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Author SHA1 Message Date
chief1983 eb46c94d08 Automated 3.7.2 Final versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11329 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-24 12:07:13 +10:00
chief1983 3afde9b623 Automated 3.7.2 RC6 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11313 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-19 00:07:51 +10:00
chief1983 65aceccc13 Project file version catchup to RC5.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11312 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-19 00:07:50 +10:00
chief1983 e37bc109c8 Trunk sync r11307.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11308 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-18 18:09:47 +10:00
chief1983 dafca28717 Trunk sync r11305.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11306 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-17 18:08:19 +10:00
chief1983 2a9e6719a7 Automated 3.7.2 RC5 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11227 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-24 09:22:21 +10:00
chief1983 aed59d2125 I goofed, let's revert that and try again.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11226 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-24 09:22:20 +10:00
chief1983 c599955813 Automated 3.7.2 RC5 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11225 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-24 09:22:20 +10:00
chief1983 3bcab10109 Trunk sync r11222.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11223 387891d4-d844-0410-90c0-e4c51a9137d3
2015-01-24 09:22:20 +10:00
chief1983 78cf382996 Trunk sync r11173.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@11174 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-21 18:45:26 +10:00
chief1983 54b2994204 Automated 3.7.2 RC4 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10997 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:09 +10:00
chief1983 3960161427 Trunk sync r10995.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10996 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 0b68d9c09c Automated 3.7.2 RC3 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10783 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 66285e2cab Trunk sync r10774.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10782 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 ff8607d74e Automated 3.7.2 RC2 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10724 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 acf72ef431 Trunk sync r10722.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10723 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 9f61dd5286 Automated 3.7.2 RC1 versioning commit
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10634 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 6e6b4b1620 Trunk sync r10632.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10633 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:08 +10:00
chief1983 3b9869a00a Trunk sync r10572.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10573 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
chief1983 c761256461 Trunk sync r10570.
git-svn-id: svn://svn.icculus.org/fs2open/branches/fs2_open_3_7_2@10571 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
The_E 5f7b9159b8 Fix for Mantis 3023 by Yarn: Make sure the vasudan mainhall fun cheat works again
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10519 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
The_E 89291af840 Fix for Mantis 3015: Makes sure rotation values are always in the 0-359 degree range
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10518 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
niffiwan 6401a8266d Remove gcc warnings (unused & shadow)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10517 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
niffiwan 8706f824fa Fix mantis 2921: start mainhall music when leaving the credits state
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10507 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
Goober5000 77a0d6a841 add briefing icons for ship-with-cargo and wing-with-cargo
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10506 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
zookeeper 4e590a6761 Changed the label of the "Broadcast Locally" multiplayer option from "/multidata" to "Broadcast Locally".
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10498 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
niffiwan 953f47560e From Axem: fix newly added hud gauge sexps
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10497 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
karajorma f3d747db32 Yarn's fix for Mantis 3017 (Certain HUD elements don't work after the changes to strings.tbl). Not very happy with the way it fixes thing (it only solves problems for French, German and Polish, which kinda makes the changes to strings.tbl in r9761 somewhat pointless) but it makes sense to wait for SDL and truetype support and then fix everything properly then.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10496 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:07 +10:00
niffiwan 117dd15bda From Axem & niffiwan: stop briefing/credits/mainhall music with scripting
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10495 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:06 +10:00
m_m 5431beb81d Fix for Mantis 3018: Setting a weapon's Target/HomingObject/HomingPosition etc doesn't work
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10494 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:50:06 +10:00
76 changed files with 1640 additions and 2313 deletions

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+13 -15
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@@ -66,15 +66,6 @@ int MISCMAP = -1;
int bm_texture_ram = 0;
int Bm_paging = 0;
// Extension type lists
const ubyte bm_type_list[] = { BM_TYPE_DDS, BM_TYPE_TGA, BM_TYPE_PNG, BM_TYPE_JPG, BM_TYPE_PCX };
const char *bm_ext_list[] = { ".dds", ".tga", ".png", ".jpg", ".pcx" };
const int BM_NUM_TYPES = sizeof(bm_type_list) / sizeof(ubyte);
const ubyte bm_ani_type_list[] = { BM_TYPE_EFF, BM_TYPE_ANI };
const char *bm_ani_ext_list[] = { ".eff", ".ani" };
const int BM_ANI_NUM_TYPES = sizeof(bm_ani_type_list) / sizeof(ubyte);
void(*bm_set_components)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a) = NULL;
void(*bm_set_components_32)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a) = NULL;
@@ -949,18 +940,22 @@ int bm_load(const char *real_filename) {
// Lets find out what type it is
{
const int NUM_TYPES = 5;
const ubyte type_list[NUM_TYPES] = { BM_TYPE_DDS, BM_TYPE_TGA, BM_TYPE_PNG, BM_TYPE_JPG, BM_TYPE_PCX };
const char *ext_list[NUM_TYPES] = { ".dds", ".tga", ".png", ".jpg", ".pcx" };
// see if it's already loaded (checks for any type with filename)
if (bm_load_sub_fast(filename, &handle))
return handle;
// if we are still here then we need to fall back to a file-based search
int rval = bm_load_sub_slow(filename, BM_NUM_TYPES, bm_ext_list, &img_cfp);
int rval = bm_load_sub_slow(filename, NUM_TYPES, ext_list, &img_cfp);
if (rval < 0)
return -1;
strcat_s(filename, bm_ext_list[rval]);
type = bm_type_list[rval];
strcat_s(filename, ext_list[rval]);
type = type_list[rval];
}
Assert(type != BM_TYPE_NONE);
@@ -1112,6 +1107,9 @@ int bm_load_animation(const char *real_filename, int *nframes, int *fps, int *ke
ubyte type = BM_TYPE_NONE, eff_type = BM_TYPE_NONE, c_type = BM_TYPE_NONE;
int bpp = 0, mm_lvl = 0, img_size = 0;
char clean_name[MAX_FILENAME_LEN];
const int NUM_TYPES = 2;
const ubyte type_list[NUM_TYPES] = { BM_TYPE_EFF, BM_TYPE_ANI };
const char *ext_list[NUM_TYPES] = { ".eff", ".ani" };
if (!bm_inited)
bm_init();
@@ -1173,13 +1171,13 @@ int bm_load_animation(const char *real_filename, int *nframes, int *fps, int *ke
}
// if we are still here then we need to fall back to a file-based search
int rval = bm_load_sub_slow(filename, BM_ANI_NUM_TYPES, bm_ani_ext_list, &img_cfp, dir_type);
int rval = bm_load_sub_slow(filename, NUM_TYPES, ext_list, &img_cfp, dir_type);
if (rval < 0)
return -1;
strcat_s(filename, bm_ani_ext_list[rval]);
type = bm_ani_type_list[rval];
strcat_s(filename, ext_list[rval]);
type = type_list[rval];
}
// If we found an animation then there is an extra 5 char size limit to adhere to. We don't do this check earlier since it's only needed if we found an anim
-7
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@@ -89,13 +89,6 @@ extern int bm_texture_ram; //!< how many bytes of textures are used.
extern int Bm_paging; //!< Bool type that indicates if BMPMAN is currently paging.
extern const ubyte bm_type_list[]; //!< List of valid bitmap types
extern const char *bm_ext_list[]; //!< List of extensions for those types
extern const int BM_NUM_TYPES; //!< Calculated number of bitmap types
extern const ubyte bm_ani_type_list[]; //!< List of valid bitmap animation types
extern const char *bm_ani_ext_list[]; //!< List of extensions for those types
extern const int BM_ANI_NUM_TYPES; //!< Calculated number of bitmap animation types
extern int GLOWMAP; //!< References a map that is a fully lit version of its index -Bobboau
extern int SPECMAP; //!< References a map that is for specular mapping -Bobboau
extern int ENVMAP; //!< References a map that is for environment mapping -Bobboau
+3 -4
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@@ -25,9 +25,6 @@
extern int Game_mode;
const char *movie_ext_list[] = { ".ogg", ".mve" };
const int NUM_MOVIE_EXT = sizeof(movie_ext_list) / sizeof(char*);
#define MOVIE_NONE -1
#define MOVIE_OGG 0
@@ -45,6 +42,8 @@ int movie_find(char *filename, char *out_name)
char full_path[MAX_PATH];
char tmp_name[MAX_PATH];
int size, offset = 0;
const int NUM_EXT = 2;
const char *movie_ext[NUM_EXT] = { ".ogg", ".mve" };
if (out_name == NULL)
return MOVIE_NONE;
@@ -58,7 +57,7 @@ int movie_find(char *filename, char *out_name)
char *p = strrchr(tmp_name, '.');
if ( p ) *p = 0;
int rc = cf_find_file_location_ext(tmp_name, NUM_MOVIE_EXT, movie_ext_list, CF_TYPE_ANY, sizeof(full_path) - 1, full_path, &size, &offset, 0);
int rc = cf_find_file_location_ext(tmp_name, NUM_EXT, movie_ext, CF_TYPE_ANY, sizeof(full_path) - 1, full_path, &size, &offset, 0);
if (rc == MOVIE_NONE)
return MOVIE_NONE;
-3
View File
@@ -12,9 +12,6 @@
#ifndef _MOVIE_HEADER_FILE
#define _MOVIE_HEADER_FILE
extern const char *movie_ext_list[];
extern const int NUM_MOVIE_EXT;
bool movie_play(char *name);
void movie_play_two(char *name1, char *name2);
+226 -226
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File diff suppressed because it is too large. Load diff
+1 -1
View File
@@ -1482,7 +1482,7 @@ int game_start_mission()
int e1 = timer_get_milliseconds();
mprintf(("Level load took %f seconds.\n", (e1 - s1) / 1000.0f ));
printf("Level load took %f seconds.\n", (e1 - s1) / 1000.0f );
return 1;
}
+4 -4
View File
@@ -336,8 +336,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 3,7,3,000000
PRODUCTVERSION 3,7,3,000000
FILEVERSION 3,7,2,11329
PRODUCTVERSION 3,7,2,11329
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@@ -354,12 +354,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Volition Inc."
VALUE "FileDescription", "FreeSpace 2 Open"
VALUE "FileVersion", "3.7.3.000000"
VALUE "FileVersion", "3.7.2.11329"
VALUE "InternalName", "FreeSpace 2 Open"
VALUE "LegalCopyright", "Copyright © 1998"
VALUE "OriginalFilename", "fs2.exe"
VALUE "ProductName", "FreeSpace 2 Open"
VALUE "ProductVersion", "3.7.3"
VALUE "ProductVersion", "3.7.2"
END
END
BLOCK "VarFileInfo"
+4 -2
View File
@@ -1360,8 +1360,10 @@ void parse_menumusic()
// Goober5000 - check for existence of file
// taylor - check for all file types
// chief1983 - use type list defined in audiostr.h
if ( cf_exists_full_ext(Spooled_music[idx].filename, CF_TYPE_MUSIC, NUM_AUDIO_EXT, audio_ext_list) )
const int NUM_EXT = 2;
const char *exts[NUM_EXT] = { ".ogg", ".wav" };
if ( cf_exists_full_ext(Spooled_music[idx].filename, CF_TYPE_MUSIC, NUM_EXT, exts) )
Spooled_music[idx].flags |= SMF_VALID;
if (!nocreate)
+2 -2
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@@ -34,8 +34,8 @@
#define FS_VERSION_MAJOR 3 // major version
#define FS_VERSION_MINOR 7 // increase by 1 for minor revs
#define FS_VERSION_BUILD 3 // bugfix release
#define FS_VERSION_REVIS 000000 // SVN revision
#define FS_VERSION_BUILD 2 // bugfix release
#define FS_VERSION_REVIS 11329 // SVN revision
//#define FS_VERSION_IDENT NOX("custom") // special build release identifier, must be a string (don't define unless it's supposed to be used!!)
#define VERSION_LOC_FNAME "version.nfo"
-11
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@@ -20,17 +20,6 @@
//we check background type to avoid messed up colours for ANI
#define ANI_BPP_CHECK (ga->ani.bg_type == BM_TYPE_PCX) ? 16 : 32
// These two functions find if a bitmap or animation exists by filename, no extension needed.
bool generic_bitmap_exists(const char *filename)
{
return cf_exists_full_ext(filename, CF_TYPE_ANY, BM_NUM_TYPES, bm_ext_list);
}
bool generic_anim_exists(const char *filename)
{
return cf_exists_full_ext(filename, CF_TYPE_ANY, BM_ANI_NUM_TYPES, bm_ani_ext_list);
}
// Goober5000
int generic_anim_init_and_stream(generic_anim *anim, const char *anim_filename, ubyte bg_type, bool attempt_hi_res)
{
-2
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@@ -52,8 +52,6 @@ typedef struct generic_bitmap {
int bitmap_id;
} generic_bitmap;
bool generic_bitmap_exists(const char *filename);
bool generic_anim_exists(const char *filename);
int generic_anim_init_and_stream(generic_anim *anim, const char *anim_filename, ubyte bg_type, bool attempt_hi_res);
void generic_anim_init(generic_anim *ga);
void generic_anim_init(generic_anim *ga, const char *filename);
+2 -2
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@@ -704,7 +704,7 @@ static bool opengl_post_init_table()
if (optional_string("#Effects")) {
while ( !required_string_one_of(3, "$Name:", "#Ship Effects", "#End") ) {
while ( !required_string_3("$Name:", "#Ship Effects", "#End") ) {
char tbuf[NAME_LENGTH+1] = { 0 };
post_effect_t eff;
@@ -752,7 +752,7 @@ static bool opengl_post_init_table()
Ship_effects.push_back(se1);
if (optional_string("#Ship Effects")) {
while ( !required_string_one_of(3, "$Name:", "#Light Shafts", "#End") ) {
while ( !required_string_3("$Name:", "#Light Shafts", "#End") ) {
ship_effect se;
char tbuf[NAME_LENGTH] = { 0 };
+53
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@@ -151,6 +151,49 @@ int Supernova_coords[GR_NUM_RESOLUTIONS][2] = {
}
};
// used to draw the kills gauge
hud_frames Kills_gauge;
int Kills_gauge_loaded = 0;
int Kills_gauge_coords[GR_NUM_RESOLUTIONS][2] = {
{ // GR_640
497, 361
},
{ // GR_1024
880, 624
}
};
int Kills_text_coords[GR_NUM_RESOLUTIONS][2] = {
{ // GR_640
503, 365
},
{ // GR_1024
886, 628
}
};
int Kills_text_val_coords_gr[GR_NUM_RESOLUTIONS][2] = {
{ // GR_640
615, 365
},
{ // GR_1024
984, 628
}
};
int Kills_text_val_coords[GR_NUM_RESOLUTIONS][2] = {
{ // GR_640
571, 365
},
{ // GR_1024
954, 628
}
};
char Kills_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
"kills1",
"kills1"
};
// used to draw the hud support view
static int Hud_support_view_active;
static int Hud_support_view_abort; // active when we need to display abort message
@@ -194,6 +237,7 @@ int hud_subspace_notify_active();
int hud_objective_notify_active();
void hud_subspace_notify_abort();
void hud_maybe_display_subspace_notify();
void hud_init_kills_gauge();
int hud_maybe_render_emp_icon();
void hud_init_emp_icon();
@@ -1179,6 +1223,7 @@ void HUD_init()
hud_init_wingman_status_gauge();
hud_init_target_static();
hud_init_text_flash_gauge();
hud_init_kills_gauge();
hud_stop_subspace_notify();
hud_stop_objective_notify();
hud_target_last_transmit_level_init();
@@ -2526,6 +2571,14 @@ void HudGaugeLag::render(float frametime)
}
}
/**
* @brief Obsolete initializer for the kills gauge. Now superseded by the new HUD code.
