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No files matched your search
@@ -1,29 +0,0 @@
|
||||
Original source (Freespace 2) by Volition, Inc.; see "credits.tbl"
|
||||
|
||||
Modifications by the FreeSpace Source Code Project (FSSCP)
|
||||
http://fs2source.warpcore.org
|
||||
|
||||
FS2_OPEN STAFF:
|
||||
|
||||
Project leader:
|
||||
Edward "Inquisitor" Gardner
|
||||
|
||||
Programmers:
|
||||
"Bobboau"
|
||||
Dennis "DTP" Pedersen
|
||||
Ian "Goober5000" Warfield
|
||||
Joe "Righteous1" Dowd
|
||||
Mike "penguin" Harris
|
||||
"Mysterial"
|
||||
"PhReAk"
|
||||
Thomas "Random Tiger" Whittaker
|
||||
Will "Unknown PLayer" Rousnel
|
||||
"WMCoolmon"
|
||||
|
||||
Web support:
|
||||
Icefire and the staff at Volitionwatch.com
|
||||
Alex "Thunder" Avery and the staff at Hard Light Productions
|
||||
|
||||
Special thanks to:
|
||||
Volition for making FS2 such a great game
|
||||
Dave Baranec for giving us the code and keeping us sanity checked
|
||||
@@ -1,14 +0,0 @@
|
||||
Volition Copyright (applies to original FreeSpace2 source code
|
||||
developed and released by Volition):
|
||||
|
||||
"Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
|
||||
All source code herein is the property of Volition, Inc. You may not
|
||||
sell or otherwise commercially exploit the source or things you
|
||||
created based on the source."
|
||||
|
||||
|
||||
Modifications by members of the FreeSpace Source Code Project are
|
||||
released under whatever terms the individual authors choose, but the
|
||||
above notice continues to apply to all fs2_open code.
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
# The "checkoutlist" file is used to support additional version controlled
|
||||
# administrative files in $CVSROOT/CVSROOT, such as template files.
|
||||
#
|
||||
# The first entry on a line is a filename which will be checked out from
|
||||
# the corresponding RCS file in the $CVSROOT/CVSROOT directory.
|
||||
# The remainder of the line is an error message to use if the file cannot
|
||||
# be checked out.
|
||||
#
|
||||
# File format:
|
||||
#
|
||||
# [<whitespace>]<filename><whitespace><error message><end-of-line>
|
||||
#
|
||||
# comment lines begin with '#'
|
||||
@@ -0,0 +1,15 @@
|
||||
# The "commitinfo" file is used to control pre-commit checks.
|
||||
# The filter on the right is invoked with the repository and a list
|
||||
# of files to check. A non-zero exit of the filter program will
|
||||
# cause the commit to be aborted.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being committed to, relative
|
||||
# to the $CVSROOT. For the first match that is found, then the remainder
|
||||
# of the line is the name of the filter to run.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
||||
@@ -0,0 +1,14 @@
|
||||
# Set this to "no" if pserver shouldn't check system users/passwords
|
||||
#SystemAuth=no
|
||||
|
||||
# Put CVS lock files in this directory rather than directly in the repository.
|
||||
#LockDir=/var/lock/cvs
|
||||
|
||||
# Set `TopLevelAdmin' to `yes' to create a CVS directory at the top
|
||||
# level of the new working directory when using the `cvs checkout'
|
||||
# command.
|
||||
#TopLevelAdmin=no
|
||||
|
||||
# Set `LogHistory' to `all' or `TOFEWGCMAR' to log all transactions to the
|
||||
# history file, or a subset as needed (ie `TMAR' logs all write operations)
|
||||
#LogHistory=TOFEWGCMAR
|
||||
@@ -0,0 +1,23 @@
|
||||
# This file affects handling of files based on their names.
|
||||
#
|
||||
# The -t/-f options allow one to treat directories of files
|
||||
# as a single file, or to transform a file in other ways on
|
||||
# its way in and out of CVS.
|
||||
#
|
||||
# The -m option specifies whether CVS attempts to merge files.
|
||||
#
|
||||
# The -k option specifies keyword expansion (e.g. -kb for binary).
|
||||
#
|
||||
# Format of wrapper file ($CVSROOT/CVSROOT/cvswrappers or .cvswrappers)
|
||||
#
|
||||
# wildcard [option value][option value]...
|
||||
#
|
||||
# where option is one of
|
||||
# -f from cvs filter value: path to filter
|
||||
# -t to cvs filter value: path to filter
|
||||
# -m update methodology value: MERGE or COPY
|
||||
# -k expansion mode value: b, o, kkv, &c
|
||||
#
|
||||
# and value is a single-quote delimited value.
|
||||
# For example:
|
||||
#*.gif -k 'b'
|
||||
@@ -0,0 +1,21 @@
|
||||
# The "editinfo" file is used to allow verification of logging
|
||||
# information. It works best when a template (as specified in the
|
||||
# rcsinfo file) is provided for the logging procedure. Given a
|
||||
# template with locations for, a bug-id number, a list of people who
|
||||
# reviewed the code before it can be checked in, and an external
|
||||
# process to catalog the differences that were code reviewed, the
|
||||
# following test can be applied to the code:
|
||||
#
|
||||
# Making sure that the entered bug-id number is correct.
|
||||
# Validating that the code that was reviewed is indeed the code being
|
||||
# checked in (using the bug-id number or a seperate review
|
||||
# number to identify this particular code set.).
|
||||
#
|
||||
# If any of the above test failed, then the commit would be aborted.
|
||||
#
|
||||
# Actions such as mailing a copy of the report to each reviewer are
|
||||
# better handled by an entry in the loginfo file.
|
||||
#
|
||||
# One thing that should be noted is the the ALL keyword is not
|
||||
# supported. There can be only one entry that matches a given
|
||||
# repository.
|
||||
@@ -0,0 +1,26 @@
|
||||
# The "loginfo" file controls where "cvs commit" log information
|
||||
# is sent. The first entry on a line is a regular expression which must match
|
||||
# the directory that the change is being made to, relative to the
|
||||
# $CVSROOT. If a match is found, then the remainder of the line is a filter
|
||||
# program that should expect log information on its standard input.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name ALL appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or DEFAULT.
|
||||
#
|
||||
# You may specify a format string as part of the
|
||||
# filter. The string is composed of a `%' followed
|
||||
# by a single format character, or followed by a set of format
|
||||
# characters surrounded by `{' and `}' as separators. The format
|
||||
# characters are:
|
||||
#
|
||||
# s = file name
|
||||
# V = old version number (pre-checkin)
|
||||
# v = new version number (post-checkin)
|
||||
#
|
||||
# For example:
|
||||
#DEFAULT (echo ""; id; echo %s; date; cat) >> $CVSROOT/CVSROOT/commitlog
|
||||
# or
|
||||
#DEFAULT (echo ""; id; echo %{sVv}; date; cat) >> $CVSROOT/CVSROOT/commitlog
|
||||
@@ -0,0 +1,26 @@
|
||||
# Three different line formats are valid:
|
||||
# key -a aliases...
|
||||
# key [options] directory
|
||||
# key [options] directory files...
|
||||
#
|
||||
# Where "options" are composed of:
|
||||
# -i prog Run "prog" on "cvs commit" from top-level of module.
|
||||
# -o prog Run "prog" on "cvs checkout" of module.
|
||||
# -e prog Run "prog" on "cvs export" of module.
|
||||
# -t prog Run "prog" on "cvs rtag" of module.
|
||||
# -u prog Run "prog" on "cvs update" of module.
|
||||
# -d dir Place module in directory "dir" instead of module name.
|
||||
# -l Top-level directory only -- do not recurse.
|
||||
#
|
||||
# NOTE: If you change any of the "Run" options above, you'll have to
|
||||
# release and re-checkout any working directories of these modules.
|
||||
#
|
||||
# And "directory" is a path to a directory relative to $CVSROOT.
|
||||
#
|
||||
# The "-a" option specifies an alias. An alias is interpreted as if
|
||||
# everything on the right of the "-a" had been typed on the command line.
|
||||
#
|
||||
# You can encode a module within a module by using the special '&'
|
||||
# character to interpose another module into the current module. This
|
||||
# can be useful for creating a module that consists of many directories
|
||||
# spread out over the entire source repository.
|
||||
@@ -0,0 +1,12 @@
|
||||
# The "notify" file controls where notifications from watches set by
|
||||
# "cvs watch add" or "cvs edit" are sent. The first entry on a line is
|
||||
# a regular expression which is tested against the directory that the
|
||||
# change is being made to, relative to the $CVSROOT. If it matches,
|
||||
# then the remainder of the line is a filter program that should contain
|
||||
# one occurrence of %s for the user to notify, and information on its
|
||||
# standard input.
|
||||
#
|
||||
# "ALL" or "DEFAULT" can be used in place of the regular expression.
|
||||
#
|
||||
# For example:
|
||||
#ALL mail %s -s "CVS notification"
|
||||
@@ -0,0 +1,9 @@
|
||||
drevil:f76FWdDTUBG5c:fs2source
|
||||
mysterial:f7nJUwoIhmSrg:fs2source
|
||||
wmcoolmon:f7JRB.js9Q1sE:fs2source
|
||||
inquisitor:f7BVkOvwjDlWk:fs2source
|
||||
penguin:Jh.dOjaiO2jHk:fs2source
|
||||
DTP:f7M92Z/6/uep.:fs2source
|
||||
unknownplayer:f79BgAn.IzJs6:fs2source
|
||||
phreak:f7WQyGiT/jzlM:fs2source
|
||||
anonymous:oIKtWP1q6GDt6:fs2source
|
||||
@@ -0,0 +1,13 @@
|
||||
# The "rcsinfo" file is used to control templates with which the editor
|
||||
# is invoked on commit and import.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being made to, relative to the
|
||||
# $CVSROOT. For the first match that is found, then the remainder of the
|
||||
# line is the name of the file that contains the template.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
||||
@@ -0,0 +1,20 @@
|
||||
# The "taginfo" file is used to control pre-tag checks.
|
||||
# The filter on the right is invoked with the following arguments:
|
||||
#
|
||||
# $1 -- tagname
|
||||
# $2 -- operation "add" for tag, "mov" for tag -F, and "del" for tag -d
|
||||
# $3 -- repository
|
||||
# $4-> file revision [file revision ...]
|
||||
#
|
||||
# A non-zero exit of the filter program will cause the tag to be aborted.
|
||||
#
|
||||
# The first entry on a line is a regular expression which is tested
|
||||
# against the directory that the change is being committed to, relative
|
||||
# to the $CVSROOT. For the first match that is found, then the remainder
|
||||
# of the line is the name of the filter to run.
|
||||
#
|
||||
# If the repository name does not match any of the regular expressions in this
|
||||
# file, the "DEFAULT" line is used, if it is specified.
|
||||
#
|
||||
# If the name "ALL" appears as a regular expression it is always used
|
||||
# in addition to the first matching regex or "DEFAULT".
|
||||
@@ -0,0 +1,21 @@
|
||||
# The "verifymsg" file is used to allow verification of logging
|
||||
# information. It works best when a template (as specified in the
|
||||
# rcsinfo file) is provided for the logging procedure. Given a
|
||||
# template with locations for, a bug-id number, a list of people who
|
||||
# reviewed the code before it can be checked in, and an external
|
||||
# process to catalog the differences that were code reviewed, the
|
||||
# following test can be applied to the code:
|
||||
#
|
||||
# Making sure that the entered bug-id number is correct.
|
||||
# Validating that the code that was reviewed is indeed the code being
|
||||
# checked in (using the bug-id number or a seperate review
|
||||
# number to identify this particular code set.).
|
||||
#
|
||||
# If any of the above test failed, then the commit would be aborted.
|
||||
#
|
||||
# Actions such as mailing a copy of the report to each reviewer are
|
||||
# better handled by an entry in the loginfo file.
|
||||
#
|
||||
# One thing that should be noted is the the ALL keyword is not
|
||||
# supported. There can be only one entry that matches a given
|
||||
# repository.
|
||||
@@ -0,0 +1,4 @@
|
||||
drevil
|
||||
inquisitor
|
||||
mysterial
|
||||
penguin
|
||||
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
This is still in pretty rough form.
|
||||
|
||||
|
||||
=== for people building fs2_open:
|
||||
|
||||
Win32-MSVC:
|
||||
Use the Freespace2.dsw workspace and build within the IDE.
|
||||
|
||||
|
||||
Win32-MinGW:
|
||||
make
|
||||
|
||||
|
||||
Linux and other unix variants (NOT YET COMPLETE)
|
||||
./configure [options]
|
||||
make
|
||||
|
||||
|
||||
|
||||
=== for the project maintainers (people who need to
|
||||
=== keep the makefiles up to date) and those building
|
||||
=== from CVS:
|
||||
|
||||
./autogen.sh (should only has to be done once)
|
||||
./configure [options]
|
||||
make
|
||||
|
||||
automake v1.6.1+ and
|
||||
autoconf v2.54+ are required
|
||||
-77
@@ -1,77 +0,0 @@
|
||||
# Makefile.am for fs2_open (top level)
|
||||
#
|
||||
# This file uses GNU Automake to generate makefiles
|
||||
|
||||
SUBDIRS = libjpeg lua code
|
||||
|
||||
|
||||
EXTRA_DIST = \
|
||||
FS2OpenSCPReadMe.doc \
|
||||
projects/MSVC_2005/Freespace2.sln \
|
||||
projects/MSVC_2005/Freespace2.vcproj \
|
||||
projects/MSVC_2005/code.vcproj \
|
||||
projects/MSVC_6/Fred2.dsp \
|
||||
projects/MSVC_6/Freespace2.dsp \
|
||||
projects/MSVC_6/Freespace2.dsw \
|
||||
projects/MSVC_6/code.dsp \
|
||||
projects/MSVC_6/libjpeg.dsp \
|
||||
projects/MSVC_6/liblua.dsp \
|
||||
projects/MSVC_6/wxFRED2.dsp \
|
||||
projects/Xcode/English.lproj/InfoPlist.strings \
|
||||
projects/Xcode/FS2_Open.icns \
|
||||
projects/Xcode/FS2_Open.xcodeproj/project.pbxproj \
|
||||
projects/Xcode/Frameworks.tgz \
|
||||
projects/Xcode/Info-debug.plist \
|
||||
projects/Xcode/Info.plist \
|
||||
projects/Xcode/README.Xcode \
|
||||
projects/Xcode/SDLMain.h \
|
||||
projects/Xcode/SDLMain.m
|
||||
|
||||
|
||||
# D_ variants are defaults and should always be used
|
||||
AM_CXXFLAGS = -I./code @D_CFLAGS@
|
||||
AM_LDFLAGS = @D_LDFLAGS@
|
||||
|
||||
EXTRA_PROGRAMS = cfilearchiver cfileextractor cryptstring scramble
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin utilitites
|
||||
##
|
||||
|
||||
# cfilearchiver -- to create VPs
|
||||
cfilearchiver_SOURCES = \
|
||||
code/cfilearchiver/cfilearchiver.cpp
|
||||
|
||||
# cfileextractor -- to extract files from VPs
|
||||
cfileextractor_SOURCES = \
|
||||
code/cfileextractor/cfileextractor.cpp
|
||||
|
||||
# cryptstring -- to encrypt strings that are used as cheat codes
|
||||
cryptstring_SOURCES = \
|
||||
code/cryptstring/cryptstring.cpp
|
||||
|
||||
# scramble -- to encrypt tables
|
||||
scramble_SOURCES = \
|
||||
code/parse/encrypt.cpp \
|
||||
code/scramble/scramble.cpp \
|
||||
code/scramble/scramble.h
|
||||
|
||||
|
||||
# catch all to build utilitites
|
||||
tools: cfilearchiver cfileextractor cryptstring scramble
|
||||
|
||||
|
||||
# cleaning
|
||||
clean-tools:
|
||||
-test -z "$(EXTRA_PROGRAMS)" || rm -f $(EXTRA_PROGRAMS)
|
||||
|
||||
##
|
||||
## End utilitites
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
|
||||
# make sure we get this stuff cleaned up
|
||||
clean-generic: clean-tools
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
This file is required to keep autoconf/automake from complaining.
|
||||
|
||||
See the ChangeLog for what's new.
|
||||
@@ -1,8 +0,0 @@
|
||||
The "projects" directory contains ready projects for:
|
||||
Microsoft Visual C++ 6
|
||||
Microsoft Visual C++ 2005
|
||||
Anjuta 1 (please see README with project before using)
|
||||
|
||||
|
||||
See the ChangeLog to see what's new.
|
||||
See the INSTALL file for instructions on how to build fs2_open.
|
||||
-714
@@ -1,714 +0,0 @@
|
||||
# Configure paths for SDL
|
||||
# Sam Lantinga 9/21/99
|
||||
# stolen from Manish Singh
|
||||
# stolen back from Frank Belew
|
||||
# stolen from Manish Singh
|
||||
# Shamelessly stolen from Owen Taylor
|
||||
|
||||
dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
|
||||
dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
|
||||
dnl
|
||||
AC_DEFUN([AM_PATH_SDL],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries from the sdl-config script
|
||||
dnl
|
||||
AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)],
|
||||
sdl_prefix="$withval", sdl_prefix="")
|
||||
AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
|
||||
sdl_exec_prefix="$withval", sdl_exec_prefix="")
|
||||
AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program],
|
||||
, enable_sdltest=yes)
|
||||
|
||||
if test x$sdl_exec_prefix != x ; then
|
||||
sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix"
|
||||
if test x${SDL_CONFIG+set} != xset ; then
|
||||
SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config
|
||||
fi
|
||||
fi
|
||||
if test x$sdl_prefix != x ; then
|
||||
sdl_args="$sdl_args --prefix=$sdl_prefix"
|
||||
if test x${SDL_CONFIG+set} != xset ; then
|
||||
SDL_CONFIG=$sdl_prefix/bin/sdl-config
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_REQUIRE([AC_CANONICAL_TARGET])
|
||||
PATH="$prefix/bin:$prefix/usr/bin:$PATH"
|
||||
AC_PATH_PROG(SDL_CONFIG, sdl-config, no, [$PATH])
|
||||
min_sdl_version=ifelse([$1], ,0.11.0,$1)
|
||||
AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
|
||||
no_sdl=""
|
||||
if test "$SDL_CONFIG" = "no" ; then
|
||||
no_sdl=yes
|
||||
else
|
||||
SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags`
|
||||
SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs`
|
||||
|
||||
sdl_major_version=`$SDL_CONFIG $sdl_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
if test "x$enable_sdltest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_CXXFLAGS="$CXXFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $SDL_CFLAGS"
|
||||
CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
|
||||
LIBS="$LIBS $SDL_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed SDL is sufficiently new. (Also sanity
|
||||
dnl checks the results of sdl-config to some extent
|
||||
dnl
|
||||
rm -f conf.sdltest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
|
||||
char*
|
||||
my_strdup (char *str)
|
||||
{
|
||||
char *new_str;
|
||||
|
||||
if (str)
|
||||
{
|
||||
new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
|
||||
strcpy (new_str, str);
|
||||
}
|
||||
else
|
||||
new_str = NULL;
|
||||
|
||||
return new_str;
|
||||
}
|
||||
|
||||
int main (int argc, char *argv[])
|
||||
{
|
||||
int major, minor, micro;
|
||||
char *tmp_version;
|
||||
|
||||
/* This hangs on some systems (?)
|
||||
system ("touch conf.sdltest");
|
||||
*/
|
||||
{ FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
|
||||
|
||||
/* HP/UX 9 (%@#!) writes to sscanf strings */
|
||||
tmp_version = my_strdup("$min_sdl_version");
|
||||
if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) {
|
||||
printf("%s, bad version string\n", "$min_sdl_version");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (($sdl_major_version > major) ||
|
||||
(($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
|
||||
(($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
|
||||
printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro);
|
||||
printf("*** best to upgrade to the required version.\n");
|
||||
printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n");
|
||||
printf("*** to point to the correct copy of sdl-config, and remove the file\n");
|
||||
printf("*** config.cache before re-running configure\n");
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
CXXFLAGS="$ac_save_CXXFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
fi
|
||||
if test "x$no_sdl" = x ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$2], , :, [$2])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test "$SDL_CONFIG" = "no" ; then
|
||||
echo "*** The sdl-config script installed by SDL could not be found"
|
||||
echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
|
||||
echo "*** your path, or set the SDL_CONFIG environment variable to the"
|
||||
echo "*** full path to sdl-config."
|
||||
else
|
||||
if test -f conf.sdltest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run SDL test program, checking why..."
|
||||
CFLAGS="$CFLAGS $SDL_CFLAGS"
|
||||
CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
|
||||
LIBS="$LIBS $SDL_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include "SDL.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{ return 0; }
|
||||
#undef main
|
||||
#define main K_and_R_C_main
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding SDL or finding the wrong"
|
||||
echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means SDL was incorrectly installed"
|
||||
echo "*** or that you have moved SDL since it was installed. In the latter case, you"
|
||||
echo "*** may want to edit the sdl-config script: $SDL_CONFIG" ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
CXXFLAGS="$ac_save_CXXFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
fi
|
||||
SDL_CFLAGS=""
|
||||
SDL_LIBS=""
|
||||
ifelse([$3], , :, [$3])
|
||||
fi
|
||||
AC_SUBST(SDL_CFLAGS)
|
||||
AC_SUBST(SDL_LIBS)
|
||||
rm -f conf.sdltest
|
||||
])
|
||||
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl Macros for wxWindows detection. Typically used in configure.in as:
|
||||
dnl
|
||||
dnl AC_ARG_ENABLE(...)
|
||||
dnl AC_ARG_WITH(...)
|
||||
dnl ...
|
||||
dnl AM_OPTIONS_WXCONFIG
|
||||
dnl ...
|
||||
dnl ...
|
||||
dnl AM_PATH_WXCONFIG(2.3.4, wxWin=1)
|
||||
dnl if test "$wxWin" != 1; then
|
||||
dnl AC_MSG_ERROR([
|
||||
dnl wxWindows must be installed on your system
|
||||
dnl but wx-config script couldn't be found.
|
||||
dnl
|
||||
dnl Please check that wx-config is in path, the directory
|
||||
dnl where wxWindows libraries are installed (returned by
|
||||
dnl 'wx-config --libs' command) is in LD_LIBRARY_PATH or
|
||||
dnl equivalent variable and wxWindows version is 2.3.4 or above.
|
||||
dnl ])
|
||||
dnl fi
|
||||
dnl CPPFLAGS="$CPPFLAGS $WX_CPPFLAGS"
|
||||
dnl CXXFLAGS="$CXXFLAGS $WX_CXXFLAGS_ONLY"
|
||||
dnl CFLAGS="$CFLAGS $WX_CFLAGS_ONLY"
|
||||
dnl
|
||||
dnl LDFLAGS="$LDFLAGS $WX_LIBS"
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl AM_OPTIONS_WXCONFIG
|
||||
dnl
|
||||
dnl adds support for --wx-prefix, --wx-exec-prefix and --wx-config
|
||||
dnl command line options
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
AC_DEFUN([AM_OPTIONS_WXCONFIG],
|
||||
[
|
||||
AC_ARG_WITH(wx-prefix, [ --with-wx-prefix=PREFIX Prefix where wxWindows is installed (optional)],
|
||||
wx_config_prefix="$withval", wx_config_prefix="")
|
||||
AC_ARG_WITH(wx-exec-prefix,[ --with-wx-exec-prefix=PREFIX Exec prefix where wxWindows is installed (optional)],
|
||||
wx_config_exec_prefix="$withval", wx_config_exec_prefix="")
|
||||
AC_ARG_WITH(wx-config,[ --with-wx-config=CONFIG wx-config script to use (optional)],
|
||||
wx_config_name="$withval", wx_config_name="")
|
||||
])
|
||||
|
||||
dnl ---------------------------------------------------------------------------
|
||||
dnl AM_PATH_WXCONFIG(VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl
|
||||
dnl Test for wxWindows, and define WX_C*FLAGS, WX_LIBS and WX_LIBS_STATIC
|
||||
dnl (the latter is for static linking against wxWindows). Set WX_CONFIG_NAME
|
||||
dnl environment variable to override the default name of the wx-config script
|
||||
dnl to use. Set WX_CONFIG_PATH to specify the full path to wx-config - in this
|
||||
dnl case the macro won't even waste time on tests for its existence.
|
||||
dnl ---------------------------------------------------------------------------
|
||||
|
||||
dnl
|
||||
dnl Get the cflags and libraries from the wx-config script
|
||||
dnl
|
||||
AC_DEFUN([AM_PATH_WXCONFIG],
|
||||
[
|
||||
dnl do we have wx-config name: it can be wx-config or wxd-config or ...
|
||||
if test x${WX_CONFIG_NAME+set} != xset ; then
|
||||
WX_CONFIG_NAME=wx-config
|
||||
fi
|
||||
if test "x$wx_config_name" != x ; then
|
||||
WX_CONFIG_NAME="$wx_config_name"
|
||||
fi
|
||||
|
||||
dnl deal with optional prefixes
|
||||
if test x$wx_config_exec_prefix != x ; then
|
||||
wx_config_args="$wx_config_args --exec-prefix=$wx_config_exec_prefix"
|
||||
WX_LOOKUP_PATH="$wx_config_exec_prefix/bin"
|
||||
fi
|
||||
if test x$wx_config_prefix != x ; then
|
||||
wx_config_args="$wx_config_args --prefix=$wx_config_prefix"
|
||||
WX_LOOKUP_PATH="$WX_LOOKUP_PATH:$wx_config_prefix/bin"
|
||||
fi
|
||||
|
||||
dnl don't search the PATH if WX_CONFIG_NAME is absolute filename
|
||||
if test -x "$WX_CONFIG_NAME" ; then
|
||||
AC_MSG_CHECKING(for wx-config)
|
||||
WX_CONFIG_PATH="$WX_CONFIG_NAME"
|
||||
AC_MSG_RESULT($WX_CONFIG_PATH)
|
||||
else
|
||||
AC_PATH_PROG(WX_CONFIG_PATH, $WX_CONFIG_NAME, no, "$WX_LOOKUP_PATH:$PATH")
|
||||
fi
|
||||
|
||||
if test "$WX_CONFIG_PATH" != "no" ; then
|
||||
WX_VERSION=""
|
||||
no_wx=""
|
||||
|
||||
min_wx_version=ifelse([$1], ,2.2.1,$1)
|
||||
AC_MSG_CHECKING(for wxWindows version >= $min_wx_version)
|
||||
|
||||
WX_CONFIG_WITH_ARGS="$WX_CONFIG_PATH $wx_config_args"
|
||||
|
||||
WX_VERSION=`$WX_CONFIG_WITH_ARGS --version`
|
||||
wx_config_major_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
wx_config_minor_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
wx_config_micro_version=`echo $WX_VERSION | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
|
||||
wx_requested_major_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
|
||||
wx_requested_minor_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
|
||||
wx_requested_micro_version=`echo $min_wx_version | \
|
||||
sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
|
||||
|
||||
wx_ver_ok=""
|
||||
if test $wx_config_major_version -gt $wx_requested_major_version; then
|
||||
wx_ver_ok=yes
|
||||
else
|
||||
if test $wx_config_major_version -eq $wx_requested_major_version; then
|
||||
if test $wx_config_minor_version -gt $wx_requested_minor_version; then
|
||||
wx_ver_ok=yes
|
||||
else
|
||||
if test $wx_config_minor_version -eq $wx_requested_minor_version; then
|
||||
if test $wx_config_micro_version -ge $wx_requested_micro_version; then
|
||||
wx_ver_ok=yes
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$wx_ver_ok" = x ; then
|
||||
no_wx=yes
|
||||
else
|
||||
WX_LIBS=`$WX_CONFIG_WITH_ARGS --libs`
|
||||
WX_LIBS_STATIC=`$WX_CONFIG_WITH_ARGS --static --libs`
|
||||
|
||||
dnl starting with version 2.2.6 wx-config has --cppflags argument
|
||||
wx_has_cppflags=""
|
||||
if test $wx_config_major_version -gt 2; then
|
||||
wx_has_cppflags=yes
|
||||
else
|
||||
if test $wx_config_major_version -eq 2; then
|
||||
if test $wx_config_minor_version -gt 2; then
|
||||
wx_has_cppflags=yes
|
||||
else
|
||||
if test $wx_config_minor_version -eq 2; then
|
||||
if test $wx_config_micro_version -ge 6; then
|
||||
wx_has_cppflags=yes
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$wx_has_cppflags" = x ; then
|
||||
dnl no choice but to define all flags like CFLAGS
|
||||
WX_CFLAGS=`$WX_CONFIG_WITH_ARGS --cflags`
|
||||
WX_CPPFLAGS=$WX_CFLAGS
|
||||
WX_CXXFLAGS=$WX_CFLAGS
|
||||
|
||||
WX_CFLAGS_ONLY=$WX_CFLAGS
|
||||
WX_CXXFLAGS_ONLY=$WX_CFLAGS
|
||||
else
|
||||
dnl we have CPPFLAGS included in CFLAGS included in CXXFLAGS
|
||||
WX_CPPFLAGS=`$WX_CONFIG_WITH_ARGS --cppflags`
|
||||
WX_CXXFLAGS=`$WX_CONFIG_WITH_ARGS --cxxflags`
|
||||
WX_CFLAGS=`$WX_CONFIG_WITH_ARGS --cflags`
|
||||
|
||||
WX_CFLAGS_ONLY=`echo $WX_CFLAGS | sed "s@^$WX_CPPFLAGS *@@"`
|
||||
WX_CXXFLAGS_ONLY=`echo $WX_CXXFLAGS | sed "s@^$WX_CFLAGS *@@"`
|
||||
fi
|
||||
fi
|
||||
|
||||
if test "x$no_wx" = x ; then
|
||||
AC_MSG_RESULT(yes (version $WX_VERSION))
|
||||
ifelse([$2], , :, [$2])
|
||||
else
|
||||
if test "x$WX_VERSION" = x; then
|
||||
dnl no wx-config at all
|
||||
AC_MSG_RESULT(no)
|
||||
else
|
||||
AC_MSG_RESULT(no (version $WX_VERSION is not new enough))
|
||||
fi
|
||||
|
||||
WX_CFLAGS=""
|
||||
WX_CPPFLAGS=""
|
||||
WX_CXXFLAGS=""
|
||||
WX_LIBS=""
|
||||
WX_LIBS_STATIC=""
|
||||
ifelse([$3], , :, [$3])
|
||||
fi
|
||||
fi
|
||||
|
||||
AC_SUBST(WX_CPPFLAGS)
|
||||
AC_SUBST(WX_CFLAGS)
|
||||
AC_SUBST(WX_CXXFLAGS)
|
||||
AC_SUBST(WX_CFLAGS_ONLY)
|
||||
AC_SUBST(WX_CXXFLAGS_ONLY)
|
||||
AC_SUBST(WX_LIBS)
|
||||
AC_SUBST(WX_LIBS_STATIC)
|
||||
AC_SUBST(WX_VERSION)
|
||||
])
|
||||
|
||||
# Configure paths for libogg
|
||||
# Jack Moffitt <[email protected]> 10-21-2000
|
||||
# Shamelessly stolen from Owen Taylor and Manish Singh
|
||||
|
||||
dnl XIPH_PATH_OGG([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libogg, and define OGG_CFLAGS and OGG_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_OGG],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(ogg,[ --with-ogg=PFX Prefix where libogg is installed (optional)], ogg_prefix="$withval", ogg_prefix="")
|
||||
AC_ARG_WITH(ogg-libraries,[ --with-ogg-libraries=DIR Directory where libogg library is installed (optional)], ogg_libraries="$withval", ogg_libraries="")
|
||||
AC_ARG_WITH(ogg-includes,[ --with-ogg-includes=DIR Directory where libogg header files are installed (optional)], ogg_includes="$withval", ogg_includes="")
|
||||
AC_ARG_ENABLE(oggtest, [ --disable-oggtest Do not try to compile and run a test Ogg program],, enable_oggtest=yes)
|
||||
|
||||
if test "x$ogg_libraries" != "x" ; then
|
||||
OGG_LIBS="-L$ogg_libraries"
|
||||
elif test "x$ogg_prefix" != "x" ; then
|
||||
OGG_LIBS="-L$ogg_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE" ; then
|
||||
OGG_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
OGG_LIBS="$OGG_LIBS -logg"
|
||||
|
||||
if test "x$ogg_includes" != "x" ; then
|
||||
OGG_CFLAGS="-I$ogg_includes"
|
||||
elif test "x$ogg_prefix" != "x" ; then
|
||||
OGG_CFLAGS="-I$ogg_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
OGG_CFLAGS=""
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for Ogg)
|
||||
no_ogg=""
|
||||
|
||||
|
||||
if test "x$enable_oggtest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Ogg is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.oggtest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ogg/ogg.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
system("touch conf.oggtest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_ogg=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_ogg" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.oggtest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Ogg test program, checking why..."
|
||||
CFLAGS="$CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <ogg/ogg.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Ogg or finding the wrong"
|
||||
echo "*** version of Ogg. If it is not finding Ogg, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Ogg was incorrectly installed"
|
||||
echo "*** or that you have moved Ogg since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
OGG_CFLAGS=""
|
||||
OGG_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(OGG_CFLAGS)
|
||||
AC_SUBST(OGG_LIBS)
|
||||
rm -f conf.oggtest
|
||||
])
|
||||
|
||||
# Configure paths for libvorbis
|
||||
# Jack Moffitt <[email protected]> 10-21-2000
|
||||
# Shamelessly stolen from Owen Taylor and Manish Singh
|
||||
# thomasvs added check for vorbis_bitrate_addblock which is new in rc3
|
||||
|
||||
dnl XIPH_PATH_VORBIS([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libvorbis, and define VORBIS_CFLAGS and VORBIS_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_VORBIS],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(vorbis,[ --with-vorbis=PFX Prefix where libvorbis is installed (optional)], vorbis_prefix="$withval", vorbis_prefix="")
|
||||
AC_ARG_WITH(vorbis-libraries,[ --with-vorbis-libraries=DIR Directory where libvorbis library is installed (optional)], vorbis_libraries="$withval", vorbis_libraries="")
|
||||
AC_ARG_WITH(vorbis-includes,[ --with-vorbis-includes=DIR Directory where libvorbis header files are installed (optional)], vorbis_includes="$withval", vorbis_includes="")
|
||||
AC_ARG_ENABLE(vorbistest, [ --disable-vorbistest Do not try to compile and run a test Vorbis program],, enable_vorbistest=yes)
|
||||
|
||||
if test "x$vorbis_libraries" != "x" ; then
|
||||
VORBIS_LIBS="-L$vorbis_libraries"
|
||||
elif test "x$vorbis_prefix" != "x" ; then
|
||||
VORBIS_LIBS="-L$vorbis_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
VORBIS_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
VORBIS_LIBS="$VORBIS_LIBS -lvorbis -lm"
|
||||
VORBISFILE_LIBS="-lvorbisfile"
|
||||
VORBISENC_LIBS="-lvorbisenc"
|
||||
|
||||
if test "x$vorbis_includes" != "x" ; then
|
||||
VORBIS_CFLAGS="-I$vorbis_includes"
|
||||
elif test "x$vorbis_prefix" != "x" ; then
|
||||
VORBIS_CFLAGS="-I$vorbis_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
VORBIS_CFLAGS=""
|
||||
fi
|
||||
|
||||
|
||||
AC_MSG_CHECKING(for Vorbis)
|
||||
no_vorbis=""
|
||||
|
||||
|
||||
if test "x$enable_vorbistest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $VORBIS_CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $VORBIS_LIBS $VORBISENC_LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Vorbis is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.vorbistest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <vorbis/codec.h>
|
||||
#include <vorbis/vorbisenc.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
vorbis_block vb;
|
||||
vorbis_dsp_state vd;
|
||||
vorbis_info vi;
|
||||
|
||||
vorbis_info_init (&vi);
|
||||
vorbis_encode_init (&vi, 2, 44100, -1, 128000, -1);
|
||||
vorbis_analysis_init (&vd, &vi);
|
||||
vorbis_block_init (&vd, &vb);
|
||||
/* this function was added in 1.0rc3, so this is what we're testing for */
|
||||
vorbis_bitrate_addblock (&vb);
|
||||
|
||||
system("touch conf.vorbistest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_vorbis=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_vorbis" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.vorbistest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Vorbis test program, checking why..."
|
||||
CFLAGS="$CFLAGS $VORBIS_CFLAGS"
|
||||
LIBS="$LIBS $VORBIS_LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <vorbis/codec.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Vorbis or finding the wrong"
|
||||
echo "*** version of Vorbis. If it is not finding Vorbis, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Vorbis was incorrectly installed"
|
||||
echo "*** or that you have moved Vorbis since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
VORBIS_CFLAGS=""
|
||||
VORBIS_LIBS=""
|
||||
VORBISFILE_LIBS=""
|
||||
VORBISENC_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(VORBIS_CFLAGS)
|
||||
AC_SUBST(VORBIS_LIBS)
|
||||
AC_SUBST(VORBISFILE_LIBS)
|
||||
AC_SUBST(VORBISENC_LIBS)
|
||||
rm -f conf.vorbistest
|
||||
])
|
||||
|
||||
dnl XIPH_PATH_THEORA([ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]])
|
||||
dnl Test for libtheora, and define THEORA_CFLAGS and THEORA_LIBS
|
||||
dnl
|
||||
AC_DEFUN([XIPH_PATH_THEORA],
|
||||
[dnl
|
||||
dnl Get the cflags and libraries
|
||||
dnl
|
||||
AC_ARG_WITH(theora,[ --with-theora=PFX Prefix where libtheora is installed (optional)], theora_prefix="$withval", theora_prefix="")
|
||||
AC_ARG_WITH(theora-libraries,[ --with-theora-libraries=DIR Directory where libtheora library is installed (optional)], theora_libraries="$withval", theora_libraries="")
|
||||
AC_ARG_WITH(theora-includes,[ --with-theora-includes=DIR Directory where libtheora header files are installed (optional)], theora_includes="$withval", theora_includes="")
|
||||
AC_ARG_ENABLE(theoratest, [ --disable-theoratest Do not try to compile and run a test Theora program],, enable_theoratest=yes)
|
||||
|
||||
if test "x$theora_libraries" != "x" ; then
|
||||
THEORA_LIBS="-L$theora_libraries"
|
||||
elif test "x$theora_prefix" != "x" ; then
|
||||
THEORA_LIBS="-L$theora_prefix/lib"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
THEORA_LIBS="-L$libdir"
|
||||
fi
|
||||
|
||||
THEORA_LIBS="$THEORA_LIBS -ltheora"
|
||||
|
||||
if test "x$theora_includes" != "x" ; then
|
||||
THEORA_CFLAGS="-I$theora_includes"
|
||||
elif test "x$theora_prefix" != "x" ; then
|
||||
THEORA_CFLAGS="-I$theora_prefix/include"
|
||||
elif test "x$prefix" != "xNONE"; then
|
||||
THEORA_CFLAGS=""
|
||||
fi
|
||||
|
||||
|
||||
AC_MSG_CHECKING(for Theora)
|
||||
no_theora=""
|
||||
|
||||
|
||||
if test "x$enable_theoratest" = "xyes" ; then
|
||||
ac_save_CFLAGS="$CFLAGS"
|
||||
ac_save_LIBS="$LIBS"
|
||||
CFLAGS="$CFLAGS $THEORA_CFLAGS $OGG_CFLAGS"
|
||||
LIBS="$LIBS $THEORA_LIBS $OGG_LIBS"
|
||||
dnl
|
||||
dnl Now check if the installed Theora is sufficiently new.
|
||||
dnl
|
||||
rm -f conf.theoratest
|
||||
AC_TRY_RUN([
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <theora/theora.h>
|
||||
#include <vorbis/codec.h>
|
||||
|
||||
int main ()
|
||||
{
|
||||
theora_info ti;
|
||||
theora_state ts;
|
||||
|
||||
theora_info_init(&ti);
|
||||
|
||||
system("touch conf.theoratest");
|
||||
return 0;
|
||||
}
|
||||
|
||||
],, no_theora=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
|
||||
if test "x$no_theora" = "x" ; then
|
||||
AC_MSG_RESULT(yes)
|
||||
ifelse([$1], , :, [$1])
|
||||
else
|
||||
AC_MSG_RESULT(no)
|
||||
if test -f conf.theoratest ; then
|
||||
:
|
||||
else
|
||||
echo "*** Could not run Theora test program, checking why..."
|
||||
CFLAGS="$CFLAGS $THEORA_CFLAGS"
|
||||
LIBS="$LIBS $THEORA_LIBS $OGG_LIBS"
|
||||
AC_TRY_LINK([
|
||||
#include <stdio.h>
|
||||
#include <vorbis/codec.h>
|
||||
], [ return 0; ],
|
||||
[ echo "*** The test program compiled, but did not run. This usually means"
|
||||
echo "*** that the run-time linker is not finding Theora or finding the wrong"
|
||||
echo "*** version of Theora. If it is not finding Theora, you'll need to set your"
|
||||
echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
|
||||
echo "*** to the installed location Also, make sure you have run ldconfig if that"
|
||||
echo "*** is required on your system"
|
||||
echo "***"
|
||||
echo "*** If you have an old version installed, it is best to remove it, although"
|
||||
echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
|
||||
[ echo "*** The test program failed to compile or link. See the file config.log for the"
|
||||
echo "*** exact error that occured. This usually means Theora was incorrectly installed"
|
||||
echo "*** or that you have moved Theora since it was installed." ])
|
||||
CFLAGS="$ac_save_CFLAGS"
|
||||
LIBS="$ac_save_LIBS"
|
||||
fi
|
||||
THEORA_CFLAGS=""
|
||||
THEORA_LIBS=""
|
||||
ifelse([$2], , :, [$2])
|
||||
fi
|
||||
AC_SUBST(THEORA_CFLAGS)
|
||||
AC_SUBST(THEORA_LIBS)
|
||||
rm -f conf.theoratest
|
||||
])
|
||||
-137
@@ -1,137 +0,0 @@
|
||||
#!/bin/sh
|
||||
# Run this to generate all the initial makefiles, etc.
|
||||
|
||||
srcdir=`dirname $0`
|
||||
PKG_NAME="fs2_open"
|
||||
|
||||
# check the version of a package
|
||||
check_version() {
|
||||
COMMAND=$1
|
||||
MAJOR=$2
|
||||
MINOR=$3
|
||||
MICRO=$4
|
||||
|
||||
($COMMAND --version) </dev/null >/dev/null 2>&1 || return 1
|
||||
|
||||
ver=`$COMMAND --version|head -n 1|sed 's/^.*) //'|sed 's/ (.*)//'`
|
||||
major=`echo $ver | cut -d. -f1 | sed s/[a-zA-Z\-].*//g`
|
||||
minor=`echo $ver | cut -d. -f2 | sed s/[a-zA-Z\-].*//g`
|
||||
micro=`echo $ver | cut -d. -f3 | sed s/[a-zA-Z\-].*//g`
|
||||
test -z "$major" && major=0
|
||||
test -z "$minor" && minor=0
|
||||
test -z "$micro" && micro=0
|
||||
|
||||
fail=0
|
||||
if [ ! "$major" -gt "$MAJOR" ]; then
|
||||
if [ "$major" -lt "$MAJOR" ]; then
|
||||
fail=1
|
||||
elif [ ! "$minor" -gt "$MINOR" ]; then
|
||||
if [ "$minor" -lt "$MINOR" ]; then
|
||||
fail=1
|
||||
elif [ "$micro" -lt "$MICRO" ]; then
|
||||
fail=1
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
return "$fail"
|
||||
}
|
||||
|
||||
AUTOMAKE=
|
||||
ACLOCAL=
|
||||
DIE=0
|
||||
|
||||
(autoconf --version) < /dev/null > /dev/null 2>&1 || {
|
||||
echo
|
||||
echo "**Error**: You must have \`autoconf' installed to."
|
||||
echo "Download the appropriate package for your distribution,"
|
||||
echo "or get the source tarball at ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
}
|
||||
|
||||
for AM in automake-1.9 automake-1.8 automake-1.7 automake-1.6 automake; do
|
||||
(check_version "$AM" 1 6 1) && {
|
||||
AUTOMAKE="$AM"
|
||||
break
|
||||
}
|
||||
done
|
||||
|
||||
if [ -z "$AUTOMAKE" ]; then
|
||||
echo
|
||||
echo "**Error**: You must have \`automake' version 1.6.1 or greater"
|
||||
echo "installed to compile $PKG_NAME. Download the appropriate package"
|
||||
echo "for your distribution, or get the source tarball at"
|
||||
echo "ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
fi
|
||||
|
||||
# if no automake, don't bother testing for aclocal
|
||||
test -z "$AUTOMAKE" || {
|
||||
for ACL in aclocal-1.9 aclocal-1.8 aclocal-1.7 aclocal-1.6 aclocal; do
|
||||
(check_version "$ACL" 1 6 1) && {
|
||||
ACLOCAL="$ACL"
|
||||
break
|
||||
}
|
||||
done
|
||||
|
||||
if [ -z "$ACLOCAL" ]; then
|
||||
echo
|
||||
echo "**Error**: Missing \`aclocal'. The version of \`automake'"
|
||||
echo "installed seems to be outdated. Get a recent package from"
|
||||
echo "ftp://ftp.gnu.org/pub/gnu/"
|
||||
DIE=1
|
||||
fi
|
||||
}
|
||||
|
||||
if test "$DIE" -eq 1; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if test -z "$*"; then
|
||||
echo "**Warning**: I am going to run \`configure' with no arguments."
|
||||
echo "If you wish to pass any to it, please specify them on the"
|
||||
echo \`$0\'" command line."
|
||||
echo
|
||||
fi
|
||||
|
||||
case $CC in
|
||||
xlc )
|
||||
am_opt=--include-deps;;
|
||||
esac
|
||||
|
||||
for coin in `find $srcdir -name configure.ac -print`
|
||||
do
|
||||
dr=`dirname $coin`
|
||||
if test -f $dr/NO-AUTO-GEN; then
|
||||
echo skipping $dr -- flagged as no auto-gen
|
||||
else
|
||||
echo processing $dr
|
||||
macrodirs=`sed -n -e 's,AM_ACLOCAL_INCLUDE(\(.*\)),\1,gp' < $coin`
|
||||
( cd $dr
|
||||
aclocalinclude="$ACLOCAL_FLAGS"
|
||||
for k in $macrodirs; do
|
||||
if test -d $k; then
|
||||
aclocalinclude="$aclocalinclude -I $k"
|
||||
##else
|
||||
## echo "**Warning**: No such directory \`$k'. Ignored."
|
||||
fi
|
||||
done
|
||||
echo "Running $ACLOCAL $aclocalinclude ..."
|
||||
"$ACLOCAL" $aclocalinclude
|
||||
echo "Running $AUTOMAKE --add-missing --copy --foreign $am_opt ..."
|
||||
"$AUTOMAKE" --add-missing --copy --foreign $am_opt
|
||||
echo "Running autoconf..."
|
||||
autoconf
|
||||
)
|
||||
fi
|
||||
done
|
||||
|
||||
#conf_flags="--enable-maintainer-mode --enable-compile-warnings" #--enable-iso-c
|
||||
|
||||
if test x$NOCONFIGURE = x; then
|
||||
echo Running $srcdir/configure $conf_flags "$@" ...
|
||||
$srcdir/configure $conf_flags "$@" \
|
||||
&& echo Now type \`make\' to compile $PKG_NAME.
|
||||
else
|
||||
echo Skipping configure process.
|
||||
fi
|
||||
@@ -1,862 +0,0 @@
|
||||
## code/Makefile.am for fs2_open
|
||||
##
|
||||
## $Id: Makefile.am,v 1.31.2.10 2007-11-22 04:52:12 taylor Exp $
|
||||
|
||||
|
||||
EXTRA_DIST = \
|
||||
freespace2/app_icon.ico \
|
||||
freespace2/freespace.rc \
|
||||
freespace2/freespaceresource.h \
|
||||
freespace2/goal_com.bmp \
|
||||
freespace2/goal_fail.bmp \
|
||||
freespace2/goal_inc.bmp \
|
||||
freespace2/goal_none.bmp \
|
||||
freespace2/goal_ord.bmp \
|
||||
fred2/addvariabledlg.cpp \
|
||||
fred2/addvariabledlg.h \
|
||||
fred2/adjustgriddlg.cpp \
|
||||
fred2/adjustgriddlg.h \
|
||||
fred2/asteroideditordlg.cpp \
|
||||
fred2/asteroideditordlg.h \
|
||||
fred2/bgbitmapdlg.cpp \
|
||||
fred2/bgbitmapdlg.h \
|
||||
fred2/briefingeditordlg.cpp \
|
||||
fred2/briefingeditordlg.h \
|
||||
fred2/campaigneditordlg.cpp \
|
||||
fred2/campaigneditordlg.h \
|
||||
fred2/campaignfilelistbox.cpp \
|
||||
fred2/campaignfilelistbox.h \
|
||||
fred2/campaigntreeview.cpp \
|
||||
fred2/campaigntreeview.h \
|
||||
fred2/campaigntreewnd.cpp \
|
||||
fred2/campaigntreewnd.h \
|
||||
fred2/cmdbrief.cpp \
|
||||
fred2/cmdbrief.h \
|
||||
fred2/createwingdlg.cpp \
|
||||
fred2/createwingdlg.h \
|
||||
fred2/customwingnames.cpp \
|
||||
fred2/customwingnames.h \
|
||||
fred2/debriefingeditordlg.cpp \
|
||||
fred2/debriefingeditordlg.h \
|
||||
fred2/dialog1.cpp \
|
||||
fred2/dialog1.h \
|
||||
fred2/dumpstats.cpp \
|
||||
fred2/dumpstats.h \
|
||||
fred2/editor.h \
|
||||
fred2/eventeditor.cpp \
|
||||
fred2/eventeditor.h \
|
||||
fred2/folderdlg.cpp \
|
||||
fred2/folderdlg.h \
|
||||
fred2/fred.cpp \
|
||||
fred2/fred.h \
|
||||
fred2/fred.rc \
|
||||
fred2/freddoc.cpp \
|
||||
fred2/freddoc.h \
|
||||
fred2/fredrender.cpp \
|
||||
fred2/fredrender.h \
|
||||
fred2/fredstubs.cpp \
|
||||
fred2/fredview.cpp \
|
||||
fred2/fredview.h \
|
||||
fred2/grid.cpp \
|
||||
fred2/grid.h \
|
||||
fred2/ignoreordersdlg.cpp \
|
||||
fred2/ignoreordersdlg.h \
|
||||
fred2/initialships.cpp \
|
||||
fred2/initialships.h \
|
||||
fred2/initialstatus.cpp \
|
||||
fred2/initialstatus.h \
|
||||
fred2/mainfrm.cpp \
|
||||
fred2/mainfrm.h \
|
||||
fred2/makehelp.bat \
|
||||
fred2/management.cpp \
|
||||
fred2/management.h \
|
||||
fred2/messageeditordlg.cpp \
|
||||
fred2/messageeditordlg.h \
|
||||
fred2/missiongoalsdlg.cpp \
|
||||
fred2/missiongoalsdlg.h \
|
||||
fred2/missionnotesdlg.cpp \
|
||||
fred2/missionnotesdlg.h \
|
||||
fred2/missionsave.cpp \
|
||||
fred2/missionsave.h \
|
||||
fred2/modifyvariabledlg.cpp \
|
||||
fred2/modifyvariabledlg.h \
|
||||
fred2/operatorargtypeselect.cpp \
|
||||
fred2/operatorargtypeselect.h \
|
||||
fred2/orienteditor.cpp \
|
||||
fred2/orienteditor.h \
|
||||
fred2/playerstarteditor.cpp \
|
||||
fred2/playerstarteditor.h \
|
||||
fred2/prefsdlg.cpp \
|
||||
fred2/prefsdlg.h \
|
||||
fred2/reinforcementeditordlg.cpp \
|
||||
fred2/reinforcementeditordlg.h \
|
||||
fred2/resource.h \
|
||||
fred2/resource.hm \
|
||||
fred2/setglobalshipflags.cpp \
|
||||
fred2/setglobalshipflags.h \
|
||||
fred2/sexp_tree.cpp \
|
||||
fred2/sexp_tree.h \
|
||||
fred2/shieldsysdlg.cpp \
|
||||
fred2/shieldsysdlg.h \
|
||||
fred2/ship_select.cpp \
|
||||
fred2/ship_select.h \
|
||||
fred2/shipchecklistbox.cpp \
|
||||
fred2/shipchecklistbox.h \
|
||||
fred2/shipclasseditordlg.cpp \
|
||||
fred2/shipclasseditordlg.h \
|
||||
fred2/shipeditordlg.cpp \
|
||||
fred2/shipeditordlg.h \
|
||||
fred2/shipflagsdlg.cpp \
|
||||
fred2/shipflagsdlg.h \
|
||||
fred2/shipgoalsdlg.cpp \
|
||||
fred2/shipgoalsdlg.h \
|
||||
fred2/shipspecialdamage.cpp \
|
||||
fred2/shipspecialdamage.h \
|
||||
fred2/shipspecialhitpoints.cpp \
|
||||
fred2/shipspecialhitpoints.h \
|
||||
fred2/shiptexturesdlg.cpp \
|
||||
fred2/shiptexturesdlg.h \
|
||||
fred2/starfieldeditor.cpp \
|
||||
fred2/starfieldeditor.h \
|
||||
fred2/stdafx.cpp \
|
||||
fred2/stdafx.h \
|
||||
fred2/textviewdlg.cpp \
|
||||
fred2/textviewdlg.h \
|
||||
fred2/voiceactingmanager.cpp \
|
||||
fred2/voiceactingmanager.h \
|
||||
fred2/waypointpathdlg.cpp \
|
||||
fred2/waypointpathdlg.h \
|
||||
fred2/weaponeditordlg.cpp \
|
||||
fred2/weaponeditordlg.h \
|
||||
fred2/wing.cpp \
|
||||
fred2/wing.h \
|
||||
fred2/wing_editor.cpp \
|
||||
fred2/wing_editor.h \
|
||||
fred2/hlp/afxcore.rtf \
|
||||
fred2/hlp/afxhelp.hm \
|
||||
fred2/hlp/afxprint.rtf \
|
||||
fred2/hlp/appexit.bmp \
|
||||
fred2/hlp/bullet.bmp \
|
||||
fred2/hlp/curarw2.bmp \
|
||||
fred2/hlp/curarw4.bmp \
|
||||
fred2/hlp/curhelp.bmp \
|
||||
fred2/hlp/editcopy.bmp \
|
||||
fred2/hlp/editcut.bmp \
|
||||
fred2/hlp/editpast.bmp \
|
||||
fred2/hlp/editundo.bmp \
|
||||
fred2/hlp/filenew.bmp \
|
||||
fred2/hlp/fileopen.bmp \
|
||||
fred2/hlp/fileprnt.bmp \
|
||||
fred2/hlp/filesave.bmp \
|
||||
fred2/hlp/fred.hm \
|
||||
fred2/hlp/fred.hpj \
|
||||
fred2/hlp/help.log \
|
||||
fred2/hlp/hlpsbar.bmp \
|
||||
fred2/hlp/hlptbar.bmp \
|
||||
fred2/hlp/recfirst.bmp \
|
||||
fred2/hlp/reclast.bmp \
|
||||
fred2/hlp/recnext.bmp \
|
||||
fred2/hlp/recprev.bmp \
|
||||
fred2/hlp/scmax.bmp \
|
||||
fred2/hlp/scmenu.bmp \
|
||||
fred2/hlp/scmin.bmp \
|
||||
fred2/res/bitmap1.bmp \
|
||||
fred2/res/black_do.bmp \
|
||||
fred2/res/bmp00001.bmp \
|
||||
fred2/res/chained.bmp \
|
||||
fred2/res/chained_directive.bmp \
|
||||
fred2/res/cursor1.cur \
|
||||
fred2/res/cursor2.cur \
|
||||
fred2/res/data.bmp \
|
||||
fred2/res/fred.ico \
|
||||
fred2/res/fred.rc2 \
|
||||
fred2/res/freddoc.ico \
|
||||
fred2/res/green_do.bmp \
|
||||
fred2/res/root.bmp \
|
||||
fred2/res/root_directive.bmp \
|
||||
fred2/res/toolbar.bmp \
|
||||
fred2/res/toolbar1.bmp \
|
||||
fred2/res/variable.bmp \
|
||||
sound/phrases.xml \
|
||||
sound/gc.exe \
|
||||
wxfred2/res/fred.ico \
|
||||
wxfred2/wxfred.xrc
|
||||
|
||||
|
||||
# D_ variants are defaults and should always be used
|
||||
# FS2_ variants are for game building and wxFRED
|
||||
AM_CXXFLAGS = @D_CFLAGS@ @FS2_CXXFLAGS@ -I../lua
|
||||
AM_LDFLAGS = @D_LDFLAGS@ @FS2_LDFLAGS@
|
||||
|
||||
noinst_LIBRARIES = libcode.a
|
||||
noinst_PROGRAMS = @FS2_BINARY@
|
||||
|
||||
EXTRA_PROGRAMS = fs2_open_r fs2_open_d wxFRED2_r wxFRED2_d
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin CORE library
|
||||
##
|
||||
|
||||
FS2_SOURCES = \
|
||||
ai/ai.cpp \
|
||||
ai/ai.h \
|
||||
ai/aibig.cpp \
|
||||
ai/aibig.h \
|
||||
ai/aicode.cpp \
|
||||
ai/aigoals.cpp \
|
||||
ai/aigoals.h \
|
||||
ai/aiinternal.h \
|
||||
ai/ailocal.h \
|
||||
ai/aiturret.cpp \
|
||||
ai/ai_profiles.cpp \
|
||||
ai/ai_profiles.h \
|
||||
anim/animplay.cpp \
|
||||
anim/animplay.h \
|
||||
anim/packunpack.cpp \
|
||||
anim/packunpack.h \
|
||||
asteroid/asteroid.cpp \
|
||||
asteroid/asteroid.h \
|
||||
autopilot/autopilot.cpp \
|
||||
autopilot/autopilot.h \
|
||||
bmpman/bm_internal.h \
|
||||
bmpman/bmpman.cpp \
|
||||
bmpman/bmpman.h \
|
||||
camera/camera.cpp \
|
||||
camera/camera.h \
|
||||
cfile/cfile.cpp \
|
||||
cfile/cfile.h \
|
||||
cfile/cfilearchive.cpp \
|
||||
cfile/cfilearchive.h \
|
||||
cfile/cfilelist.cpp \
|
||||
cfile/cfilesystem.cpp \
|
||||
cfile/cfilesystem.h \
|
||||
cmdline/cmdline.cpp \
|
||||
cmdline/cmdline.h \
|
||||
cmeasure/cmeasure.cpp \
|
||||
cmeasure/cmeasure.h \
|
||||
controlconfig/controlsconfig.cpp \
|
||||
controlconfig/controlsconfig.h \
|
||||
controlconfig/controlsconfigcommon.cpp \
|
||||
cutscene/cutscenes.cpp \
|
||||
cutscene/cutscenes.h \
|
||||
cutscene/decoder16.cpp \
|
||||
cutscene/decoder8.cpp \
|
||||
cutscene/movie.cpp \
|
||||
cutscene/movie.h \
|
||||
cutscene/mve_audio.cpp \
|
||||
cutscene/mvelib.cpp \
|
||||
cutscene/mvelib.h \
|
||||
cutscene/mveplayer.cpp \
|
||||
cutscene/oggplayer.cpp \
|
||||
cutscene/oggplayer.h \
|
||||
ddsutils/ddsutils.cpp \
|
||||
ddsutils/ddsutils.h \
|
||||
debris/debris.cpp \
|
||||
debris/debris.h \
|
||||
debugconsole/console.cpp \
|
||||
debugconsole/dbugfile.h \
|
||||
debugconsole/timerbar.cpp \
|
||||
debugconsole/timerbar.h \
|
||||
decals/decals.cpp \
|
||||
decals/decals.h \
|
||||
demo/demo.cpp \
|
||||
demo/demo.h \
|
||||
exceptionhandler/exceptionhandler.cpp \
|
||||
exceptionhandler/exceptionhandler.h \
|
||||
fireball/fireballs.cpp \
|
||||
fireball/fireballs.h \
|
||||
fireball/warpineffect.cpp \
|
||||
fs2netd/fs2netd_client.cpp \
|
||||
fs2netd/fs2netd_client.h \
|
||||
fs2netd/tcp_client.cpp \
|
||||
fs2netd/tcp_client.h \
|
||||
fs2netd/tcp_socket.cpp \
|
||||
fs2netd/tcp_socket.h \
|
||||
fs2netd/protocol.h \
|
||||
gamehelp/contexthelp.cpp \
|
||||
gamehelp/contexthelp.h \
|
||||
gamehelp/gameplayhelp.cpp \
|
||||
gamehelp/gameplayhelp.h \
|
||||
gamesequence/gamesequence.cpp \
|
||||
gamesequence/gamesequence.h \
|
||||
globalincs/alphacolors.cpp \
|
||||
globalincs/alphacolors.h \
|
||||
globalincs/crypt.cpp \
|
||||
globalincs/crypt.h \
|
||||
globalincs/def_files.cpp \
|
||||
globalincs/def_files.h \
|
||||
globalincs/globals.h \
|
||||
globalincs/linklist.h \
|
||||
globalincs/pstypes.h \
|
||||
globalincs/systemvars.cpp \
|
||||
globalincs/systemvars.h \
|
||||
globalincs/version.cpp \
|
||||
globalincs/version.h \
|
||||
graphics/2d.cpp \
|
||||
graphics/2d.h \
|
||||
graphics/font.cpp \
|
||||
graphics/font.h \
|
||||
graphics/generic.cpp \
|
||||
graphics/generic.h \
|
||||
graphics/grbatch.cpp \
|
||||
graphics/grbatch.h \
|
||||
graphics/grinternal.h \
|
||||
graphics/gropengl.cpp \
|
||||
graphics/gropengl.h \
|
||||
graphics/gropenglbmpman.cpp \
|
||||
graphics/gropenglbmpman.h \
|
||||
graphics/gropengldraw.cpp \
|
||||
graphics/gropengldraw.h \
|
||||
graphics/gropenglextension.cpp \
|
||||
graphics/gropenglextension.h \
|
||||
graphics/gropengllight.cpp \
|
||||
graphics/gropengllight.h \
|
||||
graphics/gropenglshader.cpp \
|
||||
graphics/gropenglshader.h \
|
||||
graphics/gropenglstate.cpp \
|
||||
graphics/gropenglstate.h \
|
||||
graphics/gropengltexture.cpp \
|
||||
graphics/gropengltexture.h \
|
||||
graphics/gropengltnl.cpp \
|
||||
graphics/gropengltnl.h \
|
||||
graphics/grstub.cpp \
|
||||
graphics/grstub.h \
|
||||
graphics/line.h \
|
||||
graphics/tmapper.h \
|
||||
hud/hud.cpp \
|
||||
hud/hud.h \
|
||||
hud/hudartillery.cpp \
|
||||
hud/hudartillery.h \
|
||||
hud/hudbrackets.cpp \
|
||||
hud/hudbrackets.h \
|
||||
hud/hudconfig.cpp \
|
||||
hud/hudconfig.h \
|
||||
hud/hudescort.cpp \
|
||||
hud/hudescort.h \
|
||||
hud/hudets.cpp \
|
||||
hud/hudets.h \
|
||||
hud/hudgauges.h \
|
||||
hud/hudlock.cpp \
|
||||
hud/hudlock.h \
|
||||
hud/hudmessage.cpp \
|
||||
hud/hudmessage.h \
|
||||
hud/hudnavigation.cpp \
|
||||
hud/hudnavigation.h \
|
||||
hud/hudobserver.cpp \
|
||||
hud/hudobserver.h \
|
||||
hud/hudparse.cpp \
|
||||
hud/hudparse.h \
|
||||
hud/hudresource.h \
|
||||
hud/hudreticle.cpp \
|
||||
hud/hudreticle.h \
|
||||
hud/hudshield.cpp \
|
||||
hud/hudshield.h \
|
||||
hud/hudsquadmsg.cpp \
|
||||
hud/hudsquadmsg.h \
|
||||
hud/hudtarget.cpp \
|
||||
hud/hudtarget.h \
|
||||
hud/hudtargetbox.cpp \
|
||||
hud/hudtargetbox.h \
|
||||
hud/hudwingmanstatus.cpp \
|
||||
hud/hudwingmanstatus.h \
|
||||
iff_defs/iff_defs.cpp \
|
||||
iff_defs/iff_defs.h \
|
||||
inetfile/cftp.cpp \
|
||||
inetfile/cftp.h \
|
||||
inetfile/chttpget.cpp \
|
||||
inetfile/chttpget.h \
|
||||
inetfile/inetgetfile.cpp \
|
||||
inetfile/inetgetfile.h \
|
||||
io/key.cpp \
|
||||
io/key.h \
|
||||
io/keycontrol.cpp \
|
||||
io/keycontrol.h \
|
||||
io/mouse.cpp \
|
||||
io/mouse.h \
|
||||
io/timer.cpp \
|
||||
io/timer.h \
|
||||
io/trackir.cpp \
|
||||
io/trackir.h \
|
||||
jpgutils/jpgutils.cpp \
|
||||
jpgutils/jpgutils.h \
|
||||
jumpnode/jumpnode.cpp \
|
||||
jumpnode/jumpnode.h \
|
||||
lab/lab.cpp \
|
||||
lab/lab.h \
|
||||
lab/wmcgui.cpp \
|
||||
lab/wmcgui.h \
|
||||
lighting/lighting.cpp \
|
||||
lighting/lighting.h \
|
||||
localization/fhash.cpp \
|
||||
localization/fhash.h \
|
||||
localization/localize.cpp \
|
||||
localization/localize.h \
|
||||
math/bitarray.h \
|
||||
math/fix.cpp \
|
||||
math/fix.h \
|
||||
math/floating.cpp \
|
||||
math/floating.h \
|
||||
math/fvi.cpp \
|
||||
math/fvi.h \
|
||||
math/spline.cpp \
|
||||
math/spline.h \
|
||||
math/staticrand.cpp \
|
||||
math/staticrand.h \
|
||||
math/vecmat.cpp \
|
||||
math/vecmat.h \
|
||||
menuui/barracks.cpp \
|
||||
menuui/barracks.h \
|
||||
menuui/credits.cpp \
|
||||
menuui/credits.h \
|
||||
menuui/fishtank.cpp \
|
||||
menuui/fishtank.h \
|
||||
menuui/mainhallmenu.cpp \
|
||||
menuui/mainhallmenu.h \
|
||||
menuui/mainhalltemp.cpp \
|
||||
menuui/mainhalltemp.h \
|
||||
menuui/optionsmenu.cpp \
|
||||
menuui/optionsmenu.h \
|
||||
menuui/optionsmenumulti.cpp \
|
||||
menuui/optionsmenumulti.h \
|
||||
menuui/playermenu.cpp \
|
||||
menuui/playermenu.h \
|
||||
menuui/readyroom.cpp \
|
||||
menuui/readyroom.h \
|
||||
menuui/snazzyui.cpp \
|
||||
menuui/snazzyui.h \
|
||||
menuui/techmenu.cpp \
|
||||
menuui/techmenu.h \
|
||||
menuui/trainingmenu.cpp \
|
||||
menuui/trainingmenu.h \
|
||||
mission/missionbriefcommon.cpp \
|
||||
mission/missionbriefcommon.h \
|
||||
mission/missioncampaign.cpp \
|
||||
mission/missioncampaign.h \
|
||||
mission/missiongoals.cpp \
|
||||
mission/missiongoals.h \
|
||||
mission/missiongrid.cpp \
|
||||
mission/missiongrid.h \
|
||||
mission/missionhotkey.cpp \
|
||||
mission/missionhotkey.h \
|
||||
mission/missionload.cpp \
|
||||
mission/missionload.h \
|
||||
mission/missionlog.cpp \
|
||||
mission/missionlog.h \
|
||||
mission/missionmessage.cpp \
|
||||
mission/missionmessage.h \
|
||||
mission/missionparse.cpp \
|
||||
mission/missionparse.h \
|
||||
mission/missiontraining.cpp \
|
||||
mission/missiontraining.h \
|
||||
missionui/chatbox.cpp \
|
||||
missionui/chatbox.h \
|
||||
missionui/fictionviewer.cpp \
|
||||
missionui/fictionviewer.h \
|
||||
missionui/missionbrief.cpp \
|
||||
missionui/missionbrief.h \
|
||||
missionui/missioncmdbrief.cpp \
|
||||
missionui/missioncmdbrief.h \
|
||||
missionui/missiondebrief.cpp \
|
||||
missionui/missiondebrief.h \
|
||||
missionui/missionloopbrief.cpp \
|
||||
missionui/missionloopbrief.h \
|
||||
missionui/missionpause.cpp \
|
||||
missionui/missionpause.h \
|
||||
missionui/missionrecommend.cpp \
|
||||
missionui/missionrecommend.h \
|
||||
missionui/missionscreencommon.cpp \
|
||||
missionui/missionscreencommon.h \
|
||||
missionui/missionshipchoice.cpp \
|
||||
missionui/missionshipchoice.h \
|
||||
missionui/missionstats.cpp \
|
||||
missionui/missionstats.h \
|
||||
missionui/missionweaponchoice.cpp \
|
||||
missionui/missionweaponchoice.h \
|
||||
missionui/redalert.cpp \
|
||||
missionui/redalert.h \
|
||||
model/model.h \
|
||||
model/modelanim.cpp \
|
||||
model/modelanim.h \
|
||||
model/modelcollide.cpp \
|
||||
model/modelinterp.cpp \
|
||||
model/modelsinc.h \
|
||||
model/modeloctant.cpp \
|
||||
model/modelread.cpp \
|
||||
nebula/neb.cpp \
|
||||
nebula/neb.h \
|
||||
nebula/neblightning.cpp \
|
||||
nebula/neblightning.h \
|
||||
network/chat_api.cpp \
|
||||
network/chat_api.h \
|
||||
network/multi.cpp \
|
||||
network/multi.h \
|
||||
network/multilag.cpp \
|
||||
network/multilag.h \
|
||||
network/multimsgs.cpp \
|
||||
network/multimsgs.h \
|
||||
network/multiteamselect.cpp \
|
||||
network/multiteamselect.h \
|
||||
network/multiui.cpp \
|
||||
network/multiui.h \
|
||||
network/multiutil.cpp \
|
||||
network/multiutil.h \
|
||||
network/multi_campaign.cpp \
|
||||
network/multi_campaign.h \
|
||||
network/multi_data.cpp \
|
||||
network/multi_data.h \
|
||||
network/multi_dogfight.cpp \
|
||||
network/multi_dogfight.h \
|
||||
network/multi_endgame.cpp \
|
||||
network/multi_endgame.h \
|
||||
network/multi_ingame.cpp \
|
||||
network/multi_ingame.h \
|
||||
network/multi_kick.cpp \
|
||||
network/multi_kick.h \
|
||||
network/multi_log.cpp \
|
||||
network/multi_log.h \
|
||||
network/multi_obj.cpp \
|
||||
network/multi_obj.h \
|
||||
network/multi_observer.cpp \
|
||||
network/multi_observer.h \
|
||||
network/multi_oo.h \
|
||||
network/multi_options.cpp \
|
||||
network/multi_options.h \
|
||||
network/multi_pause.cpp \
|
||||
network/multi_pause.h \
|
||||
network/multi_pinfo.cpp \
|
||||
network/multi_pinfo.h \
|
||||
network/multi_ping.cpp \
|
||||
network/multi_ping.h \
|
||||
network/multi_pmsg.cpp \
|
||||
network/multi_pmsg.h \
|
||||
network/multi_pxo.cpp \
|
||||
network/multi_pxo.h \
|
||||
network/multi_rate.cpp \
|
||||
network/multi_rate.h \
|
||||
network/multi_respawn.cpp \
|
||||
network/multi_respawn.h \
|
||||
network/multi_team.cpp \
|
||||
network/multi_team.h \
|
||||
network/multi_update.h \
|
||||
network/multi_voice.cpp \
|
||||
network/multi_voice.h \
|
||||
network/multi_xfer.cpp \
|
||||
network/multi_xfer.h \
|
||||
network/psnet.cpp \
|
||||
network/psnet.h \
|
||||
network/psnet2.cpp \
|
||||
network/psnet2.h \
|
||||
network/stand_gui.cpp \
|
||||
network/stand_gui-unix.cpp \
|
||||
network/stand_gui.h \
|
||||
object/collidedebrisship.cpp \
|
||||
object/collidedebrisweapon.cpp \
|
||||
object/collideshipship.cpp \
|
||||
object/collideshipweapon.cpp \
|
||||
object/collideweaponweapon.cpp \
|
||||
object/deadobjectdock.cpp \
|
||||
object/deadobjectdock.h \
|
||||
object/objcollide.cpp \
|
||||
object/objcollide.h \
|
||||
object/objectdock.cpp \
|
||||
object/objectdock.h \
|
||||
object/object.cpp \
|
||||
object/object.h \
|
||||
object/objectshield.cpp \
|
||||
object/objectshield.h \
|
||||
object/objectsort.cpp \
|
||||
object/parseobjectdock.cpp \
|
||||
object/parseobjectdock.h \
|
||||
object/waypoint.cpp \
|
||||
object/waypoint.h \
|
||||
observer/observer.cpp \
|
||||
observer/observer.h \
|
||||
palman/palman.cpp \
|
||||
palman/palman.h \
|
||||
parse/encrypt.cpp \
|
||||
parse/encrypt.h \
|
||||
parse/lua.cpp \
|
||||
parse/lua.h \
|
||||
parse/parselo.cpp \
|
||||
parse/parselo.h \
|
||||
parse/scripting.cpp \
|
||||
parse/scripting.h \
|
||||
parse/sexp.cpp \
|
||||
parse/sexp.h \
|
||||
particle/particle.cpp \
|
||||
particle/particle.h \
|
||||
pcxutils/pcxutils.cpp \
|
||||
pcxutils/pcxutils.h \
|
||||
physics/physics.cpp \
|
||||
physics/physics.h \
|
||||
playerman/managepilot.cpp \
|
||||
playerman/managepilot.h \
|
||||
playerman/player.h \
|
||||
playerman/playercontrol.cpp \
|
||||
popup/popup.cpp \
|
||||
popup/popup.h \
|
||||
popup/popupdead.cpp \
|
||||
popup/popupdead.h \
|
||||
radar/radar.cpp \
|
||||
radar/radar.h \
|
||||
radar/radarorb.cpp \
|
||||
radar/radarorb.h \
|
||||
radar/radarsetup.cpp \
|
||||
radar/radarsetup.h \
|
||||
render/3d.h \
|
||||
render/3dclipper.cpp \
|
||||
render/3ddraw.cpp \
|
||||
render/3dinternal.h \
|
||||
render/3dlaser.cpp \
|
||||
render/3dmath.cpp \
|
||||
render/3dsetup.cpp \
|
||||
ship/afterburner.cpp \
|
||||
ship/afterburner.h \
|
||||
ship/awacs.cpp \
|
||||
ship/awacs.h \
|
||||
ship/shield.cpp \
|
||||
ship/ship.cpp \
|
||||
ship/ship.h \
|
||||
ship/shipcontrails.cpp \
|
||||
ship/shipcontrails.h \
|
||||
ship/shipfx.cpp \
|
||||
ship/shipfx.h \
|
||||
ship/shiphit.cpp \
|
||||
ship/shiphit.h \
|
||||
ship/subsysdamage.h \
|
||||
species_defs/species_defs.cpp \
|
||||
species_defs/species_defs.h \
|
||||
starfield/nebula.cpp \
|
||||
starfield/nebula.h \
|
||||
starfield/starfield.cpp \
|
||||
starfield/starfield.h \
|
||||
starfield/supernova.cpp \
|
||||
starfield/supernova.h \
|
||||
stats/medals.cpp \
|
||||
stats/medals.h \
|
||||
stats/scoring.cpp \
|
||||
stats/scoring.h \
|
||||
stats/stats.cpp \
|
||||
stats/stats.h \
|
||||
tgautils/tgautils.cpp \
|
||||
tgautils/tgautils.h \
|
||||
ui/button.cpp \
|
||||
ui/checkbox.cpp \
|
||||
ui/gadget.cpp \
|
||||
ui/icon.cpp \
|
||||
ui/inputbox.cpp \
|
||||
ui/keytrap.cpp \
|
||||
ui/listbox.cpp \
|
||||
ui/radio.cpp \
|
||||
ui/scroll.cpp \
|
||||
ui/slider.cpp \
|
||||
ui/slider2.cpp \
|
||||
ui/ui.h \
|
||||
ui/uidefs.h \
|
||||
ui/uidraw.cpp \
|
||||
ui/uimouse.cpp \
|
||||
ui/window.cpp \
|
||||
weapon/beam.cpp \
|
||||
weapon/beam.h \
|
||||
weapon/corkscrew.cpp \
|
||||
weapon/corkscrew.h \
|
||||
weapon/emp.cpp \
|
||||
weapon/emp.h \
|
||||
weapon/flak.cpp \
|
||||
weapon/flak.h \
|
||||
weapon/muzzleflash.cpp \
|
||||
weapon/muzzleflash.h \
|
||||
weapon/shockwave.cpp \
|
||||
weapon/shockwave.h \
|
||||
weapon/swarm.cpp \
|
||||
weapon/swarm.h \
|
||||
weapon/trails.cpp \
|
||||
weapon/trails.h \
|
||||
weapon/weapons.cpp \
|
||||
weapon/weapon.h
|
||||
|
||||
## conditional includes follow:
|
||||
|
||||
## joystic support sources
|
||||
if FS2_OS_WIN32
|
||||
JOY_SOURCES = \
|
||||
io/joy.cpp \
|
||||
io/joy.h \
|
||||
io/joy_ff.cpp \
|
||||
io/joy_ff.h \
|
||||
io/sw_error.hpp \
|
||||
io/sw_force.h \
|
||||
io/sw_guid.hpp \
|
||||
io/swff_lib.cpp
|
||||
endif
|
||||
|
||||
if FS2_OS_UNIX
|
||||
JOY_SOURCES = \
|
||||
io/joy.h \
|
||||
io/joy_ff.h \
|
||||
io/joy-unix.cpp
|
||||
endif
|
||||
|
||||
## sound support sources
|
||||
if FS2_SOUND
|
||||
SOUND_SOURCES = \
|
||||
gamesnd/eventmusic.cpp \
|
||||
gamesnd/eventmusic.h \
|
||||
gamesnd/gamesnd.cpp \
|
||||
gamesnd/gamesnd.h \
|
||||
object/objectsnd.cpp \
|
||||
object/objectsnd.h \
|
||||
sound/ogg/ogg.cpp \
|
||||
sound/ogg/ogg.h \
|
||||
sound/audiostr-openal.cpp \
|
||||
sound/audiostr.cpp \
|
||||
sound/audiostr.h \
|
||||
sound/acm-openal.cpp \
|
||||
sound/acm.cpp \
|
||||
sound/acm.h \
|
||||
sound/ds.cpp \
|
||||
sound/ds.h \
|
||||
sound/ds3d.cpp \
|
||||
sound/ds3d.h \
|
||||
sound/dscap.cpp \
|
||||
sound/dscap.h \
|
||||
sound/midifile.cpp \
|
||||
sound/midifile.h \
|
||||
sound/midiseq.h \
|
||||
sound/rbaudio.cpp \
|
||||
sound/rbaudio.h \
|
||||
sound/rtvoice.cpp \
|
||||
sound/rtvoice.h \
|
||||
sound/sound.cpp \
|
||||
sound/sound.h \
|
||||
sound/winmidi.cpp \
|
||||
sound/winmidi.h \
|
||||
sound/winmidi_base.cpp \
|
||||
vcodec/codec1.cpp \
|
||||
vcodec/codec1.h \
|
||||
sound/fsspeech.cpp \
|
||||
sound/fsspeech.h \
|
||||
sound/speech.cpp \
|
||||
sound/speech.h \
|
||||
sound/voicerec.cpp \
|
||||
sound/voicerec.h
|
||||
endif
|
||||
|
||||
## Win32-specific sources
|
||||
if FS2_OS_WIN32
|
||||
WIN32_SOURCES = \
|
||||
directx/dx8show.cpp \
|
||||
directx/dx8show.h \
|
||||
directx/vasync.h \
|
||||
directx/vd3dtypes.h \
|
||||
directx/vddraw.h \
|
||||
directx/vdinput.h \
|
||||
directx/vdplay.h \
|
||||
directx/vdplobby.h \
|
||||
directx/vdsetup.h \
|
||||
directx/vdsound.h \
|
||||
directx/vdvp.h \
|
||||
globalincs/windebug.cpp \
|
||||
graphics/gl/GLAUX.H \
|
||||
graphics/gl/GLU.H \
|
||||
graphics/gl/Gl.h \
|
||||
graphics/gl/Glext.h \
|
||||
graphics/gl/wglext.h \
|
||||
graphics/GrD3DStateBlock.cpp \
|
||||
graphics/GrD3DStateBlock.h \
|
||||
graphics/grd3d.cpp \
|
||||
graphics/grd3d.h \
|
||||
graphics/grd3dcalls.cpp \
|
||||
graphics/grd3dbmpman.cpp \
|
||||
graphics/grd3dbmpman.h \
|
||||
graphics/grd3dinternal.h \
|
||||
graphics/grd3dlight.cpp \
|
||||
graphics/grd3dlight.h \
|
||||
graphics/grd3drender.cpp \
|
||||
graphics/grd3dsetup.cpp \
|
||||
graphics/grd3dsetup.h \
|
||||
graphics/grd3dtexture.cpp \
|
||||
osapi/monopub.h \
|
||||
osapi/osapi.cpp \
|
||||
osapi/osapi.h \
|
||||
osapi/osregistry.cpp \
|
||||
osapi/osregistry.h \
|
||||
osapi/outwnd.cpp \
|
||||
osapi/outwnd.h
|
||||
endif
|
||||
|
||||
## Unix-specific sources
|
||||
if FS2_OS_UNIX
|
||||
UNIX_SOURCES = \
|
||||
osapi/osapi_unix.cpp \
|
||||
osapi/osapi.h \
|
||||
osapi/osregistry_unix.cpp \
|
||||
osapi/osregistry.h \
|
||||
osapi/outwnd_unix.cpp \
|
||||
osapi/outwnd.h \
|
||||
windows_stub/stubs.cpp \
|
||||
windows_stub/config.h
|
||||
endif
|
||||
|
||||
|
||||
## libcode.a
|
||||
libcode_a_SOURCES = ${FS2_SOURCES} ${JOY_SOURCES} ${SOUND_SOURCES} \
|
||||
${WIN32_SOURCES} ${UNIX_SOURCES}
|
||||
|
||||
##
|
||||
## End CODE library
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin MAIN fs2 binary
|
||||
##
|
||||
|
||||
FS2OPEN_SOURCES = \
|
||||
freespace2/freespace.cpp \
|
||||
freespace2/freespace.h \
|
||||
freespace2/levelpaging.cpp \
|
||||
freespace2/levelpaging.h
|
||||
|
||||
fs2_open_d_SOURCES = \
|
||||
${FS2OPEN_SOURCES}
|
||||
|
||||
fs2_open_r_SOURCES = \
|
||||
${FS2OPEN_SOURCES}
|
||||
|
||||
fs2_open_d_LDADD = libcode.a ../libjpeg/libjpeg.a ../lua/liblua.a
|
||||
fs2_open_r_LDADD = libcode.a ../libjpeg/libjpeg.a ../lua/liblua.a
|
||||
|
||||
##
|
||||
## End MAIN binary
|
||||
##
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
##
|
||||
## Begin wxFRED2 binary
|
||||
##
|
||||
|
||||
wxFRED_SOURCES = \
|
||||
wxfred2/wxfred2.cpp \
|
||||
wxfred2/wxfred2.h \
|
||||
wxfred2/fredframe.cpp \
|
||||
wxfred2/fredframe.h \
|
||||
wxfred2/wxfred_xrc.cpp \
|
||||
wxfred2/wxfred_xrc.h
|
||||
|
||||
wxFRED2_d_SOURCES = \
|
||||
${wxFRED_SOURCES}
|
||||
|
||||
wxFRED2_r_SOURCES = \
|
||||
${wxFRED_SOURCES}
|
||||
|
||||
wxFRED2_d_LDADD = libcode.a ../libjpeg/libjpeg.a
|
||||
wxFRED2_r_LDADD = libcode.a ../libjpeg/libjpeg.a
|
||||
|
||||
##
|
||||
## End wxFRED2 binary
|
||||
##
|
||||
###############################################################################
|
||||
@@ -1,442 +0,0 @@
|
||||
/*
|
||||
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* create based on the source.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/ai/ai_profiles.cpp $
|
||||
* $Revision: 1.13.2.9 $
|
||||
* $Date: 2007-10-15 06:43:08 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.13.2.8 2007/09/02 02:07:37 Goober5000
|
||||
* added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
|
||||
*
|
||||
* Revision 1.13.2.7 2007/07/28 22:04:13 Goober5000
|
||||
* apply some of Turey's changes to stable branch
|
||||
*
|
||||
* Revision 1.13.2.6 2007/07/15 02:45:48 Goober5000
|
||||
* fixed a small bug in the lab
|
||||
* moved WMC's no damage scaling flag to ai_profiles and made it work correctly
|
||||
* removed my old supercap damage scaling change
|
||||
* moved Turey's truefire flag to ai_profiles
|
||||
*
|
||||
* Revision 1.13.2.5 2007/02/27 01:44:44 Goober5000
|
||||
* add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
|
||||
*
|
||||
* Revision 1.13.2.4 2006/09/11 01:15:03 taylor
|
||||
* fixes for stuff_string() bounds checking
|
||||
*
|
||||
* Revision 1.13.2.3 2006/07/12 04:57:20 taylor
|
||||
* fix the endless-loop fix ;) (this is what broke shield recharging btw)
|
||||
*
|
||||
* Revision 1.13.2.2 2006/07/06 18:19:55 Goober5000
|
||||
* fix dumb endless loop bug
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.13.2.1 2006/07/02 03:39:34 Goober5000
|
||||
* remove associated AI flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.13 2006/04/20 06:32:00 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.12 2006/03/20 06:25:19 taylor
|
||||
* change wording to ease Goober's ulcer. ;)
|
||||
*
|
||||
* Revision 1.11 2006/03/20 06:19:03 taylor
|
||||
* add ai_profiles flag to get rid of limit on minimum speed a docked ship can move
|
||||
* (not going to Int3() here from < 0.1 speed by default, a support ship actually hit it)
|
||||
*
|
||||
* Revision 1.10 2006/02/13 04:56:58 Goober5000
|
||||
* enabled modular tables for ai_profiles and added the default table to def_files
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2006/02/13 00:20:44 Goober5000
|
||||
* more tweaks, plus clarification of checks for the existence of files
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2005/12/22 04:32:44 taylor
|
||||
* GCC knows that fix == int so it hates the utility functions here, for sanity sake just rename them to type specific to avoid rampant casting
|
||||
*
|
||||
* Revision 1.7 2005/12/06 03:17:48 taylor
|
||||
* cleanup some debug log messages:
|
||||
* note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
|
||||
* make sure that OpenAL init failures always get to the debug log
|
||||
*
|
||||
* Revision 1.6 2005/11/24 09:08:44 Goober5000
|
||||
* bah, forgot a colon
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.5 2005/11/24 08:46:11 Goober5000
|
||||
* * cleaned up mission_do_departure
|
||||
* * fixed a hidden crash (array index being -1; would only
|
||||
* be triggered for ships w/o subspace drives under certain conditions)
|
||||
* * removed finding a new fighterbay target because it might screw up missions
|
||||
* * improved clarity, code flow, and readability :)
|
||||
* * added custom AI flag for disabling warpouts if navigation subsystem fails
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/11/24 07:27:14 taylor
|
||||
* fix fred2 startup crash (we probably need to Assert() this case so it doesn't easily happen again)
|
||||
*
|
||||
* Revision 1.3 2005/11/21 15:01:18 taylor
|
||||
* little cleaner, lot more friendly to 64-bit archs (long type is usually 64-bit there)
|
||||
*
|
||||
* Revision 1.2 2005/11/21 03:47:51 Goober5000
|
||||
* bah and double bah
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.1 2005/11/21 02:43:30 Goober5000
|
||||
* change from "setting" to "profile"; this way makes more sense
|
||||
* --Goober5000
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/def_files.h"
|
||||
#include "ai/ai_profiles.h"
|
||||
#include "parse/parselo.h"
|
||||
#include "localization/localize.h"
|
||||
|
||||
|
||||
// global stuff
|
||||
int Num_ai_profiles;
|
||||
int Default_ai_profile;
|
||||
ai_profile_t Ai_profiles[MAX_AI_PROFILES];
|
||||
|
||||
// local to this file
|
||||
static int Ai_profiles_initted = 0;
|
||||
static char Default_profile_name[NAME_LENGTH];
|
||||
|
||||
|
||||
// utility
|
||||
void set_flag(ai_profile_t *profile, char *name, int flag)
|
||||
{
|
||||
if (optional_string(name))
|
||||
{
|
||||
bool val;
|
||||
stuff_boolean(&val);
|
||||
|
||||
if (val)
|
||||
profile->flags |= flag;
|
||||
else
|
||||
profile->flags &= ~flag;
|
||||
}
|
||||
}
|
||||
|
||||
void parse_ai_profiles_tbl(char *filename)
|
||||
{
|
||||
int i, rval;
|
||||
bool no_create = false;
|
||||
char profile_name[NAME_LENGTH];
|
||||
ai_profile_t dummy_profile;
|
||||
char *saved_Mp = NULL;
|
||||
|
||||
// open localization
|
||||
lcl_ext_open();
|
||||
|
||||
if ((rval = setjmp(parse_abort)) != 0)
|
||||
{
|
||||
mprintf(("TABLES: Unable to parse '%s'! Error code = %i.\n", (filename) ? filename : "<default ai_profiles.tbl>", rval));
|
||||
lcl_ext_close();
|
||||
return;
|
||||
}
|
||||
|
||||
if (filename == NULL)
|
||||
read_file_text_from_array(defaults_get_file("ai_profiles.tbl"));
|
||||
else
|
||||
read_file_text(filename, CF_TYPE_TABLES);
|
||||
|
||||
reset_parse();
|
||||
|
||||
|
||||
// start parsing
|
||||
required_string("#AI Profiles");
|
||||
|
||||
// new default?
