
||||
package: nightly
|
||||
version: $(VersionName)
|
||||
publish: true
|
||||
override: true
|
||||
- provider: FTP
|
||||
protocol: sftp
|
||||
host: scp.indiegames.us:22
|
||||
username: $(INDIEGAMES_USER)
|
||||
password:
|
||||
secure: U9TBaMEMZyAWE52oudZ30Q==
|
||||
folder: /home/$(INDIEGAMES_USER)/public_html/builds/nightly/$(VersionName)/
|
||||
on:
|
||||
NightlyBuild: true # deploy on nightly push only
|
||||
|
||||
- provider: FTP
|
||||
protocol: ftp
|
||||
host: swc.fs2downloads.com:21
|
||||
username:
|
||||
secure: p0kIQ+ZucNpwP/kfijXQSQ==
|
||||
password:
|
||||
secure: 7mbQOfwTIkMbsF4hG1onow==
|
||||
folder: /swc.fs2downloads.com/builds/nightly/$(VersionName)"
|
||||
on:
|
||||
NightlyBuild: true # deploy on nightly push only
|
||||
@@ -0,0 +1,13 @@
|
||||
#!/usr/bin/env sh
|
||||
|
||||
set -x
|
||||
set -e
|
||||
set -u
|
||||
|
||||
for file in /tmp/builds/*; do
|
||||
# Upload to indiegames
|
||||
curl -k "sftp://scp.indiegames.us:22/home/$INDIEGAMES_USER/public_html/builds/nightly/$VERSION_NAME/" --user "$INDIEGAMES_USER:$INDIEGAMES_PASSWORD" -T "$file" --ftp-create-dirs
|
||||
|
||||
# Upload to fs2downloads
|
||||
curl -k "ftp://swc.fs2downloads.com:21/swc.fs2downloads.com/builds/nightly/$VERSION_NAME/" --user "$FS2DOWNLOADS_USER:$FS2DOWNLOADS_PASSWORD" -T "$file" --ftp-create-dirs
|
||||
done
|
||||
@@ -7,6 +7,7 @@ include(CheckLibraryExists)
|
||||
include(CheckPrototypeDefinition)
|
||||
include(CheckStructHasMember)
|
||||
include(CheckSymbolExists)
|
||||
include(CheckCXXSymbolExists)
|
||||
include(CheckTypeSize)
|
||||
|
||||
CHECK_INCLUDE_FILE("execinfo.h" HAVE_EXECINFO_H)
|
||||
@@ -14,10 +15,19 @@ CHECK_INCLUDE_FILE_CXX("cxxabi.h" HAVE_CXXAPI_H)
|
||||
|
||||
CHECK_TYPE_SIZE("max_align_t" MAX_ALIGN_T)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
set(CMAKE_REQUIRED_FLAGS "-std=c++11") # required for g++ <= 5
|
||||
endif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
|
||||
|
||||
set(CMAKE_EXTRA_INCLUDE_FILES "cstddef")
|
||||
CHECK_TYPE_SIZE("std::max_align_t" STD_MAX_ALIGN_T LANGUAGE CXX)
|
||||
set(CMAKE_EXTRA_INCLUDE_FILES "type_traits")
|
||||
CHECK_TYPE_SIZE("std::is_trivially_copyable<int>" STD_IS_TRIVIALLY_COPYABLE LANGUAGE CXX)
|
||||
set(CMAKE_EXTRA_INCLUDE_FILES)
|
||||
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
|
||||
|
||||
CHECK_FUNCTION_EXISTS(strcasecmp HAVE_STRCASECMP)
|
||||
CHECK_FUNCTION_EXISTS(strncasecmp HAVE_STRNCASECMP)
|
||||
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#cmakedefine HAVE_MAX_ALIGN_T
|
||||
#cmakedefine HAVE_STD_MAX_ALIGN_T
|
||||
|
||||
#cmakedefine HAVE_STD_IS_TRIVIALLY_COPYABLE
|
||||
|
||||
#cmakedefine01 IS_64BIT
|
||||
|
||||
#cmakedefine01 HAVE_STRCASECMP
|
||||
|
||||
@@ -590,14 +590,16 @@ void HudGaugeShield::showShields(object *objp, int mode)
|
||||
|
||||
vm_angles_2_matrix(&object_orient, &rot_angles);
|
||||
|
||||
gr_screen.clip_width = 112;
|
||||
gr_screen.clip_height = 93;
|
||||
const int CLIP_WIDTH = 112;
|
||||
const int CLIP_HEIGHT = 93;
|
||||
gr_screen.clip_width = CLIP_WIDTH;
|
||||
gr_screen.clip_height = CLIP_HEIGHT;