*/
void hud_init_kills_gauge()
{
Kills_gauge_loaded = 1;
}
/**
* @brief Called at mission start to init data, and load support view bitmap if required
*/
+7 -8
View File
@@ -59,9 +59,7 @@ extern void game_process_cheats(int k);
SCP_vector< SCP_vector<main_hall_defines> > Main_hall_defines;
static main_hall_defines *Main_hall = NULL;
static int Main_hall_music_index = -1;
main_hall_defines *Main_hall = NULL;
int Vasudan_funny = 0;
int Vasudan_funny_plate = -1;
@@ -441,7 +439,7 @@ void main_hall_init(const SCP_string &main_hall_name)
}
// if we're switching to a different mainhall we may need to change music
if (main_hall_get_music_index(main_hall_get_index(main_hall_to_load)) != Main_hall_music_index) {
if (main_hall_get_music_index(main_hall_get_index(main_hall_to_load)) != main_hall_get_music_index(main_hall_id())) {
main_hall_stop_music(true);
}
@@ -449,8 +447,8 @@ void main_hall_init(const SCP_string &main_hall_name)
snazzy_menu_init();
// assign the proper main hall data
Assert(main_hall_get_pointer(main_hall_to_load) != NULL);
Main_hall = main_hall_get_pointer(main_hall_to_load);
Assertion(Main_hall != NULL, "Failed to obtain pointer to main hall '%s'; get a coder!\n", main_hall_to_load.c_str());
// check if we have to change the ready room's description
if(Main_hall->default_readyroom) {
@@ -1140,6 +1138,7 @@ int main_hall_get_music_index(int main_hall_num)
*/
void main_hall_start_music()
{
int index;
char *filename;
// start a looping ambient sound
@@ -1156,13 +1155,13 @@ void main_hall_start_music()
}
// get music
Main_hall_music_index = main_hall_get_music_index(main_hall_id());
if (Main_hall_music_index < 0) {
index = main_hall_get_music_index(main_hall_id());
if (index < 0) {
nprintf(("Warning", "No music file exists to play music at the main menu!\n"));
return;
}
filename = Spooled_music[Main_hall_music_index].filename;
filename = Spooled_music[index].filename;
Assert(filename != NULL);
// get handle
+1 -1
View File
@@ -561,7 +561,7 @@ void parse_msgtbl()
// now we can start parsing
if (optional_string("#Message Frequencies")) {
while (!required_string_one_of(3, "$Name:", "#Personas", "#Moods" )) {
while (!required_string_3("$Name:", "#Personas", "#Moods" )) {
message_frequency_parse();
}
}
+9 -13
View File
@@ -503,7 +503,7 @@ void obj_snd_do_frame()
}
distance -= add_distance;
if ( distance < 0.0f ) {
if ( distance < 0 ) {
distance = 0.0f;
}
@@ -522,13 +522,13 @@ void obj_snd_do_frame()
alive_vol_mult = 1.0f;
if ( objp->type == OBJ_SHIP ) {
if ( !(Ship_info[Ships[objp->instance].ship_info_index].flags & (SIF_BIG_SHIP | SIF_HUGE_SHIP)) ) {
if ( objp->phys_info.max_vel.xyz.z <= 0.0f ) {
if ( objp->phys_info.max_vel.xyz.z <= 0 ) {
percent_max = 0.0f;
}
else
percent_max = objp->phys_info.fspeed / objp->phys_info.max_vel.xyz.z;
if ( percent_max >= 0.5f )
if ( percent_max >= 0.5 )
speed_vol_multiplier = 1.0f;
else {
speed_vol_multiplier = 0.5f + (percent_max); // linear interp: 0.5->1.0 when 0.0->0.5
@@ -538,24 +538,22 @@ void obj_snd_do_frame()
{
if (osp->flags & OS_TURRET_BASE_ROTATION)
{
if (osp->ss->base_rotation_rate_pct > 0.0f)
if (osp->ss->base_rotation_rate_pct > 0)
rot_vol_mult = ((0.25f + (0.75f * osp->ss->base_rotation_rate_pct)) * osp->ss->system_info->turret_base_rotation_snd_mult);
else
rot_vol_mult = 0.0f;
rot_vol_mult = 0;
}
if (osp->flags & OS_TURRET_GUN_ROTATION)
{
if (osp->ss->gun_rotation_rate_pct > 0.0f)
if (osp->ss->gun_rotation_rate_pct > 0)
rot_vol_mult = ((0.25f + (0.75f * osp->ss->gun_rotation_rate_pct)) * osp->ss->system_info->turret_gun_rotation_snd_mult);
else
rot_vol_mult = 0.0f;
rot_vol_mult = 0;
}
if (osp->flags & OS_SUBSYS_ROTATION )
{
if (osp->ss->flags & SSF_ROTATES) {
rot_vol_mult = 1.0f;
} else {
rot_vol_mult = 0.0f;
rot_vol_mult = 1.0;
}
}
if (osp->flags & OS_SUBSYS_ALIVE)
@@ -570,8 +568,6 @@ void obj_snd_do_frame()
{
if (osp->ss->current_hits <= 0.0f) {
alive_vol_mult = 1.0f;
} else {
alive_vol_mult = 0.0f;
}
}
if (osp->flags & OS_SUBSYS_DAMAGED)
@@ -595,7 +591,7 @@ void obj_snd_do_frame()
new_vol = max_vol - (distance - Snds[osp->id].min) * max_vol / (Snds[osp->id].max - Snds[osp->id].min);
}
if ( new_vol < 0.1f ) {
if ( new_vol < 0.1 ) {
continue;
}
+144 -6
View File
@@ -698,6 +698,72 @@ int required_string_either(char *str1, char *str2)
return -1;
}
// Return 0 or 1 for str1 match, str2 match. Return -1 if neither matches.
// Does not update Mp if token found. If not found, advances, trying to
// find the string. Doesn't advance past the found string.
int required_string_3(char *str1, char *str2, char *str3)
{
int count = 0;
ignore_white_space();
while (count < RS_MAX_TRIES) {
if (strnicmp(str1, Mp, strlen(str1)) == 0) {
// Mp += strlen(str1);
diag_printf("Found required string [%s]\n", token_found = str1);
return 0;
} else if (strnicmp(str2, Mp, strlen(str2)) == 0) {
// Mp += strlen(str2);
diag_printf("Found required string [%s]\n", token_found = str2);
return 1;
} else if (strnicmp(str3, Mp, strlen(str3)) == 0) {
diag_printf("Found required string [%s]\n", token_found = str3);
return 2;
}
error_display(1, "Required token = [%s], [%s] or [%s], found [%.32s].\n", str1, str2, str3, next_tokens());
advance_to_eoln(NULL);
ignore_white_space();
count++;
}
return -1;
}
int required_string_4(char *str1, char *str2, char *str3, char *str4)
{
int count = 0;
ignore_white_space();
while (count < RS_MAX_TRIES) {
if (strnicmp(str1, Mp, strlen(str1)) == 0) {
// Mp += strlen(str1);
diag_printf("Found required string [%s]\n", token_found = str1);
return 0;
} else if (strnicmp(str2, Mp, strlen(str2)) == 0) {
// Mp += strlen(str2);
diag_printf("Found required string [%s]\n", token_found = str2);
return 1;
} else if (strnicmp(str3, Mp, strlen(str3)) == 0) {
diag_printf("Found required string [%s]\n", token_found = str3);
return 2;
} else if (strnicmp(str4, Mp, strlen(str4)) == 0) {
diag_printf("Found required string [%s]\n", token_found = str4);
return 3;
}
error_display(1, "Required token = [%s], [%s], [%s], or [%s], found [%.32s].\n", str1, str2, str3, str4, next_tokens());
advance_to_eoln(NULL);
ignore_white_space();
count++;
}
return -1;
}
// Generic version of old required_string_3 and required_string_4; written by ngld, with some tweaks by MageKing17
int required_string_one_of(int arg_count, ...)
{
@@ -1195,12 +1261,27 @@ void stuff_string(char *outstr, int type, int len, char *terminators)
switch (type) {
case F_RAW:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_LNAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_NAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_DATE:
case F_FILESPEC:
case F_PATHNAME:
case F_MESSAGE:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
@@ -1214,6 +1295,13 @@ void stuff_string(char *outstr, int type, int len, char *terminators)
required_string("$End Notes:");
break;
case F_FILESPEC:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
// F_MULTITEXTOLD keeping for backwards compatability with old missions
// can be deleted once all missions are using new briefing format
@@ -1232,6 +1320,20 @@ void stuff_string(char *outstr, int type, int len, char *terminators)
required_string("$end_multi_text");
break;
case F_PATHNAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_MESSAGE:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp, read_len);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
default:
Error(LOCATION, "Unhandled string type %d in stuff_string!", type);
}
@@ -1269,12 +1371,27 @@ void stuff_string(SCP_string &outstr, int type, char *terminators)
switch (type) {
case F_RAW:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_LNAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_NAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_DATE:
case F_FILESPEC:
case F_PATHNAME:
case F_MESSAGE:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
@@ -1288,6 +1405,13 @@ void stuff_string(SCP_string &outstr, int type, char *terminators)
required_string("$End Notes:");
break;
case F_FILESPEC:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
// F_MULTITEXTOLD keeping for backwards compatability with old missions
// can be deleted once all missions are using new briefing format
@@ -1306,6 +1430,20 @@ void stuff_string(SCP_string &outstr, int type, char *terminators)
required_string("$end_multi_text");
break;
case F_PATHNAME:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
case F_MESSAGE:
ignore_gray_space();
copy_to_eoln(read_str, terminators, Mp);
drop_trailing_white_space(read_str);
advance_to_eoln(terminators);
break;
default:
Error(LOCATION, "Unhandled string type %d in stuff_string!", type);
}
+2
View File
@@ -110,6 +110,8 @@ extern int optional_string_one_of(int arg_count, ...);
// required
extern int required_string(char *pstr);
extern int required_string_either(char *str1, char *str2);
extern int required_string_3(char *str1, char *str2, char *str3);
extern int required_string_4(char *str1, char *str2, char *str3, char *str4);
extern int required_string_one_of(int arg_count, ...);
// stuff
+160 -64
View File
@@ -1256,60 +1256,6 @@ void parse_ship_particle_effect(ship_info* sip, particle_effect* pe, char *id_st
}
}
void parse_allowed_weapons(ship_info *sip, bool is_primary, bool is_dogfight)
{
int i, num_allowed;
int allowed_weapons[MAX_WEAPON_TYPES];
const int max_banks = (is_primary ? MAX_SHIP_PRIMARY_BANKS : MAX_SHIP_SECONDARY_BANKS);
const int weapon_type = (is_dogfight ? DOGFIGHT_WEAPON : REGULAR_WEAPON);
const int offset = (is_primary ? 0 : MAX_SHIP_PRIMARY_BANKS);
const char *allowed_banks_str = is_primary ? (is_dogfight ? "$Allowed Dogfight PBanks:" : "$Allowed PBanks:")
: (is_dogfight ? "$Allowed Dogfight SBanks:" : "$Allowed SBanks:");
const char *bank_type_str = is_primary ? "primary" : "secondary";
// Goober5000 - fixed Bobboau's implementation of restricted banks
int bank;
// Set the weapons filter used in weapons loadout (for primary weapons)
if (optional_string(allowed_banks_str))
{
bank = -1;
while (check_for_string("("))
{
bank++;
// make sure we don't specify more than we have banks for
if (bank >= max_banks)
{
Warning(LOCATION, "%s bank-specific loadout for %s exceeds permissible number of %s banks. Ignoring the rest...", allowed_banks_str, sip->name, bank_type_str);
bank--;
break;
}
num_allowed = stuff_int_list(allowed_weapons, MAX_WEAPON_TYPES, WEAPON_LIST_TYPE);
// actually say which weapons are allowed
for ( i = 0; i < num_allowed; i++ )
{
if ( allowed_weapons[i] >= 0 ) // MK, Bug fix, 9/6/99. Used to be "allowed_weapons" not "allowed_weapons[i]".
{
sip->allowed_bank_restricted_weapons[offset+bank][allowed_weapons[i]] |= weapon_type;
}
}
}
// set flags if need be
if (bank > 0) // meaning there was a restricted bank table entry
{
for (i=0; i<=bank; i++)
{
sip->restricted_loadout_flag[offset+i] |= weapon_type;
}
}
}
}
/**
* Common method for parsing ship/subsystem primary/secondary weapons so that the parser doesn't flip out in the event of a problem.
*
@@ -1409,7 +1355,8 @@ int parse_and_add_briefing_icon_info()
int parse_ship_values(ship_info* sip, bool first_time, bool replace)
{
char buf[SHIP_MULTITEXT_LENGTH];
int i, j;
int i, j, num_allowed;
int allowed_weapons[MAX_WEAPON_TYPES];
int rtn = 0;
char name_tmp[NAME_LENGTH];
@@ -1681,7 +1628,7 @@ int parse_ship_values(ship_info* sip, bool first_time, bool replace)
if (optional_string("$Enable Team Colors:")) {
stuff_boolean(&sip->uses_team_colors);
sip->default_team_name = "None";
}
}
if (optional_string("$Default Team:")) {
char temp[NAME_LENGTH];
@@ -2274,9 +2221,86 @@ int parse_ship_values(ship_info* sip, bool first_time, bool replace)
stuff_float( &sip->weapon_model_draw_distance );
}
// Goober5000 - fixed Bobboau's implementation of restricted banks
int bank;
// Set the weapons filter used in weapons loadout (for primary weapons)
parse_allowed_weapons(sip, true, false);
parse_allowed_weapons(sip, true, true);
if (optional_string("$Allowed PBanks:"))
{
bank = -1;
while (check_for_string("("))
{
bank++;
// make sure we don't specify more than we have banks for
if (bank >= MAX_SHIP_PRIMARY_BANKS)
{
Warning(LOCATION, "$Allowed PBanks bank-specific loadout for %s exceeds permissible number of primary banks. Ignoring the rest...", sip->name);
bank--;
break;
}
num_allowed = stuff_int_list(allowed_weapons, MAX_WEAPON_TYPES, WEAPON_LIST_TYPE);
// actually say which weapons are allowed
for ( i = 0; i < num_allowed; i++ )
{
if ( allowed_weapons[i] >= 0 ) // MK, Bug fix, 9/6/99. Used to be "allowed_weapons" not "allowed_weapons[i]".
{
sip->allowed_bank_restricted_weapons[bank][allowed_weapons[i]] |= REGULAR_WEAPON;
}
}
}
// set flags if need be
if (bank > 0) // meaning there was a restricted bank table entry
{
for (i=0; i<=bank; i++)
{
sip->restricted_loadout_flag[i] |= REGULAR_WEAPON;
}
}
}
// Set the weapons filter used in weapons loadout (for primary weapons)
if (optional_string("$Allowed Dogfight PBanks:"))
{
bank = -1;
while (check_for_string("("))
{
bank++;
// make sure we don't specify more than we have banks for
if (bank >= MAX_SHIP_PRIMARY_BANKS)
{
Warning(LOCATION, "$Allowed Dogfight PBanks bank-specific loadout for %s exceeds permissible number of primary banks. Ignoring the rest...", sip->name);
bank--;
break;
}
num_allowed = stuff_int_list(allowed_weapons, MAX_WEAPON_TYPES, WEAPON_LIST_TYPE);
// actually say which weapons are allowed
for ( i = 0; i < num_allowed; i++ )
{
if ( allowed_weapons[i] >= 0 ) // MK, Bug fix, 9/6/99. Used to be "allowed_weapons" not "allowed_weapons[i]".
{
sip->allowed_bank_restricted_weapons[bank][allowed_weapons[i]] |= DOGFIGHT_WEAPON;
}
}
}
// set flags if need be
if (bank > 0) // meaning there was a restricted bank table entry
{
for (i=0; i<=bank; i++)
{
sip->restricted_loadout_flag[i] |= DOGFIGHT_WEAPON;
}
}
}
// Get primary bank weapons
parse_weapon_bank(sip, true, &sip->num_primary_banks, sip->primary_bank_weapons, sip->primary_bank_ammo_capacity);
@@ -2288,8 +2312,82 @@ int parse_ship_values(ship_info* sip, bool first_time, bool replace)
}
// Set the weapons filter used in weapons loadout (for secondary weapons)
parse_allowed_weapons(sip, false, false);
parse_allowed_weapons(sip, false, true);
if (optional_string("$Allowed SBanks:"))
{
bank = -1;
while (check_for_string("("))
{
bank++;
// make sure we don't specify more than we have banks for
if (bank >= MAX_SHIP_SECONDARY_BANKS)
{
Warning(LOCATION, "$Allowed SBanks bank-specific loadout for %s exceeds permissible number of secondary banks. Ignoring the rest...", sip->name);
bank--;
break;
}
num_allowed = stuff_int_list(allowed_weapons, MAX_WEAPON_TYPES, WEAPON_LIST_TYPE);
// actually say which weapons are allowed
for ( i = 0; i < num_allowed; i++ )
{
if ( allowed_weapons[i] >= 0 ) // MK, Bug fix, 9/6/99. Used to be "allowed_weapons" not "allowed_weapons[i]".