|
||||
if (optional_string("$Default Profile:"))
|
||||
stuff_string(Default_profile_name, F_NAME, NAME_LENGTH);
|
||||
|
||||
// begin reading data
|
||||
while (required_string_either("#End","$Profile Name:"))
|
||||
{
|
||||
ai_profile_t *profile = &dummy_profile;
|
||||
ai_profile_t *previous_profile = NULL;
|
||||
|
||||
// get the name
|
||||
required_string("$Profile Name:");
|
||||
stuff_string(profile_name, F_NAME, NAME_LENGTH);
|
||||
|
||||
// see if it exists
|
||||
for (i = 0; i < Num_ai_profiles; i++)
|
||||
{
|
||||
if (!stricmp(Ai_profiles[i].profile_name, profile_name))
|
||||
{
|
||||
previous_profile = &Ai_profiles[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// modular table stuff
|
||||
if (optional_string("+nocreate"))
|
||||
{
|
||||
no_create = true;
|
||||
|
||||
// use the previous one if possible,
|
||||
// otherwise continue to use the dummy one
|
||||
if (previous_profile != NULL)
|
||||
profile = previous_profile;
|
||||
}
|
||||
else
|
||||
{
|
||||
// don't create multiple profiles with the same name
|
||||
if (previous_profile != NULL)
|
||||
{
|
||||
Warning(LOCATION, "An ai profile named '%s' already exists! The new one will not be created.\n", profile_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
// make sure we're under the limit
|
||||
if (Num_ai_profiles >= MAX_AI_PROFILES)
|
||||
{
|
||||
Warning(LOCATION, "Too many profiles in ai_profiles.tbl! Max is %d.\n", MAX_AI_PROFILES-1); // -1 because one is built-in
|
||||
skip_to_string("#End", NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
profile = &Ai_profiles[Num_ai_profiles];
|
||||
Num_ai_profiles++;
|
||||
}
|
||||
}
|
||||
|
||||
// initialize profile if we're not building from a previously parsed one
|
||||
if (!no_create)
|
||||
{
|
||||
// base profile, so zero it out
|
||||
if (profile == &Ai_profiles[0])
|
||||
{
|
||||
memset(profile, 0, sizeof(ai_profile_t));
|
||||
}
|
||||
// brand new profile, so set it to the base defaults
|
||||
else
|
||||
{
|
||||
memcpy(profile, &Ai_profiles[0], sizeof(ai_profile_t));
|
||||
}
|
||||
}
|
||||
|
||||
// set the name
|
||||
strcpy(profile->profile_name, profile_name);
|
||||
|
||||
|
||||
// fill in any and all settings; they're all optional and can be in any order
|
||||
while (!check_for_string("$Profile Name:") && !check_for_string("#End"))
|
||||
{
|
||||
if (optional_string("$Player Afterburner Recharge Scale:"))
|
||||
parse_float_list(profile->afterburner_recharge_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Beam Friendly Fire Damage:"))
|
||||
parse_float_list(profile->beam_friendly_damage_cap, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Countermeasure Life Scale:"))
|
||||
parse_float_list(profile->cmeasure_life_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Countermeasure Firing Chance:"))
|
||||
parse_float_list(profile->cmeasure_fire_chance, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI In Range Time:"))
|
||||
parse_float_list(profile->in_range_time, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Always Links Ammo Weapons:"))
|
||||
parse_float_list(profile->link_ammo_levels_always, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Maybe Links Ammo Weapons:"))
|
||||
parse_float_list(profile->link_ammo_levels_maybe, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Always Links Energy Weapons:"))
|
||||
parse_float_list(profile->link_energy_levels_always, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Maybe Links Energy Weapons:"))
|
||||
parse_float_list(profile->link_energy_levels_maybe, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Missles Locked on Player:"))
|
||||
parse_int_list(profile->max_allowed_player_homers, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Player Attackers:"))
|
||||
parse_int_list(profile->max_attackers, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Incoming Asteroids:"))
|
||||
parse_int_list(profile->max_incoming_asteroids, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Damage Factor:") || optional_string("$AI Damage Reduction to Player Hull:"))
|
||||
parse_float_list(profile->player_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Subsys Damage Factor:") || optional_string("$AI Damage Reduction to Player Subsys:"))
|
||||
parse_float_list(profile->subsys_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
// represented in fractions of F1_0
|
||||
if (optional_string("$Predict Position Delay:"))
|
||||
{
|
||||
int i;
|
||||
float temp_list[NUM_SKILL_LEVELS];
|
||||
|
||||
parse_float_list(temp_list, NUM_SKILL_LEVELS);
|
||||
|
||||
for (i = 0; i < NUM_SKILL_LEVELS; i++)
|
||||
profile->predict_position_delay[i] = fl2f(temp_list[i]);
|
||||
}
|
||||
|
||||
if (optional_string("$Player Shield Recharge Scale:"))
|
||||
parse_float_list(profile->shield_energy_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Shield Manage Delay:") || optional_string("$AI Shield Manage Delays:"))
|
||||
parse_float_list(profile->shield_manage_delay, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Friendly AI Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_delay_scale_friendly, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Hostile AI Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_delay_scale_hostile, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Friendly AI Secondary Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_secondary_delay_scale_friendly, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Hostile AI Secondary Fire Delay Scale:"))
|
||||
parse_float_list(profile->ship_fire_secondary_delay_scale_hostile, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Subsys Damage Factor:") || optional_string("$AI Damage Reduction to Player Subsys:"))
|
||||
parse_float_list(profile->subsys_damage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$AI Turn Time Scale:"))
|
||||
parse_float_list(profile->turn_time_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Player Weapon Recharge Scale:"))
|
||||
parse_float_list(profile->weapon_energy_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Turret Target Ownage:"))
|
||||
parse_int_list(profile->max_turret_ownage_target, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Max Turret Player Ownage:"))
|
||||
parse_int_list(profile->max_turret_ownage_player, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Required For Kill Scale:"))
|
||||
parse_float_list(profile->kill_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Required For Assist Scale:"))
|
||||
parse_float_list(profile->assist_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
if (optional_string("$Percentage Awarded For Capship Assist:"))
|
||||
parse_float_list(profile->assist_award_percentage_scale, NUM_SKILL_LEVELS);
|
||||
|
||||
set_flag(profile, "$big ships can attack beam turrets on untargeted ships:", AIPF_BIG_SHIPS_CAN_ATTACK_BEAM_TURRETS_ON_UNTARGETED_SHIPS);
|
||||
|
||||
set_flag(profile, "$smart primary weapon selection:", AIPF_SMART_PRIMARY_WEAPON_SELECTION);
|
||||
|
||||
set_flag(profile, "$smart secondary weapon selection:", AIPF_SMART_SECONDARY_WEAPON_SELECTION);
|
||||
|
||||
set_flag(profile, "$smart shield management:", AIPF_SMART_SHIELD_MANAGEMENT);
|
||||
|
||||
set_flag(profile, "$smart afterburner management:", AIPF_SMART_AFTERBURNER_MANAGEMENT);
|
||||
|
||||
set_flag(profile, "$allow rapid secondary dumbfire:", AIPF_ALLOW_RAPID_SECONDARY_DUMBFIRE);
|
||||
|
||||
set_flag(profile, "$huge turret weapons ignore bombs:", AIPF_HUGE_TURRET_WEAPONS_IGNORE_BOMBS);
|
||||
|
||||
set_flag(profile, "$don't insert random turret fire delay:", AIPF_DONT_INSERT_RANDOM_TURRET_FIRE_DELAY);
|
||||
|
||||
set_flag(profile, "$hack improve non-homing swarm turret fire accuracy:", AIPF_HACK_IMPROVE_NON_HOMING_SWARM_TURRET_FIRE_ACCURACY);
|
||||
|
||||
set_flag(profile, "$shockwaves damage small ship subsystems:", AIPF_SHOCKWAVES_DAMAGE_SMALL_SHIP_SUBSYSTEMS);
|
||||
|
||||
set_flag(profile, "$navigation subsystem governs warpout capability:", AIPF_NAVIGATION_SUBSYS_GOVERNS_WARP);
|
||||
|
||||
set_flag(profile, "$ignore lower bound for minimum speed of docked ship:", AIPF_NO_MIN_DOCK_SPEED_CAP);
|
||||
|
||||
set_flag(profile, "$disable linked fire penalty:", AIPF_DISABLE_LINKED_FIRE_PENALTY);
|
||||
|
||||
set_flag(profile, "$disable weapon damage scaling:", AIPF_DISABLE_WEAPON_DAMAGE_SCALING);
|
||||
|
||||
set_flag(profile, "$use additive weapon velocity:", AIPF_USE_ADDITIVE_WEAPON_VELOCITY);
|
||||
|
||||
set_flag(profile, "$use newtonian dampening:", AIPF_USE_NEWTONIAN_DAMPENING);
|
||||
|
||||
set_flag(profile, "$include beams for kills and assists:", AIPF_INCLUDE_BEAMS_IN_STAT_CALCS);
|
||||
|
||||
set_flag(profile, "$score kills based on damage caused:", AIPF_KILL_SCORING_SCALES_WITH_DAMAGE);
|
||||
|
||||
set_flag(profile, "$score assists based on damage caused:", AIPF_ASSIST_SCORING_SCALES_WITH_DAMAGE);
|
||||
|
||||
set_flag(profile, "$allow event and goal scoring in multiplayer:", AIPF_ALLOW_MULTI_EVENT_SCORING);
|
||||
|
||||
set_flag(profile, "$fix linked primary weapon decision bug:", AIPF_FIX_LINKED_PRIMARY_BUG);
|
||||
|
||||
set_flag(profile, "$prevent turrets targeting too distant bombs:", AIPF_PREVENT_TARGETING_BOMBS_BEYOND_RANGE);
|
||||
|
||||
set_flag(profile, "$smart subsystem targeting for turrets:", AIPF_SMART_SUBSYSTEM_TARGETING_FOR_TURRETS);
|
||||
|
||||
set_flag(profile, "$fix heat seekers homing on stealth ships bug:", AIPF_FIX_HEAT_SEEKER_STEALTH_BUG);
|
||||
|
||||
set_flag(profile, "$multi allow empty primaries:", AIPF_MULTI_ALLOW_EMPTY_PRIMARIES);
|
||||
|
||||
set_flag(profile, "$multi allow empty secondaries:", AIPF_MULTI_ALLOW_EMPTY_SECONDARIES);
|
||||
|
||||
// if we've been through once already and are at the same place, force a move
|
||||
if ( saved_Mp && (saved_Mp == Mp) )
|
||||
Mp++;
|
||||
|
||||
// find next valid option
|
||||
skip_to_start_of_string_either("$", "#");
|
||||
saved_Mp = Mp;
|
||||
}
|
||||
}
|
||||
|
||||
required_string("#End");
|
||||
|
||||
// add tbl/tbm to multiplayer validation list
|
||||
extern void fs2netd_add_table_validation(char *tblname);
|
||||
fs2netd_add_table_validation(filename);
|
||||
|
||||
// close localization
|
||||
lcl_ext_close();
|
||||
}
|
||||
|
||||
void ai_profiles_init()
|
||||
{
|
||||
int temp;
|
||||
|
||||
if (Ai_profiles_initted)
|
||||
return;
|
||||
|
||||
Num_ai_profiles = 0;
|
||||
Default_ai_profile = 0;
|
||||
Default_profile_name[0] = '\0';
|
||||
|
||||
// init retail entry first
|
||||
parse_ai_profiles_tbl(NULL);
|
||||
|
||||
// now parse the supplied table (if any)
|
||||
if (cf_exists_full("ai_profiles.tbl", CF_TYPE_TABLES))
|
||||
parse_ai_profiles_tbl("ai_profiles.tbl");
|
||||
|
||||
// parse any modular tables
|
||||
parse_modular_table("*-aip.tbm", parse_ai_profiles_tbl);
|
||||
|
||||
// set default if specified
|
||||
temp = ai_profile_lookup(Default_profile_name);
|
||||
if (temp >= 0)
|
||||
Default_ai_profile = temp;
|
||||
|
||||
Ai_profiles_initted = 1;
|
||||
}
|
||||
|
||||
int ai_profile_lookup(char *name)
|
||||
{
|
||||
for (int i = 0; i < Num_ai_profiles; i++)
|
||||
if (!stricmp(name, Ai_profiles[i].profile_name))
|
||||
return i;
|
||||
|
||||
return -1;
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
/*
|
||||
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* create based on the source.
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/ai/ai_profiles.h $
|
||||
* $Revision: 1.4.2.5 $
|
||||
* $Date: 2007-07-28 22:04:14 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.4.2.4 2007/07/15 02:45:48 Goober5000
|
||||
* fixed a small bug in the lab
|
||||
* moved WMC's no damage scaling flag to ai_profiles and made it work correctly
|
||||
* removed my old supercap damage scaling change
|
||||
* moved Turey's truefire flag to ai_profiles
|
||||
*
|
||||
* Revision 1.4.2.3 2007/02/27 01:44:44 Goober5000
|
||||
* add two features for WCS: specifyable shield/weapon recharge rates, and removal of linked fire penalty
|
||||
*
|
||||
* Revision 1.4.2.2 2006/07/02 04:13:43 Goober5000
|
||||
* bah
|
||||
*
|
||||
* Revision 1.4.2.1 2006/07/02 03:39:34 Goober5000
|
||||
* remove associated AI flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2006/04/20 06:32:00 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.3 2006/03/20 06:19:03 taylor
|
||||
* add ai_profiles flag to get rid of limit on minimum speed a docked ship can move
|
||||
* (not going to Int3() here from < 0.1 speed by default, a support ship actually hit it)
|
||||
*
|
||||
* Revision 1.2 2005/11/24 08:46:11 Goober5000
|
||||
* * cleaned up mission_do_departure
|
||||
* * fixed a hidden crash (array index being -1; would only
|
||||
* be triggered for ships w/o subspace drives under certain conditions)
|
||||
* * removed finding a new fighterbay target because it might screw up missions
|
||||
* * improved clarity, code flow, and readability :)
|
||||
* * added custom AI flag for disabling warpouts if navigation subsystem fails
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.1 2005/11/21 02:43:30 Goober5000
|
||||
* change from "setting" to "profile"; this way makes more sense
|
||||
* --Goober5000
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _AI_PROFILES_H_
|
||||
#define _AI_PROFILES_H_
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/globals.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
|
||||
|
||||
// flags
|
||||
#define AIPF_SMART_SHIELD_MANAGEMENT (1 << 0)
|
||||
#define AIPF_BIG_SHIPS_CAN_ATTACK_BEAM_TURRETS_ON_UNTARGETED_SHIPS (1 << 1)
|
||||
#define AIPF_SMART_PRIMARY_WEAPON_SELECTION (1 << 2)
|
||||
#define AIPF_SMART_SECONDARY_WEAPON_SELECTION (1 << 3)
|
||||
#define AIPF_ALLOW_RAPID_SECONDARY_DUMBFIRE (1 << 4)
|
||||
#define AIPF_HUGE_TURRET_WEAPONS_IGNORE_BOMBS (1 << 5)
|
||||
#define AIPF_DONT_INSERT_RANDOM_TURRET_FIRE_DELAY (1 << 6)
|
||||
#define AIPF_HACK_IMPROVE_NON_HOMING_SWARM_TURRET_FIRE_ACCURACY (1 << 7)
|
||||
#define AIPF_SHOCKWAVES_DAMAGE_SMALL_SHIP_SUBSYSTEMS (1 << 8)
|
||||
#define AIPF_NAVIGATION_SUBSYS_GOVERNS_WARP (1 << 9)
|
||||
#define AIPF_NO_MIN_DOCK_SPEED_CAP (1 << 10)
|
||||
#define AIPF_DISABLE_LINKED_FIRE_PENALTY (1 << 11)
|
||||
#define AIPF_DISABLE_WEAPON_DAMAGE_SCALING (1 << 12)
|
||||
#define AIPF_USE_ADDITIVE_WEAPON_VELOCITY (1 << 13)
|
||||
#define AIPF_USE_NEWTONIAN_DAMPENING (1 << 14)
|
||||
#define AIPF_INCLUDE_BEAMS_IN_STAT_CALCS (1 << 15)
|
||||
#define AIPF_KILL_SCORING_SCALES_WITH_DAMAGE (1 << 16)
|
||||
#define AIPF_ASSIST_SCORING_SCALES_WITH_DAMAGE (1 << 17)
|
||||
#define AIPF_ALLOW_MULTI_EVENT_SCORING (1 << 18)
|
||||
#define AIPF_SMART_AFTERBURNER_MANAGEMENT (1 << 19)
|
||||
#define AIPF_FIX_LINKED_PRIMARY_BUG (1 << 20)
|
||||
#define AIPF_PREVENT_TARGETING_BOMBS_BEYOND_RANGE (1 << 21)
|
||||
#define AIPF_SMART_SUBSYSTEM_TARGETING_FOR_TURRETS (1 << 22)
|
||||
#define AIPF_FIX_HEAT_SEEKER_STEALTH_BUG (1 << 23)
|
||||
#define AIPF_MULTI_ALLOW_EMPTY_PRIMARIES (1 << 24)
|
||||
#define AIPF_MULTI_ALLOW_EMPTY_SECONDARIES (1 << 25)
|
||||
|
||||
|
||||
#define MAX_AI_PROFILES 5
|
||||
|
||||
typedef struct ai_profile_t {
|
||||
|
||||
char profile_name[NAME_LENGTH];
|
||||
|
||||
int flags;
|
||||
|
||||
// difficulty-related values
|
||||
int max_incoming_asteroids[NUM_SKILL_LEVELS]; // max number of asteroids thrown at friendlies
|
||||
int max_allowed_player_homers[NUM_SKILL_LEVELS]; // max number of simultaneous homing weapons on player
|
||||
int max_attackers[NUM_SKILL_LEVELS]; // max number of ships that can attack a ship
|
||||
fix predict_position_delay[NUM_SKILL_LEVELS]; // how long until AI predicts a ship position
|
||||
float in_range_time[NUM_SKILL_LEVELS]; // seconds to add to time it takes to get enemy in range (only for player's enemies)
|
||||
float shield_manage_delay[NUM_SKILL_LEVELS]; // how long before AI manages shields (note that the player's team always uses the average skill's delay)
|
||||
|
||||
// AI ships link primaries if energy levels greater than these percents
|
||||
float link_energy_levels_always[NUM_SKILL_LEVELS]; // always link
|
||||
float link_energy_levels_maybe[NUM_SKILL_LEVELS]; // link if hull strength low
|
||||
|
||||
// AI ships link primaries if ammunition levels greater than these percents
|
||||
float link_ammo_levels_always[NUM_SKILL_LEVELS]; // always link
|
||||
float link_ammo_levels_maybe[NUM_SKILL_LEVELS]; // link if hull strength low
|
||||
|
||||
// difficulty-related scales
|
||||
float cmeasure_life_scale[NUM_SKILL_LEVELS]; // life of countermeasures
|
||||
float cmeasure_fire_chance[NUM_SKILL_LEVELS]; // chance a countermeasure will be fired based on skill level (also scaled by ai_class)
|
||||
float weapon_energy_scale[NUM_SKILL_LEVELS]; // weapon energy available
|
||||
float shield_energy_scale[NUM_SKILL_LEVELS]; // shield energy available
|
||||
float afterburner_recharge_scale[NUM_SKILL_LEVELS]; // speed of afterburner recharge
|
||||
float player_damage_scale[NUM_SKILL_LEVELS]; // damage applied to the player
|
||||
|
||||
float subsys_damage_scale[NUM_SKILL_LEVELS]; // damage applied to a player subsystem
|
||||
float beam_friendly_damage_cap[NUM_SKILL_LEVELS]; // damage cap values for friendly beam fire
|
||||
float turn_time_scale[NUM_SKILL_LEVELS]; // speed at which enemy ships turn
|
||||
|
||||
// Multiplicative delay factors for increasing skill levels.
|
||||
float ship_fire_delay_scale_hostile[NUM_SKILL_LEVELS];
|
||||
float ship_fire_delay_scale_friendly[NUM_SKILL_LEVELS];
|
||||
|
||||
// Multiplicative secondary delay factors for increasing skill levels.
|
||||
float ship_fire_secondary_delay_scale_hostile[NUM_SKILL_LEVELS];
|
||||
float ship_fire_secondary_delay_scale_friendly[NUM_SKILL_LEVELS];
|
||||
|
||||
// Maximum turrets of one ship allowed to shoot the same target
|
||||
int max_turret_ownage_target[NUM_SKILL_LEVELS];
|
||||
int max_turret_ownage_player[NUM_SKILL_LEVELS];
|
||||
|
||||
// percentage of damage caused required for a kill/assist
|
||||
float kill_percentage_scale[NUM_SKILL_LEVELS];
|
||||
float assist_percentage_scale[NUM_SKILL_LEVELS];
|
||||
|
||||
// percentage of the capships score given to other team mates on a kill
|
||||
float assist_award_percentage_scale[NUM_SKILL_LEVELS];
|
||||
|
||||
} ai_profile_t;
|
||||
|
||||
|
||||
extern int Num_ai_profiles;
|
||||
extern int Default_ai_profile;
|
||||
extern ai_profile_t Ai_profiles[MAX_AI_PROFILES];
|
||||
|
||||
|
||||
void ai_profiles_init();
|
||||
|
||||
int ai_profile_lookup(char *name);
|
||||
|
||||
#endif
|
||||
@@ -1,31 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _AIINTERNAL_H
|
||||
#define _AIINTERNAL_H
|
||||
|
||||
//Returns true if the specified object is a stealth ship, false if not
|
||||
bool is_object_stealth_ship(object* objp);
|
||||
|
||||
//Number of live turrets on the object attacking
|
||||
int num_turrets_attacking(object *turret_parent, int target_objnum);
|
||||
|
||||
//Determine whether an object is targetable within a nebula (checks for stealth)
|
||||
int object_is_targetable(object *target, ship *viewer);
|
||||
|
||||
//Returns the number of enemy fighters within threshold of pos.
|
||||
int num_nearby_fighters(int enemy_team_mask, vec3d *pos, float threshold);
|
||||
|
||||
//Returns true if OK for *aip to fire its current weapon at its current target.
|
||||
int check_ok_to_fire(int objnum, int target_objnum, weapon_info *wip);
|
||||
|
||||
//Does all the stuff needed to aim and fire a turret.
|
||||
void ai_fire_from_turret(ship *shipp, ship_subsys *ss, int parent_objnum);
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
File diff suppressed because it is too large.
Load diff
@@ -1,191 +0,0 @@
|
||||
// Autopilot.h
|
||||
// Derek Meek
|
||||
// 4-30-2004
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Autopilot/Autopilot.h $
|
||||
* $Revision: 1.9.2.3 $
|
||||
* $Date: 2007-09-02 02:07:38 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.9.2.2 2007/07/24 20:08:29 Kazan
|
||||
* Make asteroid/debris fields interrupt autopilot, add "hazards near" message to autopilot.tbl, add use-nav-cinematics sexp, fix mantis #1441
|
||||
*
|
||||
* Revision 1.9.2.1 2007/07/23 16:08:23 Kazan
|
||||
* Autopilot updates, minor misc fixes, working MSVC2005 project files
|
||||
*
|
||||
* Revision 1.9 2006/02/25 21:42:31 Goober5000
|
||||
* fixes from last commit
|
||||
*
|
||||
* Revision 1.8 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/04/05 05:53:14 taylor
|
||||
* s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
|
||||
*
|
||||
* Revision 1.6 2004/08/11 05:06:18 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 1.5 2004/07/27 18:52:10 Kazan
|
||||
* squished another
|
||||
*
|
||||
* Revision 1.4 2004/07/25 19:27:51 Kazan
|
||||
* only disable afterburning during AIM_WAYPOINTS and AIM_FLY_TO_SHIP while AutoPilotEngaged
|
||||
*
|
||||
* Revision 1.3 2004/07/25 00:31:27 Kazan
|
||||
* i have absolutely nothing to say about that subject
|
||||
*
|
||||
* Revision 1.2 2004/07/01 16:38:18 Kazan
|
||||
* working on autonav
|
||||
*
|
||||
* Revision 1.1 2004/05/07 23:50:14 Kazan
|
||||
* Sorry Guys!
|
||||
*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(_AUTOPILOT_H_)
|
||||
#define _AUTOPILOT_H_
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include <map>
|
||||
|
||||
// milliseconds between updates
|
||||
#define NPS_TICKRATE 125
|
||||
|
||||
#define MAX_NAVPOINTS 8
|
||||
|
||||
#define NP_WAYPOINT 0x0001 // Nav Point is bound to the poistion of a single node of a waypoint path
|
||||
#define NP_SHIP 0x0002 // Nav Point is bound to the poisiton of a certain ship
|
||||
#define NP_HIDDEN 0x0004 // Nav Point doesn't show on map and isn't selectable
|
||||
#define NP_NOACCESS 0x0008 // Nav Point isn't selectable
|
||||
#define NP_VISITED 0x0100 // Whether we've been within 1,000 meters of this waypoint
|
||||
|
||||
#define NP_NOSELECT ( NP_HIDDEN | NP_NOACCESS )
|
||||
#define NP_VALIDTYPE ( NP_WAYPOINT | NP_SHIP )
|
||||
|
||||
struct NavPoint
|
||||
{
|
||||
char NavName[32];
|
||||
int flags;
|
||||
|
||||
void *target_obj;
|
||||
int waypoint_num; //only used when flags & NP_WAYPOINT
|
||||
|
||||
vec3d *GetPosition();
|
||||
char* GetInteralName();
|
||||
};
|
||||
|
||||
|
||||
#define NP_NUM_MESSAGES 6
|
||||
#define NP_MSG_FAIL_NOSEL 0
|
||||
#define NP_MSG_FAIL_GLIDING 1
|
||||
#define NP_MSG_FAIL_TOCLOSE 2
|
||||
#define NP_MSG_FAIL_HOSTILES 3
|
||||
#define NP_MSG_MISC_LINKED 4
|
||||
#define NP_MSG_FAIL_HAZARD 5
|
||||
|
||||
struct NavMessage
|
||||
{
|
||||
char message[256];
|
||||
char filename[256]; // can be ""
|
||||
};
|
||||
|
||||
extern bool AutoPilotEngaged;
|
||||
extern int CurrentNav;
|
||||
extern NavPoint Navs[MAX_NAVPOINTS];
|
||||
extern NavMessage NavMsgs[NP_NUM_MESSAGES];
|
||||
extern int LockAPConv;
|
||||
extern std::map<int,int> autopilot_wings;
|
||||
|
||||
// Cycles through the NavPoint List
|
||||
bool Sel_NextNav();
|
||||
|
||||
|
||||
// Tell us is autopilot is allow
|
||||
// This needs:
|
||||
// * Nav point selected
|
||||
// * No enemies within 5,000 meters
|
||||
// * Destination > 1,000 meters away
|
||||
bool CanAutopilot(bool send_msg=false);
|
||||
bool CanAutopilotPos(vec3d targetPos);
|
||||
|
||||
// Engages autopilot
|
||||
// This does:
|
||||
// * Control switched from player to AI
|
||||
// * Time compression to 32x
|
||||
// * Tell AI to fly to targetted Nav Point (for all nav-status wings/ships)
|
||||
// * Sets max waypoint speed to the best-speed of the slowest ship tagged
|
||||
void StartAutopilot();
|
||||
|
||||
// Checks if autopilot should automatically die
|
||||
// Returns true if:
|
||||
// * Targetted waypoint < 1,000 meters away
|
||||
// * Enemy < 5,000 meters
|
||||
bool Autopilot_AutoDiable();
|
||||
|
||||
// Disengages autopilot
|
||||
// this does:
|
||||
// * Time compression to 1x
|
||||
// * Delete AI nav goal
|
||||
// * Control switched from AI to player
|
||||
void EndAutoPilot();
|
||||
|
||||
|
||||
// Checks for changes every NPS_TICKRATE milliseconds
|
||||
// Checks:
|
||||
// * if we've gotten close enough to a nav point for it to be counted as "Visited"
|
||||
// * If we're current AutoNavigating it checks if we need to autodisengage
|
||||
void NavSystem_Do();
|
||||
|
||||
|
||||
// Inits the Nav System
|
||||
void NavSystem_Init();
|
||||
|
||||
// parse autopilot.tbl
|
||||
void parse_autopilot_table(char *filename);
|
||||
|
||||
// Finds a Nav point by name
|
||||
int FindNav(char *Nav);
|
||||
|
||||
// Set A Nav point to "ZERO"
|
||||
void ZeroNav(int i);
|
||||
|
||||
// Removes a Nav
|
||||
bool DelNavPoint(char *Nav);
|
||||
bool DelNavPoint(int nav);
|
||||
|
||||
// adds a Nav
|
||||
bool AddNav_Ship(char *Nav, char *TargetName, int flags);
|
||||
bool AddNav_Waypoint(char *Nav, char *WP_Path, int node, int flags);
|
||||
|
||||
//Change Flags
|
||||
bool Nav_Alt_Flags(char *Nav, int flags);
|
||||
|
||||
// Sexp Accessors
|
||||
bool Nav_Set_Flag(char *Nav, int flag);
|
||||
bool Nav_UnSet_Flag(char *Nav, int flag);
|
||||
|
||||
bool Nav_Set_Hidden(char *Nav);
|
||||
bool Nav_Set_NoAccess(char *Nav);
|
||||
bool Nav_Set_Visited(char *Nav);
|
||||
|
||||
bool Nav_UnSet_Hidden(char *Nav);
|
||||
bool Nav_UnSet_NoAccess(char *Nav);
|
||||
bool Nav_UnSet_Visited(char *Nav);
|
||||
|
||||
// Useful functions
|
||||
unsigned int DistanceTo(char *nav);
|
||||
unsigned int DistanceTo(int nav);
|
||||
|
||||
bool IsVisited(char *nav);
|
||||
bool IsVisited(int nav);
|
||||
|
||||
void send_autopilot_msg(char *msg, char *snd=NULL);
|
||||
void send_autopilot_msgID(int msgid);
|
||||
#endif
|
||||
|
||||
@@ -1,185 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/bmpman/bm_internal.h $
|
||||
* $Revision: 2.6.2.1 $
|
||||
* $Date: 2007-02-11 09:51:21 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* bmpman info that's internal to bmpman related files only
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.6 2006/05/27 17:20:48 taylor
|
||||
* clean up BM_TYPE_* stuff so it's a little easier to tell what is what
|
||||
* bm_load_sub_fast() doesn't need to lowercase filenames, so don't
|
||||
* byte-swap 16-bit DDS on big endian (they still don't look right though)
|
||||
* update bm_has_alpha_channel() to be less dumb
|
||||
*
|
||||
* Revision 2.5 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.4 2005/11/13 06:44:17 taylor
|
||||
* small bit of EFF cleanup
|
||||
* add -img2dds support
|
||||
* cleanup some D3D stuff (missing a lot since the old code is so unstable I couldn't get it working like I wanted)
|
||||
* some minor OGL cleanup and small performance changes
|
||||
* converge the various pcx_read_bitmap* functions into one
|
||||
* cleanup/rename/remove some cmdline options
|
||||
*
|
||||
* Revision 2.3 2005/04/21 15:49:20 taylor
|
||||
* update of bmpman and model bitmap management, well tested but things may get a bit bumpy
|
||||
* - use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
|
||||
* - a little "stupid" fix for dds bitmap reading
|
||||
* - fix it so that memory is released properly on bitmap read errors
|
||||
* - some cleanup to model texture loading
|
||||
* - allow model textures to get released rather than just unloaded, saves bitmap slots
|
||||
* - bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
|
||||
*
|
||||
* Revision 2.2 2005/03/03 14:29:37 bobboau
|
||||
* fixed a small error from my earlier commit.
|
||||
*
|
||||
* Revision 2.1 2004/11/23 00:10:06 taylor
|
||||
* try and protect the bitmap_entry stuff a bit better
|
||||
* fix the transparent support ship, again, but correctly this time
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __BM_INTERNAL_H__
|
||||
#define __BM_INTERNAL_H__
|
||||
|
||||
|
||||
// extra check to make sure this stuff doesn't end up in normal files
|
||||
// don't use any of this unless BMPMAN_INTERNAL is defined
|
||||
#ifdef BMPMAN_INTERNAL
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
|
||||
|
||||
// no-type ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_NONE 0
|
||||
// in-memory type ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_USER 1
|
||||
// file-type types ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_PCX 2
|
||||
#define BM_TYPE_TGA 3 // 16 or 32 bit targa
|
||||
#define BM_TYPE_DDS 4 // generic identifier for DDS
|
||||
#define BM_TYPE_JPG 5 // 32 bit jpeg
|
||||
#define BM_TYPE_ANI 6 // in-house ANI format
|
||||
#define BM_TYPE_EFF 7 // specifies any type of animated image, the EFF itself is just text
|
||||
// c-type types ( used in: bm_bitmaps[i].c_type )
|
||||
#define BM_TYPE_DXT1 8 // 24 bit with switchable alpha (compressed)
|
||||
#define BM_TYPE_DXT3 9 // 32 bit with 4 bit alpha (compressed)
|
||||
#define BM_TYPE_DXT5 10 // 32 bit with 8 bit alpha (compressed)
|
||||
#define BM_TYPE_CUBEMAP_DDS 11 // generic DDS cubemap (uncompressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT1 12 // 24-bit cubemap (compressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT3 13 // 32-bit cubemap (compressed cubemap surface)
|
||||
#define BM_TYPE_CUBEMAP_DXT5 14 // 32-bit cubemap (compressed cubemap surface)
|
||||
// special types ( used in: bm_bitmaps[i].type )
|
||||
#define BM_TYPE_RENDER_TARGET_STATIC 16 // 24/32 bit setup internally as a static render target
|
||||
#define BM_TYPE_RENDER_TARGET_DYNAMIC 17 // 24/32 bit setup internally as a dynamic render target
|
||||
|
||||
|
||||
/// Moved from cpp file ///////////////////
|
||||
// Consider these 'protected' structures and functions that should only be used by special bitmap functions
|
||||
typedef union bm_extra_info {
|
||||
struct {
|
||||
// Stuff needed for animations
|
||||
int first_frame; // used for animations -- points to index of first frame
|
||||
ubyte num_frames; // used for animation -- number of frames in the animation
|
||||
ubyte fps; // used for animation -- frames per second
|
||||
|
||||
struct {
|
||||
// stuff for static animations
|
||||
ubyte type; // type for individual images
|
||||
char filename[MAX_FILENAME_LEN]; // filename for individual images
|
||||
} eff;
|
||||
} ani;
|
||||
|
||||
struct {
|
||||
// Stuff needed for user bitmaps
|
||||
void *data; // For user bitmaps, this is where the data comes from
|
||||
ubyte bpp; // For user bitmaps, this is what format the data is
|
||||
ubyte flags; // Flags passed to bm_create
|
||||
} user;
|
||||
} bm_extra_info;
|
||||
|
||||
|
||||
typedef struct bitmap_entry {
|
||||
// identification
|
||||
char filename[MAX_FILENAME_LEN]; // filename for this bitmap
|
||||
|
||||
uint signature; // a unique signature identifying the data
|
||||
uint palette_checksum; // checksum used to be sure bitmap is in current palette
|
||||
int handle; // Handle = id*MAX_BITMAPS + bitmapnum
|
||||
int last_used; // When this bitmap was last used
|
||||
|
||||
ubyte type; // PCX, USER, ANI, etc
|
||||
ubyte comp_type; // What sort of compressed type, BM_TYPE_NONE if not compressed
|
||||
signed char ref_count; // Number of locks on bitmap. Can't unload unless ref_count is 0.
|
||||
|
||||
int dir_type; // which directory this was loaded from (to skip other locations with same name)
|
||||
|
||||
// compressed bitmap stuff (.dds) - RT please take a look at this and tell me if we really need it
|
||||
int mem_taken; // How much memory does this bitmap use? - UnknownPlayer
|
||||
int num_mipmaps; // number of mipmap levels, we need to read all of them
|
||||
|
||||
// Stuff to keep track of usage
|
||||
ubyte preloaded; // If set, then this was loaded from the lst file
|
||||
int preload_count; // how many times this gets used in game, for unlocking
|
||||
ubyte used_flags; // What flags it was accessed thru
|
||||
int load_count;
|
||||
|
||||
// Bitmap info
|
||||
bitmap bm;
|
||||
|
||||
// Data for animations and user bitmaps
|
||||
bm_extra_info info;
|
||||
|
||||
#ifdef BMPMAN_NDEBUG
|
||||
// bookeeping
|
||||
ubyte used_last_frame; // If set, then it was used last frame
|
||||
ubyte used_this_frame; // If set, then it was used this frame
|
||||
int data_size; // How much data this bitmap uses
|
||||
int used_count; // How many times it was accessed
|
||||
#endif
|
||||
} bitmap_entry;
|
||||
|
||||
extern bitmap_entry bm_bitmaps[MAX_BITMAPS];
|
||||
|
||||
|
||||
// image specific lock functions
|
||||
void bm_lock_ani( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_dds( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_jpg( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_pcx( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_tga( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
void bm_lock_user( int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags );
|
||||
|
||||
|
||||
#endif // BMPMAN_INTERNAL
|
||||
|
||||
#endif // __BM_INTERNAL_H__
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,712 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Bmpman/BmpMan.h $
|
||||
*
|
||||
* $Revision: 2.37.2.6 $
|
||||
* $Date: 2007-03-22 20:14:16 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Prototypes for Bitmap Manager functions
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.37.2.5 2007/02/11 09:51:21 taylor
|
||||
* remove some dead code
|
||||
* better texture memory handling (a work in-progress)
|
||||
* new image finding/loading
|
||||
* get rid of -pcx32 and -jpgtga
|
||||
* change the game_busy() reporting during bitmap page-in to only catch one frame of an animation
|
||||
* fix numerous little bugs in gropenglbmpman relating to -img2dds
|
||||
*
|
||||
* Revision 2.37.2.4 2007/01/07 12:07:40 taylor
|
||||
* fix bm_page_in_texture() so that it will load all frames of an animation (caused slowdowns in-game with it)
|
||||
*
|
||||
* Revision 2.37.2.3 2006/07/05 23:41:02 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 2.37.2.2 2006/07/05 23:36:55 Goober5000
|
||||
* cvs comment tweaks
|
||||
*
|
||||
* Revision 2.37.2.1 2006/06/22 14:59:44 taylor
|
||||
* fix various things that Valgrind has been complaining about
|
||||
*
|
||||
* Revision 2.37 2006/05/27 17:20:48 taylor
|
||||
* clean up BM_TYPE_* stuff so it's a little easier to tell what is what
|
||||
* bm_load_sub_fast() doesn't need to lowercase filenames, so don't
|
||||
* byte-swap 16-bit DDS on big endian (they still don't look right though)
|
||||
* update bm_has_alpha_channel() to be less dumb
|
||||
*
|
||||
* Revision 2.36 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.35 2006/02/16 05:00:01 taylor
|
||||
* various bmpman related fixes
|
||||
* - some new error checking (and fixes related to that) and cleanup
|
||||
* - fix EFFs not getting released/unloaded properly (was in a local tree but apparently missed CVS)
|
||||
* - minor fixes for bm_release() to produce a more properly cleaned slot
|
||||
* - use fast unloading for page_in stuff since we don't actually want really want the load count changing for texture maps
|
||||
* and to make sure that we free the memory usage regardless of load count
|
||||
*
|
||||
* Revision 2.34 2006/01/21 02:22:04 wmcoolmon
|
||||
* Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
|
||||
*
|
||||
* Revision 2.33 2005/12/06 03:05:53 taylor
|
||||
* add base support for 8-bit DDS images
|
||||
* clean up some DDS error messages and other minor bug/comment fixes
|
||||
* move bitmap stuff from pstypes.h, it makes more sense here anyway
|
||||
* start of 8-bit palette conversion, needs work but is here for WMCoolmon to look at and play with
|
||||
*
|
||||
* Revision 2.32 2005/12/04 19:07:48 wmcoolmon
|
||||
* Final commit of codebase
|
||||
*
|
||||
* Revision 2.31 2005/11/08 01:03:59 wmcoolmon
|
||||
* More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
|
||||
*
|
||||
* Revision 2.30 2005/09/26 04:53:19 Goober5000
|
||||
* moved these per taylor's recommendation
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.29 2005/09/26 04:08:53 Goober5000
|
||||
* some more cleanup
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.28 2005/09/26 02:15:02 Goober5000
|
||||
* okay, this should all be working :)
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.27 2005/09/25 05:13:07 Goober5000
|
||||
* hopefully complete species upgrade
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.26 2005/09/24 07:07:17 Goober5000
|
||||
* another species overhaul
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.25 2005/08/20 20:34:49 taylor
|
||||
* some bmpman and render_target function name changes so that they make sense
|
||||
* always use bm_set_render_target() rather than the gr_ version so that the graphics state is set properly
|
||||
* save the original gamma ramp on OGL init so that it can be restored on exit
|
||||
*
|
||||
* Revision 2.24 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.23 2005/06/19 02:28:55 taylor
|
||||
* add a _fast version of bm_unload() to be used in modelinterp and future graphics API code
|
||||
* clean up some modelinterp code to not use memcpy() everywhere so it's more platform compatible and matches old code (Jens Granseuer)
|
||||
* NaN check to catch shards-of-death and prevent hitting an Assert() (Jens Granseuer)
|
||||
* fix jumpnode code to catch model errors and close a memory leak
|
||||
* make the call to bm_unload_all() after model_free_all() since we will get bmpman screwups otherwise
|
||||
* don't show hardware sound RAM when using OpenAL build, it will always be 0
|
||||
* print top-right memory figures in debug builds slighly further over when 1024+ res
|
||||
*
|
||||
* Revision 2.22 2005/04/24 12:56:42 taylor
|
||||
* really are too many changes here:
|
||||
* - remove all bitmap section support and fix problems with previous attempt
|
||||
* ( code/bmpman/bmpman.cpp, code/bmpman/bmpman.h, code/globalincs/pstypes.h,
|
||||
* code/graphics/2d.cpp, code/graphics/2d.h code/graphics/grd3dbmpman.cpp,
|
||||
* code/graphics/grd3dinternal.h, code/graphics/grd3drender.cpp, code/graphics/grd3dtexture.cpp,
|
||||
* code/graphics/grinternal.h, code/graphics/gropengl.cpp, code/graphics/gropengl.h,
|
||||
* code/graphics/gropengllight.cpp, code/graphics/gropengltexture.cpp, code/graphics/gropengltexture.h,
|
||||
* code/graphics/tmapper.h, code/network/multi_pinfo.cpp, code/radar/radarorb.cpp
|
||||
* code/render/3ddraw.cpp )
|
||||
* - use CLAMP() define in gropengl.h for gropengllight instead of single clamp() function
|
||||
* - remove some old/outdated code from gropengl.cpp and gropengltexture.cpp
|
||||
*
|
||||
* Revision 2.21 2005/04/21 15:49:20 taylor
|
||||
* update of bmpman and model bitmap management, well tested but things may get a bit bumpy
|
||||
* - use VM_* macros for bmpman since it didn't seem to register the memory correctly (temporary)
|
||||
* - a little "stupid" fix for dds bitmap reading
|
||||
* - fix it so that memory is released properly on bitmap read errors
|
||||
* - some cleanup to model texture loading
|
||||
* - allow model textures to get released rather than just unloaded, saves bitmap slots
|
||||
* - bump MAX_BITMAPS to 4750, should be able to decrease after public testing of new code
|
||||
*
|
||||
* Revision 2.20 2005/03/07 13:10:19 bobboau
|
||||
* commit of render target code, d3d should be totaly functional,
|
||||
* OGL still needs implementation.
|
||||
*
|
||||
* Revision 2.19 2005/02/10 14:38:50 taylor
|
||||
* fix an issue with bm_set_components()
|
||||
* abs is for ints fabsf is for floats (camera.cpp)
|
||||
* make the in-cockpit stuff OGL friendly
|
||||
*
|
||||
* Revision 2.18 2004/11/23 00:10:06 taylor
|
||||
* try and protect the bitmap_entry stuff a bit better
|
||||
* fix the transparent support ship, again, but correctly this time
|
||||
*
|
||||
* Revision 2.17 2004/11/21 15:59:45 Kazan
|
||||
* conflict res
|
||||
*
|
||||
* Revision 2.16 2004/10/31 21:26:27 taylor
|
||||
* bmpman merge, EFF animation support, better page in stuff, dozen or so smaller fixes and cleanup
|
||||
*
|
||||
* Revision 2.15 2004/10/06 22:02:54 Kazan
|
||||
* interface corruption fix - thanks taylor (MAX_BITMAPS upped to 7000)
|
||||
*
|
||||
* Revision 2.14 2004/08/11 05:06:18 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 2.13 2004/05/06 22:35:26 taylor
|
||||
* DDS mipmap reading, remove unneeded bm_unlock() during page in
|
||||
*
|
||||
* Revision 2.12 2004/04/01 15:31:20 taylor
|
||||
* don't use interface anis as ship textures
|
||||
*
|
||||
* Revision 2.11 2004/03/05 09:01:54 Goober5000
|
||||
* Uber pass at reducing #includes
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.10 2003/12/04 20:39:08 randomtiger
|
||||
* Added DDS image support for D3D
|
||||
* Added new command flag '-ship_choice_3d' to activate 3D models instead of ani's in ship choice, feature now off by default
|
||||
* Hopefully have fixed D3D text batching bug that caused old values to appear
|
||||
* Added Hud_target_object_factor variable to control 3D object sizes of zoom in HUD target
|
||||
* Fixed jump nodes not showing
|
||||
*
|
||||
* Revision 2.9 2003/11/19 20:37:22 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 2.8 2003/11/07 18:31:01 randomtiger
|
||||
* Fixed a nohtl call to htl funcs (crash with NULL pointer)
|
||||
* Fixed a bug with 32bit PCX code.
|
||||
* Fixed a bug in the d3d_string batch system that was messing up screen shaking.
|
||||
* Added a couple of checks to try and stop timerbar push and pop overloads, check returns missing pops if you use the system.
|
||||
* Put in a higher res icon until we get something better sorted out.
|
||||
*
|
||||
* Revision 2.7 2003/10/24 17:35:04 randomtiger
|
||||
* Implemented support for 32bit TGA and JPG for D3D
|
||||
* Also 32 bit PCX, but it still has some bugs to be worked out
|
||||
* Moved convert_24_to_16 out of the bitmap pfunction structures and into packunpack.cpp because thats the only place that uses it.
|
||||
*
|
||||
* Revision 2.6 2003/08/16 03:52:22 bobboau
|
||||
* update for the specmapping code includeing
|
||||
* suport for seperate specular levels on lights and
|
||||
* optional strings for the stars table
|
||||
* code has been made more organised,
|
||||
* though there seems to be a bug in the state selecting code
|
||||
* resulting in the HUD being rendered incorectly
|
||||
* and specmapping failing ocasionaly
|
||||
*
|
||||
* Revision 2.5 2003/08/12 03:18:32 bobboau
|
||||
* Specular 'shine' mapping;
|
||||
* useing a phong lighting model I have made specular highlights
|
||||
* that are mapped to the model,
|
||||
* rendering them is still slow, but they look real purdy
|
||||
*
|
||||
* also 4 new (untested) comand lines, the XX is a floating point value
|
||||
* -spec_exp XX
|
||||
* the n value, you can set this from 0 to 200 (actualy more than that, but this is the recomended range), it will make the highlights bigger or smaller, defalt is 16.0 so start playing around there
|
||||
* -spec_point XX
|
||||
* -spec_static XX
|
||||
* -spec_tube XX
|
||||
* these are factors for the three diferent types of lights that FS uses, defalt is 1.0,
|
||||
* static is the local stars,
|
||||
* point is weapons/explosions/warp in/outs,
|
||||
* tube is beam weapons,
|
||||
* for thouse of you who think any of these lights are too bright you can configure them you're self for personal satisfaction
|
||||
*
|
||||
* Revision 2.4 2003/03/18 10:07:00 unknownplayer
|
||||
* The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
|
||||
*
|
||||
* Revision 2.3 2003/01/19 01:07:41 bobboau
|
||||
* redid the way glow maps are handled; you now must set a global variable before you render a poly that uses a glow map, then set it to -1 when you're done with it
|
||||
* fixed a few other misc bugs too
|
||||
*
|
||||
* Revision 2.2 2003/01/18 19:55:16 phreak
|
||||
* fixed around the bmpman system to now accept compressed textures
|
||||
*
|
||||
* Revision 2.1 2003/01/05 23:41:50 bobboau
|
||||
* disabled decals (for now), removed the warp ray thingys,
|
||||
* made some better error mesages while parseing weapons and ships tbls,
|
||||
* and... oh ya, added glow mapping
|
||||
*
|
||||
* Revision 2.0.2.10 2002/11/04 21:24:59 randomtiger
|
||||
*
|
||||
* When running in D3D all ani's are memory mapped for speed, this takes up more memory but stops gametime locking of textures which D3D8 hates.
|
||||
* Added new command line tag Cmdline_d3dlowmem for people who don't want to make use of this because they have no memory.
|
||||
* Cleaned up some more texture stuff enabled console debug for D3D.
|
||||
*
|
||||
* Revision 2.0.2.9 2002/11/04 16:04:20 randomtiger
|
||||
*
|
||||
* Tided up some bumpman stuff and added a few function points to gr_screen. - RT
|
||||
*
|
||||
* Revision 2.0.2.8 2002/11/04 03:02:28 randomtiger
|
||||
*
|
||||
* I have made some fairly drastic changes to the bumpman system. Now functionality can be engine dependant.
|
||||
* This is so D3D8 can call its own loading code that will allow good efficient loading and use of textures that it desparately needs without
|
||||
* turning bumpman.cpp into a total hook infested nightmare. Note the new bumpman code is still relying on a few of the of the old functions and all of the old bumpman arrays.
|
||||
*
|
||||
* I have done this by adding to the gr_screen list of function pointers that are set up by the engines init functions.
|
||||
* I have named the define calls the same name as the original 'bm_' functions so that I havent had to change names all through the code.
|
||||
*
|
||||
* Rolled back to an old version of bumpman and made a few changes.
|
||||
* Added new files: grd3dbumpman.cpp and .h
|
||||
* Moved the bitmap init function to after the 3D engine is initialised
|
||||
* Added includes where needed
|
||||
* Disabled (for now) the D3D8 TGA loading - RT
|
||||
*
|
||||
* Revision 2.0.2.7 2002/10/26 01:24:22 randomtiger
|
||||
* Fixed debug bitmap compiling bug.
|
||||
* Fixed tga bug. - RT
|
||||
*
|
||||
* Revision 2.0.2.6 2002/10/22 17:46:17 randomtiger
|
||||
* Fixed new TGA code texturing bug. - RT
|
||||
*
|
||||
* Revision 2.0.2.5 2002/10/21 16:33:40 randomtiger
|
||||
* Added D3D only 32 bit TGA functionality. Will load a texture as big as your graphics card allows. Code not finished yet and will forge the beginnings of the new texture system. - RT
|
||||
*
|
||||
* Revision 2.0.2.4 2002/10/19 23:56:39 randomtiger
|
||||
* Changed generic bitmap code to allow maximum dimensions to be determined by 3D's engines maximum texture size query.
|
||||
* Defaults to 256 as it was before. Also added base code for reworking the texture code to be more efficient. - RT
|
||||
*
|
||||
* Revision 2.0.2.3 2002/10/02 11:40:19 randomtiger
|
||||
* Bmpmap has been reverted to an old non d3d8 version.
|
||||
* All d3d8 code is now in the proper place.
|
||||
* PCX code is now working to an extent. Problems with alpha though.
|
||||
* Ani's work slowly with alpha problems.
|
||||
* Also I have done a bit of tidying - RT
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 16 8/10/99 6:54p Dave
|
||||
* Mad optimizations. Added paging to the nebula effect.
|
||||
*
|
||||
* 15 8/06/99 1:52p Dave
|
||||
* Bumped up MAX_BITMAPS for the demo.
|
||||
*
|
||||
* 14 7/15/99 9:20a Andsager
|
||||
* FS2_DEMO initial checkin
|
||||
*
|
||||
* 13 7/13/99 1:15p Dave
|
||||
* 32 bit support. Whee!
|
||||
*
|
||||
* 12 6/29/99 10:35a Dave
|
||||
* Interface polygon bitmaps! Whee!
|
||||
*
|
||||
* 11 6/16/99 4:06p Dave
|
||||
* New pilot info popup. Added new draw-bitmap-as-poly function.
|
||||
*
|
||||
* 10 5/05/99 9:02p Dave
|
||||
* Fixed D3D aabitmap rendering. Spiffed up nebula effect a bit (added
|
||||
* rotations, tweaked values, made bitmap selection more random). Fixed
|
||||
* D3D beam weapon clipping problem. Added D3d frame dumping.
|
||||
*
|
||||
* 9 2/08/99 5:07p Dave
|
||||
* FS2 chat server support. FS2 specific validated missions.
|
||||
*
|
||||
* 8 2/05/99 12:52p Dave
|
||||
* Fixed Glide nondarkening textures.
|
||||
*
|
||||
* 7 2/03/99 11:44a Dave
|
||||
* Fixed d3d transparent textures.
|
||||
*
|
||||
* 6 12/06/98 2:36p Dave
|
||||
* Drastically improved nebula fogging.
|
||||
*
|
||||
* 5 12/01/98 4:46p Dave
|
||||
* Put in targa bitmap support (16 bit).
|
||||
*
|
||||
* 4 12/01/98 8:06a Dave
|
||||
* Temporary checkin to fix some texture transparency problems in d3d.
|
||||
*
|
||||
* 3 11/30/98 1:07p Dave
|
||||
* 16 bit conversion, first run.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 32 4/16/98 6:31p Hoffoss
|
||||
* Added function to get filename of a bitmap handle, which we don't have
|
||||
* yet and I need.
|
||||
*
|
||||
* 31 4/02/98 11:40a Lawrance
|
||||
* check for #ifdef DEMO instead of #ifdef DEMO_RELEASE
|
||||
*
|
||||
* 30 3/30/98 4:02p John
|
||||
* Made machines with < 32 MB of RAM use every other frame of certain
|
||||
* bitmaps. Put in code to ke7ep track of how much RAM we've malloc'd.
|
||||
*
|
||||
* 29 3/29/98 4:05p John
|
||||
* New paging code that loads everything necessary at level startup.
|
||||
*
|
||||
* 28 3/26/98 5:21p John
|
||||
* Added new code to preload all bitmaps at the start of a level.
|
||||
* Commented it out, though.
|
||||
*
|
||||
* 27 3/24/98 6:18p John
|
||||
* Hacked MAX_BITMAPS up to 3500
|
||||
*
|
||||
* 26 3/10/98 4:18p John
|
||||
* Cleaned up graphics lib. Took out most unused gr functions. Made D3D
|
||||
* & Glide have popups and print screen. Took out all >8bpp software
|
||||
* support. Made Fred zbuffer. Made zbuffer allocate dynamically to
|
||||
* support Fred. Made zbuffering key off of functions rather than one
|
||||
* global variable.
|
||||
*
|
||||
* 25 3/02/98 6:46p John
|
||||
* Upped MAX_BITMAPS to 2000
|
||||
*
|
||||
* 24 3/02/98 6:00p John
|
||||
* Moved MAX_BITMAPS into BmpMan.h so the stuff in the graphics code that
|
||||
* is dependent on it won't break if it changes. Made ModelCache slots
|
||||
* be equal to MAX_OBJECTS which is what it is.
|
||||
*
|
||||
* 23 2/06/98 8:25p John
|
||||
* Added code for new bitmaps since last frame
|
||||
*
|
||||
* 22 2/06/98 8:10p John
|
||||
* Added code to show amout of texture usage each frame.
|
||||
*
|
||||
* 21 1/29/98 11:48a John
|
||||
* Added new counter measure rendering as model code. Made weapons be
|
||||
* able to have impact explosion.
|
||||
*
|
||||
* 20 1/11/98 2:14p John
|
||||
* Changed a lot of stuff that had to do with bitmap loading. Made cfile
|
||||
* not do callbacks, I put that in global code. Made only bitmaps that
|
||||
* need to load for a level load.
|
||||
*
|
||||
* 19 9/03/97 4:19p John
|
||||
* changed bmpman to only accept ani and pcx's. made passing .pcx or .ani
|
||||
* to bm_load functions not needed. Made bmpman keep track of palettes
|
||||
* for bitmaps not mapped into game palettes.
|
||||
*
|
||||
* 18 8/25/97 11:14p Lawrance
|
||||
* added support for .ani files in bm_load_animation()
|
||||
*
|
||||
* 17 7/16/97 3:07p John
|
||||
*
|
||||
* 16 6/17/97 8:58p Lawrance
|
||||
* fixed bug with not nulling bm.data with USER bitmaps
|
||||
*
|
||||
* 15 6/12/97 2:44a Lawrance
|
||||
* changed bm_unlock() to take an index into bm_bitmaps(). Added
|
||||
* ref_count to bitmap_entry struct
|
||||
*
|
||||
* 14 5/20/97 10:36a John
|
||||
* Fixed problem with user bitmaps and direct3d caching.
|
||||
*
|
||||
* 13 3/24/97 3:25p John
|
||||
* Cleaned up and restructured model_collide code and fvi code. In fvi
|
||||
* made code that finds uvs work.. Added bm_get_pixel to BmpMan.
|
||||
*
|
||||
* 12 2/17/97 5:18p John
|
||||
* Added a bunch of RCS headers to a bunch of old files that don't have
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _BMPMAN_H
|
||||
#define _BMPMAN_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
#define BMPMAN_NDEBUG
|
||||
#endif
|
||||
|
||||
|
||||
// this is causing problems - let's UP IT -- Kazan
|
||||
// bumped from 3500 to 4500 2004/09/21 - taylor
|
||||
// bumped to 4750 2005/02/03 - taylor
|
||||
//#define MAX_BITMAPS 3500 // How many bitmaps the game can handle
|
||||
#define MAX_BITMAPS 4750 // How many bitmaps the game can handle
|
||||
// NOTE: MAX_BITMAPS shouldn't need to be bumped again. With the fixed bm_release() and it's
|
||||
// proper use even the largest missions should stay under this number. With the largest retail
|
||||
// missions and wasteful content we should still have about 20% of the slots free. If it still
|
||||
// goes over then it's something the artists need to fix. For instance the Terran Mara fighter,
|
||||
// with -spec and -glow and using the Shinepack, needs 117 bitmap slots alone. 111 of those is
|
||||
// just for the glowmaps. This number can be greatly reduced if the number of ani frames for
|
||||
// another LOD than LOD0 has fewer or no ani frames. A 37 frame glow ani for LOD2 is little
|
||||
// more than a waste of resources. Future reports of texture corruption should be initially
|
||||
// approached with content as the cause and not code. If anything we could/should reduce
|
||||
// MAX_BITMAPS in the future. Where it's at now should accomidate even the largest mods.
|
||||
// -- Taylor
|
||||
|
||||
|
||||
#define BMP_AABITMAP (1<<0) // antialiased bitmap
|
||||
#define BMP_TEX_XPARENT (1<<1) // transparent texture
|
||||
#define BMP_TEX_OTHER (1<<2) // so we can identify all "normal" textures
|
||||
#define BMP_TEX_DXT1 (1<<3) // dxt1 compressed 8r8g8b1a (24bit)
|
||||
#define BMP_TEX_DXT3 (1<<4) // dxt3 compressed 8r8g8b4a (32bit)
|
||||
#define BMP_TEX_DXT5 (1<<5) // dxt5 compressed 8r8g8b8a (32bit)
|
||||
#define BMP_TEX_CUBEMAP (1<<6) // a texture made for cubic environment map
|
||||
// ***** NOTE: bitmap.flags is an 8-bit value, no more BMP_TEX_* flags can be added unless the type is changed!! ******
|
||||
|
||||
//compressed texture types
|
||||
#define BMP_TEX_COMP ( BMP_TEX_DXT1 | BMP_TEX_DXT3 | BMP_TEX_DXT5 )
|
||||
|
||||
//non compressed textures
|
||||
#define BMP_TEX_NONCOMP ( BMP_TEX_XPARENT | BMP_TEX_OTHER )
|
||||
|
||||
// any texture type
|
||||
#define BMP_TEX_ANY ( BMP_TEX_COMP | BMP_TEX_NONCOMP )
|
||||
|
||||
#define BMP_FLAG_RENDER_TARGET_STATIC (1<<0)
|
||||
#define BMP_FLAG_RENDER_TARGET_DYNAMIC (1<<1)
|
||||
#define BMP_FLAG_CUBEMAP (1<<2)
|
||||
|
||||
typedef struct bitmap {
|
||||
short w, h; // Width and height
|
||||
short rowsize; // What you need to add to go to next row
|
||||
ubyte bpp; // How many bits per pixel it is. (7,8,15,16,24,32) (what is requested)
|
||||
ubyte true_bpp; // How many bits per pixel the image actually is.
|
||||
ubyte flags; // See the BMP_???? defines for values (this isn't for the BMP_FLAG_* stuff)
|
||||
ptr_u data; // Pointer to data, or maybe offset into VRAM.
|
||||
ubyte *palette; // If bpp==8, this is pointer to palette. If the BMP_NO_PALETTE_MAP flag
|
||||
// is not set, this palette just points to the screen palette. (gr_palette)
|
||||
} bitmap;
|
||||
|
||||
|
||||
extern int Bm_paging;
|
||||
|
||||
void bm_init();
|
||||
|
||||
void bm_close();
|
||||
|
||||
int bm_get_cache_slot( int bitmap_id, int separate_ani_frames );
|
||||
|
||||
int bm_get_next_handle();
|
||||
|
||||
void *bm_malloc(int n, int size);
|
||||
|
||||
void bm_update_memory_used(int n, int size);
|
||||
|
||||
// how many bytes of textures are used.
|
||||
extern int bm_texture_ram;
|
||||
|
||||
// This loads a bitmap so we can draw with it later.
|
||||
// It returns a negative number if it couldn't load
|
||||
// the bitmap. On success, it returns the bitmap
|
||||
// number.
|
||||
int bm_load(char * filename);
|
||||
|
||||
// special load function. basically allows you to load a bitmap which already exists (by filename).
|
||||
// this is useful because in some cases we need to have a bitmap which is locked in screen format
|
||||
// _and_ texture format, such as pilot pics and squad logos
|
||||
int bm_load_duplicate(char *filename);
|
||||
|
||||
// Creates a bitmap that exists in RAM somewhere, instead
|
||||
// of coming from a disk file. You pass in a pointer to a
|
||||
// block of data. The data can be in the following formats:
|
||||
// 8 bpp (mapped into game palette)
|
||||
// 32 bpp
|
||||
// On success, it returns the bitmap number. You cannot
|
||||
// free that RAM until bm_release is called on that bitmap.
|
||||
// See example at bottom of this file
|
||||
int bm_create( int bpp, int w, int h, void *data = NULL, int flags = 0);
|
||||
|
||||
// Frees up a bitmap's data, but bitmap number 'n' can
|
||||
// still be used, it will just have to be paged in next
|
||||
// time it is locked.
|
||||
int bm_unload( int n, int clear_render_targets = 0 );
|
||||
|
||||
// like bm_unload() except that it's safe to use to free data without worrying about
|
||||
// load_count so it's safe to use in relation to bm_release() and in gr_*_texture functions
|
||||
int bm_unload_fast( int n, int clear_render_targets = 0 );
|
||||
|
||||
// Frees up a bitmap's data, and it's slot, so bitmap
|
||||
// number 'n' cannot be used anymore, and bm_load or
|
||||
// bm_create might reuse the slot.
|
||||
int bm_release( int n, int clear_render_targets = 0 );
|
||||
|
||||
// This loads a bitmap sequence so we can draw with it later.
|
||||
// It returns a negative number if it couldn't load
|
||||
// the bitmap. On success, it returns the bitmap
|
||||
// number of the first frame and nframes is set.
|
||||
extern int bm_load_animation( char * filename, int * nframes = NULL, int *fps = NULL, int can_drop_frames = 0, int dir_type = CF_TYPE_ANY );
|
||||
|
||||
//Loads either animation (bm_load_animation) or still image (bm_load)
|
||||
extern int bm_load_either(char *filename, int *nframes = NULL, int *fps = NULL, int can_drop_frames = 0, int dir_type = CF_TYPE_ANY);
|
||||
|
||||
// This locks down a bitmap and returns a pointer to a bitmap
|
||||
// that can be accessed until you call bm_unlock. Only lock
|
||||
// a bitmap when you need it! This will convert it into the
|
||||
// appropriate format also.
|
||||
extern bitmap * bm_lock( int bitmapnum, ubyte bpp, ubyte flags );
|
||||
|
||||
// The signature is a field that gets filled in with
|
||||
// a unique signature for each bitmap. The signature for each bitmap
|
||||
// will also change when the bitmap's data changes.
|
||||
extern uint bm_get_signature( int bitmapnum);
|
||||
|
||||
// Unlocks a bitmap
|
||||
extern void bm_unlock( int bitmapnum );
|
||||
|
||||
//WMC - Returns 0 if invalid, nonzero if valid
|
||||
extern int bm_is_valid(int handle);
|
||||
|
||||
// Gets info. w,h,or flags,nframes or fps can be NULL if you don't care.
|
||||
//WMC - Returns -1 on failure, handle or first frame handle on success.
|
||||
int bm_get_info( int bitmapnum, int *w=NULL, int * h=NULL, ubyte * flags=NULL, int *nframes=NULL, int *fps=NULL );
|
||||
|
||||
// get filename
|
||||
extern void bm_get_filename(int bitmapnum, char *filename);
|
||||
|
||||
// resyncs all the bitmap palette
|
||||
extern void bm_update();
|
||||
|
||||
// call to load all data for all bitmaps that have been requested to be loaded
|
||||
extern void bm_gfx_load_all();
|
||||
extern void bm_unload_all();
|
||||
|
||||
// call to get the palette for a bitmap
|
||||
void bm_get_palette(int n, ubyte *pal, char *name);
|
||||
|
||||
// Hacked function to get a pixel from a bitmap.
|
||||
// Only works good in 8bpp mode.
|
||||
void bm_gfx_get_pixel( int bitmap, float u, float v, ubyte *r, ubyte *g, ubyte *b );
|
||||
|
||||
// Returns number of bytes of bitmaps locked this frame
|
||||
// ntotal = number of bytes of bitmaps locked this frame
|
||||
// nnew = number of bytes of bitmaps locked this frame that weren't locked last frame
|
||||
void bm_get_frame_usage(int *ntotal, int *nnew);
|
||||
|
||||
/*
|
||||
* Example on using bm_create
|
||||
*
|
||||
{
|
||||
static int test_inited = 0;
|
||||
static int test_bmp;
|
||||
static uint test_bmp_data[128*64];
|
||||
|
||||
if ( !test_inited ) {
|
||||
test_inited = 1;
|
||||
// Create the new bitmap and fill in its data.
|
||||
// When you're done with it completely, call
|
||||
// bm_release to free up the bitmap handle
|
||||
test_bmp = bm_create( 32, 128, 64, test_bmp_data );
|
||||
int i,j;
|
||||
for (i=0; i<64; i++ ) {
|
||||
for (j=0; j<64; j++ ) {
|
||||
uint r=i*4;
|
||||
test_bmp_data[j+i*128] = r;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bm_unload(test_bmp); // this pages out the data, so that the
|
||||
// next bm_lock will convert the new data to the
|
||||
// correct bpp
|
||||
|
||||
// put in new data
|
||||
int x,y;
|
||||
gr_reset_clip();
|
||||
for (y=0; y<64; y++)
|
||||
for (x=0; x<128; x++ )
|
||||
test_bmp_data[y*128+x] = 15;
|
||||
|
||||
// Draw the bitmap to upper left corner
|
||||
gr_set_bitmap(test_bmp);
|
||||
gr_bitmap( 0,0 );
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Paging stuff
|
||||
//============================================================================
|
||||
|
||||
void bm_page_in_start();
|
||||
void bm_page_in_stop();
|
||||
|
||||
// Paging code in a library should call these functions
|
||||
// in its page in function.
|
||||
|
||||
// Marks a texture as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_texture( int bitmapnum, int num_frames = 0 );
|
||||
|
||||
// marks a texture as being a transparent textyre used for this level
|
||||
// Marks a texture as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_xparent_texture( int bitmapnum, int num_frames=1 );
|
||||
|
||||
// Marks an aabitmap as being used for this level
|
||||
// If num_frames is passed, assume this is an animation
|
||||
void bm_page_in_aabitmap( int bitmapnum, int num_frames=1 );
|
||||
|
||||
// unload a texture that was paged in
|
||||
int bm_page_out( int handle );
|
||||
|
||||
//
|
||||
// Mode: 0 = High memory
|
||||
// 1 = Low memory ( every other frame of ani's)
|
||||
// 2 = Debug low memory ( only use first frame of each ani )
|
||||
void bm_set_low_mem( int mode );
|
||||
|
||||
char *bm_get_filename(int handle);
|
||||
|
||||
void BM_SELECT_SCREEN_FORMAT();
|
||||
void BM_SELECT_TEX_FORMAT();
|
||||
void BM_SELECT_ALPHA_TEX_FORMAT();
|
||||
|
||||
// set the rgba components of a pixel, any of the parameters can be NULL
|
||||
extern void (*bm_set_components)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
extern void (*bm_set_components_32)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_16_screen(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_32_screen(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_16_tex(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
void bm_set_components_argb_d3d_32_tex(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
|
||||
// get the rgba components of a pixel, any of the parameters can be NULL
|
||||
void bm_get_components(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a);
|
||||
|
||||
extern int GLOWMAP; //this holds a reference to a map that is a fully lit version of its index -Bobboau
|
||||
extern int SPECMAP; //this holds a reference to a map that is for specular mapping -Bobboau
|
||||
extern int ENVMAP; //this holds a reference to a map that is for environment mapping -Bobboau
|
||||
extern int NORMMAP; // normal mapping
|
||||
extern int HEIGHTMAP; // height map for normal mapping
|
||||
|
||||
int bm_is_compressed(int num);
|
||||
int bm_get_tcache_type(int num);
|
||||
int bm_get_size(int num);
|
||||
int bm_get_num_mipmaps(int num);
|
||||
int bm_has_alpha_channel(int handle);
|
||||
|
||||
void bm_print_bitmaps();
|
||||
|
||||
int bm_make_render_target( int width, int height, int flags );
|
||||
int bm_is_render_target(int bitmap_id);
|
||||
int bm_set_render_target(int handle, int face = -1);
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,179 +0,0 @@
|
||||
|
||||
#ifndef _CAMERA_H
|
||||
#define _CAMERA_H
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "globalincs/globals.h"
|
||||
#include "physics/physics.h" //for avd
|
||||
#include "object/object.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#define CAM_STATIONARY_FOV (1<<0)
|
||||
#define CAM_STATIONARY_ORI (1<<1)
|
||||
#define CAM_STATIONARY_POS (1<<2)
|
||||
#define CAM_DEFAULT_FLAGS 0
|
||||
|
||||
class camera
|
||||
{
|
||||
friend class avd_camera;
|
||||
protected:
|
||||
char name[NAME_LENGTH];
|
||||
int sig;
|
||||
int flags;
|
||||
|
||||
object_h object_host;
|
||||
int object_host_submodel;
|
||||
|
||||
object_h object_target;
|
||||
int object_target_submodel;
|
||||
|
||||
void (*func_custom_position)(camera *cam, vec3d *pos);
|
||||
void (*func_custom_orientation)(camera *cam, matrix *ori);
|
||||
|
||||
avd_movement fov;
|
||||
|
||||
avd_movement pos_x;
|
||||
avd_movement pos_y;
|
||||
avd_movement pos_z;
|
||||
|
||||
//avd_movement ori_p;
|
||||
//avd_movement ori_b;
|
||||
//avd_movement ori_h;
|
||||
//avd_movement ori_progress;
|
||||
//matrix ori_initial;
|
||||
//matrix ori_final;
|
||||
avd_movement ori[9];
|
||||
|
||||
//Cache stuff
|
||||
float c_fov;
|
||||
vec3d c_pos;
|
||||
matrix c_ori;
|
||||
public:
|
||||
camera(char *in_name=NULL, int in_signature=-1);
|
||||
~camera();
|
||||
void clear();
|
||||
void reset();
|
||||
|
||||
//Set
|
||||
void set_name(char *in_name);
|
||||
|
||||
void set_object_host(object *objp, int n_object_host_submodel = -1);
|
||||
void set_object_target(object *objp, int n_object_target_submodel = -1);
|
||||
|
||||
void set_custom_position_function(void (*n_func_custom_position)(camera *cam, vec3d *pos));
|
||||
void set_custom_orientation_function(void (*n_func_custom_orientation)(camera *cam, matrix *ori));
|
||||
|
||||
void set_fov(float in_fov, float in_fov_time = 0.0f, float in_fov_acceleration_time = 0.0f, float in_deceleration_time = 0.0f);
|
||||
|
||||
void set_position(vec3d *in_position = NULL, float in_translation_time = 0.0f, float in_translation_acceleration_time = 0.0f, float in_translation_deceleration_time = 0.0f, float in_end_velocity = 0.0f);
|
||||
void set_translation_velocity(vec3d *in_velocity, float in_acceleration_time = 0.0f);
|
||||
|
||||
void set_rotation(matrix *in_orientation = NULL, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation(angles *in_angles, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation_facing(vec3d *in_target, float in_rotation_time = 0.0f, float in_rotation_acceleration_time = 0.0f, float in_rotation_deceleration_time = 0.0f);
|
||||
void set_rotation_velocity(angles *in_rotation_rate, float in_acceleration_time = 0.0f);
|
||||
|
||||
//Get
|
||||
char *get_name() {return name;}
|
||||
int get_signature() {return sig;}
|
||||
object *get_object_host();
|
||||
int get_object_host_submodel();
|
||||
object *get_object_target();
|
||||
int get_object_target_submodel();
|
||||
float get_fov();
|
||||
void get_info(vec3d *position, matrix *orientation);
|
||||
|
||||
//Is
|
||||
bool is_empty(){return sig < 0;}
|
||||
|
||||
//Do
|
||||
void do_frame(float in_frametime);
|
||||
};
|
||||
|
||||
class warp_camera
|
||||
{
|
||||
private:
|
||||
float c_time;
|
||||
float c_damping;
|
||||
|
||||
vec3d c_vel;
|
||||
vec3d c_desired_vel;
|
||||
|
||||
vec3d c_pos;
|
||||
matrix c_ori;
|
||||
public:
|
||||
warp_camera();
|
||||
warp_camera(object *objp);
|
||||
void reset();
|
||||
|
||||
void set_position(vec3d *in_pos);
|
||||
void set_rotation(matrix *in_ori);
|
||||
void set_velocity(vec3d *in_vel, bool instantaneous);
|
||||
|
||||
void do_frame(float in_frametime);
|
||||
|
||||
void get_info(vec3d *position, matrix *orientation);
|
||||
};
|
||||
|
||||
extern warp_camera Warp_camera;
|
||||
|
||||
class subtitle
|
||||
{
|
||||
private:
|
||||
void clone(const subtitle &sub);
|
||||
|
||||
std::vector<std::string> text_lines;
|
||||
float text_pos[2];
|
||||
|
||||
float display_time;
|
||||
float fade_time;
|
||||
color text_color;
|
||||
|
||||
//Done with set
|
||||
char imageanim[MAX_FILENAME_LEN];
|
||||
int image_id;
|
||||
int image_pos[2];
|
||||
|
||||
//Time this has been displayed
|
||||
float time_displayed;
|
||||
|
||||
//When to end it
|
||||
float time_displayed_end;
|
||||
|
||||
public:
|
||||
subtitle(int in_x_pos, int in_y_pos, char* in_text, float in_display_time, char* in_imageanim = NULL, float in_fade_time = 0.0f, color *in_text_color = NULL, bool center_x = false, bool center_y = false, int in_width = 200);
|
||||
~subtitle();
|
||||
|
||||
subtitle(const subtitle &sub) { clone(sub); }
|
||||
const subtitle &operator=(const subtitle &sub);
|
||||
|
||||
void do_frame(float frametime);
|
||||
};
|
||||
|
||||
//Some global stuff
|
||||
extern std::vector<subtitle> Subtitles;
|
||||
extern float VIEWER_ZOOM_DEFAULT;
|
||||
extern float Sexp_fov;
|
||||
|
||||
//Helpful functions
|
||||
void cam_init();
|
||||
void cam_close();
|
||||
void cam_do_frame(float frametime);
|
||||
camid cam_create(char *n_name=NULL, vec3d *n_pos=NULL, matrix *n_ori=NULL, object *n_object=NULL, int n_submodel_parent=-1);
|
||||
camid cam_create(char *n_name, vec3d *n_pos, vec3d *n_norm, object *n_object=NULL, int n_submodel_parent=-1);
|
||||
void cam_delete(camid cid);
|
||||
bool cam_set_camera(camid cid);
|
||||
void cam_reset_camera();
|
||||
camid cam_lookup(char *name);
|
||||
camid cam_get_camera(uint index);
|
||||
camid cam_get_current();
|
||||
uint cam_get_num();
|
||||
|
||||
void subtitles_init();
|
||||
void subtitles_close();
|
||||
void subtitles_do_frame(float frametime);
|
||||
|
||||
#endif // _CAMERA_H
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,465 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Cfilearchiver/CfileArchiver.cpp $
|
||||
* $Revision: 2.4.2.1 $
|
||||
* $Date: 2007-05-11 03:09:21 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Program to create an archive file for use with cfile stuff
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.4 2005/11/13 06:38:04 taylor
|
||||
* never did port this stupid thing to PPC
|
||||
*
|
||||
* Revision 2.3 2005/09/08 00:09:31 taylor
|
||||
* fix building/linking of command line tools under Linux/OSX
|
||||
* add tools as targets to OSX project file
|
||||
*
|
||||
* Revision 2.2 2005/01/30 12:50:08 taylor
|
||||
* merge with Linux/OSX tree - p0130
|
||||
*
|
||||
* Revision 2.1 2003/11/16 09:42:37 Goober5000
|
||||
* clarified and pruned debug spew messages
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 2 10/23/98 6:15p Dave
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#include <io.h>
|
||||
#include <conio.h>
|
||||
#else
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
static int data_error;
|
||||
static int no_dir;
|
||||
|
||||
// right out of pstypes.h but we don't want to use the INTEL_INT macro here
|
||||
// since it would require SDL which isn't used on WIN32 platforms
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define INT_SWAP(x) ( \
|
||||
(x << 24) | \
|
||||
(((ulong)x) >> 24) | \
|
||||
((x & 0x0000ff00) << 8) | \
|
||||
((x & 0x00ff0000) >> 8) \
|
||||
)
|
||||
#else
|
||||
#define INT_SWAP(x) (x)
|
||||
#endif
|
||||
|
||||
|
||||
size_t fswrite_int(int *wint, FILE *stream)
|
||||
{
|
||||
int tmp = *wint;
|
||||
tmp = INT_SWAP(tmp);
|
||||
|
||||
return fwrite(&tmp, 1, sizeof(int), stream);
|
||||
}
|
||||
|
||||
unsigned int Total_size=16; // Start with size of header
|
||||
unsigned int Num_files =0;
|
||||
FILE *fp_out = NULL;
|
||||
FILE *fp_out_hdr = NULL;
|
||||
|
||||
typedef struct vp_header {
|
||||
char id[4];
|
||||
int version;
|
||||
int index_offset;
|
||||
int num_files;
|
||||
} vp_header;
|
||||
|
||||
//vp_header Vp_header;
|
||||
|
||||
char archive_dat[1024];
|
||||
char archive_hdr[1024];
|
||||
|
||||
#define BLOCK_SIZE (1024*1024)
|
||||
#define VERSION_NUMBER 2;
|
||||
|
||||
char tmp_data[BLOCK_SIZE]; // 1 MB
|
||||
|
||||
void write_header()
|
||||
{
|
||||
int ver = VERSION_NUMBER;
|
||||
|
||||
fseek(fp_out, 0, SEEK_SET);
|
||||
fwrite("VPVP", 1, 4, fp_out);
|
||||
fswrite_int(&ver, fp_out);
|
||||
fswrite_int((int*)&Total_size, fp_out);
|
||||
fswrite_int((int*)&Num_files, fp_out);
|
||||
}
|
||||
|
||||
int write_index(char *hf, char *df)
|
||||
{
|
||||
FILE *h = NULL, *d = NULL;
|
||||
unsigned int i;
|
||||
|
||||
h = fopen(hf, "rb");
|
||||
d = fopen(df, "a+b");
|
||||
|
||||
if ( (h == NULL) || (d == NULL) )
|
||||
{
|
||||
if ( h )
|
||||
fclose( h );
|
||||
if ( d )
|
||||
fclose( d );
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < Num_files; i++) {
|
||||
fread(tmp_data, 32+4+4+4, 1, h);
|
||||
fwrite(tmp_data, 32+4+4+4, 1, d);
|
||||
}
|
||||
|
||||
fclose(h);
|
||||
fclose(d);
|
||||
|
||||
unlink(hf);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void pack_file( char *filespec, char *filename, int filesize, _fs_time_t time_write )
|
||||
{
|
||||
char path[1024];
|
||||
|
||||
if ( strstr( filename, ".vp" )) {
|
||||
// Don't pack yourself!!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( strstr( filename, ".hdr" )) {
|
||||
// Don't pack yourself!!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( filesize == 0 ) {
|
||||
// Don't pack 0 length files, screws up directory structure!
|
||||
return;
|
||||
}
|
||||
|
||||
if ( strlen(filename) > 31 ) {
|
||||
printf( "Filename '%s' too long! Skipping...\n", filename );
|
||||
return;
|
||||
}
|
||||
|
||||
memset( path, 0, sizeof(path) );
|
||||
strcpy( path, filename );
|
||||
|
||||
fswrite_int( (int*)&Total_size, fp_out_hdr );
|
||||
fswrite_int( &filesize, fp_out_hdr );
|
||||
fwrite( &path, 1, 32, fp_out_hdr );
|
||||
fswrite_int( (int*)&time_write, fp_out_hdr );
|
||||
|
||||
Total_size += filesize;
|
||||
Num_files++;
|
||||
|
||||
printf( "Packing %s%s%s...", filespec, DIR_SEPARATOR_STR, filename );
|
||||
|
||||
sprintf( path, "%s%s%s", filespec, DIR_SEPARATOR_STR, filename );
|
||||
|
||||
|
||||
FILE *fp = fopen( path, "rb" );
|
||||
|
||||
if ( fp == NULL ) {
|
||||
printf( "Error opening '%s'\n", path );
|
||||
exit(1);
|
||||
}
|
||||
|
||||
int nbytes, nbytes_read=0;
|
||||
|
||||
do {
|
||||
nbytes = fread( tmp_data, 1, BLOCK_SIZE, fp );
|
||||
if ( nbytes > 0 ) {
|
||||
fwrite( tmp_data, 1, nbytes, fp_out );
|
||||
nbytes_read += nbytes;
|
||||
|
||||
}
|
||||
} while( nbytes > 0 );
|
||||
|
||||
fclose(fp);
|
||||
|
||||
printf( " %d bytes\n", nbytes_read );
|
||||
}
|
||||
|
||||
// This function adds a directory marker to the header file
|
||||
void add_directory( char * dirname)
|
||||
{
|
||||
char path[256];
|
||||
char *pathptr = path;
|
||||
char *tmpptr;
|
||||
int i = 0;
|
||||
|
||||
strcpy(path, dirname);
|
||||
|
||||
fswrite_int( (int*)&Total_size, fp_out_hdr);
|
||||
fswrite_int( &i, fp_out_hdr);
|
||||
|
||||
// strip out any directories that this dir is a subdir of
|
||||
while ( (tmpptr = strchr(pathptr, DIR_SEPARATOR_CHAR)) != NULL ) {
|
||||
pathptr = tmpptr+1;
|
||||
}
|
||||
|
||||
fwrite(pathptr, 1, 32, fp_out_hdr);
|
||||
fswrite_int( &i, fp_out_hdr); // timestamp = 0
|
||||
|
||||
Num_files++;
|
||||
}
|
||||
|
||||
void pack_directory( char * filespec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
int find_handle;
|
||||
_finddata_t find;
|
||||
#endif
|
||||
char tmp[512];
|
||||
char tmp1[512];
|
||||
char *ts;
|
||||
|
||||
// strip trailing slash
|
||||
ts = filespec + (strlen(filespec) - 1);
|
||||
while ( (*ts == DIR_SEPARATOR_CHAR) && (ts > filespec) )
|
||||
*ts = '\0';
|
||||
|
||||
strcpy( tmp1, filespec );
|
||||
|
||||
add_directory(filespec);
|
||||
strcat( tmp1, DIR_SEPARATOR_STR"*.*" );
|
||||
|
||||
printf( "In dir '%s'\n", tmp1 );
|
||||
|
||||
#ifdef _WIN32
|
||||
find_handle = _findfirst( tmp1, &find );
|
||||
if( find_handle != -1 ) {
|
||||
if ( find.attrib & _A_SUBDIR ) {
|
||||
if (strcmp( "..", find.name) && strcmp( ".", find.name) && strcmp( ".svn", find.name)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "\\" );
|
||||
strcat( tmp, find.name );
|
||||
pack_directory(tmp);
|
||||
}
|
||||
} else {
|
||||
pack_file( filespec, find.name, find.size, find.time_write );
|
||||
}
|
||||
|
||||
while( !_findnext( find_handle, &find ) ) {
|
||||
if ( find.attrib & _A_SUBDIR ) {
|
||||
if (strcmp( "..", find.name) && strcmp( ".", find.name) && strcmp( ".svn", find.name)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "\\" );
|
||||
strcat( tmp, find.name );
|
||||
pack_directory(tmp);
|
||||
|
||||
}
|
||||
} else {
|
||||
pack_file( filespec, find.name, find.size, find.time_write );
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
DIR *dirp;
|
||||
struct dirent *dir;
|
||||
|
||||
dirp = opendir (filespec);
|
||||
if ( dirp ) {
|
||||
while ((dir = readdir(dirp)) != NULL) {
|
||||
|
||||
char fn[MAX_PATH];
|
||||
snprintf(fn, MAX_PATH-1, "%s/%s", filespec, dir->d_name);
|
||||
fn[MAX_PATH-1] = 0;
|
||||
|
||||
struct stat buf;
|
||||
if (stat(fn, &buf) == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( (strcmp(dir->d_name, ".") == 0) || (strcmp(dir->d_name, "..") == 0) ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( (strcmp(dir->d_name, ".svn") == 0) ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (S_ISDIR(buf.st_mode)) {
|
||||
strcpy( tmp, filespec );
|
||||
strcat( tmp, "/" );
|
||||
strcat( tmp, dir->d_name );
|
||||
pack_directory(tmp);
|
||||
} else {
|
||||
pack_file( filespec, dir->d_name, buf.st_size, buf.st_mtime );
|
||||
}
|
||||
}
|
||||
closedir(dirp);
|
||||
} else {
|
||||
printf("Error: Source directory does not exist!\n");
|
||||
no_dir = 1;
|
||||
}
|
||||
#endif
|
||||
add_directory("..");
|
||||
}
|
||||
|
||||
int verify_directory( char *filespec )
|
||||
{
|
||||
char *ts;
|
||||
char *dd;
|
||||
|
||||
// strip trailing '/'
|
||||
ts = filespec+(strlen(filespec)-1);
|
||||
while ( (*ts == DIR_SEPARATOR_CHAR) && (ts > filespec) )
|
||||
*ts = '\0';
|
||||
|
||||
// make sure last directory is named "data", ignoring case
|
||||
dd = filespec + (strlen(filespec) - 4);
|
||||
if ( stricmp( dd, "data" ) )
|
||||
data_error = 1;
|
||||
|
||||
return data_error;
|
||||
}
|
||||
|
||||
void print_instructions()
|
||||
{
|
||||
printf( "Creates a vp archive out of a FreeSpace data tree.\n\n" );
|
||||
printf( "Usage: cfilearchiver archive_name src_dir\n");
|
||||
printf( "Example: cfilearchiver freespace /tmp/freespace/data\n\n");
|
||||
printf( "Directory structure options:\n" );
|
||||
printf( " Effects (.ani .pcx .neb .tga)\n" );
|
||||
printf( " Fonts (.vf)\n" );
|
||||
printf( " Hud (.ani .pcx .tga\n" );
|
||||
printf( " Interface (.pcx .ani .tga)\n" );
|
||||
printf( " Maps (.pcx .ani .tga)\n" );
|
||||
printf( " Missions (.ntl .ssv), FS1(.fsm .fsc), FS2(.fs2 .fc2)\n" );
|
||||
printf( " Models (.pof)\n" );
|
||||
printf( " Music (.wav)\n" );
|
||||
printf( " Sounds/8b22k (.wav)\n" );
|
||||
printf( " Sounds/16b11k (.wav)\n" );
|
||||
printf( " Tables (.tbl)\n" );
|
||||
printf( " Voice/Briefing (.wav)\n" );
|
||||
printf( " Voice/Command briefings (.wav)\n" );
|
||||
printf( " Voice/Debriefing (.wav)\n" );
|
||||
printf( " Voice/Personas (.wav)\n" );
|
||||
printf( " Voice/Special (.wav)\n" );
|
||||
printf( " Voice/Training (.wav)\n" );
|
||||
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// we end up #include'ing SDL.h which on Windows and Mac will redfine main() which is something
|
||||
// that we don't want since we don't actually link against SDL, this solves the problem...