|
||||
|
||||
//Fire it up
|
||||
if(g3_yourself)
|
||||
g3_start_frame(1);
|
||||
hud_save_restore_camera_data(1);
|
||||
setClip(sx, sy, 112, 93);
|
||||
setClip(sx, sy, CLIP_WIDTH, CLIP_HEIGHT);
|
||||
|
||||
//if(!digitus_improbus)
|
||||
g3_set_view_matrix( &sip->closeup_pos, &vmd_identity_matrix, sip->closeup_zoom * 2.5f);
|
||||
@@ -707,7 +709,7 @@ void HudGaugeShield::showShields(object *objp, int mode)
|
||||
//Ugh, draw four shield quadrants
|
||||
static const int TRI_EDGE = 6;
|
||||
static const int BAR_LENGTH = 112;
|
||||
static const int BAR_HEIGHT = 54;
|
||||
static const int BAR_HEIGHT = 63;
|
||||
static const int BAR_WIDTH = 6;
|
||||
static const int SHIELD_OFFSET = BAR_WIDTH + TRI_EDGE + 3;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#define FS2_OPEN_ADE_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "platformChecks.h"
|
||||
|
||||
extern "C" {
|
||||
#include <lauxlib.h>
|
||||
@@ -226,8 +227,9 @@ template<class StoreType>
|
||||
class ade_obj: public ade_lib_handle {
|
||||
public:
|
||||
// Make sure that the stored type is compatible with our requirements
|
||||
#ifdef HAVE_STD_IS_TRIVIALLY_COPYABLE
|
||||
static_assert(std::is_trivially_copyable<StoreType>::value, "ADE object types must be trivially copyable!");
|
||||
|
||||
#endif
|
||||
ade_obj(const char* in_name, const char* in_desc, const ade_lib_handle* in_deriv = NULL) {
|
||||
ade_table_entry ate;
|
||||
|
||||
|
||||
@@ -97,39 +97,39 @@ LuaTable::iterator LuaTable::end() {
|
||||
return iterator(); // Empty iterator
|
||||
}
|
||||
|
||||
LuaTableIterator::LuaTableIterator(const LuaTable& t) : _L(t.getLuaState()) {
|
||||
_stackTop = lua_gettop(_L);
|
||||
LuaTableIterator::LuaTableIterator(const LuaTable& t) : _luaState(t.getLuaState()) {
|
||||
_stackTop = lua_gettop(_luaState);
|
||||
|
||||
t.pushValue();
|
||||
lua_pushnil(_L);
|
||||
lua_pushnil(_luaState);
|
||||
|
||||
toNextElement();
|
||||
}
|
||||
LuaTableIterator::~LuaTableIterator() {
|
||||
lua_settop(_L, _stackTop);
|
||||
lua_settop(_luaState, _stackTop);
|
||||
}
|
||||
bool LuaTableIterator::hasElement() {
|
||||
return _hasElement;
|
||||
}
|
||||
void LuaTableIterator::toNextElement() {
|
||||
auto ret = lua_next(_L, -2);
|
||||
auto ret = lua_next(_luaState, -2);
|
||||
|
||||
_hasElement = ret != 0;
|
||||
|
||||
if (_hasElement) {
|
||||
LuaValue key;
|
||||
key.setReference(UniqueLuaReference::create(_L, -2));
|
||||
key.setReference(UniqueLuaReference::create(_luaState, -2));
|
||||
|
||||
LuaValue value;
|
||||
value.setReference(UniqueLuaReference::create(_L, -1));
|
||||
value.setReference(UniqueLuaReference::create(_luaState, -1));
|
||||
|
||||
_currentVal = std::make_pair(key, value);
|
||||
|
||||
// Remove value from stack
|
||||
lua_pop(_L, 1);
|
||||
lua_pop(_luaState, 1);
|
||||
}
|
||||
}
|
||||
std::pair<LuaValue, LuaValue> LuaTableIterator::getElement() {
|
||||
return _currentVal;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -19,7 +19,7 @@ class LuaTable;
|
||||
* be in the exact same state when you call the next method of this class.