{
sip->allowed_bank_restricted_weapons[MAX_SHIP_PRIMARY_BANKS+bank][allowed_weapons[i]] |= REGULAR_WEAPON;
}
}
}
// set flags if need be
if (bank > 0) // meaning there was a restricted bank table entry
{
for (i=0; i<=bank; i++)
{
sip->restricted_loadout_flag[MAX_SHIP_PRIMARY_BANKS+i] |= REGULAR_WEAPON;
}
}
}
// Set the weapons filter used in weapons loadout (for secondary weapons)
if (optional_string("$Allowed Dogfight SBanks:"))
{
bank = -1;
while (check_for_string("("))
{
bank++;
// make sure we don't specify more than we have banks for
if (bank >= MAX_SHIP_SECONDARY_BANKS)
{
Warning(LOCATION, "$Allowed Dogfight SBanks bank-specific loadout for %s exceeds permissible number of secondary banks. Ignoring the rest...", sip->name);
bank--;
break;
}
num_allowed = stuff_int_list(allowed_weapons, MAX_WEAPON_TYPES, WEAPON_LIST_TYPE);
// actually say which weapons are allowed
for ( i = 0; i < num_allowed; i++ )
{
if ( allowed_weapons[i] >= 0 ) // MK, Bug fix, 9/6/99. Used to be "allowed_weapons" not "allowed_weapons[i]".
{
sip->allowed_bank_restricted_weapons[MAX_SHIP_PRIMARY_BANKS+bank][allowed_weapons[i]] |= DOGFIGHT_WEAPON;
}
}
}
// set flags if need be
if (bank > 0) // meaning there was a restricted bank table entry
{
for (i=0; i<=bank; i++)
{
sip->restricted_loadout_flag[MAX_SHIP_PRIMARY_BANKS+i] |= DOGFIGHT_WEAPON;
}
}
}
// Get secondary bank weapons
parse_weapon_bank(sip, false, &sip->num_secondary_banks, sip->secondary_bank_weapons, sip->secondary_bank_ammo_capacity);
@@ -3159,7 +3257,7 @@ int parse_ship_values(ship_info* sip, bool first_time, bool replace)
}
while (cont_flag) {
int r = required_string_one_of(3, "#End", "$Subsystem:", "$Name" );
int r = required_string_3("#End", "$Subsystem:", "$Name" );
switch (r) {
case 0:
cont_flag = 0;
@@ -3657,10 +3755,8 @@ int parse_ship_values(ship_info* sip, bool first_time, bool replace)
case 2:
cont_flag = 0;
break;
case -1: // Possible return value if -noparseerrors is used
break;
default:
Assertion(false, "This should never happen.\n"); // Impossible return value from required_string_one_of.
Int3(); // Impossible return value from required_string_3.
}
}
+6 -8
View File
@@ -45,10 +45,6 @@ ubyte *Compressed_service_buffer = NULL; // Used to read in compressed data duri
#define AS_HIGHEST_MAX 999999999 // max uncompressed filesize supported is 999 meg
// Globalize the list of audio extensions for use in several sound related files
const char *audio_ext_list[] = { ".ogg", ".wav" };
const int NUM_AUDIO_EXT = sizeof(audio_ext_list) / sizeof(char*);
int Audiostream_inited = 0;
@@ -440,6 +436,8 @@ bool WaveFile::Open(char *pszFilename, bool keep_ext)
int FileSize, FileOffset;
char fullpath[MAX_PATH];
char filename[MAX_FILENAME_LEN];
const int NUM_EXT = 2;
const char *audio_ext[NUM_EXT] = { ".ogg", ".wav" };
m_total_uncompressed_bytes_read = 0;
m_max_uncompressed_bytes_to_read = AS_HIGHEST_MAX;
@@ -450,8 +448,8 @@ bool WaveFile::Open(char *pszFilename, bool keep_ext)
// if we are supposed to load the file as passed...
if (keep_ext) {
for (int i = 0; i < NUM_AUDIO_EXT; i++) {
if ( stristr(pszFilename, audio_ext_list[i]) ) {
for (int i = 0; i < NUM_EXT; i++) {
if ( stristr(pszFilename, audio_ext[i]) ) {
rc = i;
break;
}
@@ -465,14 +463,14 @@ bool WaveFile::Open(char *pszFilename, bool keep_ext)
}
// ... otherwise we just find the best match
else {
rc = cf_find_file_location_ext(filename, NUM_AUDIO_EXT, audio_ext_list, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
rc = cf_find_file_location_ext(filename, NUM_EXT, audio_ext, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
}
if (rc < 0) {
goto OPEN_ERROR;
} else {
// set proper filename for later use (assumes that it doesn't already have an extension)
strcat_s( filename, audio_ext_list[rc] );
strcat_s( filename, audio_ext[rc] );
}
m_snd_info.cfp = mmioOpen( fullpath, NULL, MMIO_ALLOCBUF | MMIO_READ );
-3
View File
@@ -46,9 +46,6 @@ typedef struct {
} STRHDL;
#endif // NEED_STRHDL
extern const char *audio_ext_list[];
extern const int NUM_AUDIO_EXT;
// Initializes the audio streaming library. Called
// automatically when the sound stuff is inited.
void audiostream_init();
+3 -2
View File
@@ -18,7 +18,6 @@
#include "sound/acm.h"
#include "osapi/osapi.h"
#include "sound/dscap.h"
#include "sound/audiostr.h"
typedef struct sound_buffer
@@ -461,6 +460,8 @@ int ds_parse_sound_info(char *real_filename, sound_info *s_info)
int rc, FileSize, FileOffset;
char fullpath[MAX_PATH];
char filename[MAX_FILENAME_LEN];
const int NUM_EXT = 2;
const char *audio_ext[NUM_EXT] = { ".ogg", ".wav" };
int rval = -1;
if ( (real_filename == NULL) || (s_info == NULL) ) {
@@ -472,7 +473,7 @@ int ds_parse_sound_info(char *real_filename, sound_info *s_info)
char *p = strrchr(filename, '.');
if ( p ) *p = 0;
rc = cf_find_file_location_ext(filename, NUM_AUDIO_EXT, audio_ext_list, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
rc = cf_find_file_location_ext(filename, NUM_EXT, audio_ext, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
if (rc < 0) {
return -1;
+153 -188
View File
@@ -1,188 +1,153 @@
<GRAMMAR>
<DEFINE>
<ID NAME="VID_Counter" VAL="80"/>
<ID NAME="VID_DestroyTarget" VAL="10"/>
<ID NAME="VID_DisableTarget" VAL="11"/>
<ID NAME="VID_DisarmTarget" VAL="12"/>
<ID NAME="VID_DestroySubsys" VAL="13"/>
<ID NAME="VID_ProtectTarget" VAL="14"/>
<ID NAME="VID_IgnoreTarget" VAL="15"/>
<ID NAME="VID_FormWing" VAL="16"/>
<ID NAME="VID_CoverMe" VAL="17"/>
<ID NAME="VID_EngageEnemy" VAL="18"/>
<ID NAME="VID_Depart" VAL="19"/>
<ID NAME="VID_Action" VAL="250"/>
<ID NAME="VID_WingName" VAL="251"/>
<ID NAME="VID_TopMenu" VAL="252"/>
<ID NAME="VID_ShipName" VAL="253"/>
<ID NAME="VID_Number" VAL="254"/>
<ID NAME="VID_Ships" VAL="50"/>
<ID NAME="VID_Wings" VAL="51"/>
<ID NAME="VID_AllFighters" VAL="52"/>
<ID NAME="VID_AllWings" VAL="53"/>
<ID NAME="VID_Reinforcements" VAL="54"/>
<ID NAME="VID_SupportShip" VAL="55"/>
<ID NAME="VID_AbortSupport" VAL="56"/>
<ID NAME="VID_Cancel" VAL="57"/>
<ID NAME="VID_Command" VAL="58"/>
<ID NAME="VID_More" VAL="59"/>
<ID NAME="VID_shields" VAL="100"/>
<ID NAME="VID_targeting" VAL="101"/>
<ID NAME="VID_power" VAL="102"/>
<ID NAME="VID_speed" VAL="103"/>
<ID name="VID_other" VAL="104"/>
</DEFINE>
<RULE ID="VID_WingName" TOPLEVEL="ACTIVE">
<L PROPID="VID_WingName">
<P VALSTR="Alpha">Alpha</P>
<P VALSTR="Beta">Beta</P>
<P VALSTR="Gamma">Gamma</P>
<P VALSTR="Delta">Delta</P>
<P VALSTR="Epsilon">Epsilon</P>
<P VALSTR="Zeta">Zeta</P>
<P VALSTR="Eta">Eta</P>
<P VALSTR="Theta">Theta</P>
<P VALSTR="Iota">Iota</P>
<P VALSTR="Kappa">Kappa</P>
<P VALSTR="Lambda">Lambda</P>
<P VALSTR="Mu">Mu</P>
<P VALSTR="Nu">Nu</P>
<P VALSTR="Xi">Xi</P>
<P VALSTR="Omicron">Omicron</P>
<P VALSTR="Pi">Pi</P>
<P VALSTR="Rho">Rho</P>
<P VALSTR="Sigma">Sigma</P>
<P VALSTR="Tau">Tau</P>
<P VALSTR="Upsilon">Upsilon</P>
<P VALSTR="Phi">Phi</P>
<P VALSTR="Chi">Chi</P>
<P VALSTR="Psi">Psi</P>
<P VALSTR="Omega">Omega</P>
</L>
<L PROPID="VID_ShipName">
<P VAl="0">Wing</P>
<P VAL="1">one</P>
<P VAL="2">two</P>
<P VAL="3">three</P>
<P VAL="4">four</P>
<P VAL="5">five</P>
<P VAL="6">six</P>
<P VAL="7">seven</P>
<P VAL="8">eight</P>
<P VAL="9">nine</P>
</L>
<O>
<RULEREF refID="VID_Action"/>
</O>
</RULE>
<RULE ID="VID_Action" TOPLEVEL="ACTIVE">
<L PROPID="VID_Action">
<P VAL="VID_DestroyTarget">Destroy my target</P>
<P VAL="VID_DisableTarget">Disable my target</P>
<P VAL="VID_DisarmTarget">Disarm my target</P>
<P VAL="VID_DestroySubsys">Destroy subsystem</P>
<P VAL="VID_ProtectTarget">Protect my target</P>
<P VAL="VID_IgnoreTarget">Ignore my target</P>
<P VAL="VID_FormWing">Form on my wing</P>
<P VAL="VID_CoverMe">Cover me</P>
<P VAL="VID_EngageEnemy">Engage the Enemy</P>
<P VAL="VID_EngageEnemy">Attack</P>
<P VAL="VID_Depart">Depart</P>
</L>
</RULE>
<RULE ID="VID_TopMenu" TOPLEVEL="ACTIVE">
<L PROPID="VID_TopMenu">
<P VAL="VID_Ships">Ships</P>
<P VAL="VID_Wings">Wings</P>
<P VAL="VID_AllFighters">All Fighters<O><RULEREF REFID="VID_Action"/></O></P>
<P VAL="VID_AllWings">All Wings<O><RULEREF REFID="VID_Action"/></O></P>
<P VAL="VID_Reinforcements">Reinforcements</P>
<P VAL="VID_SupportShip">Support ship</P>
<P VAL="VID_SupportShip">Rearm <O>and repair</O></P>
<P VAL="VID_SupportShip">Repair <O>and rearm</O></P>
<P VAL="VID_AbortSupport">Abort <L><P>support <O>ship</O></P><P>rearm <O>and repair</O></P><P>repair <O>and rearm</O></P></L></P>
<P VAL="VID_Cancel">Cancel</P>
<P VAL="VID_Command">Command</P>
<P VAL="VID_More">More</P>
</L>
</RULE>
<RULE ID="VID_shields" TOPLEVEL="ACTIVE">
<L PROPID="VID_shields">
<P VAL="0">Shields forward</P>
<P VAL="1">Shields left</P>
<P VAL="2">Shields right</P>
<P VAL="3">Shields back</P>
<P VAL="4">Shields all</P>
</L>
</RULE>
<RULE ID="VID_targeting" TOPLEVEL="ACTIVE">
<L PROPID="VID_targeting">
<P VAL="0">Target next</P>
<P VAL="1">Target previous</P>
<P VAL="2">Target hostile</P>
<P VAL="3">Target previous hostile</P>
<P VAL="4">Auto target</P>
<P VAL="5">Target Friendly</P>
<P VAL="6">Target previous friendly</P>
<P VAL="7">Target sight</P>
<P VAL="8">Targets attacker</P>
<P VAL="9">Target sender</P>
<P VAL="10">Stop targeting</P>
<P VAL="11">Target sight subsystem</P>
<P VAL="12">Target next subsystem</P>
<P VAL="13">Target previous subsystem</P>
<P VAL="14">Stop targeting subsystems</P>
<P val="50">Target closest attacker</P>
<P VAL="88">Target next escort</P>
<P VAL="89">Target closest repair ship</P>
<P VAL="90">Target next uninspected</P>
<P VAL="91">Target previous uninspected</P>
<P VAL="92">Target newest</P>
<P VAL="93">Target next turret</P>
<P VAL="94">Target previous turret</P>
<P VAL="95">Target next bomb</P>
<P VAL="96">Target previous bomb</P>
</L>
</RULE>
<RULE ID="VID_speed" TOPLEVEL="ACTIVE">
<L PROPID="VID_speed">
<P VAL="15">Match speed</P>
<P VAL="16">Auto match</P>
</L>
</RULE>
<RULE ID="VID_other" TOPLEVEL="ACTIVE">
<L PROPID="VID_other">
<P VAL="19">Next primary</P>
<P VAL="20">Previous primary</P>
<P VAL="21">cycle secondary</P>
<P VAL="22">secondary rate</P>
<P VAL="63">Radar Range</P>
<P VAL="117">Glide toggle</P>
</L>
</RULE>
<RULE ID="VID_power" TOPLEVEL="ACTIVE">
<L PROPID="VID_power">
<P VAL="69">Increase weapon</P>
<P VAL="70">Decrease weapon</P>
<P VAL="71">Increase shield</P>
<P VAL="72">Decrease shield</P>
<P VAL="73">Increase engine</P>
<P VAL="74">Decrease engine</P>
<P VAL="75">Power balance</P>
<P VAL="201">Max weapons</P>
<P VAL="202">Min weapons</P>
<P VAL="203">Max shields</P>
<P VAL="204">Min shields</P>
<P VAL="205">Max engines</P>
<P VAL="206">Min engines</P>
</L>
</RULE>
</GRAMMAR>
<GRAMMAR LANGID="409">
<DEFINE>
<ID NAME="VID_Counter" VAL="80"/>
<ID NAME="VID_DestoryTarget" VAL="10"/>
<ID NAME="VID_DisableTarget" VAL="11"/>
<ID NAME="VID_DisarmTarget" VAL="12"/>
<ID NAME="VID_DestroySubsys" VAL="13"/>
<ID NAME="VID_ProtectTarget" VAL="14"/>
<ID NAME="VID_IgnoreTarget" VAL="15"/>
<ID NAME="VID_FormWing" VAL="16"/>
<ID NAME="VID_CoverMe" VAL="17"/>
<ID NAME="VID_EngageEnemy" VAL="18"/>
<ID NAME="VID_Depart" VAL="19"/>
<ID NAME="VID_Action" VAL="250"/>
<ID NAME="VID_WingName" VAL="251"/>
<ID NAME="VID_TopMenu" VAL="252"/>
<ID NAME="VID_ShipName" VAL="253"/>
<ID NAME="VID_Number" VAL="254"/>
<ID NAME="VID_Ships" VAL="50"/>
<ID NAME="VID_Wings" VAL="51"/>
<ID NAME="VID_AllFighters" VAL="52"/>
<ID NAME="VID_AllWings" VAL="53"/>
<ID NAME="VID_Reinforcements" VAL="54"/>
<ID NAME="VID_SupportShip" VAL="55"/>
<ID NAME="VID_AbortSupport" VAL="56"/>
<ID NAME="VID_Cancel" VAL="57"/>
<ID NAME="VID_Command" VAL="58"/>
<ID NAME="VID_More" VAL="59"/>
</DEFINE>
<RULE ID="VID_WingName" TOPLEVEL="ACTIVE">
<L PROPID="VID_WingName">
<P VAL="0">Alpha</P>
<P VAL="1">Beta</P>
<P VAL="2">Gamma</P>
<P VAL="3">Delta</P>
<P VAL="4">Epsilon</P>
<P VAL="5">Zeta</P>
<P VAL="6">Eta</P>
<P VAL="7">Theta</P>
<P VAL="8">Iota</P>
<P VAL="9">Kappa</P>
<P VAL="10">Lambda</P>
<P VAL="11">Mu</P>
<P VAL="12">Nu</P>
<P VAL="13">Xi</P>
<P VAL="14">Omicron</P>
<P VAL="15">Pi</P>
<P VAL="16">Rho</P>
<P VAL="17">Sigma</P>