|
||||
#ifdef main
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
int main(int argc, char *argv[] )
|
||||
{
|
||||
char archive[1024];
|
||||
char *p;
|
||||
|
||||
if ( argc < 3 ) {
|
||||
#ifdef _WIN32
|
||||
printf( "Usage: %s archive_name src_dir\n", argv[0] );
|
||||
printf( "Example: %s freespace c:\\freespace\\data\n", argv[0] );
|
||||
printf( "Creates an archive named freespace out of the\nfreespace data tree\n" );
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
print_instructions();
|
||||
#endif
|
||||
}
|
||||
|
||||
strcpy( archive, argv[1] );
|
||||
p = strchr( archive, '.' );
|
||||
if (p) *p = 0; // remove extension
|
||||
|
||||
strcpy( archive_dat, archive );
|
||||
strcat( archive_dat, ".vp" );
|
||||
|
||||
strcpy( archive_hdr, archive );
|
||||
strcat( archive_hdr, ".hdr" );
|
||||
|
||||
fp_out = fopen( archive_dat, "wb" );
|
||||
if ( !fp_out ) {
|
||||
printf( "Couldn't open '%s'!\n", archive_dat );
|
||||
#ifdef _WIN32
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
exit(1);
|
||||
#endif
|
||||
}
|
||||
|
||||
fp_out_hdr = fopen( archive_hdr, "wb" );
|
||||
if ( !fp_out_hdr ) {
|
||||
printf( "Couldn't open '%s'!\n", archive_hdr );
|
||||
#ifdef _WIN32
|
||||
printf( "Press any key to exit...\n" );
|
||||
getch();
|
||||
return 1;
|
||||
#else
|
||||
exit(2);
|
||||
#endif
|
||||
}
|
||||
|
||||
if ( verify_directory( argv[2] ) != 0 ) {
|
||||
printf("Warning! Last directory must be named \"data\" (not case sensitive)\n");
|
||||
exit(3);
|
||||
}
|
||||
|
||||
write_header();
|
||||
|
||||
pack_directory( argv[2] );
|
||||
|
||||
// in case the directory doesn't exist
|
||||
if ( no_dir )
|
||||
exit(4);
|
||||
|
||||
write_header();
|
||||
|
||||
fclose(fp_out);
|
||||
fclose(fp_out_hdr);
|
||||
|
||||
printf( "Data files written, appending index...\n" );
|
||||
|
||||
if (!write_index(archive_hdr, archive_dat)) {
|
||||
printf("Error appending index!\n");
|
||||
#ifdef _WIN32
|
||||
printf("Press any key to exit...\n");
|
||||
getch();
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
printf( "%d total KB.\n", Total_size/1024 );
|
||||
return 0;
|
||||
}
|
||||
@@ -1,537 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2005 Taylor Richards
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cfileextractor/cfileextractor.cpp $
|
||||
* $Revision: 1.9 $
|
||||
* $Date: 2006-01-20 07:10:33 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Cross-platform cmdline extractor for VP files
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.8 2005/09/24 02:40:09 Goober5000
|
||||
* get rid of a whole bunch of Microsoft warnings
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/09/20 02:45:47 taylor
|
||||
* bump version to 0.6
|
||||
* add a specified directory to output files to
|
||||
*
|
||||
* Revision 1.6 2005/09/08 05:04:15 taylor
|
||||
* make it actually compile under WIN32
|
||||
* bump version to 0.5 since little else is going to be done to this thing
|
||||
*
|
||||
* Revision 1.5 2005/09/08 00:09:31 taylor
|
||||
* fix building/linking of command line tools under Linux/OSX
|
||||
* add tools as targets to OSX project file
|
||||
*
|
||||
* Revision 1.4 2005/05/24 20:52:10 taylor
|
||||
* make sure that we recursively create directories for Linux/OSX
|
||||
* replace older recursive mkdir method in cfileextractor with new method
|
||||
*
|
||||
* Revision 1.3 2005/05/24 03:12:27 taylor
|
||||
* get command sanity check right, fixes lowercase on extract too
|
||||
*
|
||||
* Revision 1.2 2005/05/18 01:57:54 taylor
|
||||
* a few help text adjustments and fix some compiler warnings
|
||||
*
|
||||
* Revision 1.1 2005/05/17 21:00:57 taylor
|
||||
* Initial import of cfileextractor, still needs some work but does what it needs to
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "cfile/cfile.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <direct.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// GLOBAL FUNCTIONS AND VARIABLES
|
||||
//
|
||||
|
||||
// right out of pstypes.h but we don't want to use the INTEL_INT macro here
|
||||
// since it would require SDL which isn't used on WIN32 platforms
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define INT_SWAP(x) ( \
|
||||
(x << 24) | \
|
||||
(((ulong)x) >> 24) | \
|
||||
((x & 0x0000ff00) << 8) | \
|
||||
((x & 0x00ff0000) >> 8) \
|
||||
)
|
||||
#else
|
||||
#define INT_SWAP(x) (x)
|
||||
#endif
|
||||
|
||||
FILE *fp_in = NULL;
|
||||
FILE *fp_out = NULL;
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#define MAX_PATH 255
|
||||
#endif
|
||||
|
||||
char out_dir[MAX_PATH];
|
||||
|
||||
#define BLOCK_SIZE (1024*1024)
|
||||
|
||||
char tmp_data[BLOCK_SIZE]; // 1 MB
|
||||
|
||||
static int have_index = 0;
|
||||
static int have_header = 0;
|
||||
|
||||
#define ERR_NO_FP_IN 0
|
||||
#define ERR_NO_FP_OUT 1
|
||||
#define ERR_INVALID_VP 2
|
||||
#define ERR_NO_INDEX 3
|
||||
#define ERR_NO_HEADER 4
|
||||
#define ERR_PATH_TOO_LONG 5
|
||||
|
||||
typedef struct vp_header {
|
||||
char id[4]; // 'VPVP'
|
||||
int version;
|
||||
int index_offset; // offset where the file index starts, also a total file data size count
|
||||
int num_files; // number of files, including each step in the directory structure
|
||||
} vp_header;
|
||||
|
||||
vp_header VP_Header;
|
||||
|
||||
typedef struct vp_fileinfo {
|
||||
// stuff that is actually written to the VP
|
||||
int offset; // offset of where this file is in the VP
|
||||
int file_size; // size of file
|
||||
char file_name[CF_MAX_FILENAME_LENGTH]; // filename
|
||||
_fs_time_t write_time; // date/time in _fs_time_t type (a 32-bit version of time_t)
|
||||
|
||||
// not in the VP
|
||||
char file_path[CF_MAX_PATHNAME_LENGTH]; // file path, generated here and not actually in the VP on a per file basis
|
||||
|
||||
vp_fileinfo() {
|
||||
offset = 0;
|
||||
file_size = 0;
|
||||
file_name[0] = '\0';
|
||||
file_path[0] = '\0';
|
||||
write_time = 0;
|
||||
}
|
||||
|
||||
~vp_fileinfo() {}
|
||||
} vp_fileinfo;
|
||||
|
||||
std::vector<vp_fileinfo> VP_FileInfo;
|
||||
|
||||
// just like strlwr() but without actually including it here
|
||||
void lowercase(char *s)
|
||||
{
|
||||
if (s == NULL)
|
||||
return;
|
||||
|
||||
while (*s) {
|
||||
*s = tolower(*s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// /////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// The useful stuff...
|
||||
//
|
||||
|
||||
void print_error(int err)
|
||||
{
|
||||
switch (err) {
|
||||
case ERR_NO_FP_IN:
|
||||
printf("ERROR: The input file (fp_in) is NULL! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_FP_OUT:
|
||||
printf("ERROR: The output file (fp_out) is NULL! Exiting...\n");
|
||||
break;
|
||||
case ERR_INVALID_VP:
|
||||
printf("ERROR: The specified VP file is invalid! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_INDEX:
|
||||
printf("ERROR: No file index is available! Exiting...\n");
|
||||
break;
|
||||
case ERR_NO_HEADER:
|
||||
printf("ERROR: No file header is available! Exiting...\n");
|
||||
break;
|
||||
case ERR_PATH_TOO_LONG:
|
||||
printf("ERROR: Path to output directory is too long! Exiting...\n");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
exit(1);
|
||||
}
|
||||
|
||||
void read_header()
|
||||
{
|
||||
fseek(fp_in, 0, SEEK_SET);
|
||||
fread(&VP_Header.id, 1, 4, fp_in);
|
||||
fread(&VP_Header.version, 1, sizeof(int), fp_in);
|
||||
fread(&VP_Header.index_offset, 1, sizeof(int), fp_in);
|
||||
fread(&VP_Header.num_files, 1, sizeof(int), fp_in);
|
||||
|
||||
VP_Header.version = INT_SWAP(VP_Header.version);
|
||||
VP_Header.index_offset = INT_SWAP(VP_Header.index_offset);
|
||||
VP_Header.num_files = INT_SWAP(VP_Header.num_files);
|
||||
|
||||
// check for a valid id (VPVP)
|
||||
if ( (VP_Header.id[0] != 'V') && (VP_Header.id[1] != 'P') && (VP_Header.id[2] != 'V') && (VP_Header.id[3] != 'P') )
|
||||
print_error(ERR_INVALID_VP);
|
||||
|
||||
// the index_offset needs to be greater than the size of vp_header at the very least and there should be at least one file
|
||||
if ( !(VP_Header.index_offset > (int)sizeof(vp_header)) || !(VP_Header.num_files > 1) )
|
||||
print_error(ERR_INVALID_VP);
|
||||
|
||||
|
||||
have_header = 1;
|
||||
}
|
||||
|
||||
void read_index(int lc = 0)
|
||||
{
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
else if (!have_header)
|
||||
print_error(ERR_NO_HEADER);
|
||||
|
||||
int i;
|
||||
char path[CF_MAX_PATHNAME_LENGTH];
|
||||
|
||||
fseek(fp_in, VP_Header.index_offset, SEEK_SET);
|
||||
|
||||
memset(path, 0, CF_MAX_PATHNAME_LENGTH);
|
||||
|
||||
for ( i = 0; i < VP_Header.num_files; i++) {
|
||||
vp_fileinfo vpinfo;
|
||||
|
||||
fread(&vpinfo.offset, 1, sizeof(int), fp_in);
|
||||
fread(&vpinfo.file_size, 1, sizeof(int), fp_in);
|
||||
fread(&vpinfo.file_name, 1, CF_MAX_FILENAME_LENGTH, fp_in);
|
||||
fread(&vpinfo.write_time, 1, sizeof(_fs_time_t), fp_in);
|
||||
|
||||
vpinfo.offset = INT_SWAP(vpinfo.offset);
|
||||
vpinfo.file_size = INT_SWAP(vpinfo.file_size);
|
||||
vpinfo.write_time = INT_SWAP(vpinfo.write_time);
|
||||
|
||||
// check if it's a directory and if so then create a path to use for files
|
||||
if (vpinfo.file_size == 0) {
|
||||
// if we get a ".." then drop down in the path
|
||||
if (!strcmp(vpinfo.file_name, "..")) {
|
||||
char *s = strrchr(path, DIR_SEPARATOR_CHAR);
|
||||
|
||||
if (s)
|
||||
*s = '\0';
|
||||
|
||||
// skip, we don't want to add the ".." to the path
|
||||
continue;
|
||||
}
|
||||
|
||||
// don't add the very first directory separator character, easier to clean later
|
||||
if (path[0] != 0)
|
||||
strcat( path, DIR_SEPARATOR_STR );
|
||||
|
||||
// always make directory names lower case for ease of use
|
||||
lowercase( vpinfo.file_name );
|
||||
|
||||
strcat( path, vpinfo.file_name );
|
||||
} // it's a file then
|
||||
else {
|
||||
// lowercase the filename if wanted
|
||||
if (lc == 1)
|
||||
lowercase( vpinfo.file_name );
|
||||
|
||||
strcpy( vpinfo.file_path, path );
|
||||
VP_FileInfo.push_back(vpinfo);
|
||||
}
|
||||
}
|
||||
|
||||
have_index = 1;
|
||||
}
|
||||
|
||||
void extract_all_files(char *file)
|
||||
{
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
else if (!have_header)
|
||||
print_error(ERR_NO_HEADER);
|
||||
else if (!have_index)
|
||||
print_error(ERR_NO_INDEX);
|
||||
|
||||
int status, m_error, nbytes, nbytes_remaining;
|
||||
char path[CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1]; // path length + filename length + extra NULL
|
||||
char path2[CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1]; // path length + filename length + extra NULL
|
||||
char *c;
|
||||
ubyte have_outdir = 0;
|
||||
|
||||
int out_len = strlen(out_dir);
|
||||
|
||||
if (out_len > 0)
|
||||
have_outdir = 1;
|
||||
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
|
||||
if (have_outdir) {
|
||||
printf("Output directory: \"%s\"\n", out_dir);
|
||||
}
|
||||
|
||||
printf("Extracting: %s...\n", file);
|
||||
|
||||
for (uint i = 0; i < VP_FileInfo.size(); i++) {
|
||||
// save the file path to a temp location and recursively make the needed directories
|
||||
if (have_outdir) {
|
||||
if ( (out_len + 1 + strlen(path)) > MAX_PATH-1 )
|
||||
print_error(ERR_PATH_TOO_LONG);
|
||||
|
||||
sprintf(path, "%s%s%s%s", out_dir, DIR_SEPARATOR_STR, VP_FileInfo[i].file_path, DIR_SEPARATOR_STR);
|
||||
} else {
|
||||
sprintf(path, "%s%s", VP_FileInfo[i].file_path, DIR_SEPARATOR_STR);
|
||||
}
|
||||
|
||||
c = &path[0];
|
||||
|
||||
while (c++) {
|
||||
c = strchr(c, DIR_SEPARATOR_CHAR);
|
||||
|
||||
if (c) {
|
||||
*c = '\0'; // NULL at DIR_SEP char
|
||||
|
||||
#ifdef _WIN32
|
||||
status = _mkdir(path);
|
||||
#else
|
||||
status = mkdir(path, 0777);
|
||||
#endif
|
||||
|
||||
m_error = errno;
|
||||
|
||||
if (status && (m_error != EEXIST) ) {
|
||||
printf("Cannot mkdir %s: %s\n", VP_FileInfo[i].file_path, strerror(m_error));
|
||||
continue;
|
||||
}
|
||||
|
||||
*c = DIR_SEPARATOR_CHAR; // replace DIR_SEP char
|
||||
}
|
||||
}
|
||||
|
||||
memset( path, 0, CF_MAX_PATHNAME_LENGTH+CF_MAX_FILENAME_LENGTH+1);
|
||||
|
||||
// start writing out the file
|
||||
fseek(fp_in, VP_FileInfo[i].offset, SEEK_SET);
|
||||
|
||||
sprintf(path, "%s%s%s", VP_FileInfo[i].file_path, DIR_SEPARATOR_STR, VP_FileInfo[i].file_name);
|
||||
|
||||
// this is cheap, I know.
|
||||
if (have_outdir) {
|
||||
if ( (out_len + 1 + strlen(path)) > MAX_PATH-1 )
|
||||
print_error(ERR_PATH_TOO_LONG);
|
||||
|
||||
sprintf(path2, "%s%s%s", out_dir, DIR_SEPARATOR_STR, path);
|
||||
} else {
|
||||
strcpy(path2, path);
|
||||
}
|
||||
|
||||
fp_out = fopen(path2, "wb");
|
||||
|
||||
printf(" %s ... ", path);
|
||||
|
||||
if (fp_out == NULL) {
|
||||
printf("can't create file!\n");
|
||||
continue;
|
||||
}
|
||||
|
||||
nbytes_remaining = VP_FileInfo[i].file_size;
|
||||
|
||||
while ( nbytes_remaining > 0 ) {
|
||||
nbytes = fread( tmp_data, 1, MIN(BLOCK_SIZE, nbytes_remaining), fp_in );
|
||||
|
||||
if (nbytes > 0) {
|
||||
fwrite( tmp_data, 1, nbytes, fp_out );
|
||||
nbytes_remaining -= nbytes;
|
||||
}
|
||||
}
|
||||
|
||||
printf("done!\n");
|
||||
|
||||
fclose(fp_out);
|
||||
fp_out = NULL;
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// TODO: the formatting of this is a bit loco but I don't care enough to make it better...
|
||||
void list_all_files(char *file)
|
||||
{
|
||||
char out_time[20];
|
||||
float one_k = 1024.0f;
|
||||
float one_m = 1048576.0f;
|
||||
char m;
|
||||
float div_by;
|
||||
time_t plat_time;
|
||||
|
||||
// if we don't have an index then bail
|
||||
if (!have_index)
|
||||
print_error(ERR_NO_INDEX);
|
||||
|
||||
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
printf("%s:\n", file);
|
||||
printf("\n");
|
||||
|
||||
printf(" Name Size Offset Date/Time Path\n");
|
||||
printf("-------------------------------------------------------------------------------\n");
|
||||
for (uint i = 0; i < VP_FileInfo.size(); i++) {
|
||||
plat_time = VP_FileInfo[i].write_time; // gets rid of some platform strangeness this way
|
||||
strftime(out_time, 32, "%F %H:%M", localtime(&plat_time)); // YYYY-mm-dd HH:mm (ISO 8601 date format, 24-hr time)
|
||||
|
||||
if (VP_FileInfo[i].file_size > (int)one_m) {
|
||||
m = 'M';
|
||||
div_by = one_m;
|
||||
} else {
|
||||
m = 'K';
|
||||
div_by = one_k;
|
||||
}
|
||||
|
||||
int len = strlen( VP_FileInfo[i].file_name );
|
||||
printf("%s %*.1f%c %10i %18s %3s%s\n", VP_FileInfo[i].file_name, 33 - len, (float)VP_FileInfo[i].file_size/div_by, m, VP_FileInfo[i].offset, out_time, DIR_SEPARATOR_STR, VP_FileInfo[i].file_path);
|
||||
}
|
||||
|
||||
printf("\n");
|
||||
|
||||
// we use the vector size here since VP_Header.num_files would include each entry
|
||||
// in the directory tree as well as individual files and that artificially inflates
|
||||
// the number of files that we show or would extract
|
||||
printf("Total files: %i\n", (int)VP_FileInfo.size());
|
||||
|
||||
// yeah, I'm just that cheap
|
||||
if (VP_Header.index_offset > (int)one_m) {
|
||||
m = 'M';
|
||||
div_by = one_m;
|
||||
} else {
|
||||
m = 'K';
|
||||
div_by = one_k;
|
||||
}
|
||||
|
||||
printf("Total size: %.1f%c\n", (float)VP_Header.index_offset/div_by, m);
|
||||
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
void help()
|
||||
{
|
||||
printf("VP file extractor - version 0.6\n");
|
||||
printf("\n");
|
||||
printf("Usage: cfileextractor [-x | -l] [-L] [-o <dir>] <vp_filename>\n");
|
||||
printf("\n");
|
||||
printf(" Commands (only one at the time):\n");
|
||||
printf(" -x | --extract Extract all files into current directory.\n");
|
||||
printf(" -l | --list List all files in VP archive.\n");
|
||||
printf(" -h | --help Show this help text.\n");
|
||||
printf("\n");
|
||||
printf(" Options:\n");
|
||||
printf(" -L | --lowercase Force all filenames to be lower case.\n");
|
||||
printf(" -o <dir> Extract files to <dir> instead of current directory.\n");
|
||||
printf(" NOTE: No spaces allowed, enclose path in \" \" if needed.\n");
|
||||
printf("\n");
|
||||
printf(" (No command specified will list all files in the VP archive.)\n");
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
// we end up #include'ing SDL.h which on Windows and Mac will redfine main() which is something
|
||||
// that we don't want since we don't actually link against SDL, this solves the problem...
|
||||
#ifdef main
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
int extract = 0, lc = 0, list = 0;
|
||||
|
||||
if (argc < 2) {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!strcmp(argv[1], "-h") || !strcmp(argv[1], "--help")) {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// the last option should always be the VP file that we want
|
||||
fp_in = fopen(argv[argc-1], "rb");
|
||||
|
||||
if (fp_in == NULL)
|
||||
print_error(ERR_NO_FP_IN);
|
||||
|
||||
// if the header is invalid then read_header() should exit us out
|
||||
read_header();
|
||||
|
||||
memset(out_dir, 0, MAX_PATH);
|
||||
|
||||
// TODO: add filter based extraction
|
||||
for (int i = 1; i < argc-1; i++) {
|
||||
if (!strcmp(argv[i], "-x") || !strcmp(argv[i], "--extract")) {
|
||||
if (list) {
|
||||
help();
|
||||
exit(0);
|
||||
}
|
||||
extract = 1;
|
||||
} else if (!strcmp(argv[i], "-L") || !strcmp(argv[i], "--lowercase")) {
|
||||
lc = 1;
|
||||
} else if (!strcmp(argv[i], "-l") || !strcmp(argv[i], "--list")) {
|
||||
if (extract) {
|
||||
help();
|
||||
exit(0);
|
||||
}
|
||||
list = 1;
|
||||
} else if ( !strcmp(argv[i], "-o") && (i+1 < argc) && (argv[i+1][0] != '-') ) {
|
||||
strncpy(out_dir, argv[i+1], MAX_PATH-1);
|
||||
i++; // have to increment "i" past the output directory
|
||||
} else {
|
||||
help();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// read the file index, make all filenames lowercase if wanted
|
||||
read_index( lc );
|
||||
|
||||
if (extract) {
|
||||
extract_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
} else if (list) {
|
||||
list_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
} else {
|
||||
// if only -L is specified or no command is specified then just list files
|
||||
list_all_files( argv[argc-1] );
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,738 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Cmdline/cmdline.h $
|
||||
|
||||
* $Revision: 2.89.2.9 $
|
||||
* $Date: 2008-01-08 01:41:13 $
|
||||
* $Author: Kazan $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.89.2.8 2007/10/15 06:43:08 taylor
|
||||
* FS2NetD v.2 (still a work in progress, but is ~98% complete)
|
||||
*
|
||||
* Revision 2.89.2.7 2007/04/11 18:21:22 taylor
|
||||
* cleanup of chcksum stuff (works properly on 64-bit systems now)
|
||||
* add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
|
||||
* little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
|
||||
*
|
||||
* Revision 2.89.2.6 2007/04/06 12:55:37 karajorma
|
||||
* Add the -cap_object_update command line to force multiplayer clients to a more server friendly object update setting.
|
||||
*
|
||||
* Revision 2.89.2.5 2007/02/11 09:24:08 taylor
|
||||
* remove -pcx32 and -jpgtga
|
||||
*
|
||||
* Revision 2.89.2.4 2006/11/15 00:21:40 taylor
|
||||
* clean up some cmdline options which were/weren't FSO only
|
||||
* add back the "-32bit" option, for retail compatibility (doesn't do anything, it's just there to avoid the unknown option message)
|
||||
* add "-debug_window" to turn on the Windows-only extra debug output window (it's off by default now, only logging to file instead)
|
||||
*
|
||||
* Revision 2.89.2.3 2006/07/08 18:09:41 taylor
|
||||
* remove -allslev
|
||||
* make CTRL-SHIFT-S hotkey work in mission simulator (it's a toggle, so you can turn it on or off while on the screen)
|
||||
* fix a bug where blank lines would show up in the campaign list for branch/alternate type missions that are otherwise marked as not completed
|
||||
*
|
||||
* Revision 2.89.2.2 2006/06/18 17:21:49 taylor
|
||||
* add a -disable_fbo troubleshooting option for those ATI users having trouble with FBOs, but can still use envmapping otherwise
|
||||
*
|
||||
* Revision 2.89.2.1 2006/06/15 00:16:23 taylor
|
||||
* remove previous attempts at the Y bug fix, it's now back to the retail code for that
|
||||
*
|
||||
* Revision 2.89 2006/05/27 17:17:57 taylor
|
||||
* few things:
|
||||
* - comment out that -fixbugs and -nocrash crap, that's just stupid
|
||||
* - move -env off of the experimental list (since it's working pretty well in OGL)
|
||||
* - remove -nobeampierce
|
||||
* - remove -max_subdivide (didn't do anything)
|
||||
* - remove -rt (didn't do anything, and per-coder cmdline options should never be in CVS)
|
||||
* - move -cache_bitmaps to game speed rather than graphics
|
||||
* - add options for env and spec map scaling for envmaps (temporary, to be removed before official 3.6.8)
|
||||
* - add option for new alpha blend mode so that artists can still test with it but not mess up normal users with the bad MediaVPs
|
||||
* - remove -d3d_particle (it's obsolete now)
|
||||
*
|
||||
* Revision 2.88 2006/05/13 07:29:51 taylor
|
||||
* OpenGL envmap support
|
||||
* newer OpenGL extension support
|
||||
* add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
|
||||
* add cubemap reading and writing support to DDS loader
|
||||
* fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
|
||||
* add support for a default envmap named "cubemap.dds"
|
||||
* new mission flag "$Environment Map:" to use a pre-existing envmap
|
||||
* minor cleanup of compiler warning messages
|
||||
* get rid of wasteful math from gr_set_proj_matrix()
|
||||
* remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
|
||||
* clean up bmpman flags in reguards to cubemaps and render targets
|
||||
* disable D3D envmap code until it can be upgraded to current level of code
|
||||
* remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
|
||||
* replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
|
||||
*
|
||||
* Revision 2.87 2006/04/05 13:47:01 taylor
|
||||
* remove -tga16, it's obsolete now
|
||||
* add a temporary -no_emissive_light option to not use emission type light in OGL
|
||||
*
|
||||
* Revision 2.86 2006/03/18 10:17:58 taylor
|
||||
* we already have a variable to show the framerate so lets just use the one
|
||||
*
|
||||
* Revision 2.85 2006/02/24 07:36:49 taylor
|
||||
* try and make some sense out of that cmdline option mess, maybe it will stay sane for a few days at least :)
|
||||
*
|
||||
* Revision 2.84 2006/01/10 18:37:45 randomtiger
|
||||
* Improvements to voice recognition system.
|
||||
* Also function put on -voicer launcher option.
|
||||
*
|
||||
* Revision 2.83 2005/11/24 06:37:47 phreak
|
||||
* Added -missile_lighting command line
|
||||
*
|
||||
* Revision 2.82 2005/11/23 00:43:20 phreak
|
||||
* Command lines for rearm countdown timer.
|
||||
*
|
||||
* Revision 2.81 2005/11/21 00:46:06 Goober5000
|
||||
* add ai_settings.tbl
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.80 2005/11/13 06:55:38 taylor
|
||||
* cmdline option cleanup:
|
||||
* remove from launcher -pcx32, -cell, -UseNewAI
|
||||
* remove from game -loadonlyused, -dxt, -pcx2dds
|
||||
* rename -d3dmipmap, -d3d_no_vsync, -dnoshowvid to non API specific sounding names
|
||||
* add -nograb into help output under Linux/OSX
|
||||
* add -loadallweps and -img2dds
|
||||
*
|
||||
* Revision 2.79 2005/10/30 20:00:22 taylor
|
||||
* same basic cleanup and self-sanity changes
|
||||
* split up WinMain() and main() so it doesn't resemble ifdef hell
|
||||
* rename WinMainSub() to game_main() and move anything that should have been in WinMain() to WinMain()
|
||||
*
|
||||
* Revision 2.78 2005/10/23 11:45:06 taylor
|
||||
* add -ogl_shine to adjust the OGL shininess value so that people can play around and find the best value to use
|
||||
*
|
||||
* Revision 2.77 2005/10/22 04:28:16 unknownplayer
|
||||
* Added -UseNewAI command line option to force the game to always use
|
||||
* the SCP AI changes. As of now there's some problem in gr_d3d_set_render_target
|
||||
* that crashes the game when it gets to a mission.
|
||||
*
|
||||
* Revision 2.76 2005/10/12 05:43:40 taylor
|
||||
* temporary cmdline option, -y_bug_fix, to switch between original code (default) and previous attempt at the Y-bug fix
|
||||
*
|
||||
* Revision 2.75 2005/09/30 09:47:06 taylor
|
||||
* remove -rlm, it's always on now since there was never a complaint and pretty much everyone uses it
|
||||
* add -cache_bitmaps and have bitmap caching between levels off by default
|
||||
* when -cache_bitmaps is used then use C-BMP for top-right memory listing, and just BMP otherwise
|
||||
*
|
||||
* Revision 2.74 2005/09/21 03:55:31 Goober5000
|
||||
* add option for warp flash; mess with the cmdlines a bit
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.73 2005/07/25 05:24:16 Goober5000
|
||||
* cleaned up some command line and mission flag stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.72 2005/07/13 02:50:49 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.71 2005/07/07 16:32:33 taylor
|
||||
* compiler warning fixes
|
||||
* add -noibx troubleshooting cmdline option to disable use of IBX files
|
||||
* don't try to set thuster object number is only one thruster bank is specified (default method should go into affect)
|
||||
*
|
||||
* Revision 2.70 2005/06/29 18:46:13 taylor
|
||||
* add option to not scale up movies to fit window/screen, default is to scale
|
||||
* (arguably not a bug but I said I would get it in before 3.6.5 and forgot)
|
||||
*
|
||||
* Revision 2.69 2005/03/13 23:07:35 taylor
|
||||
* enable 32-bit to 16-bit TGA conversion with -tga16 cmdline option (experimental)
|
||||
* fix crash when upgrading from original campaign stats file to current
|
||||
*
|
||||
* Revision 2.68 2005/02/16 10:00:13 wmcoolmon
|
||||
* "-ingame" command line option
|
||||
*
|
||||
* Revision 2.67 2005/01/30 12:50:08 taylor
|
||||
* merge with Linux/OSX tree - p0130
|
||||
*
|
||||
* Revision 2.66 2005/01/29 16:30:46 phreak
|
||||
* smart shield command line stuff. this will be changed in the future, but i want people to test it.
|
||||
* -phreak
|
||||
*
|
||||
* Revision 2.65 2005/01/21 08:29:04 taylor
|
||||
* add -rlm cmdline option to switch to local viewpoint lighting calculations (OGL only for now)
|
||||
*
|
||||
* Revision 2.64 2004/12/24 19:36:12 Goober5000
|
||||
* resorted command-line options and added an option for WMC's ballistic gauge
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.63 2004/11/23 19:29:13 taylor
|
||||
* fix 2d warp in D3D, add cmdline option for 3d warp
|
||||
*
|
||||
* Revision 2.62 2004/09/10 13:51:20 et1
|
||||
* Command line option for TBP for warp stuff, "-tbpwarpeffects"
|
||||
*
|
||||
* Revision 2.61 2004/08/11 05:06:19 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 2.60 2004/08/02 22:40:59 phreak
|
||||
* added -orbradar to enable orb rendering for the radar
|
||||
*
|
||||
* Revision 2.59 2004/08/01 02:31:18 phreak
|
||||
* -phreak command line changed to -dualscanlines
|
||||
*
|
||||
* Revision 2.58 2004/07/25 18:46:28 Kazan
|
||||
* -fred_no_warn has become -no_warn and applies to both fred and fs2
|
||||
* added new ai directive (last commit) and disabled afterburners while performing AIM_WAYPOINTS or AIM_FLY_TO_SHIP
|
||||
* fixed player ship speed bug w/ player-use-ai, now stays in formation correctly and manages speed
|
||||
* made -radar_reduce ignore itself if no parameter is given (ignoring launcher bug)
|
||||
*
|
||||
* Revision 2.57 2004/07/05 05:09:15 bobboau
|
||||
* FVF code, only the data that is needed is sent off to the card,,
|
||||
* OGL can take advantage of this if they want but it won't break
|
||||
* anything if they don't. also state block code has been implemented,
|
||||
* that's totaly internal to D3D no high level code is involved.
|
||||
*
|
||||
* Revision 2.56 2004/06/19 22:15:48 wmcoolmon
|
||||
* Added -nomotion debris command line option; also re-ordered categories.
|
||||
*
|
||||
* Revision 2.55 2004/06/06 12:25:19 randomtiger
|
||||
* Added new compression option -pcx32dds, build posted in RSB forum.
|
||||
* Changed flag because of launcher bug, have fixed launcher bug, will distribute later.
|
||||
* Also removed experimental flag from launcher flag list, stupid people were reporting bugs on unfinished code.
|
||||
*
|
||||
* Revision 2.54 2004/04/26 18:23:47 Kazan
|
||||
* -no_fps_capping
|
||||
*
|
||||
* Revision 2.53 2004/04/26 00:23:26 taylor
|
||||
* novbo and snd_preload cmdline options, fix moddir getting appended space
|
||||
*
|
||||
* Revision 2.52 2004/04/18 19:39:12 randomtiger
|
||||
* Added -2d_poof command which allows access to 2D poof rendering
|
||||
* Added -radar_reduce to launcher flag description structure
|
||||
*
|
||||
* Revision 2.51 2004/04/03 18:11:20 Kazan
|
||||
* FRED fixes
|
||||
*
|
||||
* Revision 2.50 2004/03/20 14:47:12 randomtiger
|
||||
* Added base for a general dynamic batching solution.
|
||||
* Fixed NO_DSHOW_CODE code path bug.
|
||||
*
|
||||
* Revision 2.49 2004/03/19 14:51:54 randomtiger
|
||||
* New command line parameter: -d3d_lesstmem causes D3D to bypass V's secondry texture system.
|
||||
*
|
||||
* Revision 2.48 2004/03/19 11:44:04 randomtiger
|
||||
* Removed -d3d_notmanaged param.
|
||||
* Tided D3D texture code. Merged remaining section code into the rest of the system.
|
||||
* Prepared for removal of code causing waste of memory for secondry store of textures.
|
||||
*
|
||||
* Revision 2.47 2004/02/27 04:09:55 bobboau
|
||||
* fixed a Z buffer error in HTL submodel rendering,
|
||||
* and glow points,
|
||||
* and other stuff
|
||||
*
|
||||
* Revision 2.46 2004/02/16 11:47:31 randomtiger
|
||||
* Removed a lot of files that we don't need anymore.
|
||||
* Changed htl to be on by default, command now -nohtl
|
||||
* Changed D3D to use a 2D vertex for 2D operations which should cut down on redundant data having to go though the system.
|
||||
* Added small change to all -start_mission flag to take you to any mission by filename, very useful for testing.
|
||||
* Removed old dshow code and took away timerbar compile flag condition since it uses a runtime flag now.
|
||||
*
|
||||
* Revision 2.45 2004/01/29 01:34:00 randomtiger
|
||||
* Added malloc montoring system, use -show_mem_usage, debug exes only to get an ingame list of heap usage.
|
||||
* Also added -d3d_notmanaged flag to activate non managed D3D path, in experimental stage.
|
||||
*
|
||||
* Revision 2.44 2004/01/24 14:31:27 randomtiger
|
||||
* Added the D3D particle code, its not bugfree but works perfectly on my card and helps with the framerate.
|
||||
* Its optional and off by default, use -d3d_particle to activiate.
|
||||
* Also bumped up D3D ambient light setting, it was way too dark.
|
||||
* Its now set to something similar to the original game.
|
||||
*
|
||||
* Revision 2.43 2003/12/08 22:30:02 randomtiger
|
||||
* Put render state and other direct D3D calls repetition check back in, provides speed boost.
|
||||
* Fixed bug that caused fullscreen only crash with DXT textures
|
||||
* Put dithering back in for tgas and jpgs
|
||||
*
|
||||
* Revision 2.42 2003/12/04 20:39:09 randomtiger
|
||||
* Added DDS image support for D3D
|
||||
* Added new command flag '-ship_choice_3d' to activate 3D models instead of ani's in ship choice, feature now off by default
|
||||
* Hopefully have fixed D3D text batching bug that caused old values to appear
|
||||
* Added Hud_target_object_factor variable to control 3D object sizes of zoom in HUD target
|
||||
* Fixed jump nodes not showing
|
||||
*
|
||||
* Revision 2.41 2003/12/03 19:27:00 randomtiger
|
||||
* Changed -t32 flag to -jpgtga
|
||||
* Added -query_flag to identify builds with speech not compiled and other problems
|
||||
* Now loads up launcher if videocard reg entry not found
|
||||
* Now offers to go online to download launcher if its not present
|
||||
* Changed target view not to use lower res texture, hi res one is already chached so might as well use it
|
||||
*
|
||||
* Revision 2.40 2003/11/29 10:52:09 randomtiger
|
||||
* Turned off D3D file mapping, it's using too much memory which may be hurting older systems and doesn't seem to be providing much of a speed benifit.
|
||||
* Added stats command for ingame stats on memory usage.
|
||||
* Trys to play intro.mve and intro.avi, just to be safe since its not set by table.
|
||||
* Added fix for fonts wrapping round in non standard hi res modes.
|
||||
* Changed D3D mipmapping to a good value to suit htl mode.
|
||||
* Added new fog colour method which makes use of the bitmap, making this htl feature backcompatible again.
|
||||
*
|
||||
* Revision 2.39 2003/11/19 20:37:23 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 2.38 2003/11/15 18:09:33 randomtiger
|
||||
* Put TGA and JPG stuff on -t32 flag
|
||||
* Put 32 bit PCX stuff on -pcx32 (still has bugs)
|
||||
* Added multisample checking on device initialisation
|
||||
* Changed unrecognised parameter message (as requested) to be more user friendly
|
||||
* Speech now chooses voice based on reg value set by launcher v3.1
|
||||
*
|
||||
* Revision 2.37 2003/11/09 06:31:38 Kazan
|
||||
* a couple of htl functions being called in nonhtl (ie NULL functions) problems fixed
|
||||
* conflicts in cmdline and timerbar.h log entries
|
||||
* cvs stopped acting like it was on crack obviously
|
||||
*
|
||||
* Revision 2.36 2003/11/09 04:09:18 Goober5000
|
||||
* edited for language
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.35 2003/11/08 22:25:47 Kazan
|
||||
* Timerbar was enabled in both release and debug - so i made it a command line option "-timerbar"
|
||||
* DON'T MESS WITH OTHER PEOPLES INCLUDE PATHS
|
||||
* DON'T MESS WITH EXEC NAMES (leave it fs2_open_r and fs2_open_d) or paths!
|
||||
*
|
||||
* Revision 2.34 2003/11/03 18:07:26 randomtiger
|
||||
* Added -d3d_no_vsync command to make turning off vsync optional.
|
||||
* Removed 32bit command, it doesn't do anything.
|
||||
* Made aa multisample reg check safe.
|
||||
*
|
||||
* Revision 2.33 2003/10/27 23:04:20 randomtiger
|
||||
* Added -no_set_gamma flags
|
||||
* Fixed up some more non standard res stuff
|
||||
* Improved selection of device type, this includes using a pure device when allowed which means dev should not use Get* functions in D3D
|
||||
* Made fade in credits work
|
||||
* Stopped a call to gr_reser_lighting() in non htl mode when the pointer was NULL, was causing a crash loading a fogged level
|
||||
* Deleted directx8 directory content, has never been needed.
|
||||
*
|
||||
* Revision 2.32 2003/10/24 17:35:04 randomtiger
|
||||
* Implemented support for 32bit TGA and JPG for D3D
|
||||
* Also 32 bit PCX, but it still has some bugs to be worked out
|
||||
* Moved convert_24_to_16 out of the bitmap pfunction structures and into packunpack.cpp because thats the only place that uses it.
|
||||
*
|
||||
* Revision 2.31 2003/10/17 17:18:42 randomtiger
|
||||
* Big restructure for D3D and new modules grd3dlight and grd3dsetup
|
||||
*
|
||||
* Revision 2.30 2003/10/12 03:41:37 Kazan
|
||||
* #Kazan# FS2NetD client code gone multithreaded, some Fred2 Open -mod stuff [obvious code.lib] including a change in cmdline.cpp, changed Stick's "-nohtl" to "-htl" - HTL is _OFF_ by default here (Bobboau and I decided this was a better idea for now)
|
||||
*
|
||||
* Revision 2.29 2003/09/25 21:12:22 Kazan
|
||||
* ##Kazan## FS2NetD Completed! Just needs some thorough bug checking (i don't think there are any serious bugs)
|
||||
* Also D3D8 Screenshots work now.
|
||||
*
|
||||
* Revision 2.28 2003/09/23 02:42:52 Kazan
|
||||
* ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able]
|
||||
*
|
||||
* Revision 2.27 2003/09/14 19:00:02 wmcoolmon
|
||||
* Changed "nospec" and "cell" to "Cmdline_nospec" and "Cmdline_cell"
|
||||
*
|
||||
* Revision 2.26 2003/09/14 18:32:24 wmcoolmon
|
||||
* Added "-safeloading" command line parameter, which uses old fs2_retail-style loading code -C
|
||||
*
|
||||
* Revision 2.25 2003/09/13 06:02:05 Goober5000
|
||||
* clean rollback of all of argv's stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.23 2003/08/22 07:35:08 bobboau
|
||||
* specular code should be bugless now,
|
||||
* cell shadeing has been added activated via the comand line '-cell',
|
||||
* 3D shockwave models, and a transparency method I'm calling edge and center alpha that could be usefull for other things, ask for details
|
||||
*
|
||||
* Revision 2.22 2003/08/21 20:54:37 randomtiger
|
||||
* Fixed switching - RT
|
||||
*
|
||||
* Revision 2.21 2003/08/12 03:18:33 bobboau
|
||||
* Specular 'shine' mapping;
|
||||
* useing a phong lighting model I have made specular highlights
|
||||
* that are mapped to the model,
|
||||
* rendering them is still slow, but they look real purdy
|
||||
*
|
||||
* also 4 new (untested) comand lines, the XX is a floating point value
|
||||
* -spec_exp XX
|
||||
* the n value, you can set this from 0 to 200 (actualy more than that, but this is the recomended range), it will make the highlights bigger or smaller, defalt is 16.0 so start playing around there
|
||||
* -spec_point XX
|
||||
* -spec_static XX
|
||||
* -spec_tube XX
|
||||
* these are factors for the three diferent types of lights that FS uses, defalt is 1.0,
|
||||
* static is the local stars,
|
||||
* point is weapons/explosions/warp in/outs,
|
||||
* tube is beam weapons,
|
||||
* for thouse of you who think any of these lights are too bright you can configure them you're self for personal satisfaction
|
||||
*
|
||||
* Revision 2.20 2003/08/09 06:07:23 bobboau
|
||||
* slightly better implementation of the new zbuffer thing, it now checks only three diferent formats defalting to the 16 bit if neither the 24 or 32 bit versions are suported
|
||||
*
|
||||
* Revision 2.19 2003/03/29 09:42:05 Goober5000
|
||||
* made beams default shield piercing again
|
||||
* also added a beam no pierce command line flag
|
||||
* and fixed something else which I forgot :P
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.18 2003/03/18 10:07:00 unknownplayer
|
||||
* The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can.
|
||||
*
|
||||
* Revision 2.17 2003/02/22 04:13:17 wmcoolmon
|
||||
* Added "-dshowvid" command-line option, which must be set in order for movies to play.
|
||||
*
|
||||
* Revision 2.16 2002/12/21 13:39:25 DTP
|
||||
* did bit more house keeping. modfied Phreak's fps cmdline a bit, so that we don't have to specific build code.libs for fred, but can use the same code.lib for both fs2_open.exe and fred2_open.exe
|
||||
*
|
||||
* Revision 2.15 2002/12/17 03:08:18 DTP
|
||||
* fix to Show_framerate. seems it will call an unresolved external error during fred builds. modified my ifndefs a bit, dsw modified to include preprocessor tag FRED.
|
||||
*
|
||||
* Revision 2.14 2002/12/17 02:22:34 DTP
|
||||
* wrong name :)
|
||||
*
|
||||
* Revision 2.13 2002/12/17 02:21:06 DTP
|
||||
* cleaned up after phreak :). it will make a mess in debug builds. added a couple of ifndef _debugs.
|
||||
*
|
||||
* Revision 2.12 2002/11/10 16:30:53 DTP
|
||||
* -DTP reworked mod support,
|
||||
*
|
||||
* Revision 2.11 2002/10/31 21:14:16 DTP
|
||||
* DTP Quickly added something needed to cmdline.h, since otherwise we can not compile the code as it misses some externals. Thought a rollback rolled all back.
|
||||
*
|
||||
* Revision 2.10 2002/10/30 20:22:30 inquisitor
|
||||
* Bad Committ, Rolling back
|
||||
*
|
||||
* Revision 2.7 2002/10/22 23:02:39 randomtiger
|
||||
* Made Phreaks alternative scanning style optional under the command line tag "-phreak"
|
||||
* Fixed bug that changes HUD colour when targetting debris in a full nebula. - RT
|
||||
*
|
||||
* Revision 2.6 2002/10/19 03:50:28 randomtiger
|
||||
* Added special pause mode for easier action screenshots.
|
||||
* Added new command line parameter for accessing all single missions in tech room. - RT
|
||||
*
|
||||
* Revision 2.5 2002/08/27 13:38:57 penguin
|
||||
* Moved DirectX8 stuff to directx8 branch; reverted to previous
|
||||
*
|
||||
* Revision 2.3.2.4 2002/11/10 11:32:29 randomtiger
|
||||
*
|
||||
* Made D3D8 mipmapping optional on command line flag -d3dmipmip, off by default.
|
||||
* When on is now less blury. - RT
|
||||
*
|
||||
* Revision 2.3.2.3 2002/11/04 23:53:24 randomtiger
|
||||
*
|
||||
* Added new command line parameter -d3dlauncher which brings up the launcher.
|
||||
* This is needed since FS2 DX8 now stores the last successful details in the registry and
|
||||
* uses them to choose the adapter and mode to run in unless its windowed or they are not set.
|
||||
* Added some code for Antialiasing but it messes up the font but hopefully that can be fixed later. - RT
|
||||
*
|
||||
* Revision 2.3.2.2 2002/11/04 21:24:59 randomtiger
|
||||
*
|
||||
* When running in D3D all ani's are memory mapped for speed, this takes up more memory but stops gametime locking of textures which D3D8 hates.
|
||||
* Added new command line tag Cmdline_d3dlowmem for people who don't want to make use of this because they have no memory.
|
||||
* Cleaned up some more texture stuff enabled console debug for D3D.
|
||||
*
|
||||
* Revision 2.3.2.1 2002/08/27 13:19:02 penguin
|
||||
* Moved to directx8 branch
|
||||
*
|
||||
* Revision 2.4 2002/08/18 19:48:28 randomtiger
|
||||
* Added new lib files: strmiids and ddraw to get dshow working
|
||||
* Added new command line parameter to active direct show movie play: -dshowvid
|
||||
* Uncommented movie_play calls and includes
|
||||
*
|
||||
* Revision 2.3 2002/08/07 00:44:13 DTP
|
||||
* Implented -GF4FIX commandline switch
|
||||
*
|
||||
* Revision 2.2 2002/07/29 06:35:15 DTP
|
||||
* added -almission commandline arguement, will autoload mission i.e fs2_open.exe -almission kickass will autoload kickass.fs2 which should be a multiplayer mission.
|
||||
*
|
||||
* Revision 2.1 2002/07/07 19:55:58 penguin
|
||||
* Back-port to MSVC
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:21 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.2 2002/05/08 17:29:17 mharris
|
||||
* more port tweaks
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:04 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 8 8/26/99 8:51p Dave
|
||||
* Gave multiplayer TvT messaging a heavy dose of sanity. Cheat codes.
|
||||
*
|
||||
* 7 7/15/99 3:07p Dave
|
||||
* 32 bit detection support. Mouse coord commandline.
|
||||
*
|
||||
* 6 7/13/99 1:15p Dave
|
||||
* 32 bit support. Whee!
|
||||
*
|
||||
* 5 6/22/99 9:37p Dave
|
||||
* Put in pof spewing.
|
||||
*
|
||||
* 4 1/12/99 5:45p Dave
|
||||
* Moved weapon pipeline in multiplayer to almost exclusively client side.
|
||||
* Very good results. Bandwidth goes down, playability goes up for crappy
|
||||
* connections. Fixed object update problem for ship subsystems.
|
||||
*
|
||||
* 3 11/17/98 11:12a Dave
|
||||
* Removed player identification by address. Now assign explicit id #'s.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 27 9/15/98 4:04p Allender
|
||||
* added back in the -ip_addr command line switch because it needs to be
|
||||
* in the standalone server only executable
|
||||
*
|
||||
* 26 9/14/98 11:28a Allender
|
||||
* support for server bashing of address when received from client. Added
|
||||
* a cmdline.cfg file to process command line arguments from a file
|
||||
*
|
||||
* 25 9/08/98 2:20p Allender
|
||||
* temporary code to force IP address to a specific value.
|
||||
*
|
||||
* 24 8/20/98 5:30p Dave
|
||||
* Put in handy multiplayer logfile system. Now need to put in useful
|
||||
* applications of it all over the code.
|
||||
*
|
||||
* 23 8/07/98 10:40a Allender
|
||||
* new command line flags for starting netgames. Only starting currently
|
||||
* works, and PXO isn't implemented yet
|
||||
*
|
||||
* 22 7/24/98 11:14a Allender
|
||||
* start of new command line options for version 1.04
|
||||
*
|
||||
* 21 5/21/98 1:50a Dave
|
||||
* Remove obsolete command line functions. Reduce shield explosion packets
|
||||
* drastically. Tweak PXO screen even more. Fix file xfer system so that
|
||||
* we can guarantee file uniqueness.
|
||||
*
|
||||
* 20 5/18/98 9:10p Dave
|
||||
* Put in many new PXO features. Fixed skill level bashing in multiplayer.
|
||||
* Removed several old command line options. Put in network config files.
|
||||
*
|
||||
* 19 5/09/98 7:16p Dave
|
||||
* Put in CD checking. Put in standalone host password. Made pilot into
|
||||
* popup scrollable.
|
||||
*
|
||||
* 18 4/23/98 8:27p Allender
|
||||
* basic support for cutscene playback. Into movie code in place. Tech
|
||||
* room can view cutscenes stored in CDROM_dir variable
|
||||
*
|
||||
* 17 3/14/98 2:48p Dave
|
||||
* Cleaned up observer joining code. Put in support for file xfers to
|
||||
* ingame joiners (observers or not). Revamped and reinstalled pseudo
|
||||
* lag/loss system.
|
||||
*
|
||||
* 16 1/31/98 4:32p Dave
|
||||
* Put in new support for VMT player validation, game logging in and game
|
||||
* logging out.
|
||||
*
|
||||
* 15 12/10/97 4:45p Dave
|
||||
* Added in more detailed support for multiplayer packet lag/loss. Fixed
|
||||
* some multiplayer stuff. Added some controls to the standalone.
|
||||
*
|
||||
* 14 12/09/97 6:14p Lawrance
|
||||
* add -nomusic flag
|
||||
*
|
||||
* 13 11/28/97 7:04p Dave
|
||||
* Emergency checkin due to big system crash.
|
||||
*
|
||||
* 12 11/28/97 5:06p Dave
|
||||
* Put in facilities for simulating multiplayer lag.
|
||||
*
|
||||
* 11 11/24/97 5:42p Dave
|
||||
* Fixed a file xfer buffer free/malloc problem. Lengthened command line
|
||||
* switch string parse length.
|
||||
*
|
||||
* 10 11/12/97 4:39p Dave
|
||||
* Put in multiplayer campaign support parsing, loading and saving. Made
|
||||
* command-line variables better named. Changed some things on the initial
|
||||
* pilot select screen.
|
||||
*
|
||||
* 9 11/11/97 4:54p Dave
|
||||
* Put in support for single vs. multiplayer pilots. Put in initial player
|
||||
* selection screen (no command line option yet). Started work on
|
||||
* multiplayer campaign file save gaming.
|
||||
*
|
||||
* 8 9/18/97 10:13p Dave
|
||||
* Added -gimmemedals, which gives the current pilot all the medals in the
|
||||
* game (debug)
|
||||
*
|
||||
* 7 9/18/97 9:20a Dave
|
||||
* Minor modifications
|
||||
*
|
||||
* 6 9/15/97 11:40p Lawrance
|
||||
* remove demo granularity switch
|
||||
*
|
||||
* 5 9/03/97 5:03p Lawrance
|
||||
* add support for -nosound command line parm
|
||||
*
|
||||
* 4 8/21/97 4:55p Dave
|
||||
* Added a switch for multiplayer chat streaming. Added a section for
|
||||
* global command line vars.
|
||||
*
|
||||
* 3 8/06/97 2:26p Dave
|
||||
* Made the command line parse more robust. Made it easier to add and
|
||||
* process new command-line switches.
|
||||
*
|
||||
* 2 8/04/97 3:13p Dave
|
||||
* Added command line functions. See cmdline.cpp for directions on adding
|
||||
* new switches
|
||||
*
|
||||
* 1 8/04/97 9:58a Dave
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
#ifndef FS_CMDLINE_HEADER_FILE
|
||||
#define FS_CMDLINE_HEADER_FILE
|
||||
|
||||
|
||||
int parse_cmdline(char *cmdline);
|
||||
|
||||
int fred2_parse_cmdline(int argc, char *argv[]);
|
||||
// COMMAND LINE SETTINGS
|
||||
// This section is for reference by all the *_init() functions. For example, the multiplayer init function
|
||||
// could check to see if (int Cmdline_multi_stream_chat_to_file) has been set by the command line parser.
|
||||
//
|
||||
// Add any extern definitions here and put the actual variables inside of cmdline.cpp for ease of use
|
||||
// Also, check to make sure anything you add doesn't break Fred or TestCode
|
||||
|
||||
|
||||
// RETAIL OPTIONS ----------------------------------------------
|
||||
extern char *Cmdline_connect_addr;
|
||||
extern char *Cmdline_game_name;
|
||||
extern char *Cmdline_game_password;
|
||||
extern char *Cmdline_rank_above;
|
||||
extern char *Cmdline_rank_below;
|
||||
extern int Cmdline_cd_check;
|
||||
extern int Cmdline_client_dodamage;
|
||||
extern int Cmdline_closed_game;
|
||||
extern int Cmdline_freespace_no_music;
|
||||
extern int Cmdline_freespace_no_sound;
|
||||
extern int Cmdline_gimme_all_medals;
|
||||
extern int Cmdline_mouse_coords;
|
||||
extern int Cmdline_multi_log;
|
||||
extern int Cmdline_multi_stream_chat_to_file;
|
||||
extern int Cmdline_network_port;
|
||||
extern int Cmdline_restricted_game;
|
||||
extern int Cmdline_server_firing;
|
||||
extern int Cmdline_spew_pof_info;
|
||||
extern int Cmdline_start_netgame;
|
||||
extern int Cmdline_timeout;
|
||||
extern int Cmdline_use_last_pilot;
|
||||
extern int Cmdline_window;
|
||||
extern char *Cmdline_res;
|
||||
|
||||
|
||||
// FSO OPTIONS -------------------------------------------------
|
||||
|
||||
// Graphics related
|
||||
extern double specular_exponent_value;
|
||||
extern float Cmdline_clip_dist;
|
||||
extern float Cmdline_fov;
|
||||
extern float Cmdline_ogl_spec;
|
||||
extern float static_light_factor;
|
||||
extern float static_point_factor;
|
||||
extern float static_tube_factor;
|
||||
extern int Cmdline_ambient_factor;
|
||||
extern int Cmdline_cell;
|
||||
extern int Cmdline_decals;
|
||||
extern int Cmdline_env;
|
||||
extern int Cmdline_mipmap;
|
||||
extern int Cmdline_missile_lighting;
|
||||
extern int Cmdline_glow;
|
||||
extern int Cmdline_nomotiondebris;
|
||||
extern int Cmdline_noscalevid; // disables fit-to-window for movies - taylor
|
||||
extern int Cmdline_spec;
|
||||
extern int Cmdline_normal;
|
||||
extern int Cmdline_height;
|
||||
extern int Cmdline_enable_3d_shockwave;
|
||||
|
||||
// Game Speed related
|
||||
extern int Cmdline_cache_bitmaps;
|
||||
extern int Cmdline_img2dds;
|
||||
extern int Cmdline_NoFPSCap;
|
||||
extern int Cmdline_no_vsync;
|
||||
|
||||
// HUD related
|
||||
extern int Cmdline_ballistic_gauge;
|
||||
extern int Cmdline_dualscanlines;
|
||||
extern int Cmdline_orb_radar;
|
||||
extern int Cmdline_rearm_timer;
|
||||
extern int Cmdline_targetinfo;
|
||||
|
||||
// Gameplay related
|
||||
extern int Cmdline_3dwarp;
|
||||
extern int Cmdline_ship_choice_3d;
|
||||
extern int Cmdline_weapon_choice_3d;
|
||||
extern int Cmdline_warp_flash;
|
||||
extern int Cmdline_autopilot_interruptable;
|
||||
|
||||
// Audio related
|
||||
extern int Cmdline_query_speech;
|
||||
extern int Cmdline_snd_preload;
|
||||
extern int Cmdline_voice_recognition;
|
||||
|
||||
// MOD related
|
||||
extern char *Cmdline_mod; // DTP for mod support
|
||||
extern int Cmdline_tbp;
|
||||
extern int Cmdline_wcsaga;
|
||||
|
||||
// Multiplayer/Network related
|
||||
extern char *Cmdline_almission; // DTP for autoload mission (for multi only)
|
||||
extern int Cmdline_ingamejoin;
|
||||
extern int Cmdline_mpnoreturn;
|
||||
extern char *Cmdline_spew_mission_crcs;
|
||||
extern char *Cmdline_spew_table_crcs;
|
||||
extern int Cmdline_objupd;
|
||||
|
||||
// Troubleshooting
|
||||
extern int Cmdline_d3d_lesstmem;
|
||||
extern int Cmdline_load_all_weapons;
|
||||
extern int Cmdline_nohtl;
|
||||
extern int Cmdline_noibx;
|
||||
extern int Cmdline_nomovies; // WMC Toggles movie playing support
|
||||
extern int Cmdline_no_set_gamma;
|
||||
extern int Cmdline_novbo;
|
||||
extern int Cmdline_safeloading;
|
||||
extern int Cmdline_no_fbo;
|
||||
extern int Cmdline_noglsl;
|
||||
extern int Cmdline_ati_color_swap;
|
||||
|
||||
// Developer/Testing related
|
||||
extern char *Cmdline_start_mission;
|
||||
extern int Cmdline_dis_collisions;
|
||||
extern int Cmdline_dis_weapons;
|
||||
extern int Cmdline_noparseerrors;
|
||||
extern int Cmdline_nowarn;
|
||||
extern int Cmdline_show_mem_usage;
|
||||
extern int Cmdline_show_pos;
|
||||
extern int Cmdline_show_stats;
|
||||
extern int Cmdline_timerbar;
|
||||
extern int Cmdline_save_render_targets;
|
||||
extern int Cmdline_debug_window;
|
||||
extern int Cmdline_verify_vps;
|
||||
#ifdef SCP_UNIX
|
||||
extern int Cmdline_no_grab;
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
//extern char FreeSpace_Directory[]; // allievating a cfilesystem problem caused by fred -- Kazan
|
||||
#endif
|
||||
@@ -1,669 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/decoder16.cpp $
|
||||
* $Revision: 2.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* decoder for 16-bit MVE image data
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
extern int g_width, g_height;
|
||||
extern void *g_vBackBuf1, *g_vBackBuf2;
|
||||
|
||||
/* 16 bit decoding routines */
|
||||
|
||||
static ushort *backBuf1, *backBuf2;
|
||||
static int lookup_initialized;
|
||||
|
||||
static void dispatchDecoder16(ushort **pFrame, unsigned char codeType, unsigned char **pData, unsigned char **pOffData, int *pDataRemain, int *curXb, int *curYb);
|
||||
static void genLoopkupTable();
|
||||
|
||||
void decodeFrame16(unsigned char *pFrame, unsigned char *pMap, int mapRemain, unsigned char *pData, int dataRemain)
|
||||
{
|
||||
unsigned char *pOrig;
|
||||
unsigned char *pOffData, *pEnd;
|
||||
ushort offset;
|
||||
int length;
|
||||
int op;
|
||||
int i, j;
|
||||
int xb, yb;
|
||||
|
||||
if (!lookup_initialized) {
|
||||
genLoopkupTable();
|
||||
}
|
||||
|
||||
backBuf1 = (ushort *)g_vBackBuf1;
|
||||
backBuf2 = (ushort *)g_vBackBuf2;
|
||||
|
||||
xb = g_width >> 3;
|
||||
yb = g_height >> 3;
|
||||
|
||||
offset = pData[0]|(pData[1]<<8);
|
||||
|
||||
pOffData = pData + offset;
|
||||
pEnd = pData + offset;
|
||||
|
||||
pData += 2;
|
||||
|
||||
pOrig = pData;
|
||||
length = offset - 2; /*dataRemain-2;*/
|
||||
|
||||
for (j=0; j<yb; j++) {
|
||||
for (i=0; i<xb/2; i++) {
|
||||
op = (*pMap) & 0xf;
|
||||
dispatchDecoder16((ushort **)&pFrame, op, &pData, &pOffData, &dataRemain, &i, &j);
|
||||
|
||||
op = ((*pMap) >> 4) & 0xf;
|
||||
dispatchDecoder16((ushort **)&pFrame, op, &pData, &pOffData, &dataRemain, &i, &j);
|
||||
|
||||
pMap++;
|
||||
mapRemain--;
|
||||
}
|
||||
|
||||
pFrame += 7*g_width*2;
|
||||
}
|
||||
|
||||
if ((length-(pData-pOrig)) != 0) {
|
||||
nprintf(("MVE", "DEBUG: junk left over: %d,%d,%d\n", (pData-pOrig), length, (length-(pData-pOrig))));
|
||||
}
|
||||
}
|
||||
|
||||
static ushort GETPIXEL(unsigned char **buf, int off)
|
||||
{
|
||||
ushort val = (*buf)[0+off] | ((*buf)[1+off] << 8);
|
||||
return val;
|
||||
}
|
||||
|
||||
static ushort GETPIXELI(unsigned char **buf, int off)
|
||||
{
|
||||
ushort val = (*buf)[0+off] | ((*buf)[1+off] << 8);
|
||||
(*buf) += 2;
|
||||
return val;
|
||||
}
|
||||
|
||||
static void relClose(int i, int *x, int *y)
|
||||
{
|
||||
int ma, mi;
|
||||
|
||||
ma = i >> 4;
|
||||
mi = i & 0xf;
|
||||
|
||||
*x = mi - 8;
|
||||
*y = ma - 8;
|
||||
}
|
||||
|
||||
static void relFar(int i, int sign, int *x, int *y)
|
||||
{
|
||||
if (i < 56) {
|
||||
*x = sign * (8 + (i % 7));
|
||||
*y = sign * (i / 7);
|
||||
} else {
|
||||
*x = sign * (-14 + (i - 56) % 29);
|
||||
*y = sign * (8 + (i - 56) / 29);
|
||||
}
|
||||
}
|
||||
|
||||
static int close_table[512];
|
||||
static int far_p_table[512];
|
||||
static int far_n_table[512];
|
||||
|
||||
static void genLoopkupTable()
|
||||
{
|
||||
int i;
|
||||
int x, y;
|
||||
|
||||
for (i = 0; i < 256; i++) {
|
||||
relClose(i, &x, &y);
|
||||
|
||||
close_table[i*2+0] = x;
|
||||
close_table[i*2+1] = y;
|
||||
|
||||
relFar(i, 1, &x, &y);
|
||||
|
||||
far_p_table[i*2+0] = x;
|
||||
far_p_table[i*2+1] = y;
|
||||
|
||||
relFar(i, -1, &x, &y);
|
||||
|
||||
far_n_table[i*2+0] = x;
|
||||
far_n_table[i*2+1] = y;
|
||||
}
|
||||
|
||||
lookup_initialized = 1;
|
||||
}
|
||||
|
||||
static void copyFrame(ushort *pDest, ushort *pSrc)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<8; i++) {
|
||||
memcpy(pDest, pSrc, 16);
|
||||
pDest += g_width;
|
||||
pSrc += g_width;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, ushort *p)
|
||||
{
|
||||
ushort mask=0x0003;
|
||||
ushort shift=0;
|
||||
ushort pattern = (pat1 << 8) | pat0;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pattern) >> shift];
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels2(ushort *pFrame, unsigned char pat0, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x03;
|
||||
unsigned char shift=0;
|
||||
ushort pel;
|
||||
/* ORIGINAL VERSION IS BUGGY
|
||||
int skip=1;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[2] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 2] = pel;
|
||||
pFrame += skip;
|
||||
skip = 4 - skip;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
*/
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow4Pixels2x1(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x03;
|
||||
unsigned char shift=0;
|
||||
ushort pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternQuadrant4Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, unsigned char pat2, unsigned char pat3, ushort *p)
|
||||
{
|
||||
unsigned long mask = 0x00000003UL;
|
||||
int shift=0;
|
||||
int i;
|
||||
unsigned long pat = (pat3 << 24) | (pat2 << 16) | (pat1 << 8) | pat0;
|
||||
|
||||
for (i=0; i<16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) >> shift];
|
||||
|
||||
if ((i&3) == 3)
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow2Pixels(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
unsigned char mask=0x01;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pat) ? 1 : 0];
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternRow2Pixels2(ushort *pFrame, unsigned char pat, ushort *p)
|
||||
{
|
||||
ushort pel;
|
||||
unsigned char mask=0x1;
|
||||
|
||||
/* ORIGINAL VERSION IS BUGGY
|
||||
int skip=1;
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
pFrame[0] = pel;
|
||||
pFrame[2] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 2] = pel;
|
||||
pFrame += skip;
|
||||
skip = 4 - skip;
|
||||
mask <<= 1;
|
||||
}
|
||||
*/
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void patternQuadrant2Pixels(ushort *pFrame, unsigned char pat0, unsigned char pat1, ushort *p)
|
||||
{
|
||||
ushort mask = 0x0001;
|
||||
int i;
|
||||
ushort pat = (pat1 << 8) | pat0;
|
||||
|
||||
for (i=0; i<16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) ? 1 : 0];
|
||||
|
||||
if ((i&3) == 3)
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void dispatchDecoder16(ushort **pFrame, unsigned char codeType, unsigned char **pData, unsigned char **pOffData, int *pDataRemain, int *curXb, int *curYb)
|
||||
{
|
||||
ushort p[4];
|
||||
unsigned char pat[16];
|
||||
int i, j, k;
|
||||
int x, y;
|
||||
ushort *pDstBak;
|
||||
|
||||
pDstBak = *pFrame;
|
||||
|
||||
switch(codeType) {
|
||||
case 0x0:
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1));
|
||||
break; // ADDED
|
||||
|
||||
case 0x1:
|
||||
break;
|
||||
|
||||
case 0x2:
|
||||
/* relFar(*(*pOffData)++, 1, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = far_p_table[k*2+0];
|
||||
y = far_p_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x3:
|
||||
/* relFar(*(*pOffData)++, -1, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = far_n_table[k*2+0];
|
||||
y = far_n_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x4:
|
||||
/* relClose(*(*pOffData)++, &x, &y); */
|
||||
|
||||
k = *(*pOffData)++;
|
||||
x = close_table[k*2+0];
|
||||
y = close_table[k*2+1];
|
||||
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1) + x + y*g_width);
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x5:
|
||||
x = (char)*(*pData)++;
|
||||
y = (char)*(*pData)++;
|
||||
copyFrame(*pFrame, *pFrame + (backBuf2 - backBuf1) + x + y*g_width);
|
||||
*pDataRemain -= 2;
|
||||
break;
|
||||
|
||||
case 0x6:
|
||||
nprintf(("MVE", "STUB: encoding 6 not tested\n"));
|
||||
|
||||
for (i=0; i<2; i++) {
|
||||
*pFrame += 16;
|
||||
|
||||
if (++*curXb == (g_width >> 3)) {
|
||||
*pFrame += 7*g_width;
|
||||
*curXb = 0;
|
||||
|
||||
if (++*curYb == (g_height >> 3))
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x7:
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
|
||||
if (!((p[0]/*|p[1]*/)&0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
patternRow2Pixels(*pFrame, *(*pData), p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<2; i++) {
|
||||
patternRow2Pixels2(*pFrame, *(*pData) & 0xf, p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow2Pixels2(*pFrame, *(*pData) >> 4, p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += 2*g_width;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x8:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
(*pData) += 2;
|
||||
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
p[2] = GETPIXEL(pData, 8);
|
||||
|
||||
if (!(p[2]&0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
if ((i & 1) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
}
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<8; i++) {
|
||||
if ((i & 3) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
}
|
||||
patternRow2Pixels(*pFrame, *(*pData), p);
|
||||
(*pData)++;
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x9:
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
|
||||
*pDataRemain -= 8;
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
if (!(p[2] & 0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
(*pData) += 2;
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 16;
|
||||
} else {
|
||||
patternRow4Pixels2(*pFrame, (*pData)[0], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[1], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[2], p);
|
||||
*pFrame += 2*g_width;
|
||||
patternRow4Pixels2(*pFrame, (*pData)[3], p);
|
||||
|
||||
(*pData) += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
} else {
|
||||
if (!(p[2] & 0x8000)) {
|
||||
for (i=0; i<8; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
(*pData) += 1;
|
||||
patternRow4Pixels2x1(*pFrame, pat[0], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 8;
|
||||
} else {
|
||||
for (i=0; i<4; i++) {
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
|
||||
(*pData) += 2;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xa:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
pat[2] = (*pData)[2];
|
||||
pat[3] = (*pData)[3];
|
||||
|
||||
(*pData) += 4;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
p[0] = GETPIXEL(pData, 16);
|
||||
|
||||
if (!(p[0] & 0x8000)) {
|
||||
for (i=0; i<4; i++) {
|
||||
if ((i&1) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
}
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
pat[2] = (*pData)[2];
|
||||
pat[3] = (*pData)[3];
|
||||
|
||||
(*pData) += 4;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1) {
|
||||
*pFrame -= (4*g_width - 4);
|
||||
} else {
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (i=0; i<8; i++) {
|
||||
if ((i&3) == 0) {
|
||||
p[0] = GETPIXELI(pData, 0);
|
||||
p[1] = GETPIXELI(pData, 0);
|
||||
p[2] = GETPIXELI(pData, 0);
|
||||
p[3] = GETPIXELI(pData, 0);
|
||||
}
|
||||
|
||||
pat[0] = (*pData)[0];
|
||||
pat[1] = (*pData)[1];
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
|
||||
(*pData) += 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xb:
|
||||
for (i=0; i<8; i++) {
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
ubyte frame_tmp[16];
|
||||
memcpy(&frame_tmp, *pData, 16);
|
||||
|
||||
ushort *swap_tmp;
|
||||
for (j = 0; j < 16; j += 2) {
|
||||
swap_tmp = (ushort*)(frame_tmp + j);
|
||||
*swap_tmp = INTEL_SHORT(*swap_tmp);
|
||||
}
|
||||
memcpy(*pFrame, &frame_tmp, 16);
|
||||
#else
|
||||
memcpy(*pFrame, *pData, 16);
|
||||
#endif
|
||||
*pFrame += g_width;
|
||||
*pData += 16;
|
||||
*pDataRemain -= 16;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xc:
|
||||
for (i=0; i<4; i++) {
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 2);
|
||||
p[2] = GETPIXEL(pData, 4);
|
||||
p[3] = GETPIXEL(pData, 6);
|
||||
|
||||
for (j=0; j<2; j++) {
|
||||
for (k=0; k<4; k++) {
|
||||
(*pFrame)[2*k] = p[k];
|
||||
(*pFrame)[2*k+1] = p[k];
|
||||
// (*pFrame)[j+2*k] = p[k];
|
||||
// (*pFrame)[g_width+j+2*k] = p[k];
|
||||
}
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 8;
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xd:
|
||||
for (i=0; i<2; i++) {
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 2);
|
||||
|
||||
for (j=0; j<4; j++) {
|
||||
for (k=0; k<4; k++) {
|
||||
(*pFrame)[k*g_width+j] = p[0];
|
||||
(*pFrame)[k*g_width+j+4] = p[1];
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame += 4*g_width;
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xe:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
(*pFrame)[j] = p[0];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
|
||||
break;
|
||||
|
||||
case 0xf:
|
||||
p[0] = GETPIXEL(pData, 0);
|
||||
p[1] = GETPIXEL(pData, 1);
|
||||
|
||||
for (i=0; i<8; i++) {
|
||||
for (j=0; j<8; j++) {
|
||||
(*pFrame)[j] = p[(i+j)&1];
|
||||
}
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
*pFrame = pDstBak+8;
|
||||
}
|
||||
@@ -1,545 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/decoder8.cpp $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* decoder for 8-bit MVE image data
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
|
||||
extern int g_width, g_height;
|
||||
extern void *g_vBackBuf1, *g_vBackBuf2;
|
||||
|
||||
static void dispatchDecoder8(ubyte **pFrame, ubyte codeType, ubyte **pData, int *pDataRemain, int *curXb, int *curYb);
|
||||
|
||||
void decodeFrame8(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain)
|
||||
{
|
||||
int i, j;
|
||||
int xb, yb;
|
||||
|
||||
xb = g_width >> 3;
|
||||
yb = g_height >> 3;
|
||||
|
||||
for (j = 0; j < yb; j++) {
|
||||
for (i = 0; i < (xb / 2); i++) {
|
||||
dispatchDecoder8(&pFrame, (*pMap) & 0xf, &pData, &dataRemain, &i, &j);
|
||||
|
||||
dispatchDecoder8(&pFrame, (*pMap) >> 4, &pData, &dataRemain, &i, &j);
|
||||
|
||||
pMap++;
|
||||
mapRemain--;
|
||||
}
|
||||
|
||||
pFrame += 7*g_width;
|
||||
}
|
||||
}
|
||||
|
||||
static void relClose(int i, int *x, int *y)
|
||||
{
|
||||
int ma, mi;
|
||||
|
||||
ma = i >> 4;
|
||||
mi = i & 0xf;
|
||||
|
||||
*x = mi - 8;
|
||||
*y = ma - 8;
|
||||
}
|
||||
|
||||
static void relFar(int i, int sign, int *x, int *y)
|
||||
{
|
||||
if (i < 56) {
|
||||
*x = sign * (8 + (i % 7));
|
||||
*y = sign * (i / 7);
|
||||
} else {
|
||||
*x = sign * (-14 + (i - 56) % 29);
|
||||
*y = sign * (8 + (i - 56) / 29);
|
||||
}
|
||||
}
|
||||
|
||||
/* copies an 8x8 block from pSrc to pDest.
|
||||
pDest and pSrc are both g_width bytes wide */
|
||||
static void copyFrame(ubyte *pDest, ubyte *pSrc)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
memcpy(pDest, pSrc, 8);
|
||||
pDest += g_width;
|
||||
pSrc += g_width;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next eight bytes with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0 and pat1
|
||||
static void patternRow4Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte *p)
|
||||
{
|
||||
ushort mask = 0x0003;
|
||||
ushort shift = 0;
|
||||
ushort pattern = (pat1 << 8) | pat0;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pattern) >> shift];
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next four 2x2 pixel blocks with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0.
|
||||
static void patternRow4Pixels2(ubyte *pFrame, ubyte pat0, ubyte *p)
|
||||
{
|
||||
ubyte mask = 0x03;
|
||||
ubyte shift = 0;
|
||||
ubyte pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat0) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame[g_width + 0] = pel;
|
||||
pFrame[g_width + 1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next four 2x1 pixel blocks with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat.
|
||||
static void patternRow4Pixels2x1(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte mask = 0x03;
|
||||
ubyte shift = 0;
|
||||
ubyte pel;
|
||||
|
||||
while (mask != 0) {
|
||||
pel = p[(mask & pat) >> shift];
|
||||
pFrame[0] = pel;
|
||||
pFrame[1] = pel;
|
||||
pFrame += 2;
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// Fill in the next 4x4 pixel block with p[0], p[1], p[2], or p[3],
|
||||
// depending on the corresponding two-bit value in pat0, pat1, pat2, and pat3.
|
||||
static void patternQuadrant4Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte pat2, ubyte pat3, ubyte *p)
|
||||
{
|
||||
unsigned long mask = 0x00000003UL;
|
||||
int shift=0;
|
||||
int i;
|
||||
unsigned long pat = (pat3 << 24) | (pat2 << 16) | (pat1 << 8) | pat0;
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
pFrame[i&3] = p[(pat & mask) >> shift];
|
||||
|
||||
if ( (i & 3) == 3 )
|
||||
pFrame += g_width;
|
||||
|
||||
mask <<= 2;
|
||||
shift += 2;
|
||||
}
|
||||
}
|
||||
|
||||
// fills the next 8 pixels with either p[0] or p[1], depending on pattern
|
||||
static void patternRow2Pixels(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte mask=0x01;
|
||||
|
||||
while (mask != 0) {
|
||||
*pFrame++ = p[(mask & pat) ? 1 : 0];
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// fills the next four 2 x 2 pixel boxes with either p[0] or p[1], depending on pattern
|
||||
static void patternRow2Pixels2(ubyte *pFrame, ubyte pat, ubyte *p)
|
||||
{
|
||||
ubyte pel;
|
||||
ubyte mask=0x1;
|
||||
|
||||
while (mask != 0x10) {
|
||||
pel = p[(mask & pat) ? 1 : 0];
|
||||
|
||||
pFrame[0] = pel; // upper-left
|
||||
pFrame[1] = pel; // upper-right
|
||||
pFrame[g_width + 0] = pel; // lower-left
|
||||
pFrame[g_width + 1] = pel; // lower-right
|
||||
pFrame += 2;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
|
||||
// fills pixels in the next 4 x 4 pixel boxes with either p[0] or p[1], depending on pat0 and pat1.
|
||||
static void patternQuadrant2Pixels(ubyte *pFrame, ubyte pat0, ubyte pat1, ubyte *p)
|
||||
{
|
||||
ubyte pel;
|
||||
ushort mask = 0x0001;
|
||||
int i, j;
|
||||
ushort pat = (pat1 << 8) | pat0;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
pel = p[(pat & mask) ? 1 : 0];
|
||||
|
||||
pFrame[j + i * g_width] = pel;
|
||||
|
||||
mask <<= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void dispatchDecoder8(ubyte **pFrame, ubyte codeType, ubyte **pData, int *pDataRemain, int *curXb, int *curYb)
|
||||
{
|
||||
ubyte p[4];
|
||||
ubyte pat[16];
|
||||
int i, j, k;
|
||||
int x, y;
|
||||
|
||||
switch(codeType) {
|
||||
case 0x0:
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1));
|
||||
*pFrame += 8;
|
||||
break;
|
||||
|
||||
case 0x1:
|
||||
*pFrame += 8;
|
||||
break;
|
||||
|
||||
case 0x2:
|
||||
relFar(*(*pData)++, 1, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x3:
|
||||
relFar(*(*pData)++, -1, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x4:
|
||||
relClose(*(*pData)++, &x, &y);
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1) + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain--;
|
||||
break;
|
||||
|
||||
case 0x5:
|
||||
x = (signed char)*(*pData)++;
|
||||
y = (signed char)*(*pData)++;
|
||||
copyFrame(*pFrame, *pFrame + ((ubyte *)g_vBackBuf2 - (ubyte *)g_vBackBuf1) + x + y*g_width);
|
||||
*pFrame += 8;
|
||||
*pDataRemain -= 2;
|
||||
break;
|
||||
|
||||
case 0x6:
|
||||
for (i = 0; i < 2; i++) {
|
||||
*pFrame += 16;
|
||||
|
||||
if (++*curXb == (g_width >> 3)) {
|
||||
*pFrame += 7*g_width;
|
||||
*curXb = 0;
|
||||
|
||||
if (++*curYb == (g_height >> 3))
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x7:
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
|
||||
if (p[0] <= p[1]) {
|
||||
for (i = 0; i < 8; i++) {
|
||||
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
} else {
|
||||
for (i = 0; i < 2; i++) {
|
||||
patternRow2Pixels2(*pFrame, *(*pData) & 0xf, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow2Pixels2(*pFrame, *(*pData)++ >> 4, p);
|
||||
*pFrame += 2*g_width;
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0x8:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
// four quadrant case
|
||||
for (i = 0; i < 4; i++) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
// alternate between moving down and moving up and right
|
||||
if (i & 1)
|
||||
*pFrame += 4 - 4*g_width; // up and right
|
||||
else
|
||||
*pFrame += 4*g_width; // down
|
||||
}
|
||||
} else if ( (*pData)[6] <= (*pData)[7] ) {
|
||||
// split horizontal
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((i & 1) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
patternQuadrant2Pixels(*pFrame, pat[0], pat[1], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
// split vertical
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((i & 3) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
}
|
||||
|
||||
patternRow2Pixels(*pFrame, *(*pData)++, p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x9:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
if ( (*pData)[2] <= (*pData)[3] ) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
} else {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame += 2*g_width;
|
||||
|
||||
patternRow4Pixels2(*pFrame, *(*pData)++, p);
|
||||
*pFrame -= (6*g_width - 8);
|
||||
}
|
||||
} else {
|
||||
if ( (*pData)[2] <= (*pData)[3] ) {
|
||||
// draw 2x1 strips
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels2x1(*pFrame, pat[0], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
} else {
|
||||
// draw 1x2 strips
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
|
||||
for (i = 0; i < 4; i++) {
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xa:
|
||||
if ( (*pData)[0] <= (*pData)[1] ) {
|
||||
for (i = 0; i < 4; i++) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
pat[2] = *(*pData)++;
|
||||
pat[3] = *(*pData)++;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
if ( (*pData)[12] <= (*pData)[13] ) {
|
||||
// split vertical
|
||||
for (i = 0; i < 4; i++) {
|
||||
if ((i&1) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
pat[2] = *(*pData)++;
|
||||
pat[3] = *(*pData)++;
|
||||
|
||||
patternQuadrant4Pixels(*pFrame, pat[0], pat[1], pat[2], pat[3], p);
|
||||
|
||||
if (i & 1)
|
||||
*pFrame -= (4*g_width - 4);
|
||||
else
|
||||
*pFrame += 4*g_width;
|
||||
}
|
||||
} else {
|
||||
// split horizontal
|
||||
for (i = 0; i < 8; i++) {
|
||||
if ((i&3) == 0) {
|
||||
p[0] = *(*pData)++;
|
||||
p[1] = *(*pData)++;
|
||||
p[2] = *(*pData)++;
|
||||
p[3] = *(*pData)++;
|
||||
}
|
||||
|
||||
pat[0] = *(*pData)++;
|
||||
pat[1] = *(*pData)++;
|
||||
|
||||
patternRow4Pixels(*pFrame, pat[0], pat[1], p);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 0xb:
|
||||
for (i = 0; i < 8; i++) {
|
||||
memcpy(*pFrame, *pData, 8);
|
||||
*pFrame += g_width;
|
||||
*pData += 8;
|
||||
*pDataRemain -= 8;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xc:
|
||||
for (i = 0; i < 4; i++) {
|
||||
for (j = 0; j < 2; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
(*pFrame)[2*k] = (*pData)[k];
|
||||
(*pFrame)[2*k+1] = (*pData)[k];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 4;
|
||||
*pDataRemain -= 4;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xd:
|
||||
for (i = 0; i < 2; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
(*pFrame)[k*g_width+j] = (*pData)[0];
|
||||
(*pFrame)[k*g_width+j+4] = (*pData)[1];
|
||||
}
|
||||
}
|
||||
|
||||
*pFrame += 4*g_width;
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
}
|
||||
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xe:
|
||||
for (i = 0; i < 8; i++) {
|
||||
memset(*pFrame, **pData, 8);
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
(*pData)++;
|
||||
*pDataRemain--;
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
case 0xf:
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (j = 0; j < 8; j++) {
|
||||
(*pFrame)[j] = (*pData)[(i+j)&1];
|
||||
}
|
||||
|
||||
*pFrame += g_width;
|
||||
}
|
||||
|
||||
*pData += 2;
|
||||
*pDataRemain -= 2;
|
||||
*pFrame -= (8*g_width - 8);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1,260 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/movie.cpp $
|
||||
* $Revision: 2.31.2.11 $
|
||||
* $Date: 2007-02-11 09:23:14 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* movie player code
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.31.2.10 2007/01/07 12:10:18 taylor
|
||||
* remove D3D support for Theora movies, make sure that it doesn't try to play them (since it wouldn't work properly anyway)
|
||||
* fix triple-buffer problem with page flipping (Mantis #1190)
|
||||
*
|
||||
* Revision 2.31.2.9 2006/12/26 05:13:29 taylor
|
||||
* add support for Theora movies (the default format)
|
||||
* some little bits of cleanup
|
||||
* add second gr_clear() so that double-buffer'd visuals will work properly (ie, not flicker when playing MVE/OGG)
|
||||
*
|
||||
* Revision 2.31.2.8 2006/12/07 17:57:25 taylor
|
||||
* cleanup for movie init stuff (this will be even cleaner once the rest of the Theora code finally gets in)
|
||||
* get rid of the clear screen hack for Windows, we can handle that better now
|
||||
*
|
||||
* Revision 2.31.2.7 2006/11/15 00:24:47 taylor
|
||||
* clean up AVI movie stuff a bit:
|
||||
* - use the default black brush for clearing the screen, it's a little less stupid this way
|
||||
* - have the AVI player send messages back to the game rather than trying to poll for that extra crap
|
||||
* - remove the only DivX6 fix, there is better addressed by newer window handling code
|
||||
*
|
||||
* Revision 2.31.2.6 2006/09/09 21:27:50 taylor
|
||||
* be sure to reset color and clear color before MVE playback (fix for Mantis bug #1041)
|
||||
*
|
||||
* Revision 2.31.2.5 2006/08/28 17:14:52 taylor
|
||||
* stupid, stupid, stupid...
|
||||
* - fix AVI/MPG movie playback
|
||||
* - fix missing campaign craziness
|
||||
*
|
||||
* Revision 2.31.2.4 2006/08/27 18:02:26 taylor
|
||||
* switch to using cf_find_file_location_ext() when looking for movies
|
||||
*
|
||||
* Revision 2.31.2.3 2006/08/19 04:14:57 taylor
|
||||
* add decoder for 8-bit MVEs
|
||||
* a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list)
|
||||
* little bits of cleanup for old/unused code
|
||||
* make sure MVE filenames are correct in mvelib
|
||||
*
|
||||
* Revision 2.31.2.2 2006/07/13 22:06:38 taylor
|
||||
* handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
|
||||
* some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
|
||||
*
|
||||
* Revision 2.31.2.1 2006/06/18 16:54:36 taylor
|
||||
* various compiler warning fixes
|
||||
*
|
||||
* Revision 2.31 2006/05/27 17:13:22 taylor
|
||||
* add NO_DIRECT3D support
|
||||
*
|
||||
* Revision 2.30 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
* Revision 2.29 2005/12/28 22:17:01 taylor
|
||||
* deal with cf_find_file_location() changes
|
||||
* add a central parse_modular_table() function which anything can use
|
||||
* fix up weapon_expl so that it can properly handle modular tables and LOD count changes
|
||||
* add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds)
|
||||
*
|
||||
* Revision 2.28 2005/11/13 06:46:10 taylor
|
||||
* some minor movie cleanup, not what I would like but enough for now
|
||||
*
|
||||
* Revision 2.27 2005/10/16 23:15:46 wmcoolmon
|
||||
* Hardened cfile against array overflows
|
||||
*
|
||||
* Revision 2.26 2005/05/12 17:37:48 taylor
|
||||
* add an extra gr_flip() after gr_clear() to make sure the change is made active
|
||||
*
|
||||
* Revision 2.25 2005/04/24 06:52:23 wmcoolmon
|
||||
* Enabled movies in windowed mode; if this causes problems for people, they can always use -dnoshowvid
|
||||
*
|
||||
* Revision 2.24 2005/02/05 00:30:49 taylor
|
||||
* fix a few things post merge
|
||||
*
|
||||
* Revision 2.23 2004/11/27 10:42:18 taylor
|
||||
* this should get movies working again in D3D and help OGL too
|
||||
*
|
||||
* Revision 2.22 2004/07/26 20:47:26 Kazan
|
||||
* remove MCD complete
|
||||
*
|
||||
* Revision 2.21 2004/07/12 16:32:43 Kazan
|
||||
* MCD - define _MCD_CHECK to use memory tracking
|
||||
*
|
||||
* Revision 2.20 2004/04/26 13:09:20 taylor
|
||||
* cvs log header, mark cutscenes viewable for later, gr_flip() to fix OGL white flash
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include "graphics/grd3dinternal.h"
|
||||
#endif
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
#include "cutscene/movie.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "cmdline/cmdline.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "cutscene/cutscenes.h" // cutscene_mark_viewable()
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cutscene/oggplayer.h"
|
||||
|
||||
extern int Game_mode;
|
||||
|
||||
|
||||
#define MOVIE_NONE -1
|
||||
#define MOVIE_OGG 0
|
||||
#define MOVIE_MVE 1
|
||||
|
||||
// This module links freespace movie calls to the actual API calls the play the movie.
|
||||
// This module handles all the different requires of OS and gfx API and finding the file to play
|
||||
|
||||
|
||||
// filename - file to search for
|
||||
// out_name - output, full path to file
|
||||
// returns non-zero if file is found
|
||||
int movie_find(char *filename, char *out_name)
|
||||
{
|
||||
char full_path[MAX_PATH];
|
||||
char tmp_name[MAX_PATH];
|
||||
int size, offset = 0;
|
||||
const int NUM_EXT = 2;
|
||||
const char *movie_ext[NUM_EXT] = { ".ogg", ".mve" };
|
||||
|
||||
if (out_name == NULL)
|
||||
return MOVIE_NONE;
|
||||
|
||||
|
||||
memset( full_path, 0, sizeof(full_path) );
|
||||
memset( tmp_name, 0, sizeof(tmp_name) );
|
||||
|
||||
// remove extension
|
||||
strcpy( tmp_name, filename );
|
||||
char *p = strrchr(tmp_name, '.');
|
||||
if ( p ) *p = 0;
|
||||
|
||||
int rc = cf_find_file_location_ext(tmp_name, NUM_EXT, movie_ext, CF_TYPE_ANY, sizeof(full_path) - 1, full_path, &size, &offset, 0);
|
||||
|
||||
if (rc == MOVIE_NONE)
|
||||
return MOVIE_NONE;
|
||||
|
||||
strcpy( out_name, full_path );
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
// Play one movie
|
||||
bool movie_play(char *name)
|
||||
{
|
||||
// mark the movie as viewable to the player when in a campaign
|
||||
// do this before anything else so that we're sure the movie is available
|
||||
// to the player even if it's not going to play right now
|
||||
if (Game_mode & GM_CAMPAIGN_MODE) {
|
||||
cutscene_mark_viewable(name);
|
||||
}
|
||||
|
||||
extern int Mouse_hidden;
|
||||
extern int Is_standalone;
|
||||
|
||||
if (Cmdline_nomovies || Is_standalone)
|
||||
return false;
|
||||
|
||||
|
||||
char full_name[MAX_PATH];
|
||||
int rc = 0;
|
||||
|
||||
memset(full_name, 0, sizeof(full_name));
|
||||
|
||||
rc = movie_find(name, full_name);
|
||||
|
||||
if (rc == MOVIE_NONE) {
|
||||
strcpy(full_name, name);
|
||||
char *p = strrchr(full_name, '.');
|
||||
if ( p ) *p = 0;
|
||||
|
||||
mprintf(("Movie Error: Unable to open '%s' movie in any supported format.\n", full_name));
|
||||
return false;
|
||||
}
|
||||
|
||||
// clear the screen and hide the mouse cursor
|
||||
Mouse_hidden++;
|
||||
gr_reset_clip();
|
||||
gr_set_color(255, 255, 255);
|
||||
gr_set_clear_color(0, 0, 0);
|
||||
gr_zbuffer_clear(0);
|
||||
// clear first buffer
|
||||
gr_clear();
|
||||
gr_flip();
|
||||
// clear second buffer (may not be one, but that's ok)
|
||||
gr_clear();
|
||||
gr_flip();
|
||||
// clear third buffer (may not be one, but that's ok)
|
||||
gr_clear();
|
||||
|
||||
if (rc == MOVIE_OGG) {
|
||||
if (gr_screen.mode == GR_DIRECT3D) {
|
||||
mprintf(("MOVIE ERROR: Theora movies are not currently supported in Direct3D mode!\n"));
|
||||
return false;
|
||||
}
|
||||
|
||||
THEORAFILE *movie_ogg = theora_open(name);
|
||||
|
||||
if (movie_ogg) {
|
||||
// start playing ...
|
||||
theora_play(movie_ogg);
|
||||
|
||||
// ... done playing, close the movie
|
||||
theora_close(movie_ogg);
|
||||
} else {
|
||||
// uh-oh, movie is invalid... Abory, Retry, Fail?
|
||||
mprintf(("MOVIE ERROR: Found invalid movie! (%s)\n", name));
|
||||
return false;
|
||||
}
|
||||
} else if (rc == MOVIE_MVE) {
|
||||
MVESTREAM *movie_mve = mve_open(name);
|
||||
|
||||
if (movie_mve) {
|
||||
// start playing ...
|
||||
mve_init(movie_mve);
|
||||
mve_play(movie_mve);
|
||||
|
||||
// ... done playing, close the movie
|
||||
mve_shutdown();
|
||||
mve_close(movie_mve);
|
||||
} else {
|
||||
// uh-oh, movie is invalid... Abory, Retry, Fail?
|
||||
mprintf(("MOVIE ERROR: Found invalid movie! (%s)\n", name));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// show the mouse cursor again
|
||||
Mouse_hidden--;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void movie_play_two(char *name1, char *name2)
|
||||
{
|
||||
if ( movie_play(name1) )
|
||||
movie_play(name2);
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mve_audio.cpp $
|
||||
* $Revision: 2.1 $
|
||||
* $Date: 2006-05-13 06:59:48 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Handles compressed audio data in MVE files
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2005/03/29 07:50:34 taylor
|
||||
* Update to newest movie code with much better video support and audio support from
|
||||
* Pierre Willenbrock. Movies are enabled always now (no longer a build option)
|
||||
* and but can be skipped with the "--nomovies" or "-n" cmdline options.