|
||||
*/
|
||||
class LuaTableIterator {
|
||||
lua_State* _L = nullptr;
|
||||
lua_State* _luaState = nullptr;
|
||||
|
||||
int _stackTop = 0;
|
||||
|
||||
|
||||
+16
-16
@@ -53,9 +53,9 @@ void show_stats_label(int stage, int sx, int sy, int dy)
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hits", 118));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary hit %%", 119));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary hit %", 119));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hit %%", 120));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hit %", 120));
|
||||
sy += 2*dy;
|
||||
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary weapon shots", 121));
|
||||
@@ -64,9 +64,9 @@ void show_stats_label(int stage, int sx, int sy, int dy)
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hits", 123));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary hit %%", 124));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary hit %", 124));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hit %%", 125));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hit %", 125));
|
||||
sy += 2*dy;
|
||||
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Assists", 126));
|
||||
@@ -93,9 +93,9 @@ void show_stats_label(int stage, int sx, int sy, int dy)
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hits", 118));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary hit %%", 119));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary hit %", 119));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hit %%", 120));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Primary friendly hit %", 120));
|
||||
sy += 2*dy;
|
||||
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary weapon shots", 121));
|
||||
@@ -104,9 +104,9 @@ void show_stats_label(int stage, int sx, int sy, int dy)
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hits", 123));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary hit %%", 124));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary hit %", 124));
|
||||
sy += dy;
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hit %%", 125));
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Secondary friendly hit %", 125));
|
||||
sy += 2*dy;
|
||||
|
||||
gr_printf_menu(sx,sy,"%s", XSTR( "Assists", 126));
|
||||
@@ -153,13 +153,13 @@ void show_stats_numbers(int stage, int sx, int sy, int dy,int add_mission)
|
||||
if(Active_player->stats.mp_shots_fired>0)
|
||||
pct=(float)100.0*((float)Active_player->stats.mp_shots_hit/(float)Active_player->stats.mp_shots_fired);
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += dy;
|
||||
if(Active_player->stats.mp_shots_fired>0)
|
||||
pct=(float)100.0*((float)Active_player->stats.mp_bonehead_hits/(float)Active_player->stats.mp_shots_fired);
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += 2*dy;
|
||||
|
||||
@@ -176,13 +176,13 @@ void show_stats_numbers(int stage, int sx, int sy, int dy,int add_mission)
|
||||
if(Active_player->stats.ms_shots_fired>0)
|
||||
pct=(float)100.0*((float)Active_player->stats.ms_shots_hit/(float)Active_player->stats.ms_shots_fired);
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += dy;
|
||||
if(Active_player->stats.ms_shots_fired>0)
|
||||
pct=(float)100.0*((float)Active_player->stats.ms_bonehead_hits/(float)Active_player->stats.ms_shots_fired);
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += 2*dy;
|
||||
|
||||
@@ -237,13 +237,13 @@ void show_stats_numbers(int stage, int sx, int sy, int dy,int add_mission)
|
||||
if((Active_player->stats.p_shots_fired + add.p_shots_fired)>0)
|
||||
pct=(float)100.0*((float)(Active_player->stats.p_shots_hit+add.p_shots_hit)/(float)(Active_player->stats.p_shots_fired + add.p_shots_fired));
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += dy;
|
||||
if((Active_player->stats.p_bonehead_hits + add.p_bonehead_hits)>0)
|
||||
pct=(float)100.0*((float)(Active_player->stats.p_bonehead_hits+add.p_bonehead_hits)/(float)(Active_player->stats.p_shots_fired + add.p_shots_fired));
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += 2*dy;
|
||||
|
||||
@@ -260,13 +260,13 @@ void show_stats_numbers(int stage, int sx, int sy, int dy,int add_mission)
|
||||
if((Active_player->stats.s_shots_fired+add.s_shots_fired)>0)
|
||||
pct=(float)100.0*((float)(Active_player->stats.s_shots_hit + add.s_shots_hit)/(float)(Active_player->stats.s_shots_fired + add.s_shots_fired));
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += dy;
|
||||
if((Active_player->stats.s_bonehead_hits + add.s_bonehead_hits)>0)
|
||||
pct=(float)100.0*((float)(Active_player->stats.s_bonehead_hits+add.s_bonehead_hits)/(float)(Active_player->stats.s_shots_fired+add.s_shots_fired));
|
||||
else pct=(float)0.0;
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %%");
|
||||
sprintf(text,"%d",(int)pct); strcat_s(text," %");
|
||||
gr_printf_menu(sx,sy,"%s", text);
|
||||
sy += 2*dy;
|
||||
|
||||
|
||||
Reference in new issue
Block a user