<P VAL="18">Tau</P>
<P VAL="19">Upsilon</P>
<P VAL="20">Phi</P>
<P VAL="21">Chi</P>
<P VAL="22">Psi</P>
<P VAL="23">Omega</P>
</L>
<O>wing</O>
</RULE>
<RULE ID="VID_ShipName" TOPLEVEL="ACTIVE">
<L PROPID="VID_ShipName">
<P VAL="0">Alpha</P>
<P VAL="1">Beta</P>
<P VAL="2">Gamma</P>
<P VAL="3">Delta</P>
<P VAL="4">Epsilon</P>
<P VAL="5">Zeta</P>
<P VAL="6">Eta</P>
<P VAL="7">Theta</P>
<P VAL="8">Iota</P>
<P VAL="9">Kappa</P>
<P VAL="10">Lambda</P>
<P VAL="11">Mu</P>
<P VAL="12">Nu</P>
<P VAL="13">Xi</P>
<P VAL="14">Omicron</P>
<P VAL="15">Pi</P>
<P VAL="16">Rho</P>
<P VAL="17">Sigma</P>
<P VAL="18">Tau</P>
<P VAL="19">Upsilon</P>
<P VAL="20">Phi</P>
<P VAL="21">Chi</P>
<P VAL="22">Psi</P>
<P VAL="23">Omega</P>
</L>
<L PROPID="VID_Number">
<P VAL = "1">one</P>
<P VAL = "2">two</P>
<P VAL = "3">three</P>
<P VAL = "4">four</P>
<P VAL = "5">five</P>
<P VAL = "6">six</P>
<P VAL = "7">seven</P>
<P VAL = "8">eight</P>
<P VAL = "9">nine</P>
</L>
</RULE>
<RULE ID="VID_TopMenu" TOPLEVEL="ACTIVE">
<L PROPID="VID_TopMenu">
<P VAL="VID_Ships" >Ships</P>
<P VAL="VID_Wings" >Wings</P>
<P VAL="VID_AllFighters">All Fighters</P>
<P VAL="VID_AllWings" >All Wings</P>
<P VAL="VID_Reinforcements">Reinforcements</P>
<P VAL="VID_SupportShip">Support ship</P>
<P VAL="VID_SupportShip">Rearm</P>
<P VAL="VID_SupportShip">Repair</P>
<P VAL="VID_AbortSupport">Abort</P>
<P VAL="VID_Cancel">Cancel</P>
<P VAL="VID_Command">Command</P>
<P VAL="VID_More">More</P>
</L>
</RULE>
<RULE ID="VID_Action" TOPLEVEL="ACTIVE">
<L PROPID="VID_Action">
<P VAL="VID_DestoryTarget">Destroy my target</P>
<P VAL="VID_DisableTarget">Disable my target</P>
<P VAL="VID_DisarmTarget" >Disarm my target</P>
<P VAL="VID_DestroySubsys">Destroy subsystem</P>
<P VAL="VID_ProtectTarget">Protect my target</P>
<P VAL="VID_IgnoreTarget" >Ignore my target</P>
<P VAL="VID_FormWing" >Form on my wing</P>
<P VAL="VID_CoverMe" >Cover me</P>
<P VAL="VID_EngageEnemy" >Engage Enemy</P>
<P VAL="VID_EngageEnemy" >Attack</P>
<P VAL="VID_Depart" >Depart</P>
</L>
</RULE>
</GRAMMAR>
+4 -2
View File
@@ -285,6 +285,8 @@ int snd_load( game_snd *gs, int allow_hardware_load )
int rc, FileSize, FileOffset;
char fullpath[MAX_PATH];
char filename[MAX_FILENAME_LEN];
const int NUM_EXT = 2;
const char *audio_ext[NUM_EXT] = { ".ogg", ".wav" };
size_t n;
@@ -329,7 +331,7 @@ int snd_load( game_snd *gs, int allow_hardware_load )
char *p = strrchr(filename, '.');
if ( p ) *p = 0;
rc = cf_find_file_location_ext(filename, NUM_AUDIO_EXT, audio_ext_list, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
rc = cf_find_file_location_ext(filename, NUM_EXT, audio_ext, CF_TYPE_ANY, sizeof(fullpath) - 1, fullpath, &FileSize, &FileOffset);
if (rc < 0)
return -1;
@@ -338,7 +340,7 @@ int snd_load( game_snd *gs, int allow_hardware_load )
CFILE *fp = cfopen_special(fullpath, "rb", FileSize, FileOffset);
// ok, we got it, so set the proper filename for logging purposes
strcat_s(filename, audio_ext_list[rc]);
strcat_s(filename, audio_ext[rc]);
nprintf(("Sound", "SOUND => Loading '%s'\n", filename));
+226 -342
View File
@@ -32,7 +32,6 @@
#include "io/keycontrol.h"
#include "playerman/player.h"
#include "ship/ship.h"
#include "cfile/cfile.h"
CComPtr<ISpRecoGrammar> p_grammarObject; // Pointer to our grammar object
CComPtr<ISpRecoContext> p_recogContext; // Pointer to our recognition context
@@ -40,190 +39,101 @@ CComPtr<ISpRecognizer> p_recogEngine; // Pointer to our recognition engine i
const bool DEBUG_ON = false;
extern int button_function(int n);
extern void hud_squadmsg_msg_all_fighters();
extern void hud_squadmsg_shortcut( int command );
//extern void hud_squadmsg_ship_command();
extern int Msg_instance;;
extern int Msg_shortcut_command;
extern int Squad_msg_mode;
void doVid_Action(int action)
{
// If menu is up
if(Player->flags & PLAYER_FLAGS_MSG_MODE)
{
switch(action)
{
case VID_DestroyTarget: Msg_shortcut_command = ATTACK_TARGET_ITEM; break;
case VID_DisableTarget: Msg_shortcut_command = DISABLE_TARGET_ITEM; break;
case VID_DisarmTarget: Msg_shortcut_command = DISARM_TARGET_ITEM; break;
case VID_DestroySubsys: Msg_shortcut_command = DISABLE_SUBSYSTEM_ITEM; break;
case VID_ProtectTarget: Msg_shortcut_command = PROTECT_TARGET_ITEM; break;
case VID_IgnoreTarget: Msg_shortcut_command = IGNORE_TARGET_ITEM; break;
case VID_FormWing: Msg_shortcut_command = FORMATION_ITEM; break;
case VID_CoverMe: Msg_shortcut_command = COVER_ME_ITEM; break;
case VID_EngageEnemy: Msg_shortcut_command = ENGAGE_ENEMY_ITEM; break;
case VID_Depart: Msg_shortcut_command = DEPART_ITEM; break;
default: Msg_shortcut_command = -1; break;
}
if(Msg_instance == MESSAGE_ALL_FIGHTERS || Squad_msg_mode == SM_MODE_ALL_FIGHTERS )
{
// nprintf(("warning", "VOICER hud_squadmsg_send_to_all_fighters\n"));
hud_squadmsg_send_to_all_fighters(Msg_shortcut_command);
}
else if(Squad_msg_mode == SM_MODE_SHIP_COMMAND)
{
// nprintf(("warning", "VOICER msg ship %d\n", Msg_instance));
hud_squadmsg_send_ship_command( Msg_instance, Msg_shortcut_command, 1 );
}
else if(Squad_msg_mode == SM_MODE_WING_COMMAND)
{
// nprintf(("warning", "VOICER msg wing %d\n", Msg_instance));
hud_squadmsg_send_wing_command( Msg_instance, Msg_shortcut_command, 1 );
}
else if(Squad_msg_mode == SM_MODE_REINFORCEMENTS )
{
}
hud_squadmsg_toggle();
}
else
{
switch(action)
{
case VID_DestroyTarget: button_function(ATTACK_MESSAGE); break;
case VID_DisableTarget: button_function(DISABLE_MESSAGE); break;
case VID_DisarmTarget: button_function(DISARM_MESSAGE); break;
case VID_DestroySubsys: button_function(ATTACK_SUBSYSTEM_MESSAGE); break;
case VID_ProtectTarget: button_function(PROTECT_MESSAGE); break;
case VID_IgnoreTarget: button_function(IGNORE_MESSAGE); break;
case VID_FormWing: button_function(FORM_MESSAGE); break;
case VID_CoverMe: button_function(COVER_MESSAGE); break;
case VID_EngageEnemy: button_function(ENGAGE_MESSAGE); break;
case VID_Depart: button_function(WARP_MESSAGE); break;
}
}
}
bool VOICEREC_init(HWND hWnd, int event_id, int grammar_id, int command_resource)
{
HRESULT hr = S_OK;
CComPtr<ISpAudio> cpAudio;
HRESULT hr = S_OK;
CComPtr<ISpAudio> cpAudio;
while (true)
{
// create a recognition engine
hr = p_recogEngine.CoCreateInstance(CLSID_SpInprocRecognizer);
if (FAILED(hr))
{
while ( 1 )
{
// create a recognition engine
hr = p_recogEngine.CoCreateInstance(CLSID_SpSharedRecognizer);
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to create a recognition engine\n","Error",MB_OK);
printf("Failed to create a recognition engine\n");
break;
}
// create the command recognition context
hr = p_recogEngine->CreateRecoContext( &p_recogContext );
if (FAILED(hr))
{
break;
}
// create the command recognition context
hr = p_recogEngine->CreateRecoContext( &p_recogContext );
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to create the command recognition context\n","Error",MB_OK);
printf("Failed to create the command recognition context\n");
break;
}
break;
}
// Let SR know that window we want it to send event information to, and using
// what message
hr = p_recogContext->SetNotifyWindowMessage( hWnd, event_id, 0, 0 );
if (FAILED(hr))
{
// Let SR know that window we want it to send event information to, and using
// what message
hr = p_recogContext->SetNotifyWindowMessage( hWnd, event_id, 0, 0 );
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to SetNotifyWindowMessage\n","Error",MB_OK);
break;
}
break;
}
// Tell SR what types of events interest us. Here we only care about command
// recognition.
hr = p_recogContext->SetInterest( SPFEI(SPEI_RECOGNITION), SPFEI(SPEI_RECOGNITION) );
if (FAILED(hr))
{
// Tell SR what types of events interest us. Here we only care about command
// recognition.
hr = p_recogContext->SetInterest( SPFEI(SPEI_RECOGNITION), SPFEI(SPEI_RECOGNITION) );
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to set events\n","Error",MB_OK);
break;
}
break;
}
// Create a grammar
hr = p_recogContext->CreateGrammar(grammar_id, &p_grammarObject);
if (FAILED(hr))
{
MessageBox(hWnd,"Failed to create grammar\n","Error",MB_OK);
break;
}
// Load our grammar, which is the compiled form of simple.xml bound into this executable as a
// user defined ("SRGRAMMAR") resource type.
hr = p_recogContext->CreateGrammar(grammar_id, &p_grammarObject);
if (FAILED(hr))
{
MessageBox(hWnd,"Failed to load grammar\n","Error",MB_OK);
break;
}
// Load our grammar from data\phrases.xml, or if that doesn't exist, from the compiled in
// user defined ("SRGRAMMAR") resource type.
hr = p_grammarObject->LoadCmdFromFile(L"data\\phrases.xml", SPLO_STATIC);
if (FAILED(hr))
{
hr = p_grammarObject->LoadCmdFromResource(NULL, MAKEINTRESOURCEW(command_resource),
L"SRGRAMMAR", MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL),
SPLO_STATIC);
if (FAILED(hr))
{
MessageBox(hWnd,"Failed to load resource\n","Error",MB_OK);
break;
}
}
hr = p_grammarObject->LoadCmdFromResource(NULL, MAKEINTRESOURCEW(command_resource),
L"SRGRAMMAR", MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL),
SPLO_DYNAMIC);
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to load resource\n","Error",MB_OK);
break;
}
hr = SpCreateDefaultObjectFromCategoryId(SPCAT_AUDIOIN, &cpAudio);
if (FAILED(hr))
{
MessageBox(hWnd,"Failed to get default audio input\n", "Error", MB_OK);
break;
}
// Set the audio input to our token.
hr = p_recogEngine->SetInput(cpAudio, TRUE);
if (FAILED(hr))
{
MessageBox(hWnd,"Failed to set audio input\n", "Error", MB_OK);
}
// Set rules to active, we are now listening for commands
hr = p_grammarObject->SetRuleState(NULL, NULL, SPRS_ACTIVE );
if (FAILED(hr))
{
// Set rules to active, we are now listening for commands
hr = p_grammarObject->SetRuleState(NULL, NULL, SPRS_ACTIVE );
if ( FAILED( hr ) )
{
MessageBox(hWnd,"Failed to set listening for commands\n","Error",MB_OK);
break;
}
break;
}
break;
}
break;
}
// if we failed and have a partially setup SAPI, close it all down
if (FAILED(hr))
{
VOICEREC_deinit();
}
// if we failed and have a partially setup SAPI, close it all down
if ( FAILED( hr ) )
{
VOICEREC_deinit();
}
return ( hr == S_OK);
return ( hr == S_OK);
}
void VOICEREC_deinit()
{
// Release grammar, if loaded
if ( p_grammarObject )
{
p_grammarObject.Release();
}
// Release recognition context, if created
if ( p_recogContext )
{
p_recogContext->SetNotifySink(NULL);
p_recogContext.Release();
}
// Release recognition engine instance, if created
// Release grammar, if loaded
if ( p_grammarObject )
{
p_grammarObject.Release();
}
// Release recognition context, if created
if ( p_recogContext )
{
p_recogContext->SetNotifySink(NULL);
p_recogContext.Release();
}
// Release recognition engine instance, if created
if ( p_recogEngine )
{
p_recogEngine.Release();
@@ -233,22 +143,51 @@ void VOICEREC_deinit()
void VOICEREC_execute_command(ISpPhrase *pPhrase, HWND hWnd);
void VOICEREC_process_event(HWND hWnd)
{
CSpEvent event; // Event helper class
CSpEvent event; // Event helper class
// Loop processing events while there are any in the queue
while (event.GetFrom(p_recogContext) == S_OK)
{
// Look at recognition event only
switch (event.eEventId)
{
case SPEI_RECOGNITION:
VOICEREC_execute_command(event.RecoResult(), hWnd);
break;
// Loop processing events while there are any in the queue
while (event.GetFrom(p_recogContext) == S_OK)
{
// Look at recognition event only
switch (event.eEventId)
{
case SPEI_RECOGNITION:
VOICEREC_execute_command(event.RecoResult(), hWnd);
break;
}
}
}
}
}
// Its not enough to update this, phrases.xml must have this info as well
char *wing_names[] =
{
"Alpha",
"Beta",
"Gamma",
"Delta",
"Epsilon",
"Zeta",
"Eta",
"Theta",
"Iota",
"Kappa",
"Lambda",
"Mu",
"Nu",
"Xi",
"Omicron",
"Pi",
"Rho",
"Sigma",
"Tau",
"Upsilon",
"Phi",
"Chi",
"Psi",
"Omega",
};
/******************************************************************************
* ExecuteCommand *
*----------------*
@@ -256,132 +195,135 @@ void VOICEREC_process_event(HWND hWnd)
* Called to Execute commands that have been identified by the speech engine.