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
|
||||
static int audio_exp_table[256] =
|
||||
{
|
||||
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
|
||||
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 47, 51, 56, 61,
|
||||
66, 72, 79, 86, 94, 102, 112, 122, 133, 145, 158, 173, 189, 206, 225, 245,
|
||||
267, 292, 318, 348, 379, 414, 452, 493, 538, 587, 640, 699, 763, 832, 908, 991,
|
||||
1081, 1180, 1288, 1405, 1534, 1673, 1826, 1993, 2175, 2373, 2590, 2826, 3084, 3365, 3672, 4008,
|
||||
4373, 4772, 5208, 5683, 6202, 6767, 7385, 8059, 8794, 9597, 10472, 11428, 12471, 13609, 14851, 16206,
|
||||
17685, 19298, 21060, 22981, 25078, 27367, 29864, 32589, -29973, -26728, -23186, -19322, -15105, -10503, -5481, -1,
|
||||
1, 1, 5481, 10503, 15105, 19322, 23186, 26728, 29973, -32589, -29864, -27367, -25078, -22981, -21060, -19298,
|
||||
-17685, -16206, -14851, -13609, -12471, -11428, -10472, -9597, -8794, -8059, -7385, -6767, -6202, -5683, -5208, -4772,
|
||||
-4373, -4008, -3672, -3365, -3084, -2826, -2590, -2373, -2175, -1993, -1826, -1673, -1534, -1405, -1288, -1180,
|
||||
-1081, -991, -908, -832, -763, -699, -640, -587, -538, -493, -452, -414, -379, -348, -318, -292,
|
||||
-267, -245, -225, -206, -189, -173, -158, -145, -133, -122, -112, -102, -94, -86, -79, -72,
|
||||
-66, -61, -56, -51, -47, -43, -42, -41, -40, -39, -38, -37, -36, -35, -34, -33,
|
||||
-32, -31, -30, -29, -28, -27, -26, -25, -24, -23, -22, -21, -20, -19, -18, -17,
|
||||
-16, -15, -14, -13, -12, -11, -10, -9, -8, -7, -6, -5, -4, -3, -2, -1
|
||||
};
|
||||
|
||||
static int getWord(unsigned char **fin)
|
||||
{
|
||||
int value = ((*fin)[1] << 8) | (*fin)[0];
|
||||
*fin += 2;
|
||||
return value;
|
||||
}
|
||||
|
||||
static void sendWord(short **fout, int nOffset)
|
||||
{
|
||||
*(*fout)++ = nOffset;
|
||||
}
|
||||
|
||||
static void processSwath(short *fout, unsigned char *data, int swath, int *offsets)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<swath; i++)
|
||||
{
|
||||
offsets[i&1] += audio_exp_table[data[i]];
|
||||
sendWord(&fout, offsets[i&1]);
|
||||
}
|
||||
}
|
||||
|
||||
void mveaudio_uncompress(short *buffer, unsigned char *data, int length)
|
||||
{
|
||||
int nCurOffsets[2];
|
||||
int swath;
|
||||
|
||||
data += 4;
|
||||
swath = getWord(&data) / 2;
|
||||
nCurOffsets[0] = getWord(&data);
|
||||
nCurOffsets[1] = getWord(&data);
|
||||
sendWord(&buffer, nCurOffsets[0]);
|
||||
sendWord(&buffer, nCurOffsets[1]);
|
||||
processSwath(buffer, data, swath, nCurOffsets);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,385 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mvelib.cpp $
|
||||
* $Revision: 2.1.2.1 $
|
||||
* $Date: 2006-08-19 04:14:57 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using MVEs
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
static const char MVE_HEADER[] = "Interplay MVE File\x1A";
|
||||
static const short MVE_HDRCONST1 = 0x001A;
|
||||
static const short MVE_HDRCONST2 = 0x0100;
|
||||
static const short MVE_HDRCONST3 = 0x1133;
|
||||
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// public MVEFILE functions
|
||||
// -----------------------------------------------------------
|
||||
|
||||
// utility functions for mvefile and mveplayer
|
||||
short mve_get_short(ubyte *data)
|
||||
{
|
||||
short value;
|
||||
value = data[0] | (data[1] << 8);
|
||||
return value;
|
||||
}
|
||||
|
||||
ushort mve_get_ushort(ubyte *data)
|
||||
{
|
||||
ushort value;
|
||||
value = data[0] | (data[1] << 8);
|
||||
return value;
|
||||
}
|
||||
|
||||
int mve_get_int(ubyte *data)
|
||||
{
|
||||
int value;
|
||||
value = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
|
||||
return value;
|
||||
}
|
||||
|
||||
// open an MVE file
|
||||
MVEFILE *mvefile_open(char *filename)
|
||||
{
|
||||
int cf_opened = 0;
|
||||
int mve_valid = 1;
|
||||
char lower_name[MAX_FILENAME_LEN];
|
||||
char buffer[20];
|
||||
MVEFILE *file;
|
||||
|
||||
// create the file
|
||||
file = (MVEFILE *)vm_malloc(sizeof(MVEFILE));
|
||||
|
||||
// set defaults
|
||||
file->stream = NULL;
|
||||
file->cur_chunk = NULL;
|
||||
file->buf_size = 0;
|
||||
file->cur_fill = 0;
|
||||
file->next_segment = 0;
|
||||
|
||||
// lower case filename for checking
|
||||
strncpy(lower_name, filename, strlen(filename)+1);
|
||||
strlwr(lower_name);
|
||||
|
||||
char *p = strchr( lower_name, '.' );
|
||||
if ( p ) *p = 0;
|
||||
|
||||
SAFE_STRCAT( lower_name, ".mve", sizeof(lower_name) );
|
||||
|
||||
// NOTE: CF_TYPE *must* be ANY to get movies off of the CDs
|
||||
// assume lower case filename for *nix
|
||||
if ( (file->stream = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_ANY)) ) {
|
||||
cf_opened = 1;
|
||||
}
|
||||
|
||||
if (!cf_opened) {
|
||||
mvefile_close(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// initialize the buffer
|
||||
file->cur_chunk = (ubyte *)vm_malloc(100 + 1024);
|
||||
file->buf_size = 100 + 1024;
|
||||
|
||||
// verify the file's header
|
||||
cfread_string(buffer, 20, file->stream);
|
||||
|
||||
if (strcmp(buffer, MVE_HEADER))
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST1)
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST2)
|
||||
mve_valid = 0;
|
||||
|
||||
if (cfread_short(file->stream) != MVE_HDRCONST3)
|
||||
mve_valid = 0;
|
||||
|
||||
if (!mve_valid) {
|
||||
mvefile_close(file);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// now, prefetch the next chunk
|
||||
mvefile_fetch_next_chunk(file);
|
||||
|
||||
return file;
|
||||
}
|
||||
|
||||
// close a MVE file
|
||||
void mvefile_close(MVEFILE *file)
|
||||
{
|
||||
// free the stream
|
||||
if (file->stream)
|
||||
cfclose(file->stream);
|
||||
|
||||
file->stream = NULL;
|
||||
|
||||
// free the buffer
|
||||
if (file->cur_chunk)
|
||||
vm_free(file->cur_chunk);
|
||||
|
||||
file->cur_chunk = NULL;
|
||||
|
||||
// not strictly necessary
|
||||
file->buf_size = 0;
|
||||
file->cur_fill = 0;
|
||||
file->next_segment = 0;
|
||||
|
||||
// free the struct
|
||||
vm_free(file);
|
||||
}
|
||||
|
||||
// get the size of the next segment
|
||||
int mvefile_get_next_segment_size(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return -1;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return -1;
|
||||
|
||||
// otherwise, get the data length
|
||||
return mve_get_short(file->cur_chunk + file->next_segment);
|
||||
}
|
||||
|
||||
// get type of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_major(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return 0xff;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return 0xff;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk[file->next_segment + 2];
|
||||
}
|
||||
|
||||
// get subtype (version) of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_minor(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return 0xff;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return 0xff;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk[file->next_segment + 3];
|
||||
}
|
||||
|
||||
// see next segment (return NULL if no next segment)
|
||||
ubyte *mvefile_get_next_segment(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return NULL;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return NULL;
|
||||
|
||||
// otherwise, get the data length
|
||||
return file->cur_chunk + file->next_segment + 4;
|
||||
}
|
||||
|
||||
// advance to next segment
|
||||
void mvefile_advance_segment(MVEFILE *file)
|
||||
{
|
||||
// if nothing is cached, fail
|
||||
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
|
||||
return;
|
||||
|
||||
// if we don't have enough data to get a segment, fail
|
||||
if (file->cur_fill - file->next_segment < 4)
|
||||
return;
|
||||
|
||||
// else, advance to next segment
|
||||
file->next_segment += (4 + mve_get_ushort(file->cur_chunk + file->next_segment));
|
||||
}
|
||||
|
||||
// fetch the next chunk (return 0 if at end of stream)
|
||||
int mvefile_fetch_next_chunk(MVEFILE *file)
|
||||
{
|
||||
ubyte buffer[4];
|
||||
ubyte *new_buffer;
|
||||
ushort length;
|
||||
|
||||
// fail if not open
|
||||
if (file->stream == NULL)
|
||||
return 0;
|
||||
|
||||
// fail if we can't read the next segment descriptor
|
||||
if (cfread(buffer, 1, 4, file->stream) < 4)
|
||||
return 0;
|
||||
|
||||
// pull out the next length
|
||||
length = mve_get_short(buffer);
|
||||
|
||||
// setup a new buffer if needed --
|
||||
// only allocate new buffer is old one is too small
|
||||
if (length > file->buf_size) {
|
||||
// allocate new buffer
|
||||
new_buffer = (ubyte *)vm_malloc(100 + length);
|
||||
|
||||
// copy old data
|
||||
if (file->cur_chunk && file->cur_fill)
|
||||
memcpy(new_buffer, file->cur_chunk, file->cur_fill);
|
||||
|
||||
// free old buffer
|
||||
if (file->cur_chunk) {
|
||||
vm_free(file->cur_chunk);
|
||||
file->cur_chunk = NULL;
|
||||
}
|
||||
|
||||
// install new buffer
|
||||
file->cur_chunk = new_buffer;
|
||||
file->buf_size = 100 + length;
|
||||
}
|
||||
|
||||
// read the chunk
|
||||
if (length > 0) {
|
||||
if (cfread(file->cur_chunk, 1, length, file->stream) < length)
|
||||
return 0;
|
||||
}
|
||||
|
||||
file->cur_fill = length;
|
||||
file->next_segment = 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------
|
||||
// public MVESTREAM functions
|
||||
// -----------------------------------------------------------
|
||||
|
||||
// open an MVE stream
|
||||
MVESTREAM *mve_open(char *filename)
|
||||
{
|
||||
MVESTREAM *stream;
|
||||
|
||||
// allocate
|
||||
stream = (MVESTREAM *)vm_malloc(sizeof(MVESTREAM));
|
||||
|
||||
// defaults
|
||||
stream->movie = NULL;
|
||||
|
||||
// open
|
||||
stream->movie = mvefile_open(filename);
|
||||
|
||||
if (stream->movie == NULL) {
|
||||
mve_close(stream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
// close an MVE stream
|
||||
void mve_close(MVESTREAM *stream)
|
||||
{
|
||||
// close MVEFILE
|
||||
if (stream->movie)
|
||||
mvefile_close(stream->movie);
|
||||
|
||||
stream->movie = NULL;
|
||||
|
||||
vm_free(stream);
|
||||
}
|
||||
|
||||
// play next chunk
|
||||
int mve_play_next_chunk(MVESTREAM *stream)
|
||||
{
|
||||
ubyte major, minor;
|
||||
ubyte *data;
|
||||
int len;
|
||||
|
||||
// loop over segments
|
||||
major = mvefile_get_next_segment_major(stream->movie);
|
||||
while (major != 0xff) {
|
||||
// check whether to handle the segment
|
||||
if (major < 32) {
|
||||
minor = mvefile_get_next_segment_minor(stream->movie);
|
||||
len = mvefile_get_next_segment_size(stream->movie);
|
||||
data = mvefile_get_next_segment(stream->movie);
|
||||
|
||||
switch (major) {
|
||||
case 0x00:
|
||||
mve_end_movie();
|
||||
break;
|
||||
case 0x01:
|
||||
mve_end_chunk();
|
||||
break;
|
||||
case 0x02:
|
||||
mve_timer_create(data);
|
||||
break;
|
||||
case 0x03:
|
||||
mve_audio_createbuf(minor, data);
|
||||
break;
|
||||
case 0x04:
|
||||
mve_audio_play();
|
||||
break;
|
||||
case 0x05:
|
||||
if (!mve_video_createbuf(minor, data))
|
||||
return 0;
|
||||
break;
|
||||
case 0x07:
|
||||
mve_video_display();
|
||||
break;
|
||||
case 0x08:
|
||||
mve_audio_data(major, data);
|
||||
break;
|
||||
case 0x09:
|
||||
mve_audio_data(major, data);
|
||||
break;
|
||||
case 0x0a:
|
||||
if (!mve_video_init(data))
|
||||
return 0;
|
||||
break;
|
||||
case 0x0c:
|
||||
mve_video_palette(data);
|
||||
break;
|
||||
case 0x0f:
|
||||
mve_video_codemap(data, len);
|
||||
break;
|
||||
case 0x11:
|
||||
mve_video_data(data, len);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// advance to next segment
|
||||
mvefile_advance_segment(stream->movie);
|
||||
major = mvefile_get_next_segment_major(stream->movie);
|
||||
}
|
||||
|
||||
if (!mvefile_fetch_next_chunk(stream->movie))
|
||||
return 0;
|
||||
|
||||
// return status
|
||||
return 1;
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/mvelib.h $
|
||||
* $Revision: 2.1 $
|
||||
* $Date: 2006-05-13 06:59:48 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using MVEs
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef INCLUDED_MVELIB_H
|
||||
#define INCLUDED_MVELIB_H
|
||||
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
struct CFILE;
|
||||
|
||||
// structure for maintaining info on a MVEFILE stream
|
||||
typedef struct MVEFILE
|
||||
{
|
||||
CFILE *stream;
|
||||
ubyte *cur_chunk;
|
||||
int buf_size;
|
||||
int cur_fill;
|
||||
int next_segment;
|
||||
} MVEFILE;
|
||||
|
||||
// open a .MVE file
|
||||
MVEFILE *mvefile_open(char *filename);
|
||||
|
||||
// close a .MVE file
|
||||
void mvefile_close(MVEFILE *movie);
|
||||
|
||||
// get size of next segment in chunk (-1 if no more segments in chunk)
|
||||
int mvefile_get_next_segment_size(MVEFILE *movie);
|
||||
|
||||
// get type of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_major(MVEFILE *movie);
|
||||
|
||||
// get subtype (version) of next segment in chunk (0xff if no more segments in chunk)
|
||||
ubyte mvefile_get_next_segment_minor(MVEFILE *movie);
|
||||
|
||||
// see next segment (return NULL if no next segment)
|
||||
ubyte *mvefile_get_next_segment(MVEFILE *movie);
|
||||
|
||||
// advance to next segment
|
||||
void mvefile_advance_segment(MVEFILE *movie);
|
||||
|
||||
// fetch the next chunk (return 0 if at end of stream)
|
||||
int mvefile_fetch_next_chunk(MVEFILE *movie);
|
||||
|
||||
// structure for maintaining an MVE stream
|
||||
typedef struct MVESTREAM
|
||||
{
|
||||
MVEFILE *movie;
|
||||
} MVESTREAM;
|
||||
|
||||
// open an MVE stream
|
||||
MVESTREAM *mve_open(char *filename);
|
||||
|
||||
// close an MVE stream
|
||||
void mve_close(MVESTREAM *movie);
|
||||
|
||||
// play next chunk
|
||||
int mve_play_next_chunk(MVESTREAM *movie);
|
||||
|
||||
// basic movie playing functions
|
||||
void mve_init(MVESTREAM *mve);
|
||||
void mve_play(MVESTREAM *mve);
|
||||
void mve_shutdown();
|
||||
|
||||
// utility functions
|
||||
short mve_get_short(ubyte *data);
|
||||
ushort mve_get_ushort(ubyte *data);
|
||||
int mve_get_int(ubyte *data);
|
||||
|
||||
// callbacks for data handling
|
||||
// audio
|
||||
void mve_audio_createbuf(ubyte minor, ubyte *data);
|
||||
int mve_audio_data(ubyte major, ubyte *data);
|
||||
void mve_audio_play();
|
||||
// video
|
||||
int mve_video_createbuf(ubyte minor, ubyte *data);
|
||||
int mve_video_init(ubyte *data);
|
||||
void mve_video_palette(ubyte *data);
|
||||
void mve_video_data(ubyte *data, int len);
|
||||
void mve_video_codemap(ubyte *data, int len);
|
||||
void mve_video_display();
|
||||
// misc
|
||||
void mve_end_movie();
|
||||
void mve_end_chunk();
|
||||
int mve_timer_create(ubyte *data);
|
||||
|
||||
typedef short mves;
|
||||
|
||||
#endif /* INCLUDED_MVELIB_H */
|
||||
@@ -1,846 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/mveplayer.cpp $
|
||||
* $Revision: 2.1.2.4 $
|
||||
* $Date: 2007-02-10 00:01:53 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* MVE movie playing routines
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.1.2.3 2006/12/26 05:14:52 taylor
|
||||
* get rid of some stale vars that we don't use any longer
|
||||
* a little at-exit cleanup
|
||||
* handle rounding error on X/Y placement locations under Windows
|
||||
*
|
||||
* Revision 2.1.2.2 2006/12/07 17:55:51 taylor
|
||||
* port over some Theora player stuff:
|
||||
* - support for GL_ARB_texture_rectangle
|
||||
* - fix GL tear-down on movie exit
|
||||
* - fix sound tear-down order issue on OS X
|
||||
* - some speed increases, and get rid of the extra gr_clear() per-frame now that it's handled properly
|
||||
* - proper support for widescreen resolutions
|
||||
*
|
||||
* Revision 2.1.2.1 2006/08/19 04:14:57 taylor
|
||||
* add decoder for 8-bit MVEs
|
||||
* a basic fix for finding AVIs over MVEs, for mod dir stuff (this needs some CFILE support added to be a true fix, it's on the TODO list)
|
||||
* little bits of cleanup for old/unused code
|
||||
* make sure MVE filenames are correct in mvelib
|
||||
*
|
||||
* Revision 2.1 2006/05/13 06:59:48 taylor
|
||||
* MVE player (audio only works with OpenAL builds!)
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#endif
|
||||
|
||||
#include "graphics/gropengl.h"
|
||||
#include "graphics/gropengltexture.h"
|
||||
#include "graphics/gropenglextension.h"
|
||||
#include "graphics/gropenglstate.h"
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cutscene/mvelib.h"
|
||||
#include "cutscene/movie.h"
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "io/timer.h"
|
||||
#include "sound/sound.h"
|
||||
#include "sound/ds.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
//#include "sound/audiostr.h"
|
||||
|
||||
|
||||
extern int Cmdline_noscalevid;
|
||||
|
||||
static int mve_playing;
|
||||
|
||||
// timer variables
|
||||
static int micro_frame_delay = 0;
|
||||
static int timer_started = 0;
|
||||
#ifdef SCP_UNIX
|
||||
static struct timeval timer_expire = { 0, 0 };
|
||||
#else
|
||||
static int timer_expire;
|
||||
#endif
|
||||
|
||||
// audio variables
|
||||
#define MVE_AUDIO_BUFFERS 64 // total buffers to interact with stream
|
||||
static int mve_audio_buffer_tail = 0;
|
||||
static int mve_audio_playing = 0;
|
||||
static int mve_audio_canplay = 0;
|
||||
static int mve_audio_compressed = 0;
|
||||
static int audiobuf_created;
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
// struct for the audio stream information
|
||||
typedef struct MVE_AUDIO_T {
|
||||
ALenum format;
|
||||
int sample_rate;
|
||||
int bytes_per_sec;
|
||||
int channels;
|
||||
int bitsize;
|
||||
ALuint source_id;
|
||||
ALuint audio_buffer[MVE_AUDIO_BUFFERS];
|
||||
} mve_audio_t;
|
||||
|
||||
mve_audio_t *mas; // mve_audio_stream
|
||||
|
||||
// audio decompressor
|
||||
extern void mveaudio_uncompress(short *buffer, unsigned char *data, int length);
|
||||
#endif // USE_OPENAL
|
||||
|
||||
// video variables
|
||||
int g_width, g_height;
|
||||
void *g_vBuffers = NULL;
|
||||
void *g_vBackBuf1, *g_vBackBuf2;
|
||||
ushort *pixelbuf = NULL;
|
||||
static GLuint GLtex = 0;
|
||||
static GLint gl_screenYH = 0;
|
||||
static GLint gl_screenXW = 0;
|
||||
static GLfloat gl_screenU = 0;
|
||||
static GLfloat gl_screenV = 0;
|
||||
static int g_screenWidth, g_screenHeight;
|
||||
static int g_screenX, g_screenY;
|
||||
static int g_truecolor = 0;
|
||||
static ubyte g_palette[768];
|
||||
static ubyte *g_pCurMap = NULL;
|
||||
static int g_nMapLength = 0;
|
||||
static int videobuf_created, video_inited;
|
||||
static int hp2, wp2;
|
||||
static uint mve_video_skiptimer = 0;
|
||||
static int mve_scale_video = 0;
|
||||
|
||||
// video externs from API graphics functions
|
||||
extern void opengl_tcache_get_adjusted_texture_size(int w_in, int h_in, int *w_out, int *h_out);
|
||||
extern GLenum GL_previous_texture_target;
|
||||
|
||||
// the decoders
|
||||
extern void decodeFrame16(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain);
|
||||
extern void decodeFrame8(ubyte *pFrame, ubyte *pMap, int mapRemain, ubyte *pData, int dataRemain);
|
||||
|
||||
|
||||
/*************************
|
||||
* general handlers
|
||||
*************************/
|
||||
void mve_end_movie()
|
||||
{
|
||||
mve_playing = 0;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* timer handlers
|
||||
*************************/
|
||||
|
||||
int mve_timer_create(ubyte *data)
|
||||
{
|
||||
int rate = mve_get_int(data);
|
||||
int subd = mve_get_short(data+4);
|
||||
|
||||
micro_frame_delay = rate * subd;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void mve_timer_start(void)
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
int nsec = 0;
|
||||
|
||||
gettimeofday(&timer_expire, NULL);
|
||||
|
||||
timer_expire.tv_usec += micro_frame_delay;
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
timer_expire = timer_get_microseconds();
|
||||
timer_expire += micro_frame_delay;
|
||||
#endif
|
||||
|
||||
timer_started = 1;
|
||||
}
|
||||
|
||||
static int mve_do_timer_wait(void)
|
||||
{
|
||||
if (!timer_started)
|
||||
return 0;
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
int nsec = 0;
|
||||
struct timespec ts, tsRem;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
|
||||
if (tv.tv_sec > timer_expire.tv_sec)
|
||||
goto end;
|
||||
|
||||
if ( (tv.tv_sec == timer_expire.tv_sec) && (tv.tv_usec >= timer_expire.tv_usec) )
|
||||
goto end;
|
||||
|
||||
ts.tv_sec = timer_expire.tv_sec - tv.tv_sec;
|
||||
ts.tv_nsec = 1000 * (timer_expire.tv_usec - tv.tv_usec);
|
||||
|
||||
if (ts.tv_nsec < 0) {
|
||||
ts.tv_nsec += 1000000000UL;
|
||||
--ts.tv_sec;
|
||||
}
|
||||
|
||||
if ( (nanosleep(&ts, &tsRem) == -1) && (errno == EINTR) ) {
|
||||
// so we got an error that was a signal interupt, try to sleep again with remainder of time
|
||||
if ( (nanosleep(&tsRem, NULL) == -1) && (errno == EINTR) ) {
|
||||
mprintf(("MVE: Timer error! Aborting movie playback!\n"));
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
timer_expire.tv_usec += micro_frame_delay;
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
int tv, ts, ts2;
|
||||
|
||||
tv = timer_get_microseconds();
|
||||
|
||||
if (tv > timer_expire)
|
||||
goto end;
|
||||
|
||||
ts = timer_expire - tv;
|
||||
|
||||
ts2 = ts/1000;
|
||||
|
||||
Sleep(ts2);
|
||||
|
||||
end:
|
||||
timer_expire += micro_frame_delay;
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void mve_timer_stop()
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
timer_expire.tv_sec = 0;
|
||||
timer_expire.tv_usec = 0;
|
||||
#else
|
||||
timer_expire = 0;
|
||||
#endif
|
||||
timer_started = 0;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* audio handlers
|
||||
*************************/
|
||||
|
||||
// setup the audio information from the data stream
|
||||
void mve_audio_createbuf(ubyte minor, ubyte *data)
|
||||
{
|
||||
if (audiobuf_created)
|
||||
return;
|
||||
|
||||
// if game sound disabled don't try and play movie audio
|
||||
if (!Sound_enabled) {
|
||||
mve_audio_canplay = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
int flags, desired_buffer, sample_rate;
|
||||
|
||||
mas = (mve_audio_t *) vm_malloc ( sizeof(mve_audio_t) );
|
||||
memset(mas, 0, sizeof(mve_audio_t));
|
||||
|
||||
mas->format = AL_INVALID;
|
||||
|
||||
flags = mve_get_ushort(data + 2);
|
||||
sample_rate = mve_get_ushort(data + 4);
|
||||
desired_buffer = mve_get_int(data + 6);
|
||||
|
||||
mas->channels = (flags & 0x0001) ? 2 : 1;
|
||||
mas->bitsize = (flags & 0x0002) ? 16 : 8;
|
||||
|
||||
mas->sample_rate = sample_rate;
|
||||
|
||||
if (minor > 0) {
|
||||
mve_audio_compressed = flags & 0x0004 ? 1 : 0;
|
||||
} else {
|
||||
mve_audio_compressed = 0;
|
||||
}
|
||||
|
||||
if (mas->bitsize == 16) {
|
||||
if (mas->channels == 2) {
|
||||
mas->format = AL_FORMAT_STEREO16;
|
||||
} else if (mas->channels == 1) {
|
||||
mas->format = AL_FORMAT_MONO16;
|
||||
}
|
||||
} else if (mas->bitsize == 8) {
|
||||
if (mas->channels == 2) {
|
||||
mas->format = AL_FORMAT_STEREO8;
|
||||
} else if (mas->channels == 1) {
|
||||
mas->format = AL_FORMAT_MONO8;
|
||||
}
|
||||
}
|
||||
|
||||
// somethings wrong, bail now
|
||||
if (mas->format == AL_INVALID) {
|
||||
mve_audio_canplay = 0;
|
||||
audiobuf_created = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alGenSources(1, &mas->source_id), { mve_audio_canplay = 0; return; } );
|
||||
|
||||
mve_audio_canplay = 1;
|
||||
|
||||
OpenAL_ErrorPrint( alSourcef(mas->source_id, AL_GAIN, 1.0f) );
|
||||
|
||||
memset(mas->audio_buffer, 0, MVE_AUDIO_BUFFERS * sizeof(ALuint));
|
||||
#endif // USE_OPENAL
|
||||
|
||||
mve_audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_created = 1;
|
||||
}
|
||||
|
||||
// play and stream the audio
|
||||
void mve_audio_play()
|
||||
{
|
||||
if (mve_audio_canplay) {
|
||||
#ifdef USE_OPENAL
|
||||
ALint status, bqueued;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_SOURCE_STATE, &status), return );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_QUEUED, &bqueued), return );
|
||||
|
||||
mve_audio_playing = 1;
|
||||
|
||||
if (status != AL_PLAYING && bqueued > 0) {
|
||||
OpenAL_ErrorPrint( alSourcePlay(mas->source_id) );
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
}
|
||||
|
||||
// call this in shutdown to stop and close audio
|
||||
static void mve_audio_stop()
|
||||
{
|
||||
if (!audiobuf_created)
|
||||
return;
|
||||
|
||||
#ifdef USE_OPENAL
|
||||
ALint p = 0;
|
||||
|
||||
mve_audio_playing = 0;
|
||||
|
||||
OpenAL_ErrorPrint( alSourceStop(mas->source_id) );
|
||||
OpenAL_ErrorPrint( alGetSourcei(mas->source_id, AL_BUFFERS_PROCESSED, &p) );
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(mas->source_id, p, mas->audio_buffer) );
|
||||
OpenAL_ErrorPrint( alDeleteSources(1, &mas->source_id) );
|
||||
|
||||
for (int i = 0; i < MVE_AUDIO_BUFFERS; i++) {
|
||||
// make sure that the buffer is real before trying to delete, it could crash for some otherwise
|
||||
if ( (mas->audio_buffer[i] != 0) && alIsBuffer(mas->audio_buffer[i]) ) {
|
||||
OpenAL_ErrorPrint( alDeleteBuffers(1, &mas->audio_buffer[i]) );
|
||||
}
|
||||
}
|
||||
|
||||
if (mas != NULL) {
|
||||
vm_free(mas);
|
||||
mas = NULL;
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
|
||||
int mve_audio_data(ubyte major, ubyte *data)
|
||||
{
|
||||
static const int selected_chan=1;
|
||||
int chan;
|
||||
int nsamp;
|
||||
|
||||
if (mve_audio_canplay) {
|
||||
#ifdef USE_OPENAL
|
||||
chan = mve_get_ushort(data + 2);
|
||||
nsamp = mve_get_ushort(data + 4);
|
||||
|
||||
if (chan & selected_chan) {
|
||||
ALint bprocessed, bqueued, status;
|
||||
ALuint bid;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_PROCESSED, &bprocessed), return 0 );
|
||||
|
||||
while (bprocessed-- > 2)
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(mas->source_id, 1, &bid) );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_BUFFERS_QUEUED, &bqueued), return 0 );
|
||||
|
||||
if (bqueued == 0)
|
||||
mprintf(("MVE: Buffer underun (First is normal)\n"));
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(mas->source_id, AL_SOURCE_STATE, &status), return 0 );
|
||||
|
||||
if ( (mve_audio_playing) && (status != AL_PLAYING) && (bqueued > 0) ) {
|
||||
OpenAL_ErrorCheck( alSourcePlay(mas->source_id), return 0 );
|
||||
}
|
||||
|
||||
if (bqueued < MVE_AUDIO_BUFFERS) {
|
||||
short *buf = NULL;
|
||||
|
||||
/* HACK: +4 mveaudio_uncompress adds 4 more bytes */
|
||||
if (major == 8) {
|
||||
if (mve_audio_compressed) {
|
||||
nsamp += 4;
|
||||
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
mveaudio_uncompress(buf, data, -1); /* XXX */
|
||||
} else {
|
||||
nsamp -= 8;
|
||||
data += 8;
|
||||
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
memcpy(buf, data, nsamp);
|
||||
}
|
||||
} else {
|
||||
buf = (short *)vm_malloc(nsamp);
|
||||
|
||||
memset(buf, 0, nsamp); /* XXX */
|
||||
}
|
||||
|
||||
|
||||
if (!mas->audio_buffer[mve_audio_buffer_tail]) {
|
||||
OpenAL_ErrorCheck( alGenBuffers(1,&mas->audio_buffer[mve_audio_buffer_tail]), { vm_free(buf); return 0; } );
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alBufferData(mas->audio_buffer[mve_audio_buffer_tail], mas->format, buf, nsamp, mas->sample_rate), { vm_free(buf); return 0; } );
|
||||
|
||||
OpenAL_ErrorCheck( alSourceQueueBuffers(mas->source_id, 1, &mas->audio_buffer[mve_audio_buffer_tail]), { vm_free(buf); return 0;} );
|
||||
|
||||
//fprintf(stderr,"Queued buffer %d(%d)\n", mve_audio_buftail, mas->audio_buffer[mve_audio_buftail]);
|
||||
|
||||
if (++mve_audio_buffer_tail == MVE_AUDIO_BUFFERS)
|
||||
mve_audio_buffer_tail = 0;
|
||||
|
||||
bqueued++;
|
||||
vm_free(buf);
|
||||
} else {
|
||||
mprintf(("MVE: Buffer overrun: Queue full\n"));
|
||||
}
|
||||
}
|
||||
#endif // USE_OPENAL
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*************************
|
||||
* video handlers
|
||||
*************************/
|
||||
|
||||
int mve_video_createbuf(ubyte minor, ubyte *data)
|
||||
{
|
||||
if (videobuf_created)
|
||||
return 1;
|
||||
|
||||
short w, h;
|
||||
short count, truecolor;
|
||||
w = mve_get_short(data);
|
||||
h = mve_get_short(data+2);
|
||||
|
||||
if (minor > 0) {
|
||||
count = mve_get_short(data+4);
|
||||
} else {
|
||||
count = 1;
|
||||
}
|
||||
|
||||
if (minor > 1) {
|
||||
truecolor = mve_get_short(data+6);
|
||||
} else {
|
||||
truecolor = 0;
|
||||
}
|
||||
|
||||
g_width = w << 3;
|
||||
g_height = h << 3;
|
||||
|
||||
g_vBackBuf1 = g_vBuffers = vm_malloc(g_width * g_height * 4);
|
||||
|
||||
if (g_vBackBuf1 == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate video buffer"));
|
||||
videobuf_created = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (truecolor)
|
||||
g_vBackBuf2 = (ushort *)g_vBackBuf1 + (g_width * g_height);
|
||||
else
|
||||
g_vBackBuf2 = (ubyte *)g_vBackBuf1 + (g_width * g_height);
|
||||
|
||||
memset(g_vBackBuf1, 0, g_width * g_height * 4);
|
||||
|
||||
g_truecolor = truecolor;
|
||||
videobuf_created = 1;
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
GLfloat scale_by = 1.0f;
|
||||
|
||||
float screen_ratio = (float)gr_screen.max_w / (float)gr_screen.max_h;
|
||||
float movie_ratio = (float)g_width / (float)g_height;
|
||||
|
||||
if (screen_ratio > movie_ratio)
|
||||
scale_by = (float)gr_screen.max_h / (float)g_height;
|
||||
else
|
||||
scale_by = (float)gr_screen.max_w / (float)g_width;
|
||||
|
||||
// don't bother setting anything if we aren't going to need it
|
||||
if (!Cmdline_noscalevid && (scale_by != 1.0f)) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glScalef( scale_by, scale_by, 1.0f );
|
||||
mve_scale_video = 1;
|
||||
}
|
||||
|
||||
if (mve_scale_video) {
|
||||
g_screenX = ((fl2i(gr_screen.max_w / scale_by + 0.5f) - g_width) / 2);
|
||||
g_screenY = ((fl2i(gr_screen.max_h / scale_by + 0.5f) - g_height) / 2);
|
||||
} else {
|
||||
// centers on 1024x768, fills on 640x480
|
||||
g_screenX = ((gr_screen.max_w - g_width) / 2);
|
||||
g_screenY = ((gr_screen.max_h - g_height) / 2);
|
||||
}
|
||||
|
||||
// set additional values for screen width/height and UV coords
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
gl_screenYH = g_screenY + g_height;
|
||||
gl_screenXW = g_screenX + g_width;
|
||||
|
||||
gl_screenU = i2fl(g_width) / i2fl(wp2);
|
||||
gl_screenV = i2fl(g_height) / i2fl(hp2);
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void mve_convert_and_draw()
|
||||
{
|
||||
ushort *pDests;
|
||||
ushort *pSrcs = NULL;
|
||||
ushort *pixels = (ushort *)g_vBackBuf1;
|
||||
int x, y;
|
||||
|
||||
ubyte *pSrcs8 = NULL;
|
||||
ubyte *pixels8 = (ubyte *)g_vBackBuf1;
|
||||
ubyte r, g, b;
|
||||
ushort bit_16;
|
||||
|
||||
if (g_truecolor)
|
||||
pSrcs = pixels;
|
||||
else
|
||||
pSrcs8 = pixels8;
|
||||
|
||||
pDests = pixelbuf;
|
||||
|
||||
if (gr_screen.mode != GR_OPENGL) {
|
||||
if (g_screenWidth > g_width)
|
||||
pDests += ((g_screenWidth - g_width) / 2) / 2;
|
||||
|
||||
if (g_screenHeight > g_height)
|
||||
pDests += ((g_screenHeight - g_height) / 2) * g_screenWidth;
|
||||
}
|
||||
|
||||
for (y=0; y<g_height; y++) {
|
||||
for (x = 0; x < g_width; x++) {
|
||||
if (g_truecolor) {
|
||||
Assert( pSrcs != NULL );
|
||||
|
||||
pDests[x] = (1<<15)|*pSrcs;
|
||||
pSrcs++;
|
||||
} else {
|
||||
Assert( pSrcs8 != NULL );
|
||||
|
||||
// grab rgb color
|
||||
r = (g_palette[(*pSrcs8)*3] / 2);
|
||||
g = (g_palette[(*pSrcs8)*3 + 1] / 2);
|
||||
b = (g_palette[(*pSrcs8)*3 + 2] / 2);
|
||||
|
||||
// stuff the color
|
||||
bit_16 = (ushort)(r << Gr_t_red.shift);
|
||||
bit_16 |= (ushort)(g << Gr_t_green.shift);
|
||||
bit_16 |= (ushort)(b << Gr_t_blue.shift);
|
||||
bit_16 |= (ushort)(Gr_t_alpha.mask);
|
||||
|
||||
// stuff the pixel
|
||||
pDests[x] = (1<<15)|bit_16;
|
||||
|
||||
pSrcs8++;
|
||||
}
|
||||
}
|
||||
|
||||
pDests += g_screenWidth;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void mve_video_display()
|
||||
{
|
||||
fix t1 = timer_get_fixed_seconds();
|
||||
|
||||
mve_convert_and_draw();
|
||||
|
||||
// this thing is basically stupid but I don't care
|
||||
// micro_frame_delay is divided by 10 to match mve_video_skiptimer overflow catch
|
||||
if ( mve_video_skiptimer > (uint)(micro_frame_delay/10) ) {
|
||||
// we are running slow so subtract desired time from actual and skip this frame
|
||||
mve_video_skiptimer -= (micro_frame_delay/10);
|
||||
return;
|
||||
} else {
|
||||
// zero out so we can get a new count
|
||||
mve_video_skiptimer = 0;
|
||||
}
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
glTexSubImage2D(GL_state.Texture.GetTarget(), 0, 0, 0, g_width, g_height, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, pixelbuf);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2i(g_screenX, g_screenY);
|
||||
|
||||
glTexCoord2f(0, gl_screenV);
|
||||
glVertex2i(g_screenX, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, gl_screenV);
|
||||
glVertex2i(gl_screenXW, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, 0);
|
||||
glVertex2i(gl_screenXW, g_screenY);
|
||||
glEnd();
|
||||
} else {
|
||||
// DDOI - This is probably really fricking slow
|
||||
int bitmap = bm_create (16, g_screenWidth, g_screenHeight, pixelbuf, 0);
|
||||
gr_set_bitmap (bitmap);
|
||||
gr_bitmap (g_screenX, g_screenY, true);
|
||||
bm_release (bitmap);
|
||||
}
|
||||
|
||||
gr_flip();
|
||||
os_poll();
|
||||
|
||||
fix t2 = timer_get_fixed_seconds();
|
||||
|
||||
// only get a new count if we are definitely through with old count
|
||||
if ( mve_video_skiptimer == 0 ) {
|
||||
// for a more accurate count convert the frame rate to a float and multiply
|
||||
// by one-hundred-thousand before converting to an uint.
|
||||
mve_video_skiptimer = (uint)(f2fl(t2-t1) * 100000);
|
||||
}
|
||||
|
||||
int k = key_inkey();
|
||||
switch (k) {
|
||||
case KEY_ESC:
|
||||
case KEY_ENTER:
|
||||
case KEY_SPACEBAR:
|
||||
mve_playing = 0;
|
||||
}
|
||||
|
||||
//mprintf(("mve frame took this long: %.6f\n", f2fl(t2-t1) / 1000.0f));
|
||||
}
|
||||
|
||||
int mve_video_init(ubyte *data)
|
||||
{
|
||||
if (video_inited)
|
||||
return 1;
|
||||
|
||||
short width, height;
|
||||
|
||||
width = mve_get_short(data);
|
||||
height = mve_get_short(data+2);
|
||||
|
||||
g_screenWidth = width;
|
||||
g_screenHeight = height;
|
||||
|
||||
// DDOI - Allocate RGB565 pixel buffer
|
||||
pixelbuf = (ushort *)vm_malloc(g_screenWidth * g_screenHeight * 2);
|
||||
|
||||
if (pixelbuf == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate memory for pixelbuf"));
|
||||
video_inited = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(pixelbuf, 0, g_screenWidth * g_screenHeight * 2);
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
opengl_set_texture_target(GL_TEXTURE_2D);
|
||||
opengl_tcache_get_adjusted_texture_size(g_screenWidth, g_screenHeight, &wp2, &hp2);
|
||||
|
||||
glGenTextures(1, &GLtex);
|
||||
|
||||
Assert( GLtex != 0 );
|
||||
|
||||
if ( GLtex == 0 ) {
|
||||
nprintf(("MOVIE", "ERROR: Can't create a GL texture"));
|
||||
video_inited = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
gr_set_lighting(false, false);
|
||||
GL_state.Texture.DisableAll();
|
||||
|
||||
GL_state.Texture.SetActiveUnit(0);
|
||||
GL_state.Texture.SetTarget(GL_texture_target);
|
||||
GL_state.Texture.Enable(GLtex);
|
||||
|
||||
GL_state.SetTextureSource(TEXTURE_SOURCE_DECAL);
|
||||
GL_state.SetAlphaBlendMode(ALPHA_BLEND_NONE);
|
||||
GL_state.SetZbufferType(ZBUFFER_TYPE_NONE);
|
||||
|
||||
GL_state.Texture.SetWrapS(GL_CLAMP_TO_EDGE);
|
||||
GL_state.Texture.SetWrapT(GL_CLAMP_TO_EDGE);
|
||||
|
||||
// NOTE: using NULL instead of pixelbuf crashes some drivers, but then so does pixelbuf
|
||||
glTexImage2D(GL_state.Texture.GetTarget(), 0, GL_RGB5_A1, wp2, hp2, 0, GL_BGRA_EXT, GL_UNSIGNED_SHORT_1_5_5_5_REV, NULL);
|
||||
|
||||
// set our color so that we can make sure that it's correct
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
#ifndef NO_DIRECT3D
|
||||
else if (gr_screen.mode == GR_DIRECT3D) {
|
||||
// TODO: is there a fast way to do frames in D3D too?
|
||||
}
|
||||
#endif
|
||||
|
||||
memset(g_palette, 0, 768);
|
||||
|
||||
video_inited = 1;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void mve_video_palette(ubyte *data)
|
||||
{
|
||||
short start, count;
|
||||
start = mve_get_short(data);
|
||||
count = mve_get_short(data+2);
|
||||
memcpy(g_palette + 3*start, data+4, 3*count);
|
||||
}
|
||||
|
||||
void mve_video_codemap(ubyte *data, int len)
|
||||
{
|
||||
g_pCurMap = data;
|
||||
g_nMapLength = len;
|
||||
}
|
||||
|
||||
void mve_video_data(ubyte *data, int len)
|
||||
{
|
||||
short nFrameHot, nFrameCold;
|
||||
short nXoffset, nYoffset;
|
||||
short nXsize, nYsize;
|
||||
ushort nFlags;
|
||||
ubyte *temp;
|
||||
|
||||
nFrameHot = mve_get_short(data);
|
||||
nFrameCold = mve_get_short(data+2);
|
||||
nXoffset = mve_get_short(data+4);
|
||||
nYoffset = mve_get_short(data+6);
|
||||
nXsize = mve_get_short(data+8);
|
||||
nYsize = mve_get_short(data+10);
|
||||
nFlags = mve_get_ushort(data+12);
|
||||
|
||||
if (nFlags & 1) {
|
||||
temp = (ubyte *)g_vBackBuf1;
|
||||
g_vBackBuf1 = g_vBackBuf2;
|
||||
g_vBackBuf2 = temp;
|
||||
}
|
||||
|
||||
if (g_truecolor)
|
||||
decodeFrame16((ubyte *)g_vBackBuf1, g_pCurMap, g_nMapLength, data+14, len-14);
|
||||
else
|
||||
decodeFrame8((ubyte *)g_vBackBuf1, g_pCurMap, g_nMapLength, data+14, len-14);
|
||||
}
|
||||
|
||||
void mve_end_chunk()
|
||||
{
|
||||
g_pCurMap = NULL;
|
||||
}
|
||||
|
||||
void mve_init(MVESTREAM *mve)
|
||||
{
|
||||
// reset to default values
|
||||
mve_audio_buffer_tail = 0;
|
||||
mve_audio_playing = 0;
|
||||
mve_audio_canplay = 0;
|
||||
mve_audio_compressed = 0;
|
||||
audiobuf_created = 0;
|
||||
|
||||
videobuf_created = 0;
|
||||
video_inited = 0;
|
||||
mve_scale_video = 0;
|
||||
|
||||
mve_playing = 1;
|
||||
}
|
||||
|
||||
void mve_play(MVESTREAM *mve)
|
||||
{
|
||||
int init_timer = 0, timer_error = 0;
|
||||
int cont = 1;
|
||||
|
||||
if (!timer_started)
|
||||
mve_timer_start();
|
||||
|
||||
while (cont && mve_playing && !timer_error) {
|
||||
cont = mve_play_next_chunk(mve);
|
||||
|
||||
if (micro_frame_delay && !init_timer) {
|
||||
mve_timer_start();
|
||||
init_timer = 1;
|
||||
}
|
||||
|
||||
timer_error = mve_do_timer_wait();
|
||||
}
|
||||
}
|
||||
|
||||
void mve_shutdown()
|
||||
{
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
if (mve_scale_video) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
GL_state.Texture.Disable();
|
||||
GL_state.Texture.Delete(GLtex);
|
||||
glDeleteTextures(1, &GLtex);
|
||||
GLtex = 0;
|
||||
}
|
||||
|
||||
if (pixelbuf != NULL) {
|
||||
vm_free(pixelbuf);
|
||||
pixelbuf = NULL;
|
||||
}
|
||||
|
||||
if (g_vBuffers != NULL) {
|
||||
vm_free(g_vBuffers);
|
||||
g_vBuffers = NULL;
|
||||
}
|
||||
|
||||
mve_audio_stop();
|
||||
|
||||
mve_timer_stop();
|
||||
}
|
||||
@@ -1,957 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/cutscene/oggplayer.cpp $
|
||||
* $Revision: 1.1.2.5 $
|
||||
* $Date: 2007-04-11 14:44:32 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* movie player code
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1.2.4 2007/03/22 20:23:58 taylor
|
||||
* fix stupidness that screwed up RGB values (Mantis #1307)
|
||||
*
|
||||
* Revision 1.1.2.3 2007/02/10 00:01:53 taylor
|
||||
* make sure that our color is getting set properly (should properly fix the red/green tint problem, Mantis #1041)
|
||||
* slight optimization for Theora YUV->RGB converter
|
||||
*
|
||||
* Revision 1.1.2.2 2007/01/07 12:10:18 taylor
|
||||
* remove D3D support for Theora movies, make sure that it doesn't try to play them (since it wouldn't work properly anyway)
|
||||
* fix triple-buffer problem with page flipping (Mantis #1190)
|
||||
*
|
||||
* Revision 1.1.2.1 2006/12/25 21:44:11 taylor
|
||||
* initial OGG Theora movie support (likely to be rewritten at least in large part)
|
||||
*
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
// This player code is based largely on the player example in the libtheora package
|
||||
// and so they get a fair bit of credit for this code, even if in ideas/comments only
|
||||
|
||||
|
||||
#ifdef SCP_UNIX
|
||||
#include <sys/time.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "graphics/gropengl.h"
|
||||
#include "graphics/gropengltexture.h"
|
||||
#include "graphics/gropenglextension.h"
|
||||
#include "graphics/gropenglshader.h"
|
||||
#include "graphics/gropenglstate.h"
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "osapi/osapi.h"
|
||||
#include "sound/sound.h"
|
||||
#include "sound/ds.h"
|
||||
#include "bmpman/bmpman.h"
|
||||
#include "cutscene/oggplayer.h"
|
||||
#include "io/timer.h"
|
||||
|
||||
#include "theora/theora.h"
|
||||
#include "vorbis/codec.h"
|
||||
|
||||
|
||||
extern int Cmdline_noscalevid;
|
||||
|
||||
static int hp2, wp2;
|
||||
static int video_inited = 0;
|
||||
static int scale_video = 0;
|
||||
static int playing = 1;
|
||||
static ubyte *pixelbuf = NULL;
|
||||
static uint g_screenWidth = 0;
|
||||
static uint g_screenHeight = 0;
|
||||
static int g_screenX = 0;
|
||||
static int g_screenY = 0;
|
||||
|
||||
static GLuint GLtex = 0;
|
||||
static GLint gl_screenYH = 0;
|
||||
static GLint gl_screenXW = 0;
|
||||
static GLfloat gl_screenU = 0;
|
||||
static GLfloat gl_screenV = 0;
|
||||
|
||||
// video externs from API graphics functions
|
||||
extern void opengl_tcache_get_adjusted_texture_size(int w_in, int h_in, int *w_out, int *h_out);
|
||||
|
||||
static int timer_started = 0;
|
||||
static longlong base_time = -1;
|
||||
#ifdef SCP_UNIX
|
||||
static struct timeval timer_expire = { 0, 0 };
|
||||
#else
|
||||
static int timer_expire;
|
||||
#endif
|
||||
|
||||
static int audio_inited = 0;
|
||||
static int audio_buffer_tail = 0;
|
||||
static ALuint audio_sid = 0;
|
||||
#define OGG_AUDIO_BUFFERS 15
|
||||
static ALuint audio_buffers[OGG_AUDIO_BUFFERS];
|
||||
|
||||
// single audio fragment audio buffering
|
||||
static int audiobuf_fill = 0;
|
||||
static short *audiobuf = NULL;
|
||||
static longlong audiobuf_granulepos = 0; // time position of last sample
|
||||
static int audiofd_fragsize = 0;
|
||||
|
||||
// single frame video buffering
|
||||
static longlong videobuf_granulepos = -1;
|
||||
static double videobuf_time = 0;
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Utility items
|
||||
//
|
||||
|
||||
// helper; just grab some more compressed bitstream and sync it for page extraction
|
||||
static int OGG_buffer_data(THEORAFILE *movie)
|
||||
{
|
||||
char *buffer = ogg_sync_buffer(&movie->osyncstate, 4096);
|
||||
int bytes = cfread(buffer, 1, 4096, movie->cfp);
|
||||
|
||||
ogg_sync_wrote(&movie->osyncstate, bytes);
|
||||
|
||||
return bytes;
|
||||
}
|
||||
|
||||
|
||||
// helper: push a page into the appropriate steam
|
||||
// this can be done blindly; a stream won't accept a page that doesn't belong to it
|
||||
static void OGG_queue_page(THEORAFILE *movie)
|
||||
{
|
||||
Assert( movie->theora_p );
|
||||
|
||||
ogg_stream_pagein(&movie->t_osstate, &movie->opage);
|
||||
|
||||
if (movie->vorbis_p)
|
||||
ogg_stream_pagein(&movie->v_osstate, &movie->opage);
|
||||
}
|
||||
|
||||
// get relative time since beginning playback, compensating for A/V drift
|
||||
static double OGG_get_time()
|
||||
{
|
||||
#ifdef SCP_UNIX
|
||||
longlong now;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
now = tv.tv_sec * 1000 + tv.tv_usec / 1000;
|
||||
|
||||
if (base_time == -1)
|
||||
base_time = now;
|
||||
|
||||
return (now - base_time) * 0.001;
|
||||
#else
|
||||
if (base_time == -1)
|
||||
base_time = timer_get_milliseconds();
|
||||
|
||||
return (timer_get_milliseconds() - base_time) * 0.001;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void OGG_timer_init()
|
||||
{
|
||||
#if SCP_UNIX
|
||||
int nsec = 0;
|
||||
|
||||
gettimeofday(&timer_expire, NULL);
|
||||
|
||||
timer_expire.tv_usec += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
timer_expire = timer_get_microseconds();
|
||||
timer_expire += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
#endif
|
||||
|
||||
timer_started = 1;
|
||||
}
|
||||
|
||||
static void OGG_timer_do_wait()
|
||||
{
|
||||
if (!timer_started)
|
||||
OGG_timer_init();
|
||||
|
||||
#if SCP_UNIX
|
||||
int nsec = 0;
|
||||
struct timespec ts, tsRem;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, NULL);
|
||||
|
||||
if (tv.tv_sec > timer_expire.tv_sec)
|
||||
goto end;
|
||||
|
||||
if ( (tv.tv_sec == timer_expire.tv_sec) && (tv.tv_usec >= timer_expire.tv_usec) )
|
||||
goto end;
|
||||
|
||||
ts.tv_sec = timer_expire.tv_sec - tv.tv_sec;
|
||||
ts.tv_nsec = 1000 * (timer_expire.tv_usec - tv.tv_usec);
|
||||
|
||||
if (ts.tv_nsec < 0) {
|
||||
ts.tv_nsec += 1000000000UL;
|
||||
--ts.tv_sec;
|
||||
}
|
||||
|
||||
if ( (nanosleep(&ts, &tsRem) == -1) && (errno == EINTR) ) {
|
||||
// so we got an error that was a signal interupt, try to sleep again with remainder of time
|
||||
if ( (nanosleep(&tsRem, NULL) == -1) && (errno == EINTR) ) {
|
||||
mprintf(("MVE: Timer error! Aborting movie playback!\n"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
end:
|
||||
timer_expire.tv_usec += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
|
||||
if (timer_expire.tv_usec > 1000000) {
|
||||
nsec = timer_expire.tv_usec / 1000000;
|
||||
timer_expire.tv_sec += nsec;
|
||||
timer_expire.tv_usec -= nsec * 1000000;
|
||||
}
|
||||
#else
|
||||
int tv, ts, ts2;
|
||||
|
||||
tv = timer_get_microseconds();
|
||||
|
||||
if (tv > timer_expire)
|
||||
goto end;
|
||||
|
||||
ts = timer_expire - tv;
|
||||
|
||||
ts2 = ts/1000;
|
||||
|
||||
Sleep(ts2);
|
||||
|
||||
end:
|
||||
timer_expire += (int)((videobuf_time - OGG_get_time()) * 1000000.0);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// End Utility items
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// That wonderful Audio
|
||||
//
|
||||
|
||||
static void OGG_audio_init(vorbis_info *vinfo)
|
||||
{
|
||||
if (audio_inited)
|
||||
return;
|
||||
|
||||
Assert( vinfo != NULL );
|
||||
|
||||
audio_inited = 1;
|
||||
|
||||
OpenAL_ErrorCheck( alGenSources(1, &audio_sid), return );
|
||||
OpenAL_ErrorPrint( alSourcef(audio_sid, AL_GAIN, 1.0f) );
|
||||
|
||||
memset( &audio_buffers, 0, sizeof(ALuint) * OGG_AUDIO_BUFFERS );
|
||||
|
||||
audiofd_fragsize = (((vinfo->channels * 16) / 8) * vinfo->rate);
|
||||
|
||||
audiobuf = (short *) vm_malloc(audiofd_fragsize);
|
||||
}
|
||||
|
||||
static void OGG_audio_close()
|
||||
{
|
||||
if ( !audio_inited )
|
||||
return;
|
||||
|
||||
audio_inited = 0;
|
||||
|
||||
ALint p = 0;
|
||||
|
||||
OpenAL_ErrorPrint( alSourceStop(audio_sid) );
|
||||
OpenAL_ErrorPrint( alGetSourcei(audio_sid, AL_BUFFERS_PROCESSED, &p) );
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(audio_sid, p, audio_buffers) );
|
||||
OpenAL_ErrorPrint( alDeleteSources(1, &audio_sid) );
|
||||
|
||||
for (int i = 0; i < OGG_AUDIO_BUFFERS; i++) {
|
||||
// make sure that the buffer is real before trying to delete, it could crash for some otherwise
|
||||
if ( (audio_buffers[i] != 0) && alIsBuffer(audio_buffers[i]) ) {
|
||||
OpenAL_ErrorPrint( alDeleteBuffers(1, &audio_buffers[i]) );
|
||||
}
|
||||
}
|
||||
|
||||
audio_sid = 0;
|
||||
audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_fill = 0;
|
||||
audiobuf_granulepos = 0;
|
||||
audiofd_fragsize = 0;
|
||||
|
||||
if (audiobuf != NULL) {
|
||||
vm_free(audiobuf);
|
||||
audiobuf = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void OGG_audio_write(vorbis_info *vorbis, bool *ready)
|
||||
{
|
||||
ALint status, queued, processed = 0;
|
||||
ALuint bid = 0;
|
||||
|
||||
if ( !audio_inited || !(*ready) )
|
||||
return;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_PROCESSED, &processed), return );
|
||||
|
||||
while (processed-- > 2)
|
||||
OpenAL_ErrorPrint( alSourceUnqueueBuffers(audio_sid, 1, &bid) );
|
||||
|
||||
if ( !(*ready) )
|
||||
return;
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_QUEUED, &queued), return );
|
||||
|
||||
if ( audiobuf_fill && (queued < OGG_AUDIO_BUFFERS) ) {
|
||||
if ( !audio_buffers[audio_buffer_tail] )
|
||||
OpenAL_ErrorCheck( alGenBuffers(1, &audio_buffers[audio_buffer_tail]), return );
|
||||
|
||||
ALenum format = (vorbis->channels == 2) ? AL_FORMAT_STEREO16 : AL_FORMAT_MONO16;
|
||||
|
||||
OpenAL_ErrorCheck( alBufferData(audio_buffers[audio_buffer_tail], format, audiobuf, audiobuf_fill, vorbis->rate), return );
|
||||
|
||||
OpenAL_ErrorCheck( alSourceQueueBuffers(audio_sid, 1, &audio_buffers[audio_buffer_tail]), return );
|
||||
|
||||
if (++audio_buffer_tail == OGG_AUDIO_BUFFERS)
|
||||
audio_buffer_tail = 0;
|
||||
|
||||
audiobuf_fill = 0;
|
||||
*ready = false;
|
||||
} else {
|
||||
// mprintf(("Theora WARN: Buffer overrun: Queue full\n"));
|
||||
}
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_SOURCE_STATE, &status), return );
|
||||
|
||||
OpenAL_ErrorCheck( alGetSourcei(audio_sid, AL_BUFFERS_QUEUED, &queued), return );
|
||||
|
||||
if ( (status != AL_PLAYING) && (queued > 0) )
|
||||
OpenAL_ErrorPrint( alSourcePlay(audio_sid) );
|
||||
}
|
||||
|
||||
//
|
||||
// End Audio stuff
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Video related stuff
|
||||
//
|
||||
|
||||
static void OGG_video_init(theora_info *tinfo)
|
||||
{
|
||||
float scale_by = 0.0f;
|
||||
|
||||
if (video_inited)
|
||||
return;
|
||||
|
||||
Assert( tinfo != NULL );
|
||||
|
||||
g_screenWidth = tinfo->frame_width;
|
||||
g_screenHeight = tinfo->frame_height;
|
||||
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
opengl_set_texture_target(GL_TEXTURE_2D);
|
||||
opengl_tcache_get_adjusted_texture_size(g_screenWidth, g_screenHeight, &wp2, &hp2);
|
||||
|
||||
glGenTextures(1, &GLtex);
|
||||
|
||||
Assert( GLtex != 0 );
|
||||
|
||||
if ( GLtex == 0 ) {
|
||||
nprintf(("MOVIE", "ERROR: Can't create a GL texture"));
|
||||
video_inited = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
gr_set_lighting(false, false);
|
||||
GL_state.Texture.DisableAll();
|
||||
|
||||
GL_state.Texture.SetActiveUnit(0);
|
||||
GL_state.Texture.SetTarget(GL_texture_target);
|
||||
GL_state.Texture.Enable(GLtex);
|
||||
|
||||
GL_state.SetTextureSource(TEXTURE_SOURCE_DECAL);
|
||||
GL_state.SetAlphaBlendMode(ALPHA_BLEND_NONE);
|
||||
GL_state.SetZbufferType(ZBUFFER_TYPE_NONE);
|
||||
|
||||
GL_state.Texture.SetWrapS(GL_CLAMP_TO_EDGE);
|
||||
GL_state.Texture.SetWrapT(GL_CLAMP_TO_EDGE);
|
||||
|
||||
// NOTE: using NULL instead of pixelbuf crashes some drivers, but then so does pixelbuf
|
||||
glTexImage2D(GL_state.Texture.GetTarget(), 0, GL_RGB8, wp2, hp2, 0, GL_BGR, GL_UNSIGNED_BYTE, NULL);
|
||||
|
||||
float screen_ratio = (float)gr_screen.max_w / (float)gr_screen.max_h;
|
||||
float movie_ratio = (float)g_screenWidth / (float)g_screenHeight;
|
||||
|
||||
if (screen_ratio > movie_ratio)
|
||||
scale_by = (float)gr_screen.max_h / (float)g_screenHeight;
|
||||
else
|
||||
scale_by = (float)gr_screen.max_w / (float)g_screenWidth;
|
||||
|
||||
// don't bother setting anything if we aren't going to need it
|
||||
if (!Cmdline_noscalevid && (scale_by != 1.0f)) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glScalef( scale_by, scale_by, -1.0f );
|
||||
scale_video = 1;
|
||||
}
|
||||
|
||||
// set our color so that we can make sure that it's correct
|
||||
glColor3f(1.0f, 1.0f, 1.0f);
|
||||
}
|
||||
|
||||
pixelbuf = (ubyte *) vm_malloc_q(g_screenWidth * g_screenHeight * 3);
|
||||
|
||||
if (pixelbuf == NULL) {
|
||||
nprintf(("MOVIE", "ERROR: Can't allocate memory for pixelbuf"));
|
||||
video_inited = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
memset( pixelbuf, 0, g_screenWidth * g_screenHeight * 3 );
|
||||
|
||||
if (scale_video) {
|
||||
g_screenX = ((fl2i(gr_screen.max_w / scale_by + 0.5f) - g_screenWidth) / 2);
|
||||
g_screenY = ((fl2i(gr_screen.max_h / scale_by + 0.5f) - g_screenHeight) / 2);
|
||||
} else {
|
||||
// centers on 1024x768, fills on 640x480
|
||||
g_screenX = ((gr_screen.max_w - g_screenWidth) / 2);
|
||||
g_screenY = ((gr_screen.max_h - g_screenHeight) / 2);
|
||||
}
|
||||
|
||||
// set additional values for screen width/height and UV coords
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
gl_screenYH = g_screenY + g_screenHeight;
|
||||
gl_screenXW = g_screenX + g_screenWidth;
|
||||
|
||||
gl_screenU = i2fl(g_screenWidth) / i2fl(wp2);
|
||||
gl_screenV = i2fl(g_screenHeight) / i2fl(hp2);
|
||||
}
|
||||
|
||||
video_inited = 1;
|
||||
}
|
||||
|
||||
static void OGG_video_close()
|
||||
{
|
||||
if ( !video_inited ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
if (scale_video) {
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
GL_state.Texture.Disable();
|
||||
GL_state.Texture.Delete(GLtex);
|
||||
glDeleteTextures(1, &GLtex);
|
||||
|
||||
opengl_set_texture_target();
|
||||
|
||||
GLtex = 0;
|
||||
}
|
||||
|
||||
if (pixelbuf != NULL) {
|
||||
vm_free(pixelbuf);
|
||||
pixelbuf = NULL;
|
||||
}
|
||||
|
||||
video_inited = 0;
|
||||
scale_video = 0;
|
||||
pixelbuf = NULL;
|
||||
g_screenWidth = 0;
|
||||
g_screenHeight = 0;
|
||||
g_screenX = 0;
|
||||
g_screenY = 0;
|
||||
|
||||
GLtex = 0;
|
||||
gl_screenYH = 0;
|
||||
gl_screenXW = 0;
|
||||
gl_screenU = 0;
|
||||
gl_screenV = 0;
|
||||
}
|
||||
|
||||
static void convert_YUV_to_RGB(yuv_buffer *yuv)
|
||||
{
|
||||
int Y1, Y2, U, V;
|
||||
int R = 0, G = 0, B = 0;
|
||||
int C, D, E;
|
||||
uint x, y;
|
||||
uint width_2 = g_screenWidth/2;
|
||||
|
||||
ubyte *pix = &pixelbuf[0];
|
||||
|
||||
ubyte *y_ptr = (ubyte *)yuv->y;
|
||||
ubyte *u_ptr = (ubyte *)yuv->u;
|
||||
ubyte *v_ptr = (ubyte *)yuv->v;
|
||||
|
||||
for (y = 0; y < g_screenHeight; y++) {
|
||||
for (x = 0; x < width_2; x++) {
|
||||
// we need two pixels of Y
|
||||
Y1 = *y_ptr; y_ptr++;
|
||||
Y2 = *y_ptr; y_ptr++;
|
||||
|
||||
// only one pixel of U and V (half the size of Y)
|
||||
U = u_ptr[x];
|
||||
V = v_ptr[x];
|
||||
|
||||
D = (U - 128);
|
||||
E = (V - 128);
|
||||
|
||||
// first pixel
|
||||
C = (Y1 - 16) * 298;
|
||||
|
||||
R = ((C + 409 * E + 128) >> 8);
|
||||
G = ((C - 100 * D - 208 * E + 128) >> 8);
|
||||
B = ((C + 516 * D + 128) >> 8);
|
||||
|
||||
CLAMP(R, 0, 255);
|
||||
CLAMP(G, 0, 255);
|
||||
CLAMP(B, 0, 255);
|
||||
|
||||
*pix++ = (ubyte)B;
|
||||
*pix++ = (ubyte)G;
|
||||
*pix++ = (ubyte)R;
|
||||
|
||||
// second pixel (U and V values are resused)
|
||||
C = (Y2 - 16) * 298;
|
||||
|
||||
R = ((C + 409 * E + 128) >> 8);
|
||||
G = ((C - 100 * D - 208 * E + 128) >> 8);
|
||||
B = ((C + 516 * D + 128) >> 8);
|
||||
|
||||
CLAMP(R, 0, 255);
|
||||
CLAMP(G, 0, 255);
|
||||
CLAMP(B, 0, 255);
|
||||
|
||||
*pix++ = (ubyte)B;
|
||||
*pix++ = (ubyte)G;
|
||||
*pix++ = (ubyte)R;
|
||||
}
|
||||
|
||||
y_ptr += (yuv->y_stride - yuv->y_width);
|
||||
|
||||
// u and v have to be done every other row (it's a 2x2 block)
|
||||
if (y % 2) {
|
||||
u_ptr += yuv->uv_stride;
|
||||
v_ptr += yuv->uv_stride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void OGG_video_draw(theora_state *tstate)
|
||||
{
|
||||
yuv_buffer yuv;
|
||||
|
||||
theora_decode_YUVout(tstate, &yuv);
|
||||
convert_YUV_to_RGB(&yuv);
|
||||
|
||||
if (gr_screen.mode == GR_OPENGL) {
|
||||
glTexSubImage2D(GL_state.Texture.GetTarget(), 0, 0, 0, g_screenWidth, g_screenHeight, GL_BGR, GL_UNSIGNED_BYTE, pixelbuf);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2i(g_screenX, g_screenY);
|
||||
|
||||
glTexCoord2f(0, gl_screenV);
|
||||
glVertex2i(g_screenX, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, gl_screenV);
|
||||
glVertex2i(gl_screenXW, gl_screenYH);
|
||||
|
||||
glTexCoord2f(gl_screenU, 0);
|
||||
glVertex2i(gl_screenXW, g_screenY);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
gr_flip();
|
||||
os_poll();
|
||||
|
||||
int k = key_inkey();
|
||||
switch (k) {
|
||||
case KEY_ESC:
|
||||
case KEY_ENTER:
|
||||
case KEY_SPACEBAR:
|
||||
playing = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// End Video related stuff
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// The global stuff...
|
||||
//
|
||||
|
||||
// close out a theora movie and free it's memory
|
||||
void theora_close(THEORAFILE *movie)
|
||||
{
|
||||
Assert( movie != NULL );
|
||||
|
||||
timer_started = 0;
|
||||
base_time = -1;
|
||||
|
||||
videobuf_granulepos = -1;
|
||||
videobuf_time = 0;
|
||||
|
||||
if (movie->vorbis_p) {
|
||||
ogg_stream_clear(&movie->v_osstate);
|
||||
|
||||
vorbis_block_clear(&movie->vblock);
|
||||
vorbis_dsp_clear(&movie->vstate);
|
||||
vorbis_comment_clear(&movie->vcomment);
|
||||
vorbis_info_clear(&movie->vinfo);
|
||||
}
|
||||
|
||||
if (movie->theora_p) {
|
||||
ogg_stream_clear(&movie->t_osstate);
|
||||
|
||||
theora_clear(&movie->tstate);
|
||||
theora_comment_clear(&movie->tcomment);
|
||||
theora_info_clear(&movie->tinfo);
|
||||
}
|
||||
|
||||
ogg_sync_clear(&movie->osyncstate);
|
||||
|
||||
// free the stream
|
||||
if (movie->cfp)
|
||||
cfclose(movie->cfp);
|
||||
|
||||
// free the struct
|
||||
vm_free(movie);
|
||||
|
||||
playing = 1;
|
||||
}
|
||||
|
||||
// opens a theora file, verifies we can use it, initializes everything needed
|
||||
// to decode and use the file
|
||||
THEORAFILE *theora_open(char *filename)
|
||||
{
|
||||
char lower_name[MAX_FILENAME_LEN];
|
||||
THEORAFILE *movie;
|
||||
int stateflag = 0;
|
||||
|
||||
|
||||
// create the file
|
||||
movie = (THEORAFILE *) vm_malloc_q( sizeof(THEORAFILE) );
|
||||
|
||||
if (movie == NULL)
|
||||
return NULL;
|
||||
|
||||
memset( movie, 0, sizeof(THEORAFILE) );
|
||||
|
||||
// lower case filename for checking
|
||||
memset( lower_name, 0, sizeof(lower_name) );
|
||||
strncpy( lower_name, filename, strlen(filename) );
|
||||
strlwr(lower_name);
|
||||
|
||||
char *p = strchr( lower_name, '.' );
|
||||
if ( p ) *p = 0;
|
||||
|
||||
SAFE_STRCAT( lower_name, ".ogg", sizeof(lower_name) );
|
||||
|
||||
// NOTE: Because the .ogg extension is used for both movies and sounds, we have to
|
||||
// be a bit more specific about our search locations, so we look only in the
|
||||
// two places that Theora movies might exist.
|
||||
movie->cfp = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_ROOT);
|
||||
|
||||
if (movie->cfp == NULL)
|
||||
movie->cfp = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_MOVIES);
|
||||
|
||||
if (movie->cfp == NULL) {
|
||||
mprintf(("Theora ERROR: Unable to find and open movie file named '%s'\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// start up Ogg stream synchronization layer
|
||||
ogg_sync_init(&movie->osyncstate);
|
||||
|
||||
// init supporting Vorbis structures needed in header parsing
|
||||
vorbis_info_init(&movie->vinfo);
|
||||
vorbis_comment_init(&movie->vcomment);
|
||||
|
||||
// init supporting Theora structures needed in header parsing
|
||||
theora_comment_init(&movie->tcomment);
|
||||
theora_info_init(&movie->tinfo);
|
||||
|
||||
// ogg file open so parse the headers
|
||||
// we are only interested in Vorbis/Theora streams
|
||||
while ( !stateflag ) {
|
||||
int ret = OGG_buffer_data(movie);
|
||||
|
||||
if (ret == 0)
|
||||
break;
|
||||
|
||||
while (ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0) {
|
||||
ogg_stream_state test;
|
||||
|
||||
// is this a mandated initial header? If not, stop parsing
|
||||
if ( !ogg_page_bos(&movie->opage) ) {
|
||||
// don't leak the page; get it into the appropriate stream
|
||||
OGG_queue_page(movie);
|
||||
stateflag = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
ogg_stream_init(&test, ogg_page_serialno(&movie->opage));
|
||||
ogg_stream_pagein(&test, &movie->opage);
|
||||
ogg_stream_packetout(&test, &movie->opacket);
|
||||
|
||||
// identify the codec: try theora
|
||||
if ( !movie->theora_p && (theora_decode_header(&movie->tinfo, &movie->tcomment, &movie->opacket) >= 0) ) {
|
||||
// it is theora
|
||||
memcpy( &movie->t_osstate, &test, sizeof(test) );
|
||||
movie->theora_p = 1;
|
||||
} else if ( !movie->vorbis_p && (vorbis_synthesis_headerin(&movie->vinfo, &movie->vcomment, &movie->opacket) >= 0) ) {
|
||||
// it is vorbis
|
||||
memcpy( &movie->v_osstate, &test, sizeof(test) );
|
||||
movie->vorbis_p = 1;
|
||||
} else {
|
||||
// whatever it is, we don't care about it
|
||||
ogg_stream_clear(&test);
|
||||
}
|
||||
}
|
||||
// fall through to non-bos page parsing
|
||||
}
|
||||
|
||||
// if we don't have usable video then bail out now
|
||||
if ( !movie->theora_p ) {
|
||||
mprintf(("Theora ERROR: Unable to find video data in '%s'\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// go ahead and do some audio stream error checking...
|
||||
if ( (movie->vinfo.channels < 0) || (movie->vinfo.channels > 2) ) {
|
||||
mprintf(("Theora ERROR: Unsupported number of audio channels!\n"));
|
||||
movie->vorbis_p = 0;
|
||||
}
|
||||
|
||||
// if we don't have usable audio then close out it's partial setup and just use the video
|
||||
if ( !Sound_enabled || !movie->vorbis_p ) {
|
||||
vorbis_info_clear(&movie->vinfo);
|
||||
vorbis_comment_clear(&movie->vcomment);
|
||||
movie->vorbis_p = 0;
|
||||
}
|
||||
|
||||
// we're expecting more header packets.
|
||||
while ( (movie->theora_p < 3) || (movie->vorbis_p && (movie->vorbis_p < 3)) ) {
|
||||
int ret;
|
||||
|
||||
// look for further theora headers
|
||||
while ( (movie->theora_p < 3) && (ret = ogg_stream_packetout(&movie->t_osstate, &movie->opacket)) ){
|
||||
if ( (ret < 0) || theora_decode_header(&movie->tinfo, &movie->tcomment, &movie->opacket) ) {
|
||||
mprintf(("Theora ERROR: Error parsing Theora stream headers on '%s'! Corrupt stream?\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (++movie->theora_p == 3)
|
||||
break;
|
||||
}
|
||||
|
||||
// look for more vorbis header packets
|
||||
while ( movie->vorbis_p && (movie->vorbis_p < 3) && (ret = ogg_stream_packetout(&movie->v_osstate, &movie->opacket)) ) {
|
||||
if ( (ret < 0) || vorbis_synthesis_headerin(&movie->vinfo, &movie->vcomment, &movie->opacket) ) {
|
||||
mprintf(("Theora ERROR: Error parsing Vorbis stream headers on '%s'! Corrupt stream?\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (++movie->vorbis_p == 3)
|
||||
break;
|
||||
}
|
||||
|
||||
// The header pages/packets will arrive before anything else we care about, or the stream is not obeying spec
|
||||
|
||||
if ( ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0 ) {
|
||||
OGG_queue_page(movie); // demux into the appropriate stream
|
||||
} else {
|
||||
ret = OGG_buffer_data(movie); // someone needs more data
|
||||
|
||||
if ( ret == 0 ) {
|
||||
mprintf(("Theora ERROR: End of file while searching for codec headers in '%s'!\n", lower_name));
|
||||
goto Error;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// initialize video decoder
|
||||
theora_decode_init(&movie->tstate, &movie->tinfo);
|
||||
|
||||
// and now for video stream error checking...
|
||||
if (movie->tinfo.pixelformat != OC_PF_420) {
|
||||
mprintf(("Theora ERROR: Only the yuv420p chroma is supported!\n"));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
if (movie->tinfo.offset_x || movie->tinfo.offset_y) {
|
||||
mprintf(("Theora ERROR: Player does not support frame offsets!\n"));
|
||||
goto Error;
|
||||
}
|
||||
|
||||
// initialize audio decoder, if there is audio
|
||||
if (movie->vorbis_p) {
|
||||
vorbis_synthesis_init(&movie->vstate, &movie->vinfo);
|
||||
vorbis_block_init(&movie->vstate, &movie->vblock);
|
||||
}
|
||||
|
||||
return movie;
|
||||
|
||||
|
||||
Error:
|
||||
theora_close(movie);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// play that funky music... err, movie!
|
||||
void theora_play(THEORAFILE *movie)
|
||||
{
|
||||
int i, j;
|
||||
bool stateflag = false;
|
||||
bool videobuf_ready = false;
|
||||
bool audiobuf_ready = false;
|
||||
double last_time = 0.0; // for frame skipper
|
||||
|
||||
if ( (movie == NULL) || !movie->theora_p )
|
||||
return;
|
||||
|
||||
// only OGL is supported
|
||||
if (gr_screen.mode != GR_OPENGL)
|
||||
return;
|
||||
|
||||
// open audio
|
||||
if (movie->vorbis_p)
|
||||
OGG_audio_init(&movie->vinfo);
|
||||
|
||||
// open video
|
||||
OGG_video_init(&movie->tinfo);
|
||||
|
||||
// on to the main decode loop. We assume in this example that audio
|
||||
// and video start roughly together, and don't begin playback until
|
||||
// we have a start frame for both. This is not necessarily a valid
|
||||
// assumption in Ogg A/V streams! It will always be true of the
|
||||
// example_encoder (and most streams) though.
|
||||
|
||||
while (playing) {
|
||||
// we want a video and audio frame ready to go at all times. If
|
||||
// we have to buffer incoming, buffer the compressed data (ie, let
|
||||
// ogg do the buffering)
|
||||
while ( movie->vorbis_p && !audiobuf_ready ) {
|
||||
int ret;
|
||||
float **pcm;
|
||||
|
||||
// if there's pending, decoded audio, grab it
|
||||
if ( (ret = vorbis_synthesis_pcmout(&movie->vstate, &pcm)) > 0 ) {
|
||||
int count = (audiobuf_fill / 2);
|
||||
int maxsamples = (audiofd_fragsize - audiobuf_fill) / 2 / movie->vinfo.channels;
|
||||
|
||||
for (i = 0; (i < ret) && (i < maxsamples); i++) {
|
||||
for (j = 0; j < movie->vinfo.channels; j++) {
|
||||
int val = fl2i(pcm[j][i] * 32767.0f + 0.5f);
|
||||
|
||||
if (val > 32767)
|
||||
val = 32767;
|
||||
|
||||
if (val < -32768)
|
||||
val = -32768;
|
||||
|
||||
audiobuf[count++] = val;
|
||||
}
|
||||
}
|
||||
|
||||
vorbis_synthesis_read(&movie->vstate, i);
|
||||
|
||||
audiobuf_fill += (i * movie->vinfo.channels * 2);
|
||||
|
||||
if (audiobuf_fill == audiofd_fragsize)
|
||||
audiobuf_ready = true;
|
||||
|
||||
if (movie->vstate.granulepos >= 0)
|
||||
audiobuf_granulepos = movie->vstate.granulepos - ret + i;
|
||||
else
|
||||
audiobuf_granulepos += i;
|
||||
} else {
|
||||
// no pending audio; is there a pending packet to decode?
|
||||
if ( ogg_stream_packetout(&movie->v_osstate, &movie->opacket) > 0 ) {
|
||||
if ( vorbis_synthesis(&movie->vblock, &movie->opacket) == 0 )
|
||||
vorbis_synthesis_blockin(&movie->vstate, &movie->vblock);
|
||||
}
|
||||
// we need more data; break out to suck in another page
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while ( !videobuf_ready ) {
|
||||
// theora is one in, one out...
|
||||
if ( ogg_stream_packetout(&movie->t_osstate, &movie->opacket) <= 0 )
|
||||
break;
|
||||
|
||||
theora_decode_packetin(&movie->tstate, &movie->opacket);
|
||||
|
||||
videobuf_time = theora_granule_time(&movie->tstate, movie->tstate.granulepos);
|
||||
|
||||
double now_time = OGG_get_time();
|
||||
double delay = videobuf_time - OGG_get_time();
|
||||
|
||||
// if we are running slow then skip the frame, otherwise to go into ready mode
|
||||
if ( (delay >= 0.0) || (now_time - last_time >= 1.0) )
|
||||
videobuf_ready = true;
|
||||
}
|
||||
|
||||
if ( !videobuf_ready && (movie->vorbis_p && !audiobuf_ready) && cfeof(movie->cfp) )
|
||||
break;
|
||||
|
||||
if ( !videobuf_ready || (movie->vorbis_p && !audiobuf_ready) ) {
|
||||
// no data yet for somebody. Grab another page
|
||||
OGG_buffer_data(movie);
|
||||
|
||||
while (ogg_sync_pageout(&movie->osyncstate, &movie->opage) > 0)
|
||||
OGG_queue_page(movie);
|
||||
}
|
||||
|
||||
// If playback has begun, top audio buffer off immediately.
|
||||
if ( stateflag )
|
||||
OGG_audio_write(&movie->vinfo, &audiobuf_ready);
|
||||
|
||||
// are we at or past time for this video frame?
|
||||
if ( stateflag && videobuf_ready && (videobuf_time <= OGG_get_time()) ) {
|
||||
OGG_video_draw(&movie->tstate);
|
||||
last_time = OGG_get_time();
|
||||
videobuf_ready = false;
|
||||
}
|
||||
|
||||
// if our buffers either don't exist or are ready to go, we can begin playback
|
||||
if ( videobuf_ready && (audiobuf_ready || !movie->vorbis_p) )
|
||||
stateflag = true;
|
||||
|
||||
// bail if we run into eof
|
||||
// if ( cfeof(movie->cfp) )
|
||||
// break;
|
||||
|
||||
if (videobuf_ready)
|
||||
OGG_timer_do_wait();
|
||||
}
|
||||
|
||||
// tear it all down
|
||||
OGG_audio_close();
|
||||
OGG_video_close();
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/*
|
||||
* $Logfile: /Freespace2/src/cutscene/oggplayer.h $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-12-25 21:44:11 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* main lib for using Theora movies
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _OGGPLAYER_H
|
||||
#define _OGGPLAYER_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
#include "theora/theora.h"
|
||||
#include "vorbis/codec.h"
|
||||
|
||||
struct CFILE;
|
||||
|
||||
// structure for maintaining info on a THEORAFILE stream
|
||||
typedef struct THEORAFILE
|
||||
{
|
||||
CFILE *cfp;
|
||||
ubyte theora_p;
|
||||
ubyte vorbis_p;
|
||||
|
||||
ogg_sync_state osyncstate;
|
||||
ogg_page opage;
|
||||
ogg_packet opacket;
|
||||
ogg_stream_state v_osstate;
|
||||
ogg_stream_state t_osstate;
|
||||
|
||||
theora_info tinfo;
|
||||
theora_comment tcomment;
|
||||
theora_state tstate;
|
||||
|
||||
vorbis_info vinfo;
|
||||
vorbis_dsp_state vstate;
|
||||
vorbis_block vblock;
|
||||
vorbis_comment vcomment;
|
||||
} THEORAFILE;
|
||||
|
||||
void theora_play(THEORAFILE *movie);
|
||||
THEORAFILE *theora_open(char *filename);
|
||||
void theora_close(THEORAFILE *movie);
|
||||
|
||||
#endif
|
||||
@@ -1,501 +0,0 @@
|
||||
|
||||
#include "ddsutils/ddsutils.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "osapi/osregistry.h"
|
||||
|
||||
|
||||
/* Currently supported formats:
|
||||
* DXT1a (compressed)
|
||||
* DXT1c (compressed)
|
||||
* DXT3 (compressed)
|
||||
* DXT5 (compressed)
|
||||
* uncompressed 1555 (16-bit, 1-bit being alpha)
|
||||
* uncompressed 8888 (32-bit)
|
||||
* uncompressed 888 (24-bit, no alpha)
|
||||
* paletted 8-bit (256 colors)
|
||||
*/
|
||||
|
||||
|
||||
int Texture_compression_available = 0;
|
||||
int Use_compressed_textures = 0;
|
||||
|
||||
// power of two check, to verify that a given DDS will always be usable since
|
||||
// some may not be power-of-2
|
||||
static inline int is_power_of_two(int w, int h)
|
||||
{
|
||||
return ( (w && !(w & (w-1))) && (h && !(h & (h-1))) );
|
||||
}
|
||||
|
||||
|
||||
int dds_read_header(char *filename, CFILE *img_cfp, int *width, int *height, int *bpp, int *compression_type, int *levels, int *size, ubyte *palette)
|
||||
{
|
||||
DDSURFACEDESC2 dds_header;
|
||||
int code = 0;
|
||||
CFILE *ddsfile;
|
||||
char real_name[MAX_FILENAME_LEN];
|
||||
int retval = DDS_ERROR_NONE;
|
||||
int ct = DDS_UNCOMPRESSED;
|
||||
int bits = 0;
|
||||
int i, trash, is_cubemap = 0;
|
||||
int d_width = 0, d_height = 0, d_depth = 0, d_size = 0;
|
||||
|
||||
|
||||
if (img_cfp == NULL) {
|
||||
// this better not happen.. ever
|
||||
Assert(filename != NULL);
|
||||
|
||||
// make sure there is an extension
|
||||
strcpy(real_name, filename);
|
||||
char *p = strchr(real_name, '.');
|
||||
if (p) { *p=0; }
|
||||
strcat(real_name, ".dds");
|
||||
|
||||
// try to open the file
|
||||
ddsfile = cfopen(real_name, "rb");
|
||||
|
||||
// file not found
|
||||
if (ddsfile == NULL)
|
||||
return DDS_ERROR_INVALID_FILENAME;
|
||||
} else {
|
||||
ddsfile = img_cfp;
|
||||
}
|
||||
|
||||
// read the code
|
||||
code = cfread_int(ddsfile);
|
||||
|
||||
// check it
|
||||
if (code != DDS_FILECODE) {
|
||||
retval = DDS_ERROR_BAD_HEADER;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// read header variables
|
||||
dds_header.dwSize = cfread_uint(ddsfile);
|
||||
dds_header.dwFlags = cfread_uint(ddsfile);
|
||||
dds_header.dwHeight = cfread_uint(ddsfile);
|
||||
dds_header.dwWidth = cfread_uint(ddsfile);
|
||||
dds_header.dwPitchOrLinearSize = cfread_uint(ddsfile);
|
||||
dds_header.dwDepth = cfread_uint(ddsfile);
|
||||
dds_header.dwMipMapCount = cfread_uint(ddsfile);
|
||||
|
||||
// skip over the crap we don't care about
|
||||
for (i = 0; i < 11; i++)
|
||||
trash = cfread_uint(ddsfile);
|
||||
|
||||
dds_header.ddpfPixelFormat.dwSize = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwFlags = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwFourCC = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRGBBitCount = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwGBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwBBitMask = cfread_uint(ddsfile);
|
||||
dds_header.ddpfPixelFormat.dwRGBAlphaBitMask = cfread_uint(ddsfile);
|
||||
|
||||
dds_header.ddsCaps.dwCaps1 = cfread_uint(ddsfile);
|
||||
dds_header.ddsCaps.dwCaps2 = cfread_uint(ddsfile);
|
||||
|
||||
// sanity
|
||||
if (dds_header.dwDepth == 0)
|
||||
dds_header.dwDepth = 1;
|
||||
|
||||
if (dds_header.dwMipMapCount < 1)
|
||||
dds_header.dwMipMapCount = 1;
|
||||
|
||||
d_width = dds_header.dwWidth;
|
||||
d_height = dds_header.dwHeight;
|
||||
d_depth = dds_header.dwDepth;
|
||||
|
||||
// calculate the type and size of the data
|
||||
if (dds_header.ddpfPixelFormat.dwFlags & DDPF_FOURCC) {
|
||||
// did I mention lately that I hate Microsoft?
|
||||
// this is here to fix the situation where Microsoft doesn't follow their own docs
|
||||
if ( dds_header.dwPitchOrLinearSize <= 0 ) {
|
||||
// calculate the block size, mult by 8 for DXT1, 16 for DXT3 & 5
|
||||
d_size = ((dds_header.dwWidth + 3)/4) * ((dds_header.dwHeight + 3)/4) * ((dds_header.dwDepth + 3)/4) * ((dds_header.ddpfPixelFormat.dwFourCC == FOURCC_DXT1) ? 8 : 16);
|
||||
} else {
|
||||
d_size = dds_header.dwPitchOrLinearSize;
|
||||
}
|
||||
|
||||
// if we have mipmaps then compute them into the final size too
|
||||
for (i = 1; i < (int)dds_header.dwMipMapCount; i++) {
|
||||
// reduce size by half for the next pass
|
||||
d_width /= 2;
|
||||
d_height /= 2;
|
||||
|
||||
if (d_width <= 0)
|
||||
d_width = 1;
|
||||
|
||||
if (d_height <= 0)
|
||||
d_height = 1;
|
||||
|
||||
// size of data block (4x4)
|
||||
d_size += ((d_width + 3) / 4) * ((d_height + 3) / 4) * ((dds_header.ddpfPixelFormat.dwFourCC == FOURCC_DXT1) ? 8 : 16);
|
||||
}
|
||||
|
||||
if ( dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ) {
|
||||
if ( !(dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) ) {
|
||||
retval = DDS_ERROR_CUBEMAP_FACES;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// it's a valid cubemap, probably
|
||||
is_cubemap = 1;
|
||||
|
||||
// the previously computed size is just per face, mult by 6 for full size
|
||||
d_size *= 6;
|
||||
}
|
||||
|
||||
Assert( d_size > 0 );
|
||||
*size = d_size;
|
||||
|
||||
switch (dds_header.ddpfPixelFormat.dwFourCC) {
|
||||
case FOURCC_DXT1:
|
||||
bits = 24;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT1 : DDS_DXT1;
|
||||
break;
|
||||
|
||||
case FOURCC_DXT3:
|
||||
bits = 32;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT3 : DDS_DXT3;
|
||||
break;
|
||||
|
||||
case FOURCC_DXT5:
|
||||
bits = 32;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_DXT5 : DDS_DXT5;
|
||||
break;
|
||||
|
||||
// dxt2 and dxt4 aren't supported
|
||||
case FOURCC_DXT2:
|
||||
case FOURCC_DXT4:
|
||||
retval = DDS_ERROR_UNSUPPORTED;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
break;
|
||||
|
||||
// none of the above
|
||||
default:
|
||||
retval = DDS_ERROR_INVALID_FORMAT;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
break;
|
||||
}
|
||||
} else if ( dds_header.ddpfPixelFormat.dwFlags & (DDPF_RGB | DDPF_PALETTEINDEXED8) ) {
|
||||
d_size += d_width * d_height * d_depth * (dds_header.ddpfPixelFormat.dwRGBBitCount / 8);
|
||||
|
||||
// calculate full data size for all mipmap levels
|
||||
for (i = 1; i < (int)dds_header.dwMipMapCount; i++) {
|
||||
d_width /= 2;
|
||||
d_height /= 2;
|
||||
d_depth /= 2;
|
||||
|
||||
if (d_width < 1)
|
||||
d_width = 1;
|
||||
|
||||
if (d_height < 1)
|
||||
d_height = 1;
|
||||
|
||||
if (d_depth < 1)
|
||||
d_depth = 1;
|
||||
|
||||
d_size += d_width * d_height * d_depth * (dds_header.ddpfPixelFormat.dwRGBBitCount / 8);
|
||||
}
|
||||
|
||||
Assert( d_size > 0 );
|
||||
|
||||
if ( dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP ) {
|
||||
if ( !(dds_header.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) ) {
|
||||
retval = DDS_ERROR_CUBEMAP_FACES;
|
||||
ct = DDS_DXT_INVALID;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// it's a valid cubemap, probably
|
||||
is_cubemap = 1;
|
||||
|
||||
// the previously computed size is just per face, mult by 6 for full size
|
||||
d_size *= 6;
|
||||
}
|
||||
|
||||
*size = d_size;
|
||||
|
||||
bits = dds_header.ddpfPixelFormat.dwRGBBitCount;
|
||||
ct = (is_cubemap) ? DDS_CUBEMAP_UNCOMPRESSED : DDS_UNCOMPRESSED;
|
||||
} else {
|
||||
// it's not a readable format
|
||||
retval = DDS_ERROR_INVALID_FORMAT;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// we don't support compressed, non-power-of-2 images
|
||||
if ( (ct != DDS_UNCOMPRESSED) && (!is_power_of_two(dds_header.dwWidth, dds_header.dwHeight)) ) {
|
||||
retval = DDS_ERROR_NON_POWER_OF_2;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// make sure that the video card can handle compressed textures before using them
|
||||
if ( !Use_compressed_textures && (ct != DDS_UNCOMPRESSED) && (ct != DDS_DXT_INVALID) ) {
|
||||
retval = DDS_ERROR_NO_COMPRESSION;
|
||||
goto Done;
|
||||
}
|
||||
|
||||
// stuff important info
|
||||
if (bpp)
|
||||
*bpp = bits;
|
||||
|
||||
if (compression_type)
|
||||
*compression_type = ct;
|
||||
|
||||
if (width)
|
||||
*width = dds_header.dwWidth;
|
||||
|
||||
if (height)
|
||||
*height = dds_header.dwHeight;
|
||||
|
||||
if (levels)
|
||||
*levels = dds_header.dwMipMapCount;
|
||||
|
||||
if (palette && (bits == 8)) {
|
||||
cfseek(ddsfile, DDS_OFFSET, CF_SEEK_SET);
|
||||
cfread(palette, 1, 1024, ddsfile);
|
||||
}
|
||||
|
||||
|
||||
Done:
|
||||
if (img_cfp == NULL) {
|
||||
// close file and return
|
||||
cfclose(ddsfile);
|
||||
ddsfile = NULL;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
//reads pixel info from a dds file
|
||||
int dds_read_bitmap(char *filename, ubyte *data, ubyte *bpp, int cf_type)
|
||||
{
|
||||
int retval;
|
||||
int w,h,ct,lvl;
|
||||
int size = 0, bits = 0;
|
||||
CFILE *cfp;
|
||||
char real_name[MAX_FILENAME_LEN];
|
||||
|
||||
// this better not happen.. ever
|
||||
Assert(filename != NULL);
|
||||
|
||||
// make sure there is an extension
|
||||
strcpy(real_name, filename);
|
||||
char *p = strchr(real_name, '.');
|
||||
if (p) { *p = 0; }
|
||||
strcat(real_name, ".dds");
|
||||
|
||||
// open it up and go to the data section
|
||||
cfp = cfopen(real_name, "rb", CFILE_NORMAL, cf_type);
|
||||
|
||||
// just in case
|
||||
if (cfp == NULL)
|
||||
return DDS_ERROR_INVALID_FILENAME;
|
||||
|
||||
// read the header -- if its at this stage, it should be legal.
|
||||
retval = dds_read_header(real_name, cfp, &w, &h, &bits, &ct, &lvl, &size);
|
||||
Assert(retval == DDS_ERROR_NONE);
|
||||
|
||||
// this really shouldn't be needed but better safe than sorry
|
||||
if (retval != DDS_ERROR_NONE) {
|
||||
return retval;
|
||||
}
|
||||
|
||||
cfseek(cfp, DDS_OFFSET, CF_SEEK_SET);
|
||||
|
||||
// read in the data
|
||||
cfread(data, 1, size, cfp);
|
||||
|
||||
if (bpp)
|
||||
*bpp = (ubyte)bits;
|
||||
|
||||
// we look done here
|
||||
cfclose(cfp);
|
||||
|
||||
return DDS_ERROR_NONE;
|
||||
}
|
||||
|
||||
// save some image data as a DDS image
|
||||
// NOTE: we only support, uncompressed, 24-bit RGB and 32-bit RGBA images here!!
|
||||
void dds_save_image(int width, int height, int bpp, int num_mipmaps, ubyte *data, int cubemap, char *filename)
|
||||
{
|
||||
DDSURFACEDESC2 dds_header;
|
||||
char real_filename[MAX_FILENAME_LEN];
|
||||
|
||||
if (data == NULL) {
|
||||
Int3();
|
||||
return;
|
||||
}
|
||||
|
||||
// header size check
|
||||
if (sizeof(DDSURFACEDESC2) != 124) {
|
||||
Int3();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// not that that's out of the way we can get down to business, constructing a sane filename
|
||||
memset( &real_filename, 0, sizeof(real_filename) );
|
||||
|
||||
int count = os_config_read_uint(NULL, "ImageExportNum", 0);
|
||||
|
||||
if (count > 999)
|
||||
count = 0;
|
||||
|
||||
if (filename == NULL) {
|
||||
if (cubemap) {
|
||||
sprintf(real_filename, "cubemap%.3d.dds", count++);
|
||||
} else {
|
||||
sprintf(real_filename, "image%.3d.dds", count++);
|
||||
}
|
||||
os_config_write_uint(NULL, "ImageExportNum", count);
|
||||
} else {
|
||||
Assert( strlen(filename) < MAX_FILENAME_LEN-5 );
|
||||
|
||||
strcpy(real_filename, filename);
|
||||
|
||||
char *p = strchr(real_filename, '.');
|
||||
if (p) { *p = 0; }
|
||||
|
||||
strcat(real_filename, ".dds");
|
||||
}
|
||||
|
||||
CFILE *image = cfopen( real_filename, "wb", CFILE_NORMAL, CF_TYPE_CACHE );
|
||||
|
||||
if (image == NULL) {
|
||||
mprintf(("Unable to open DDS image for saving!!\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (num_mipmaps < 1)
|
||||
num_mipmaps = 1;
|
||||
|
||||
// we have a filename and file handle, so now lets create our DDS header...
|
||||
memset( &dds_header, 0, sizeof(DDSURFACEDESC2) );
|
||||
|
||||
uint flags = (DDSD_CAPS | DDSD_PITCH | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT);
|
||||
uint pixel_flags = DDPF_RGB;
|
||||
uint caps1 = DDSCAPS_TEXTURE;
|
||||
uint caps2 = 0;
|
||||
|
||||
if (bpp == 32) {
|
||||
pixel_flags |= DDPF_ALPHAPIXELS;
|
||||
}
|
||||
|
||||
if (num_mipmaps > 1) {
|
||||
flags |= DDSD_MIPMAPCOUNT;
|
||||
caps1 |= (DDSCAPS_COMPLEX | DDSCAPS_MIPMAP);
|
||||
}
|
||||
|
||||
if (cubemap) {
|
||||
caps1 |= DDSCAPS_COMPLEX;
|
||||
caps2 |= (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES);
|
||||
}
|
||||
|
||||
dds_header.dwSize = 124;
|
||||
dds_header.dwFlags = flags;
|
||||
dds_header.dwHeight = height;
|
||||
dds_header.dwWidth = width;
|
||||
dds_header.dwPitchOrLinearSize = (width * (bpp >> 3));
|
||||
dds_header.dwDepth = 0;
|
||||
dds_header.dwMipMapCount = num_mipmaps;
|
||||
|
||||
dds_header.ddpfPixelFormat.dwSize = 32;
|
||||
dds_header.ddpfPixelFormat.dwFlags = pixel_flags;
|
||||
dds_header.ddpfPixelFormat.dwFourCC = 0;
|
||||
dds_header.ddpfPixelFormat.dwRGBBitCount = bpp;
|
||||
dds_header.ddpfPixelFormat.dwRBitMask = 0x00ff0000;
|
||||
dds_header.ddpfPixelFormat.dwGBitMask = 0x0000ff00;
|
||||
dds_header.ddpfPixelFormat.dwBBitMask = 0x000000ff;
|
||||
dds_header.ddpfPixelFormat.dwRGBAlphaBitMask = (bpp == 32) ? 0xff000000 : 0x00000000;
|
||||
|
||||
dds_header.ddsCaps.dwCaps1 = caps1;
|
||||
dds_header.ddsCaps.dwCaps2 = caps2;
|
||||
|
||||
// now save it all...
|
||||
uint dds_id = DDS_FILECODE;
|
||||
cfwrite(&dds_id, 1, 4, image);
|
||||
cfwrite(&dds_header, 1, sizeof(DDSURFACEDESC2), image);
|
||||
|
||||
int faces = (cubemap) ? 6 : 1;
|
||||
int f_width = width;
|
||||
int f_height = height;
|
||||
int f_size = 0, f_offset = 0;
|
||||
|
||||
// cubemaps are written:
|
||||
// face 1
|
||||
// all face 1 mipmaps
|
||||
// face 2
|
||||
// all face 2 mipmaps
|
||||
// ... etc.
|
||||
|
||||
for (int i = 0; i < faces; i++) {
|
||||
for (int j = 0; j < num_mipmaps; j++) {
|
||||
f_size = (f_width * f_height * (bpp >> 3));
|
||||
|
||||
cfwrite(data + f_offset, 1, f_size, image);
|
||||
|
||||
// increase offset for next mipmap level
|
||||
f_offset += f_size;
|
||||
|
||||
// half width and height for next mipmap level
|
||||
f_width /= 2;
|
||||
f_height /= 2;
|
||||
|
||||
if (f_width < 1)
|
||||
f_width = 1;
|
||||
|
||||
if (f_height < 1)
|
||||
f_height = 1;
|
||||
}
|
||||
|
||||
// reset width and height to original values for the next face
|
||||
f_width = width;
|
||||
f_height = height;
|
||||
}
|
||||
|
||||
// done! now lets go get something to eat...
|
||||
cfclose(image);
|
||||
}
|
||||
|
||||
|
||||
// returns string representation of DDS_** error code
|
||||
const char *dds_error_string(int code)
|
||||
{
|
||||
switch (code)
|
||||
{
|
||||
case DDS_ERROR_NONE:
|
||||
return "No error";
|
||||
|
||||
case DDS_ERROR_INVALID_FILENAME:
|
||||
return "File not found";
|
||||
|
||||
case DDS_ERROR_BAD_HEADER:
|
||||
return "Filecode did not equal \"DDS \"";
|
||||
|
||||
case DDS_ERROR_INVALID_FORMAT:
|
||||
return "DDS was in an unsupported/unknown format";
|
||||
|
||||
case DDS_ERROR_UNSUPPORTED:
|
||||
return "DDS format was known but is not supported (ie. DXT2/DXT4)";
|
||||
|
||||
case DDS_ERROR_NO_COMPRESSION:
|
||||
return "DDS is compressed but compression support is not enabled";
|
||||
|
||||
case DDS_ERROR_NON_POWER_OF_2:
|
||||
return "Cannot load DDS if not power-of-2";
|
||||
|
||||
case DDS_ERROR_CUBEMAP_FACES:
|
||||
return "Cubemaps must have all 6 faces";
|
||||
|
||||
default:
|
||||
return "Abort, retry, fail?";
|
||||
}
|
||||
|
||||
//get a warning otherwise
|
||||
return "Abort, retry, fail?";
|
||||
}
|
||||
@@ -1,156 +0,0 @@
|
||||
//header file to load .dds files
|
||||
//these use dxtc texture compression
|
||||
|
||||
#ifndef __DDS_H
|
||||
#define __DDS_H
|
||||
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "cfile/cfile.h"
|
||||
|
||||
|
||||
#define DDS_ERROR_NONE 0 // everything went fine
|
||||
#define DDS_ERROR_INVALID_FILENAME 1 // bad or missing file
|
||||
#define DDS_ERROR_UNSUPPORTED 2 // a known format but one we don't support
|
||||
#define DDS_ERROR_INVALID_FORMAT 3 // format that's not supported
|
||||
#define DDS_ERROR_BAD_HEADER 4 // header was not "DDS "
|
||||
#define DDS_ERROR_NO_COMPRESSION 5 // file is compressed, compression isn't supported
|
||||
#define DDS_ERROR_NON_POWER_OF_2 6 // file is not a power of 2 in dimensions
|
||||
#define DDS_ERROR_CUBEMAP_FACES 7 // file is a cubemap, but doesn't have all six faces
|
||||
|
||||
|
||||
#define DDS_DXT_INVALID -1
|
||||
#define DDS_UNCOMPRESSED 0
|
||||
#define DDS_DXT1 1
|
||||
#define DDS_DXT3 3
|
||||
#define DDS_DXT5 5
|
||||
#define DDS_CUBEMAP_UNCOMPRESSED 10
|
||||
#define DDS_CUBEMAP_DXT1 11
|
||||
#define DDS_CUBEMAP_DXT3 13
|
||||
#define DDS_CUBEMAP_DXT5 15
|
||||
|
||||
#ifndef MAKEFOURCC
|
||||
#define MAKEFOURCC(ch0, ch1, ch2, ch3) \
|
||||
((uint)(ubyte)(ch0) | ((uint)(ubyte)(ch1) << 8) | \
|
||||
((uint)(ubyte)(ch2) << 16) | ((uint)(ubyte)(ch3) << 24 ))
|
||||
#endif //defined(MAKEFOURCC)
|
||||
|
||||
// FOURCC codes for DX compressed-texture pixel formats
|
||||
#define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1'))
|
||||
#define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2'))
|
||||
#define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3'))
|
||||
#define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4'))
|
||||
#define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5'))
|
||||
|
||||
#define DDS_FILECODE 0x20534444 // "DDS " in file
|
||||
|
||||
// DDS format stuff ...
|
||||
#define DDSD_LINEARSIZE 0x00080000
|
||||
#define DDSD_PITCH 0x00000008
|
||||
#define DDPF_ALPHAPIXELS 0x00000001
|
||||
#define DDPF_FOURCC 0x00000004
|
||||
#define DDPF_PALETTEINDEXED4 0x00000008
|
||||
#define DDPF_PALETTEINDEXEDTO8 0x00000010
|
||||
#define DDPF_PALETTEINDEXED8 0x00000020
|
||||
#define DDPF_RGB 0x00000040
|
||||
#define DDSD_PIXELFORMAT 0x00001000
|
||||
#define DDSD_WIDTH 0x00000004
|
||||
#define DDSD_HEIGHT 0x00000002
|
||||
#define DDSD_CAPS 0x00000001
|
||||
#define DDSD_MIPMAPCOUNT 0x00020000
|
||||
|
||||
#define DDSCAPS_COMPLEX 0x00000008
|
||||
#define DDSCAPS_PRIMARYSURFACE 0x00000200
|
||||
#define DDSCAPS_MIPMAP 0x00400000
|
||||
#define DDSCAPS_TEXTURE 0x00001000
|
||||
|
||||
#define DDSCAPS2_CUBEMAP 0x00000200
|
||||
#define DDSCAPS2_VOLUME 0x00200000
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
|
||||
#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
|
||||
#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
|
||||
|
||||
#define DDSCAPS2_CUBEMAP_ALLFACES ( DDSCAPS2_CUBEMAP_POSITIVEX | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEX | \
|
||||
DDSCAPS2_CUBEMAP_POSITIVEY | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEY | \
|
||||
DDSCAPS2_CUBEMAP_POSITIVEZ | \
|
||||
DDSCAPS2_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#pragma pack(1)
|
||||
// these structures are the headers for a dds file
|
||||
/*typedef struct _DDPIXELFORMAT {
|
||||
uint dwSize;
|
||||
uint dwFlags;
|
||||
uint dwFourCC;
|
||||
uint dwRGBBitCount;
|
||||
uint dwRBitMask;
|
||||
uint dwGBitMask;
|
||||
uint dwBBitMask;
|
||||
uint dwRGBAlphaBitMask;
|
||||
} DDPIXELFORMAT;
|
||||
|
||||
typedef struct _DDSCAPS2
|
||||
{
|
||||
uint dwCaps1;
|
||||
uint dwCaps2;
|
||||
uint Reserved[2];
|
||||
} DDSCAPS2;*/
|
||||
|
||||
typedef struct _DDSURFACEDESC2
|
||||
{
|
||||
uint dwSize; // size of the DDSURFACEDESC structure
|
||||
uint dwFlags; // determines what fields are valid
|
||||
uint dwHeight; // height of surface to be created
|
||||
uint dwWidth; // width of input surface
|
||||
uint dwPitchOrLinearSize;
|
||||
uint dwDepth;
|
||||
uint dwMipMapCount;
|
||||
uint dwReserved1[11];
|
||||
|
||||
struct {
|
||||
uint dwSize;
|
||||
uint dwFlags;
|
||||
uint dwFourCC;
|
||||
uint dwRGBBitCount;
|
||||
uint dwRBitMask;
|
||||
uint dwGBitMask;
|
||||
uint dwBBitMask;
|
||||
uint dwRGBAlphaBitMask;
|
||||
} ddpfPixelFormat;
|
||||
|
||||
struct {
|
||||
uint dwCaps1;
|
||||
uint dwCaps2;
|
||||
uint Reserved[2];
|
||||
} ddsCaps;
|
||||
|
||||
// DDPIXELFORMAT ddpfPixelFormat;
|
||||
// DDSCAPS2 ddsCaps; // direct draw surface capabilities
|
||||
uint dwReserved2;
|
||||
} DDSURFACEDESC2;
|
||||
#pragma pack()
|
||||
|
||||
#define DDS_OFFSET 4+sizeof(DDSURFACEDESC2) //place where the data starts -- should be 128
|
||||
|
||||
//reads a dds header
|
||||
//returns one of the error values
|
||||
//'compression_type' comes back as one of the DDS_DXTC* defines
|
||||
int dds_read_header(char *filename, CFILE *img_cfp = NULL, int *width = 0, int *height = 0, int *bpp = 0, int *compression_type = 0, int *levels = 0, int *size = 0, ubyte *palette = NULL);
|
||||
|
||||
//reads bitmap
|
||||
//size of the data it stored in size
|
||||
int dds_read_bitmap(char *filename, ubyte *data, ubyte *bpp = NULL, int cf_type = CF_TYPE_ANY);
|
||||
|
||||
// writes a DDS file using given data
|
||||
void dds_save_image(int width, int height, int bpp, int num_mipmaps, ubyte *data = NULL, int cubemap = 0, char *filename = NULL);
|
||||
|
||||
//returns a string from a DDS error code
|
||||
const char *dds_error_string(int code);
|
||||
|
||||
extern int Texture_compression_available;
|
||||
extern int Use_compressed_textures;
|
||||
|
||||
#endif //__DDS_H
|
||||
@@ -1,406 +0,0 @@
|
||||
#include "dbugfile.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/timeb.h>
|
||||
|
||||
|
||||
int dbugfile_counters[MAX_COUNTERS];
|
||||
bool dbugfile_init_var = false;
|
||||
|
||||
char dbugfile_filename[512];
|
||||
|
||||
void dbugfile_output(char *buffer)
|
||||
{
|
||||
if(dbugfile_init_var == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
FILE *fp = fopen(dbugfile_filename, "a");
|
||||
|
||||
if(fp == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fwrite(buffer, sizeof(char) * strlen(buffer), 1, fp);
|
||||
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void dbugfile_init()
|
||||
{
|
||||
// Clear the counters
|
||||
memset(dbugfile_counters, 0, sizeof(int) * MAX_COUNTERS);
|
||||
|
||||
char big_buffer[1000];
|
||||
char temp_buff[512];
|
||||
|
||||
dbugfile_filename[0] = '\0';
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
char path[MAX_PATH];
|
||||
|
||||
GetCurrentDirectory(MAX_PATH, path);
|
||||
|
||||
int path_len = strlen(path);
|
||||
if(path[path_len - 1] != '\\')
|
||||
{
|
||||
path[path_len] = '\\';
|
||||
path[path_len + 1] = '\0';
|
||||
}
|
||||
|
||||
strcpy(dbugfile_filename, path);
|
||||
|
||||
#endif
|
||||
|
||||
strcat(dbugfile_filename, "DBUG-");
|
||||
strcpy(big_buffer, "DBUGFILE Active: ");
|
||||
|
||||
#ifdef _WIN32
|
||||
{
|
||||
unsigned long len = 512;
|
||||
GetUserName(temp_buff, &len);
|
||||
|
||||
strcat(dbugfile_filename, temp_buff);
|
||||
strcat(big_buffer, temp_buff);
|
||||
|
||||
strcat(dbugfile_filename, "-");
|
||||
strcat(big_buffer, " ");
|
||||
}
|
||||
#endif
|
||||
|
||||
_tzset();
|
||||
|
||||
// Display operating system-style date and time.
|
||||
_strdate( temp_buff);
|
||||
strcat(dbugfile_filename, "D(");
|
||||
strcat(dbugfile_filename,temp_buff);
|
||||
strcat(big_buffer,temp_buff);
|
||||
|
||||
strcat(dbugfile_filename, ") T(");
|
||||
strcat(big_buffer, " ");
|
||||
|
||||
_strtime( temp_buff);
|
||||
strcat(dbugfile_filename,temp_buff);
|
||||
strcat(big_buffer,temp_buff);
|
||||
|
||||
strcat(dbugfile_filename, ").txt");
|
||||
strcat(big_buffer, "\n");
|
||||
|
||||
// Remove invalid slash chars
|
||||
int len = strlen(dbugfile_filename);
|
||||
while(len >= 2)
|
||||
{
|
||||
if(dbugfile_filename[len] == '/' || dbugfile_filename[len] == ':')
|
||||
{
|
||||
dbugfile_filename[len] = '-';
|
||||
}
|
||||
len--;
|
||||
}
|
||||
|
||||
// open file
|
||||
// Uncomment this to see where the file is going
|
||||
//MessageBox(NULL, dbugfile_filename, "das", MB_OK);
|
||||
FILE *fp = fopen(dbugfile_filename, "w");
|
||||
|
||||
if(fp == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
fwrite(big_buffer, sizeof(char) * strlen(big_buffer), 1, fp);
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
// detect OS type
|
||||
|
||||
OSVERSIONINFO version_info;
|
||||
version_info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||
|
||||
if(GetVersionEx(&version_info) != false)
|
||||
{
|
||||
char *error = "Error in detecting OS version";
|
||||
char *version = error;
|
||||
|
||||
switch(version_info.dwMajorVersion)
|
||||
{
|
||||
case 4:
|
||||
{
|
||||
if(version_info.dwMinorVersion == 0)
|
||||
{
|
||||
version = "Windows 95";
|
||||
}
|
||||
else if(version_info.dwMinorVersion == 10)
|
||||
{
|
||||
version = "Windows 98";
|
||||
}
|
||||
else if(version_info.dwMinorVersion == 90)
|
||||
{
|
||||
version = "Windows Me";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
if(version_info.dwMinorVersion == 0)
|
||||
{
|
||||
version = "Windows 2000";
|
||||
}
|
||||
else if(version_info.dwMinorVersion == 1)
|
||||
{
|
||||
version = "Windows XP";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
char *release_type = NULL;
|
||||
#ifdef _DEBUG
|
||||
release_type = "Debug";
|
||||
#else
|
||||
release_type = "Release";
|
||||
#endif
|
||||
sprintf(big_buffer, "OS: %s %s, ", version, release_type);
|
||||
}
|
||||
|
||||
fwrite(big_buffer, sizeof(char) * strlen(big_buffer), 1, fp);
|
||||
|
||||
char exe_name[MAX_PATH];
|
||||
|
||||
GetModuleFileName(NULL, exe_name, MAX_PATH);
|
||||
strcat(exe_name, "\n");
|
||||
fwrite(exe_name, sizeof(char) * strlen(exe_name), 1, fp);
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
fclose(fp);
|
||||
|
||||
dbugfile_init_var = true;
|
||||
}
|
||||
|
||||
void dbugfile_deinit()
|
||||
{
|
||||
dbugfile_output("Normal end");
|
||||
dbugfile_init_var = false;
|
||||
}
|
||||
|
||||
void dbugfile_sprintf(int line, char *file, const char *format, ...)
|
||||
{
|
||||
if(dbugfile_init_var == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// find last slash (for PC) to crop file path
|
||||
char *ptr = strrchr(file, '\\');
|
||||
|
||||
if(ptr == NULL)
|
||||
{
|
||||
ptr = file;
|
||||
}
|
||||
else
|
||||
{
|
||||
ptr++;
|
||||
}
|
||||
|
||||
char buffer[1000];
|
||||
int i = sprintf(buffer, "[%s,%4d] ", ptr, line);
|
||||
|
||||
va_list ap;
|
||||
char *p, *sval;
|
||||
long ival;
|
||||
double dval;
|
||||
|
||||
// Add each extra parameter to string
|
||||
va_start(ap, format);
|
||||
|
||||
for(p = (char *) format; *p; p++)
|
||||
{
|
||||
if(*p != '%')
|
||||
{
|
||||
*(buffer + i) = *p;
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
p++;
|
||||
|
||||
switch(*p)
|
||||
{
|
||||
case 'd':
|
||||
{
|
||||
ival = va_arg(ap, int);
|
||||
i += sprintf(buffer+i,"%d", ival);
|
||||
break;
|
||||
}
|
||||
case 'c':
|
||||
{
|
||||
ival = va_arg(ap, char);
|
||||
buffer[i] = (char) ival;
|
||||
i++;
|
||||
break;
|
||||
}
|
||||
case 'x':
|
||||
{
|
||||
ival = va_arg(ap, int);
|
||||
i += sprintf(buffer+i,"%x", ival);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'f':
|
||||
{
|
||||
dval = va_arg(ap, double);
|
||||
i += sprintf(buffer+i,"%f", dval);
|
||||
break;
|
||||
}
|
||||
case 's':
|
||||
{
|
||||
for(sval = va_arg(ap, char *); *sval; sval++)
|
||||
{
|
||||
*(buffer + i++) = *sval;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
i += sprintf(buffer+i,"N/A: %%%c", *p);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
va_end(ap);
|
||||
|
||||
i += sprintf(buffer + i, "\n");
|
||||
|
||||
dbugfile_output(buffer);
|
||||
}
|
||||
|
||||
void dbugfile_print_matrix_4x4(int line, char *file, float *matrix, char *text)
|
||||
{
|
||||
if(dbugfile_init_var == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(matrix == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// find last slash (for PC) to crop file path
|
||||
char *ptr = strrchr(file, '\\');
|
||||
|
||||
if(ptr == NULL)
|
||||
{
|
||||
ptr = file;
|
||||
}
|
||||
else
|
||||
{
|
||||
ptr++;
|
||||
}
|
||||
|
||||
if(text == NULL)
|
||||
{
|
||||
text = "";
|
||||
}
|
||||
|
||||
char buffer[1000];
|
||||
|
||||
sprintf(buffer,"[%s,%4d] Matrix %s:\n"
|
||||
"%f %f %f %f\n"
|
||||
"%f %f %f %f\n"
|
||||
"%f %f %f %f\n"
|
||||
"%f %f %f %f\n",
|
||||
ptr,line, text,
|
||||
matrix[0],
|
||||
matrix[1],
|
||||
matrix[2],
|
||||
matrix[3],
|
||||
matrix[4],
|
||||
matrix[5],
|
||||
matrix[6],
|
||||
matrix[7],
|
||||
matrix[8],
|
||||
matrix[9],
|
||||
matrix[10],
|
||||
matrix[11],
|
||||
matrix[12],
|
||||
matrix[13],
|
||||
matrix[14],
|
||||
matrix[15]);
|
||||
|
||||
dbugfile_output(buffer);
|
||||
}
|
||||
|
||||
void dbugfile_print_matrix_3x3(int line, char *file, float *matrix, char *text)
|
||||
{
|
||||
if(dbugfile_init_var == false)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if(matrix == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// find last slash (for PC) to crop file path
|
||||
char *ptr = strrchr(file, '\\');
|
||||
|
||||
if(ptr == NULL)
|
||||
{
|
||||
ptr = file;
|
||||
}
|
||||
else
|
||||
{
|
||||
ptr++;
|
||||
}
|
||||
|
||||
if(text == NULL)
|
||||
{
|
||||
text = "";
|
||||
}
|
||||
|
||||
char buffer[1000];
|
||||
|
||||
sprintf(buffer,"[%s,%4d] Matrix %s:\n"
|
||||
"%f %f %f\n"
|
||||
"%f %f %f\n"
|
||||
"%f %f %f\n",
|
||||
ptr,line, text,
|
||||
matrix[0],
|
||||
matrix[1],
|
||||
matrix[2],
|
||||
matrix[3],
|
||||
matrix[4],
|
||||
matrix[5],
|
||||
matrix[6],
|
||||
matrix[7],
|
||||
matrix[8]);
|
||||
|
||||
dbugfile_output(buffer);
|
||||
}
|
||||
|
||||
void dbugfile_print_counter(int line, char *file, int counter_num, char *string)
|
||||
{
|
||||
char buffer[1000];
|
||||
strcpy(buffer, string);
|
||||
strcat(buffer, " %d");
|
||||
|
||||
dbugfile_sprintf(line, file, buffer, dbugfile_counters[counter_num]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,66 +0,0 @@
|
||||
|
||||
#ifndef _DBUGFILE_HEADER_
|
||||
#define _DBUGFILE_HEADER_
|
||||
|
||||
#define MAX_COUNTERS 10
|
||||
|
||||
void dbugfile_init();
|
||||
void dbugfile_deinit();
|
||||
void dbugfile_sprintf(int line, char *file, const char *format, ...);
|
||||
void dbugfile_print_matrix_3x3(int line, char *file, float *matrix, char *text);
|
||||
void dbugfile_print_matrix_4x4(int line, char *file, float *matrix, char *text);
|
||||
void dbugfile_print_counter(int line, char *file, int counter_num, char *string);
|
||||
|
||||
#ifdef DBUGFILE_ACTIVE
|
||||
|
||||
#define DBUGFILE_INIT() dbugfile_init();
|
||||
#define DBUGFILE_DEINIT() dbugfile_deinit();
|
||||
|
||||
#define DBUGFILE_OUTPUT_0(t) dbugfile_sprintf(__LINE__, __FILE__, t);
|
||||
#define DBUGFILE_OUTPUT_1(t,a) dbugfile_sprintf(__LINE__, __FILE__, t,a);
|
||||
#define DBUGFILE_OUTPUT_2(t,a,b) dbugfile_sprintf(__LINE__, __FILE__, t,a,b);
|
||||
#define DBUGFILE_OUTPUT_3(t,a,b,c) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c);
|
||||
#define DBUGFILE_OUTPUT_4(t,a,b,c,d) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d);
|
||||
#define DBUGFILE_OUTPUT_5(t,a,b,c,d,e) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d,e);
|
||||
#define DBUGFILE_OUTPUT_6(t,a,b,c,d,e,f) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d,e,f);
|
||||
#define DBUGFILE_OUTPUT_7(t,a,b,c,d,e,f,g) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d,e,f,g);
|
||||
#define DBUGFILE_OUTPUT_8(t,a,b,c,d,e,f,g,h) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d,e,f,g,h);
|
||||
#define DBUGFILE_OUTPUT_9(t,a,b,c,d,e,f,g,h,i) dbugfile_sprintf(__LINE__, __FILE__, t,a,b,c,d,e,f,g,h,i);
|
||||
|
||||
#define DBUGFILE_OUTPUT_MATRIX_3X3(m,t) dbugfile_print_matrix_3x3(__LINE__, __FILE__, m,t);
|
||||
#define DBUGFILE_OUTPUT_MATRIX_4X4(m,t) dbugfile_print_matrix_4x4(__LINE__, __FILE__, m,t);
|
||||
|
||||
extern int dbugfile_counters[MAX_COUNTERS];
|
||||
#define DBUGFILE_INC_COUNTER(n) if(n < MAX_COUNTERS) dbugfile_counters[n]++;
|
||||
#define DBUGFILE_DEC_COUNTER(n) if(n < MAX_COUNTERS) dbugfile_counters[n]--;
|
||||
|
||||
#define DBUGFILE_OUTPUT_COUNTER(n,s) dbugfile_print_counter(__LINE__, __FILE__, n, s);
|
||||
|
||||
#else
|
||||
|
||||
#define DBUGFILE_INIT() ;
|
||||
#define DBUGFILE_DEINIT() ;
|
||||
|
||||
#define DBUGFILE_OUTPUT_0(t) ;
|
||||
#define DBUGFILE_OUTPUT_1(t,a) ;
|
||||
#define DBUGFILE_OUTPUT_2(t,a,b) ;
|
||||
#define DBUGFILE_OUTPUT_3(t,a,b,c) ;
|
||||
#define DBUGFILE_OUTPUT_4(t,a,b,c,d) ;
|
||||
#define DBUGFILE_OUTPUT_5(t,a,b,c,d,e) ;
|
||||
#define DBUGFILE_OUTPUT_6(t,a,b,c,d,e,f) ;
|
||||
#define DBUGFILE_OUTPUT_7(t,a,b,c,d,e,f,g) ;
|
||||
#define DBUGFILE_OUTPUT_8(t,a,b,c,d,e,f,g,h) ;
|
||||
#define DBUGFILE_OUTPUT_9(t,a,b,c,d,e,f,g,h,i) ;
|
||||
|
||||
#define DBUGFILE_OUTPUT_MATRIX_3X3(m,t) ;
|
||||
#define DBUGFILE_OUTPUT_MATRIX_4X4(m,t) ;
|
||||
|
||||
#define DBUGFILE_INC_COUNTER(n) ;
|
||||
#define DBUGFILE_DEC_COUNTER(n) ;
|
||||
|
||||
#define DBUGFILE_OUTPUT_COUNTER(n,s) ;
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,226 +0,0 @@
|
||||
/*
|
||||
* Code created by Thomas Whittaker (RT) for a FreeSpace 2 source code project
|
||||
*
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* created based on the source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* This module is intended as a debug tool to measure the speed of blocks of code and display
|
||||
* that information as coloured bars across the top of the screen.
|
||||
*
|
||||
* This allows interactive measuring of components of the code, very useful for optimisztion.
|
||||
*/
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <winbase.h>
|
||||
#endif
|
||||
|
||||
#include "timerbar.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
|
||||
|
||||
// Internal structure for handling frame data
|
||||
typedef struct
|
||||
{
|
||||
LARGE_INTEGER start_value;
|
||||
LARGE_INTEGER total_value;
|
||||
|
||||
LARGE_INTEGER average;
|
||||
LARGE_INTEGER frame_total;
|
||||
|
||||
} timerbar_profile;
|
||||
|
||||
timerbar_profile profiles[MAX_NUM_TIMERBARS];
|
||||
int timerbar_current_profile = 0;
|
||||
|
||||
LARGE_INTEGER timerbar_ultimate_start_value;
|
||||
LARGE_INTEGER timerbar_last_start_value;
|
||||
|
||||
// Data needed for push and pop functionality
|
||||
const int MAX_TB_STACK_SIZE = 100;
|
||||
|
||||
int timerbar_stack[MAX_TB_STACK_SIZE];
|
||||
int timerbar_current_stack_layer = 0;
|
||||
|
||||
/*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
void timerbar_push(int value)
|
||||
{
|
||||
if(timerbar_current_stack_layer >= MAX_TB_STACK_SIZE)
|
||||
{
|
||||
// To many pushs, this must be a bug
|
||||
// Someone is letting code miss the pops, check for early retuns
|
||||
Assert(!(timerbar_current_stack_layer >= MAX_TB_STACK_SIZE));
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_stack[timerbar_current_stack_layer] = timerbar_current_profile;
|
||||
timerbar_current_stack_layer++;
|
||||
|
||||
timerbar_switch_type(value);
|
||||
}
|
||||
|
||||
/*
|
||||
*
|
||||
*
|
||||
*
|
||||
*/
|
||||
void timerbar_pop()
|
||||
{
|
||||
timerbar_current_stack_layer--;
|
||||
if(timerbar_current_stack_layer < 0)
|
||||
{
|
||||
Assert(!(timerbar_current_stack_layer < 0));
|
||||
timerbar_current_stack_layer = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_switch_type(timerbar_stack[timerbar_current_stack_layer]);
|
||||
}
|
||||
|
||||
// This pointer holds the draw function to use or NULL
|
||||
void (*draw_func_ptr)(int colour, float x, float y, float w, float h) = NULL;
|
||||
|
||||
void timerbar_start_frame()
|
||||
{
|
||||
timerbar_current_stack_layer = 0;
|
||||
timerbar_current_profile = 0;
|
||||
|
||||
if(QueryPerformanceCounter(&timerbar_ultimate_start_value) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
draw_func_ptr = NULL;
|
||||
}
|
||||
|
||||
timerbar_last_start_value = timerbar_ultimate_start_value;
|
||||
|
||||
}
|
||||
|
||||
// Constants need for timerbar_conv_and_draw calculations
|
||||
const int WIDTH = 480;
|
||||
const float WIDTHF = ((float) WIDTH) * 1.01f;
|
||||
|
||||
/**
|
||||
* Internal conversion function to convert draw data into bars for the screen
|
||||
*
|
||||
* @param int colour - colour index (>=0)
|
||||
* @param int xpos - x position to start bar on
|
||||
* @param int xwidth - width of bar
|
||||
* @param int yrow - Index of row bar belongs to
|
||||
*/
|
||||
void timerbar_conv_and_draw(int colour, int xpos, int xwidth, int yrow)
|
||||
{
|
||||
float fxpos = (float) xpos;
|
||||
float fxwidth = (float) xwidth;
|
||||
|
||||
draw_func_ptr(colour,
|
||||
fxpos / WIDTHF,
|
||||
yrow * 0.01f,
|
||||
fxwidth / WIDTHF,
|
||||
0.005f);
|
||||
}
|
||||
|
||||
void timerbar_end_frame()
|
||||
{
|
||||
// Now we want to draw the bars
|
||||
if(draw_func_ptr == NULL)
|
||||
{
|
||||
// we have not been given a draw function so we are going to have to quit
|
||||
return;
|
||||
}
|
||||
|
||||
timerbar_switch_type(-1);
|
||||
|
||||
int last_xpos = 0;
|
||||
int y_pos = 0;
|
||||
|
||||
|
||||
for(int i = 0; i < MAX_NUM_TIMERBARS; i++)
|
||||
{
|
||||
// Nothing to render this frame
|
||||
if(profiles[i].frame_total.QuadPart == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int xsize = (int) profiles[i].frame_total.QuadPart / 90;
|
||||
|
||||
// break condition in else
|
||||
while(1)
|
||||
{
|
||||
// if bar runs over
|
||||
if(last_xpos + xsize > WIDTH)
|
||||
{
|
||||
int rem_len = WIDTH - last_xpos;
|
||||
|
||||
// Draw from current position to the end of the bar
|
||||
timerbar_conv_and_draw(i, last_xpos, rem_len, y_pos);
|
||||
|
||||
xsize -= rem_len;
|
||||
last_xpos = 0;
|
||||
y_pos++;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Draw whats left and break for the next bar
|
||||
timerbar_conv_and_draw(i,last_xpos, xsize, y_pos);
|
||||
|
||||
last_xpos += xsize;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// reset for next frame
|
||||
profiles[i].frame_total.QuadPart = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void timerbar_switch_type(int num)
|
||||
{
|
||||
if(num >= MAX_NUM_TIMERBARS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate old profile's total
|
||||
LARGE_INTEGER now;
|
||||
if(QueryPerformanceCounter(&now) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
}
|
||||
|
||||
profiles[timerbar_current_profile].frame_total.QuadPart +=
|
||||
(now.QuadPart - timerbar_last_start_value.QuadPart);
|
||||
|
||||
if(num != -1)
|
||||
{
|
||||
// Switch to new profile
|
||||
timerbar_current_profile = num;
|
||||
}
|
||||
|
||||
// Update time to count from
|
||||
if(QueryPerformanceCounter(&timerbar_last_start_value) == FALSE)
|
||||
{
|
||||
// DBUGFILE_OUTPUT_0("QueryPerformanceCounter not supported by hardware");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h) - pointer to draw function
|
||||
*
|
||||
* Sets the draw function used to output the timer data, designed to be generic allowing any API
|
||||
* to take advantage of this module. Set to NULL to disable drawing.
|
||||
*
|
||||
* By default the draw function is set to NULL
|
||||
*/
|
||||
void timerbar_set_draw_func(void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h))
|
||||
{
|
||||
draw_func_ptr = new_draw_func_ptr;
|
||||
}
|
||||
|
||||
@@ -1,87 +0,0 @@
|
||||
/*
|
||||
* Code created by Thomas Whittaker (RT) for a FreeSpace 2 source code project
|
||||
*
|
||||
* You may not sell or otherwise commercially exploit the source or things you
|
||||
* created based on the source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/debugconsole/timerbar.h $
|
||||
* $Revision: 1.11 $
|
||||
* $Date: 2006-04-20 06:32:00 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.10 2005/07/13 02:50:50 Goober5000
|
||||
* remove PreProcDefine #includes in FS2
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2004/08/11 05:06:20 Kazan
|
||||
* added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
|
||||
*
|
||||
* Revision 1.8 2004/02/16 11:47:31 randomtiger
|
||||
* Removed a lot of files that we don't need anymore.
|
||||
* Changed htl to be on by default, command now -nohtl
|
||||
* Changed D3D to use a 2D vertex for 2D operations which should cut down on redundant data having to go though the system.
|
||||
* Added small change to all -start_mission flag to take you to any mission by filename, very useful for testing.
|
||||
* Removed old dshow code and took away timerbar compile flag condition since it uses a runtime flag now.
|
||||
*
|
||||
* Revision 1.7 2003/11/19 20:37:23 randomtiger
|
||||
* Almost fully working 32 bit pcx, use -pcx32 flag to activate.
|
||||
* Made some commandline variables fit the naming standard.
|
||||
* Changed timerbar system not to run pushes and pops if its not in use.
|
||||
* Put in a note about not uncommenting asserts.
|
||||
* Fixed up a lot of missing POP's on early returns?
|
||||
* Perhaps the motivation for Assert functionality getting commented out?
|
||||
* Fixed up some bad asserts.
|
||||
* Changed nebula poofs to render in 2D in htl, it makes it look how it used to in non htl. (neb.cpp,1248)
|
||||
* Before the poofs were creating a nasty stripe effect where they intersected with ships hulls.
|
||||
* Put in a special check for the signs of that D3D init bug I need to lock down.
|
||||
*
|
||||
* Revision 1.6 2003/11/09 06:31:39 Kazan
|
||||
* a couple of htl functions being called in nonhtl (ie NULL functions) problems fixed
|
||||
* conflicts in cmdline and timerbar.h log entries
|
||||
* cvs stopped acting like it was on crack obviously
|
||||
*
|
||||
* Revision 1.5 2003/11/09 04:09:17 Goober5000
|
||||
* edited for language
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2003/11/08 22:25:47 Kazan
|
||||
* Timerbar was enabled in both release and debug - so i made it a command line option "-timerbar"
|
||||
* DON'T MESS WITH OTHER PEOPLES INCLUDE PATHS
|
||||
* DON'T MESS WITH EXEC NAMES (leave it fs2_open_r and fs2_open_d) or paths!
|
||||
*
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _TIMERBAR_HEADER_
|
||||
#define _TIMERBAR_HEADER_
|
||||
|
||||
const int MAX_NUM_TIMERBARS = 20;
|
||||
|
||||
#include "cmdline/cmdline.h"
|
||||
|
||||
// These functions should never be used directly, always use macros below
|
||||
void timerbar_start_frame();
|
||||
void timerbar_end_frame();
|
||||
void timerbar_set_draw_func(void (*new_draw_func_ptr)(int colour, float x, float y, float w, float h));
|
||||
|
||||
void timerbar_push(int value);
|
||||
void timerbar_pop();
|
||||
|
||||
// This function shouldnt not be used any more or it will break push and pop calls
|
||||
void timerbar_switch_type(int num);
|
||||
|
||||
#define TIMERBAR_SET_DRAW_FUNC(f) if (Cmdline_timerbar) timerbar_set_draw_func(f);
|
||||
#define TIMERBAR_START_FRAME() if (Cmdline_timerbar) timerbar_start_frame();
|
||||
#define TIMERBAR_END_FRAME() if (Cmdline_timerbar) timerbar_end_frame();
|
||||
#define TIMERBAR_SWITCH_TYPE(n) if (Cmdline_timerbar) timerbar_switch_type(n);
|
||||
|
||||
#define TIMERBAR_PUSH(v) if (Cmdline_timerbar) timerbar_push(v);
|
||||
#define TIMERBAR_POP() if (Cmdline_timerbar) timerbar_pop();
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,129 +0,0 @@
|
||||
//header file for making decals-Bobboau
|
||||
|
||||
|
||||
#ifndef _DECAL_H
|
||||
#define _DECAL_H
|
||||
|
||||
#include "object/object.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
//#include "ship/ship.h"
|
||||
|
||||
#ifdef ENABLE_DECALS
|
||||
|
||||
#define MAX_DECAL_POLY 40
|
||||
#define MAX_DECAL_POLY_POINT 10
|
||||
#define MAX_DECAL_DEFPOINTS 10000
|
||||
#define MAX_DECAL_POINT 10
|
||||
#define MAX_SHIP_DECALS 25
|
||||
#define MAX_GLOBAL_DECAL_POLYS 11000
|
||||
#define QUICKFIND_SUBDIVISION 100
|
||||
#define QUICKFIND_SEGMENT_LENGTH (MAX_GLOBAL_DECAL_POLYS/QUICKFIND_SUBDIVISION)
|
||||
#define MAX_GLOBAL_DECALS 5000
|
||||
|
||||
#define DP_EOF 0
|
||||
#define DP_DEFPOINTS 1
|
||||
#define DP_FLATPOLY 2
|
||||
#define DP_TMAPPOLY 3
|
||||
#define DP_SORTNORM 4
|
||||
#define DP_BOUNDBOX 5
|
||||
|
||||
#endif // ENABLE_DECALS
|
||||
|
||||
struct decal;
|
||||
struct decal_list;
|
||||
struct decal_list_controle;
|
||||
|
||||
struct decal_poly{
|
||||
vec3d norm[3];
|
||||
vertex point[3];
|
||||
decal_poly *next;
|
||||
decal* parent;
|
||||
int idx;
|
||||
};
|
||||
|
||||
struct decal{
|
||||
int n_poly;
|
||||
int timestamp; //when this decal was created
|
||||
int burn_time; //how long it takes for the glow texture to fade
|
||||
int vertex_buffer_start; //were is the start of this decal's polys in the vertex buffer
|
||||
decal_poly* poly;
|
||||
decal_poly* add_poly();
|
||||
decal_poly* get_last_poly();
|
||||
void remove_last_poly();
|
||||
decal_list_controle *parent;
|
||||
};
|
||||
|
||||
struct decal_list{
|
||||
decal dec;
|
||||
decal_list *next;
|
||||
};
|
||||
|
||||
struct decal_item{
|
||||
decal_list dec;
|
||||
bool used;
|
||||
};
|
||||
|
||||
struct decal_list_controle{
|
||||
int n_decals;
|
||||
int buffer;
|
||||
int texture;
|
||||
int n_poly;
|
||||
int burn_texture;
|
||||
int glow_texture;
|
||||
bool modifyed;
|
||||
decal_list *d_list;
|
||||
decal_list *end;
|
||||
decal_list *add_new();
|
||||
void trim();
|
||||
void clear();
|
||||
~decal_list_controle();
|
||||
decal_list_controle();
|
||||
};
|
||||
|
||||
struct decal_system{
|
||||
decal_list_controle *decals;
|
||||
int n_decal_textures;
|
||||
bool decals_modified;
|
||||
int max_decals;
|
||||
decal_system():decals(NULL),n_decal_textures(0),decals_modified(false){};
|
||||
};
|
||||
|
||||
|
||||
//this is used to give all the data to the generation data to the functions that make them
|
||||
|
||||
struct decal_point{
|
||||
vec3d pnt;
|
||||
matrix orient;
|
||||
float radius;
|
||||
};
|
||||
|
||||
#ifdef ENABLE_DECALS
|
||||
|
||||
int decal_create(object * obj, decal_point *point, int subobject, int texture, int backfaced_texture = -1, int glow_texture = -1, int burn_texture = -1, int burn_time = 1000);//makes the decal
|
||||
|
||||
int decal_create_simple(object * obj, decal_point *point, int texture);//makes a simple non-clipped decal
|
||||
|
||||
void decal_render_all(object * obj); //renders all decals
|
||||
|
||||
int decal_create_sub(void *model_ptr);
|
||||
|
||||
void clear_decals(decal_system *system);
|
||||
|
||||
void init_decals();
|
||||
|
||||
#else // ENABLE_DECALS
|
||||
|
||||
inline int decal_create(object * obj, decal_point *point, int subobject, int texture, int backfaced_texture = -1, int glow_texture = -1, int burn_texture = -1, int burn_time = 1000)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define decal_create_simple(a, b, c) (0)
|
||||
#define decal_render_all(a)
|
||||
#define decal_create_sub(a) (0);
|
||||
#define clear_decals(a)
|
||||
#define init_decals()
|
||||
|
||||
#endif // ENABLE_DECALS
|
||||
|
||||
#endif // _DECAL_H
|
||||
@@ -1,350 +0,0 @@
|
||||
#include <windows.h>
|
||||
#include <dshow.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "osapi/osapi.h"
|
||||
#include "directx/dx8show.h"
|
||||
#include "debugconsole/dbugfile.h"
|
||||
#include "graphics/2d.h"
|
||||
|
||||
#include <commctrl.h>
|
||||
#include <commdlg.h>
|
||||
#include <tchar.h>
|
||||
//#include <atlbase.h> // No dependecy on ATL!!!
|
||||
|
||||
|
||||
|
||||
enum PLAYSTATE {Stopped, Paused, Running, Init};
|
||||
void Msg(TCHAR *szFormat, ...);
|
||||
|
||||
// Local
|
||||
//HRESULT InitPlayerWindow(HWND ghApp);
|
||||
HRESULT InitVideoWindow(HWND ghApp, long w, long h);
|
||||
//bool HandleGraphEvent(void);
|
||||
void CheckVisibility(void);
|
||||
void CloseInterfaces(void);
|
||||
|
||||
//
|
||||
// Constants
|
||||
//
|
||||
#define VOLUME_FULL 0L
|
||||
#define VOLUME_SILENCE -10000L
|
||||
|
||||
#define WM_GRAPHNOTIFY WM_USER
|
||||
|
||||
char error_buffer[512];
|
||||
char *ParseDShowError(HRESULT hr)
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
AMGetErrorText(hr, error_buffer, 512);
|
||||
return error_buffer;
|
||||
#else
|
||||
return "DShow error";
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
// Macros
|
||||
//
|
||||
#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
|
||||
|
||||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) " (%s) " TEXT("\n"), hr, ParseDShowError(hr)); return hr;}
|
||||
|
||||
#define LIF(x) if (FAILED(hr=(x))) \
|
||||
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr);}
|
||||
|
||||
//
|
||||
// Global data
|
||||
//
|
||||
BOOL g_bAudioOnly=FALSE;
|
||||
LONG g_lVolume=VOLUME_FULL;
|
||||
//DWORD g_dwGraphRegister=0;
|
||||
PLAYSTATE g_psCurrent=Stopped;
|
||||
|
||||
// DirectShow interfaces
|
||||
IGraphBuilder *pGB = NULL;
|
||||
IMediaControl *pMC = NULL;
|
||||
IMediaEventEx *pME = NULL;
|
||||
IVideoWindow *pVW = NULL;
|
||||
IBasicAudio *pBA = NULL;
|
||||
IBasicVideo *pBV = NULL;
|
||||
IMediaSeeking *pMS = NULL;
|
||||
IMediaPosition *pMP = NULL;
|
||||
|
||||
/*
|
||||
void PassMsgToVideoWindow(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (pVW)
|
||||
pVW->NotifyOwnerMessage((long) hWnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
void SetCurrentState(PLAYSTATE state)
|
||||
{
|
||||
g_psCurrent = state;
|
||||
}
|
||||
|
||||
PLAYSTATE GetCurrentState()
|
||||
{
|
||||
return g_psCurrent;
|
||||
}
|
||||
|
||||
BOOL IsAudioOnly()
|
||||
{
|
||||
return g_bAudioOnly;
|
||||
}
|
||||
*/
|
||||
|
||||
HRESULT PlayMovieInWindow(HWND ghApp, LPTSTR szFile)
|
||||
{
|
||||
// USES_CONVERSION;
|
||||
WCHAR wFile[MAX_PATH];
|
||||
HRESULT hr;
|
||||
|
||||
// Clear open dialog remnants before calling RenderFile()
|
||||
UpdateWindow(ghApp);
|
||||
|
||||
// Convert filename to wide character string
|
||||
// wcscpy(wFile, T2W(szFile)); // requires ATL
|
||||
swprintf(wFile, L"%S", szFile); // Uses libc to convert instead
|
||||
|
||||
// Get the interface for DirectShow's GraphBuilder
|
||||
JIF(CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER,
|
||||
IID_IGraphBuilder, (void **)&pGB));
|
||||
|
||||
if(SUCCEEDED(hr))
|
||||
{
|
||||
HRESULT load_attempt = pGB->RenderFile(wFile, NULL);
|
||||
|
||||
// f%#$ing DivX6...
|
||||
// SetForegroundWindow(ghApp);
|
||||
|
||||
// Have the graph builder construct its the appropriate graph automatically
|
||||
if(FAILED(load_attempt))
|
||||
{
|
||||
return load_attempt;
|
||||
}
|
||||
|
||||
// QueryInterface for DirectShow interfaces
|
||||
JIF(pGB->QueryInterface(IID_IMediaControl, (void **)&pMC));
|
||||
JIF(pGB->QueryInterface(IID_IMediaEventEx, (void **)&pME));
|
||||
JIF(pGB->QueryInterface(IID_IMediaSeeking, (void **)&pMS));
|
||||
JIF(pGB->QueryInterface(IID_IMediaPosition, (void **)&pMP));
|
||||
|
||||
// Query for video interfaces, which may not be relevant for audio files
|
||||
JIF(pGB->QueryInterface(IID_IVideoWindow, (void **)&pVW));
|
||||
JIF(pGB->QueryInterface(IID_IBasicVideo, (void **)&pBV));
|
||||
|
||||
// Query for audio interfaces, which may not be relevant for video-only files
|
||||
JIF(pGB->QueryInterface(IID_IBasicAudio, (void **)&pBA));
|
||||
|
||||
// Is this an audio-only file (no video component)?
|
||||
CheckVisibility();
|
||||
|
||||
// Have the graph signal event via window callbacks for performance
|
||||
JIF(pME->SetNotifyWindow((OAHWND)ghApp, WM_GRAPHNOTIFY, 0));
|
||||
|
||||
long width, height;
|
||||
pBV->get_VideoWidth(&width);
|
||||
pBV->get_VideoHeight(&height);
|
||||
|
||||
// JIF(InitVideoWindow(ghApp,width, height));
|
||||
|
||||
if (!g_bAudioOnly)
|
||||
{
|
||||
JIF(pVW->put_Owner((OAHWND)ghApp));
|
||||
JIF(pVW->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE));
|
||||
JIF(InitVideoWindow(ghApp, width, height));
|
||||
JIF(pVW->SetWindowForeground(OATRUE));
|
||||
JIF(pVW->put_MessageDrain((OAHWND)ghApp));
|
||||
}
|
||||
|
||||
// Run the graph to play the media file
|
||||
JIF(pMC->Run());
|
||||
g_psCurrent=Running;
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
extern int Cmdline_window;
|
||||
extern int Cmdline_noscalevid;
|
||||
HRESULT InitVideoWindow(HWND ghApp, long video_w, long video_h)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
RECT rect;
|
||||
|
||||
GetClientRect(ghApp, &rect);
|
||||
|
||||
int screen_w = rect.right;
|
||||
int screen_h = rect.bottom;
|
||||
|
||||
int video_rescale_w;
|
||||
int video_rescale_h;
|
||||
|
||||
if (Cmdline_noscalevid && (video_w < screen_w) && (video_h < screen_h)) {
|
||||
video_rescale_w = video_w;
|
||||
video_rescale_h = video_h;
|
||||
} else {
|
||||
video_rescale_w = (video_w * screen_w) / video_w;
|
||||
video_rescale_h = (video_rescale_w * video_h) / video_w;
|
||||
}
|
||||
|
||||
int extra_w = (screen_w - video_rescale_w) / 2;
|
||||
int extra_h = (screen_h - video_rescale_h) / 2;
|
||||
|
||||
if (Cmdline_window)
|
||||
{
|
||||
rect.right += GetSystemMetrics(SM_CXFIXEDFRAME) * 2;
|
||||
rect.bottom += 2 * GetSystemMetrics(SM_CYFIXEDFRAME) + GetSystemMetrics(SM_CYCAPTION);
|
||||
}
|
||||
|
||||
if(SetWindowPos(ghApp, 0, 0, 0, rect.right, rect.bottom, SWP_NOMOVE | SWP_NOOWNERZORDER) == FALSE) {
|
||||
|
||||
MessageBox(ghApp,"Failed SetWindowPos","Error", MB_OK);
|
||||
}
|
||||
|
||||
JIF(pVW->SetWindowPosition(extra_w, extra_h, video_rescale_w, video_rescale_h));
|
||||
return hr;
|
||||
}
|
||||
|
||||
void CheckVisibility(void)
|
||||
{
|
||||
long lVisible;
|
||||
HRESULT hr;
|
||||
|
||||
if ((!pVW) || (!pBV))
|
||||
{
|
||||
// Audio-only files have no video interfaces. This might also
|
||||
// be a file whose video component uses an unknown video codec.
|
||||
g_bAudioOnly = TRUE;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Clear the global flag
|
||||
g_bAudioOnly = FALSE;
|
||||
}
|
||||
|
||||
hr = pVW->get_Visible(&lVisible);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
|
||||
// If this is an audio-only clip, get_Visible() won't work.
|
||||
//
|
||||
// Also, if this video is encoded with an unsupported codec,
|
||||
// we won't see any video, although the audio will work if it is
|
||||
// of a supported format.
|
||||
//
|
||||
if (hr == E_NOINTERFACE)
|
||||
{
|
||||
g_bAudioOnly = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
Msg(TEXT("Failed(%08lx) in pVW->get_Visible()!\r\n"), hr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OpenClip(HWND ghApp, char *g_szFileName)
|
||||
{
|
||||
// Reset status variables
|
||||
g_psCurrent = Stopped;
|
||||
g_lVolume = VOLUME_FULL;
|
||||
|
||||
// Start playing the media file
|
||||
HRESULT hr = PlayMovieInWindow(ghApp, g_szFileName);
|
||||
|
||||
// If we couldn't play the clip, clean up
|
||||
if (FAILED(hr)) {
|
||||
CloseClip(ghApp);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CloseClip(HWND ghApp)
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
// Stop media playback
|
||||
if(pMC)
|
||||
hr = pMC->Stop();
|
||||
|
||||
// Clear global flags
|
||||
g_psCurrent = Stopped;
|
||||
g_bAudioOnly = TRUE;
|
||||
|
||||
// Free DirectShow interfaces
|
||||
CloseInterfaces();
|
||||
|
||||
// No current media state
|
||||
g_psCurrent = Init;
|
||||
}
|
||||
|
||||
|
||||
void CloseInterfaces(void)
|
||||
{
|
||||
// Relinquish ownership (IMPORTANT!) after hiding video window
|
||||
if (pVW) {
|
||||
pVW->put_Visible(OAFALSE);
|
||||
pVW->put_Owner(NULL);
|
||||
}
|
||||
|
||||
// Disable event callbacks
|
||||
if (pME)
|
||||
pME->SetNotifyWindow((OAHWND)NULL, 0, 0);
|
||||
|
||||
// Release and zero DirectShow interfaces
|
||||
SAFE_RELEASE(pME);
|
||||
SAFE_RELEASE(pMS);
|
||||
SAFE_RELEASE(pMP);
|
||||
SAFE_RELEASE(pMC);
|
||||
SAFE_RELEASE(pBA);
|
||||
SAFE_RELEASE(pBV);
|
||||
SAFE_RELEASE(pVW);
|
||||
SAFE_RELEASE(pGB);
|
||||
}
|
||||
|
||||
void Msg(TCHAR *szFormat, ...)
|
||||
{
|
||||
TCHAR szBuffer[512]; // Large buffer for very long filenames (like HTTP)
|
||||
|
||||
// Format the input string
|
||||
va_list pArgs;
|
||||
va_start(pArgs, szFormat);
|
||||
_vstprintf(szBuffer, szFormat, pArgs);
|
||||
va_end(pArgs);
|
||||
|
||||
// Display a message box with the formatted string
|
||||
MessageBox(NULL, szBuffer, TEXT("PlayWnd Sample"), MB_OK);
|
||||
}
|
||||
|
||||
// returns true when finished
|
||||
bool dx8show_stream_movie(void)
|
||||
{
|
||||
LONG evCode, evParam1, evParam2;
|
||||
HRESULT hr=S_OK;
|
||||
|
||||
// Make sure that we don't access the media event interface
|
||||
// after it has already been released.
|
||||
if (!pME) {
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// Process all queued events
|
||||
while(SUCCEEDED(pME->GetEvent(&evCode, &evParam1,&evParam2, 0))) {
|
||||
// Free memory associated with callback, since we're not using it
|
||||
hr = pME->FreeEventParams(evCode, evParam1, evParam2);
|
||||
|
||||
// If this is the end of the clip, reset to beginning
|
||||
if(EC_COMPLETE == evCode)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
|
||||
#ifndef _DX8SHOW_HEADER_FILE
|
||||
#define _DX8SHOW_HEADER_FILE
|
||||
|
||||
bool OpenClip(HWND ghApp, char *g_szFileName);
|
||||
void CloseClip(HWND ghApp);
|
||||
bool dx8show_stream_movie(void);
|
||||
void PassMsgToVideoWindow(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
#endif
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -1,446 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fireball/WarpInEffect.cpp $
|
||||
* $Revision: 2.32.2.5 $
|
||||
* $Date: 2007-11-22 05:02:28 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Code for rendering the warp in effects for ships
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 2.32.2.4 2006/11/16 01:07:23 taylor
|
||||
* do no culling on the warp effect model_render call properly (doesn't appear to break anything now that it actually set to not cull)
|
||||
*
|
||||
* Revision 2.32.2.3 2006/10/27 21:37:11 taylor
|
||||
* more cleanup of warp_global crap
|
||||
* scale render/detail box limits with detail level setting
|
||||
* make sure that we reset culling and zbuffer after each model buffer that gets rendered
|
||||
*
|
||||
* Revision 2.32.2.2 2006/10/27 06:42:29 taylor
|
||||
* rename set_warp_globals() to model_set_warp_globals()
|
||||
* remove two old/unused MR flags (MR_ALWAYS_REDRAW, used for caching that doesn't work; MR_SHOW_DAMAGE, didn't do anything)
|
||||
* add MR_FULL_DETAIL to render an object regardless of render/detail box setting
|
||||
* change "model_current_LOD" to a global "Interp_detail_level" and the static "Interp_detail_level" to "Interp_detail_level_locked", a bit more descriptive
|
||||
* minor bits of cleanup
|
||||
* change a couple of vm_vec_scale_add2() calls to just vm_vec_add2() calls in ship.cpp, since that was the final result anyway
|
||||
*
|
||||
* Revision 2.32.2.1 2006/07/21 16:08:03 taylor
|
||||
* little cleanup
|
||||
*
|
||||
* Revision 2.32 2006/03/31 10:20:01 wmcoolmon
|
||||
* Prelim. BSG warpin effect stuff
|
||||
*
|
||||
* Revision 2.31 2005/09/21 03:55:32 Goober5000
|
||||
* add option for warp flash; mess with the cmdlines a bit
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.30 2005/08/25 22:40:02 taylor
|
||||
* basic cleaning, removing old/useless code, sanity stuff, etc:
|
||||
* - very minor performance boost from not doing stupid things :)
|
||||
* - minor change to 3d shockwave sizing to better approximate 2d effect movements
|
||||
* - for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
|
||||
* - removed extra tcache_set on OGL spec map code, not sure how that slipped in
|
||||
*
|
||||
* Revision 2.29 2005/07/25 05:24:17 Goober5000
|
||||
* cleaned up some command line and mission flag stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.28 2005/07/23 17:27:50 Goober5000
|
||||
* remove Bobboau's extra warp thing
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.27 2005/05/22 22:47:19 phreak
|
||||
* compile warning fixage.
|
||||
*
|
||||
* Revision 2.26 2005/04/05 05:53:15 taylor
|
||||
* s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
|
||||
*
|
||||
* Revision 2.25 2005/03/25 06:57:33 wmcoolmon
|
||||
* Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
|
||||
*
|
||||
* Revision 2.24 2005/03/19 18:02:33 bobboau
|
||||
* added new graphic functions for state blocks
|
||||
* also added a class formanageing a new effect
|
||||
*
|
||||
* Revision 2.23 2005/01/01 19:47:26 taylor
|
||||
* make use of MR_NO_FOGGING to render models without fog
|
||||
*
|
||||
* Revision 2.22 2004/11/23 19:29:13 taylor
|
||||
* fix 2d warp in D3D, add cmdline option for 3d warp
|
||||
*
|
||||
* Revision 2.21 2004/09/17 07:12:22 Goober5000
|
||||
* changed around the logic for the 3D warp effect
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.20 2004/08/23 04:32:39 Goober5000
|
||||
* warp effect is back to FS2 default
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.19 2004/07/26 20:47:28 Kazan
|
||||
* remove MCD complete
|
||||
*
|
||||
* Revision 2.18 2004/07/17 09:29:13 taylor
|
||||
* make old warpmap and new glow bitmap 3D unlit to render right in OGL
|
||||
*
|
||||
* Revision 2.17 2004/07/12 16:32:46 Kazan
|
||||
* MCD - define _MCD_CHECK to use memory tracking
|
||||
*
|
||||
* Revision 2.16 2004/07/05 05:09:18 bobboau
|
||||
* FVF code, only the data that is needed is sent off to the card,,
|
||||
* OGL can take advantage of this if they want but it won't break
|
||||
* anything if they don't. also state block code has been implemented,
|
||||
* that's totaly internal to D3D no high level code is involved.
|
||||
*
|
||||
* Revision 2.15 2004/05/12 22:49:13 phreak
|
||||
* renamed the warp model variable from 'wm' to 'Warp_model'
|
||||
*
|
||||
* Revision 2.14 2004/05/08 01:08:48 Goober5000
|
||||
* small fix
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.13 2004/03/17 04:07:29 bobboau
|
||||
* new fighter beam code
|
||||
* fixed old after burner trails
|
||||
* had to bump a few limits, working on some dynamic solutions
|
||||
* a few fixed to background POF rendering
|
||||
* fixing asorted bugs
|
||||
*
|
||||
* Revision 2.12 2004/03/05 09:02:00 Goober5000
|
||||
* Uber pass at reducing #includes
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.11 2003/11/16 04:09:19 Goober5000
|
||||
* language
|
||||
*
|
||||
* Revision 2.10 2003/11/11 03:56:10 bobboau
|
||||
* lots of bug fixing, much of it in nebula and bitmap drawing
|
||||
*
|
||||
* Revision 2.9 2003/09/26 14:37:13 bobboau
|
||||
* commiting Hardware T&L code, everything is ifdefed out with the compile flag HTL
|
||||
* still needs a lot of work, ubt the frame rates were getting with it are incredable
|
||||
* the biggest problem it still has is a bad lightmanegment system, and the zbuffer
|
||||
* doesn't work well with things still getting rendered useing the sofware pipeline, like thrusters,
|
||||
* and weapons, I think these should be modifyed to be sent through hardware,
|
||||
* it would be slightly faster and it would likely fix the problem
|
||||
*
|
||||
* also the thruster glow/particle stuff I did is now in.
|
||||
*
|
||||
* Revision 2.8 2003/08/31 06:00:41 bobboau
|
||||
* an asortment of bugfixes, mostly with the specular code,
|
||||
* HUD flickering should be completly gone now
|
||||
*
|
||||
* Revision 2.7 2003/03/19 23:06:40 Goober5000
|
||||
* bit o' housecleaning
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.6 2003/03/19 22:49:32 Goober5000
|
||||
* added some mission flags
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.5 2003/03/19 06:23:27 Goober5000
|
||||
* added warp-effect sexp
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.4 2003/03/18 01:44:30 Goober5000
|
||||
* fixed some misspellings
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 2.3 2003/01/05 23:41:50 bobboau
|
||||
* disabled decals (for now), removed the warp ray thingys,
|
||||
* made some better error mesages while parseing weapons and ships tbls,
|
||||
* and... oh ya, added glow mapping
|
||||
*
|
||||
* Revision 2.2 2002/11/14 04:18:16 bobboau
|
||||
* added warp model and type 1 glow points
|
||||
* and well as made the new glow file type,
|
||||
* some general improvement to fighter beams,
|
||||
*
|
||||
* Revision 2.1 2002/08/01 01:41:04 penguin
|
||||
* The big include file move
|
||||
*
|
||||
* Revision 2.0 2002/06/03 04:02:22 penguin
|
||||
* Warpcore CVS sync
|
||||
*
|
||||
* Revision 1.2 2002/05/03 22:07:08 mharris
|
||||
* got some stuff to compile
|
||||
*
|
||||
* Revision 1.1 2002/05/02 18:03:07 mharris
|
||||
* Initial checkin - converted filenames and includes to lower case
|
||||
*
|
||||
*
|
||||
* 3 7/22/99 1:22p Dave
|
||||
* Enable proper zbuffering for warpin glow effect.
|
||||
*
|
||||
* 2 10/07/98 10:52a Dave
|
||||
* Initial checkin.
|
||||
*
|
||||
* 1 10/07/98 10:48a Dave
|
||||
*
|
||||
* 23 4/08/98 8:20p John
|
||||
* Made "Apex" of warp effect not move.
|
||||
*
|
||||
* 22 3/30/98 4:02p John
|
||||
* Made machines with < 32 MB of RAM use every other frame of certain
|
||||
* bitmaps. Put in code to keep track of how much RAM we've malloc'd.
|
||||
*
|
||||
* 21 3/29/98 12:39p John
|
||||
* Made warp in glow page in
|
||||
*
|
||||
* 20 3/26/98 5:21p John
|
||||
* Added new code to preload all bitmaps at the start of a level.
|
||||
* Commented it out, though.
|
||||
*
|
||||
* 19 3/18/98 12:36p John
|
||||
* Made hardware have nicer looking warp effect
|
||||
*
|
||||
* 18 3/16/98 4:51p John
|
||||
* Added low-level code to clip all polygons against an arbritary plane.
|
||||
* Took out all old model_interp_zclip and used this new method instead.
|
||||
*
|
||||
* 17 3/10/98 4:18p John
|
||||
* Cleaned up graphics lib. Took out most unused gr functions. Made D3D
|
||||
* & Glide have popups and print screen. Took out all >8bpp software
|
||||
* support. Made Fred zbuffer. Made zbuffer allocate dynamically to
|
||||
* support Fred. Made zbuffering key off of functions rather than one
|
||||
* global variable.
|
||||
*
|
||||
* 16 3/04/98 7:07p John
|
||||
* Added debug code to try to normalize a zerolength vector.
|
||||
*
|
||||
* 15 2/26/98 3:28p John
|
||||
* fixed optimize compiler warning
|
||||
*
|
||||
* 14 2/24/98 6:36p John
|
||||
* Made warp effect draw as a 4 poly cone.
|
||||
*
|
||||
* 13 2/22/98 12:19p John
|
||||
* Externalized some strings
|
||||
*
|
||||
* 12 1/15/98 9:07p John
|
||||
* Added noise to warp effect glow.
|
||||
*
|
||||
* 11 1/15/98 4:58p John
|
||||
* Made warp effect use a looping ani. Made the scaling up & down be in
|
||||
* software.
|
||||
*
|
||||
* 10 12/30/97 6:44p John
|
||||
* Made g3_Draw_bitmap functions account for aspect of bitmap.
|
||||
*
|
||||
* 9 12/08/97 11:15a John
|
||||
* added parameter to warpout for life.
|
||||
*
|
||||
* 8 12/05/97 3:46p John
|
||||
* made ship thruster glow scale instead of being an animation.
|
||||
*
|
||||
* 7 12/02/97 3:59p John
|
||||
* Added first rev of thruster glow, along with variable levels of
|
||||
* translucency, which retquired some restructing of palman.
|
||||
*
|
||||
* 6 10/24/97 12:18p John
|
||||
* sped up warp effect by decreasing number of polys with distance.
|
||||
*
|
||||
* 5 9/15/97 5:45p John
|
||||
* took out chunk stuff.
|
||||
* made pofview display thrusters as blue polies.
|
||||
*
|
||||
* 4 9/12/97 4:02p John
|
||||
* put in ship warp out effect.