*
******************************************************************************/
extern int button_function(int n);
extern void hud_squadmsg_msg_all_fighters();
extern void hud_squadmsg_shortcut( int command );
//extern void hud_squadmsg_ship_command();
extern int Msg_instance;;
extern int Msg_shortcut_command;
extern int Squad_msg_mode;
char VOICEREC_lastCommand[30];
void VOICEREC_execute_command(ISpPhrase *pPhrase, HWND hWnd)
{
SPPHRASE *pElements;
SPPHRASE *pElements;
// Get the phrase elements, one of which is the rule id we specified in
// the grammar. Switch on it to figure out which command was recognized.
if (SUCCEEDED(pPhrase->GetPhrase(&pElements)))
{
#ifndef NDEBUG
// Get the phrase elements, one of which is the rule id we specified in
// the grammar. Switch on it to figure out which command was recognized.
if (SUCCEEDED(pPhrase->GetPhrase(&pElements)))
{
if(DEBUG_ON)
{
WCHAR *pwszText;
char szText[255];
int i;
pPhrase->GetText(SP_GETWHOLEPHRASE, SP_GETWHOLEPHRASE, TRUE, &pwszText, NULL);
memset(szText, 0, 255);
for (i=0;i<254;i++)
MessageBoxW(NULL,pwszText,NULL,MB_OK);
}
switch ( pElements->Rule.ulId )
{
case VID_ShipName:
{
if (*(pwszText + i) == 0)
int wingType = pElements->pProperties->vValue.ulVal;
int shipNum = pElements->pProperties->pNextSibling->vValue.ulVal;
char shipName[NAME_LENGTH];
wing_bash_ship_name(shipName, wing_names[wingType], shipNum);
Msg_instance = ship_name_lookup(shipName);
// Can't issue commands to yourself or to nobody
if(Msg_instance < 0 || Msg_instance == Player_obj->instance)
{
break;
}
szText[i] = (char)(*(pwszText + i));
szText[i+1] = 0;
if(!(Player->flags & PLAYER_FLAGS_MSG_MODE))
{
hud_squadmsg_toggle();
}
hud_squadmsg_do_mode(SM_MODE_SHIP_COMMAND);
break;
}
mprintf(( "recognized speech : %s \n", szText ));
mprintf(( "speech Rule.ulId : %d \n", pElements->Rule.ulId ));
//MessageBoxW(NULL,pwszText,NULL,MB_OK);
::CoTaskMemFree(pwszText);
}
#endif
int part1, part2, part3;
part1 = part2 = part3 = -1;
switch ( pElements->Rule.ulId )
{
case VID_WingName:
{
int wingType = pElements->pProperties->vValue.ulVal;
part1 = pElements->pProperties->vValue.ulVal;
if (pElements->pProperties->pNextSibling)
{
part2 = pElements->pProperties->pNextSibling->vValue.ulVal;
if (pElements->pProperties->pNextSibling->pNextSibling)
{
part3 = pElements->pProperties->pNextSibling->pNextSibling->vValue.ulVal;
}
}
if (part2 == -1)
break; // no ship number or wing
const wchar_t* valstr = pElements->pProperties->pszValue;
char* wing_name = new char[wcslen(valstr)+1];
size_t j = 0;
for (size_t i = 0; i < wcslen(valstr); i++) {
int c = wctob(valstr[i]);
if (c != EOF) {
wing_name[j++] = static_cast<char>(c);
}
}
wing_name[j] = '\0';
if (part2 == 0)
{
Msg_instance = wing_lookup(wing_name);
delete[] wing_name;
if (Msg_instance < 0)
break;
if(!(Player->flags & PLAYER_FLAGS_MSG_MODE))
{
hud_squadmsg_toggle();
}
hud_squadmsg_do_mode(SM_MODE_WING_COMMAND);
}
else
{
char shipName[NAME_LENGTH];
wing_bash_ship_name(shipName, wing_name, part2);
delete[] wing_name;
Msg_instance = ship_name_lookup(shipName);
// Can't issue commands to yourself or to nobody
if (Msg_instance < 0 || Msg_instance == Player_obj->instance)
{
break;
}
if(!(Player->flags & PLAYER_FLAGS_MSG_MODE))
{
hud_squadmsg_toggle();
}
hud_squadmsg_do_mode(SM_MODE_SHIP_COMMAND);
}
if (part3 == -1)
Msg_instance = wing_lookup(wing_names[wingType]);
if (Msg_instance < 0)
break;
if(!(Player->flags & PLAYER_FLAGS_MSG_MODE))
{
hud_squadmsg_toggle();
}
hud_squadmsg_do_mode(SM_MODE_WING_COMMAND);
break;
}
case VID_Action:
{
int action;
if (part3 == -1)
int action = pElements->pProperties->vValue.ulVal;
// If menu is up
if(Player->flags & PLAYER_FLAGS_MSG_MODE)
{
action = pElements->pProperties->vValue.ulVal;
switch(action)
{
case VID_DestoryTarget: Msg_shortcut_command = ATTACK_TARGET_ITEM; break;
case VID_DisableTarget: Msg_shortcut_command = DISABLE_TARGET_ITEM; break;
case VID_DisarmTarget: Msg_shortcut_command = DISARM_TARGET_ITEM; break;
case VID_DestroySubsys: Msg_shortcut_command = DISABLE_SUBSYSTEM_ITEM; break;
case VID_ProtectTarget: Msg_shortcut_command = PROTECT_TARGET_ITEM; break;
case VID_IgnoreTarget: Msg_shortcut_command = IGNORE_TARGET_ITEM; break;
case VID_FormWing: Msg_shortcut_command = FORMATION_ITEM; break;
case VID_CoverMe: Msg_shortcut_command = COVER_ME_ITEM; break;
case VID_EngageEnemy: Msg_shortcut_command = ENGAGE_ENEMY_ITEM; break;
case VID_Depart: Msg_shortcut_command = DEPART_ITEM; break;
default: Msg_shortcut_command = -1; break;
}
if(Msg_instance == MESSAGE_ALL_FIGHTERS || Squad_msg_mode == SM_MODE_ALL_FIGHTERS )
{
// nprintf(("warning", "VOICER hud_squadmsg_send_to_all_fighters\n"));
hud_squadmsg_send_to_all_fighters(Msg_shortcut_command);
}
else if(Squad_msg_mode == SM_MODE_SHIP_COMMAND)
{
// nprintf(("warning", "VOICER msg ship %d\n", Msg_instance));
hud_squadmsg_send_ship_command( Msg_instance, Msg_shortcut_command, 1 );
}
else if(Squad_msg_mode == SM_MODE_WING_COMMAND)
{
// nprintf(("warning", "VOICER msg wing %d\n", Msg_instance));
hud_squadmsg_send_wing_command( Msg_instance, Msg_shortcut_command, 1 );
}
else if(Squad_msg_mode == SM_MODE_REINFORCEMENTS )
{
}
hud_squadmsg_toggle();
}
else
{
action = part3;
switch(action)
{
case VID_DestoryTarget: button_function(ATTACK_MESSAGE); break;
case VID_DisableTarget: button_function(DISABLE_MESSAGE); break;
case VID_DisarmTarget: button_function(DISARM_MESSAGE); break;
case VID_DestroySubsys: button_function(ATTACK_SUBSYSTEM_MESSAGE); break;
case VID_ProtectTarget: button_function(PROTECT_MESSAGE); break;
case VID_IgnoreTarget: button_function(IGNORE_MESSAGE); break;
case VID_FormWing: button_function(FORM_MESSAGE); break;
case VID_CoverMe: button_function(COVER_MESSAGE); break;
case VID_EngageEnemy: button_function(ENGAGE_MESSAGE); break;
case VID_Depart: button_function(WARP_MESSAGE); break;
}
}
doVid_Action(action);
break;
}
@@ -404,7 +346,7 @@ void VOICEREC_execute_command(ISpPhrase *pPhrase, HWND hWnd)
switch(action)
{
case VID_Ships:
case VID_Ships:
hud_squadmsg_do_mode( SM_MODE_SHIP_SELECT );
break;
@@ -412,22 +354,19 @@ void VOICEREC_execute_command(ISpPhrase *pPhrase, HWND hWnd)
hud_squadmsg_do_mode( SM_MODE_WING_SELECT );
break;
case VID_AllFighters:
case VID_AllFighters:
case VID_AllWings:
// Msg_instance = MESSAGE_ALL_FIGHTERS;
// Squad_msg_mode == SM_MODE_ALL_FIGHTERS
hud_squadmsg_msg_all_fighters();
if (pElements->pProperties->pFirstChild) {
doVid_Action(pElements->pProperties->pFirstChild->vValue.ulVal);
}
// if(Msg_shortcut_command == -1)
// {
// hud_squadmsg_do_mode( SM_MODE_ALL_FIGHTERS );
// hud_squadmsg_do_mode( SM_MODE_ALL_FIGHTERS );
// }
break;
case VID_Reinforcements:
case VID_Reinforcements:
hud_squadmsg_do_mode( SM_MODE_REINFORCEMENTS );
break;
@@ -445,80 +384,25 @@ void VOICEREC_execute_command(ISpPhrase *pPhrase, HWND hWnd)
break;
}
case VID_shields:
{
int action = pElements->pProperties->vValue.ulVal;
mprintf(("Shield Transfer %d \n", action));
switch(action)
{
case 0: button_function( SHIELD_XFER_TOP ); break;
case 1: button_function( SHIELD_XFER_LEFT ); break;
case 2: button_function( SHIELD_XFER_RIGHT ); break;
case 3: button_function( SHIELD_XFER_BOTTOM ); break;
case 4: button_function( SHIELD_EQUALIZE ); break;
}
break;
}
case VID_speed:
case VID_targeting:
case VID_other:
{
int action = pElements->pProperties->vValue.ulVal;
mprintf(("Targeting/speed %d \n", action));
if (action > -1)
{
button_function( action );
}
break;
/*
switch(action)
{
case 0: button_function( TARGET_NEXT ); break;
cas
}
break;
*/
}
case VID_power:
{
int action = pElements->pProperties->vValue.ulVal;
if (action >= INCREASE_WEAPON && action <= ETS_EQUALIZE)
{
button_function( action );
}
else
// this is for the max engines etc.
{
for (int i=1; i<7; i++)
{
button_function( action - 132 );
}
}
break;
}
/*
/*
hud_squadmsg_do_mode( SM_MODE_SHIP_COMMAND ); // and move to a new mode
hud_squadmsg_do_mode( SM_MODE_WING_COMMAND ); // and move to a new mode
hud_squadmsg_do_mode( SM_MODE_SHIP_COMMAND );
*/
}
// Free the pElements memory which was allocated for us
::CoTaskMemFree(pElements);
}
}
// Free the pElements memory which was allocated for us
::CoTaskMemFree(pElements);
}
}
#endif // VOICER
#endif // _WIN32
+1 -13
View File
@@ -1305,22 +1305,10 @@ int parse_weapon(int subtype, bool replace)
if(optional_string("@Laser Color:"))
{
// This might be confusing at first glance. If we're a modular table (!first_time),
// AND we're providing a new color for the laser (being in this block at all),
// AND the RGB values for laser_color_1 and laser_color_2 match...
// THEN we conclude that laser_color_2 wasn't explicitly defined before, and the modder would probably prefer
// it if the laser didn't suddenly start changing colors from the new to the old over its lifespan. -MageKing17
bool reset = (!first_time && (
(wip->laser_color_1.red == wip->laser_color_2.red) &&
(wip->laser_color_1.green == wip->laser_color_2.green) &&
(wip->laser_color_1.blue == wip->laser_color_2.blue)));
stuff_ubyte(&r);
stuff_ubyte(&g);
stuff_ubyte(&b);
gr_init_color( &wip->laser_color_1, r, g, b );
if (reset) {
gr_init_color( &wip->laser_color_2, wip->laser_color_1.red, wip->laser_color_1.green, wip->laser_color_1.blue );
}
}
// optional string for cycling laser colors
@@ -1329,7 +1317,7 @@ int parse_weapon(int subtype, bool replace)
stuff_ubyte(&g);
stuff_ubyte(&b);
gr_init_color( &wip->laser_color_2, r, g, b );
} else if (first_time) {
} else {
gr_init_color( &wip->laser_color_2, wip->laser_color_1.red, wip->laser_color_1.green, wip->laser_color_1.blue );
}
+3 -3
View File
@@ -2,7 +2,7 @@ dnl configure.ac for fs2_open
dnl
dnl $Id: configure.ac,v 1.31.2.4 2007-05-28 19:36:12 taylor Exp $
AC_INIT(fs2_open, 3.7.3)
AC_INIT(fs2_open, 3.7.2)
AC_CONFIG_SRCDIR(code/freespace2/freespace.cpp)
dnl we need at least version 2.54 of autoconf
@@ -151,7 +151,7 @@ case "$target" in
CPPFLAGS="$CPPFLAGS -I/opt/csw/include"
;;
*freebsd* | *openbsd*)
# FreeBSD 10.1
# FreeBSD 9.1
echo "Using Unix defines (for $host_os $host_cpu)"
echo "************************************************************"
echo "************************ NOTE ******************************"
@@ -163,7 +163,7 @@ case "$target" in
fs2_os_bsd="yes"
if test "$host_cpu" = "amd64"
then
D_CFLAGS="$D_CFLAGS -m64 -march=athlon64"
D_CFLAGS="$D_CFLAGS -m64 -march=athlon64 -ansi"
fi
D_CFLAGS="$D_CFLAGS -DLUA_USE_LINUX"
LDFLAGS="$LDFLAGS -L/usr/local/lib"
+1 -1
View File
@@ -1,4 +1,4 @@
Copyright (c) 2009-2014 Petri Lehtinen <[email protected]>
Copyright (c) 2009-2013 Petri Lehtinen <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+13 -19
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -22,9 +22,6 @@
#define MAX_INTEGER_STR_LENGTH 100
#define MAX_REAL_STR_LENGTH 100
#define FLAGS_TO_INDENT(f) ((f) & 0x1F)
#define FLAGS_TO_PRECISION(f) (((f) >> 11) & 0x1F)
struct object_key {
size_t serial;
const char *key;
@@ -48,9 +45,9 @@ static const char whitespace[] = " ";
static int dump_indent(size_t flags, int depth, int space, json_dump_callback_t dump, void *data)
{
if(FLAGS_TO_INDENT(flags) > 0)
if(JSON_INDENT(flags) > 0)
{
int i, ws_count = FLAGS_TO_INDENT(flags);
int i, ws_count = JSON_INDENT(flags);
if(dump("\n", 1, data))
return -1;
@@ -68,25 +65,24 @@ static int dump_indent(size_t flags, int depth, int space, json_dump_callback_t
return 0;
}
static int dump_string(const char *str, size_t len, json_dump_callback_t dump, void *data, size_t flags)
static int dump_string(const char *str, json_dump_callback_t dump, void *data, size_t flags)
{
const char *pos, *end, *lim;
const char *pos, *end;
int32_t codepoint;
if(dump("\"", 1, data))
return -1;
end = pos = str;
lim = str + len;
while(1)
{
const char *text;
char seq[13];
int length;
while(end < lim)
while(*end)
{
end = utf8_iterate(pos, lim - pos, &codepoint);
end = utf8_iterate(pos, &codepoint);
if(!end)
return -1;
@@ -130,7 +126,7 @@ static int dump_string(const char *str, size_t len, json_dump_callback_t dump, v
/* codepoint is in BMP */
if(codepoint < 0x10000)
{
sprintf(seq, "\\u%04X", codepoint);
sprintf(seq, "\\u%04x", codepoint);
length = 6;
}
@@ -143,7 +139,7 @@ static int dump_string(const char *str, size_t len, json_dump_callback_t dump, v
first = 0xD800 | ((codepoint & 0xffc00) >> 10);
last = 0xDC00 | (codepoint & 0x003ff);
sprintf(seq, "\\u%04X\\u%04X", first, last);
sprintf(seq, "\\u%04x\\u%04x", first, last);
length = 12;
}
@@ -211,8 +207,7 @@ static int do_dump(const json_t *json, size_t flags, int depth,
int size;
double value = json_real_value(json);
size = jsonp_dtostr(buffer, MAX_REAL_STR_LENGTH, value,
FLAGS_TO_PRECISION(flags));
size = jsonp_dtostr(buffer, MAX_REAL_STR_LENGTH, value);
if(size < 0)
return -1;
@@ -220,7 +215,7 @@ static int do_dump(const json_t *json, size_t flags, int depth,
}
case JSON_STRING:
return dump_string(json_string_value(json), json_string_length(json), dump, data, flags);
return dump_string(json_string_value(json), dump, data, flags);
case JSON_ARRAY:
{
@@ -341,7 +336,7 @@ static int do_dump(const json_t *json, size_t flags, int depth,
value = json_object_get(json, key);
assert(value);
dump_string(key, strlen(key), dump, data, flags);
dump_string(key, dump, data, flags);
if(dump(separator, separator_length, data) ||
do_dump(value, flags, depth + 1, dump, data))
{
@@ -377,9 +372,8 @@ static int do_dump(const json_t *json, size_t flags, int depth,
while(iter)
{
void *next = json_object_iter_next((json_t *)json, iter);
const char *key = json_object_iter_key(iter);
dump_string(key, strlen(key), dump, data, flags);
dump_string(json_object_iter_key(iter), dump, data, flags);
if(dump(separator, separator_length, data) ||
do_dump(json_object_iter_value(iter), flags, depth + 1,
dump, data))
+44 -36
View File
@@ -1,21 +1,12 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
*/
#if HAVE_CONFIG_H
#include <jansson_private_config.h>
#endif
#include <stdlib.h>
#include <string.h>
#if HAVE_STDINT_H
#include <stdint.h>
#endif
#include <jansson_config.h> /* for JSON_INLINE */
#include "jansson_private.h" /* for container_of() */
#include "hashtable.h"
@@ -24,13 +15,24 @@ typedef struct hashtable_list list_t;
typedef struct hashtable_pair pair_t;
typedef struct hashtable_bucket bucket_t;
extern volatile uint32_t hashtable_seed;
/* Implementation of the hash function */
#include "lookup3.h"
#define list_to_pair(list_) container_of(list_, pair_t, list)
#define hash_str(key) ((size_t)hashlittle((key), strlen(key), hashtable_seed))
/* From http://www.cse.yorku.ca/~oz/hash.html */
static size_t hash_str(const void *ptr)
{
const char *str = (const char *)ptr;
size_t hash = 5381;
size_t c;
while((c = (size_t)*str))
{
hash = ((hash << 5) + hash) + c;
str++;
}
return hash;
}
static JSON_INLINE void list_init(list_t *list)
{
@@ -72,6 +74,19 @@ static void insert_to_bucket(hashtable_t *hashtable, bucket_t *bucket,
}
}
static const size_t primes[] = {
5, 13, 23, 53, 97, 193, 389, 769, 1543, 3079, 6151, 12289, 24593,
49157, 98317, 196613, 393241, 786433, 1572869, 3145739, 6291469,
12582917, 25165843, 50331653, 100663319, 201326611, 402653189,
805306457, 1610612741
};
static JSON_INLINE size_t num_buckets(hashtable_t *hashtable)
{
return primes[hashtable->num_buckets];
}
static pair_t *hashtable_find_pair(hashtable_t *hashtable, bucket_t *bucket,
const char *key, size_t hash)
{
@@ -105,7 +120,7 @@ static int hashtable_do_del(hashtable_t *hashtable,
bucket_t *bucket;
size_t index;
index = hash & hashmask(hashtable->order);
index = hash % num_buckets(hashtable);
bucket = &hashtable->buckets[index];
pair = hashtable_find_pair(hashtable, bucket, key, hash);
@@ -152,14 +167,14 @@ static int hashtable_do_rehash(hashtable_t *hashtable)
jsonp_free(hashtable->buckets);
hashtable->order++;
new_size = hashsize(hashtable->order);
hashtable->num_buckets++;
new_size = num_buckets(hashtable);
hashtable->buckets = jsonp_malloc(new_size * sizeof(bucket_t));
if(!hashtable->buckets)
return -1;
for(i = 0; i < hashsize(hashtable->order); i++)
for(i = 0; i < num_buckets(hashtable); i++)
{
hashtable->buckets[i].first = hashtable->buckets[i].last =
&hashtable->list;
@@ -184,14 +199,14 @@ int hashtable_init(hashtable_t *hashtable)
size_t i;
hashtable->size = 0;
hashtable->order = 3;
hashtable->buckets = jsonp_malloc(hashsize(hashtable->order) * sizeof(bucket_t));
hashtable->num_buckets = 0; /* index to primes[] */
hashtable->buckets = jsonp_malloc(num_buckets(hashtable) * sizeof(bucket_t));
if(!hashtable->buckets)
return -1;
list_init(&hashtable->list);
for(i = 0; i < hashsize(hashtable->order); i++)
for(i = 0; i < num_buckets(hashtable); i++)
{
hashtable->buckets[i].first = hashtable->buckets[i].last =
&hashtable->list;
@@ -215,12 +230,12 @@ int hashtable_set(hashtable_t *hashtable,
size_t hash, index;
/* rehash if the load ratio exceeds 1 */
if(hashtable->size >= hashsize(hashtable->order))
if(hashtable->size >= num_buckets(hashtable))
if(hashtable_do_rehash(hashtable))
return -1;
hash = hash_str(key);
index = hash & hashmask(hashtable->order);
index = hash % num_buckets(hashtable);
bucket = &hashtable->buckets[index];
pair = hashtable_find_pair(hashtable, bucket, key, hash);
@@ -234,14 +249,7 @@ int hashtable_set(hashtable_t *hashtable,
/* offsetof(...) returns the size of pair_t without the last,
flexible member. This way, the correct amount is
allocated. */
size_t len = strlen(key);
if(len >= (size_t)-1 - offsetof(pair_t, key)) {
/* Avoid an overflow if the key is very long */
return -1;
}
pair = jsonp_malloc(offsetof(pair_t, key) + len + 1);
pair = jsonp_malloc(offsetof(pair_t, key) + strlen(key) + 1);
if(!pair)
return -1;
@@ -265,7 +273,7 @@ void *hashtable_get(hashtable_t *hashtable, const char *key)
bucket_t *bucket;
hash = hash_str(key);
bucket = &hashtable->buckets[hash & hashmask(hashtable->order)];
bucket = &hashtable->buckets[hash % num_buckets(hashtable)];
pair = hashtable_find_pair(hashtable, bucket, key, hash);
if(!pair)
@@ -286,7 +294,7 @@ void hashtable_clear(hashtable_t *hashtable)
hashtable_do_clear(hashtable);
for(i = 0; i < hashsize(hashtable->order); i++)
for(i = 0; i < num_buckets(hashtable); i++)
{
hashtable->buckets[i].first = hashtable->buckets[i].last =
&hashtable->list;
@@ -308,7 +316,7 @@ void *hashtable_iter_at(hashtable_t *hashtable, const char *key)
bucket_t *bucket;
hash = hash_str(key);
bucket = &hashtable->buckets[hash & hashmask(hashtable->order)];
bucket = &hashtable->buckets[hash % num_buckets(hashtable)];
pair = hashtable_find_pair(hashtable, bucket, key, hash);
if(!pair)
+2 -3
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -32,7 +32,7 @@ struct hashtable_bucket {
typedef struct hashtable {
size_t size;
struct hashtable_bucket *buckets;
size_t order; /* hashtable has pow(2, order) buckets */
size_t num_buckets; /* index to primes[] */
struct hashtable_list list;
} hashtable_t;
@@ -40,7 +40,6 @@ typedef struct hashtable {
#define hashtable_key_to_iter(key_) \
(&(container_of(key_, struct hashtable_pair, key)->list))
/**
* hashtable_init - Initialize a hashtable object
*
-277
View File
@@ -1,277 +0,0 @@
/* Generate sizeof(uint32_t) bytes of as random data as possible to seed
the hash function.
*/
#ifdef HAVE_CONFIG_H
#include <jansson_private_config.h>
#endif
#include <stdio.h>
#include <time.h>
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#ifdef HAVE_FCNTL_H
#include <fcntl.h>
#endif
#ifdef HAVE_SCHED_H
#include <sched.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
#if defined(_WIN32)
/* For GetModuleHandle(), GetProcAddress() and GetCurrentProcessId() */
#include <windows.h>
#endif
#include "jansson.h"
static uint32_t buf_to_uint32(char *data) {
size_t i;
uint32_t result = 0;
for (i = 0; i < sizeof(uint32_t); i++)
result = (result << 8) | (unsigned char)data[i];
return result;
}
/* /dev/urandom */
#if !defined(_WIN32) && defined(USE_URANDOM)
static int seed_from_urandom(uint32_t *seed) {
/* Use unbuffered I/O if we have open(), close() and read(). Otherwise
fall back to fopen() */
char data[sizeof(uint32_t)];
int ok;
#if defined(HAVE_OPEN) && defined(HAVE_CLOSE) && defined(HAVE_READ)
int urandom;
urandom = open("/dev/urandom", O_RDONLY);
if (urandom == -1)
return 1;
ok = read(urandom, data, sizeof(uint32_t)) == sizeof(uint32_t);
close(urandom);
#else
FILE *urandom;
urandom = fopen("/dev/urandom", "rb");
if (!urandom)
return 1;
ok = fread(data, 1, sizeof(uint32_t), urandom) == sizeof(uint32_t);
fclose(urandom);
#endif
if (!ok)
return 1;
*seed = buf_to_uint32(data);
return 0;
}
#endif
/* Windows Crypto API */
#if defined(_WIN32) && defined(USE_WINDOWS_CRYPTOAPI)
#include <wincrypt.h>
typedef BOOL (WINAPI *CRYPTACQUIRECONTEXTA)(HCRYPTPROV *phProv, LPCSTR pszContainer, LPCSTR pszProvider, DWORD dwProvType, DWORD dwFlags);
typedef BOOL (WINAPI *CRYPTGENRANDOM)(HCRYPTPROV hProv, DWORD dwLen, BYTE *pbBuffer);
typedef BOOL (WINAPI *CRYPTRELEASECONTEXT)(HCRYPTPROV hProv, DWORD dwFlags);
static int seed_from_windows_cryptoapi(uint32_t *seed)
{
HINSTANCE hAdvAPI32 = NULL;
CRYPTACQUIRECONTEXTA pCryptAcquireContext = NULL;
CRYPTGENRANDOM pCryptGenRandom = NULL;
CRYPTRELEASECONTEXT pCryptReleaseContext = NULL;
HCRYPTPROV hCryptProv = 0;
BYTE data[sizeof(uint32_t)];
int ok;
hAdvAPI32 = GetModuleHandle(TEXT("advapi32.dll"));
if(hAdvAPI32 == NULL)
return 1;
pCryptAcquireContext = (CRYPTACQUIRECONTEXTA)GetProcAddress(hAdvAPI32, "CryptAcquireContextA");
if (!pCryptAcquireContext)
return 1;
pCryptGenRandom = (CRYPTGENRANDOM)GetProcAddress(hAdvAPI32, "CryptGenRandom");
if (!pCryptGenRandom)
return 1;
pCryptReleaseContext = (CRYPTRELEASECONTEXT)GetProcAddress(hAdvAPI32, "CryptReleaseContext");
if (!pCryptReleaseContext)
return 1;
if (!pCryptAcquireContext(&hCryptProv, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT))
return 1;
ok = pCryptGenRandom(hCryptProv, sizeof(uint32_t), data);
pCryptReleaseContext(hCryptProv, 0);
if (!ok)
return 1;
*seed = buf_to_uint32((char *)data);
return 0;
}
#endif
/* gettimeofday() and getpid() */
static int seed_from_timestamp_and_pid(uint32_t *seed) {
#ifdef HAVE_GETTIMEOFDAY
/* XOR of seconds and microseconds */
struct timeval tv;
gettimeofday(&tv, NULL);
*seed = (uint32_t)tv.tv_sec ^ (uint32_t)tv.tv_usec;
#else
/* Seconds only */
*seed = (uint32_t)time(NULL);
#endif
/* XOR with PID for more randomness */
#if defined(_WIN32)
*seed ^= (uint32_t)GetCurrentProcessId();
#elif defined(HAVE_GETPID)
*seed ^= (uint32_t)getpid();
#endif
return 0;
}
static uint32_t generate_seed() {
uint32_t seed;
int done = 0;
#if !defined(_WIN32) && defined(USE_URANDOM)
if (!done && seed_from_urandom(&seed) == 0)
done = 1;
#endif
#if defined(_WIN32) && defined(USE_WINDOWS_CRYPTOAPI)
if (!done && seed_from_windows_cryptoapi(&seed) == 0)
done = 1;
#endif
if (!done) {
/* Fall back to timestamp and PID if no better randomness is
available */
seed_from_timestamp_and_pid(&seed);
}
/* Make sure the seed is never zero */
if (seed == 0)
seed = 1;
return seed;
}
volatile uint32_t hashtable_seed = 0;
#if defined(HAVE_ATOMIC_BUILTINS) && (defined(HAVE_SCHED_YIELD) || !defined(_WIN32))
static volatile char seed_initialized = 0;
void json_object_seed(size_t seed) {
uint32_t new_seed = (uint32_t)seed;
if (hashtable_seed == 0) {
if (__atomic_test_and_set(&seed_initialized, __ATOMIC_RELAXED) == 0) {
/* Do the seeding ourselves */
if (new_seed == 0)
new_seed = generate_seed();
__atomic_store_n(&hashtable_seed, new_seed, __ATOMIC_RELEASE);
} else {
/* Wait for another thread to do the seeding */
do {
#ifdef HAVE_SCHED_YIELD
sched_yield();
#endif
} while(__atomic_load_n(&hashtable_seed, __ATOMIC_ACQUIRE) == 0);
}
}
}
#elif defined(HAVE_SYNC_BUILTINS) && (defined(HAVE_SCHED_YIELD) || !defined(_WIN32))
void json_object_seed(size_t seed) {
uint32_t new_seed = (uint32_t)seed;
if (hashtable_seed == 0) {
if (new_seed == 0) {
/* Explicit synchronization fences are not supported by the
__sync builtins, so every thread getting here has to
generate the seed value.