|
||||
* put in dynamic lighting for warp in/out
|
||||
*
|
||||
* 3 9/09/97 4:49p John
|
||||
* Almost done ship warp in code
|
||||
*
|
||||
* 2 9/08/97 8:39a John
|
||||
* added in code structure for grid
|
||||
*
|
||||
* 1 9/05/97 10:07a John
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
|
||||
#include "math/vecmat.h"
|
||||
#include "graphics/tmapper.h"
|
||||
#include "render/3d.h"
|
||||
#include "fireball/fireballs.h"
|
||||
#include "mission/missionparse.h"
|
||||
#include "nebula/neb.h"
|
||||
#include "globalincs/pstypes.h"
|
||||
#include "model/model.h"
|
||||
#include "ship/ship.h"
|
||||
#include "cmdline/cmdline.h"
|
||||
|
||||
|
||||
extern int Warp_model;
|
||||
extern int Warp_glow_bitmap;
|
||||
extern int Warp_ball_bitmap;
|
||||
|
||||
|
||||
void draw_face( vertex *v1, vertex *v2, vertex *v3 )
|
||||
{
|
||||
vec3d norm;
|
||||
vertex *vertlist[3];
|
||||
|
||||
vm_vec_perp(&norm,(vec3d *)&v1->x, (vec3d *)&v2->x, (vec3d *)&v3->x);
|
||||
if ( vm_vec_dot(&norm, (vec3d *)&v1->x ) >= 0.0 ) {
|
||||
vertlist[0] = v3;
|
||||
vertlist[1] = v2;
|
||||
vertlist[2] = v1;
|
||||
} else {
|
||||
vertlist[0] = v1;
|
||||
vertlist[1] = v2;
|
||||
vertlist[2] = v3;
|
||||
}
|
||||
|
||||
g3_draw_poly( 3, vertlist, TMAP_FLAG_TEXTURED | TMAP_HTL_3D_UNLIT );
|
||||
|
||||
}
|
||||
|
||||
void warpin_render(object *obj, matrix *orient, vec3d *pos, int texture_bitmap_num, float radius, float life_percent, float max_radius, int warp_3d)
|
||||
{
|
||||
vec3d center;
|
||||
vec3d vecs[5];
|
||||
vertex verts[5];
|
||||
int saved_gr_zbuffering = gr_zbuffer_get();
|
||||
|
||||
gr_zbuffer_set(GR_ZBUFF_READ);
|
||||
|
||||
vm_vec_scale_add( ¢er, pos, &orient->vec.fvec, -(max_radius/2.5f)/3.0f );
|
||||
|
||||
|
||||
if (Warp_glow_bitmap >= 0) {
|
||||
float r = radius;
|
||||
bool render_it = true;
|
||||
|
||||
#define OUT_PERCENT1 0.80f
|
||||
#define OUT_PERCENT2 0.90f
|
||||
|
||||
#define IN_PERCENT1 0.10f
|
||||
#define IN_PERCENT2 0.20f
|
||||
|
||||
if (Cmdline_warp_flash)
|
||||
{
|
||||
if ( (life_percent >= IN_PERCENT1) && (life_percent < IN_PERCENT2) ) {
|
||||
r *= (life_percent - IN_PERCENT1) / (IN_PERCENT2 - IN_PERCENT1);
|
||||
//render_it = true;
|
||||
} else if ( (life_percent >= OUT_PERCENT1) && (life_percent < OUT_PERCENT2) ) {
|
||||
r *= (OUT_PERCENT2 - life_percent) / (OUT_PERCENT2 - OUT_PERCENT1);
|
||||
//render_it = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (render_it) {
|
||||
// Add in noise
|
||||
int noise_frame = fl2i(Missiontime/15.0f) % NOISE_NUM_FRAMES;
|
||||
|
||||
r *= (0.40f + Noise[noise_frame] * 0.30f);
|
||||
|
||||
// Bobboau's warp thingie, toggled by cmdline
|
||||
if (Cmdline_warp_flash) {
|
||||
r += powf((2.0f * life_percent) - 1.0f, 24.0f) * max_radius * 1.5f;
|
||||
}
|
||||
|
||||
vecs[4] = center;
|
||||
verts[4].u = 0.5f; verts[4].v = 0.5f;
|
||||
|
||||
if (Cmdline_nohtl) {
|
||||
g3_rotate_vertex( &verts[4], &vecs[4] );
|
||||
} else {
|
||||
g3_transfer_vertex( &verts[4], &vecs[4] );
|
||||
}
|
||||
|
||||
float alpha = (The_mission.flags & MISSION_FLAG_FULLNEB) ? (1.0f - neb2_get_fog_intensity(obj)) : 1.0f;
|
||||
gr_set_bitmap( Warp_glow_bitmap, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, alpha );
|
||||
|
||||
g3_draw_bitmap( &verts[4], 0, r, TMAP_FLAG_TEXTURED | TMAP_HTL_3D_UNLIT );
|
||||
}
|
||||
}
|
||||
|
||||
if ( (Warp_model >= 0) && (warp_3d || Cmdline_3dwarp) ) {
|
||||
float scale = radius / 25.0f;
|
||||
model_set_warp_globals(scale, scale, scale, texture_bitmap_num, (radius/max_radius) );
|
||||
|
||||
float dist = vm_vec_dist_quick( pos, &Eye_position );
|
||||
model_set_detail_level((int)(dist / (radius * 10.0f)));
|
||||
|
||||
model_render( Warp_model, orient, pos, MR_LOCK_DETAIL | MR_NO_LIGHTING | MR_NORMAL | MR_NO_FOGGING | MR_NO_CULL );
|
||||
|
||||
model_set_warp_globals();
|
||||
} else {
|
||||
float Grid_depth = radius/2.5f;
|
||||
|
||||
gr_set_bitmap( texture_bitmap_num, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, 1.0f );
|
||||
|
||||
vm_vec_scale_add( &vecs[0], ¢er, &orient->vec.uvec, radius );
|
||||
vm_vec_scale_add2( &vecs[0], &orient->vec.rvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[0], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[1], ¢er, &orient->vec.uvec, radius );
|
||||
vm_vec_scale_add2( &vecs[1], &orient->vec.rvec, radius );
|
||||
vm_vec_scale_add2( &vecs[1], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[2], ¢er, &orient->vec.uvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[2], &orient->vec.rvec, radius );
|
||||
vm_vec_scale_add2( &vecs[2], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
vm_vec_scale_add( &vecs[3], ¢er, &orient->vec.uvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[3], &orient->vec.rvec, -radius );
|
||||
vm_vec_scale_add2( &vecs[3], &orient->vec.fvec, Grid_depth );
|
||||
|
||||
// vm_vec_scale_add( &vecs[4], ¢er, &orient->vec.fvec, -Grid_depth );
|
||||
vecs[4] = center;
|
||||
|
||||
verts[0].u = 0.01f; verts[0].v = 0.01f;
|
||||
verts[1].u = 0.99f; verts[1].v = 0.01f;
|
||||
verts[2].u = 0.99f; verts[2].v = 0.99f;
|
||||
verts[3].u = 0.01f; verts[3].v = 0.99f;
|
||||
verts[4].u = 0.5f; verts[4].v = 0.5f;
|
||||
|
||||
if (Cmdline_nohtl) {
|
||||
g3_rotate_vertex( &verts[0], &vecs[0] );
|
||||
g3_rotate_vertex( &verts[1], &vecs[1] );
|
||||
g3_rotate_vertex( &verts[2], &vecs[2] );
|
||||
g3_rotate_vertex( &verts[3], &vecs[3] );
|
||||
g3_rotate_vertex( &verts[4], &vecs[4] );
|
||||
} else {
|
||||
g3_transfer_vertex( &verts[0], &vecs[0] );
|
||||
g3_transfer_vertex( &verts[1], &vecs[1] );
|
||||
g3_transfer_vertex( &verts[2], &vecs[2] );
|
||||
g3_transfer_vertex( &verts[3], &vecs[3] );
|
||||
g3_transfer_vertex( &verts[4], &vecs[4] );
|
||||
}
|
||||
|
||||
int cull = gr_set_cull(0); // fixes rendering problem in D3D - taylor
|
||||
draw_face( &verts[0], &verts[4], &verts[1] );
|
||||
draw_face( &verts[1], &verts[4], &verts[2] );
|
||||
draw_face( &verts[4], &verts[3], &verts[2] );
|
||||
draw_face( &verts[0], &verts[3], &verts[4] );
|
||||
gr_set_cull(cull);
|
||||
}
|
||||
|
||||
if (Warp_ball_bitmap > -1 && Cmdline_warp_flash == 1) {
|
||||
flash_ball warp_ball(20, .1f,.25f, &vmd_z_vector, &vmd_zero_vector, 4.0f, 0.5f);
|
||||
float adg = (2.0f * life_percent) - 1.0f;
|
||||
float pct = (powf(adg, 4.0f) - powf(adg, 128.0f)) * 4.0f;
|
||||
|
||||
if (pct > 0.00001f) {
|
||||
g3_start_instance_matrix(pos, orient, true);
|
||||
|
||||
gr_set_bitmap(Warp_ball_bitmap, GR_ALPHABLEND_FILTER, GR_BITBLT_MODE_NORMAL, 0.9999f);
|
||||
|
||||
warp_ball.render(max_radius * pct * 0.5f, adg * adg, adg * adg * 6.0f);
|
||||
|
||||
g3_done_instance(true);
|
||||
}
|
||||
}
|
||||
|
||||
gr_zbuffer_set( saved_gr_zbuffering );
|
||||
}
|
||||
@@ -1,288 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AddVariableDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AddVariableDlg.h"
|
||||
#include "parse/sexp.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
#define NO_RESET_FOCUS 0
|
||||
#define RESET_FOCUS 1
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg dialog
|
||||
|
||||
|
||||
CAddVariableDlg::CAddVariableDlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(CAddVariableDlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CAddVariableDlg)
|
||||
m_default_value = _T("");
|
||||
m_variable_name = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void CAddVariableDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CAddVariableDlg)
|
||||
DDX_Text(pDX, IDC_ADD_VARIABLE_DEFAULT_VALUE, m_default_value);
|
||||
DDV_MaxChars(pDX, m_default_value, 31);
|
||||
DDX_Text(pDX, IDC_ADD_VARIABLE_NAME, m_variable_name);
|
||||
DDV_MaxChars(pDX, m_variable_name, 31);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CAddVariableDlg, CDialog)
|
||||
//{{AFX_MSG_MAP(CAddVariableDlg)
|
||||
ON_BN_CLICKED(IDC_TYPE_NUMBER, OnTypeNumber)
|
||||
ON_BN_CLICKED(IDC_TYPE_STRING, OnTypeString)
|
||||
ON_BN_CLICKED(IDC_TYPE_CAMPAIGN_PERSISTENT, OnTypeCampaignPersistent)
|
||||
ON_BN_CLICKED(IDC_TYPE_PLAYER_PERSISTENT, OnTypePlayerPersistent)
|
||||
ON_BN_CLICKED(IDC_TYPE_NETWORK_VARIABLE, OnTypeNetworkVariable)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg message handlers
|
||||
|
||||
void CAddVariableDlg::OnOK()
|
||||
{
|
||||
// validation name
|
||||
validate_variable_name(RESET_FOCUS);
|
||||
|
||||
// validate data
|
||||
if ( m_name_validated ) {
|
||||
validate_data(RESET_FOCUS);
|
||||
}
|
||||
|
||||
// both ok, then store results
|
||||
if ( m_name_validated && m_data_validated ) {
|
||||
// int sexp_add_variable(char *text, char*, int type);
|
||||
// char temp_name[32];
|
||||
// char temp_value[32];
|
||||
// strcpy(temp_name, m_variable_name);
|
||||
// strcpy(temp_value, m_default_value);
|
||||
// SEXP_VARIABLE_NUMBER SEXP_VARIABLE_STRING
|
||||
// int type;
|
||||
//
|
||||
// if (m_type_number) {
|
||||
// type = SEXP_VARIABLE_NUMBER;
|
||||
// } else {
|
||||
// type = SEXP_VARIABLE_STRING;
|
||||
// }
|
||||
//
|
||||
// // Goober5000
|
||||
// if (m_type_player_persistent) {
|
||||
// type |= SEXP_VARIABLE_PLAYER_PERSISTENT;
|
||||
// } else if (m_type_campaign_persistent) {
|
||||
// type |= SEXP_VARIABLE_CAMPAIGN_PERSISTENT;
|
||||
// }
|
||||
//
|
||||
// m_sexp_var_index = sexp_add_variable(temp_value, temp_name, type);
|
||||
// this get done for free CDialog::OnOk() UpdateData(TRUE);
|
||||
m_create = true;
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
}
|
||||
|
||||
BOOL CAddVariableDlg::OnInitDialog()
|
||||
{
|
||||
CDialog::OnInitDialog();
|
||||
|
||||
// TODO: Add extra initialization here
|
||||
m_variable_name = "<Variable Name>";
|
||||
m_default_value = "<Default Value>";
|
||||
|
||||
// Set variable type to number
|
||||
m_type_number = true;
|
||||
m_type_campaign_persistent = false;
|
||||
m_type_player_persistent = false;
|
||||
m_type_network_variable = false;
|
||||
set_variable_type();
|
||||
|
||||
m_name_validated = false;
|
||||
m_data_validated = false;
|
||||
m_create = false;
|
||||
|
||||
// Send default name and values into dialog box
|
||||
UpdateData(FALSE);
|
||||
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// EXCEPTION: OCX Property Pages should return FALSE
|
||||
}
|
||||
|
||||
bool is_sexp_variable_name(const char* temp_name)
|
||||
{
|
||||
for (int i=0; i<MAX_SEXP_VARIABLES; i++) {
|
||||
if (Sexp_variables[i].type & SEXP_VARIABLE_SET) {
|
||||
if ( !strcmp(Sexp_variables[i].text, temp_name) ) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
// name not found
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Check variable name (1) changed (2) > 0 length (3) does not already exist
|
||||
void CAddVariableDlg::validate_variable_name(int set_focus)
|
||||
{
|
||||
CString temp_name;
|
||||
|
||||
CEdit *edit = (CEdit *) GetDlgItem(IDC_ADD_VARIABLE_NAME);
|
||||
edit->GetWindowText(temp_name);
|
||||
|
||||
// Check if any change and not already in list
|
||||
if ( stricmp(temp_name, "<Variable Name>") ) {
|
||||
if ( (strlen(temp_name) > 0) && (get_index_sexp_variable_name(LPCTSTR(temp_name)) == -1) ) { //not already in list and length > 0 {
|
||||
// Goober5000 - replace spaces with hyphens
|
||||
if (strchr(temp_name, ' ') != NULL)
|
||||
{
|
||||
// display msg
|
||||
MessageBox("Variable names cannot contain spaces. Replacing with hyphens.");
|
||||
|
||||
// replace chars
|
||||
//Modified to make the code build. - Thunderbird
|
||||
temp_name.Replace((TCHAR) ' ', (TCHAR) '-');
|
||||
//temp_name.Replace((TCHAR) ' ', (TCHAR) '-'));
|
||||
|
||||
// fix what's displayed
|
||||
edit->SetFocus();
|
||||
edit->SetWindowText(temp_name);
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
|
||||
m_name_validated = true;
|
||||
} else {
|
||||
// conflicting variable name
|
||||
if (strlen(temp_name) == 0) {
|
||||
edit->SetWindowText("<Variable Name>");
|
||||
}
|
||||
m_name_validated = false;
|
||||
if (set_focus == RESET_FOCUS) {
|
||||
MessageBox("Conflicting variable name");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// name unchanged from default
|
||||
m_name_validated = false;
|
||||
if (set_focus == RESET_FOCUS) {
|
||||
MessageBox("Invalid variable name");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CAddVariableDlg::validate_data(int set_focus)
|
||||
{
|
||||
CString temp_data;
|
||||
|
||||
CEdit *edit = (CEdit *) GetDlgItem(IDC_ADD_VARIABLE_DEFAULT_VALUE);
|
||||
edit->GetWindowText(temp_data);
|
||||
|
||||
// check for 0 string length
|
||||
if (strlen(temp_data) == 0) {
|
||||
m_data_validated = false;
|
||||
} else {
|
||||
if (m_type_number) {
|
||||
// verify valid number
|
||||
int temp_num = atoi(temp_data);
|
||||
char buf[TOKEN_LENGTH];
|
||||
sprintf(buf, "%d", temp_num);
|
||||
|
||||
if ( stricmp(buf, temp_data) ) {
|
||||
m_data_validated = false;
|
||||
} else {
|
||||
m_data_validated = true;
|
||||
}
|
||||
} else {
|
||||
m_data_validated = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Display message and reset focus
|
||||
if ( (!m_data_validated) && (set_focus == RESET_FOCUS) ) {
|
||||
MessageBox("Invalid Default Value.");
|
||||
edit->SetFocus();
|
||||
edit->SetSel(0, -1);
|
||||
}
|
||||
}
|
||||
|
||||
// Set type to number
|
||||
void CAddVariableDlg::OnTypeNumber()
|
||||
{
|
||||
m_type_number = true;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
// Set type to string
|
||||
void CAddVariableDlg::OnTypeString()
|
||||
{
|
||||
m_type_number = false;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypePlayerPersistent()
|
||||
{
|
||||
m_type_player_persistent = ((CButton *) GetDlgItem(IDC_TYPE_PLAYER_PERSISTENT))->GetCheck() ? true : false;
|
||||
|
||||
if (m_type_player_persistent)
|
||||
m_type_campaign_persistent = false;
|
||||
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypeCampaignPersistent()
|
||||
{
|
||||
m_type_campaign_persistent = ((CButton *) GetDlgItem(IDC_TYPE_CAMPAIGN_PERSISTENT))->GetCheck() ? true : false;
|
||||
|
||||
if (m_type_campaign_persistent)
|
||||
m_type_player_persistent = false;
|
||||
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
void CAddVariableDlg::OnTypeNetworkVariable()
|
||||
{
|
||||
m_type_network_variable = ((CButton *) GetDlgItem(IDC_TYPE_NETWORK_VARIABLE))->GetCheck() ? true : false;
|
||||
set_variable_type();
|
||||
}
|
||||
|
||||
// Set type check boxes
|
||||
void CAddVariableDlg::set_variable_type()
|
||||
{
|
||||
|
||||
CButton *button_string = (CButton *) GetDlgItem(IDC_TYPE_STRING);
|
||||
CButton *button_number = (CButton *) GetDlgItem(IDC_TYPE_NUMBER);
|
||||
|
||||
button_number->SetCheck( m_type_number);
|
||||
button_string->SetCheck(!m_type_number);
|
||||
|
||||
((CButton *) GetDlgItem(IDC_TYPE_CAMPAIGN_PERSISTENT))->SetCheck(m_type_campaign_persistent);
|
||||
((CButton *) GetDlgItem(IDC_TYPE_PLAYER_PERSISTENT))->SetCheck(m_type_player_persistent);
|
||||
((CButton *) GetDlgItem(IDC_TYPE_NETWORK_VARIABLE))->SetCheck(m_type_network_variable);
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#if !defined(AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_)
|
||||
#define AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// AddVariableDlg.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAddVariableDlg dialog
|
||||
|
||||
class CAddVariableDlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
CAddVariableDlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CAddVariableDlg)
|
||||
enum { IDD = IDD_ADD_VARIABLE };
|
||||
CString m_default_value;
|
||||
CString m_variable_name;
|
||||
bool m_name_validated;
|
||||
bool m_data_validated;
|
||||
bool m_type_number;
|
||||
bool m_type_campaign_persistent;
|
||||
bool m_type_player_persistent;
|
||||
bool m_type_network_variable;
|
||||
bool m_create;
|
||||
int m_sexp_var_index;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CAddVariableDlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(CAddVariableDlg)
|
||||
virtual void OnOK();
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void validate_variable_name(int set_focus);
|
||||
afx_msg void validate_data(int set_focus);
|
||||
afx_msg void OnTypeNumber();
|
||||
afx_msg void OnTypeString();
|
||||
afx_msg void OnTypePlayerPersistent();
|
||||
afx_msg void OnTypeCampaignPersistent();
|
||||
afx_msg void OnTypeNetworkVariable();
|
||||
afx_msg void set_variable_type();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_ADDVARIABLEDLG_H__0F668CB5_AAEE_11D2_A899_0060088FAE88__INCLUDED_)
|
||||
@@ -1,180 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/AdjustGridDlg.cpp $
|
||||
* $Revision: 1.2 $
|
||||
* $Date: 2006-01-21 02:22:04 $
|
||||
* $Author: wmcoolmon $
|
||||
*
|
||||
* Editor to allow one to change Fred's grid orientation and position.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2002/08/15 04:35:44 penguin
|
||||
* Changes to build with fs2_open code.lib
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 3 8/18/97 10:01p Hoffoss
|
||||
* Improved dialog by graying out fields that don't have any effect on
|
||||
* current plane setting.
|
||||
*
|
||||
* 2 8/18/97 9:31p Hoffoss
|
||||
* Added grid adjustment dialog and shield system editor dialog.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AdjustGridDlg.h"
|
||||
#include "mission/missiongrid.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg dialog
|
||||
|
||||
adjust_grid_dlg::adjust_grid_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(adjust_grid_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(adjust_grid_dlg)
|
||||
m_x = 0;
|
||||
m_y = 0;
|
||||
m_z = 0;
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(adjust_grid_dlg)
|
||||
DDX_Control(pDX, IDC_SPIN_Z, m_spinz);
|
||||
DDX_Control(pDX, IDC_SPIN_Y, m_spiny);
|
||||
DDX_Control(pDX, IDC_SPIN_X, m_spinx);
|
||||
DDX_Text(pDX, IDC_EDIT_X, m_x);
|
||||
DDX_Text(pDX, IDC_EDIT_Y, m_y);
|
||||
DDX_Text(pDX, IDC_EDIT_Z, m_z);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(adjust_grid_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(adjust_grid_dlg)
|
||||
ON_BN_CLICKED(IDC_XY_PLANE, OnXyPlane)
|
||||
ON_BN_CLICKED(IDC_XZ_PLANE, OnXzPlane)
|
||||
ON_BN_CLICKED(IDC_YZ_PLANE, OnYzPlane)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg message handlers
|
||||
|
||||
BOOL adjust_grid_dlg::OnInitDialog()
|
||||
{
|
||||
m_x = (int) The_grid->center.xyz.x;
|
||||
m_y = (int) The_grid->center.xyz.y;
|
||||
m_z = (int) The_grid->center.xyz.z;
|
||||
CDialog::OnInitDialog();
|
||||
if (The_grid->gmatrix.vec.uvec.xyz.y) {
|
||||
((CButton *) GetDlgItem(IDC_XZ_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
|
||||
} else if (The_grid->gmatrix.vec.uvec.xyz.z) {
|
||||
((CButton *) GetDlgItem(IDC_XY_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
|
||||
} else {
|
||||
((CButton *) GetDlgItem(IDC_YZ_PLANE))->SetCheck(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
m_spinx.SetRange((short)99999, (short)-99999);
|
||||
m_spiny.SetRange((short)99999, (short)-99999);
|
||||
m_spinz.SetRange((short)99999, (short)-99999);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
The_grid->center.xyz.x = (float) m_x;
|
||||
The_grid->center.xyz.y = (float) m_y;
|
||||
The_grid->center.xyz.z = (float) m_z;
|
||||
|
||||
if (((CButton *) GetDlgItem(IDC_XY_PLANE)) -> GetCheck()) {
|
||||
The_grid->gmatrix.vec.fvec = vmd_x_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_y_vector;
|
||||
|
||||
} else if (((CButton *) GetDlgItem(IDC_YZ_PLANE)) -> GetCheck()) {
|
||||
The_grid->gmatrix.vec.fvec = vmd_y_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_z_vector;
|
||||
|
||||
} else { // XZ plane
|
||||
The_grid->gmatrix.vec.fvec = vmd_x_vector;
|
||||
The_grid->gmatrix.vec.rvec = vmd_z_vector;
|
||||
}
|
||||
|
||||
modify_grid(The_grid);
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnXyPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(TRUE);
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnXzPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
void adjust_grid_dlg::OnYzPlane()
|
||||
{
|
||||
GetDlgItem(IDC_EDIT_X)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SPIN_X)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_EDIT_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Y)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_EDIT_Z)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SPIN_Z)->EnableWindow(FALSE);
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/AdjustGridDlg.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Editor to allow one to change Fred's grid orientation and position.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 3 8/18/97 10:01p Hoffoss
|
||||
* Improved dialog by graying out fields that don't have any effect on
|
||||
* current plane setting.
|
||||
*
|
||||
* 2 8/18/97 9:31p Hoffoss
|
||||
* Added grid adjustment dialog and shield system editor dialog.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// adjust_grid_dlg dialog
|
||||
|
||||
class adjust_grid_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
adjust_grid_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(adjust_grid_dlg)
|
||||
enum { IDD = IDD_ADJUST_GRID };
|
||||
CSpinButtonCtrl m_spinz;
|
||||
CSpinButtonCtrl m_spiny;
|
||||
CSpinButtonCtrl m_spinx;
|
||||
int m_x;
|
||||
int m_y;
|
||||
int m_z;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(adjust_grid_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(adjust_grid_dlg)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnXyPlane();
|
||||
afx_msg void OnXzPlane();
|
||||
afx_msg void OnYzPlane();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,680 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AsteroidEditorDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "AsteroidEditorDlg.h"
|
||||
#include "starfield/starfield.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "debris/debris.h" // Asteroid stuff.
|
||||
#include "species_defs/species_defs.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
#define ID_FIELD_MENU 9000
|
||||
|
||||
// helps in looping over combo boxes
|
||||
int Dlg_id[MAX_ACTIVE_DEBRIS_TYPES] = {IDC_SHIP_DEBRIS1, IDC_SHIP_DEBRIS2, IDC_SHIP_DEBRIS3};
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor dialog
|
||||
|
||||
asteroid_editor::asteroid_editor(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(asteroid_editor::IDD, pParent)
|
||||
{
|
||||
int i;
|
||||
|
||||
//{{AFX_DATA_INIT(asteroid_editor)
|
||||
m_avg_speed = 0;
|
||||
m_density = 0;
|
||||
m_enable_asteroids = FALSE;
|
||||
m_max_x = _T("");
|
||||
m_max_y = _T("");
|
||||
m_max_z = _T("");
|
||||
m_min_x = _T("");
|
||||
m_min_y = _T("");
|
||||
m_min_z = _T("");
|
||||
m_enable_inner_bounds = FALSE;
|
||||
m_field_type = FT_ACTIVE;
|
||||
m_box_max_x = _T("");
|
||||
m_box_max_y = _T("");
|
||||
m_box_max_z = _T("");
|
||||
m_box_min_x = _T("");
|
||||
m_box_min_y = _T("");
|
||||
m_box_min_z = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
last_field = -1;
|
||||
i=0;
|
||||
// for (i=0; i<MAX_ASTEROID_FIELDS; i++)
|
||||
a_field[i] = Asteroid_field; // Only supporting one field per mission.
|
||||
}
|
||||
|
||||
void asteroid_editor::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(asteroid_editor)
|
||||
DDX_Control(pDX, IDC_DENSITY_SPIN, m_density_spin);
|
||||
DDX_Text(pDX, IDC_AVG_SPEED, m_avg_speed);
|
||||
DDX_Text(pDX, IDC_DENSITY, m_density);
|
||||
DDX_Check(pDX, IDC_ENABLE_ASTEROIDS, m_enable_asteroids);
|
||||
DDX_Text(pDX, IDC_MAX_X, m_max_x);
|
||||
DDX_Text(pDX, IDC_MAX_Y, m_max_y);
|
||||
DDX_Text(pDX, IDC_MAX_Z, m_max_z);
|
||||
DDX_Text(pDX, IDC_MIN_X, m_min_x);
|
||||
DDX_Text(pDX, IDC_MIN_Y, m_min_y);
|
||||
DDX_Text(pDX, IDC_MIN_Z, m_min_z);
|
||||
DDX_Check(pDX, IDC_ENABLE_INNER_BOX, m_enable_inner_bounds);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_X, m_box_max_x);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_Y, m_box_max_y);
|
||||
DDX_Text(pDX, IDC_INNER_MAX_Z, m_box_max_z);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_X, m_box_min_x);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_Y, m_box_min_y);
|
||||
DDX_Text(pDX, IDC_INNER_MIN_Z, m_box_min_z);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(asteroid_editor, CDialog)
|
||||
//{{AFX_MSG_MAP(asteroid_editor)
|
||||
ON_WM_INITMENU()
|
||||
ON_BN_CLICKED(IDC_ENABLE_ASTEROIDS, OnEnableAsteroids)
|
||||
ON_WM_CLOSE()
|
||||
ON_BN_CLICKED(IDC_ENABLE_INNER_BOX, OnEnableInnerBox)
|
||||
ON_BN_CLICKED(IDC_PASSIVE_FIELD, OnPassiveField)
|
||||
ON_BN_CLICKED(IDC_FIELD_SHIP, OnFieldShip)
|
||||
ON_BN_CLICKED(IDC_ACTIVE_FIELD, OnActiveField)
|
||||
ON_BN_CLICKED(IDC_FIELD_ASTEROID, OnFieldAsteroid)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor message handlers
|
||||
|
||||
void asteroid_editor::OnInitMenu(CMenu* pMenu)
|
||||
{
|
||||
int i;
|
||||
CString str;
|
||||
CMenu *m;
|
||||
|
||||
m = pMenu->GetSubMenu(0);
|
||||
clear_menu(m);
|
||||
i = 0; //for (i=0; i<MAX_ASTEROID_FIELDS; i++) {
|
||||
str.Format("Asteroid Field %d", i);
|
||||
m->AppendMenu(MF_ENABLED | MF_STRING, ID_FIELD_MENU + i, str);
|
||||
//}
|
||||
|
||||
m->DeleteMenu(ID_PLACEHOLDER, MF_BYCOMMAND);
|
||||
if (cur_field != -1)
|
||||
m->CheckMenuItem(ID_FIELD_MENU + cur_field, MF_BYCOMMAND | MF_CHECKED);
|
||||
|
||||
CDialog::OnInitMenu(pMenu);
|
||||
}
|
||||
|
||||
BOOL asteroid_editor::OnCommand(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int id;
|
||||
|
||||
id = LOWORD(wParam);
|
||||
if (id >= ID_FIELD_MENU && id < ID_FIELD_MENU + 1) { //MAX_ASTEROID_FIELDS) {
|
||||
cur_field = id - ID_FIELD_MENU;
|
||||
update_init();
|
||||
}
|
||||
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
int asteroid_editor::query_modified()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<1 /*MAX_ASTEROID_FIELDS*/; i++) {
|
||||
if (a_field[i].num_initial_asteroids != Asteroid_field.num_initial_asteroids)
|
||||
return 1;
|
||||
if (vm_vec_dist_quick(&a_field[i].vel, &Asteroid_field.vel) == 0.0f)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.x != Asteroid_field.min_bound.xyz.x)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.y != Asteroid_field.min_bound.xyz.y)
|
||||
return 1;
|
||||
if (a_field[i].min_bound.xyz.z != Asteroid_field.min_bound.xyz.z)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.x != Asteroid_field.max_bound.xyz.x)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.y != Asteroid_field.max_bound.xyz.y)
|
||||
return 1;
|
||||
if (a_field[i].max_bound.xyz.z != Asteroid_field.max_bound.xyz.z)
|
||||
return 1;
|
||||
|
||||
|
||||
if (a_field[i].has_inner_bound != Asteroid_field.has_inner_bound)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].field_type != Asteroid_field.field_type)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].has_inner_bound) {
|
||||
if (a_field[i].inner_max_bound.xyz.x != Asteroid_field.inner_max_bound.xyz.x)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_max_bound.xyz.y != Asteroid_field.inner_max_bound.xyz.y)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_max_bound.xyz.z != Asteroid_field.inner_max_bound.xyz.z)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.x != Asteroid_field.inner_min_bound.xyz.x)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.y != Asteroid_field.inner_min_bound.xyz.y)
|
||||
return 1;
|
||||
|
||||
if (a_field[i].inner_min_bound.xyz.z != Asteroid_field.inner_min_bound.xyz.z)
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define MIN_BOX_THICKNESS 400
|
||||
int asteroid_editor::validate_data()
|
||||
{
|
||||
if (!m_enable_asteroids) {
|
||||
return 1;
|
||||
} else {
|
||||
// check x
|
||||
if (a_field[0].max_bound.xyz.x < a_field[0].min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check y
|
||||
if (a_field[0].max_bound.xyz.y < a_field[0].min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check z
|
||||
if (a_field[0].max_bound.xyz.z < a_field[0].min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z min is greater than max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check if inner bounds enabled
|
||||
if (a_field[0].has_inner_bound) {
|
||||
if (a_field[0].inner_max_bound.xyz.x < a_field[0].inner_min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.y < a_field[0].inner_min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.z < a_field[0].inner_min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z inner min is greater than inner max");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check x thickness
|
||||
if (a_field[0].inner_min_bound.xyz.x - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.x) {
|
||||
MessageBox("Asteroid x thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.x + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.x) {
|
||||
MessageBox("Asteroid x thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check y thickness
|
||||
if (a_field[0].inner_min_bound.xyz.y - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.y) {
|
||||
MessageBox("Asteroid y thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.y + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.y) {
|
||||
MessageBox("Asteroid y thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// check z thickness
|
||||
if (a_field[0].inner_min_bound.xyz.z - MIN_BOX_THICKNESS < a_field[0].min_bound.xyz.z) {
|
||||
MessageBox("Asteroid z thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (a_field[0].inner_max_bound.xyz.z + MIN_BOX_THICKNESS > a_field[0].max_bound.xyz.z) {
|
||||
MessageBox("Asteroid z thickness from outer box to inner box must be > 400");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// check if passive, ship debris field, at least one speceis selected
|
||||
if (a_field[0].field_type == FT_PASSIVE) {
|
||||
if (a_field[0].debris_genre == DG_SHIP) {
|
||||
if ( (a_field[0].field_debris_type[0] == -1) && (a_field[0].field_debris_type[1] == -1) && (a_field[0].field_debris_type[2] == -1) ) {
|
||||
MessageBox("You must choose one or more types of ship debris");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check at least one asteroid subtype is selected
|
||||
if (a_field[0].debris_genre == DG_ASTEROID) {
|
||||
if ( (a_field[0].field_debris_type[0] == -1) && (a_field[0].field_debris_type[1] == -1) && (a_field[0].field_debris_type[2] == -1) ) {
|
||||
MessageBox("You must choose one or more asteroid subtypes");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void asteroid_editor::OnOK()
|
||||
{
|
||||
int i;
|
||||
|
||||
update_init();
|
||||
if (!validate_data()) {
|
||||
return;
|
||||
}
|
||||
for (i=0; i<1 /*MAX_ASTEROID_FIELDS*/; i++)
|
||||
Asteroid_field = a_field[i];
|
||||
|
||||
update_map_window();
|
||||
theApp.record_window_data(&Asteroid_wnd_data, this);
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
BOOL asteroid_editor::OnInitDialog()
|
||||
{
|
||||
|
||||
|
||||
cur_field = 0;
|
||||
CDialog::OnInitDialog();
|
||||
update_init();
|
||||
theApp.init_window(&Asteroid_wnd_data, this);
|
||||
|
||||
m_density_spin.SetRange(1, MAX_ASTEROIDS);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void asteroid_editor::update_init()
|
||||
{
|
||||
int num_asteroids, idx, cur_choice;
|
||||
|
||||
UpdateData(TRUE);
|
||||
if (last_field >= 0) {
|
||||
// store into temp asteroid field
|
||||
num_asteroids = a_field[last_field].num_initial_asteroids;
|
||||
a_field[last_field].num_initial_asteroids = m_enable_asteroids ? m_density : 0;
|
||||
if (a_field[last_field].num_initial_asteroids < 0)
|
||||
a_field[last_field].num_initial_asteroids = 0;
|
||||
|
||||
if (a_field[last_field].num_initial_asteroids > MAX_ASTEROIDS)
|
||||
a_field[last_field].num_initial_asteroids = MAX_ASTEROIDS;
|
||||
|
||||
if (num_asteroids != a_field[last_field].num_initial_asteroids)
|
||||
set_modified();
|
||||
|
||||
vec3d vel_vec = {1.0f, 0.0f, 0.0f};
|
||||
vm_vec_scale(&vel_vec, (float) m_avg_speed);
|
||||
|
||||
MODIFY(a_field[last_field].vel.xyz.x, vel_vec.xyz.x);
|
||||
MODIFY(a_field[last_field].vel.xyz.y, vel_vec.xyz.y);
|
||||
MODIFY(a_field[last_field].vel.xyz.z, vel_vec.xyz.z);
|
||||
|
||||
MODIFY(a_field[last_field].min_bound.xyz.x, (float) atof(m_min_x));
|
||||
MODIFY(a_field[last_field].min_bound.xyz.y, (float) atof(m_min_y));
|
||||
MODIFY(a_field[last_field].min_bound.xyz.z, (float) atof(m_min_z));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.x, (float) atof(m_max_x));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.y, (float) atof(m_max_y));
|
||||
MODIFY(a_field[last_field].max_bound.xyz.z, (float) atof(m_max_z));
|
||||
|
||||
// type of field
|
||||
MODIFY(a_field[last_field].field_type, m_field_type);
|
||||
MODIFY(a_field[last_field].debris_genre, m_debris_genre);
|
||||
if ( (m_field_type == FT_PASSIVE) && (m_debris_genre == DG_SHIP) ) {
|
||||
// we should have ship debris
|
||||
for (idx=0; idx<MAX_ACTIVE_DEBRIS_TYPES; idx++) {
|
||||
// loop over combo boxes, store the item data of the cur selection, -1 in no cur selection
|
||||
int cur_sel = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetCurSel();
|
||||
if (cur_sel != CB_ERR) {
|
||||
cur_choice = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetItemData(cur_sel);
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[idx], cur_choice);
|
||||
}
|
||||
}
|
||||
|
||||
if ( m_debris_genre == DG_ASTEROID ) {
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE1))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[0], cur_choice);
|
||||
|
||||
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE2))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[1], cur_choice);
|
||||
|
||||
|
||||
if ( ((CButton *)GetDlgItem(IDC_SUBTYPE3))->GetCheck() == 1) {
|
||||
cur_choice = 1;
|
||||
} else {
|
||||
cur_choice = -1;
|
||||
}
|
||||
MODIFY(a_field[cur_field].field_debris_type[2], cur_choice);
|
||||
}
|
||||
|
||||
MODIFY(a_field[last_field].has_inner_bound, m_enable_inner_bounds);
|
||||
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.x, (float) atof(m_box_min_x));
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.y, (float) atof(m_box_min_y));
|
||||
MODIFY(a_field[last_field].inner_min_bound.xyz.z, (float) atof(m_box_min_z));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.x, (float) atof(m_box_max_x));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.y, (float) atof(m_box_max_y));
|
||||
MODIFY(a_field[last_field].inner_max_bound.xyz.z, (float) atof(m_box_max_z));
|
||||
}
|
||||
|
||||
Assert(cur_field >= 0);
|
||||
// get from temp asteroid field into class
|
||||
m_enable_asteroids = a_field[cur_field].num_initial_asteroids ? TRUE : FALSE;
|
||||
m_enable_inner_bounds = a_field[cur_field].has_inner_bound ? TRUE : FALSE;
|
||||
m_density = a_field[cur_field].num_initial_asteroids;
|
||||
if (!m_enable_asteroids)
|
||||
m_density = 10;
|
||||
|
||||
// set field type
|
||||
m_field_type = a_field[cur_field].field_type;
|
||||
m_debris_genre = a_field[cur_field].debris_genre;
|
||||
// m_debris_species = a_field[cur_field].debris_species;
|
||||
|
||||
m_avg_speed = (int) vm_vec_mag(&a_field[cur_field].vel);
|
||||
m_min_x.Format("%.1f", a_field[cur_field].min_bound.xyz.x);
|
||||
m_min_y.Format("%.1f", a_field[cur_field].min_bound.xyz.y);
|
||||
m_min_z.Format("%.1f", a_field[cur_field].min_bound.xyz.z);
|
||||
m_max_x.Format("%.1f", a_field[cur_field].max_bound.xyz.x);
|
||||
m_max_y.Format("%.1f", a_field[cur_field].max_bound.xyz.y);
|
||||
m_max_z.Format("%.1f", a_field[cur_field].max_bound.xyz.z);
|
||||
|
||||
m_box_min_x.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.x);
|
||||
m_box_min_y.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.y);
|
||||
m_box_min_z.Format("%.1f", a_field[cur_field].inner_min_bound.xyz.z);
|
||||
m_box_max_x.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.x);
|
||||
m_box_max_y.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.y);
|
||||
m_box_max_z.Format("%.1f", a_field[cur_field].inner_max_bound.xyz.z);
|
||||
|
||||
// set up combo boxes
|
||||
uint i;
|
||||
int j, k, index, box_index;
|
||||
|
||||
// add "None" to each box
|
||||
for (k = 0; k < MAX_ACTIVE_DEBRIS_TYPES; k++)
|
||||
{
|
||||
box_index = ((CComboBox*)GetDlgItem(Dlg_id[k]))->AddString("None");
|
||||
((CComboBox*)GetDlgItem(Dlg_id[k]))->SetItemData(box_index, -1);
|
||||
}
|
||||
|
||||
// now add each kind of debris to each box
|
||||
CString name;
|
||||
char *debris_size[NUM_DEBRIS_SIZES] = { "Small", "Medium", "Large" };
|
||||
|
||||
// each species
|
||||
for (i = 0; i < Species_info.size(); i++)
|
||||
{
|
||||
// each size
|
||||
for (j = 0; j < NUM_DEBRIS_SIZES; j++)
|
||||
{
|
||||
name = CString(Species_info[i].species_name) + " " + debris_size[j];
|
||||
index = NUM_DEBRIS_SIZES + ((i * NUM_DEBRIS_SIZES) + j);
|
||||
|
||||
// each box
|
||||
for (k = 0; k < MAX_ACTIVE_DEBRIS_TYPES; k++)
|
||||
{
|
||||
box_index = ((CComboBox*)GetDlgItem(Dlg_id[k]))->AddString(name);
|
||||
((CComboBox*)GetDlgItem(Dlg_id[k]))->SetItemData(box_index, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// set active debris type for each combo box
|
||||
int box_count, cur_box_data;
|
||||
for (idx=0;idx<MAX_ACTIVE_DEBRIS_TYPES; idx++) {
|
||||
// Only set selection if not "None"
|
||||
if (a_field[cur_field].field_debris_type[idx] != -1) {
|
||||
box_count = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetCount();
|
||||
for (box_index=0; box_index<box_count; box_index++) {
|
||||
cur_box_data = ((CComboBox*)GetDlgItem(Dlg_id[idx]))->GetItemData(box_index);
|
||||
if (cur_box_data == a_field[cur_field].field_debris_type[idx]) {
|
||||
// set cur sel
|
||||
((CComboBox*)GetDlgItem(Dlg_id[idx]))->SetCurSel(box_index);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// set up asteroid subtype checkboxes
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE1))->SetCheck(a_field[cur_field].field_debris_type[0] == 1);
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE2))->SetCheck(a_field[cur_field].field_debris_type[1] == 1);
|
||||
((CButton*)GetDlgItem(IDC_SUBTYPE3))->SetCheck(a_field[cur_field].field_debris_type[2] == 1);
|
||||
|
||||
|
||||
UpdateData(FALSE);
|
||||
OnEnableAsteroids();
|
||||
|
||||
last_field = cur_field;
|
||||
}
|
||||
|
||||
void asteroid_editor::OnEnableAsteroids()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
GetDlgItem(IDC_DENSITY)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_DENSITY_SPIN)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_AVG_SPEED)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_X)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_Y)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MIN_Z)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_X)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_Y)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_MAX_Z)->EnableWindow(m_enable_asteroids);
|
||||
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_PASSIVE_FIELD)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_ACTIVE_FIELD)->EnableWindow(m_enable_asteroids);
|
||||
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_FIELD_ASTEROID)->EnableWindow(m_enable_asteroids);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_SHIP));
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(m_enable_asteroids && (Asteroid_field.debris_genre == DG_ASTEROID));
|
||||
|
||||
OnEnableInnerBox();
|
||||
OnEnableField();
|
||||
}
|
||||
|
||||
void asteroid_editor::OnCancel()
|
||||
{
|
||||
theApp.record_window_data(&Asteroid_wnd_data, this);
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void asteroid_editor::OnClose()
|
||||
{
|
||||
int z;
|
||||
|
||||
update_init();
|
||||
if (query_modified()) {
|
||||
z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
|
||||
if (z == IDCANCEL)
|
||||
return;
|
||||
|
||||
if (z == IDYES) {
|
||||
OnOK();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
// enable inner box (asteroid free zone)
|
||||
// only allowed for active debris field
|
||||
void asteroid_editor::OnEnableInnerBox()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
GetDlgItem(IDC_INNER_MIN_X)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_X)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MIN_Y)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_Y)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MIN_Z)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
GetDlgItem(IDC_INNER_MAX_Z)->EnableWindow(m_enable_inner_bounds && m_enable_asteroids);
|
||||
}
|
||||
|
||||
//
|
||||
void asteroid_editor::OnEnableField()
|
||||
{
|
||||
// set check in active
|
||||
if (m_enable_asteroids) {
|
||||
if (m_field_type == FT_ACTIVE) {
|
||||
OnActiveField();
|
||||
} else {
|
||||
OnPassiveField();
|
||||
}
|
||||
}
|
||||
|
||||
// maybe enable species
|
||||
if ( m_enable_asteroids && (m_field_type == FT_PASSIVE) && (m_debris_genre == DG_SHIP) ) {
|
||||
OnFieldShip();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void asteroid_editor::OnActiveField()
|
||||
{
|
||||
// set field type
|
||||
m_field_type = FT_ACTIVE;
|
||||
m_debris_genre = DG_ASTEROID;
|
||||
|
||||
// gray out ship and species
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(TRUE);
|
||||
|
||||
// force check of asteroid
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(0);
|
||||
|
||||
// force check of active field
|
||||
((CButton*)GetDlgItem(IDC_ACTIVE_FIELD))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_PASSIVE_FIELD))->SetCheck(0);
|
||||
|
||||
// enable inner box
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(TRUE);
|
||||
}
|
||||
|
||||
void asteroid_editor::OnPassiveField()
|
||||
{
|
||||
// set field type
|
||||
m_field_type = FT_PASSIVE;
|
||||
|
||||
// acivate ship
|
||||
GetDlgItem(IDC_FIELD_SHIP)->EnableWindow(TRUE);
|
||||
|
||||
// maybe activate species
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(m_debris_genre == DG_SHIP);
|
||||
|
||||
// maybe activate asteroid subtype
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(m_debris_genre == DG_ASTEROID);
|
||||
|
||||
|
||||
// force check of current debris type
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(m_debris_genre == DG_ASTEROID);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(m_debris_genre == DG_SHIP);
|
||||
|
||||
// force check of passive field
|
||||
((CButton*)GetDlgItem(IDC_ACTIVE_FIELD))->SetCheck(0);
|
||||
((CButton*)GetDlgItem(IDC_PASSIVE_FIELD))->SetCheck(1);
|
||||
|
||||
// disable inner box
|
||||
GetDlgItem(IDC_ENABLE_INNER_BOX)->EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
void asteroid_editor::OnFieldShip()
|
||||
{
|
||||
// set debris type
|
||||
m_debris_genre = DG_SHIP;
|
||||
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(TRUE);
|
||||
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(FALSE);
|
||||
|
||||
// force check of ship
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(0);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(1);
|
||||
|
||||
}
|
||||
|
||||
void asteroid_editor::OnFieldAsteroid()
|
||||
{
|
||||
// set debris type
|
||||
m_debris_genre = DG_ASTEROID;
|
||||
|
||||
GetDlgItem(IDC_SHIP_DEBRIS1)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS2)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_SHIP_DEBRIS3)->EnableWindow(FALSE);
|
||||
|
||||
|
||||
GetDlgItem(IDC_SUBTYPE1)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE2)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_SUBTYPE3)->EnableWindow(TRUE);
|
||||
|
||||
// force check of asteroid
|
||||
((CButton*)GetDlgItem(IDC_FIELD_ASTEROID))->SetCheck(1);
|
||||
((CButton*)GetDlgItem(IDC_FIELD_SHIP))->SetCheck(0);
|
||||
}
|
||||
@@ -1,85 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// AsteroidEditorDlg.h : header file
|
||||
//
|
||||
|
||||
#include "starfield/starfield.h"
|
||||
#include "asteroid/asteroid.h"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// asteroid_editor dialog
|
||||
|
||||
class asteroid_editor : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_init();
|
||||
int query_modified();
|
||||
void OnCancel();
|
||||
void OnOK();
|
||||
void OnEnableField();
|
||||
int validate_data();
|
||||
|
||||
asteroid_editor(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(asteroid_editor)
|
||||
enum { IDD = IDD_ASTEROID_EDITOR };
|
||||
CSpinButtonCtrl m_density_spin;
|
||||
int m_avg_speed;
|
||||
int m_density;
|
||||
BOOL m_enable_asteroids;
|
||||
CString m_max_x;
|
||||
CString m_max_y;
|
||||
CString m_max_z;
|
||||
CString m_min_x;
|
||||
CString m_min_y;
|
||||
CString m_min_z;
|
||||
BOOL m_enable_inner_bounds;
|
||||
field_type_t m_field_type; // active or passive
|
||||
debris_genre_t m_debris_genre; // ship or asteroid
|
||||
int m_field_debris_type[3]; // species and size of ship debris
|
||||
CString m_box_max_x;
|
||||
CString m_box_max_y;
|
||||
CString m_box_max_z;
|
||||
CString m_box_min_x;
|
||||
CString m_box_min_y;
|
||||
CString m_box_min_z;
|
||||
//}}AFX_DATA
|
||||
|
||||
int cur_field, last_field;
|
||||
asteroid_field a_field[1 /*MAX_ASTEROID_FIELDS*/];
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(asteroid_editor)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(asteroid_editor)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnEnableAsteroids();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnEnableInnerBox();
|
||||
afx_msg void OnPassiveField();
|
||||
afx_msg void OnFieldShip();
|
||||
afx_msg void OnActiveField();
|
||||
afx_msg void OnFieldAsteroid();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,88 +0,0 @@
|
||||
// BackgroundChooser.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "fred.h"
|
||||
#include "BackgroundChooser.h"
|
||||
#include "ship/ship.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser dialog
|
||||
|
||||
|
||||
BackgroundChooser::BackgroundChooser(int numBackgrounds)
|
||||
: CDialog(BackgroundChooser::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(BackgroundChooser)
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_numBackgrounds = numBackgrounds;
|
||||
m_chosenBackground = -1;
|
||||
}
|
||||
|
||||
|
||||
void BackgroundChooser::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(BackgroundChooser)
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(BackgroundChooser, CDialog)
|
||||
//{{AFX_MSG_MAP(BackgroundChooser)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser message handlers
|
||||
|
||||
BOOL BackgroundChooser::OnInitDialog()
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < m_numBackgrounds; i++)
|
||||
{
|
||||
char temp[NAME_LENGTH];
|
||||
sprintf(temp, "Background %d", i + 1);
|
||||
|
||||
((CComboBox*) GetDlgItem(IDC_BACKGROUND))->AddString(temp);
|
||||
}
|
||||
((CComboBox*) GetDlgItem(IDC_BACKGROUND))->SetCurSel(0);
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
UpdateData(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
m_chosenBackground = ((CComboBox*) GetDlgItem(IDC_BACKGROUND))->GetCurSel();
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnCancel()
|
||||
{
|
||||
// TODO: Add extra cleanup here
|
||||
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void BackgroundChooser::OnClose()
|
||||
{
|
||||
OnCancel();
|
||||
}
|
||||
|
||||
int BackgroundChooser::GetChosenBackground()
|
||||
{
|
||||
return m_chosenBackground;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#if !defined(_BACKGROUND_CHOOSER_H_)
|
||||
#define _BACKGROUND_CHOOSER_H_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// BackgroundChooser.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// BackgroundChooser dialog
|
||||
|
||||
class BackgroundChooser : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
BackgroundChooser(int numBackgrounds); // standard constructor
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
|
||||
int GetChosenBackground();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(BackgroundChooser)
|
||||
enum { IDD = IDD_BACKGROUND_CHOOSER};
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(BackgroundChooser)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_numBackgrounds;
|
||||
int m_chosenBackground;
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(BackgroundChooser)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnClose();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(_BACKGROUND_CHOOSER_H_)
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,275 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/BgBitmapDlg.h $
|
||||
* $Revision: 1.2.2.2 $
|
||||
* $Date: 2006-10-24 13:44:54 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* Background space images manager dialog
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.1 2006/08/06 18:47:12 Goober5000
|
||||
* add the multiple background feature
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.9 2005/12/21 00:28:43 phreak
|
||||
* Import background button for mission bitmaps.
|
||||
*
|
||||
* Revision 1.8 2005/07/25 06:51:33 Goober5000
|
||||
* mission flag changes for FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.7 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.6 2005/04/12 02:18:52 phreak
|
||||
* Ambient lighting sliders now work in the background editor.
|
||||
*
|
||||
* Revision 1.5 2005/03/29 03:13:06 phreak
|
||||
* Made some changes to the background bitmap dialog to show the user updates
|
||||
* whenever any information on the position or size changes, or another bitmap is
|
||||
* used instead of whats currently selected. The spinners for the bitmaps also wrap
|
||||
* from 359 - > 0 and from 0 -> 359. These enhancements should make creating
|
||||
* backgrounds much quicker and easier.
|
||||
*
|
||||
* Also fixed a bug where if a user entered "39" in either the pitch, bank, or heading
|
||||
* boxes, then the "39" would be set to "38" due to truncation from converting between
|
||||
* radians and degrees.
|
||||
*
|
||||
* Revision 1.4 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.3 2003/10/23 23:52:26 phreak
|
||||
* changed the background bitmap dialog so the user can specify custom skyboxes
|
||||
*
|
||||
* Revision 1.2 2003/01/13 02:07:26 wmcoolmon
|
||||
* Removed the override checkbox + flag for ship trails and added a checkbox + flag to disable ship trails within the nebula, NO_NEB_TRAILS, to the Background dialog.
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 8 7/02/99 4:30p Dave
|
||||
* Much more sophisticated lightning support.
|
||||
*
|
||||
* 7 6/03/99 6:37p Dave
|
||||
* More TNT fun. Made perspective bitmaps more flexible.
|
||||
*
|
||||
* 6 4/26/99 8:47p Dave
|
||||
* Made all pof related nebula stuff customizable through Fred.
|
||||
*
|
||||
* 5 4/07/99 6:21p Dave
|
||||
* Fred and FreeSpace support for multiple background bitmaps and suns.
|
||||
* Fixed link errors on all subprojects. Moved encrypt_init() to
|
||||
* cfile_init() and lcl_init(), since its safe to call twice.
|
||||
*
|
||||
* 4 1/25/99 5:03a Dave
|
||||
* First run of stealth, AWACS and TAG missile support. New mission type
|
||||
* :)
|
||||
*
|
||||
* 3 11/14/98 5:37p Dave
|
||||
* Put in support for full nebulas.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 2:59p Dave
|
||||
*
|
||||
* 12 4/13/98 10:25p Hoffoss
|
||||
* Added a flag for subspace missions, and for aboard the Galatea or
|
||||
* Bastion.
|
||||
*
|
||||
* 11 12/08/97 4:48p Hoffoss
|
||||
* Moved starfield editor controls to background editor.
|
||||
*
|
||||
* 10 11/25/97 11:40a Hoffoss
|
||||
* Added support for nebula placement editing.
|
||||
*
|
||||
* 9 11/21/97 2:55p Hoffoss
|
||||
* Added Nebula support to Fred. Implemented loading and saving nebula
|
||||
* info to/from mission files.
|
||||
*
|
||||
* 8 3/31/97 6:07p Hoffoss
|
||||
* Fixed several errors, including BG editor not graying fields, BG editor
|
||||
* not updating image when changed, Removed obsolete data from Weapon
|
||||
* editor, priority not being saved when missions saved, priority not
|
||||
* editable in initial orders editor.
|
||||
*
|
||||
* 7 3/27/97 2:24p Hoffoss
|
||||
* Fixed bug in image not updating when new image selected from listbox of
|
||||
* combo box.
|
||||
*
|
||||
* 6 3/21/97 4:24p Hoffoss
|
||||
* Fixed bug in changing image to an external image file.
|
||||
*
|
||||
* 5 3/17/97 1:54p Hoffoss
|
||||
* fixed bugs in BG editor, and added delete button functionality.
|
||||
*
|
||||
* 4 3/12/97 4:33p Hoffoss
|
||||
* added spin controls to orient editor, light intensity level can be
|
||||
* specified in BG editor.
|
||||
*
|
||||
* 3 2/04/97 3:09p Hoffoss
|
||||
* Background bitmap editor implemented fully.
|
||||
*
|
||||
* 2 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _BG_BITMAP_DLG_H
|
||||
#define _BG_BITMAP_DLG_H
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// bg_bitmap_dlg dialog
|
||||
|
||||
class bg_bitmap_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_data(int update = 1);
|
||||
void create();
|
||||
|
||||
// sun data functions
|
||||
void sun_data_init();
|
||||
void sun_data_close();
|
||||
void sun_data_save_current();
|
||||
|
||||
// bitmap data functions
|
||||
void bitmap_data_init();
|
||||
void bitmap_data_close();
|
||||
void bitmap_data_save_current();
|
||||
|
||||
void get_data_spinner(NM_UPDOWN* pUD, int id, int *var, int min, int max);
|
||||
void get_data_int(int id, int *var, int min, int max);
|
||||
void get_data_float(int id, float *var, float max, float min);
|
||||
|
||||
bg_bitmap_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(bg_bitmap_dlg)
|
||||
enum { IDD = IDD_BG_BITMAP };
|
||||
CSliderCtrl m_amb_blue;
|
||||
CSliderCtrl m_amb_green;
|
||||
CSliderCtrl m_amb_red;
|
||||
CString m_neb_intensity;
|
||||
int m_nebula_color;
|
||||
int m_nebula_index;
|
||||
int m_bank;
|
||||
int m_heading;
|
||||
int m_pitch;
|
||||
CSliderCtrl m_slider;
|
||||
int m_neb2_texture;
|
||||
BOOL m_subspace;
|
||||
BOOL m_fullneb;
|
||||
int m_poof_0;
|
||||
int m_poof_1;
|
||||
int m_poof_2;
|
||||
int m_poof_3;
|
||||
int m_poof_4;
|
||||
int m_poof_5;
|
||||
BOOL m_toggle_trails;
|
||||
CString m_storm_name;
|
||||
CString s_name;
|
||||
int s_pitch;
|
||||
int s_bank;
|
||||
int s_heading;
|
||||
float s_scale;
|
||||
int s_index;
|
||||
CString b_name;
|
||||
int b_pitch;
|
||||
int b_bank;
|
||||
int b_heading;
|
||||
float b_scale_x;
|
||||
float b_scale_y;
|
||||
int b_div_x;
|
||||
int b_div_y;
|
||||
int b_index;
|
||||
CString m_skybox_model;
|
||||
CString m_envmap;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(bg_bitmap_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
// clear and build the nebula filename list appropriately
|
||||
void build_nebfile_list();
|
||||
|
||||
int get_active_background();
|
||||
int get_swap_background();
|
||||
void reinitialize_lists();
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(bg_bitmap_dlg)
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnCancel();
|
||||
afx_msg void OnOK();
|
||||
afx_msg void OnSelchangeNebcolor();
|
||||
afx_msg void OnSelchangeNebpattern();
|
||||
afx_msg void OnFullNeb();
|
||||
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
|
||||
afx_msg void OnSunChange();
|
||||
afx_msg void OnAddSun();
|
||||
afx_msg void OnDelSun();
|
||||
afx_msg void OnSunDropdownChange();
|
||||
afx_msg void OnBitmapChange();
|
||||
afx_msg void OnAddBitmap();
|
||||
afx_msg void OnDelBitmap();
|
||||
afx_msg void OnBitmapDropdownChange();
|
||||
afx_msg void OnDeltaposSbitmapPSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSbitmapBSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSbitmapHSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnKillfocusSbitmapScaleX();
|
||||
afx_msg void OnKillfocusSbitmapScaleY();
|
||||
afx_msg void OnKillfocusSbitmapDivX();
|
||||
afx_msg void OnKillfocusSbitmapDivY();
|
||||
afx_msg void OnKillfocusSbitmapP();
|
||||
afx_msg void OnKillfocusSbitmapB();
|
||||
afx_msg void OnKillfocusSbitmapH();
|
||||
afx_msg void OnDeltaposSun1PSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSun1HSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnDeltaposSun1BSpin(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnKillfocusSun1P();
|
||||
afx_msg void OnKillfocusSun1H();
|
||||
afx_msg void OnKillfocusSun1B();
|
||||
afx_msg void OnKillfocusSun1Scale();
|
||||
afx_msg void OnImportBackground();
|
||||
afx_msg void OnSwapBackground();
|
||||
afx_msg void OnBackgroundDropdownChange();
|
||||
afx_msg void OnSkyboxBrowse();
|
||||
afx_msg void OnEnvmapBrowse();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,261 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/BriefingEditorDlg.h $
|
||||
* $Revision: 1.3 $
|
||||
* $Date: 2006-05-30 02:13:22 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Briefing editor dialog box class.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2006/01/26 04:01:58 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.6 2005/12/29 00:55:25 phreak
|
||||
* Briefing icons are now able to be flipped. Left becomes right and vice versa.
|
||||
*
|
||||
* Revision 1.5 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/04/13 20:02:08 chhogg
|
||||
* Changed vector to vec3d for Fred.
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:52 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 3 5/20/99 1:46p Andsager
|
||||
* Add briefing view copy and paste between stages
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 24 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 23 4/07/98 4:51p Dave
|
||||
* (Hoffoss) Fixed a boat load of bugs caused by the new change to
|
||||
* multiple briefings. Allender's code changed to support this in the
|
||||
* briefing editor wasn't quite correct.
|
||||
*
|
||||
* 22 4/06/98 5:37p Hoffoss
|
||||
* Added sexp tree support to briefings in Fred.
|
||||
*
|
||||
* 21 2/18/98 6:45p Hoffoss
|
||||
* Added support for lines between icons in briefings for Fred.
|
||||
*
|
||||
* 20 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 19 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 18 11/04/97 4:33p Hoffoss
|
||||
* Made saving keep the current briefing state intact.
|
||||
*
|
||||
* 17 10/19/97 11:32p Hoffoss
|
||||
* Added support for briefing cuts in Fred.
|
||||
*
|
||||
* 16 9/30/97 5:56p Hoffoss
|
||||
* Added music selection combo boxes to Fred.
|
||||
*
|
||||
* 15 8/19/97 10:15a Hoffoss
|
||||
* Made escape close briefing window through normal channels.
|
||||
*
|
||||
* 14 8/14/97 6:37p Hoffoss
|
||||
* Added briefing icon id support to Fred.
|
||||
*
|
||||
* 13 8/07/97 3:45p Hoffoss
|
||||
* Added in several requested features to the briefing editor.
|
||||
*
|
||||
* 12 8/06/97 12:25p Hoffoss
|
||||
* Fixed bugs: Briefing editor dialog wasn't getting reset when new
|
||||
* mission created, and hitting MFC assert when quitting while briefing
|
||||
* editor open.
|
||||
*
|
||||
* 11 7/03/97 9:42a Hoffoss
|
||||
* Added a ship type field in briefing editor.
|
||||
*
|
||||
* 10 6/26/97 6:04p Hoffoss
|
||||
* Briefing icons now are selected before normal objects.
|
||||
*
|
||||
* 9 6/26/97 5:18p Hoffoss
|
||||
* Major rework of briefing editor functionality.
|
||||
*
|
||||
* 8 6/25/97 4:13p Hoffoss
|
||||
* Added functionality to the make icon button.
|
||||
*
|
||||
* 7 6/25/97 10:37a Hoffoss
|
||||
* Added icon text field support to briefing editor.
|
||||
*
|
||||
* 6 6/24/97 3:03p Hoffoss
|
||||
* New stages now copy another stage if possible.
|
||||
*
|
||||
* 5 6/24/97 11:31a Hoffoss
|
||||
* Added code for handling icon editing.
|
||||
*
|
||||
* 4 6/24/97 10:16a Hoffoss
|
||||
* Changes to briefing editor code.
|
||||
*
|
||||
* 3 6/23/97 2:58p Hoffoss
|
||||
* Added more functionality to briefing editor.
|
||||
*
|
||||
* 2 6/18/97 2:39p Hoffoss
|
||||
* Improved on briefing editor. Still far from done, though.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef __BRIEFINGEDITORDLG_H__
|
||||
#define __BRIEFINGEDITORDLG_H__
|
||||
|
||||
#include "parse/sexp.h"
|
||||
#include "mission/missionbriefcommon.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// briefing_editor_dlg dialog
|
||||
|
||||
class briefing_editor_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void focus_sexp(int select_sexp_node);
|
||||
int calc_num_lines_for_icons(int num);
|
||||
void batch_render();
|
||||
void save_editor_state();
|
||||
void restore_editor_state();
|
||||
void reset_icon_loop(int stage);
|
||||
int get_next_icon(int id);
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
int find_icon(int id, int stage);
|
||||
void propagate_icon(int num);
|
||||
void reset_editor();
|
||||
int check_mouse_hit(int x, int y);
|
||||
void delete_icon(int num);
|
||||
void update_positions();
|
||||
void icon_select(int num);
|
||||
void draw_icon(object *objp);
|
||||
void create();
|
||||
void update_data(int update = 1);
|
||||
briefing_editor_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(briefing_editor_dlg)
|
||||
enum { IDD = IDD_BRIEFING_EDITOR };
|
||||
sexp_tree m_tree;
|
||||
CButton m_lines;
|
||||
BOOL m_hilight;
|
||||
int m_icon_image;
|
||||
CString m_icon_label;
|
||||
CString m_stage_title;
|
||||
CString m_text;
|
||||
CString m_time;
|
||||
CString m_voice;
|
||||
CString m_icon_text;
|
||||
int m_icon_team;
|
||||
int m_ship_type;
|
||||
BOOL m_change_local;
|
||||
int m_id;
|
||||
int m_briefing_music;
|
||||
CString m_substitute_briefing_music;
|
||||
BOOL m_cut_next;
|
||||
BOOL m_cut_prev;
|
||||
int m_current_briefing;
|
||||
BOOL m_flipicon;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// copy view variables
|
||||
int m_copy_view_set;
|
||||
vec3d m_copy_view_pos;
|
||||
matrix m_copy_view_orient;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(briefing_editor_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
brief_icon *iconp;
|
||||
briefing *save_briefing;
|
||||
int icon_loop, stage_loop;
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_cur_icon;
|
||||
int m_last_icon;
|
||||
int m_voice_id;
|
||||
int stage_saved;
|
||||
int icon_saved;
|
||||
int modified;
|
||||
// int point_obj;
|
||||
int icon_obj[MAX_STAGE_ICONS];
|
||||
int icon_marked[MAX_STAGE_ICONS];
|
||||
int line_marked[MAX_BRIEF_STAGE_LINES];
|
||||
|
||||
void copy_stage(int from, int to);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(briefing_editor_dlg)
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnBrowse();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnInsertStage();
|
||||
afx_msg void OnMakeIcon();
|
||||
afx_msg void OnDeleteIcon();
|
||||
afx_msg void OnGotoView();
|
||||
afx_msg void OnSaveView();
|
||||
afx_msg void OnSelchangeIconImage();
|
||||
afx_msg void OnSelchangeTeam();
|
||||
afx_msg void OnPropagateIcons();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnLines();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnPlay();
|
||||
afx_msg void OnCopyView();
|
||||
afx_msg void OnPasteView();
|
||||
afx_msg void OnFlipIcon();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
private:
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,901 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignEditorDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include <setjmp.h>
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "Management.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "parse/parselo.h"
|
||||
#include "mission/missiongoals.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
int Cur_campaign_mission = -1;
|
||||
int Cur_campaign_link = -1;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor dialog
|
||||
|
||||
IMPLEMENT_DYNCREATE(campaign_editor, CFormView)
|
||||
|
||||
campaign_editor *Campaign_tree_formp;
|
||||
|
||||
campaign_editor::campaign_editor()
|
||||
: CFormView(campaign_editor::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(campaign_editor)
|
||||
m_name = _T("");
|
||||
m_type = -1;
|
||||
m_num_players = _T("");
|
||||
m_desc = _T("");
|
||||
m_loop_desc = _T("");
|
||||
m_loop_brief_anim = _T("");
|
||||
m_loop_brief_sound = _T("");
|
||||
m_custom_tech_db = FALSE;
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_tree.m_mode = MODE_CAMPAIGN;
|
||||
m_num_links = 0;
|
||||
m_tree.link_modified(&Campaign_modified);
|
||||
m_last_mission = -1;
|
||||
}
|
||||
|
||||
campaign_editor::~campaign_editor()
|
||||
{
|
||||
}
|
||||
|
||||
void campaign_editor::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CFormView::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(campaign_editor)
|
||||
DDX_Control(pDX, IDC_SEXP_TREE, m_tree);
|
||||
DDX_Control(pDX, IDC_FILELIST, m_filelist);
|
||||
DDX_Text(pDX, IDC_NAME, m_name);
|
||||
DDX_CBIndex(pDX, IDC_CAMPAIGN_TYPE, m_type);
|
||||
DDX_Text(pDX, IDC_NUM_PLAYERS, m_num_players);
|
||||
DDX_Text(pDX, IDC_DESC2, m_desc);
|
||||
DDX_Text(pDX, IDC_MISSISON_LOOP_DESC, m_loop_desc);
|
||||
DDX_Text(pDX, IDC_LOOP_BRIEF_ANIM, m_loop_brief_anim);
|
||||
DDX_Text(pDX, IDC_LOOP_BRIEF_SOUND, m_loop_brief_sound);
|
||||
DDX_Check(pDX, IDC_CUSTOM_TECH_DB, m_custom_tech_db);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_desc, MISSION_DESC_LENGTH - 1);
|
||||
DDV_MaxChars(pDX, m_loop_desc, MISSION_DESC_LENGTH - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_editor, CFormView)
|
||||
//{{AFX_MSG_MAP(campaign_editor)
|
||||
ON_BN_CLICKED(ID_LOAD, OnLoad)
|
||||
ON_BN_CLICKED(IDC_ALIGN, OnAlign)
|
||||
ON_BN_CLICKED(ID_CPGN_CLOSE, OnCpgnClose)
|
||||
ON_NOTIFY(NM_RCLICK, IDC_SEXP_TREE, OnRclickTree)
|
||||
ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_SEXP_TREE, OnBeginlabeleditSexpTree)
|
||||
ON_NOTIFY(TVN_ENDLABELEDIT, IDC_SEXP_TREE, OnEndlabeleditSexpTree)
|
||||
ON_NOTIFY(TVN_SELCHANGED, IDC_SEXP_TREE, OnSelchangedSexpTree)
|
||||
ON_BN_CLICKED(IDC_MOVE_UP, OnMoveUp)
|
||||
ON_BN_CLICKED(IDC_MOVE_DOWN, OnMoveDown)
|
||||
ON_COMMAND(ID_END_EDIT, OnEndEdit)
|
||||
ON_EN_CHANGE(IDC_BRIEFING_CUTSCENE, OnChangeBriefingCutscene)
|
||||
ON_CBN_SELCHANGE(IDC_CAMPAIGN_TYPE, OnSelchangeType)
|
||||
ON_BN_CLICKED(IDC_TOGGLE_LOOP, OnToggleLoop)
|
||||
ON_BN_CLICKED(IDC_LOOP_BRIEF_BROWSE, OnBrowseLoopAni)
|
||||
ON_BN_CLICKED(IDC_LOOP_BRIEF_SOUND_BROWSE, OnBrowseLoopSound)
|
||||
ON_EN_CHANGE(IDC_MAIN_HALL, OnChangeMainHall)
|
||||
ON_EN_CHANGE(IDC_DEBRIEFING_PERSONA, OnChangeDebriefingPersona)
|
||||
ON_BN_CLICKED(IDC_CUSTOM_TECH_DB, OnCustomTechDB)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor diagnostics
|
||||
|
||||
#ifdef _DEBUG
|
||||
void campaign_editor::AssertValid() const
|
||||
{
|
||||
CFormView::AssertValid();
|
||||
}
|
||||
|
||||
void campaign_editor::Dump(CDumpContext& dc) const
|
||||
{
|
||||
CFormView::Dump(dc);
|
||||
}
|
||||
#endif //_DEBUG
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor message handlers
|
||||
|
||||
void campaign_editor::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
|
||||
{
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::OnLoad()
|
||||
{
|
||||
char buf[512];
|
||||
int size, offset;
|
||||
|
||||
if (Cur_campaign_mission < 0){
|
||||
return;
|
||||
}
|
||||
|
||||
if (Campaign_modified){
|
||||
if (Campaign_wnd->save_modified()){
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cf_find_file_location(Campaign.missions[Cur_campaign_mission].name, CF_TYPE_MISSIONS, 512, buf, &size, &offset, false);
|
||||
|
||||
FREDDoc_ptr->SetPathName(buf);
|
||||
Campaign_wnd->DestroyWindow();
|
||||
|
||||
// if (FREDDoc_ptr->OnOpenDocument(Campaign.missions[Cur_campaign_mission].name)) {
|
||||
// Bypass_clear_mission = 1;
|
||||
// Campaign_wnd->DestroyWindow();
|
||||
//
|
||||
// } else {
|
||||
// MessageBox("Failed to load mission!", "Error");
|
||||
// }
|
||||
}
|
||||
|
||||
BOOL campaign_editor::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
|
||||
{
|
||||
int i;
|
||||
BOOL r;
|
||||
CComboBox *box;
|
||||
|
||||
r = CFormView::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
|
||||
if (r) {
|
||||
box = (CComboBox *) GetDlgItem(IDC_CAMPAIGN_TYPE);
|
||||
box->ResetContent();
|
||||
for (i=0; i<MAX_CAMPAIGN_TYPES; i++){
|
||||
box->AddString(campaign_types[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
void campaign_editor::load_campaign()
|
||||
{
|
||||
Cur_campaign_mission = Cur_campaign_link = -1;
|
||||
load_tree(0);
|
||||
|
||||
if (!strlen(Campaign.filename))
|
||||
strcpy(Campaign.filename, BUILTIN_CAMPAIGN);
|
||||
|
||||
if (mission_campaign_load(Campaign.filename, NULL, 0)) {
|
||||
MessageBox("Couldn't open Campaign file!", "Error");
|
||||
Campaign_wnd->OnCpgnFileNew();
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
Campaign_tree_viewp->construct_tree();
|
||||
initialize();
|
||||
}
|
||||
|
||||
void campaign_editor::OnAlign()
|
||||
{
|
||||
Campaign_tree_viewp->sort_elements();
|
||||
Campaign_tree_viewp->realign_tree();
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
}
|
||||
|
||||
void campaign_editor::initialize( int init_files )
|
||||
{
|
||||
Cur_campaign_mission = Cur_campaign_link = -1;
|
||||
m_tree.setup((CEdit *) GetDlgItem(IDC_HELP_BOX));
|
||||
load_tree(0);
|
||||
Campaign_tree_viewp->initialize();
|
||||
|
||||
// only initialize the file dialog box when the parameter says to. This should
|
||||
// only happen when a campaign type changes
|
||||
if ( init_files ){
|
||||
m_filelist.initialize();
|
||||
}
|
||||
|
||||
m_name = Campaign.name;
|
||||
m_type = Campaign.type;
|
||||
m_num_players.Format("%d", Campaign.num_players);
|
||||
|
||||
if (Campaign.desc) {
|
||||
m_desc = convert_multiline_string(Campaign.desc);
|
||||
} else {
|
||||
m_desc = _T("");
|
||||
}
|
||||
|
||||
m_loop_desc = _T("");
|
||||
|
||||
m_loop_brief_anim = _T("");
|
||||
m_loop_brief_sound = _T("");
|
||||
|
||||
// single player should hide the two dialog items about number of players allowed
|
||||
if ( m_type == CAMPAIGN_TYPE_SINGLE ) {
|
||||
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_HIDE );
|
||||
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_HIDE );
|
||||
} else {
|
||||
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_SHOW );
|
||||
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_SHOW );
|
||||
}
|
||||
|
||||
// set up the tech db checkbox
|
||||
m_custom_tech_db = (BOOL)(Campaign.flags & CF_CUSTOM_TECH_DATABASE);
|
||||
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::mission_selected(int num)
|
||||
{
|
||||
CEdit *bc_dialog, *bc_hall, *bc_persona;
|
||||
char mainhalltext[10];
|
||||
char personatext[10];
|
||||
|
||||
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
|
||||
bc_hall = (CEdit *) GetDlgItem(IDC_MAIN_HALL);
|
||||
bc_persona = (CEdit *) GetDlgItem(IDC_DEBRIEFING_PERSONA);
|
||||
|
||||
// clear out the text for the briefing cutscene, and put in new text if specified
|
||||
bc_dialog->SetWindowText("");
|
||||
if ( strlen(Campaign.missions[num].briefing_cutscene) )
|
||||
bc_dialog->SetWindowText(Campaign.missions[num].briefing_cutscene);
|
||||
|
||||
// new main hall stuff
|
||||
sprintf(mainhalltext, "%d", Campaign.missions[num].main_hall);
|
||||
bc_hall->SetWindowText(CString(mainhalltext));
|
||||
|
||||
// new debriefing persona stuff
|
||||
sprintf(personatext, "%d", Campaign.missions[num].debrief_persona_index);
|
||||
bc_persona->SetWindowText(CString(personatext));
|
||||
}
|
||||
|
||||
void campaign_editor::update()
|
||||
{
|
||||
char buf[MISSION_DESC_LENGTH];
|
||||
|
||||
// get data from dlog box
|
||||
UpdateData(TRUE);
|
||||
|
||||
// update campaign name
|
||||
string_copy(Campaign.name, m_name, NAME_LENGTH);
|
||||
Campaign.type = m_type;
|
||||
|
||||
// update campaign desc
|
||||
deconvert_multiline_string(buf, m_desc, MISSION_DESC_LENGTH);
|
||||
if (Campaign.desc) {
|
||||
free(Campaign.desc);
|
||||
}
|
||||
|
||||
Campaign.desc = NULL;
|
||||
if (strlen(buf)) {
|
||||
Campaign.desc = strdup(buf);
|
||||
}
|
||||
|
||||
// update flags
|
||||
Campaign.flags = CF_DEFAULT_VALUE;
|
||||
if (m_custom_tech_db)
|
||||
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
|
||||
|
||||
// maybe update mission loop text
|
||||
save_loop_desc_window();
|
||||
|
||||
// set the number of players in a multiplayer mission equal to the number of players in the first mission
|
||||
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
|
||||
if ( Campaign.num_missions == 0 ) {
|
||||
Campaign.num_players = 0;
|
||||
} else {
|
||||
mission a_mission;
|
||||
|
||||
get_mission_info(Campaign.missions[0].name, &a_mission);
|
||||
Campaign.num_players = a_mission.num_players;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnCpgnClose()
|
||||
{
|
||||
Campaign_wnd->OnClose();
|
||||
}
|
||||
|
||||
void campaign_editor::load_tree(int save_first)
|
||||
{
|
||||
char text[80];
|
||||
int i;
|
||||
HTREEITEM h;
|
||||
|
||||
if (save_first)
|
||||
save_tree();
|
||||
|
||||
m_tree.clear_tree();
|
||||
m_tree.DeleteAllItems();
|
||||
m_num_links = 0;
|
||||
UpdateData(TRUE);
|
||||
update_loop_desc_window();
|
||||
|
||||
m_last_mission = Cur_campaign_mission;
|
||||
if (Cur_campaign_mission < 0) {
|
||||
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(FALSE);
|
||||
return;
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(TRUE);
|
||||
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(TRUE);
|
||||
|
||||
GetDlgItem(IDC_MISSISON_LOOP_DESC)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(FALSE);
|
||||
|
||||
for (i=0; i<Total_links; i++) {
|
||||
if (Links[i].from == Cur_campaign_mission) {
|
||||
Links[i].node = m_tree.load_sub_tree(Links[i].sexp, true, "do-nothing");
|
||||
m_num_links++;
|
||||
|
||||
if (Links[i].from == Links[i].to) {
|
||||
strcpy(text, "Repeat mission");
|
||||
} else if ( (Links[i].to == -1) && (Links[i].from != -1) ) {
|
||||
strcpy(text, "End of Campaign");
|
||||
} else {
|
||||
sprintf(text, "Branch to %s", Campaign.missions[Links[i].to].name);
|
||||
}
|
||||
|
||||
// insert item into tree
|
||||
int image, sel_image;
|
||||
if (Links[i].mission_loop) {
|
||||
image = BITMAP_BLUE_DOT;
|
||||
sel_image = BITMAP_GREEN_DOT;
|
||||
} else {
|
||||
image = BITMAP_BLACK_DOT;
|
||||
sel_image = BITMAP_RED_DOT;
|
||||
}
|
||||
|
||||
h = m_tree.insert(text, image, sel_image);
|
||||
|
||||
m_tree.SetItemData(h, Links[i].node);
|
||||
m_tree.add_sub_tree(Links[i].node, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
m_tree.right_clicked(MODE_CAMPAIGN);
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void campaign_editor::OnBeginlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
if (m_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
|
||||
*pResult = 0;
|
||||
Campaign_modified = 1;
|
||||
} else {
|
||||
*pResult = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnEndlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
*pResult = m_tree.end_label_edit(pTVDispInfo->item.hItem, pTVDispInfo->item.pszText);
|
||||
}
|
||||
|
||||
int campaign_editor::handler(int code, int node, char *str)
|
||||
{
|
||||
int i;
|
||||
|
||||
switch (code) {
|
||||
case ROOT_DELETED:
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == node)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Campaign_tree_viewp->delete_link(i);
|
||||
m_num_links--;
|
||||
return node;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void campaign_editor::save_tree(int clear)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (m_last_mission < 0){
|
||||
return; // nothing to save
|
||||
}
|
||||
|
||||
for (i=0; i<Total_links; i++){
|
||||
if (Links[i].from == m_last_mission) {
|
||||
sexp_unmark_persistent(Links[i].sexp);
|
||||
free_sexp2(Links[i].sexp);
|
||||
Links[i].sexp = m_tree.save_tree(Links[i].node);
|
||||
sexp_mark_persistent(Links[i].sexp);
|
||||
}
|
||||
}
|
||||
|
||||
if (clear){
|
||||
m_last_mission = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnSelchangedSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
int i, node;
|
||||
HTREEITEM h, h2;
|
||||
|
||||
// get handle of selected item
|
||||
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
|
||||
h = pNMTreeView->itemNew.hItem;
|
||||
Assert(h);
|
||||
|
||||
// update help on sexp
|
||||
m_tree.update_help(h);
|
||||
|
||||
// get handle of parent
|
||||
while ((h2 = m_tree.GetParentItem(h))>0){
|
||||
h = h2;
|
||||
}
|
||||
|
||||
// get identifier of parent
|
||||
node = m_tree.GetItemData(h);
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == node)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == Total_links) {
|
||||
Cur_campaign_link = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// update mission loop text
|
||||
UpdateData(TRUE);
|
||||
save_loop_desc_window();
|
||||
|
||||
Cur_campaign_link = i;
|
||||
update_loop_desc_window();
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void campaign_editor::OnMoveUp()
|
||||
{
|
||||
int i, last = -1;
|
||||
campaign_tree_link temp;
|
||||
HTREEITEM h1, h2;
|
||||
|
||||
if (Cur_campaign_link >= 0) {
|
||||
save_tree();
|
||||
for (i=0; i<Total_links; i++){
|
||||
if (Links[i].from == Cur_campaign_mission) {
|
||||
if (i == Cur_campaign_link){
|
||||
break;
|
||||
}
|
||||
|
||||
last = i;
|
||||
}
|
||||
}
|
||||
|
||||
if ((last != -1) && (i < Total_links)) {
|
||||
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
|
||||
h2 = m_tree.GetParentItem(m_tree.handle(Links[last].node));
|
||||
m_tree.swap_roots(h1, h2);
|
||||
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
|
||||
|
||||
temp = Links[last];
|
||||
Links[last] = Links[i];
|
||||
Links[i] = temp;
|
||||
Cur_campaign_link = last;
|
||||
}
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_editor::OnMoveDown()
|
||||
{
|
||||
int i, j;
|
||||
campaign_tree_link temp;
|
||||
HTREEITEM h1, h2;
|
||||
|
||||
if (Cur_campaign_link >= 0) {
|
||||
save_tree();
|
||||
for (i=0; i<Total_links; i++)
|
||||
if (Links[i].from == Cur_campaign_mission)
|
||||
if (i == Cur_campaign_link)
|
||||
break;
|
||||
|
||||
for (j=i+1; j<Total_links; j++)
|
||||
if (Links[j].from == Cur_campaign_mission)
|
||||
break;
|
||||
|
||||
if (j < Total_links) {
|
||||
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
|
||||
h2 = m_tree.GetParentItem(m_tree.handle(Links[j].node));
|
||||
m_tree.swap_roots(h1, h2);
|
||||
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
|
||||
|
||||
temp = Links[j];
|
||||
Links[j] = Links[i];
|
||||
Links[i] = temp;
|
||||
Cur_campaign_link = j;
|
||||
}
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_editor::swap_handler(int node1, int node2)
|
||||
{
|
||||
int index1, index2;
|
||||
campaign_tree_link temp;
|
||||
|
||||
for (index1=0; index1<Total_links; index1++){
|
||||
if ((Links[index1].from == Cur_campaign_mission) && (Links[index1].node == node1)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(index1 < Total_links);
|
||||
for (index2=0; index2<Total_links; index2++){
|
||||
if ((Links[index2].from == Cur_campaign_mission) && (Links[index2].node == node2)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(index2 < Total_links);
|
||||
temp = Links[index1];
|
||||
// Links[index1] = Links[index2];
|
||||
while (index1 < index2) {
|
||||
Links[index1] = Links[index1 + 1];
|
||||
index1++;
|
||||
}
|
||||
|
||||
while (index1 > index2 + 1) {
|
||||
Links[index1] = Links[index1 - 1];
|
||||
index1--;
|
||||
}
|
||||
|
||||
// update Cur_campaign_link
|
||||
Cur_campaign_link = index1;
|
||||
|
||||
Links[index1] = temp;
|
||||
}
|
||||
|
||||
void campaign_editor::insert_handler(int old, int node)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<Total_links; i++){
|
||||
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == old)){
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Assert(i < Total_links);
|
||||
Links[i].node = node;
|
||||
return;
|
||||
}
|
||||
|
||||
void campaign_editor::OnEndEdit()
|
||||
{
|
||||
HWND h;
|
||||
CWnd *w;
|
||||
|
||||
w = GetFocus();
|
||||
if (w) {
|
||||
h = w->m_hWnd;
|
||||
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
|
||||
::SetFocus(h);
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeBriefingCutscene()
|
||||
{
|
||||
CEdit *bc_dialog;
|
||||
|
||||
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
|
||||
|
||||
// maybe save off the current cutscene names.
|
||||
if ( Cur_campaign_mission != -1 ) {
|
||||
|
||||
// see if the contents of the edit box have changed. Luckily, this returns 0 when the edit box is
|
||||
// cleared.
|
||||
if ( bc_dialog->GetModify() ) {
|
||||
bc_dialog->GetWindowText( Campaign.missions[Cur_campaign_mission].briefing_cutscene, NAME_LENGTH );
|
||||
Campaign_modified = 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// what to do when changing campaign type
|
||||
void campaign_editor::OnSelchangeType()
|
||||
{
|
||||
// if campaign type is single player, then disable the multiplayer items
|
||||
update();
|
||||
initialize();
|
||||
Campaign_modified = 1;
|
||||
}
|
||||
|
||||
|
||||
// update the loop mission text
|
||||
void campaign_editor::save_loop_desc_window()
|
||||
{
|
||||
char buffer[MISSION_DESC_LENGTH];
|
||||
|
||||
// update only if active link and there is a mission has mission loop
|
||||
if ( (Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop ) {
|
||||
deconvert_multiline_string(buffer, m_loop_desc, MISSION_DESC_LENGTH);
|
||||
if (Links[Cur_campaign_link].mission_loop_txt) {
|
||||
free(Links[Cur_campaign_link].mission_loop_txt);
|
||||
}
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_anim) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
}
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_sound) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
}
|
||||
|
||||
if (strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_txt = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_txt = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_anim, MAX_FILENAME_LEN);
|
||||
if(strlen(buffer)){
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_sound, MAX_FILENAME_LEN);
|
||||
if(strlen(buffer)){
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::update_loop_desc_window()
|
||||
{
|
||||
bool enable_loop_desc_window;
|
||||
|
||||
enable_loop_desc_window = false;
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop) {
|
||||
enable_loop_desc_window = true;
|
||||
}
|
||||
|
||||
// maybe enable description window
|
||||
GetDlgItem(IDC_MISSISON_LOOP_DESC)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(enable_loop_desc_window);
|
||||
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(enable_loop_desc_window);
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_txt && enable_loop_desc_window) {
|
||||
m_loop_desc = convert_multiline_string(Links[Cur_campaign_link].mission_loop_txt);
|
||||
} else {
|
||||
m_loop_desc = _T("");
|
||||
}
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_brief_anim && enable_loop_desc_window) {
|
||||
m_loop_brief_anim = convert_multiline_string(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
} else {
|
||||
m_loop_brief_anim = _T("");
|
||||
}
|
||||
|
||||
// set new text
|
||||
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop_brief_sound && enable_loop_desc_window) {
|
||||
m_loop_brief_sound = convert_multiline_string(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
} else {
|
||||
m_loop_brief_sound = _T("");
|
||||
}
|
||||
|
||||
// reset text
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
void campaign_editor::OnToggleLoop()
|
||||
{
|
||||
// check if branch selected
|
||||
if (Cur_campaign_link == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
// store mission looop text
|
||||
UpdateData(TRUE);
|
||||
|
||||
if ( (Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_loop ) {
|
||||
if (Links[Cur_campaign_link].mission_loop_txt) {
|
||||
free(Links[Cur_campaign_link].mission_loop_txt);
|
||||
}
|
||||
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_anim) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_anim);
|
||||
}
|
||||
|
||||
if (Links[Cur_campaign_link].mission_loop_brief_sound) {
|
||||
free(Links[Cur_campaign_link].mission_loop_brief_sound);
|
||||
}
|
||||
|
||||
char buffer[MISSION_DESC_LENGTH];
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_desc, MISSION_DESC_LENGTH);
|
||||
if (m_loop_desc && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_txt = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_txt = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_anim, MISSION_DESC_LENGTH);
|
||||
if (m_loop_brief_anim && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_anim = NULL;
|
||||
}
|
||||
|
||||
deconvert_multiline_string(buffer, m_loop_brief_sound, MISSION_DESC_LENGTH);
|
||||
if (m_loop_brief_sound && strlen(buffer)) {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = strdup(buffer);
|
||||
} else {
|
||||
Links[Cur_campaign_link].mission_loop_brief_sound = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// toggle to mission_loop setting
|
||||
Links[Cur_campaign_link].mission_loop = !Links[Cur_campaign_link].mission_loop;
|
||||
|
||||
// reset loop desc window (gray if inactive)
|
||||
update_loop_desc_window();
|
||||
|
||||
// set root icon
|
||||
int bitmap1, bitmap2;
|
||||
if (Links[Cur_campaign_link].mission_loop) {
|
||||
bitmap2 = BITMAP_GREEN_DOT;
|
||||
bitmap1 = BITMAP_BLUE_DOT;
|
||||
} else {
|
||||
bitmap1 = BITMAP_BLACK_DOT;
|
||||
bitmap2 = BITMAP_RED_DOT;
|
||||
}
|
||||
|
||||
// Search for item and update bitmap
|
||||
HTREEITEM h = m_tree.GetRootItem();
|
||||
while (h) {
|
||||
if ((int) m_tree.GetItemData(h) == Links[Cur_campaign_link].node) {
|
||||
m_tree.SetItemImage(h, bitmap1, bitmap2);
|
||||
break;
|
||||
}
|
||||
|
||||
h = m_tree.GetNextSiblingItem(h);
|
||||
}
|
||||
|
||||
// set to redraw
|
||||
Campaign_tree_viewp->Invalidate();
|
||||
}
|
||||
|
||||
void campaign_editor::OnBrowseLoopAni()
|
||||
{
|
||||
int pushed_dir;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
// switch directories
|
||||
pushed_dir = cfile_push_chdir(CF_TYPE_INTERFACE);
|
||||
CFileDialog dlg(TRUE, "ani", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR, "Ani Files (*.ani)|*.ani");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_loop_brief_anim = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
// move back to the proper directory
|
||||
if (!pushed_dir){
|
||||
cfile_pop_dir();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnBrowseLoopSound()
|
||||
{
|
||||
int pushed_dir;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
// switch directories
|
||||
pushed_dir = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_loop_brief_sound = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
// move back to the proper directory
|
||||
if (!pushed_dir){
|
||||
cfile_pop_dir();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeMainHall()
|
||||
{
|
||||
CString str;
|
||||
int hall;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (Cur_campaign_mission >= 0)
|
||||
{
|
||||
GetDlgItem(IDC_MAIN_HALL)->GetWindowText(str);
|
||||
hall = atoi(str);
|
||||
|
||||
if (hall > 255) hall = 255;
|
||||
if (hall < 0) hall = 0;
|
||||
|
||||
Campaign.missions[Cur_campaign_mission].main_hall = (ubyte) hall;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnChangeDebriefingPersona()
|
||||
{
|
||||
CString str;
|
||||
int persona;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (Cur_campaign_mission >= 0)
|
||||
{
|
||||
GetDlgItem(IDC_DEBRIEFING_PERSONA)->GetWindowText(str);
|
||||
persona = atoi(str);
|
||||
|
||||
if (persona < 0 || persona > 0xff)
|
||||
persona = 0;
|
||||
|
||||
Campaign.missions[Cur_campaign_mission].debrief_persona_index = persona;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_editor::OnCustomTechDB()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (m_custom_tech_db)
|
||||
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
|
||||
else
|
||||
Campaign.flags &= ~CF_CUSTOM_TECH_DATABASE;
|
||||
}
|
||||
@@ -1,118 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignEditorDlg.h : header file
|
||||
//
|
||||
|
||||
#include "resource.h"
|
||||
#include "Sexp_tree.h"
|
||||
#include "CampaignFilelistBox.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_editor form view
|
||||
|
||||
#ifndef __AFXEXT_H__
|
||||
#include <afxext.h>
|
||||
#endif
|
||||
|
||||
class campaign_sexp_tree : public sexp_tree
|
||||
{
|
||||
};
|
||||
|
||||
class campaign_editor : public CFormView
|
||||
{
|
||||
private:
|
||||
int m_num_links;
|
||||
int m_last_mission;
|
||||
|
||||
protected:
|
||||
campaign_editor(); // protected constructor used by dynamic creation
|
||||
DECLARE_DYNCREATE(campaign_editor)
|
||||
|
||||
// Form Data
|
||||
public:
|
||||
void mission_selected(int num);
|
||||
void insert_handler(int old, int node);
|
||||
void swap_handler(int node1, int node2);
|
||||
void update();
|
||||
void load_tree(int save = 1);
|
||||
void save_tree(int clear = 1);
|
||||
int handler(int code, int node, char *str = NULL);
|
||||
void initialize( int init_files = 1 );
|
||||
void load_campaign();
|
||||
void update_loop_desc_window();
|
||||
void campaign_editor::save_loop_desc_window();
|
||||
//{{AFX_DATA(campaign_editor)
|
||||
enum { IDD = IDD_CAMPAIGN };
|
||||
campaign_sexp_tree m_tree;
|
||||
campaign_filelist_box m_filelist;
|
||||
CString m_name;
|
||||
int m_type;
|
||||
CString m_num_players;
|
||||
CString m_desc;
|
||||
CString m_loop_desc;
|
||||
CString m_loop_brief_anim;
|
||||
CString m_loop_brief_sound;
|
||||
BOOL m_custom_tech_db;
|
||||
//}}AFX_DATA
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_editor)
|
||||
public:
|
||||
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
virtual ~campaign_editor();
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(campaign_editor)
|
||||
afx_msg void OnLoad();
|
||||
afx_msg void OnAlign();
|
||||
afx_msg void OnCpgnClose();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnSelchangedSexpTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnMoveUp();
|
||||
afx_msg void OnMoveDown();
|
||||
afx_msg void OnEndEdit();
|
||||
afx_msg void OnChangeBriefingCutscene();
|
||||
afx_msg void OnSelchangeType();
|
||||
afx_msg void MainHallChange();
|
||||
afx_msg void OnToggleLoop();
|
||||
afx_msg void OnBrowseLoopAni();
|
||||
afx_msg void OnBrowseLoopSound();
|
||||
afx_msg void OnChangeMainHall();
|
||||
afx_msg void OnChangeDebriefingPersona();
|
||||
afx_msg void OnCustomTechDB();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern campaign_editor *Campaign_tree_formp;
|
||||
extern int Cur_campaign_mission;
|
||||
extern int Cur_campaign_link;
|
||||
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignFilelistBox.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "freespace2/freespace.h"
|
||||
#include "CampaignFilelistBox.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "mission/missioncampaign.h"
|
||||
#include "mission/missionparse.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box
|
||||
|
||||
campaign_filelist_box::campaign_filelist_box()
|
||||
{
|
||||
}
|
||||
|
||||
campaign_filelist_box::~campaign_filelist_box()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_filelist_box, CListBox)
|
||||
//{{AFX_MSG_MAP(campaign_filelist_box)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box message handlers
|
||||
|
||||
void campaign_filelist_box::initialize()
|
||||
{
|
||||
int i, z, num_files;
|
||||
char *mission_filenames[2000];
|
||||
char mission_filenames_arr[2000][MAX_FILENAME_LEN];
|
||||
mission a_mission;
|
||||
|
||||
ResetContent();
|
||||
|
||||
extern int Skip_packfile_search;
|
||||
Skip_packfile_search = 1;
|
||||
num_files = cf_get_file_list_preallocated(2000, mission_filenames_arr, mission_filenames, CF_TYPE_MISSIONS, "*.fs2");
|
||||
Skip_packfile_search = 0;
|
||||
|
||||
i=0;
|
||||
|
||||
while (i < num_files)
|
||||
{
|
||||
// make a call to get the mission info for this mission. Passing a misison as the second
|
||||
// parameter will prevent The_mission from getting overwritten.