*/
new_seed = generate_seed();
}
do {
if (__sync_bool_compare_and_swap(&hashtable_seed, 0, new_seed)) {
/* We were the first to seed */
break;
} else {
/* Wait for another thread to do the seeding */
#ifdef HAVE_SCHED_YIELD
sched_yield();
#endif
}
} while(hashtable_seed == 0);
}
}
#elif defined(_WIN32)
static long seed_initialized = 0;
void json_object_seed(size_t seed) {
uint32_t new_seed = (uint32_t)seed;
if (hashtable_seed == 0) {
if (InterlockedIncrement(&seed_initialized) == 1) {
/* Do the seeding ourselves */
if (new_seed == 0)
new_seed = generate_seed();
hashtable_seed = new_seed;
} else {
/* Wait for another thread to do the seeding */
do {
SwitchToThread();
} while (hashtable_seed == 0);
}
}
}
#else
/* Fall back to a thread-unsafe version */
void json_object_seed(size_t seed) {
uint32_t new_seed = (uint32_t)seed;
if (hashtable_seed == 0) {
if (new_seed == 0)
new_seed = generate_seed();
hashtable_seed = new_seed;
}
}
#endif
+19 -28
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -21,11 +21,11 @@ extern "C" {
/* version */
#define JANSSON_MAJOR_VERSION 2
#define JANSSON_MINOR_VERSION 7
#define JANSSON_MINOR_VERSION 5
#define JANSSON_MICRO_VERSION 0
/* Micro version is omitted if it's 0 */
#define JANSSON_VERSION "2.7"
#define JANSSON_VERSION "2.5"
/* Version as a 3-byte hex number, e.g. 0x010201 == 1.2.1. Use this
for numeric comparisons, e.g. #if JANSSON_VERSION_HEX >= ... */
@@ -67,26 +67,23 @@ typedef long json_int_t;
#endif
#define json_typeof(json) ((json)->type)
#define json_is_object(json) ((json) && json_typeof(json) == JSON_OBJECT)
#define json_is_array(json) ((json) && json_typeof(json) == JSON_ARRAY)
#define json_is_string(json) ((json) && json_typeof(json) == JSON_STRING)
#define json_is_integer(json) ((json) && json_typeof(json) == JSON_INTEGER)
#define json_is_real(json) ((json) && json_typeof(json) == JSON_REAL)
#define json_is_object(json) (json && json_typeof(json) == JSON_OBJECT)
#define json_is_array(json) (json && json_typeof(json) == JSON_ARRAY)
#define json_is_string(json) (json && json_typeof(json) == JSON_STRING)
#define json_is_integer(json) (json && json_typeof(json) == JSON_INTEGER)
#define json_is_real(json) (json && json_typeof(json) == JSON_REAL)
#define json_is_number(json) (json_is_integer(json) || json_is_real(json))
#define json_is_true(json) ((json) && json_typeof(json) == JSON_TRUE)
#define json_is_false(json) ((json) && json_typeof(json) == JSON_FALSE)
#define json_boolean_value json_is_true
#define json_is_true(json) (json && json_typeof(json) == JSON_TRUE)
#define json_is_false(json) (json && json_typeof(json) == JSON_FALSE)
#define json_is_boolean(json) (json_is_true(json) || json_is_false(json))
#define json_is_null(json) ((json) && json_typeof(json) == JSON_NULL)
#define json_is_null(json) (json && json_typeof(json) == JSON_NULL)
/* construction, destruction, reference counting */
json_t *json_object(void);
json_t *json_array(void);
json_t *json_string(const char *value);
json_t *json_stringn(const char *value, size_t len);
json_t *json_string_nocheck(const char *value);
json_t *json_stringn_nocheck(const char *value, size_t len);
json_t *json_integer(json_int_t value);
json_t *json_real(double value);
json_t *json_true(void);
@@ -129,7 +126,6 @@ typedef struct {
/* getters, setters, manipulation */
void json_object_seed(size_t seed);
size_t json_object_size(const json_t *object);
json_t *json_object_get(const json_t *object, const char *key);
int json_object_set_new(json_t *object, const char *key, json_t *value);
@@ -203,18 +199,16 @@ int json_array_insert(json_t *array, size_t ind, json_t *value)
}
const char *json_string_value(const json_t *string);
size_t json_string_length(const json_t *string);
json_int_t json_integer_value(const json_t *integer);
double json_real_value(const json_t *real);
double json_number_value(const json_t *json);
int json_string_set(json_t *string, const char *value);
int json_string_setn(json_t *string, const char *value, size_t len);
int json_string_set_nocheck(json_t *string, const char *value);
int json_string_setn_nocheck(json_t *string, const char *value, size_t len);
int json_integer_set(json_t *integer, json_int_t value);
int json_real_set(json_t *real, double value);
/* pack, unpack */
json_t *json_pack(const char *fmt, ...);
@@ -246,7 +240,6 @@ json_t *json_deep_copy(const json_t *value);
#define JSON_DISABLE_EOF_CHECK 0x2
#define JSON_DECODE_ANY 0x4
#define JSON_DECODE_INT_AS_REAL 0x8
#define JSON_ALLOW_NUL 0x10
typedef size_t (*json_load_callback_t)(void *buffer, size_t buflen, void *data);
@@ -259,15 +252,13 @@ json_t *json_load_callback(json_load_callback_t callback, void *data, size_t fla
/* encoding */
#define JSON_MAX_INDENT 0x1F
#define JSON_INDENT(n) ((n) & JSON_MAX_INDENT)
#define JSON_COMPACT 0x20
#define JSON_ENSURE_ASCII 0x40
#define JSON_SORT_KEYS 0x80
#define JSON_PRESERVE_ORDER 0x100
#define JSON_ENCODE_ANY 0x200
#define JSON_ESCAPE_SLASH 0x400
#define JSON_REAL_PRECISION(n) (((n) & 0x1F) << 11)
#define JSON_INDENT(n) (n & 0x1F)
#define JSON_COMPACT 0x20
#define JSON_ENSURE_ASCII 0x40
#define JSON_SORT_KEYS 0x80
#define JSON_PRESERVE_ORDER 0x100
#define JSON_ENCODE_ANY 0x200
#define JSON_ESCAPE_SLASH 0x400
typedef int (*json_dump_callback_t)(const char *buffer, size_t size, void *data);
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2010-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2010-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
+3 -9
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -49,7 +49,6 @@ typedef struct {
typedef struct {
json_t json;
char *value;
size_t length;
} json_string_t;
typedef struct {
@@ -65,13 +64,9 @@ typedef struct {
#define json_to_object(json_) container_of(json_, json_object_t, json)
#define json_to_array(json_) container_of(json_, json_array_t, json)
#define json_to_string(json_) container_of(json_, json_string_t, json)
#define json_to_real(json_) container_of(json_, json_real_t, json)
#define json_to_real(json_) container_of(json_, json_real_t, json)
#define json_to_integer(json_) container_of(json_, json_integer_t, json)
/* Create a string by taking ownership of an existing buffer */
json_t *jsonp_stringn_nocheck_own(const char *value, size_t len);
/* Error message formatting */
void jsonp_error_init(json_error_t *error, const char *source);
void jsonp_error_set_source(json_error_t *error, const char *source);
void jsonp_error_set(json_error_t *error, int line, int column,
@@ -81,14 +76,13 @@ void jsonp_error_vset(json_error_t *error, int line, int column,
/* Locale independent string<->double conversions */
int jsonp_strtod(strbuffer_t *strbuffer, double *out);
int jsonp_dtostr(char *buffer, size_t size, double value, int prec);
int jsonp_dtostr(char *buffer, size_t size, double value);
/* Wrappers for custom memory functions */
void* jsonp_malloc(size_t size);
void jsonp_free(void *ptr);
char *jsonp_strndup(const char *str, size_t length);
char *jsonp_strdup(const char *str);
char *jsonp_strndup(const char *str, size_t len);
/* Windows compatibility */
#ifdef _WIN32
+39 -67
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -63,10 +63,7 @@ typedef struct {
strbuffer_t saved_text;
int token;
union {
struct {
char *val;
size_t len;
} string;
char *string;
json_int_t integer;
double real;
} value;
@@ -282,13 +279,6 @@ static void lex_save_cached(lex_t *lex)
}
}
static void lex_free_string(lex_t *lex)
{
jsonp_free(lex->value.string.val);
lex->value.string.val = NULL;
lex->value.string.len = 0;
}
/* assumes that str points to 'u' plus at least 4 valid hex digits */
static int32_t decode_unicode_escape(const char *str)
{
@@ -307,7 +297,7 @@ static int32_t decode_unicode_escape(const char *str)
else if(l_isupper(c))
value += c - 'A' + 10;
else
return -1;
assert(0);
}
return value;
@@ -320,7 +310,7 @@ static void lex_scan_string(lex_t *lex, json_error_t *error)
char *t;
int i;
lex->value.string.val = NULL;
lex->value.string = NULL;
lex->token = TOKEN_INVALID;
c = lex_get_save(lex, error);
@@ -375,12 +365,14 @@ static void lex_scan_string(lex_t *lex, json_error_t *error)
- two \uXXXX escapes (length 12) forming an UTF-16 surrogate pair
are converted to 4 bytes
*/
t = jsonp_malloc(lex->saved_text.length + 1);
if(!t) {
lex->value.string = jsonp_malloc(lex->saved_text.length + 1);
if(!lex->value.string) {
/* this is not very nice, since TOKEN_INVALID is returned */
goto out;
}
lex->value.string.val = t;
/* the target */
t = lex->value.string;
/* + 1 to skip the " */
p = strbuffer_value(&lex->saved_text) + 1;
@@ -389,24 +381,17 @@ static void lex_scan_string(lex_t *lex, json_error_t *error)
if(*p == '\\') {
p++;
if(*p == 'u') {
size_t length;
char buffer[4];
int length;
int32_t value;
value = decode_unicode_escape(p);
if(value < 0) {
error_set(error, lex, "invalid Unicode escape '%.6s'", p - 1);
goto out;
}
p += 5;
if(0xD800 <= value && value <= 0xDBFF) {
/* surrogate pair */
if(*p == '\\' && *(p + 1) == 'u') {
int32_t value2 = decode_unicode_escape(++p);
if(value2 < 0) {
error_set(error, lex, "invalid Unicode escape '%.6s'", p - 1);
goto out;
}
p += 5;
if(0xDC00 <= value2 && value2 <= 0xDFFF) {
@@ -435,9 +420,16 @@ static void lex_scan_string(lex_t *lex, json_error_t *error)
error_set(error, lex, "invalid Unicode '\\u%04X'", value);
goto out;
}
else if(value == 0)
{
error_set(error, lex, "\\u0000 is not allowed");
goto out;
}
if(utf8_encode(value, t, &length))
if(utf8_encode(value, buffer, &length))
assert(0);
memcpy(t, buffer, length);
t += length;
}
else {
@@ -459,12 +451,11 @@ static void lex_scan_string(lex_t *lex, json_error_t *error)
*(t++) = *(p++);
}
*t = '\0';
lex->value.string.len = t - lex->value.string.val;
lex->token = TOKEN_STRING;
return;
out:
lex_free_string(lex);
jsonp_free(lex->value.string);
}
#ifndef JANSSON_USING_CMAKE /* disabled if using cmake */
@@ -483,7 +474,7 @@ static int lex_scan_number(lex_t *lex, int c, json_error_t *error)
{
const char *saved_text;
char *end;
double doubleval;
double value;
lex->token = TOKEN_INVALID;
@@ -508,16 +499,16 @@ static int lex_scan_number(lex_t *lex, int c, json_error_t *error)
}
if(c != '.' && c != 'E' && c != 'e') {
json_int_t intval;
json_int_t value;
lex_unget_unsave(lex, c);
saved_text = strbuffer_value(&lex->saved_text);
errno = 0;
intval = json_strtoint(saved_text, &end, 10);
value = json_strtoint(saved_text, &end, 10);
if(errno == ERANGE) {
if(intval < 0)
if(value < 0)
error_set(error, lex, "too big negative integer");
else
error_set(error, lex, "too big integer");
@@ -527,7 +518,7 @@ static int lex_scan_number(lex_t *lex, int c, json_error_t *error)
assert(end == saved_text + lex->saved_text.length);
lex->token = TOKEN_INTEGER;
lex->value.integer = intval;
lex->value.integer = value;
return 0;
}
@@ -561,13 +552,13 @@ static int lex_scan_number(lex_t *lex, int c, json_error_t *error)
lex_unget_unsave(lex, c);
if(jsonp_strtod(&lex->saved_text, &doubleval)) {
if(jsonp_strtod(&lex->saved_text, &value)) {
error_set(error, lex, "real number overflow");
goto out;
}
lex->token = TOKEN_REAL;
lex->value.real = doubleval;
lex->value.real = value;
return 0;
out:
@@ -580,8 +571,10 @@ static int lex_scan(lex_t *lex, json_error_t *error)
strbuffer_clear(&lex->saved_text);
if(lex->token == TOKEN_STRING)
lex_free_string(lex);
if(lex->token == TOKEN_STRING) {
jsonp_free(lex->value.string);
lex->value.string = NULL;
}
c = lex_get(lex, error);
while(c == ' ' || c == '\t' || c == '\n' || c == '\r')
@@ -642,14 +635,13 @@ out:
return lex->token;
}
static char *lex_steal_string(lex_t *lex, size_t *out_len)
static char *lex_steal_string(lex_t *lex)
{
char *result = NULL;
if(lex->token == TOKEN_STRING) {
result = lex->value.string.val;
*out_len = lex->value.string.len;
lex->value.string.val = NULL;
lex->value.string.len = 0;
if(lex->token == TOKEN_STRING)
{
result = lex->value.string;
lex->value.string = NULL;
}
return result;
}
@@ -667,7 +659,7 @@ static int lex_init(lex_t *lex, get_func get, void *data)
static void lex_close(lex_t *lex)
{
if(lex->token == TOKEN_STRING)
lex_free_string(lex);
jsonp_free(lex->value.string);
strbuffer_close(&lex->saved_text);
}
@@ -688,7 +680,6 @@ static json_t *parse_object(lex_t *lex, size_t flags, json_error_t *error)
while(1) {
char *key;
size_t len;
json_t *value;
if(lex->token != TOKEN_STRING) {
@@ -696,14 +687,9 @@ static json_t *parse_object(lex_t *lex, size_t flags, json_error_t *error)
goto error;
}
key = lex_steal_string(lex, &len);
key = lex_steal_string(lex);
if(!key)
return NULL;
if (memchr(key, '\0', len)) {
jsonp_free(key);
error_set(error, lex, "NUL byte in object key not supported");
goto error;
}
if(flags & JSON_REJECT_DUPLICATES) {
if(json_object_get(object, key)) {
@@ -802,21 +788,7 @@ static json_t *parse_value(lex_t *lex, size_t flags, json_error_t *error)
switch(lex->token) {
case TOKEN_STRING: {
const char *value = lex->value.string.val;
size_t len = lex->value.string.len;
if(!(flags & JSON_ALLOW_NUL)) {
if(memchr(value, '\0', len)) {
error_set(error, lex, "\\u0000 is not allowed without JSON_ALLOW_NUL");
return NULL;
}
}
json = jsonp_stringn_nocheck_own(value, len);
if(json) {
lex->value.string.val = NULL;
lex->value.string.len = 0;
}
json = json_string_nocheck(lex->value.string);
break;
}
-381
View File
@@ -1,381 +0,0 @@
/*
-------------------------------------------------------------------------------
lookup3.c, by Bob Jenkins, May 2006, Public Domain.
These are functions for producing 32-bit hashes for hash table lookup.
hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
are externally useful functions. Routines to test the hash are included
if SELF_TEST is defined. You can use this free for any purpose. It's in
the public domain. It has no warranty.
You probably want to use hashlittle(). hashlittle() and hashbig()
hash byte arrays. hashlittle() is is faster than hashbig() on
little-endian machines. Intel and AMD are little-endian machines.
On second thought, you probably want hashlittle2(), which is identical to
hashlittle() except it returns two 32-bit hashes for the price of one.
You could implement hashbig2() if you wanted but I haven't bothered here.
If you want to find a hash of, say, exactly 7 integers, do
a = i1; b = i2; c = i3;
mix(a,b,c);
a += i4; b += i5; c += i6;
mix(a,b,c);
a += i7;
final(a,b,c);
then use c as the hash value. If you have a variable length array of
4-byte integers to hash, use hashword(). If you have a byte array (like
a character string), use hashlittle(). If you have several byte arrays, or
a mix of things, see the comments above hashlittle().
Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
then mix those integers. This is fast (you can do a lot more thorough
mixing with 12*3 instructions on 3 integers than you can with 3 instructions
on 1 byte), but shoehorning those bytes into integers efficiently is messy.
-------------------------------------------------------------------------------
*/
#include <stdlib.h>
#ifdef HAVE_CONFIG_H
#include <jansson_private_config.h>
#endif
#ifdef HAVE_STDINT_H
#include <stdint.h> /* defines uint32_t etc */
#endif
#ifdef HAVE_SYS_PARAM_H
#include <sys/param.h> /* attempt to define endianness */
#endif
#ifdef HAVE_ENDIAN_H
# include <endian.h> /* attempt to define endianness */
#endif
/*
* My best guess at if you are big-endian or little-endian. This may
* need adjustment.
*/
#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \
__BYTE_ORDER == __LITTLE_ENDIAN) || \
(defined(i386) || defined(__i386__) || defined(__i486__) || \
defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL))
# define HASH_LITTLE_ENDIAN 1
# define HASH_BIG_ENDIAN 0
#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \
__BYTE_ORDER == __BIG_ENDIAN) || \
(defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel))
# define HASH_LITTLE_ENDIAN 0
# define HASH_BIG_ENDIAN 1
#else
# define HASH_LITTLE_ENDIAN 0
# define HASH_BIG_ENDIAN 0
#endif
#define hashsize(n) ((uint32_t)1<<(n))
#define hashmask(n) (hashsize(n)-1)
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
/*
-------------------------------------------------------------------------------
mix -- mix 3 32-bit values reversibly.
This is reversible, so any information in (a,b,c) before mix() is
still in (a,b,c) after mix().
If four pairs of (a,b,c) inputs are run through mix(), or through
mix() in reverse, there are at least 32 bits of the output that
are sometimes the same for one pair and different for another pair.
This was tested for:
* pairs that differed by one bit, by two bits, in any combination
of top bits of (a,b,c), or in any combination of bottom bits of
(a,b,c).