|
||||
get_mission_info( mission_filenames[i] , &a_mission );
|
||||
strcat(mission_filenames[i],".fs2");
|
||||
|
||||
// only add missions of the appropriate type to the file listbox
|
||||
if ( (Campaign.type == CAMPAIGN_TYPE_SINGLE) && (a_mission.game_type & (MISSION_TYPE_SINGLE|MISSION_TYPE_TRAINING)) )
|
||||
AddString(mission_filenames[i]);
|
||||
else if ( (Campaign.type == CAMPAIGN_TYPE_MULTI_COOP) && (a_mission.game_type & MISSION_TYPE_MULTI_COOP) )
|
||||
AddString(mission_filenames[i]);
|
||||
else if ( (Campaign.type == CAMPAIGN_TYPE_MULTI_TEAMS) && (a_mission.game_type & MISSION_TYPE_MULTI_TEAMS) )
|
||||
AddString(mission_filenames[i]);
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
|
||||
for (i=0; i<Campaign.num_missions; i++) {
|
||||
z = FindString(-1, Campaign.missions[i].name);
|
||||
if (z != LB_ERR) {
|
||||
DeleteString(z); // take out all missions already in the campaign
|
||||
i--; // recheck for name just in case there are two (should be impossible but can't be sure)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignFilelistBox.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_filelist_box window
|
||||
|
||||
class campaign_filelist_box : public CListBox
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void initialize();
|
||||
campaign_filelist_box();
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_filelist_box)
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~campaign_filelist_box();
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(campaign_filelist_box)
|
||||
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||||
//}}AFX_MSG
|
||||
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,115 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CampaignTreeView.h : header file
|
||||
//
|
||||
|
||||
#include "mission/missioncampaign.h"
|
||||
|
||||
#define MAX_LEVELS 100
|
||||
#define MAX_CAMPAIGN_TREE_LINKS 300
|
||||
|
||||
typedef struct campaign_tree_element {
|
||||
int from_links; // total branches from this mission
|
||||
int to_links; // total branches that lead to this mission
|
||||
CRect box; // coordinates of drawn box
|
||||
} campaign_tree_element;
|
||||
|
||||
typedef struct campaign_tree_link {
|
||||
int from; // index of source mission
|
||||
int to; // index of mission link leads to
|
||||
int sexp; // sexp index of condition that allows this branch
|
||||
int node; // node tracker when link is in sexp tree window
|
||||
int from_pos; // from link drawing offset
|
||||
int to_pos; // to link drawing offset
|
||||
bool mission_loop; // whether link leads to mission loop
|
||||
char *mission_loop_txt; // text describing mission loop
|
||||
char *mission_loop_brief_anim; // filename of anim to play in the brief
|
||||
char *mission_loop_brief_sound; // filename of anim to play in the brief
|
||||
CPoint p1; // coordinates of line last draw for link, from p1 to p2
|
||||
CPoint p2;
|
||||
} campaign_tree_link;
|
||||
|
||||
extern int Total_links;
|
||||
extern int Level_counts[MAX_LEVELS];
|
||||
extern int Sorted[MAX_CAMPAIGN_MISSIONS];
|
||||
extern campaign_tree_element Elements[MAX_CAMPAIGN_MISSIONS];
|
||||
extern campaign_tree_link Links[MAX_CAMPAIGN_TREE_LINKS];
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_view view
|
||||
|
||||
class campaign_tree_view : public CScrollView
|
||||
{
|
||||
protected:
|
||||
campaign_tree_view(); // protected constructor used by dynamic creation
|
||||
DECLARE_DYNCREATE(campaign_tree_view)
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
void drop_mission(int m, CPoint point);
|
||||
int add_link(int from, int to);
|
||||
void remove_mission(int m);
|
||||
void delete_link(int num);
|
||||
int get_root_mission();
|
||||
void horizontally_align_mission(int num, int dir);
|
||||
void correct_position(int num);
|
||||
void free_links();
|
||||
void sort_elements();
|
||||
int query_alternate_pos(const CPoint& p);
|
||||
int query_pos(const CPoint& p);
|
||||
int query_level(const CPoint& p);
|
||||
void sort_links();
|
||||
void realign_tree();
|
||||
int total_levels;
|
||||
int total_width;
|
||||
campaign_tree_link *first_link;
|
||||
|
||||
// Operations
|
||||
public:
|
||||
void construct_tree();
|
||||
void initialize();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_tree_view)
|
||||
public:
|
||||
virtual void OnInitialUpdate();
|
||||
protected:
|
||||
virtual void OnDraw(CDC* pDC); // overridden to draw this view
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
virtual ~campaign_tree_view();
|
||||
#ifdef _DEBUG
|
||||
virtual void AssertValid() const;
|
||||
virtual void Dump(CDumpContext& dc) const;
|
||||
#endif
|
||||
|
||||
// Generated message map functions
|
||||
protected:
|
||||
//{{AFX_MSG(campaign_tree_view)
|
||||
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||||
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
||||
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
||||
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
||||
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
|
||||
afx_msg void OnRemoveMission();
|
||||
afx_msg void OnDeleteRow();
|
||||
afx_msg void OnInsertRow();
|
||||
afx_msg void OnAddRepeat();
|
||||
afx_msg void OnEndOfCampaign();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern campaign_tree_view *Campaign_tree_viewp;
|
||||
@@ -1,595 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CampaignTreeWnd.cpp $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Campaign display tree window code. Works very closely with the Campaign editor dialog box.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.5 2006/01/11 04:46:17 phreak
|
||||
* Some campaign editor fixes:
|
||||
*
|
||||
* Filebox is initialized upon opening the window
|
||||
* Campaign will save to directories other than /data/missions/ or /mod/data/missions
|
||||
*
|
||||
* Revision 1.4 2003/03/03 04:15:24 Goober5000
|
||||
* FRED portion of tech room fix, plus some neatening up of the dialogs
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2003/01/14 04:00:15 Goober5000
|
||||
* allowed for up to 256 main halls
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 3 1/07/99 1:52p Andsager
|
||||
* Initial check in of Sexp_variables
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 27 9/16/98 3:08p Dave
|
||||
* Upped max sexpression nodes to 1800 (from 1600). Changed FRED to sort
|
||||
* the ship list box. Added code so that tracker stats are not stored with
|
||||
* only 1 player.
|
||||
*
|
||||
* 26 8/19/98 9:46a Hoffoss
|
||||
* Added some 'save first?' type checks to the campaign editor.
|
||||
*
|
||||
* 25 5/26/98 2:32p Hoffoss
|
||||
* Made campaign editor come up with a new campaign instead of loading
|
||||
* built-in one.
|
||||
*
|
||||
* 24 5/22/98 1:06a Hoffoss
|
||||
* Made Fred not use OLE.
|
||||
*
|
||||
* 23 4/14/98 11:55a Allender
|
||||
* add end-of-campaign sexpression to allow for mission replay at the end
|
||||
* of campaigns
|
||||
*
|
||||
* 22 3/31/98 12:23a Allender
|
||||
* changed macro names of campaign types to be more descriptive. Added
|
||||
* "team" to objectives dialog for team v. team missions. Added two
|
||||
* distinct multiplayer campaign types
|
||||
*
|
||||
* 21 3/18/98 10:38p Allender
|
||||
* added required "num players" for multiplayer missions. Put in required
|
||||
* "num players" for multiplayer campaigns. Added campaign editor support
|
||||
* to determine "num players"
|
||||
*
|
||||
* 20 2/24/98 10:23a Johnson
|
||||
* Fixed up some build bugs caused by a multiplayer struct removal.
|
||||
*
|
||||
* 19 12/19/97 10:29a Allender
|
||||
* made initial status windows appear on top of campaign editor window
|
||||
* instead of Fred main window
|
||||
*
|
||||
* 18 12/18/97 5:11p Allender
|
||||
* initial support for ship/weapon persistence
|
||||
*
|
||||
* 17 12/02/97 5:29p Johnson
|
||||
* Fixed bug in branch sexp error checking. Was using link number instead
|
||||
* of mission number.
|
||||
*
|
||||
* 16 11/22/97 3:05p Allender
|
||||
* support for new fields for multiplayer in campaign editor
|
||||
*
|
||||
* 15 9/16/97 4:19p Jasen
|
||||
* Fixed a bug in Fred with Campaign mode.
|
||||
*
|
||||
* 14 9/01/97 6:31p Hoffoss
|
||||
* Added remaining missing features to campaign editor in Fred.
|
||||
*
|
||||
* 13 8/14/97 11:54p Hoffoss
|
||||
* Added more error checking to Campaign editor, and made exit from
|
||||
* Campaign editor reload last mission in Fred (unless specifically
|
||||
* loading another mission).
|
||||
*
|
||||
* 12 8/13/97 5:49p Hoffoss
|
||||
* Fixed bugs, made additions.
|
||||
*
|
||||
* 11 8/13/97 12:46p Hoffoss
|
||||
* Added campaign error checker, accelerator table, and mission goal data
|
||||
* listings to sexp tree right click menu.
|
||||
*
|
||||
* 10 7/09/97 2:28p Hoffoss
|
||||
* Fixed bug with adding new links, and made campaign general info update.
|
||||
*
|
||||
* 9 5/15/97 12:45p Hoffoss
|
||||
* Extensive changes to fix many little bugs.
|
||||
*
|
||||
* 8 5/14/97 12:54p Hoffoss
|
||||
* Added sexp tree for campaign branches, branch hilighting, and branch
|
||||
* reordering.
|
||||
*
|
||||
* 7 5/13/97 12:46p Hoffoss
|
||||
* Added close campaign editor functions, changed global pointer to have
|
||||
* capped first letter.
|
||||
*
|
||||
* 6 5/13/97 11:13a Hoffoss
|
||||
* Added remaining file menu options to campaign editor.
|
||||
*
|
||||
* 5 5/13/97 10:52a Hoffoss
|
||||
* Added campaign saving code.
|
||||
*
|
||||
* 4 5/09/97 9:50a Hoffoss
|
||||
* Routine code check in.
|
||||
*
|
||||
* 3 5/05/97 9:40a Hoffoss
|
||||
* Campaign editor begun.
|
||||
*
|
||||
* 2 5/01/97 4:11p Hoffoss
|
||||
* Started on Campaign editor stuff, being sidetracked with fixing bugs
|
||||
* now, though, so checking it for now.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "Management.h"
|
||||
#include "MainFrm.h"
|
||||
#include "FREDView.h"
|
||||
#include "MissionSave.h"
|
||||
#include "InitialShips.h"
|
||||
#include "mission/missionparse.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
int Mission_filename_cb_format;
|
||||
int Campaign_modified = 0;
|
||||
int Bypass_clear_mission;
|
||||
campaign_tree_wnd *Campaign_wnd = NULL;
|
||||
|
||||
IMPLEMENT_DYNCREATE(campaign_tree_wnd, CFrameWnd)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd
|
||||
|
||||
campaign_tree_wnd::campaign_tree_wnd()
|
||||
{
|
||||
Bypass_clear_mission = 0;
|
||||
}
|
||||
|
||||
campaign_tree_wnd::~campaign_tree_wnd()
|
||||
{
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(campaign_tree_wnd, CFrameWnd)
|
||||
//{{AFX_MSG_MAP(campaign_tree_wnd)
|
||||
ON_UPDATE_COMMAND_UI(ID_CPGN_FILE_OPEN, OnUpdateCpgnFileOpen)
|
||||
ON_COMMAND(ID_CPGN_FILE_OPEN, OnCpgnFileOpen)
|
||||
ON_WM_DESTROY()
|
||||
ON_COMMAND(ID_CPGN_FILE_SAVE, OnCpgnFileSave)
|
||||
ON_COMMAND(ID_CPGN_FILE_SAVE_AS, OnCpgnFileSaveAs)
|
||||
ON_COMMAND(ID_CPGN_FILE_NEW, OnCpgnFileNew)
|
||||
ON_COMMAND(ID_CLOSE, OnClose2)
|
||||
ON_COMMAND(ID_ERROR_CHECKER, OnErrorChecker)
|
||||
ON_WM_CLOSE()
|
||||
ON_COMMAND(ID_INITIAL_SHIPS, OnInitialShips)
|
||||
ON_COMMAND(ID_INITIAL_WEAPONS, OnInitialWeapons)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd message handlers
|
||||
|
||||
BOOL campaign_tree_wnd::OnCreateClient(LPCREATESTRUCT, CCreateContext* pContext)
|
||||
{
|
||||
CSize s;
|
||||
|
||||
LoadAccelTable("IDR_ACC_CAMPAIGN");
|
||||
Mission_filename_cb_format = RegisterClipboardFormat("Mission Filename");
|
||||
Campaign_modified = 0;
|
||||
clear_mission();
|
||||
|
||||
// create a splitter with 1 row, 2 columns
|
||||
if (!m_splitter.CreateStatic(this, 1, 2))
|
||||
{
|
||||
TRACE0("Failed to CreateStaticSplitter\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// add the first splitter pane - the campaign input form in column 0
|
||||
if (!m_splitter.CreateView(0, 0, RUNTIME_CLASS(campaign_editor), CSize(0, 0), pContext))
|
||||
{
|
||||
TRACE0("Failed to create first pane\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// add the second splitter pane - the campaign tree view in column 1
|
||||
if (!m_splitter.CreateView(0, 1, RUNTIME_CLASS(campaign_tree_view), CSize(240, 100), pContext))
|
||||
{
|
||||
TRACE0("Failed to create second pane\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
Campaign_tree_formp = (campaign_editor *) m_splitter.GetPane(0, 0);
|
||||
Campaign_tree_viewp = (campaign_tree_view *) m_splitter.GetPane(0, 1);
|
||||
s = Campaign_tree_formp->GetTotalSize();
|
||||
m_splitter.SetColumnInfo(0, s.cx, 0);
|
||||
m_splitter.SetColumnInfo(1, 0, 0);
|
||||
m_splitter.RecalcLayout();
|
||||
|
||||
// activate the input view
|
||||
SetActiveView(Campaign_tree_formp);
|
||||
OnCpgnFileNew();
|
||||
// Campaign_tree_formp->load_campaign();
|
||||
Fred_main_wnd->EnableWindow(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnUpdateCpgnFileOpen(CCmdUI* pCmdUI)
|
||||
{
|
||||
pCmdUI->Enable();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileOpen()
|
||||
{
|
||||
CString name;
|
||||
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
CFileDialog dlg(TRUE, "fc2", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
|
||||
if (dlg.DoModal() == IDOK)
|
||||
{
|
||||
name = dlg.GetFileName();
|
||||
if (strlen(name) > MAX_FILENAME_LEN - 1) {
|
||||
MessageBox("Filename is too long", "Error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strlen(name))
|
||||
return;
|
||||
|
||||
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
|
||||
Campaign_tree_formp->load_campaign();
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnDestroy()
|
||||
{
|
||||
CString str;
|
||||
|
||||
OnCpgnFileNew();
|
||||
Fred_main_wnd->EnableWindow(TRUE);
|
||||
// if (!Bypass_clear_mission)
|
||||
// create_new_mission();
|
||||
str = FREDDoc_ptr->GetPathName();
|
||||
if (str.IsEmpty())
|
||||
create_new_mission();
|
||||
else
|
||||
FREDDoc_ptr->OnOpenDocument(str);
|
||||
|
||||
CFrameWnd::OnDestroy();
|
||||
Campaign_wnd = NULL;
|
||||
Fred_main_wnd->SetFocus();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileSave()
|
||||
{
|
||||
CFred_mission_save save;
|
||||
|
||||
Campaign_tree_formp->update();
|
||||
if (!Campaign.filename[0]) {
|
||||
OnCpgnFileSaveAs();
|
||||
return;
|
||||
}
|
||||
|
||||
// sanity checking for multiplayer
|
||||
/*
|
||||
if ( Campaign.type == TYPE_MULTI_PLAYER ) {
|
||||
|
||||
if ( (Campaign.mc_info.min_players < 0) || (Campaign.mc_info.min_players > Campaign.mc_info.max_players) ) {
|
||||
MessageBox("Min players must be > 0 and <= max players", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
if ( (Campaign.mc_info.max_players < 0) || (Campaign.mc_info.max_players > MAX_PLAYERS) ) {
|
||||
char buf[256];
|
||||
|
||||
sprintf(buf, "Max players must be > 0 and <= %d", MAX_PLAYERS );
|
||||
MessageBox(buf, "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
if ( Campaign.mc_info.max_players < Campaign.mc_info.min_players ) {
|
||||
MessageBox("Max Players must be greater than min players", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
if (save.save_campaign_file(Campaign.filename))
|
||||
{
|
||||
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileSaveAs()
|
||||
{
|
||||
char *old_name = NULL;
|
||||
char campaign_path[256];
|
||||
CString name;
|
||||
CFred_mission_save save;
|
||||
|
||||
Campaign_tree_formp->update();
|
||||
if (Campaign.filename[0])
|
||||
old_name = Campaign.filename;
|
||||
|
||||
CFileDialog dlg(FALSE, "fc2", old_name, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "FreeSpace Campaign files (*.fc2)|*.fc2||", this);
|
||||
if (dlg.DoModal() == IDOK)
|
||||
{
|
||||
name = dlg.GetFileName();
|
||||
if (strlen(name) > MAX_FILENAME_LEN - 1) {
|
||||
MessageBox("Filename is too long", "Error");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!strlen(name)){
|
||||
return;
|
||||
}
|
||||
|
||||
string_copy(Campaign.filename, name, MAX_FILENAME_LEN);
|
||||
string_copy(campaign_path, dlg.GetPathName(), 256);
|
||||
if (save.save_campaign_file(campaign_path))
|
||||
{
|
||||
MessageBox("An error occured while saving!", "Error", MB_OK | MB_ICONEXCLAMATION);
|
||||
return;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnCpgnFileNew()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
Campaign.filename[0] = 0;
|
||||
Campaign.num_missions = 0;
|
||||
Campaign.num_players = 0;
|
||||
strcpy(Campaign.name, "Unnamed");
|
||||
Campaign.desc = NULL;
|
||||
Campaign_tree_viewp->free_links();
|
||||
Campaign_tree_formp->initialize();
|
||||
Campaign_modified = 0;
|
||||
Campaign.flags = CF_DEFAULT_VALUE;
|
||||
((CButton *) (Campaign_tree_formp->GetDlgItem(IDC_CUSTOM_TECH_DB)))->SetCheck(0);
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnClose()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
CFrameWnd::OnClose();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnClose2()
|
||||
{
|
||||
if (Campaign_modified)
|
||||
if (save_modified())
|
||||
return;
|
||||
|
||||
DestroyWindow();
|
||||
}
|
||||
|
||||
// returns 0 for success and 1 for cancel
|
||||
int campaign_tree_wnd::save_modified()
|
||||
{
|
||||
int r;
|
||||
|
||||
r = MessageBox("This campaign has been modified. Save changes first?", "Campaign Modified",
|
||||
MB_YESNOCANCEL | MB_ICONQUESTION);
|
||||
|
||||
if (r == IDCANCEL)
|
||||
return 1;
|
||||
|
||||
if (r == IDYES) {
|
||||
OnCpgnFileSave();
|
||||
if (Campaign_modified) // error occured in saving.
|
||||
return 1;
|
||||
}
|
||||
|
||||
Campaign_modified = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnErrorChecker()
|
||||
{
|
||||
Campaign_tree_formp->save_tree(0);
|
||||
error_checker();
|
||||
if (!g_err)
|
||||
MessageBox("No errors detected in campaign", "Woohoo!");
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::error_checker()
|
||||
{
|
||||
int i, j, z;
|
||||
int mcount[MAX_CAMPAIGN_MISSIONS], true_at[MAX_CAMPAIGN_MISSIONS];
|
||||
|
||||
for (i=0; i<MAX_CAMPAIGN_MISSIONS; i++) {
|
||||
mcount[i] = 0;
|
||||
true_at[i] = -1;
|
||||
}
|
||||
|
||||
g_err = 0;
|
||||
for (i=0; i<Total_links; i++) {
|
||||
if ( (Links[i].from < 0) || (Links[i].from >= Campaign.num_missions) )
|
||||
return internal_error("Branch #%d has illegal source mission", i);
|
||||
if ( (Links[i].to < -1) || (Links[i].to >= Campaign.num_missions) )
|
||||
return internal_error("Branch #%d has illegal target mission", i);
|
||||
Sexp_useful_number = Links[i].from;
|
||||
if (fred_check_sexp(Links[i].sexp, OPR_BOOL, "formula of branch #%d", i))
|
||||
return -1;
|
||||
|
||||
z = Links[i].from;
|
||||
mcount[z]++;
|
||||
if (Links[i].sexp == Locked_sexp_false)
|
||||
if (error("Mission \"%s\" branch %d is always false", Campaign.missions[z].name, mcount[z]))
|
||||
return 1;
|
||||
|
||||
if (Links[i].sexp == Locked_sexp_true) {
|
||||
if (true_at[z] >= 0)
|
||||
if (error("Mission \"%s\" branch %d is true but is not last branch", Campaign.missions[z].name, true_at[z]))
|
||||
return 1;
|
||||
|
||||
true_at[z] = mcount[z];
|
||||
}
|
||||
}
|
||||
|
||||
// check that all missions in a multiplayer game have the same number of players
|
||||
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
|
||||
for (i = 0; i < Campaign.num_missions; i++ ) {
|
||||
mission a_mission;
|
||||
|
||||
get_mission_info(Campaign.missions[i].name, &a_mission);
|
||||
if ( a_mission.num_players != Campaign.num_players ) {
|
||||
if ( error("Mission \"%s\" has %d players. Multiplayer campaign allows %d", Campaign.missions[i].name, a_mission.num_players, Campaign.num_players) )
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0; i<Campaign.num_missions; i++)
|
||||
if (mcount[i] && true_at[i] < mcount[i])
|
||||
if (error("Mission \"%s\" last branch isn't set to true", Campaign.missions[i].name))
|
||||
return 1;
|
||||
|
||||
for (i=z=0; i<Campaign.num_missions; i++) {
|
||||
for (j=0; j<Campaign.num_missions; j++)
|
||||
if ((i != j) && !stricmp(Campaign.missions[i].name, Campaign.missions[j].name))
|
||||
return internal_error("Mission \"%s\" is listed twice in campaign", Campaign.missions[i].name);
|
||||
|
||||
if (!Campaign.missions[i].level)
|
||||
z++;
|
||||
}
|
||||
|
||||
if (!z)
|
||||
if (error("No top level mission present in tree"))
|
||||
return 1;
|
||||
|
||||
if (z > 1)
|
||||
return internal_error("More than one top level mission present in tree");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::error(char *msg, ...)
|
||||
{
|
||||
char buf[2048];
|
||||
va_list args;
|
||||
|
||||
g_err++;
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
if (MessageBox(buf, "Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDOK)
|
||||
return 0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::internal_error(char *msg, ...)
|
||||
{
|
||||
char buf[2048], buf2[2048];
|
||||
va_list args;
|
||||
|
||||
g_err++;
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
sprintf(buf2, "%s\n\nThis is an internal error. Please let Hoffoss\n"
|
||||
"know about this so he can fix it. Click cancel to debug.", buf);
|
||||
|
||||
if (MessageBox(buf2, "Internal Error", MB_OKCANCEL | MB_ICONEXCLAMATION) == IDCANCEL)
|
||||
Int3(); // drop to debugger so the problem can be analyzed.
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int campaign_tree_wnd::fred_check_sexp(int sexp, int type, char *msg, ...)
|
||||
{
|
||||
char buf[512], buf2[2048], buf3[4096];
|
||||
int err = 0, z, faulty_node;
|
||||
va_list args;
|
||||
|
||||
va_start(args, msg);
|
||||
vsprintf(buf, msg, args);
|
||||
va_end(args);
|
||||
|
||||
if (sexp == -1)
|
||||
return 0;
|
||||
|
||||
z = check_sexp_syntax(sexp, type, 1, &faulty_node, SEXP_MODE_CAMPAIGN);
|
||||
if (!z)
|
||||
return 0;
|
||||
|
||||
convert_sexp_to_string(sexp, buf2, SEXP_ERROR_CHECK_MODE, 2048);
|
||||
sprintf(buf3, "Error in %s: %s\n\nIn sexpression: %s\n\n(Error appears to be: %s)",
|
||||
buf, sexp_error_message(z), buf2, Sexp_nodes[faulty_node].text);
|
||||
|
||||
if (z < 0 && z > -100)
|
||||
err = 1;
|
||||
|
||||
if (err)
|
||||
return internal_error(buf3);
|
||||
|
||||
if (error(buf3))
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// code to deal with the initial ships that a player can choose
|
||||
void campaign_tree_wnd::OnInitialShips()
|
||||
{
|
||||
InitialShips isd(Campaign_tree_formp);
|
||||
|
||||
isd.m_initial_items = INITIAL_SHIPS;
|
||||
isd.DoModal();
|
||||
}
|
||||
|
||||
void campaign_tree_wnd::OnInitialWeapons()
|
||||
{
|
||||
InitialShips isd(Campaign_tree_formp);
|
||||
|
||||
isd.m_initial_items = INITIAL_WEAPONS;
|
||||
isd.DoModal();
|
||||
}
|
||||
@@ -1,140 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CampaignTreeWnd.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Campaign display tree window code. Works very closely with the Campaign editor dialog box.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 12 12/18/97 5:11p Allender
|
||||
* initial support for ship/weapon persistence
|
||||
*
|
||||
* 11 8/14/97 11:54p Hoffoss
|
||||
* Added more error checking to Campaign editor, and made exit from
|
||||
* Campaign editor reload last mission in Fred (unless specifically
|
||||
* loading another mission).
|
||||
*
|
||||
* 10 8/13/97 5:49p Hoffoss
|
||||
* Fixed bugs, made additions.
|
||||
*
|
||||
* 9 8/13/97 12:46p Hoffoss
|
||||
* Added campaign error checker, accelerator table, and mission goal data
|
||||
* listings to sexp tree right click menu.
|
||||
*
|
||||
* 8 5/15/97 12:45p Hoffoss
|
||||
* Extensive changes to fix many little bugs.
|
||||
*
|
||||
* 7 5/14/97 12:54p Hoffoss
|
||||
* Added sexp tree for campaign branches, branch hilighting, and branch
|
||||
* reordering.
|
||||
*
|
||||
* 6 5/13/97 12:46p Hoffoss
|
||||
* Added close campaign editor functions, changed global pointer to have
|
||||
* capped first letter.
|
||||
*
|
||||
* 5 5/13/97 11:13a Hoffoss
|
||||
* Added remaining file menu options to campaign editor.
|
||||
*
|
||||
* 4 5/13/97 10:52a Hoffoss
|
||||
* Added campaign saving code.
|
||||
*
|
||||
* 3 5/09/97 9:50a Hoffoss
|
||||
* Routine code check in.
|
||||
*
|
||||
* 2 5/01/97 4:11p Hoffoss
|
||||
* Started on Campaign editor stuff, being sidetracked with fixing bugs
|
||||
* now, though, so checking it for now.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// campaign_tree_wnd window
|
||||
|
||||
class campaign_tree_wnd : public CFrameWnd
|
||||
{
|
||||
DECLARE_DYNCREATE(campaign_tree_wnd)
|
||||
|
||||
// Construction
|
||||
public:
|
||||
campaign_tree_wnd();
|
||||
|
||||
// Attributes
|
||||
public:
|
||||
|
||||
// Operations
|
||||
public:
|
||||
int error_checker();
|
||||
int fred_check_sexp(int sexp, int type, char *msg, ...);
|
||||
int error(char *msg, ...);
|
||||
int internal_error(char *msg, ...);
|
||||
int save_modified();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(campaign_tree_wnd)
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
private:
|
||||
int g_err;
|
||||
|
||||
// Implementation
|
||||
public:
|
||||
virtual ~campaign_tree_wnd();
|
||||
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
|
||||
|
||||
// Generated message map functions
|
||||
CSplitterWnd m_splitter;
|
||||
|
||||
//{{AFX_MSG(campaign_tree_wnd)
|
||||
afx_msg void OnUpdateCpgnFileOpen(CCmdUI* pCmdUI);
|
||||
afx_msg void OnCpgnFileOpen();
|
||||
afx_msg void OnDestroy();
|
||||
afx_msg void OnCpgnFileSave();
|
||||
afx_msg void OnCpgnFileSaveAs();
|
||||
afx_msg void OnCpgnFileNew();
|
||||
afx_msg void OnClose2();
|
||||
afx_msg void OnErrorChecker();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnInitialShips();
|
||||
afx_msg void OnInitialWeapons();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
extern int Mission_filename_cb_format;
|
||||
extern int Campaign_modified;
|
||||
extern int Bypass_clear_mission;
|
||||
extern campaign_tree_wnd *Campaign_wnd;
|
||||
@@ -1,401 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CmdBrief.cpp $
|
||||
* $Revision: 1.1.2.3 $
|
||||
* $Date: 2007-04-08 08:28:20 $
|
||||
* $Author: karajorma $
|
||||
*
|
||||
* Command Briefing Editor
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1.2.2 2007/03/07 22:36:51 karajorma
|
||||
* Make .ogg selectable in FRED.
|
||||
*
|
||||
* Revision 1.1.2.1 2006/10/24 13:41:54 taylor
|
||||
* fix the cmdbrief editor deleting the wrong stage (Mantis bug #1115)
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2005/10/22 05:54:48 wmcoolmon
|
||||
* Fixed cf_find_file_location
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 8 4/30/98 8:23p John
|
||||
* Fixed some bugs with Fred caused by my new cfile code.
|
||||
*
|
||||
* 7 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 6 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 5 4/03/98 12:39p Hoffoss
|
||||
* Changed starting directory for browse buttons in several editors.
|
||||
*
|
||||
* 4 3/19/98 4:24p Hoffoss
|
||||
* Added remaining support for command brief screen (ANI and WAVE file
|
||||
* playing).
|
||||
*
|
||||
* 3 3/06/98 2:36p Hoffoss
|
||||
* Placed correct text size limits on edit boxes.
|
||||
*
|
||||
* 2 3/05/98 3:59p Hoffoss
|
||||
* Added a bunch of new command brief stuff, and asteroid initialization
|
||||
* to Fred.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CmdBrief.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "sound/audiostr.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg dialog
|
||||
|
||||
cmd_brief_dlg::cmd_brief_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(cmd_brief_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(cmd_brief_dlg)
|
||||
m_ani_filename = _T("");
|
||||
m_text = _T("");
|
||||
m_stage_title = _T("");
|
||||
m_wave_filename = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
m_wave_id = -1;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(cmd_brief_dlg)
|
||||
DDX_Text(pDX, IDC_ANI_FILENAME, m_ani_filename);
|
||||
DDX_Text(pDX, IDC_TEXT, m_text);
|
||||
DDX_Text(pDX, IDC_STAGE_TITLE, m_stage_title);
|
||||
DDX_Text(pDX, IDC_WAVE_FILENAME, m_wave_filename);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_text, CMD_BRIEF_TEXT_MAX - 1);
|
||||
DDV_MaxChars(pDX, m_ani_filename, MAX_FILENAME_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_wave_filename, MAX_FILENAME_LEN - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(cmd_brief_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(cmd_brief_dlg)
|
||||
ON_BN_CLICKED(IDC_NEXT, OnNext)
|
||||
ON_BN_CLICKED(IDC_PREV, OnPrev)
|
||||
ON_BN_CLICKED(IDC_ADD_STAGE, OnAddStage)
|
||||
ON_BN_CLICKED(IDC_INSERT_STAGE, OnInsertStage)
|
||||
ON_BN_CLICKED(IDC_DELETE_STAGE, OnDeleteStage)
|
||||
ON_BN_CLICKED(IDC_BROWSE_ANI, OnBrowseAni)
|
||||
ON_BN_CLICKED(IDC_BROWSE_WAVE, OnBrowseWave)
|
||||
ON_BN_CLICKED(IDC_PLAY, OnPlay)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg message handlers
|
||||
|
||||
BOOL cmd_brief_dlg::OnInitDialog()
|
||||
{
|
||||
Cur_cmd_brief = Cmd_briefs; // default to first cmd briefing
|
||||
m_cur_stage = 0;
|
||||
last_cmd_brief = NULL;
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
m_play_bm.LoadBitmap(IDB_PLAY);
|
||||
((CButton *) GetDlgItem(IDC_PLAY)) -> SetBitmap(m_play_bm);
|
||||
|
||||
update_data();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::update_data(int update)
|
||||
{
|
||||
int enable;
|
||||
|
||||
if (update)
|
||||
UpdateData(TRUE);
|
||||
|
||||
// save previously editing data before we load over it.
|
||||
if (last_cmd_brief && m_last_stage >= 0 && m_last_stage < last_cmd_brief->num_stages) {
|
||||
char buf[CMD_BRIEF_TEXT_MAX];
|
||||
|
||||
if (last_cmd_brief->stage[m_last_stage].text)
|
||||
free(last_cmd_brief->stage[m_last_stage].text);
|
||||
|
||||
deconvert_multiline_string(buf, m_text, CMD_BRIEF_TEXT_MAX);
|
||||
last_cmd_brief->stage[m_last_stage].text = strdup(buf);
|
||||
string_copy(last_cmd_brief->stage[m_last_stage].ani_filename, m_ani_filename, MAX_FILENAME_LEN);
|
||||
string_copy(last_cmd_brief->stage[m_last_stage].wave_filename, m_wave_filename, MAX_FILENAME_LEN);
|
||||
}
|
||||
|
||||
// load data of new stage into dialog
|
||||
if (Cur_cmd_brief && Cur_cmd_brief->num_stages > 0) {
|
||||
if (m_cur_stage < 0 || m_cur_stage >= Cur_cmd_brief->num_stages)
|
||||
m_cur_stage = 0;
|
||||
|
||||
m_stage_title.Format("Stage %d of %d", m_cur_stage + 1, Cur_cmd_brief->num_stages);
|
||||
m_text = convert_multiline_string(Cur_cmd_brief->stage[m_cur_stage].text);
|
||||
m_ani_filename = Cur_cmd_brief->stage[m_cur_stage].ani_filename;
|
||||
m_wave_filename = Cur_cmd_brief->stage[m_cur_stage].wave_filename;
|
||||
enable = TRUE;
|
||||
|
||||
} else {
|
||||
m_stage_title = _T("No stages");
|
||||
m_text = _T("");
|
||||
m_ani_filename = _T("");
|
||||
m_wave_filename = _T("");
|
||||
enable = FALSE;
|
||||
m_cur_stage = -1;
|
||||
}
|
||||
|
||||
if (m_cur_stage < Cur_cmd_brief->num_stages - 1)
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(FALSE);
|
||||
|
||||
if (m_cur_stage)
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(FALSE);
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(TRUE);
|
||||
|
||||
if (Cur_cmd_brief->num_stages) {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(enable);
|
||||
|
||||
} else {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_WAVE_FILENAME) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_ANI_FILENAME) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE_ANI) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE_WAVE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TEXT) -> EnableWindow(enable);
|
||||
|
||||
UpdateData(FALSE);
|
||||
|
||||
last_cmd_brief = Cur_cmd_brief;
|
||||
m_last_stage = m_cur_stage;
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnOK()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
update_data();
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnNext()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage++;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnPrev()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage--;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnAddStage()
|
||||
{
|
||||
int i;
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_cur_stage = i = Cur_cmd_brief->num_stages++;
|
||||
copy_stage(i - 1, i);
|
||||
update_data(1);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnInsertStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
|
||||
return;
|
||||
|
||||
if (!Cur_cmd_brief->num_stages) {
|
||||
OnAddStage();
|
||||
return;
|
||||
}
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=Cur_cmd_brief->num_stages; i>z; i--)
|
||||
Cur_cmd_brief->stage[i] = Cur_cmd_brief->stage[i - 1];
|
||||
|
||||
Cur_cmd_brief->num_stages++;
|
||||
copy_stage(z, z + 1);
|
||||
m_cur_stage = z;
|
||||
m_last_stage = -1;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnDeleteStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (m_cur_stage < 0)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
Assert(Cur_cmd_brief->num_stages);
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
if (Cur_cmd_brief->stage[z].text)
|
||||
free(Cur_cmd_brief->stage[z].text);
|
||||
|
||||
for (i=z+1; i<Cur_cmd_brief->num_stages; i++)
|
||||
Cur_cmd_brief->stage[i-1] = Cur_cmd_brief->stage[i];
|
||||
|
||||
Cur_cmd_brief->num_stages--;
|
||||
m_cur_stage = z;
|
||||
m_last_stage = -1;
|
||||
|
||||
if (m_cur_stage >= Cur_cmd_brief->num_stages)
|
||||
m_cur_stage = Cur_cmd_brief->num_stages - 1;
|
||||
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::copy_stage(int from, int to)
|
||||
{
|
||||
if ((from < 0) || (from >= Cur_cmd_brief->num_stages)) {
|
||||
Cur_cmd_brief->stage[to].text = strdup("<Text here>");
|
||||
strcpy(Cur_cmd_brief->stage[to].ani_filename, "<default>");
|
||||
strcpy(Cur_cmd_brief->stage[to].wave_filename, "none");
|
||||
return;
|
||||
}
|
||||
|
||||
Cur_cmd_brief->stage[to] = Cur_cmd_brief->stage[from];
|
||||
Cur_cmd_brief->stage[to].text = strdup(Cur_cmd_brief->stage[from].text);
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnBrowseAni()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
UpdateData(TRUE);
|
||||
z = cfile_push_chdir(CF_TYPE_INTERFACE);
|
||||
CFileDialog dlg(TRUE, "ani", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Ani Files (*.ani)|*.ani|Avi Files (*.avi)|*.avi|Both (*.ani, *.avi)|*.ani;*.avi||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_ani_filename = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnBrowseWave()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
UpdateData(TRUE);
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_wave_filename = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
BOOL cmd_brief_dlg::DestroyWindow()
|
||||
{
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
|
||||
m_play_bm.DeleteObject();
|
||||
return CDialog::DestroyWindow();
|
||||
}
|
||||
|
||||
void cmd_brief_dlg::OnPlay()
|
||||
{
|
||||
GetDlgItem(IDC_WAVE_FILENAME)->GetWindowText(m_wave_filename);
|
||||
|
||||
if (m_wave_id >= 0) {
|
||||
audiostream_close_file(m_wave_id, 0);
|
||||
m_wave_id = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// we use ASF_EVENTMUSIC here so that it will keep the extension in place
|
||||
m_wave_id = audiostream_open((char *)(LPCSTR) m_wave_filename, ASF_EVENTMUSIC);
|
||||
|
||||
if (m_wave_id >= 0) {
|
||||
audiostream_play(m_wave_id, 1.0f, 0);
|
||||
}
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/CmdBrief.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Command Briefing Editor
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.4 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 4 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 3 3/19/98 4:24p Hoffoss
|
||||
* Added remaining support for command brief screen (ANI and WAVE file
|
||||
* playing).
|
||||
*
|
||||
* 2 3/05/98 3:59p Hoffoss
|
||||
* Added a bunch of new command brief stuff, and asteroid initialization
|
||||
* to Fred.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "missionui/missioncmdbrief.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// cmd_brief_dlg dialog
|
||||
|
||||
class cmd_brief_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
cmd_brief_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
void update_data(int update = 1);
|
||||
void OnOK();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(cmd_brief_dlg)
|
||||
enum { IDD = IDD_CMD_BRIEF };
|
||||
CString m_ani_filename;
|
||||
CString m_text;
|
||||
CString m_stage_title;
|
||||
CString m_wave_filename;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(cmd_brief_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_wave_id;
|
||||
cmd_brief *last_cmd_brief;
|
||||
|
||||
void copy_stage(int from, int to);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(cmd_brief_dlg)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnInsertStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnBrowseAni();
|
||||
afx_msg void OnBrowseWave();
|
||||
afx_msg void OnPlay();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,113 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CreateWingDlg.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "CreateWingDlg.h"
|
||||
#include "object/object.h"
|
||||
#include "object/waypoint.h"
|
||||
#include "globalincs/linklist.h"
|
||||
#include "parse/parselo.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg dialog
|
||||
|
||||
create_wing_dlg::create_wing_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(create_wing_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(create_wing_dlg)
|
||||
m_name = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void create_wing_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(create_wing_dlg)
|
||||
DDX_Text(pDX, IDC_NAME, m_name);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_name, NAME_LENGTH - 4);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(create_wing_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(create_wing_dlg)
|
||||
// NOTE: the ClassWizard will add message map macros here
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg message handlers
|
||||
|
||||
void create_wing_dlg::OnOK()
|
||||
{
|
||||
char msg[512];
|
||||
int i;
|
||||
object *ptr;
|
||||
|
||||
UpdateData(TRUE);
|
||||
UpdateData(TRUE);
|
||||
m_name = drop_white_space((char *)(LPCSTR) m_name);
|
||||
if (m_name.IsEmpty()) {
|
||||
MessageBox("You must give a name before you can continue.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (i=0; i<MAX_WINGS; i++)
|
||||
if (!stricmp(Wings[i].name, m_name) && Wings[i].wave_count) {
|
||||
sprintf(msg, "The name \"%s\" is already being used by another wing", m_name);
|
||||
MessageBox(msg);
|
||||
return;
|
||||
}
|
||||
|
||||
ptr = GET_FIRST(&obj_used_list);
|
||||
while (ptr != END_OF_LIST(&obj_used_list)) {
|
||||
if (ptr->type == OBJ_SHIP) {
|
||||
i = ptr->instance;
|
||||
if (!strnicmp(m_name, Ships[i].ship_name, strlen(m_name))) {
|
||||
char *namep;
|
||||
|
||||
namep = Ships[i].ship_name + strlen(m_name);
|
||||
if (*namep == ' ') {
|
||||
namep++;
|
||||
while (*namep) {
|
||||
if (!isdigit(*namep))
|
||||
break;
|
||||
|
||||
namep++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!*namep) {
|
||||
MessageBox("This wing name is already being used by a ship");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ptr = GET_NEXT(ptr);
|
||||
}
|
||||
|
||||
for (i=0; i<MAX_WAYPOINT_LISTS; i++)
|
||||
if (Waypoint_lists[i].count && !stricmp(Waypoint_lists[i].name, m_name)) {
|
||||
MessageBox("This wing name is already being used by a waypoint path");
|
||||
return;
|
||||
}
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// CreateWingDlg.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// create_wing_dlg dialog
|
||||
|
||||
class create_wing_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
create_wing_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(create_wing_dlg)
|
||||
enum { IDD = IDD_WING_CREATE };
|
||||
CString m_name;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(create_wing_dlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(create_wing_dlg)
|
||||
// NOTE: the ClassWizard will add member functions here
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,173 +0,0 @@
|
||||
// CustomWingNames.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "fred.h"
|
||||
#include "CustomWingNames.h"
|
||||
#include "ship/ship.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames dialog
|
||||
|
||||
|
||||
CustomWingNames::CustomWingNames(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(CustomWingNames::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CustomWingNames)
|
||||
m_squadron_1 = _T("");
|
||||
m_squadron_2 = _T("");
|
||||
m_squadron_3 = _T("");
|
||||
m_squadron_4 = _T("");
|
||||
m_squadron_5 = _T("");
|
||||
m_starting_1 = _T("");
|
||||
m_starting_2 = _T("");
|
||||
m_starting_3 = _T("");
|
||||
m_tvt_1 = _T("");
|
||||
m_tvt_2 = _T("");
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void CustomWingNames::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CustomWingNames)
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_1, m_squadron_1);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_2, m_squadron_2);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_3, m_squadron_3);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_4, m_squadron_4);
|
||||
DDX_Text(pDX, IDC_SQUADRON_WING_NAME_5, m_squadron_5);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_1, m_starting_1);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_2, m_starting_2);
|
||||
DDX_Text(pDX, IDC_STARTING_WING_NAME_3, m_starting_3);
|
||||
DDX_Text(pDX, IDC_TVT_WING_NAME_1, m_tvt_1);
|
||||
DDX_Text(pDX, IDC_TVT_WING_NAME_2, m_tvt_2);
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(CustomWingNames, CDialog)
|
||||
//{{AFX_MSG_MAP(CustomWingNames)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames message handlers
|
||||
|
||||
BOOL CustomWingNames::OnInitDialog()
|
||||
{
|
||||
// init starting wings
|
||||
m_starting_1 = _T(Starting_wing_names[0]);
|
||||
m_starting_2 = _T(Starting_wing_names[1]);
|
||||
m_starting_3 = _T(Starting_wing_names[2]);
|
||||
|
||||
// init squadron wings
|
||||
m_squadron_1 = _T(Squadron_wing_names[0]);
|
||||
m_squadron_2 = _T(Squadron_wing_names[1]);
|
||||
m_squadron_3 = _T(Squadron_wing_names[2]);
|
||||
m_squadron_4 = _T(Squadron_wing_names[3]);
|
||||
m_squadron_5 = _T(Squadron_wing_names[4]);
|
||||
|
||||
// init tvt wings
|
||||
m_tvt_1 = _T(TVT_wing_names[0]);
|
||||
m_tvt_2 = _T(TVT_wing_names[1]);
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
UpdateData(FALSE);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CustomWingNames::OnOK()
|
||||
{
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (strcmp(m_starting_1, m_tvt_1))
|
||||
{
|
||||
MessageBox("The first starting wing and the first team-versus-team wing must have the same wing name.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_starting_1, m_starting_2) || !stricmp(m_starting_1, m_starting_3)
|
||||
|| !stricmp(m_starting_2, m_starting_3))
|
||||
{
|
||||
MessageBox("Duplicate wing names in starting wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_squadron_1, m_squadron_2) || !stricmp(m_squadron_1, m_squadron_3) || !stricmp(m_squadron_1, m_squadron_4) || !stricmp(m_squadron_1, m_squadron_5)
|
||||
|| !stricmp(m_squadron_2, m_squadron_3) || !stricmp(m_squadron_2, m_squadron_4) || !stricmp(m_squadron_2, m_squadron_5)
|
||||
|| !stricmp(m_squadron_3, m_squadron_4) || !stricmp(m_squadron_3, m_squadron_5)
|
||||
|| !stricmp(m_squadron_4, m_squadron_5))
|
||||
{
|
||||
MessageBox("Duplicate wing names in squadron wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!stricmp(m_tvt_1, m_tvt_2))
|
||||
{
|
||||
MessageBox("Duplicate wing names in team-versus-team wing list.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
// copy starting wings
|
||||
strcpy(Starting_wing_names[0], m_starting_1);
|
||||
strcpy(Starting_wing_names[1], m_starting_2);
|
||||
strcpy(Starting_wing_names[2], m_starting_3);
|
||||
|
||||
// copy squadron wings
|
||||
strcpy(Squadron_wing_names[0], m_squadron_1);
|
||||
strcpy(Squadron_wing_names[1], m_squadron_2);
|
||||
strcpy(Squadron_wing_names[2], m_squadron_3);
|
||||
strcpy(Squadron_wing_names[3], m_squadron_4);
|
||||
strcpy(Squadron_wing_names[4], m_squadron_5);
|
||||
|
||||
// copy tvt wings
|
||||
strcpy(TVT_wing_names[0], m_tvt_1);
|
||||
strcpy(TVT_wing_names[1], m_tvt_2);
|
||||
|
||||
update_custom_wing_indexes();
|
||||
|
||||
CDialog::OnOK();
|
||||
}
|
||||
|
||||
void CustomWingNames::OnCancel()
|
||||
{
|
||||
// TODO: Add extra cleanup here
|
||||
|
||||
CDialog::OnCancel();
|
||||
}
|
||||
|
||||
void CustomWingNames::OnClose()
|
||||
{
|
||||
int z;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (query_modified()) {
|
||||
z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
|
||||
if (z == IDCANCEL){
|
||||
return;
|
||||
}
|
||||
|
||||
if (z == IDYES) {
|
||||
OnOK();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
int CustomWingNames::query_modified()
|
||||
{
|
||||
return strcmp(Starting_wing_names[0], m_starting_1) || strcmp(Starting_wing_names[1], m_starting_2) || strcmp(Starting_wing_names[2], m_starting_3)
|
||||
|| strcmp(Squadron_wing_names[0], m_squadron_1) || strcmp(Squadron_wing_names[1], m_squadron_2) || strcmp(Squadron_wing_names[2], m_squadron_3) || strcmp(Squadron_wing_names[3], m_squadron_4) || strcmp(Squadron_wing_names[4], m_squadron_5)
|
||||
|| strcmp(TVT_wing_names[0], m_tvt_1) || strcmp(TVT_wing_names[1], m_tvt_2);
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
#if !defined(AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_)
|
||||
#define AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// CustomWingNames.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CustomWingNames dialog
|
||||
|
||||
class CustomWingNames : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
CustomWingNames(CWnd* pParent = NULL); // standard constructor
|
||||
int query_modified();
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CustomWingNames)
|
||||
enum { IDD = IDD_CUSTOM_WING_NAMES };
|
||||
CString m_squadron_1;
|
||||
CString m_squadron_2;
|
||||
CString m_squadron_3;
|
||||
CString m_squadron_4;
|
||||
CString m_squadron_5;
|
||||
CString m_starting_1;
|
||||
CString m_starting_2;
|
||||
CString m_starting_3;
|
||||
CString m_tvt_1;
|
||||
CString m_tvt_2;
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CustomWingNames)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(CustomWingNames)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnClose();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_USTOMWINGNAME_H__D30D7519_D2C9_4907_8D87_EDB690B30608__INCLUDED_)
|
||||
@@ -1,565 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/DebriefingEditorDlg.cpp $
|
||||
* $Revision: 1.2.2.4 $
|
||||
* $Date: 2007-04-08 08:28:20 $
|
||||
* $Author: karajorma $
|
||||
*
|
||||
* Debriefing editor dialog. Used to edit mission debriefings of course.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.3 2007/03/07 22:36:51 karajorma
|
||||
* Make .ogg selectable in FRED.
|
||||
*
|
||||
* Revision 1.2.2.2 2006/09/20 04:53:53 taylor
|
||||
* properly fix the new_recommendation_text FRED problem, plus some real cleanup for that code in general, and some memory leak fixes
|
||||
*
|
||||
* Revision 1.2.2.1 2006/09/14 23:29:03 taylor
|
||||
* add default recommendation text for debriefing, it's either this or making sure that it's nul
|
||||
*
|
||||
* Revision 1.2 2006/01/26 04:01:58 Goober5000
|
||||
* spelling
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/10/22 05:54:48 wmcoolmon
|
||||
* Fixed cf_find_file_location
|
||||
*
|
||||
* Revision 1.3 2005/09/29 05:18:59 Goober5000
|
||||
* the FRED stuff
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 20 7/07/98 2:09p Hoffoss
|
||||
* Fixed bug where sexp for debriefing stages get cleared when inserting
|
||||
* or deleting stages.
|
||||
*
|
||||
* 19 4/30/98 8:23p John
|
||||
* Fixed some bugs with Fred caused by my new cfile code.
|
||||
*
|
||||
* 18 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 17 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 16 4/17/98 1:41p Allender
|
||||
* took out function calls in NDEBUG mode
|
||||
*
|
||||
* 15 4/06/98 10:43a John
|
||||
* Fixed bugs with inserting/deleting stages
|
||||
*
|
||||
* 14 4/03/98 12:39p Hoffoss
|
||||
* Changed starting directory for browse buttons in several editors.
|
||||
*
|
||||
* 13 4/03/98 11:34a John
|
||||
* Fixed the stuff I broke in Fred from the new briefing
|
||||
*
|
||||
* 12 3/17/98 2:06p Hoffoss
|
||||
* Made enter key not close the dialog box (default windows behavior, even
|
||||
* when no ok button. Talk about stupid. :)
|
||||
*
|
||||
* 11 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 10 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 9 1/02/98 3:29p Duncan
|
||||
* Fixed bug with sexp tree freeing.
|
||||
*
|
||||
* 8 11/10/97 12:09p Johnson
|
||||
* Fixed sexp free error in debriefing editor.
|
||||
*
|
||||
* 7 11/10/97 11:58a Johnson
|
||||
* Added support to debriefing editor for "press cancel to go to reference
|
||||
* of sexp".
|
||||
*
|
||||
* 6 10/28/97 6:07p Jasen
|
||||
* Added some debugging code to detect sexp leaks. Looks there are some I
|
||||
* will need to investigate more.
|
||||
*
|
||||
* 5 10/27/97 2:06p Hoffoss
|
||||
* Fixed editor to allow correct character limit for recommendation text.
|
||||
*
|
||||
* 4 10/14/97 12:06p Hoffoss
|
||||
* Recoded debriefing editor to utilize new format.
|
||||
*
|
||||
* 3 10/14/97 10:35a Hoffoss
|
||||
* Hacked the hell out of this file to allow Fred to compile for now.
|
||||
* Next step is to fix it all.
|
||||
*
|
||||
* 2 7/08/97 2:03p Hoffoss
|
||||
* Debriefing editor coded and implemented.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "DebriefingEditorDlg.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "mission/missionbriefcommon.h"
|
||||
#include "parse/sexp.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "sound/audiostr.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg dialog
|
||||
|
||||
debriefing_editor_dlg::debriefing_editor_dlg(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(debriefing_editor_dlg::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(debriefing_editor_dlg)
|
||||
m_text = _T("");
|
||||
m_voice = _T("");
|
||||
m_stage_title = _T("");
|
||||
m_rec_text = _T("");
|
||||
m_current_debriefing = -1;
|
||||
//}}AFX_DATA_INIT
|
||||
|
||||
modified = 0;
|
||||
m_cur_stage = 0;
|
||||
m_last_stage = -1;
|
||||
m_voice_id = -1;
|
||||
select_sexp_node = -1;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(debriefing_editor_dlg)
|
||||
DDX_Control(pDX, IDC_TREE, m_tree);
|
||||
DDX_Text(pDX, IDC_TEXT, m_text);
|
||||
DDX_Text(pDX, IDC_VOICE, m_voice);
|
||||
DDX_Text(pDX, IDC_STAGE_TITLE, m_stage_title);
|
||||
DDX_Text(pDX, IDC_REC_TEXT, m_rec_text);
|
||||
//}}AFX_DATA_MAP
|
||||
|
||||
DDV_MaxChars(pDX, m_text, MAX_BRIEF_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_voice, MAX_FILENAME_LEN - 1);
|
||||
DDV_MaxChars(pDX, m_rec_text, MAX_RECOMMENDATION_LEN - 1);
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(debriefing_editor_dlg, CDialog)
|
||||
//{{AFX_MSG_MAP(debriefing_editor_dlg)
|
||||
ON_BN_CLICKED(IDC_NEXT, OnNext)
|
||||
ON_BN_CLICKED(IDC_PREV, OnPrev)
|
||||
ON_BN_CLICKED(IDC_BROWSE, OnBrowse)
|
||||
ON_BN_CLICKED(IDC_ADD_STAGE, OnAddStage)
|
||||
ON_BN_CLICKED(IDC_DELETE_STAGE, OnDeleteStage)
|
||||
ON_BN_CLICKED(IDC_INSERT_STAGE, OnInsertStage)
|
||||
ON_NOTIFY(NM_RCLICK, IDC_TREE, OnRclickTree)
|
||||
ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_TREE, OnBeginlabeleditTree)
|
||||
ON_NOTIFY(TVN_ENDLABELEDIT, IDC_TREE, OnEndlabeleditTree)
|
||||
ON_WM_CLOSE()
|
||||
ON_WM_INITMENU()
|
||||
ON_BN_CLICKED(IDC_PLAY, OnPlay)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg message handlers
|
||||
|
||||
void debriefing_editor_dlg::OnInitMenu(CMenu* pMenu)
|
||||
{
|
||||
int i;
|
||||
CMenu *m;
|
||||
|
||||
// disable any items we should disable
|
||||
m = pMenu->GetSubMenu(0);
|
||||
|
||||
// uncheck all menu items
|
||||
for (i = 0; i < Num_teams; i++ )
|
||||
m->CheckMenuItem( i, MF_BYPOSITION | MF_UNCHECKED );
|
||||
|
||||
for ( i = Num_teams; i < MAX_TVT_TEAMS; i++ )
|
||||
m->EnableMenuItem(i, MF_BYPOSITION | MF_GRAYED);
|
||||
|
||||
|
||||
// put a check next to the currently selected item
|
||||
m->CheckMenuItem(m_current_debriefing, MF_BYPOSITION | MF_CHECKED );
|
||||
|
||||
CDialog::OnInitMenu(pMenu);
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::OnInitDialog()
|
||||
{
|
||||
int i, n;
|
||||
|
||||
CDialog::OnInitDialog();
|
||||
m_play_bm.LoadBitmap(IDB_PLAY);
|
||||
((CButton *) GetDlgItem(IDC_PLAY)) -> SetBitmap(m_play_bm);
|
||||
|
||||
m_current_debriefing = 0;
|
||||
UpdateData(FALSE);
|
||||
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
|
||||
m_tree.link_modified(&modified); // provide way to indicate trees are modified in dialog
|
||||
n = m_tree.select_sexp_node = select_sexp_node;
|
||||
select_sexp_node = -1;
|
||||
if (n != -1) {
|
||||
for (i=0; i<Debriefing->num_stages; i++)
|
||||
if (query_node_in_sexp(n, Debriefing->stages[i].formula))
|
||||
break;
|
||||
|
||||
if (i < Debriefing->num_stages) {
|
||||
m_cur_stage = i;
|
||||
update_data();
|
||||
GetDlgItem(IDC_TREE) -> SetFocus();
|
||||
m_tree.hilite_item(m_tree.select_sexp_node);
|
||||
set_modified();
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
update_data();
|
||||
set_modified();
|
||||
|
||||
// hard coded stuff to deal with the multiple briefings per mission.
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::update_data(int update)
|
||||
{
|
||||
int enable, save_debriefing;
|
||||
debrief_stage *ptr;
|
||||
|
||||
save_debriefing = m_current_debriefing;
|
||||
|
||||
if (update)
|
||||
UpdateData(TRUE);
|
||||
|
||||
// based on the game type, enable the multiple briefings combo box (or disable it)
|
||||
|
||||
// set up the pointer to the briefing that we are editing
|
||||
if ( save_debriefing != m_current_debriefing )
|
||||
Debriefing = &Debriefings[save_debriefing];
|
||||
else
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
|
||||
if (m_last_stage >= 0) {
|
||||
ptr = &Debriefing->stages[m_last_stage];
|
||||
if (ptr->formula >= 0)
|
||||
free_sexp2(ptr->formula);
|
||||
|
||||
ptr->formula = m_tree.save_tree();
|
||||
deconvert_multiline_string(ptr->new_text, m_text, MAX_DEBRIEF_LEN);
|
||||
deconvert_multiline_string(ptr->new_recommendation_text, m_rec_text, MAX_RECOMMENDATION_LEN);
|
||||
string_copy(ptr->voice, m_voice, MAX_FILENAME_LEN);
|
||||
}
|
||||
|
||||
// now get new stage data
|
||||
if ((m_cur_stage >= 0) && (m_cur_stage < Debriefing->num_stages)) {
|
||||
ptr = &Debriefing->stages[m_cur_stage];
|
||||
m_stage_title.Format("Stage %d of %d", m_cur_stage + 1, Debriefing->num_stages);
|
||||
m_tree.load_tree(ptr->formula);
|
||||
m_text = convert_multiline_string(ptr->new_text);
|
||||
m_rec_text = convert_multiline_string(ptr->new_recommendation_text);
|
||||
m_voice = ptr->voice;
|
||||
enable = TRUE;
|
||||
|
||||
} else {
|
||||
m_stage_title = _T("No stages");
|
||||
m_tree.clear_tree();
|
||||
m_text = _T("");
|
||||
m_rec_text = _T("");
|
||||
m_voice = _T("");
|
||||
enable = FALSE;
|
||||
m_cur_stage = -1;
|
||||
}
|
||||
|
||||
if (m_cur_stage == Debriefing->num_stages - 1)
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_NEXT) -> EnableWindow(enable);
|
||||
|
||||
if (m_cur_stage)
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(enable);
|
||||
else
|
||||
GetDlgItem(IDC_PREV) -> EnableWindow(FALSE);
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(FALSE);
|
||||
else
|
||||
GetDlgItem(IDC_ADD_STAGE) -> EnableWindow(TRUE);
|
||||
|
||||
if (Debriefing->num_stages) {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(enable);
|
||||
|
||||
} else {
|
||||
GetDlgItem(IDC_DELETE_STAGE) -> EnableWindow(FALSE);
|
||||
GetDlgItem(IDC_INSERT_STAGE) -> EnableWindow(FALSE);
|
||||
}
|
||||
|
||||
GetDlgItem(IDC_VOICE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_BROWSE) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TEXT) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_REC_TEXT) -> EnableWindow(enable);
|
||||
GetDlgItem(IDC_TREE) -> EnableWindow(enable);
|
||||
|
||||
m_last_stage = m_cur_stage;
|
||||
UpdateData(FALSE);
|
||||
|
||||
#ifndef NDEBUG
|
||||
count_free_sexp_nodes();
|
||||
#endif
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnNext()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage++;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnPrev()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage--;
|
||||
update_data();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnBrowse()
|
||||
{
|
||||
int z;
|
||||
CString name;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
UpdateData(TRUE);
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_TRAINING)
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_TRAINING);
|
||||
else
|
||||
z = cfile_push_chdir(CF_TYPE_VOICE_DEBRIEFINGS);
|
||||
|
||||
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
|
||||
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
|
||||
|
||||
if (dlg.DoModal() == IDOK) {
|
||||
m_voice = dlg.GetFileName();
|
||||
UpdateData(FALSE);
|
||||
}
|
||||
|
||||
if (!z)
|
||||
cfile_pop_dir();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnAddStage()
|
||||
{
|
||||
int i;
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
m_cur_stage = i = Debriefing->num_stages++;
|
||||
copy_stage(i - 1, i, 1);
|
||||
update_data(1);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnDeleteStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (m_cur_stage < 0)
|
||||
return;
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
Assert(Debriefing->num_stages);
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=z+1; i<Debriefing->num_stages; i++) {
|
||||
copy_stage(i, i - 1);
|
||||
}
|
||||
|
||||
Debriefing->num_stages--;
|
||||
m_cur_stage = z;
|
||||
if (m_cur_stage >= Debriefing->num_stages)
|
||||
m_cur_stage = Debriefing->num_stages - 1;
|
||||
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnInsertStage()
|
||||
{
|
||||
int i, z;
|
||||
|
||||
if (Debriefing->num_stages >= MAX_DEBRIEF_STAGES)
|
||||
return;
|
||||
|
||||
if (!Debriefing->num_stages) {
|
||||
OnAddStage();
|
||||
return;
|
||||
}
|
||||
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
|
||||
z = m_cur_stage;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
for (i=Debriefing->num_stages; i>z; i--) {
|
||||
copy_stage(i - 1, i);
|
||||
}
|
||||
|
||||
Debriefing->num_stages++;
|
||||
copy_stage(z, z + 1);
|
||||
Debriefing->stages[z].formula = -1;
|
||||
m_cur_stage = z;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::copy_stage(int from, int to, int clear_formula)
|
||||
{
|
||||
if ((from < 0) || (from >= Debriefing->num_stages)) {
|
||||
strcpy(Debriefing->stages[to].new_text, "<Text here>");
|
||||
strcpy(Debriefing->stages[to].voice, "none.wav");
|
||||
Debriefing->stages[to].formula = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (clear_formula)
|
||||
Debriefing->stages[to].formula = -1;
|
||||
else
|
||||
Debriefing->stages[to].formula = Debriefing->stages[from].formula;
|
||||
|
||||
strcpy( Debriefing->stages[to].new_text, Debriefing->stages[from].new_text );
|
||||
strcpy( Debriefing->stages[to].voice, Debriefing->stages[from].voice );
|
||||
strcpy( Debriefing->stages[to].new_recommendation_text, Debriefing->stages[from].new_recommendation_text );
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
m_tree.right_clicked();
|
||||
*pResult = 0;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
if (m_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
|
||||
*pResult = 0;
|
||||
modified = 1;
|
||||
|
||||
} else
|
||||
*pResult = 1;
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult)
|
||||
{
|
||||
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
|
||||
|
||||
*pResult = m_tree.end_label_edit(pTVDispInfo->item.hItem, pTVDispInfo->item.pszText);
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnClose()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
m_cur_stage = -1;
|
||||
update_data(1);
|
||||
CDialog::OnClose();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnOK()
|
||||
{
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::OnCommand(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
int id;
|
||||
|
||||
// deal with figuring out menu stuff
|
||||
id = LOWORD(wParam);
|
||||
if ( (id >= ID_TEAM_1) && (id < ID_TEAM_3) ) {
|
||||
update_data(1);
|
||||
|
||||
// set the current debriefing
|
||||
m_current_debriefing = id - ID_TEAM_1;
|
||||
|
||||
// put user back at first stage for this team (or no current stage is there are none).
|
||||
Debriefing = &Debriefings[m_current_debriefing];
|
||||
if ( Debriefing->num_stages > 0 )
|
||||
m_cur_stage = 0;
|
||||
else
|
||||
m_cur_stage = -1;
|
||||
|
||||
m_last_stage = -1;
|
||||
update_data(0);
|
||||
}
|
||||
|
||||
return CDialog::OnCommand(wParam, lParam);
|
||||
}
|
||||
|
||||
BOOL debriefing_editor_dlg::DestroyWindow()
|
||||
{
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_play_bm.DeleteObject();
|
||||
return CDialog::DestroyWindow();
|
||||
}
|
||||
|
||||
void debriefing_editor_dlg::OnPlay()
|
||||
{
|
||||
GetDlgItem(IDC_VOICE)->GetWindowText(m_voice);
|
||||
|
||||
if (m_voice_id >= 0) {
|
||||
audiostream_close_file(m_voice_id, 0);
|
||||
m_voice_id = -1;
|
||||
return;
|
||||
}
|
||||
|
||||
// we use ASF_EVENTMUSIC here so that it will keep the extension in place
|
||||
m_voice_id = audiostream_open((char *)(LPCSTR) m_voice, ASF_EVENTMUSIC);
|
||||
|
||||
if (m_voice_id >= 0) {
|
||||
audiostream_play(m_voice_id, 1.0f, 0);
|
||||
}
|
||||
}
|
||||
@@ -1,134 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/DebriefingEditorDlg.h $
|
||||
* $Revision: 1.2 $
|
||||
* $Date: 2006-01-26 04:01:58 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Debriefing editor dialog. Used to edit mission debriefings of course.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 9 7/07/98 2:11p Hoffoss
|
||||
*
|
||||
* 8 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 7 3/17/98 2:06p Hoffoss
|
||||
* Made enter key not close the dialog box (default windows behavior, even
|
||||
* when no ok button. Talk about stupid. :)
|
||||
*
|
||||
* 6 2/09/98 9:25p Allender
|
||||
* team v team support. multiple pools and briefings
|
||||
*
|
||||
* 5 2/04/98 4:32p Allender
|
||||
* support for multiple briefings and debriefings. Changes to mission
|
||||
* type (now a bitfield). Bitfield defs for multiplayer modes
|
||||
*
|
||||
* 4 11/10/97 11:58a Johnson
|
||||
* Added support to debriefing editor for "press cancel to go to reference
|
||||
* of sexp".
|
||||
*
|
||||
* 3 10/14/97 12:06p Hoffoss
|
||||
* Recoded debriefing editor to utilize new format.
|
||||
*
|
||||
* 2 7/08/97 2:03p Hoffoss
|
||||
* Debriefing editor coded and implemented.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// debriefing_editor_dlg dialog
|
||||
|
||||
class debriefing_editor_dlg : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void OnOK();
|
||||
void update_data(int update = 1);
|
||||
debriefing_editor_dlg(CWnd* pParent = NULL); // standard constructor
|
||||
int select_sexp_node;
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(debriefing_editor_dlg)
|
||||
enum { IDD = IDD_DEBRIEFING_EDITOR };
|
||||
sexp_tree m_tree;
|
||||
CString m_text;
|
||||
CString m_voice;
|
||||
CString m_stage_title;
|
||||
CString m_rec_text;
|
||||
int m_current_debriefing;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(debriefing_editor_dlg)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
int m_cur_stage;
|
||||
int m_last_stage;
|
||||
int m_voice_id;
|
||||
int modified;
|
||||
|
||||
void copy_stage(int from, int to, int clear_formula = 0);
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(debriefing_editor_dlg)
|
||||
afx_msg void OnNext();
|
||||
afx_msg void OnPrev();
|
||||
afx_msg void OnBrowse();
|
||||
afx_msg void OnAddStage();
|
||||
afx_msg void OnDeleteStage();
|
||||
afx_msg void OnInsertStage();
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnInitMenu(CMenu* pMenu);
|
||||
afx_msg void OnPlay();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
private:
|
||||
};
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/dialog1.cpp $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* key usage summary screen (actually a dialog box, but it's not very interactive)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 2 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "dialog1.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 dialog
|
||||
|
||||
dialog1::dialog1(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(dialog1::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(dialog1)
|
||||
// NOTE: the ClassWizard will add member initialization here
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void dialog1::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(dialog1)
|
||||
// NOTE: the ClassWizard will add DDX and DDV calls here
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(dialog1, CDialog)
|
||||
//{{AFX_MSG_MAP(dialog1)
|
||||
// NOTE: the ClassWizard will add message map macros here
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 message handlers
|
||||
@@ -1,77 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/dialog1.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* key usage summary screen (actually a dialog box, but it's not very interactive)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.3 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2004/09/29 17:26:33 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 2 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// dialog1 dialog
|
||||
|
||||
class dialog1 : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
dialog1(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(dialog1)
|
||||
enum { IDD = IDD_HELP_INPUT_INTERFACE };
|
||||
// NOTE: the ClassWizard will add data members here
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(dialog1)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(dialog1)
|
||||
// NOTE: the ClassWizard will add member functions here
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
@@ -1,881 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
// DumpStats.cpp : implementation file
|
||||
//
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
#include "DumpStats.h"
|
||||
#include "starfield/starfield.h"
|
||||
#include "nebula/neb.h"
|
||||
#include "cfile/cfile.h"
|
||||
#include "globalincs/linklist.h"
|
||||
#include "object/object.h"
|
||||
#include "object/waypoint.h"
|
||||
#include "jumpnode/jumpnode.h"
|
||||
#include "mission/missiongoals.h"
|
||||
#include "gamesnd/eventmusic.h"
|
||||
#include "asteroid/asteroid.h"
|
||||
#include "species_defs/species_defs.h"
|
||||
#include "weapon/weapon.h"
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats dialog
|
||||
|
||||
|
||||
DumpStats::DumpStats(CWnd* pParent /*=NULL*/)
|
||||
: CDialog(DumpStats::IDD, pParent)
|
||||
{
|
||||
//{{AFX_DATA_INIT(DumpStats)
|
||||
// NOTE: the ClassWizard will add member initialization here
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
|
||||
void DumpStats::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(DumpStats)
|
||||
// NOTE: the ClassWizard will add DDX and DDV calls here
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
|
||||
BEGIN_MESSAGE_MAP(DumpStats, CDialog)
|
||||
//{{AFX_MSG_MAP(DumpStats)
|
||||
ON_BN_CLICKED(IDC_DUMP_TO_FILE, OnDumpToFile)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats message handlers
|
||||
|
||||
BOOL DumpStats::OnInitDialog()
|
||||
{
|
||||
CDialog::OnInitDialog();
|
||||
|
||||
CString buffer;
|
||||
int i;
|
||||
|
||||
// get author, title, etc
|
||||
get_mission_stats(buffer);
|
||||
|
||||
// get nebula, stars, etc.
|
||||
get_background_stats(buffer);
|
||||
|
||||
// get number or ships, waypoints, start points, etc.
|
||||
get_object_stats(buffer);
|
||||
|
||||
// get objectives / goals
|
||||
get_objectives_and_goals(buffer);
|
||||
|
||||
// get ship selection for player wings
|
||||
get_ship_weapon_selection(buffer);
|
||||
|
||||
// get messaging info
|
||||
get_messaging_info(buffer);
|
||||
|
||||
// get species ship breakdown
|
||||
get_species_ship_breakdown(buffer);
|
||||
|
||||
// get default loadouts
|
||||
get_default_ship_loadouts(buffer);
|
||||
|
||||
int num_tab_stops = 5;
|
||||
int tab_stops[5];
|
||||
for (i=0; i<5; i++) {
|
||||
tab_stops[i] = (i+1) * 16;
|
||||
}
|
||||
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->SetTabStops(num_tab_stops, tab_stops);
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->SetWindowText(buffer);
|
||||
|
||||
return TRUE; // return TRUE unless you set the focus to a control
|
||||
// EXCEPTION: OCX Property Pages should return FALSE
|
||||
}
|
||||
|
||||
void DumpStats::OnDumpToFile()
|
||||
{
|
||||
// TODO: Add your control notification handler code here
|
||||
|
||||
// get dump from window
|
||||
CString buffer;
|
||||
((CEdit*) GetDlgItem(IDC_STATS_TEXT))->GetWindowText(buffer);
|
||||
|
||||
CString dump_filename;
|
||||
dump_filename.Format("%s.dmp", Mission_filename);
|
||||
|
||||
CFILE *fp;
|
||||
|
||||
fp = cfopen((char *)LPCTSTR(dump_filename), "wt", CFILE_NORMAL, CF_TYPE_MISSIONS);
|
||||
cfputs((char *)LPCTSTR(buffer), fp);
|
||||
cfclose(fp);
|
||||
}
|
||||
|
||||
void DumpStats::get_mission_stats(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
|
||||
// Mission info
|
||||
buffer += "\t MISSION INFO\r\n";
|
||||
|
||||
temp.Format("Title: %s\r\n", The_mission.name);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Filename: %s\r\n", Mission_filename);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Author: %s\r\n", The_mission.author);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Description: %s\r\n", The_mission.mission_desc);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("Notes: %s\r\n", The_mission.notes);
|
||||
buffer += temp;
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_SINGLE) {
|
||||
temp.Format("Mission type: Single Player\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_COOP) {
|
||||
temp.Format("Mission type: Multi Coop\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_TEAMS) {
|
||||
temp.Format("Mission type: Multi Team vs. Team\r\n");
|
||||
} else if (The_mission.game_type & MISSION_TYPE_MULTI_DOGFIGHT) {
|
||||
temp.Format("Mission type: Dogfight\r\n");
|
||||
}
|
||||
buffer += temp;
|
||||
|
||||
if (The_mission.game_type & MISSION_TYPE_MULTI) {
|
||||
temp.Format("\tNum respawns: %d\r\n", The_mission.num_respawns);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (Current_soundtrack_num >= 0) {
|
||||
temp.Format("\tMusic: %s\r\n", Soundtracks[Current_soundtrack_num].name);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_RED_ALERT) {
|
||||
buffer += "\tRed Alert\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_SCRAMBLE) {
|
||||
buffer += "\tScramble\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.flags & MISSION_FLAG_NO_PROMOTION) {
|
||||
buffer += "\tNo Promotions\r\n";
|
||||
}
|
||||
|
||||
if (The_mission.support_ships.max_support_ships == 0) {
|
||||
buffer += "\tNo Support ships\r\n";
|
||||
}
|
||||
|
||||
temp.Format("Squadron: %s, Squadron logo: %s\r\n", The_mission.squad_name, The_mission.squad_filename);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
void DumpStats::get_background_stats(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
|
||||
// Background
|
||||
buffer += "\r\n\tBACKGROUND INFO\r\n";
|
||||
|
||||
// Num stars
|
||||
temp.Format("Num_stars: %d\r\n", Num_stars);
|
||||
buffer += temp;
|
||||
|
||||
// Suns
|
||||
temp.Format("Num_suns: %d\r\n", stars_get_num_suns());
|
||||
buffer += temp;
|
||||
|
||||
for (i=0; i<stars_get_num_suns(); i++) {
|
||||
temp.Format("\tSun%d bitmap name: %s\r\n", i, stars_get_sun_name(i));
|
||||
buffer += temp;
|
||||
//temp.Format("Sun%d glow name: %s\r\n", i, Suns[i].glow_filename);
|
||||
//buffer += temp;
|
||||
}
|
||||
|
||||
// Starfield bitmaps
|
||||
temp.Format("Num_starfield_bitmaps: %d\r\n", stars_get_num_bitmaps());
|
||||
buffer += temp;
|
||||
|
||||
for (i=0; i<stars_get_num_bitmaps(); i++) {
|
||||
temp.Format("\tStarfield%d bitmap name: %s\r\n", i, stars_get_bitmap_name(i));
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
// Asteroids
|
||||
temp.Format("Num Field Debris Chunks: %d\r\n", Asteroid_field.num_initial_asteroids);
|
||||
buffer += temp;
|
||||
if (Asteroid_field.num_initial_asteroids > 0) {
|
||||
// active or passive
|
||||
if (Asteroid_field.field_type == FT_ACTIVE) {
|
||||
temp.Format("\tActive Field\r\n");
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tAsteroid Debris\r\n");
|
||||
buffer += temp;
|
||||
} else {
|
||||
// passive
|
||||
temp.Format("\tPassive Field\r\n");
|
||||
buffer += temp;
|
||||
|
||||
if (Asteroid_field.debris_genre == DG_ASTEROID) {
|
||||
temp.Format("\tAsteroid Debris\r\n");
|
||||
buffer += temp;
|
||||
} else {
|
||||
temp.Format("\tShip Debris\r\n");
|
||||
buffer += temp;
|
||||
|
||||
// species
|
||||
temp.Format("\t\tSpecies: ");
|
||||
for (i=0; i<(int)Species_info.size(); i++) {
|
||||
if (Asteroid_field.field_debris_type[i] >= 0) {
|
||||
temp += CString(Species_info[(Asteroid_field.field_debris_type[i] / NUM_DEBRIS_SIZES) - 1].species_name) + " ";
|
||||
}
|
||||
}
|
||||
|
||||
temp += "\r\n";
|
||||
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Nebula mission
|
||||
int nebula_mission = (The_mission.flags & MISSION_FLAG_FULLNEB);
|
||||
temp = "Nebula mission:";
|
||||
if (nebula_mission) {
|
||||
temp += " Yes\r\n";
|
||||
} else {
|
||||
temp += " No\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
|
||||
if (nebula_mission) {
|
||||
// range
|
||||
temp.Format("\tNebula awacs range: %.0f\r\n", Neb2_awacs);
|
||||
buffer += temp;
|
||||
|
||||
// list of poofs
|
||||
for (i=0; i<MAX_NEB2_POOFS; i++) {
|
||||
if ( Neb2_poof_flags & (1<<i) ) {
|
||||
temp.Format("\tNebula poof: %s\r\n", Neb2_poof_filenames[i]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
|
||||
// nebula texture
|
||||
if (strlen(Neb2_texture_name) > 0) {
|
||||
temp.Format("\tNebula texture: %s\r\n", Neb2_texture_name);
|
||||
buffer += temp;
|
||||
}
|
||||
} else {
|
||||
// FS! nebula pattern
|
||||
if (Nebula_index > 0) {
|
||||
temp.Format("\tOld style FS1 nebula filename: %s\r\n", Nebula_filenames[Nebula_index]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
|
||||
// Subspace mission
|
||||
temp = "Subspace mission:";
|
||||
if (The_mission.flags & MISSION_FLAG_SUBSPACE) {
|
||||
temp += " Yes\r\n";
|
||||
} else {
|
||||
temp += " No\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
void DumpStats::get_object_stats(CString &buffer)
|
||||
{
|
||||
object *objp;
|
||||
int obj_type_count[MAX_OBJECT_TYPES];
|
||||
CString temp;
|
||||
int num_small_ships, num_big_ships, num_huge_ships;
|
||||
int i;
|
||||
|
||||
memset(obj_type_count,0, sizeof(obj_type_count));
|
||||
num_small_ships = num_big_ships = num_huge_ships= 0;
|
||||
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
|
||||
// inc big ship or small ship count
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_SMALL_SHIP ) {
|
||||
num_small_ships++;
|
||||
} else if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_BIG_SHIP ) {
|
||||
num_big_ships++;
|
||||
} else if ( Ship_info[Ships[objp->instance].ship_info_index].flags & SIF_HUGE_SHIP ) {
|
||||
num_huge_ships++;
|
||||
}
|
||||
}
|
||||
|
||||
obj_type_count[objp->type]++;
|
||||
}
|
||||
|
||||
// Statistics
|
||||
buffer += "\r\n\tMISSION STATISTICS\r\n";
|
||||
|
||||
// OBJ_START is also a OBJ_SHIP
|
||||
// not counting num_waves (for wings)
|
||||
obj_type_count[OBJ_SHIP] += obj_type_count[OBJ_START];
|
||||
|
||||
for (i=0; i<MAX_OBJECT_TYPES; i++) {
|
||||
if (obj_type_count[i] > 0) {
|
||||
switch(i) {
|
||||
case OBJ_SHIP:
|
||||
temp.Format("Ship Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_START:
|
||||
temp.Format("Start Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_WAYPOINT:
|
||||
temp.Format("Waypoint Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_WING:
|
||||
temp.Format("Wing Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
case OBJ_JUMP_NODE:
|
||||
temp.Format("Jump Node Count: %d\r\n", obj_type_count[i]);
|
||||
buffer += temp;
|
||||
break;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\nSHIPS\r\n";
|
||||
temp.Format("\tNum small ships: %d\r\n", num_small_ships);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tNum big ships: %d\r\n", num_big_ships);
|
||||
buffer += temp;
|
||||
|
||||
temp.Format("\tNum huge ships: %d\r\n", num_huge_ships);
|
||||
buffer += temp;
|
||||
|
||||
// Waypoints
|
||||
int total_waypoints = 0;
|
||||
buffer += "\r\nWAYPOINTS\r\n";
|
||||
for (i=0; i<Num_waypoint_lists; i++) {
|
||||
temp.Format("\tWaypoint: %s, count: %d\r\n", Waypoint_lists[i].name, Waypoint_lists[i].count);
|
||||
buffer += temp;
|
||||
total_waypoints += Waypoint_lists[i].count;
|
||||
|
||||
}
|
||||
|
||||
if (total_waypoints > 0) {
|
||||
temp.Format("\ttotal_waypoints: %d\r\n", total_waypoints);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
// Jumpnodes
|
||||
buffer += "\r\nJUMPNODES\r\n";
|
||||
for ( jump_node *jnp = (jump_node *)Jump_nodes.get_first(); !Jump_nodes.is_end(jnp); jnp = (jump_node *)jnp->get_next() ) {
|
||||
temp.Format("\tJumpnode: %s\r\n", jnp->get_name_ptr());
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
if (Jump_nodes.get_num_elements() > 0) {
|
||||
temp.Format("\ttotal_jumpnodes: %d\r\n", Jump_nodes.get_num_elements());
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
|
||||
// Wings
|
||||
int num_counted_wings = 0;
|
||||
buffer += "\r\nWINGS\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
temp.Format("\tWing Name: %s, wave_count: %d, num_waves: %d\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves);
|
||||
buffer += temp;
|
||||
|
||||
num_counted_wings++;
|
||||
if (num_counted_wings == Num_wings) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Escort
|
||||
buffer += "\r\nESCORT\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if (Ships[objp->instance].flags & SF_ESCORT) {
|
||||
temp.Format("\tShip name: %s, priority: %d\r\n", Ships[objp->instance].ship_name, Ships[objp->instance].escort_priority);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Hotkeys
|
||||
buffer += "\r\nHOTKEYS\r\n";
|
||||
|
||||
// ship hotkeys
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if ( (objp->type == OBJ_SHIP) || (objp->type == OBJ_START) ) {
|
||||
if (Ships[objp->instance].hotkey != -1) {
|
||||
temp.Format("\tShip name: %s, hotkey: F%d\r\n", Ships[objp->instance].ship_name, (Ships[objp->instance].hotkey + 5));
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// wing hotkeys
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
if (Wings[i].hotkey != -1) {
|
||||
temp.Format("\tWing name: %s, hotkey: F%d\r\n", Wings[i].name, (Wings[i].hotkey + 5));
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_objectives_and_goals(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
|
||||
buffer += "\r\nOBJECTIVES AND GOALS\r\n";
|
||||
|
||||
// objectives
|
||||
for (i=0; i<Num_mission_events; i++) {
|
||||
// name, objective_text, objective_key_text
|
||||
if ( Mission_events[i].objective_text == NULL ) {
|
||||
continue;
|
||||
}
|
||||
temp.Format("\tObjective: %s, text: %s, key_text: %s\r\n", Mission_events[i].name, Mission_events[i].objective_text, Mission_events[i].objective_key_text);
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
|
||||
// goals
|
||||
for (i=0; i<Num_goals; i++) {
|
||||
temp.Format("\tGoal: %s, text: ", Mission_goals[i].name, Mission_goals[i].message);
|
||||
buffer += temp;
|
||||
|
||||
switch(Mission_goals[i].type & GOAL_TYPE_MASK) {
|
||||
case PRIMARY_GOAL:
|
||||
buffer += ", type: primary\r\n";
|
||||
break;
|
||||
|
||||
case SECONDARY_GOAL:
|
||||
buffer += ", type: secondary\r\n";
|
||||
break;
|
||||
|
||||
case BONUS_GOAL:
|
||||
buffer += ", type: bonus\r\n";
|
||||
break;
|
||||
|
||||
default:
|
||||
Int3();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_ship_weapon_selection(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i,j;
|
||||
|
||||
buffer += "\r\nSHIP WEAPON/SELECTION\r\n";
|
||||
buffer += "Reported numbers are in addition to assigned ships and their default weapons\r\n";
|
||||
|
||||
for (i=0; i<Num_teams; i++) {
|
||||
temp.Format("Team %d\r\n", i);
|
||||
buffer += temp;
|
||||
|
||||
// ships
|
||||
for (j=0; j<Team_data[i].number_choices; j++) {
|
||||
temp.Format("\tShip name: %s, count %d", Ship_info[Ships[Team_data[i].ship_list[j]].ship_info_index].name, Team_data[i].ship_count[j]);
|
||||
buffer += temp;
|
||||
|
||||
if (Team_data[i].ship_list[j] == Team_data[i].default_ship) {
|
||||
temp = " DEFAULT SHIP\r\n";
|
||||
} else {
|
||||
temp = "\r\n";
|
||||
}
|
||||
buffer += temp;
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
|
||||
// weapons
|
||||
for (j=0; j<MAX_WEAPON_TYPES; j++) {
|
||||
if (Team_data[i].weaponry_pool[j] > 0) {
|
||||
temp.Format("\tWeapon name: %s, count %d\r\n", Weapon_info[j].name, Team_data[i].weaponry_pool[j]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_messaging_info(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
|
||||
buffer += "\r\nSHIP ACCEPTED ORDERS\r\n";
|
||||
|
||||
// go through all ships and check (.orders_accepted against default_orders)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (shipp->orders_accepted != ship_get_default_orders_accepted(&Ship_info[shipp->ship_info_index])) {
|
||||
temp.Format("\tShip: %s with nonstandard accepted orders\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DumpStats::get_species_ship_breakdown(CString &buffer)
|
||||
{
|
||||
CString temp;
|
||||
int i;
|
||||
uint species;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
|
||||
buffer += "\r\nSHIP SPECIES BREAKDOWN\r\n";
|
||||
|
||||
|
||||
|
||||
for (species=0; species < Species_info.size(); species++) {
|
||||
buffer += Species_info[species].species_name;
|
||||
buffer += "\r\n";
|
||||
|
||||
// fighter wings
|
||||
buffer += "\tFighter wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_FIGHTER) {
|
||||
temp.Format("\t\tWing: %s, count: %d, waves: %d, type: %s\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves, Ship_info[Ships[wing_leader_shipnum].ship_info_index].name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// bomber wings
|
||||
buffer += "\tBomber wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_BOMBER) {
|
||||
temp.Format("\t\tWing: %s, count: %d, waves: %d, type: %s\r\n", Wings[i].name, Wings[i].wave_count, Wings[i].num_waves, Ship_info[Ships[wing_leader_shipnum].ship_info_index].name);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tFreighters, Cargo, Transports:\r\n";
|
||||
// freighters and transports (cargo)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_FREIGHTER | SIF_TRANSPORT | SIF_CARGO)) {
|
||||
temp.Format("\t\tName: %s Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tNav buoy, Escape pod, Sentry gun:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_NAVBUOY | SIF_ESCAPEPOD | SIF_SENTRYGUN)) {
|
||||
temp.Format("\t\tName: %s, Type: %s Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// cruiser
|
||||
buffer += "\tCruiser:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CRUISER)) {
|
||||
temp.Format("\t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// dry dock, cap, super cap
|
||||
buffer += "\tDry dock, Capital, Supercap:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_DRYDOCK|SIF_CAPITAL|SIF_SUPERCAP)) {
|
||||
temp.Format("\t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, Cargo_names[shipp->cargo1]);
|
||||
buffer += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
}
|
||||
}
|
||||
|
||||
void dump_loadout(ship *shipp, CString &loadout)
|
||||
{
|
||||
CString temp;
|
||||
char *weapon_name;
|
||||
|
||||
loadout = "";
|
||||
|
||||
// PRIMARY
|
||||
int pri_idx, sec_idx;
|
||||
|
||||
for (pri_idx=0; pri_idx < shipp->weapons.num_primary_banks; pri_idx++) {
|
||||
if (shipp->weapons.primary_bank_weapons[pri_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[shipp->weapons.primary_bank_weapons[pri_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\tPrimary[%d]: %s\r\n", pri_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// SECONDARY
|
||||
for (sec_idx=0; sec_idx < shipp->weapons.num_secondary_banks; sec_idx++) {
|
||||
if (shipp->weapons.secondary_bank_weapons[sec_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[shipp->weapons.secondary_bank_weapons[sec_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\tSecondary[%d]: %s\r\n", sec_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// TURRET
|
||||
ship_subsys *ss;
|
||||
for (ss = GET_FIRST(&shipp->subsys_list); ss != END_OF_LIST(&shipp->subsys_list); ss = GET_NEXT(ss) ) {
|
||||
if ( (ss->system_info->type == SUBSYSTEM_TURRET) ) {
|
||||
// ss->weapons.num_primary_banks, ss->weapons.num_secondary_banks, ss->weapons.primary_bank_weapons[3], ss->weapons.secondary_bank_weapons[2]
|
||||
// ss->system_info->primary_banks, ss->system_info->secondary_banks
|
||||
temp.Format("\t\t\tTurret: %s\r\n", ss->system_info->subobj_name);
|
||||
loadout += temp;
|
||||
|
||||
// PRIMARY
|
||||
for (pri_idx=0; pri_idx < ss->weapons.num_primary_banks; pri_idx++) {
|
||||
if (ss->weapons.primary_bank_weapons[pri_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[ss->weapons.primary_bank_weapons[pri_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\t\tPrimary[%d]: %s\r\n", pri_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
|
||||
// SECONDARY
|
||||
for (sec_idx=0; sec_idx < ss->weapons.num_secondary_banks; sec_idx++) {
|
||||
if (ss->weapons.secondary_bank_weapons[sec_idx] == -1) {
|
||||
weapon_name = "none";
|
||||
} else {
|
||||
weapon_name = Weapon_info[ss->weapons.secondary_bank_weapons[sec_idx]].name;
|
||||
}
|
||||
temp.Format("\t\t\t\tSecondary[%d]: %s\r\n", sec_idx+1, weapon_name);
|
||||
loadout += temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void DumpStats::get_default_ship_loadouts(CString &buffer)
|
||||
{
|
||||
int i;
|
||||
uint species;
|
||||
object *objp;
|
||||
ship *shipp;
|
||||
CString temp, loadout;
|
||||
|
||||
buffer += "\r\nSHIP SPECIES BREAKDOWN\r\n";
|
||||
|
||||
|
||||
for (species=0; species < Species_info.size(); species++) {
|
||||
buffer += Species_info[species].species_name;
|
||||
buffer += "\r\n";
|
||||
|
||||
// fighter wings
|
||||
buffer += "\tFighter wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_FIGHTER) {
|
||||
temp.Format("\t\tWing: %s\r\n", Wings[i].name);
|
||||
buffer += temp;
|
||||
dump_loadout(&Ships[wing_leader_shipnum], loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// bomber wings
|
||||
buffer += "\tBomber wings:\r\n";
|
||||
for (i=0; i<MAX_WINGS; i++) {
|
||||
if (Wings[i].wave_count > 0) {
|
||||
int wing_leader_shipnum = Wings[i].ship_index[Wings[i].special_ship];
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].species == species) {
|
||||
if (Ship_info[Ships[wing_leader_shipnum].ship_info_index].flags & SIF_BOMBER) {
|
||||
temp.Format("\t\tWing: %s\r\n", Wings[i].name);
|
||||
buffer += temp;
|
||||
dump_loadout(&Ships[wing_leader_shipnum], loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tFreighters, Cargo, Transports:\r\n";
|
||||
// freighters and transports (cargo)
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_FREIGHTER | SIF_TRANSPORT)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\tEscape pod, Sentry gun:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_ESCAPEPOD | SIF_SENTRYGUN)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// cruiser
|
||||
buffer += "\tCruiser:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CRUISER)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// dry dock, cap, super cap
|
||||
buffer += "\tCapital, Supercap:\r\n";
|
||||
for ( objp = GET_FIRST(&obj_used_list); objp != END_OF_LIST(&obj_used_list); objp = GET_NEXT(objp) ) {
|
||||
if (objp->type == OBJ_START || objp->type == OBJ_SHIP) {
|
||||
shipp = &Ships[objp->instance];
|
||||
|
||||
if (Ship_info[shipp->ship_info_index].species == species) {
|
||||
//if (shipp->wingnum == -1)
|
||||
//if (shipp->cargo1 > 0)
|
||||
if (Ship_info[shipp->ship_info_index].flags & (SIF_CAPITAL|SIF_SUPERCAP)) {
|
||||
temp.Format("\t\tName: %s\r\n", shipp->ship_name);
|
||||
buffer += temp;
|
||||
dump_loadout(shipp, loadout);
|
||||
buffer += loadout;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
buffer += "\r\n";
|
||||
}
|
||||
// go through all wings
|
||||
|
||||
// go through all ships not in wings and FLYABLE
|
||||
|
||||
// print primary, secondary, and BIG turrets
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_)
|
||||
#define AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_
|
||||
|
||||
#if _MSC_VER > 1000
|
||||
#pragma once
|
||||
#endif // _MSC_VER > 1000
|
||||
// DumpStats.h : header file
|
||||
//
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// DumpStats dialog
|
||||
|
||||
class DumpStats : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
DumpStats(CWnd* pParent = NULL); // standard constructor
|
||||
void get_mission_stats(CString &buffer);
|
||||
void get_background_stats(CString &buffer);
|
||||
void get_object_stats(CString &buffer);
|
||||
void get_objectives_and_goals(CString &buffer);
|
||||
void get_ship_weapon_selection(CString &buffer);
|
||||
void get_messaging_info(CString &buffer);
|
||||
void get_species_ship_breakdown(CString &buffer);
|
||||
void get_default_ship_loadouts(CString &buffer);
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(DumpStats)
|
||||
enum { IDD = IDD_DUMP_STATS };
|
||||
// NOTE: the ClassWizard will add data members here
|
||||
//}}AFX_DATA
|
||||
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(DumpStats)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(DumpStats)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnDumpToFile();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
//{{AFX_INSERT_LOCATION}}
|
||||
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
||||
|
||||
#endif // !defined(AFX_DUMPSTATS_H__04996431_1A80_11D3_A923_0060088FAE88__INCLUDED_)
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _EDITOR_H
|
||||
#define _EDITOR_H
|
||||
|
||||
/*
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
*/
|
||||
|
||||
#include "physics/physics.h"
|
||||
#include "render/3d.h"
|
||||
#include "mission/missiongrid.h"
|
||||
|
||||
#define MAX_GRID_POINTS 1000
|
||||
|
||||
void create_object(int objnum, vec3d *pos);
|
||||
|
||||
// This stuff properly belongs in editor.h, but I gave up trying to figure out how
|
||||
// to add an include file to the project.
|
||||
|
||||
extern void test_form_wing(int x);
|
||||
|
||||
extern int select_object(int cx, int cy);
|
||||
extern void game_init();
|
||||
|
||||
extern matrix Grid_gmatrix;
|
||||
extern vec3d Grid_center;
|
||||
|
||||
extern int Show_stars;
|
||||
extern void rpd_line(vec3d *v0, vec3d *v1);
|
||||
|
||||
|
||||
/*
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
*/
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,265 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/EventEditor.h $
|
||||
* $Revision: 1.1.2.1 $
|
||||
* $Date: 2006-10-09 05:25:07 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* Event editor dialog box class and event tree class (used for dialog)
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:53 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 5 8/26/99 8:52p Dave
|
||||
* Gave multiplayer TvT messaging a heavy dose of sanity. Cheat codes.
|
||||
*
|
||||
* 4 5/04/99 5:21p Andsager
|
||||
*
|
||||
* 3 2/17/99 2:11p Dave
|
||||
* First full run of squad war. All freespace and tracker side stuff
|
||||
* works.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 27 5/15/98 5:51p Hoffoss
|
||||
* Fixed escape key and cancel button bugs.
|
||||
*
|
||||
* 26 4/22/98 9:56a Sandeep
|
||||
*
|
||||
* 25 4/20/98 4:40p Hoffoss
|
||||
* Added a button to 4 editors to play the chosen wave file.
|
||||
*
|
||||
* 24 4/03/98 5:20p Hoffoss
|
||||
* Changed code so that changing a message's wave file will update the
|
||||
* persona as well, if the wave file has the proper prefix.
|
||||
*
|
||||
* 23 2/16/98 6:25p Hoffoss
|
||||
* Did major rework of the whole right_clicked() handler to simplify it
|
||||
* all, break it down and make it more flexible. Should be a lot easier
|
||||
* to work with from now on.
|
||||
*
|
||||
* 22 2/16/98 2:42p Hoffoss
|
||||
* Added new code in preparation to simplify the sexp_tree monster.
|
||||
* Checking in code now as a good foundation point that I can revert back
|
||||
* to if needed.
|
||||
*
|
||||
* 21 1/08/98 11:18a Hoffoss
|
||||
* Fixed several bugs in new Event Editor.
|
||||
*
|
||||
* 20 1/07/98 5:58p Hoffoss
|
||||
* Combined message editor into event editor.
|
||||
*
|
||||
* 19 1/06/98 8:25p Hoffoss
|
||||
* Added insert event functionality to event editor.
|
||||
*
|
||||
* 18 10/10/97 6:21p Hoffoss
|
||||
* Put in Fred support for training object list editing.
|
||||
*
|
||||
* 17 10/09/97 1:03p Hoffoss
|
||||
* Renaming events or goals now updates sexp references as well.
|
||||
*
|
||||
* 16 9/30/97 10:01a Hoffoss
|
||||
* Added event chaining support to Fred and FreeSpace.
|
||||
*
|
||||
* 15 8/12/97 3:33p Hoffoss
|
||||
* Fixed the "press cancel to go to reference" code to work properly.
|
||||
*
|
||||
* 14 7/30/97 5:23p Hoffoss
|
||||
* Removed Sexp tree verification code, since it duplicates normal sexp
|
||||
* verification, and is just another set of code to keep maintained.
|
||||
*
|
||||
* 13 7/25/97 3:05p Allender
|
||||
* added score field to goals and events editor
|
||||
*
|
||||
* 12 7/24/97 12:45p Hoffoss
|
||||
* Added sexp help system to sexp trees and some dialog boxes.
|
||||
*
|
||||
* 11 7/17/97 4:10p Hoffoss
|
||||
* Added drag and drop to sexp trees for reordering root items.
|
||||
*
|
||||
* 10 7/15/97 10:30a Allender
|
||||
* added repeat count and interval time to event editor. For use in
|
||||
* repeating events at regular intervals
|
||||
*
|
||||
* 9 6/02/97 8:47p Hoffoss
|
||||
* Fixed bug with inserting an operator at root position, but under a
|
||||
* label.
|
||||
*
|
||||
* 8 5/20/97 2:28p Hoffoss
|
||||
* Added message box queries for close window operation on all modal
|
||||
* dialog boxes.
|
||||
*
|
||||
* 7 5/01/97 4:12p Hoffoss
|
||||
* Added return handling to dialogs.
|
||||
*
|
||||
* 6 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 5 4/11/97 10:10a Hoffoss
|
||||
* Name fields supported by Fred for Events and Mission Goals.
|
||||
*
|
||||
* 4 4/07/97 3:48p Hoffoss
|
||||
* Event editor now supports a sporty new delete button!
|
||||
*
|
||||
* 3 1/22/97 11:01a Hoffoss
|
||||
* Many bug fixes (those pointed out by Mark during Fred testing trying to
|
||||
* make mission 5).
|
||||
*
|
||||
* 2 1/13/97 4:54p Hoffoss
|
||||
* Added event editor.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef _EVENTEDITOR_H
|
||||
#define _EVENTEDITOR_H
|
||||
|
||||
#include "Sexp_tree.h"
|
||||
#include "mission/missiongoals.h"
|
||||
#include "mission/missionmessage.h"
|
||||
|
||||
#define MAX_SEARCH_MESSAGE_DEPTH 5 // maximum search number of event nodes with message text
|
||||
|
||||
class event_sexp_tree : public sexp_tree
|
||||
{
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// event_editor dialog
|
||||
|
||||
class event_editor : public CDialog
|
||||
{
|
||||
// Construction
|
||||
public:
|
||||
void update_persona();
|
||||
void save();
|
||||
char *current_message_name(int index);
|
||||
char *get_message_list_item(int i);
|
||||
int save_message(int num);
|
||||
void update_cur_message();
|
||||
HTREEITEM get_event_handle(int num);
|
||||
void reset_event(int num, HTREEITEM after);
|
||||
void save_event(int e);
|
||||
void swap_handler(int node1, int node2);
|
||||
void insert_handler(int old, int node);
|
||||
int query_modified();
|
||||
void OnOK();
|
||||
void OnCancel();
|
||||
int handler(int code, int node, char *str = NULL);
|
||||
void create_tree();
|
||||
void load_tree();
|
||||
int modified;
|
||||
int select_sexp_node;
|
||||
event_editor(CWnd* pParent = NULL); // standard constructor
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(event_editor)
|
||||
enum { IDD = IDD_EVENT_EDITOR };
|
||||
event_sexp_tree m_event_tree;
|
||||
UINT m_repeat_count;
|
||||
UINT m_interval;
|
||||
int m_event_score;
|
||||
int m_chain_delay;
|
||||
BOOL m_chained;
|
||||
CString m_obj_text;
|
||||
CString m_obj_key_text;
|
||||
CString m_avi_filename;
|
||||
CString m_message_name;
|
||||
CString m_message_text;
|
||||
int m_persona;
|
||||
CString m_wave_filename;
|
||||
int m_cur_msg;
|
||||
int m_team;
|
||||
int m_message_team;
|
||||
int m_last_message_node;
|
||||
//}}AFX_DATA
|
||||
|
||||
CBitmap m_play_bm;
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(event_editor)
|
||||
public:
|
||||
virtual BOOL DestroyWindow();
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
|
||||
// Generated message map functions
|
||||
//{{AFX_MSG(event_editor)
|
||||
virtual BOOL OnInitDialog();
|
||||
afx_msg void OnRclickEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnBeginlabeleditEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnEndlabeleditEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnButtonNewEvent();
|
||||
afx_msg void OnDelete();
|
||||
afx_msg void OnOk();
|
||||
afx_msg void OnClose();
|
||||
afx_msg void OnSelchangedEventTree(NMHDR* pNMHDR, LRESULT* pResult);
|
||||
afx_msg void OnUpdateRepeatCount();
|
||||
afx_msg void OnChained();
|
||||
afx_msg void OnInsert();
|
||||
afx_msg void OnSelchangeMessageList();
|
||||
afx_msg void OnNewMsg();
|
||||
afx_msg void OnDeleteMsg();
|
||||
afx_msg void OnBrowseAvi();
|
||||
afx_msg void OnBrowseWave();
|
||||
afx_msg void OnSelchangeWaveFilename();
|
||||
afx_msg void OnPlay();
|
||||
afx_msg void OnUpdate();
|
||||
afx_msg void On_Cancel();
|
||||
afx_msg void OnSelchangeTeam();
|
||||
afx_msg void OnSelchangeMessageTeam();
|
||||
afx_msg void OnDblclkMessageList();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
private:
|
||||
int cur_event;
|
||||
void update_cur_event();
|
||||
int m_num_events;
|
||||
int m_sig[MAX_MISSION_EVENTS];
|
||||
mission_event m_events[MAX_MISSION_EVENTS];
|
||||
int m_num_messages;
|
||||
MMessage m_messages[MAX_MISSION_MESSAGES];
|
||||
int m_msg_sig[MAX_MISSION_MESSAGES];
|
||||
int m_wave_id;
|
||||
};
|
||||
|
||||
extern event_editor *Event_editor_dlg; // global reference needed by event tree class
|
||||
|
||||
#endif
|
||||
@@ -1,329 +0,0 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
DESCRIPTION:
|
||||
CFolderDialog - Folder Selection Dialog Class
|
||||
Copyright(C) Armen Hakobyan, 2002 - 2005
|
||||
http://www.codeproject.com/dialog/cfolderdialog.asp
|
||||
|
||||
VERSION HISTORY:
|
||||
24 Mar 2002 - First release
|
||||
30 Mar 2003 - Some minor changes
|
||||
- Added missing in old Platform SDK new flag definitions
|
||||
- Added support for both MFC 6.0 and 7.0
|
||||
- Added OnIUnknown handler for Windows XP folder filtration
|
||||
- Added SetExpanded and SetOKText and GetSelectedFolder functions
|
||||
24 May 2003 - Added OnSelChanged implementation
|
||||
14 Jul 2003 - Added custom filtration for Windows XP, thanks to Arik Poznanski
|
||||
29 Nov 2003 - Added SetRootFolder, thanks to Eckhard Schwabe ( and Jose Insa )
|
||||
02 Jan 2004 - Added GetRootFolder, uncomment if needed
|
||||
15 Feb 2005 - Small bug fix in DoModal, thanks to WindSeven
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "FolderDlg.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BFFM_VALIDATEFAILED
|
||||
#ifndef UNICODE
|
||||
#define BFFM_VALIDATEFAILED 3
|
||||
#else
|
||||
#define BFFM_VALIDATEFAILED 4
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef BFFM_IUNKNOWN
|
||||
#define BFFM_IUNKNOWN 5
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFolderDialog
|
||||
|
||||
IMPLEMENT_DYNAMIC( CFolderDialog, CDialog )
|
||||
|
||||
CFolderDialog::CFolderDialog( IN LPCTSTR pszTitle /*NULL*/,
|
||||
IN LPCTSTR pszSelPath /*NULL*/,
|
||||
IN CWnd* pWndParent /*NULL*/,
|
||||
IN UINT uFlags /*BIF_RETURNONLYFSDIRS*/ )
|
||||
: CCommonDialog( pWndParent )
|
||||
, m_hWnd( NULL )
|
||||
{
|
||||
::ZeroMemory( &m_bi, sizeof( BROWSEINFO ) );
|
||||
::ZeroMemory( m_szFolPath, MAX_PATH );
|
||||
::ZeroMemory( m_szSelPath, MAX_PATH );
|
||||
|
||||
// Fill data
|
||||
|
||||
m_bi.hwndOwner = pWndParent->GetSafeHwnd();
|
||||
m_bi.pidlRoot = NULL;
|
||||
m_bi.lpszTitle = pszTitle;
|
||||
m_bi.ulFlags = uFlags;
|
||||
m_bi.lpfn = (BFFCALLBACK)&BrowseCallbackProc;
|
||||
m_bi.lParam = (LPARAM)this;
|
||||
|
||||
// The size of this buffer is assumed to be MAX_PATH bytes:
|
||||
|
||||
m_bi.pszDisplayName = new TCHAR[ MAX_PATH ];
|
||||
ASSERT( m_bi.pszDisplayName != NULL );
|
||||
|
||||
SAFE_ZEROMEMORY(
|
||||
m_bi.pszDisplayName, ( MAX_PATH * sizeof( TCHAR ) )
|
||||
);
|
||||
|
||||
if( pszSelPath )
|
||||
SetSelectedFolder( pszSelPath );
|
||||
}
|
||||
|
||||
CFolderDialog::~CFolderDialog( VOID )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
SAFE_DELETE2( m_bi.pszDisplayName );
|
||||
|
||||
::ZeroMemory( &m_bi, sizeof( BROWSEINFO ) );
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP( CFolderDialog, CCommonDialog )
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFolderDialog message handlers
|
||||
|
||||
// SetRootFolder By Jose Insa
|
||||
// Microsoft knowledge Base Article
|
||||
// ID Q132750: Convert a File Path to an ITEMIDLIST
|
||||
|
||||
BOOL CFolderDialog::SetRootFolder( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
|
||||
if( !pszPath )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
HRESULT hResult = S_FALSE;
|
||||
IShellFolder* pDeskFolder = NULL;
|
||||
|
||||
hResult = ::SHGetDesktopFolder( &pDeskFolder );
|
||||
if ( hResult == S_OK )
|
||||
{
|
||||
LPITEMIDLIST pidlRoot = NULL;
|
||||
LPTSTR pszRoot = const_cast< LPTSTR >( pszPath );
|
||||
|
||||
// Convert the path to an ITEMIDLIST:
|
||||
|
||||
USES_CONVERSION;
|
||||
|
||||
hResult = pDeskFolder->ParseDisplayName(
|
||||
NULL, NULL, T2W( pszRoot ), NULL, &pidlRoot, NULL
|
||||
);
|
||||
|
||||
if( hResult == S_OK )
|
||||
{
|
||||
SAFE_COTASKMEMFREE( m_bi.pidlRoot );
|
||||
m_bi.pidlRoot = pidlRoot;
|
||||
}
|
||||
|
||||
SAFE_RELEASE( pDeskFolder );
|
||||
}
|
||||
|
||||
return ( hResult == S_OK );
|
||||
}
|
||||
|
||||
// NOTE: pszPath buffer must be at least
|
||||
// MAX_PATH characters in size:
|
||||
|
||||
BOOL CFolderDialog::GetRootFolder( IN OUT LPTSTR pszPath )
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
return ::SHGetPathFromIDList( m_bi.pidlRoot, pszPath );
|
||||
}
|
||||
|
||||
BOOL CFolderDialog::SetSelectedFolder( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
return (BOOL)::lstrcpy( m_szSelPath, pszPath );
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if ( _MFC_VER >= 0x0700 )
|
||||
INT_PTR CFolderDialog::DoModal( VOID )
|
||||
#else
|
||||
INT CFolderDialog::DoModal( VOID )
|
||||
#endif
|
||||
{
|
||||
ASSERT_VALID( this );
|
||||
ASSERT( m_bi.lpfn != NULL );
|
||||
|
||||
INT_PTR nRet = -1;
|
||||
m_bi.hwndOwner = PreModal();
|
||||
|
||||
LPITEMIDLIST pItemIDList = ::SHBrowseForFolder( &m_bi );
|
||||
if( pItemIDList )
|
||||
{
|
||||
if( ::SHGetPathFromIDList( pItemIDList, m_szFolPath ) )
|
||||
nRet = IDOK;
|
||||
|
||||
SAFE_COTASKMEMFREE( pItemIDList );
|
||||
}
|
||||
else
|
||||
nRet = IDCANCEL;
|
||||
|
||||
|
||||
PostModal();
|
||||
return ( nRet );
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Overridables:
|
||||
|
||||
VOID CFolderDialog::OnInitialized( VOID )
|
||||
{
|
||||
if( ::lstrlen( m_szSelPath ) > 0 )
|
||||
SetSelection( m_szSelPath );
|
||||
}
|
||||
|
||||
VOID CFolderDialog::OnSelChanged( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
if( m_bi.ulFlags & BIF_STATUSTEXT )
|
||||
{
|
||||
TCHAR szSelFol[ MAX_PATH ] = { 0 };
|
||||
if( ::SHGetPathFromIDList( pItemIDList, szSelFol ) )
|
||||
SetStatusText( szSelFol );
|
||||
}
|
||||
}
|
||||
|
||||
INT CFolderDialog::OnValidateFailed( IN LPCTSTR /*pszPath*/ )
|
||||
{
|
||||
::MessageBeep( MB_ICONHAND );
|
||||
return 1; // Return 1 to leave dialog open, 0 - to end one
|
||||
}
|
||||
|
||||
VOID CFolderDialog::OnIUnknown( IN IUnknown* /*pIUnknown*/ )
|
||||
{
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Callback function used with the SHBrowseForFolder function.
|
||||
|
||||
INT CALLBACK CFolderDialog::BrowseCallbackProc( IN HWND hWnd,
|
||||
IN UINT uMsg,
|
||||
IN LPARAM lParam,
|
||||
IN LPARAM lpData )
|
||||
{
|
||||
CFolderDialog* pThis = (CFolderDialog*)lpData;
|
||||
ASSERT( pThis != NULL );
|
||||
|
||||
INT nRet = 0;
|
||||
pThis->m_hWnd = hWnd;
|
||||
|
||||
switch( uMsg )
|
||||
{
|
||||
case BFFM_INITIALIZED:
|
||||
pThis->OnInitialized();
|
||||
break;
|
||||
case BFFM_SELCHANGED:
|
||||
pThis->OnSelChanged( (LPITEMIDLIST)lParam );
|
||||
break;
|
||||
case BFFM_VALIDATEFAILED:
|
||||
nRet = pThis->OnValidateFailed( (LPCTSTR)lParam );
|
||||
break;
|
||||
case BFFM_IUNKNOWN:
|
||||
pThis->OnIUnknown( (IUnknown*)lParam );
|
||||
break;
|
||||
default:
|
||||
ASSERT( FALSE );
|
||||
break;
|
||||
}
|
||||
|
||||
pThis->m_hWnd = NULL;
|
||||
return nRet;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Commands, valid to call only from handlers
|
||||
|
||||
VOID CFolderDialog::SetExpanded( IN LPCTSTR pszPath )
|
||||
{
|
||||
USES_CONVERSION;
|
||||
|
||||
ASSERT( m_hWnd != NULL );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETEXPANDED,
|
||||
(WPARAM)TRUE, (LPARAM)T2CW( pszPath )
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetOKText( IN LPCTSTR pszText )
|
||||
{
|
||||
USES_CONVERSION;
|
||||
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETOKTEXT,
|
||||
(WPARAM)0, (LPARAM)T2CW( pszText )
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::EnableOK( IN BOOL bEnable /*TRUE*/ )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_ENABLEOK, (WPARAM)bEnable, 0L
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetSelection( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSELECTION,
|
||||
(WPARAM)FALSE, (LPARAM)pItemIDList
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetSelection( IN LPCTSTR pszPath )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
ASSERT( AfxIsValidString( pszPath, MAX_PATH ) );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSELECTION,
|
||||
(WPARAM)TRUE, (LPARAM)pszPath
|
||||
);
|
||||
}
|
||||
|
||||
VOID CFolderDialog::SetStatusText( IN LPCTSTR pszText )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETSTATUSTEXT,
|
||||
(WPARAM)0, (LPARAM)pszText
|
||||
);
|
||||
}
|
||||
|
||||
// Shell version 5.0 or later:
|
||||
|
||||
VOID CFolderDialog::SetExpanded( IN LPITEMIDLIST pItemIDList )
|
||||
{
|
||||
ASSERT( m_hWnd != NULL );
|
||||
|
||||
::SendMessage(
|
||||
m_hWnd, BFFM_SETEXPANDED,
|
||||
(WPARAM)FALSE, (LPARAM)pItemIDList
|
||||
);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,197 +0,0 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
DESCRIPTION:
|
||||
CFolderDialog - Folder Selection Dialog Class
|
||||
Copyright(C) Armen Hakobyan, 2002 - 2005
|
||||
http://www.codeproject.com/dialog/cfolderdialog.asp
|
||||
|
||||
VERSION HISTORY:
|
||||
24 Mar 2002 - First release
|
||||
30 Mar 2003 - Some minor changes
|
||||
- Added missing in old Platform SDK new flag definitions
|
||||
- Added support for both MFC 6.0 and 7.0
|
||||
- Added OnIUnknown handler for Windows XP folder filtration
|
||||
- Added SetExpanded and SetOKText and GetSelectedFolder functions
|
||||
24 May 2003 - Added OnSelChanged implementation
|
||||
14 Jul 2003 - Added custom filtration for Windows XP, thanks to Arik Poznanski
|
||||
29 Nov 2003 - Added SetRootFolder, thanks to Eckhard Schwabe ( and Jose Insa )
|
||||
02 Jan 2004 - Added GetRootFolder, uncomment if needed
|
||||
15 Feb 2005 - Small bug fix in DoModal, thanks to WindSeven
|
||||
*/
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __FOLDERDLG_H__
|
||||
#define __FOLDERDLG_H__
|
||||
|
||||
#if defined( _MSC_VER ) && ( _MSC_VER >= 1020 )
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef __AFXDLGS_H__
|
||||
#include < AfxDlgs.h >
|
||||
#endif
|
||||
|
||||
// Goober5000 - dunno why this wasn't included in the first place
|
||||
#ifndef _INC_SHLOBJ
|
||||
#include <shlobj.h>
|
||||
#endif
|
||||
|
||||
#ifndef __ATLCONV_H__
|
||||
#include < AtlConv.h > // MBCS/Unicode Conversion Macros
|
||||
#endif
|
||||
|
||||
// Uncomment if using GetRootFolder
|
||||
//#ifndef _INC_SHLWAPI
|
||||
// #include < shlwapi.h >
|
||||
//#endif
|
||||
//#pragma comment( lib, "shlwapi.lib" )
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef SAFE_DELETE2
|
||||
#define SAFE_DELETE2( p ) \
|
||||
if( p ){ delete[] p; p = NULL; }
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_ZEROMEMORY
|
||||
#define SAFE_ZEROMEMORY( p, size ) \
|
||||
if( p ){ ZeroMemory( p, size ); }
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_RELEASE
|
||||
#if defined( __cplusplus )
|
||||
#define SAFE_RELEASE( p ) \
|
||||
if( p ){ p->Release(); p = NULL; }
|
||||
#else
|
||||
#define SAFE_RELEASE( p ) \
|
||||
if( p ){ p->lpVtbl->Release( p ); p = NULL; }
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SAFE_COTASKMEMFREE
|
||||
#define SAFE_COTASKMEMFREE( p ) \
|
||||
if( p ){ CoTaskMemFree( (LPVOID)p ); p = NULL; }
|
||||
#endif
|
||||
|
||||
#ifndef _countof
|
||||
#define _countof( x ) \
|
||||
( sizeof( x ) / sizeof( x[ 0 ] ) )
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BFFM_SETOKTEXT // Version 5.0 or later
|
||||
#define BFFM_SETOKTEXT ( WM_USER + 105 ) // Unicode only, req. BIF_USENEWUI
|
||||
#define BFFM_SETEXPANDED ( WM_USER + 106 ) // Unicode only, req. BIF_USENEWUI
|
||||
#endif
|
||||
|
||||
#ifndef BIF_NEWDIALOGSTYLE // Version 5.0 or later
|
||||
#define BIF_NEWDIALOGSTYLE 0x0040
|
||||
#define BIF_BROWSEINCLUDEURLS 0x0080
|
||||
#define BIF_UAHINT 0x0100 // Req. BIF_NEWDIALOGSTYLE
|
||||
#define BIF_NONEWFOLDERBUTTON 0x0200
|
||||
#define BIF_NOTRANSLATETARGETS 0x0400
|
||||
#define BIF_SHAREABLE 0x8000 // Req. BIF_USENEWUI
|
||||
#define BIF_USENEWUI ( BIF_NEWDIALOGSTYLE | BIF_EDITBOX )
|
||||
#endif
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
class CFolderDialog : public CCommonDialog
|
||||
{
|
||||
DECLARE_DYNAMIC( CFolderDialog )
|
||||
|
||||
public:
|
||||
CFolderDialog( IN LPCTSTR pszTitle = NULL,
|
||||
IN LPCTSTR pszSelPath = NULL,
|
||||
IN CWnd* pWndParent = NULL,
|
||||
IN UINT uFlags = BIF_RETURNONLYFSDIRS );
|
||||
virtual ~CFolderDialog( VOID );
|
||||
|
||||
public:
|
||||
#if ( _MFC_VER >= 0x0700 ) // VC++ 2002 (7.0)
|
||||
virtual INT_PTR DoModal( VOID );
|
||||
#else
|
||||
virtual INT DoModal( VOID );
|
||||
#endif
|
||||
|
||||
BOOL SetRootFolder( IN LPCTSTR pszPath );
|
||||
BOOL GetRootFolder( IN OUT LPTSTR pszPath );
|
||||
BOOL SetSelectedFolder( IN LPCTSTR pszPath );
|
||||
|
||||
public:
|
||||
AFX_INLINE LPCTSTR GetFolderPath( VOID ) const;
|
||||
AFX_INLINE LPCTSTR GetFolderName( VOID ) const;
|
||||
AFX_INLINE INT GetFolderImage( VOID ) const;
|
||||
AFX_INLINE LPCTSTR GetSelectedFolder( VOID ) const;
|
||||
|
||||
AFX_INLINE BROWSEINFO& GetBI( VOID );
|
||||
AFX_INLINE const BROWSEINFO& GetBI( VOID ) const;
|
||||
|
||||
protected:
|
||||
BROWSEINFO m_bi;
|
||||
|
||||
TCHAR m_szSelPath[ MAX_PATH ];
|
||||
TCHAR m_szFolPath[ MAX_PATH ];
|
||||
|
||||
protected:
|
||||
DECLARE_MESSAGE_MAP()
|
||||
|
||||
protected: // Overridables
|
||||
|
||||
virtual VOID OnInitialized( VOID );
|
||||
virtual VOID OnSelChanged( IN LPITEMIDLIST pItemIDList );
|
||||
virtual INT OnValidateFailed( IN LPCTSTR /*pszPath*/ );
|
||||
|
||||
protected: // Windows XP or later
|
||||
virtual VOID OnIUnknown( IN IUnknown* /*pIUnknown*/ );
|
||||
|
||||
protected: // Valid to call only from the above handlers
|
||||
|
||||
VOID EnableOK( IN BOOL bEnable = TRUE );
|
||||
VOID SetSelection( IN LPITEMIDLIST pItemIDList );
|
||||
VOID SetSelection( IN LPCTSTR pszPath );
|
||||
VOID SetStatusText( IN LPCTSTR pszText );
|
||||
|
||||
protected: // Shell version 5.0 or later:
|
||||
VOID SetExpanded( IN LPCTSTR pszPath );
|
||||
VOID SetExpanded( IN LPITEMIDLIST pItemIDList );
|
||||
VOID SetOKText( IN LPCTSTR pszText );
|
||||
|
||||
private:
|
||||
HWND m_hWnd; // used only in the callback function
|
||||
|
||||
private:
|
||||
static INT CALLBACK BrowseCallbackProc(
|
||||
IN HWND hWnd, IN UINT uMsg, IN LPARAM lParam, IN LPARAM lpData
|
||||
);
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetSelectedFolder( VOID ) const
|
||||
{ return m_szSelPath; }
|
||||
|
||||
AFX_INLINE BROWSEINFO& CFolderDialog::GetBI( VOID )
|
||||
{ return m_bi; }
|
||||
|
||||
AFX_INLINE const BROWSEINFO& CFolderDialog::GetBI( VOID ) const
|
||||
{ return m_bi; }
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Filled after a call to DoModal
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetFolderPath( VOID ) const
|
||||
{ return m_szFolPath; }
|
||||
|
||||
AFX_INLINE LPCTSTR CFolderDialog::GetFolderName( VOID ) const
|
||||
{ return m_bi.pszDisplayName; }
|
||||
|
||||
AFX_INLINE INT CFolderDialog::GetFolderImage( VOID ) const
|
||||
{ return m_bi.iImage; }
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // __FOLDERDLG_H__
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1,930 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/Fred2/FRED.cpp $
|
||||
* $Revision: 1.2.2.3 $
|
||||
* $Date: 2007-10-28 16:34:11 $
|
||||
* $Author: taylor $
|
||||
*
|
||||
* FRED.cpp : Defines the class behaviors for the application.
|
||||
* Global editor dialog box classes are instantiated here, initializes the
|
||||
* application (MFC level at least), processes the INI file.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.2.2.2 2006/11/15 00:36:07 taylor
|
||||
* various bits of little cleanup
|
||||
* get rid of some more compiler warnings
|
||||
*
|
||||
* Revision 1.2.2.1 2006/10/08 02:05:33 Goober5000
|
||||
* fix forum links
|
||||
*
|
||||
* Revision 1.2 2006/04/20 06:32:01 Goober5000
|
||||
* proper capitalization according to Volition
|
||||
*
|
||||
* Revision 1.1 2006/01/19 02:27:31 Goober5000
|
||||
* import FRED2 back into fs2_open module
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.8 2004/02/13 04:25:37 randomtiger
|
||||
* Added messagebox to offer startup choice between htl, non htl and quitting.
|
||||
* Tidied up the background dialog box a bit and added some disabled controls for future ambient light feature.
|
||||
* Set non htl to use a lower level of model and texture detail to boost poor performance on this path.
|
||||
*
|
||||
* Revision 1.7 2004/02/05 23:23:19 randomtiger
|
||||
* Merging OGL Fred into normal Fred, no conflicts, should be perfect
|
||||
*
|
||||
* Revision 1.6.2.4 2004/01/24 13:00:43 randomtiger
|
||||
* Implemented basic OGL HT&L but some drawing routines missing from cobe.lib so keeping turned off for now.
|
||||
* Added lighting menu option and made about dialog more useful.
|
||||
* Ship menu now defaults to the first entry.
|
||||
* Loads of debug to try and trap crashes.
|
||||
*
|
||||
* Revision 1.6.2.3 2004/01/20 19:11:29 randomtiger
|
||||
* Cut unneeded code, text now works in graphics window.
|
||||
*
|
||||
* Revision 1.6.2.2 2004/01/18 14:53:17 randomtiger
|
||||
* Textures work now, initialisation runs from cobe.lib not internally.
|
||||
*
|
||||
* Revision 1.6.2.1 2004/01/17 22:11:25 randomtiger
|
||||
* Large series of changes to make fred run though OGL. Requires code.lib to be up to date to compile.
|
||||
* Port still in progress, fred currently unusable, note this has been committed to fred_ogl branch.
|
||||
*
|
||||
* Revision 1.6 2004/01/14 05:51:51 Goober5000
|
||||
* fixed the file association annoyance
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.5 2003/10/15 22:10:34 Kazan
|
||||
* Da Species Update :D
|
||||
*
|
||||
* Revision 1.4 2003/08/26 20:32:41 Goober5000
|
||||
* added support for saving in FS2 retail format
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.3 2003/08/21 08:56:34 Goober5000
|
||||
* fixed two linker errors inadvertently added by people who changed stuff in freespace.cpp
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:56 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 6 5/19/99 4:07p Dave
|
||||
* Moved versioning code into a nice isolated common place. Fixed up
|
||||
* updating code on the pxo screen. Fixed several stub problems.
|
||||
*
|
||||
* 5 3/26/99 4:49p Dave
|
||||
* Made cruisers able to dock with stuff. Made docking points and paths
|
||||
* visible in fred.
|
||||
*
|
||||
* 4 3/20/99 5:09p Dave
|
||||
* Fixed release build fred warnings and unhandled exception.
|
||||
*
|
||||
* 3 10/29/98 10:41a Dave
|
||||
* Change the way cfile initializes exe directory.
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 71 7/02/98 12:17p Hoffoss
|
||||
* Load and save options 'anti-aliased gridlines' and 'double fine
|
||||
* gridlines'.
|
||||
*
|
||||
* 70 5/22/98 11:02a Allender
|
||||
* Added error conditions on compile and new MAX_SHIPS limits for when
|
||||
* FRED is defined when building
|
||||
*
|
||||
* 69 5/22/98 1:06a Hoffoss
|
||||
* Made Fred not use OLE.
|
||||
*
|
||||
* 68 4/17/98 1:41p Allender
|
||||
* took out function calls in NDEBUG mode
|
||||
*
|
||||
* 67 3/25/98 4:14p Hoffoss
|
||||
* Split ship editor up into ship editor and a misc dialog, which tracks
|
||||
* flags and such.
|
||||
*
|
||||
* 66 3/23/98 4:04p Hoffoss
|
||||
* Fixed dialog window initialization so it looks better at startup (they
|
||||
* don't flash on for a second).
|
||||
*
|
||||
* 65 3/19/98 11:41a Hoffoss
|
||||
* Fixed problems with rendering and reading of flying controls in Fred.
|
||||
*
|
||||
* 64 3/19/98 11:11a Allender
|
||||
* made Fred actually be able to move camera again -- Hoffos is going to
|
||||
* fix the code right.
|
||||
*
|
||||
* 63 3/18/98 3:10p Allender
|
||||
* fixed update problems in OnIdle routine
|
||||
*
|
||||
* 62 2/06/98 4:39p Hoffoss
|
||||
* Added better checking for whether Fred is in the foreground or
|
||||
* background.
|
||||
*
|
||||
* 61 8/19/97 5:46p Hoffoss
|
||||
* Changed font used in Fred, and added display to show current eye
|
||||
* position.
|
||||
*
|
||||
* 60 8/17/97 10:22p Hoffoss
|
||||
* Fixed several bugs in Fred with Undo feature. In the process, recoded
|
||||
* a lot of CFile.cpp.
|
||||
*
|
||||
* 59 8/14/97 2:32p Hoffoss
|
||||
* fixed bug where controlling an object doesn't cause screen updates, and
|
||||
* added a number of cool features to viewpoint/control object code.
|
||||
*
|
||||
* 58 8/13/97 1:38p Hoffoss
|
||||
* Added ability to update multiple times, which in needed in one case to
|
||||
* brute force redraw so deleted ships actually do get removed from the
|
||||
* display.
|
||||
*
|
||||
* 57 8/12/97 6:32p Hoffoss
|
||||
* Added code to allow hiding of arrival and departure cues in editors.
|
||||
*
|
||||
* 56 8/10/97 4:52p Hoffoss
|
||||
* Made Fred startup with main window having focus.
|
||||
*
|
||||
* 55 8/06/97 7:55p Hoffoss
|
||||
* Fixed bug with objects not seeming to be where they are drawn (due to
|
||||
* new briefing clip render stuff). This caused rendering problems,
|
||||
* though. So I fixed those next.
|
||||
*
|
||||
* 54 8/05/97 1:29p Hoffoss
|
||||
* show sexp help saved between sessions.
|
||||
*
|
||||
* 53 8/01/97 3:10p Hoffoss
|
||||
* Made Sexp help hidable.
|
||||
*
|
||||
* 52 8/01/97 12:49p Hoffoss
|
||||
* Changed recently used files total to 9 instead of 4.
|
||||
*
|
||||
* 51 6/18/97 11:46a Hoffoss
|
||||
* Fixed initial order object reference updating and added briefing dialog
|
||||
* window tracking data.
|
||||
*
|
||||
* 50 6/03/97 10:18a Allender
|
||||
* make showCmd default to maximized since 0 will make the window hidden
|
||||
* by default
|
||||
*
|
||||
* 49 6/02/97 5:18p Hoffoss
|
||||
* Fixed bug in error checker and improved startup code.
|
||||
*
|
||||
* 48 6/02/97 11:52a Hoffoss
|
||||
* Custom cursors displayed when over objects in different modes.
|
||||
*
|
||||
* 47 5/12/97 12:27p John
|
||||
* Restructured Graphics Library to add support for multiple renderers.
|
||||
*
|
||||
* 46 5/09/97 9:45a Hoffoss
|
||||
* Added OLE initialization. (needed for drag and drop functionality)
|
||||
*
|
||||
* 45 5/06/97 10:34a Hoffoss
|
||||
* Fixed bug where dialog boxes that change size (in the code) still
|
||||
* retain their old size from the INI stored values. They are resized now
|
||||
* automatically.
|
||||
*
|
||||
* 44 5/05/97 9:41a Hoffoss
|
||||
* Campaign editor begun.
|
||||
*
|
||||
* 43 5/02/97 8:39a Allender
|
||||
* turn of heap allocation debuging
|
||||
*
|
||||
* 42 4/29/97 1:58p Hoffoss
|
||||
* Added some debugging to Fred to try and track down sexp corruption
|
||||
* causes.
|
||||
*
|
||||
* 41 4/28/97 3:43p Hoffoss
|
||||
* Show_waypoints defaults to on for Fred, and is saved as a preference
|
||||
* now.
|
||||
*
|
||||
* 40 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 39 4/03/97 11:35a Hoffoss
|
||||
* Fixed bugs: viewpoint didn't reset, initial orders not updated when
|
||||
* referenced ship is renamed or deleted.
|
||||
*
|
||||
* 38 4/01/97 11:43p Mike
|
||||
* Resolve link errors due to addition of SystemVars.cpp.
|
||||
*
|
||||
* 37 3/26/97 12:44p Hoffoss
|
||||
* Took out the debugging 3d compass on/off toggling I put in to test
|
||||
* rerendering with.
|
||||
*
|
||||
* 36 3/20/97 3:55p Hoffoss
|
||||
* Major changes to how dialog boxes initialize (load) and update (save)
|
||||
* their internal data. This should simplify things and create less
|
||||
* problems.
|
||||
*
|
||||
* 35 3/13/97 12:08p Hoffoss
|
||||
* Waypoint path editor finished (apparently I didn't get around to
|
||||
* completing it before).
|
||||
*
|
||||
* 34 3/12/97 12:39p Hoffoss
|
||||
* Fixed bugs in wing object management functions, several small additions
|
||||
* and rearrangements.
|
||||
*
|
||||
* 33 3/06/97 3:35p Hoffoss
|
||||
* Added Show_outline stuff, moved show options to the view menu, fixed a
|
||||
* bug in message dialog editor.
|
||||
*
|
||||
* 32 2/28/97 11:31a Hoffoss
|
||||
* Implemented modeless dialog saving and restoring, and changed some
|
||||
* variables names.
|
||||
*
|
||||
* 31 2/27/97 5:54p Hoffoss
|
||||
* Implemented support for saving and restoring window positions.
|
||||
*
|
||||
* 30 2/25/97 6:10p Hoffoss
|
||||
* Fixed bug with modeless dialog box errors on update.
|
||||
*
|
||||
* 29 2/24/97 12:50p Hoffoss
|
||||
* First attempt at non-continuous redrawing.
|
||||
*
|
||||
* 28 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 27 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 26 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "FRED.h"
|
||||
|
||||
#include "MainFrm.h"
|
||||
#include "FREDDoc.h"
|
||||
#include "FREDView.h"
|
||||
#include "FredRender.h"
|
||||
#include "Management.h"
|
||||
|
||||
#include "graphics/2d.h"
|
||||
#include "io/key.h"
|
||||
#include "object/object.h"
|
||||
#include "editor.h"
|
||||
#include "CampaignTreeWnd.h"
|
||||
#include "CampaignTreeView.h"
|
||||
#include "CampaignEditorDlg.h"
|
||||
#include "debugconsole/dbugfile.h"
|
||||
|
||||
#ifdef NDEBUG
|
||||
#ifndef FRED
|
||||
#error macro FRED is not defined when trying to build release Fred. Please define FRED macro in build settings in all Fred projects
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define new DEBUG_NEW
|
||||
#undef THIS_FILE
|
||||
static char THIS_FILE[] = __FILE__;
|
||||
#endif
|
||||
|
||||
|
||||
int Fred_running = 1;
|
||||
int User_interface = HOFFOSS_INTERFACE;
|
||||
int FrameCount = 0;
|
||||
int Fred_active = 1;
|
||||
int Update_window = 1;
|
||||
HCURSOR h_cursor_move, h_cursor_rotate;
|
||||
|
||||
// Goober5000 - needed to restore compatibility with the changes in fs2_open
|
||||
int Show_cpu = 0;
|
||||
|
||||
CWnd *Prev_window;
|
||||
CShipEditorDlg Ship_editor_dialog;
|
||||
wing_editor Wing_editor_dialog;
|
||||
waypoint_path_dlg Waypoint_editor_dialog;
|
||||
bg_bitmap_dlg *Bg_bitmap_dialog = NULL;
|
||||
briefing_editor_dlg *Briefing_dialog = NULL;
|
||||
|
||||
window_data Main_wnd_data;
|
||||
window_data Ship_wnd_data;
|
||||
window_data Wing_wnd_data;
|
||||
window_data Object_wnd_data;
|
||||
window_data Mission_goals_wnd_data;
|
||||
window_data Messages_wnd_data;
|
||||
window_data Player_wnd_data;
|
||||
window_data Events_wnd_data;
|
||||
window_data Bg_wnd_data;
|
||||
window_data Briefing_wnd_data;
|
||||
window_data Reinforcement_wnd_data;
|
||||
window_data Waypoint_wnd_data;
|
||||
window_data Starfield_wnd_data;
|
||||
window_data Asteroid_wnd_data;
|
||||
window_data Mission_notes_wnd_data;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp
|
||||
|
||||
BEGIN_MESSAGE_MAP(CFREDApp, CWinApp)
|
||||
//{{AFX_MSG_MAP(CFREDApp)
|
||||
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
|
||||
// NOTE - the ClassWizard will add and remove mapping macros here.
|
||||
// DO NOT EDIT what you see in these blocks of generated code!
|
||||
//}}AFX_MSG_MAP
|
||||
// Standard file based document commands
|
||||
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
|
||||
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
|
||||
// Standard print setup command
|
||||
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp construction
|
||||
|
||||
CFREDApp::CFREDApp()
|
||||
{
|
||||
app_init = 0;
|
||||
|
||||
DBUGFILE_INIT();
|
||||
|
||||
#ifndef NDEBUG
|
||||
outwnd_init();
|
||||
#endif
|
||||
}
|
||||
|
||||
CFREDApp::~CFREDApp()
|
||||
{
|
||||
DBUGFILE_DEINIT();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// The one and only CFREDApp object
|
||||
|
||||
CFREDApp theApp;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp initialization
|
||||
char *c;
|
||||
char *tok = "whee";
|
||||
BOOL CFREDApp::InitInstance()
|
||||
{
|
||||
|
||||
|
||||
// disable the debug memory stuff
|
||||
_CrtSetDbgFlag(~(_CRTDBG_ALLOC_MEM_DF) & _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG));
|
||||
|
||||
// Standard initialization
|
||||
// If you are not using these features and wish to reduce the size
|
||||
// of your final executable, you should remove from the following
|
||||
// the specific initialization routines you do not need.
|
||||
|
||||
#ifdef _AFXDLL
|
||||
Enable3dControls(); // Call this when using MFC in a shared DLL
|
||||
#else
|
||||
Enable3dControlsStatic(); // Call this when linking to MFC statically
|
||||
#endif
|
||||
|
||||
LoadStdProfileSettings(9); // Load standard INI file options (including MRU)
|
||||
User_interface = GetProfileInt("Preferences", "User interface", User_interface);
|
||||
Show_stars = GetProfileInt("Preferences", "Show stars", Show_stars);
|
||||
Show_grid_positions = GetProfileInt("Preferences", "Show grid positions", Show_grid_positions);
|
||||
Show_coordinates = GetProfileInt("Preferences", "Show coordinates", Show_coordinates);
|
||||
Show_compass = GetProfileInt("Preferences", "Show compass", Show_compass);
|
||||
Show_ship_models = GetProfileInt("Preferences", "Show ship models", Show_ship_models);
|
||||
Show_ship_info = GetProfileInt("Preferences", "Show ship info", Show_ship_info);
|
||||
Show_outlines = GetProfileInt("Preferences", "Show outlines", Show_outlines);
|
||||
Show_waypoints = GetProfileInt("Preferences", "Show waypoints", Show_waypoints);
|
||||
Show_sexp_help = GetProfileInt("Preferences", "Show sexp help", Show_sexp_help);
|
||||
physics_speed = GetProfileInt("Preferences", "Physics speed", physics_speed);
|
||||
physics_rot = GetProfileInt("Preferences", "Physics rotation", physics_rot);
|
||||
Hide_ship_cues = GetProfileInt("Preferences", "Hide ship cues", Hide_ship_cues);
|
||||
Hide_wing_cues = GetProfileInt("Preferences", "Hide wing cues", Hide_wing_cues);
|
||||
Autosave_disabled = GetProfileInt("Preferences", "Autosave disabled", Autosave_disabled);
|
||||
double_fine_gridlines = GetProfileInt("Preferences", "Double fine gridlines", double_fine_gridlines);
|
||||
Aa_gridlines = GetProfileInt("Preferences", "Anti aliased gridlines", Aa_gridlines);
|
||||
Show_dock_points = GetProfileInt("Preferences", "Show dock points", Show_dock_points);
|
||||
Show_paths_fred = GetProfileInt("Preferences", "Show paths", Show_paths_fred);
|
||||
Lighting_on = GetProfileInt("Preferences", "Lighting On", Lighting_on);
|
||||
|
||||
// Goober5000
|
||||
Format_fs2_open = GetProfileInt("Preferences", "FS2 open format", Format_fs2_open);
|
||||
Format_fs2_retail = GetProfileInt("Preferences", "FS2 retail format", Format_fs2_retail);
|
||||
Format_fs1_retail = GetProfileInt("Preferences", "FS1 retail format", Format_fs1_retail);
|
||||
|
||||
read_window("Main window", &Main_wnd_data);
|
||||
read_window("Ship window", &Ship_wnd_data);
|
||||
read_window("Wing window", &Wing_wnd_data);
|
||||
read_window("Waypoint window", &Waypoint_wnd_data);
|
||||
read_window("Object window", &Object_wnd_data);
|
||||
read_window("Mission goals window", &Mission_goals_wnd_data);
|
||||
read_window("Messages window", &Messages_wnd_data);
|
||||
read_window("Player window", &Player_wnd_data);
|
||||
read_window("Events window", &Events_wnd_data);
|
||||
read_window("Bg window", &Bg_wnd_data);
|
||||
read_window("Briefing window", &Briefing_wnd_data);
|
||||
read_window("Reinforcement window", &Reinforcement_wnd_data);
|
||||
read_window("Starfield window", &Starfield_wnd_data);
|
||||
read_window("Asteroid window", &Asteroid_wnd_data);
|
||||
read_window("Mission notes window", &Mission_notes_wnd_data);
|
||||
write_ini_file(1);
|
||||
|
||||
// Register the application's document templates. Document templates
|
||||
// serve as the connection between documents, frame windows and views.
|
||||
|
||||
CSingleDocTemplate* pDocTemplate;
|
||||
pDocTemplate = new CSingleDocTemplate(
|
||||
IDR_MAINFRAME,
|
||||
RUNTIME_CLASS(CFREDDoc),
|
||||
RUNTIME_CLASS(CMainFrame), // main SDI frame window
|
||||
RUNTIME_CLASS(CFREDView));
|
||||
AddDocTemplate(pDocTemplate);
|
||||
|
||||
/* Goober5000: um, no, because this is extremely annoying
|
||||
// Enable DDE Execute open
|
||||
EnableShellOpen();
|
||||
RegisterShellFileTypes(TRUE); */
|
||||
|
||||
// setup the fred exe directory so CFILE can init properly
|
||||
/*
|
||||
c = GetCommandLine();
|
||||
Assert(c != NULL);
|
||||
if(c == NULL){
|
||||
return FALSE;
|
||||
}
|
||||
tok = strtok(c, " \n");
|
||||
Assert(tok != NULL);
|
||||
if(tok == NULL){
|
||||
return FALSE;
|
||||
}
|
||||
// Fred_exe_dir = strdup(c);
|
||||
strcpy(Fred_exe_dir, tok);
|
||||
*/
|
||||
|
||||
// we need a full path, and if run from a shell that may not happen, so work that case out...
|
||||
|
||||
Assert( strlen(__argv[0]) > 2 );
|
||||
|
||||
// see if we have a ':', and if not then assume that we don't have a full path
|
||||
if (__argv[0][1] != ':') {
|
||||
GetCurrentDirectory( sizeof(Fred_exe_dir)-1, Fred_exe_dir );
|
||||
strcat(Fred_exe_dir, "\\");
|
||||
strcat(Fred_exe_dir, __argv[0]);
|
||||
} else {
|
||||
strcpy(Fred_exe_dir, __argv[0]);
|
||||
}
|
||||
|
||||
strcpy(Fred_base_dir, Fred_exe_dir);
|
||||
|
||||
char *str_end = Fred_base_dir + strlen(Fred_base_dir) - 1; // last char
|
||||
|
||||
while (*str_end != '//' && *str_end != '\\')
|
||||
str_end--;
|
||||
*str_end = '\0';
|
||||
|
||||
|
||||
// Parse command line for standard shell commands, DDE, file open
|
||||
CCommandLineInfo cmdInfo;
|
||||
ParseCommandLine(cmdInfo);
|
||||
|
||||
m_nCmdShow = Main_wnd_data.p.showCmd;
|
||||
|
||||
OnFileNew();
|
||||
|
||||
if(m_pMainWnd == NULL) return FALSE;
|
||||
|
||||
// Enable drag/drop open
|
||||
m_pMainWnd->DragAcceptFiles();
|
||||
|
||||
h_cursor_move = LoadCursor(IDC_CURSOR1);
|
||||
h_cursor_rotate = LoadCursor(IDC_CURSOR2);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CAboutDlg dialog used for App About
|
||||
|
||||
class CAboutDlg : public CDialog
|
||||
{
|
||||
public:
|
||||
CAboutDlg();
|
||||
|
||||
// Dialog Data
|
||||
//{{AFX_DATA(CAboutDlg)
|
||||
enum { IDD = IDD_ABOUTBOX };
|
||||
//}}AFX_DATA
|
||||
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CAboutDlg)
|
||||
protected:
|
||||
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
protected:
|
||||
//{{AFX_MSG(CAboutDlg)
|
||||
afx_msg void OnBug();
|
||||
afx_msg void OnForums();
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
|
||||
{
|
||||
//{{AFX_DATA_INIT(CAboutDlg)
|
||||
//}}AFX_DATA_INIT
|
||||
}
|
||||
|
||||
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
|
||||
{
|
||||
CDialog::DoDataExchange(pDX);
|
||||
//{{AFX_DATA_MAP(CAboutDlg)
|
||||
//}}AFX_DATA_MAP
|
||||
}
|
||||
|
||||
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
|
||||
//{{AFX_MSG_MAP(CAboutDlg)
|
||||
ON_BN_CLICKED(IDC_BUG, OnBug)
|
||||
ON_BN_CLICKED(IDC_FORUMS, OnForums)
|
||||
//}}AFX_MSG_MAP
|
||||
END_MESSAGE_MAP()
|
||||
|
||||
// App command to run the dialog
|
||||
void CFREDApp::OnAppAbout()
|
||||
{
|
||||
CAboutDlg aboutDlg;
|
||||
aboutDlg.DoModal();
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp commands
|
||||
|
||||
char *edit_mode_text[] = {
|
||||
"Ships",
|
||||
"Waypoints",
|
||||
};
|
||||
/* "Grid",
|
||||
"Wing",
|
||||
"Object Relative"
|
||||
};
|
||||
*/
|
||||
|
||||
char *control_mode_text[] = {
|
||||
"Camera",
|
||||
"Object"
|
||||
};
|
||||
|
||||
void show_control_mode(void)
|
||||
{
|
||||
CString str;
|
||||
|
||||
CMainFrame* pFrame = (CMainFrame*) AfxGetApp()->m_pMainWnd;
|
||||
CStatusBar* pStatus = &pFrame->m_wndStatusBar;
|
||||
//CStatusBarCtrl pStatusBarCtrl;
|
||||
|
||||
if (pStatus) {
|
||||
// pStatus->GetStatusBarCtrl().SetParts(NUM_STATUS_PARTS, parts);
|
||||
|
||||
if (Marked)
|
||||
str.Format("Marked: %d", Marked);
|
||||
else
|
||||
str = _T("");
|
||||
pStatus->SetPaneText(1, str);
|
||||
|
||||
if (viewpoint)
|
||||
str.Format("Viewpoint: %s", object_name(view_obj));
|
||||
else
|
||||
str.Format("Viewpoint: Camera");
|
||||
|
||||
pStatus->SetPaneText(2, str);
|
||||
|
||||
if (FREDDoc_ptr->IsModified())
|
||||
pStatus->SetPaneText(3, "MODIFIED");
|
||||
else
|
||||
pStatus->SetPaneText(3, "");
|
||||
|
||||
str.Format("Units = %.1f Meters", The_grid->square_size);
|
||||
pStatus->SetPaneText(4, str);
|
||||
|
||||
// pStatus->SetPaneText(4, "abcdefg");
|
||||
// pStatus->SetPaneText(4, "1234567890!");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#define MAX_PENDING_MESSAGES 16
|
||||
|
||||
typedef struct {
|
||||
int frame_to_process, hwnd, id, wparam, lparam;
|
||||
} pending_message;
|
||||
|
||||
pending_message Pending_messages[MAX_PENDING_MESSAGES];
|
||||
|
||||
// Process messages that needed to wait until a frame had gone by.
|
||||
void process_pending_messages(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
if (Pending_messages[i].frame_to_process != -1)
|
||||
if (Pending_messages[i].frame_to_process <= FrameCount) {
|
||||
pending_message *pmp = &Pending_messages[i];
|
||||
PostMessage((HWND) pmp->hwnd, pmp->id, pmp->wparam, pmp->lparam);
|
||||
Pending_messages[i].frame_to_process = -1;
|
||||
}
|
||||
}
|
||||
|
||||
// Add a message to be processed to a buffer.
|
||||
// Wait skip_count frames before processing.
|
||||
void add_pending_message(HWND hwnd, int id, int wparam, int lparam, int skip_count)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
if (Pending_messages[i].frame_to_process == -1) {
|
||||
Pending_messages[i].hwnd = (int) hwnd;
|
||||
Pending_messages[i].id = id;
|
||||
Pending_messages[i].wparam = wparam;
|
||||
Pending_messages[i].lparam = lparam;
|
||||
Pending_messages[i].frame_to_process = FrameCount + skip_count;
|
||||
}
|
||||
}
|
||||
|
||||
void init_pending_messages(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<MAX_PENDING_MESSAGES; i++)
|
||||
Pending_messages[i].frame_to_process = -1;
|
||||
}
|
||||
|
||||
// void win32_blit(HDC hSrcDC, HPALETTE hPalette, int x, int y, int w, int h )
|
||||
#if 0
|
||||
void win32_blit(void *xx, void *yy, int x, int y, int w, int h )
|
||||
{
|
||||
HPALETTE hOldPalette = NULL;
|
||||
HDC hdc = GetDC(hwndApp);
|
||||
|
||||
if ( !hdc ) return;
|
||||
if ( !fAppActive ) return;
|
||||
|
||||
if (hPalette) {
|
||||
hOldPalette = SelectPalette(hdc, hPalette, FALSE);
|
||||
RealizePalette( hdc );
|
||||
}
|
||||
|
||||
BitBlt(hdc, 0, 0, w, h, hSrcDC, x, y, SRCCOPY);
|
||||
|
||||
if ( hOldPalette )
|
||||
SelectPalette(hdc, hOldPalette, FALSE);
|
||||
|
||||
ReleaseDC( hwndApp, hdc );
|
||||
}
|
||||
#endif
|
||||
|
||||
BOOL CFREDApp::OnIdle(LONG lCount)
|
||||
{
|
||||
int adjust = 0;
|
||||
CWnd *top, *wnd;
|
||||
|
||||
if (!Show_sexp_help)
|
||||
adjust = -SEXP_HELP_BOX_SIZE;
|
||||
|
||||
if (!app_init) {
|
||||
app_init = 1;
|
||||
theApp.init_window(&Ship_wnd_data, &Ship_editor_dialog, adjust, 1);
|
||||
theApp.init_window(&Wing_wnd_data, &Wing_editor_dialog, adjust, 1);
|
||||
theApp.init_window(&Waypoint_wnd_data, &Waypoint_editor_dialog, 0, 1);
|
||||
init_window(&Main_wnd_data, Fred_main_wnd);
|
||||
Fred_main_wnd->SetWindowPos(&CWnd::wndTop, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
|
||||
|
||||
Ship_editor_dialog.calc_cue_height();
|
||||
Wing_editor_dialog.calc_cue_height();
|
||||
}
|
||||
|
||||
CWinApp::OnIdle(lCount);
|
||||
// internal_integrity_check();
|
||||
if (Update_ship) {
|
||||
Ship_editor_dialog.initialize_data(1);
|
||||
Update_ship = 0;
|
||||
}
|
||||
|
||||
if (Update_wing) {
|
||||
Wing_editor_dialog.initialize_data(1);
|
||||
Update_wing = 0;
|
||||
}
|
||||
|
||||
Prev_window = CFREDView::GetActiveWindow();
|
||||
|
||||
// Find the root window of the active window
|
||||
wnd = top = Prev_window;
|
||||
while (wnd) {
|
||||
top = wnd;
|
||||
wnd = wnd->GetParent();
|
||||
}
|
||||
|
||||
// See if the active window is a child of Fred
|
||||
if (Prev_window)
|
||||
Fred_active = ( (top == Fred_main_wnd) || (top == Campaign_wnd) );
|
||||
else
|
||||
Fred_active = 0;
|
||||
|
||||
if (!Fred_active)
|
||||
return FALSE; // if fred isn't active, don't waste any time with it.
|
||||
|
||||
game_do_frame(); // do stuff that needs doing, whether we render or not.
|
||||
show_control_mode();
|
||||
|
||||
if (!Update_window)
|
||||
return FALSE;
|
||||
|
||||
render_frame(); // "do the rendering!" Renders image to offscreen buffer
|
||||
process_pending_messages();
|
||||
|
||||
FrameCount++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void update_map_window()
|
||||
{
|
||||
if (Fred_active) {
|
||||
Update_window++; // on idle will handle the drawing already.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Fred_main_wnd)
|
||||
return;
|
||||
|
||||
render_frame(); // "do the rendering!"
|
||||
|
||||
gr_flip();
|
||||
|
||||
show_control_mode();
|
||||
process_pending_messages();
|
||||
|
||||
FrameCount++;
|
||||
}
|
||||
|
||||
void CFREDApp::write_ini_file(int degree)
|
||||
{
|
||||
WriteProfileInt("Preferences", "User interface", User_interface);
|
||||
WriteProfileInt("Preferences", "Show stars", Show_stars);
|
||||
WriteProfileInt("Preferences", "Show grid positions", Show_grid_positions);
|
||||
WriteProfileInt("Preferences", "Show coordinates", Show_coordinates);
|
||||
WriteProfileInt("Preferences", "Show compass", Show_compass);
|
||||
WriteProfileInt("Preferences", "Show ship models", Show_ship_models);
|
||||
WriteProfileInt("Preferences", "Show ship info", Show_ship_info);
|
||||
WriteProfileInt("Preferences", "Show outlines", Show_outlines);
|
||||
WriteProfileInt("Preferences", "Physics speed", physics_speed);
|
||||
WriteProfileInt("Preferences", "Physics rotation", physics_rot);
|
||||
WriteProfileInt("Preferences", "Show waypoints", Show_waypoints);
|
||||
WriteProfileInt("Preferences", "Show sexp help", Show_sexp_help);
|
||||
WriteProfileInt("Preferences", "Hide ship cues", Hide_ship_cues);
|
||||
WriteProfileInt("Preferences", "Hide wing cues", Hide_wing_cues);
|
||||
WriteProfileInt("Preferences", "Autosave disabled", Autosave_disabled);
|
||||
WriteProfileInt("Preferences", "Double fine gridlines", double_fine_gridlines);
|
||||
WriteProfileInt("Preferences", "Anti aliased gridlines", Aa_gridlines);
|
||||
WriteProfileInt("Preferences", "Show dock points", Show_dock_points);
|
||||
WriteProfileInt("Preferences", "Show paths", Show_paths_fred);
|
||||
WriteProfileInt("Preferences", "Lighting On", Lighting_on);
|
||||
|
||||
// Goober5000
|
||||
WriteProfileInt("Preferences", "FS2 open format", Format_fs2_open);
|
||||
WriteProfileInt("Preferences", "FS2 retail format", Format_fs2_retail);
|
||||
WriteProfileInt("Preferences", "FS1 retail format", Format_fs1_retail);
|
||||
|
||||
if (!degree) {
|
||||
record_window_data(&Waypoint_wnd_data, &Waypoint_editor_dialog);
|
||||
record_window_data(&Wing_wnd_data, &Wing_editor_dialog);
|
||||
record_window_data(&Ship_wnd_data, &Ship_editor_dialog);
|
||||
record_window_data(&Main_wnd_data, Fred_main_wnd);
|
||||
|
||||
write_window("Main window", &Main_wnd_data);
|
||||
write_window("Ship window", &Ship_wnd_data);
|
||||
write_window("Wing window", &Wing_wnd_data);
|
||||
write_window("Waypoint window", &Waypoint_wnd_data);
|
||||
write_window("Object window", &Object_wnd_data);
|
||||
write_window("Mission goals window", &Mission_goals_wnd_data);
|
||||
write_window("Messages window", &Messages_wnd_data);
|
||||
write_window("Player window", &Player_wnd_data);
|
||||
write_window("Events window", &Events_wnd_data);
|
||||
write_window("Bg window", &Bg_wnd_data);
|
||||
write_window("Briefing window", &Briefing_wnd_data);
|
||||
write_window("Reinforcement window", &Reinforcement_wnd_data);
|
||||
write_window("Starfield window", &Starfield_wnd_data);
|
||||
write_window("Asteroid window", &Asteroid_wnd_data);
|
||||
write_window("Mission notes window", &Mission_notes_wnd_data);
|
||||
}
|
||||
}
|
||||
|
||||
void CFREDApp::write_window(char *name, window_data *wndd)
|
||||
{
|
||||
WriteProfileInt(name, "valid", wndd->valid);
|
||||
WriteProfileInt(name, "length", wndd->p.length);
|
||||
WriteProfileInt(name, "flags", wndd->p.flags);
|
||||
WriteProfileInt(name, "showCmd", wndd->p.showCmd);
|
||||
WriteProfileInt(name, "ptMinPosition.x", wndd->p.ptMinPosition.x);
|
||||
WriteProfileInt(name, "ptMinPosition.y", wndd->p.ptMinPosition.y);
|
||||
WriteProfileInt(name, "ptMaxPosition.x", wndd->p.ptMaxPosition.x);
|
||||
WriteProfileInt(name, "ptMaxPosition.y", wndd->p.ptMaxPosition.y);
|
||||
WriteProfileInt(name, "rcNormalPosition.left", wndd->p.rcNormalPosition.left);
|
||||
WriteProfileInt(name, "rcNormalPosition.top", wndd->p.rcNormalPosition.top);
|
||||
WriteProfileInt(name, "rcNormalPosition.right", wndd->p.rcNormalPosition.right);
|
||||
WriteProfileInt(name, "rcNormalPosition.bottom", wndd->p.rcNormalPosition.bottom);
|
||||
WriteProfileInt(name, "Visible", wndd->visible);
|
||||
}
|
||||
|
||||
void CFREDApp::read_window(char *name, window_data *wndd)
|
||||
{
|
||||
wndd->processed = 0;
|
||||
wndd->valid = GetProfileInt(name, "valid", FALSE);
|
||||
wndd->p.length = GetProfileInt(name, "length", 0);
|
||||
wndd->p.flags = GetProfileInt(name, "flags", 0);
|
||||
wndd->p.showCmd = GetProfileInt(name, "showCmd", SW_SHOWMAXIMIZED);
|
||||
wndd->p.ptMinPosition.x = GetProfileInt(name, "ptMinPosition.x", 0);
|
||||
wndd->p.ptMinPosition.y = GetProfileInt(name, "ptMinPosition.y", 0);
|
||||
wndd->p.ptMaxPosition.x = GetProfileInt(name, "ptMaxPosition.x", 0);
|
||||
wndd->p.ptMaxPosition.y = GetProfileInt(name, "ptMaxPosition.y", 0);
|
||||
wndd->p.rcNormalPosition.left = GetProfileInt(name, "rcNormalPosition.left", 0);
|
||||
wndd->p.rcNormalPosition.top = GetProfileInt(name, "rcNormalPosition.top", 0);
|
||||
wndd->p.rcNormalPosition.right = GetProfileInt(name, "rcNormalPosition.right", 0);
|
||||
wndd->p.rcNormalPosition.bottom = GetProfileInt(name, "rcNormalPosition.bottom", 0);
|
||||
wndd->visible = GetProfileInt(name, "Visible", 1);
|
||||
}
|
||||
|
||||
int CFREDApp::init_window(window_data *wndd, CWnd *wnd, int adjust, int pre)
|
||||
{
|
||||
int width, height;
|
||||
WINDOWPLACEMENT p;
|
||||
|
||||
if (pre && !wndd->visible)
|
||||
return -1;
|
||||
|
||||
if (wndd->processed)
|
||||
return -2;
|
||||
|
||||
Assert(wnd->GetSafeHwnd());
|
||||
wnd->GetWindowPlacement(&p);
|
||||
width = p.rcNormalPosition.right - p.rcNormalPosition.left;
|
||||
height = p.rcNormalPosition.bottom - p.rcNormalPosition.top + adjust;
|
||||
wndd->p.rcNormalPosition.right = wndd->p.rcNormalPosition.left + width;
|
||||
wndd->p.rcNormalPosition.bottom = wndd->p.rcNormalPosition.top + height;
|
||||
|
||||
if (wndd->valid) {
|
||||
wnd->SetWindowPlacement(&wndd->p);
|
||||
// if (!wndd->visible)
|
||||
// wnd->ShowWindow(SW_SHOW);
|
||||
// else
|
||||
// wnd->ShowWindow(SW_HIDE);
|
||||
}
|
||||
|
||||
record_window_data(wndd, wnd);
|
||||
wndd->processed = 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CFREDApp::record_window_data(window_data *wndd, CWnd *wnd)
|
||||
{
|
||||
wnd->GetWindowPlacement(&wndd->p);
|
||||
wndd->visible = wnd->IsWindowVisible();
|
||||
wndd->valid = TRUE;
|
||||
}
|
||||
|
||||
void CAboutDlg::OnBug()
|
||||
{
|
||||
char *path = "http://mgo.maxgaming.net/mantis/login_page.php";
|
||||
|
||||
char buffer[MAX_PATH];
|
||||
sprintf(buffer,"explorer.exe \"%s\"", path);
|
||||
|
||||
WinExec(buffer,SW_SHOW);
|
||||
}
|
||||
|
||||
void CAboutDlg::OnForums()
|
||||
{
|
||||
char *path = "http://www.hard-light.net/forums/";
|
||||
|
||||
char buffer[MAX_PATH];
|
||||
sprintf(buffer,"explorer.exe \"%s\"", path);
|
||||
|
||||
WinExec(buffer,SW_SHOW);
|
||||
}
|
||||
|
||||
int CFREDApp::ExitInstance()
|
||||
{
|
||||
|
||||
return CWinApp::ExitInstance();
|
||||
}
|
||||
@@ -1,241 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) Volition, Inc. 1999. All rights reserved.
|
||||
*
|
||||
* All source code herein is the property of Volition, Inc. You may not sell
|
||||
* or otherwise commercially exploit the source or things you created based on the
|
||||
* source.
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* $Logfile: /Freespace2/code/FRED2/FRED.h $
|
||||
* $Revision: 1.1 $
|
||||
* $Date: 2006-01-19 02:27:31 $
|
||||
* $Author: Goober5000 $
|
||||
*
|
||||
* FRED.h : main header file for the FRED application
|
||||
* Global editor dialog box classes are instantiated here, initializes the
|
||||
* application (MFC level at least), processes the INI file.
|
||||
*
|
||||
* $Log: not supported by cvs2svn $
|
||||
* Revision 1.5 2005/07/13 02:40:50 Goober5000
|
||||
* remove PreProcDefine #includes in FRED
|
||||
* --Goober5000
|
||||
*
|
||||
* Revision 1.4 2004/09/29 17:26:32 Kazan
|
||||
* PreProfDefines.h includes for fred2
|
||||
*
|
||||
* Revision 1.3 2004/02/05 23:23:19 randomtiger
|
||||
* Merging OGL Fred into normal Fred, no conflicts, should be perfect
|
||||
*
|
||||
* Revision 1.2.2.1 2004/01/24 13:00:43 randomtiger
|
||||
* Implemented basic OGL HT&L but some drawing routines missing from cobe.lib so keeping turned off for now.
|
||||
* Added lighting menu option and made about dialog more useful.
|
||||
* Ship menu now defaults to the first entry.
|
||||
* Loads of debug to try and trap crashes.
|
||||
*
|
||||
* Revision 1.2 2002/08/15 01:06:34 penguin
|
||||
* Include filename reorg (to coordinate w/ fs2_open)
|
||||
*
|
||||
* Revision 1.1.1.1 2002/07/15 03:10:56 inquisitor
|
||||
* Initial FRED2 Checking
|
||||
*
|
||||
*
|
||||
* 2 10/07/98 6:28p Dave
|
||||
* Initial checkin. Renamed all relevant stuff to be Fred2 instead of
|
||||
* Fred. Globalized mission and campaign file extensions. Removed Silent
|
||||
* Threat specific code.
|
||||
*
|
||||
* 1 10/07/98 3:01p Dave
|
||||
*
|
||||
* 1 10/07/98 3:00p Dave
|
||||
*
|
||||
* 32 3/23/98 4:04p Hoffoss
|
||||
* Fixed dialog window initialization so it looks better at startup (they
|
||||
* don't flash on for a second).
|
||||
*
|
||||
* 31 9/09/97 10:25a Hoffoss
|
||||
* Fixed a potential problem.
|
||||
*
|
||||
* 30 8/01/97 3:10p Hoffoss
|
||||
* Made Sexp help hidable.
|
||||
*
|
||||
* 29 6/18/97 11:46a Hoffoss
|
||||
* Fixed initial order object reference updating and added briefing dialog
|
||||
* window tracking data.
|
||||
*
|
||||
* 28 6/05/97 6:10p Hoffoss
|
||||
* Added features: Autosaving, object hiding. Also fixed some minor bugs.
|
||||
*
|
||||
* 27 6/02/97 11:52a Hoffoss
|
||||
* Custom cursors displayed when over objects in different modes.
|
||||
*
|
||||
* 26 5/29/97 5:15p Allender
|
||||
* fixed macro for MODIFY so that it will work properly within 'if'
|
||||
* statements
|
||||
*
|
||||
* 25 4/29/97 12:24p Adam
|
||||
* JAS: Added code for delayed point to vec. Fixed some FRED
|
||||
* sequencing problems with g3_start_frame / g3_end_frame.
|
||||
*
|
||||
* 24 4/17/97 2:01p Hoffoss
|
||||
* All dialog box window states are saved between sessions now.
|
||||
*
|
||||
* 23 4/01/97 11:07p Mike
|
||||
* Clean up game sequencing functions. Get rid of Multiplayer and add
|
||||
* Game_mode. Add SystemVars.cpp
|
||||
*
|
||||
* 22 3/26/97 11:45a Hoffoss
|
||||
* Fred uses fvi_ray_* functions now (as much as possible) for checking
|
||||
* mouse selection stuff.
|
||||
*
|
||||
* 21 2/28/97 11:31a Hoffoss
|
||||
* Implemented modeless dialog saving and restoring, and changed some
|
||||
* variables names.
|
||||
*
|
||||
* 20 2/27/97 5:54p Hoffoss
|
||||
* Implemented support for saving and restoring window positions.
|
||||
*
|
||||
* 19 2/24/97 12:50p Hoffoss
|
||||
* First attempt at non-continuous redrawing.
|
||||
*
|
||||
* 18 2/20/97 5:42p Hoffoss
|
||||
* Fixed bug in modification checking and updating macro.
|
||||
*
|
||||
* 17 2/20/97 4:28p Hoffoss
|
||||
* Added modification tracking to ship editor dialog box, and support
|
||||
* functions.
|
||||
*
|
||||
* 16 2/20/97 4:03p Hoffoss
|
||||
* Several ToDo items: new reinforcement clears arrival cue, reinforcement
|
||||
* control from ship and wing dialogs, show grid toggle.
|
||||
*
|
||||
* 15 2/17/97 5:28p Hoffoss
|
||||
* Checked RCS headers, added them were missing, changing description to
|
||||
* something better, etc where needed.
|
||||
*
|
||||
* 14 2/12/97 12:25p Hoffoss
|
||||
* Expanded on global error checker, added initial orders conflict
|
||||
* checking and warning, added waypoint editor dialog and code.
|
||||
*
|
||||
* 13 1/30/97 2:24p Hoffoss
|
||||
* Added remaining mission file structures and implemented load/save of
|
||||
* them.
|
||||
*
|
||||
* $NoKeywords: $
|
||||
*/
|
||||
|
||||
#ifndef __AFXWIN_H__
|
||||
#error include 'stdafx.h' before including this file for PCH
|
||||
#endif
|
||||
|
||||
#include "globalincs/systemvars.h" // Low level variables, common to FreeSpace and Fred
|
||||
#include "resource.h" // main symbols
|
||||
#include "mission/missionparse.h"
|
||||
#include "ShipEditorDlg.h"
|
||||
#include "wing_editor.h"
|
||||
#include "WaypointPathDlg.h"
|
||||
#include "BgBitmapDlg.h"
|
||||
#include "BriefingEditorDlg.h"
|
||||
#include "globalincs/systemvars.h"
|
||||
|
||||
#define MODIFY(a, b) do { \
|
||||
if (a != (b)) { \
|
||||
a = (b); \
|
||||
set_modified(); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
#define F_RENDER_SHIP_MODELS 0x01
|
||||
#define F_RENDER_SHIP_ICONS 0x02
|
||||
|
||||
// user interface types
|
||||
#define HOFFOSS_INTERFACE 1
|
||||
#define ALLENDER_INTERFACE 2
|
||||
|
||||
typedef struct window_data {
|
||||
WINDOWPLACEMENT p;
|
||||
int visible;
|
||||
int valid;
|
||||
int processed;
|
||||
} window_data;
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// CFREDApp:
|
||||
// See FRED.cpp for the implementation of this class
|
||||
//
|
||||
|
||||
class CFREDApp : public CWinApp
|
||||
{
|
||||
int app_init;
|
||||
|
||||
public:
|
||||
void record_window_data(window_data *wndd, CWnd *wnd);
|
||||
int init_window(window_data *wndd, CWnd *wnd, int adjust = 0, int pre = 0);
|
||||
void read_window(char *name, window_data *wndd);
|
||||
void write_window(char *name, window_data *wndd);
|
||||
void write_ini_file(int degree = 0);
|
||||
CFREDApp();
|
||||
~CFREDApp();
|
||||
|
||||
// Overrides
|
||||
// ClassWizard generated virtual function overrides
|
||||
//{{AFX_VIRTUAL(CFREDApp)
|
||||
public:
|
||||
virtual BOOL InitInstance();
|
||||
virtual BOOL OnIdle(LONG lCount);
|
||||
virtual int ExitInstance();
|
||||
//}}AFX_VIRTUAL
|
||||
|
||||
// Implementation
|
||||
|
||||
//{{AFX_MSG(CFREDApp)
|
||||
afx_msg void OnAppAbout();
|
||||
// NOTE - the ClassWizard will add and remove member functions here.
|
||||
// DO NOT EDIT what you see in these blocks of generated code !
|
||||
//}}AFX_MSG
|
||||
DECLARE_MESSAGE_MAP()
|
||||
};
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Add a message to be processed at the end of this frame.
|
||||
// This is useful if you need the display to update before it's useful
|
||||
// to process the message. For example, right click brings up a popup menu.
|
||||
// But the menu it brings up depends on where you right clicked. If you
|
||||
// right click on a ship, you get a message that pertains to the chosen
|
||||
// ship. It is useful to have a visual indication that you have changed the
|
||||
// current ship.
|
||||
void add_pending_message(HWND hwnd, int id, int wparam, int lparam, int skip_count);
|
||||
void init_pending_messages(void);
|
||||
void update_map_window();
|
||||
|
||||
extern int User_interface;
|
||||
extern int Fred_active;
|
||||
extern int Update_window;
|
||||
extern HCURSOR h_cursor_move, h_cursor_rotate;
|
||||
|
||||
extern CWnd *Prev_window;
|
||||
extern CShipEditorDlg Ship_editor_dialog;
|
||||
extern wing_editor Wing_editor_dialog;
|
||||
extern waypoint_path_dlg Waypoint_editor_dialog;
|
||||
extern bg_bitmap_dlg *Bg_bitmap_dialog;
|
||||
extern briefing_editor_dlg *Briefing_dialog;
|
||||
|
||||
extern CFREDApp theApp;
|
||||
|
||||
extern window_data Main_wnd_data;
|
||||
extern window_data Ship_wnd_data;
|
||||
extern window_data Wing_wnd_data;
|
||||
extern window_data Object_wnd_data;
|
||||
extern window_data Mission_goals_wnd_data;
|
||||
extern window_data Messages_wnd_data;
|
||||
extern window_data Player_wnd_data;
|
||||
extern window_data Events_wnd_data;
|
||||
extern window_data Bg_wnd_data;
|
||||
extern window_data Briefing_wnd_data;
|
||||
extern window_data Reinforcement_wnd_data;
|
||||
extern window_data Waypoint_wnd_data;
|
||||
extern window_data Starfield_wnd_data;
|
||||
extern window_data Asteroid_wnd_data;
|
||||
extern window_data Mission_notes_wnd_data;
|
||||
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