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
is commonly produced by subtraction) look like a single 1-bit
difference.
* the base values were pseudorandom, all zero but one bit set, or
all zero plus a counter that starts at zero.
Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
satisfy this are
4 6 8 16 19 4
9 15 3 18 27 15
14 9 3 7 17 3
Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
for "differ" defined as + with a one-bit base and a two-bit delta. I
used http://burtleburtle.net/bob/hash/avalanche.html to choose
the operations, constants, and arrangements of the variables.
This does not achieve avalanche. There are input bits of (a,b,c)
that fail to affect some output bits of (a,b,c), especially of a. The
most thoroughly mixed value is c, but it doesn't really even achieve
avalanche in c.
This allows some parallelism. Read-after-writes are good at doubling
the number of bits affected, so the goal of mixing pulls in the opposite
direction as the goal of parallelism. I did what I could. Rotates
seem to cost as much as shifts on every machine I could lay my hands
on, and rotates are much kinder to the top and bottom bits, so I used
rotates.
-------------------------------------------------------------------------------
*/
#define mix(a,b,c) \
{ \
a -= c; a ^= rot(c, 4); c += b; \
b -= a; b ^= rot(a, 6); a += c; \
c -= b; c ^= rot(b, 8); b += a; \
a -= c; a ^= rot(c,16); c += b; \
b -= a; b ^= rot(a,19); a += c; \
c -= b; c ^= rot(b, 4); b += a; \
}
/*
-------------------------------------------------------------------------------
final -- final mixing of 3 32-bit values (a,b,c) into c
Pairs of (a,b,c) values differing in only a few bits will usually
produce values of c that look totally different. This was tested for
* pairs that differed by one bit, by two bits, in any combination
of top bits of (a,b,c), or in any combination of bottom bits of
(a,b,c).
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
is commonly produced by subtraction) look like a single 1-bit
difference.
* the base values were pseudorandom, all zero but one bit set, or
all zero plus a counter that starts at zero.
These constants passed:
14 11 25 16 4 14 24
12 14 25 16 4 14 24
and these came close:
4 8 15 26 3 22 24
10 8 15 26 3 22 24
11 8 15 26 3 22 24
-------------------------------------------------------------------------------
*/
#define final(a,b,c) \
{ \
c ^= b; c -= rot(b,14); \
a ^= c; a -= rot(c,11); \
b ^= a; b -= rot(a,25); \
c ^= b; c -= rot(b,16); \
a ^= c; a -= rot(c,4); \
b ^= a; b -= rot(a,14); \
c ^= b; c -= rot(b,24); \
}
/*
-------------------------------------------------------------------------------
hashlittle() -- hash a variable-length key into a 32-bit value
k : the key (the unaligned variable-length array of bytes)
length : the length of the key, counting by bytes
initval : can be any 4-byte value
Returns a 32-bit value. Every bit of the key affects every bit of
the return value. Two keys differing by one or two bits will have
totally different hash values.
The best hash table sizes are powers of 2. There is no need to do
mod a prime (mod is sooo slow!). If you need less than 32 bits,
use a bitmask. For example, if you need only 10 bits, do
h = (h & hashmask(10));
In which case, the hash table should have hashsize(10) elements.
If you are hashing n strings (uint8_t **)k, do it like this:
for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
code any way you wish, private, educational, or commercial. It's free.
Use for hash table lookup, or anything where one collision in 2^^32 is
acceptable. Do NOT use for cryptographic purposes.
-------------------------------------------------------------------------------
*/
static uint32_t hashlittle(const void *key, size_t length, uint32_t initval)
{
uint32_t a,b,c; /* internal state */
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
/* Set up the internal state */
a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
u.ptr = key;
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
/* Detect Valgrind or AddressSanitizer */
#ifdef VALGRIND
# define NO_MASKING_TRICK 1
#else
# if defined(__has_feature) /* Clang */
# if __has_feature(address_sanitizer) /* is ASAN enabled? */
# define NO_MASKING_TRICK 1
# endif
# else
# if defined(__SANITIZE_ADDRESS__) /* GCC 4.8.x, is ASAN enabled? */
# define NO_MASKING_TRICK 1
# endif
# endif
#endif
#ifdef NO_MASKING_TRICK
const uint8_t *k8;
#endif
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
b += k[1];
c += k[2];
mix(a,b,c);
length -= 12;
k += 3;
}
/*----------------------------- handle the last (probably partial) block */
/*
* "k[2]&0xffffff" actually reads beyond the end of the string, but
* then masks off the part it's not allowed to read. Because the
* string is aligned, the masked-off tail is in the same word as the
* rest of the string. Every machine with memory protection I've seen
* does it on word boundaries, so is OK with this. But VALGRIND will
* still catch it and complain. The masking trick does make the hash
* noticably faster for short strings (like English words).
*/
#ifndef NO_MASKING_TRICK
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
case 5 : b+=k[1]&0xff; a+=k[0]; break;
case 4 : a+=k[0]; break;
case 3 : a+=k[0]&0xffffff; break;
case 2 : a+=k[0]&0xffff; break;
case 1 : a+=k[0]&0xff; break;
case 0 : return c; /* zero length strings require no mixing */
}
#else /* make valgrind happy */
k8 = (const uint8_t *)k;
switch(length)
{
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[1]; a+=k[0]; break;
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]; break;
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
case 1 : a+=k8[0]; break;
case 0 : return c;
}
#endif /* !valgrind */
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
const uint8_t *k8;
/*--------------- all but last block: aligned reads and different mixing */
while (length > 12)
{
a += k[0] + (((uint32_t)k[1])<<16);
b += k[2] + (((uint32_t)k[3])<<16);
c += k[4] + (((uint32_t)k[5])<<16);
mix(a,b,c);
length -= 12;
k += 6;
}
/*----------------------------- handle the last (probably partial) block */
k8 = (const uint8_t *)k;
switch(length)
{
case 12: c+=k[4]+(((uint32_t)k[5])<<16);
b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
case 10: c+=k[4];
b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 9 : c+=k8[8]; /* fall through */
case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
case 6 : b+=k[2];
a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 5 : b+=k8[4]; /* fall through */
case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
break;
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
case 2 : a+=k[0];
break;
case 1 : a+=k8[0];
break;
case 0 : return c; /* zero length requires no mixing */
}
} else { /* need to read the key one byte at a time */
const uint8_t *k = (const uint8_t *)key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
while (length > 12)
{
a += k[0];
a += ((uint32_t)k[1])<<8;
a += ((uint32_t)k[2])<<16;
a += ((uint32_t)k[3])<<24;
b += k[4];
b += ((uint32_t)k[5])<<8;
b += ((uint32_t)k[6])<<16;
b += ((uint32_t)k[7])<<24;
c += k[8];
c += ((uint32_t)k[9])<<8;
c += ((uint32_t)k[10])<<16;
c += ((uint32_t)k[11])<<24;
mix(a,b,c);
length -= 12;
k += 12;
}
/*-------------------------------- last block: affect all 32 bits of (c) */
switch(length) /* all the case statements fall through */
{
case 12: c+=((uint32_t)k[11])<<24;
case 11: c+=((uint32_t)k[10])<<16;
case 10: c+=((uint32_t)k[9])<<8;
case 9 : c+=k[8];
case 8 : b+=((uint32_t)k[7])<<24;
case 7 : b+=((uint32_t)k[6])<<16;
case 6 : b+=((uint32_t)k[5])<<8;
case 5 : b+=k[4];
case 4 : a+=((uint32_t)k[3])<<24;
case 3 : a+=((uint32_t)k[2])<<16;
case 2 : a+=((uint32_t)k[1])<<8;
case 1 : a+=k[0];
break;
case 0 : return c;
}
}
final(a,b,c);
return c;
}
+7 -12
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2011-2012 Basile Starynkevitch <basile@starynkevitch.net>
*
* Jansson is free software; you can redistribute it and/or modify it
@@ -12,10 +12,6 @@
#include "jansson.h"
#include "jansson_private.h"
/* C89 allows these to be macros */
#undef malloc
#undef free
/* memory function pointers */
static json_malloc_t do_malloc = malloc;
static json_free_t do_free = free;
@@ -37,20 +33,19 @@ void jsonp_free(void *ptr)
}
char *jsonp_strdup(const char *str)
{
return jsonp_strndup(str, strlen(str));
}
char *jsonp_strndup(const char *str, size_t len)
{
char *new_str;
size_t len;
len = strlen(str);
if(len == (size_t)-1)
return NULL;
new_str = jsonp_malloc(len + 1);
if(!new_str)
return NULL;
memcpy(new_str, str, len);
new_str[len] = '\0';
memcpy(new_str, str, len + 1);
return new_str;
}
+29 -72
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2011-2012 Graeme Smecher <graeme.smecher@mail.mcgill.ca>
*
* Jansson is free software; you can redistribute it and/or modify
@@ -125,18 +125,19 @@ static json_t *pack(scanner_t *s, va_list *ap);
/* ours will be set to 1 if jsonp_free() must be called for the result
afterwards */
static char *read_string(scanner_t *s, va_list *ap,
const char *purpose, size_t *out_len, int *ours)
const char *purpose, int *ours)
{
char t;
strbuffer_t strbuff;
const char *str;
size_t length;
char *result;
next_token(s);
t = token(s);
prev_token(s);
if(t != '#' && t != '%' && t != '+') {
if(t != '#' && t != '+') {
/* Optimize the simple case */
str = va_arg(*ap, const char *);
@@ -145,14 +146,11 @@ static char *read_string(scanner_t *s, va_list *ap,
return NULL;
}
length = strlen(str);
if(!utf8_check_string(str, length)) {
if(!utf8_check_string(str, -1)) {
set_error(s, "<args>", "Invalid UTF-8 %s", purpose);
return NULL;
}
*out_len = length;
*ours = 0;
return (char *)str;
}
@@ -172,9 +170,6 @@ static char *read_string(scanner_t *s, va_list *ap,
if(token(s) == '#') {
length = va_arg(*ap, int);
}
else if(token(s) == '%') {
length = va_arg(*ap, size_t);
}
else {
prev_token(s);
length = strlen(str);
@@ -193,15 +188,15 @@ static char *read_string(scanner_t *s, va_list *ap,
}
}
if(!utf8_check_string(strbuff.value, strbuff.length)) {
result = strbuffer_steal_value(&strbuff);
if(!utf8_check_string(result, -1)) {
set_error(s, "<args>", "Invalid UTF-8 %s", purpose);
strbuffer_close(&strbuff);
return NULL;
}
*out_len = strbuff.length;
*ours = 1;
return strbuffer_steal_value(&strbuff);
return result;
}
static json_t *pack_object(scanner_t *s, va_list *ap)
@@ -211,7 +206,6 @@ static json_t *pack_object(scanner_t *s, va_list *ap)
while(token(s) != '}') {
char *key;
size_t len;
int ours;
json_t *value;
@@ -225,19 +219,15 @@ static json_t *pack_object(scanner_t *s, va_list *ap)
goto error;
}
key = read_string(s, ap, "object key", &len, &ours);
key = read_string(s, ap, "object key", &ours);
if(!key)
goto error;
next_token(s);
value = pack(s, ap);
if(!value) {
if(ours)
jsonp_free(key);
if(!value)
goto error;
}
if(json_object_set_new_nocheck(object, key, value)) {
if(ours)
@@ -300,20 +290,20 @@ static json_t *pack(scanner_t *s, va_list *ap)
case '[':
return pack_array(s, ap);
case 's': /* string */
{
case 's': { /* string */
char *str;
size_t len;
int ours;
json_t *result;
str = read_string(s, ap, "string", &len, &ours);
str = read_string(s, ap, "string", &ours);
if(!str)
return NULL;
if (ours)
return jsonp_stringn_nocheck_own(str, len);
else
return json_stringn_nocheck(str, len);
result = json_string_nocheck(str);
if(ours)
jsonp_free(str);
return result;
}
case 'n': /* null */
@@ -350,7 +340,6 @@ static int unpack_object(scanner_t *s, json_t *root, va_list *ap)
{
int ret = -1;
int strict = 0;
int gotopt = 0;
/* Use a set (emulated by a hashtable) to check that all object
keys are accessed. Checking that the correct number of keys
@@ -407,7 +396,7 @@ static int unpack_object(scanner_t *s, json_t *root, va_list *ap)
next_token(s);
if(token(s) == '?') {
opt = gotopt = 1;
opt = 1;
next_token(s);
}
@@ -433,26 +422,10 @@ static int unpack_object(scanner_t *s, json_t *root, va_list *ap)
if(strict == 0 && (s->flags & JSON_STRICT))
strict = 1;
if(root && strict == 1) {
/* We need to check that all non optional items have been parsed */
const char *key;
json_t *value;
long unpacked = 0;
if (gotopt) {
/* We have optional keys, we need to iter on each key */
json_object_foreach(root, key, value) {
if(!hashtable_get(&key_set, key)) {
unpacked++;
}
}
} else {
/* No optional keys, we can just compare the number of items */
unpacked = (long)json_object_size(root) - (long)key_set.size;
}
if (unpacked) {
set_error(s, "<validation>", "%li object item(s) left unpacked", unpacked);
goto out;
}
if(root && strict == 1 && key_set.size != json_object_size(root)) {
long diff = (long)json_object_size(root) - (long)key_set.size;
set_error(s, "<validation>", "%li object item(s) left unpacked", diff);
goto out;
}
ret = 0;
@@ -550,32 +523,16 @@ static int unpack(scanner_t *s, json_t *root, va_list *ap)
}
if(!(s->flags & JSON_VALIDATE_ONLY)) {
const char **str_target;
size_t *len_target = NULL;
const char **target;
str_target = va_arg(*ap, const char **);
if(!str_target) {
target = va_arg(*ap, const char **);
if(!target) {
set_error(s, "<args>", "NULL string argument");
return -1;
}
next_token(s);
if(token(s) == '%') {
len_target = va_arg(*ap, size_t *);
if(!len_target) {
set_error(s, "<args>", "NULL string length argument");
return -1;
}
}
else
prev_token(s);
if(root) {
*str_target = json_string_value(root);
if(len_target)
*len_target = json_string_length(root);
}
if(root)
*target = json_string_value(root);
}
return 0;
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
+1 -1
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
+5 -9
View File
@@ -2,13 +2,12 @@
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include "jansson_private.h"
#include "strbuffer.h"
/* need jansson_private_config.h to get the correct snprintf */
/* need config.h to get the correct snprintf */
#ifdef HAVE_CONFIG_H
#include <jansson_private_config.h>
#include <config.h>
#endif
#if JSON_HAVE_LOCALECONV
@@ -70,7 +69,7 @@ int jsonp_strtod(strbuffer_t *strbuffer, double *out)
value = strtod(strbuffer->value, &end);
assert(end == strbuffer->value + strbuffer->length);
if((value == HUGE_VAL || value == -HUGE_VAL) && errno == ERANGE) {
if(errno == ERANGE && value != 0) {
/* Overflow */
return -1;
}
@@ -79,16 +78,13 @@ int jsonp_strtod(strbuffer_t *strbuffer, double *out)
return 0;
}
int jsonp_dtostr(char *buffer, size_t size, double value, int precision)
int jsonp_dtostr(char *buffer, size_t size, double value)
{
int ret;
char *start, *end;
size_t length;
if (precision == 0)
precision = 17;
ret = snprintf(buffer, size, "%.*g", precision, value);
ret = snprintf(buffer, size, "%.17g", value);
if(ret < 0)
return -1;
+16 -13
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -8,7 +8,7 @@
#include <string.h>
#include "utf.h"
int utf8_encode(int32_t codepoint, char *buffer, size_t *size)
int utf8_encode(int32_t codepoint, char *buffer, int *size)
{
if(codepoint < 0)
return -1;
@@ -44,7 +44,7 @@ int utf8_encode(int32_t codepoint, char *buffer, size_t *size)
return 0;
}
size_t utf8_check_first(char byte)
int utf8_check_first(char byte)
{
unsigned char u = (unsigned char)byte;
@@ -80,9 +80,9 @@ size_t utf8_check_first(char byte)
}
}
size_t utf8_check_full(const char *buffer, size_t size, int32_t *codepoint)
int utf8_check_full(const char *buffer, int size, int32_t *codepoint)
{
size_t i;
int i;
int32_t value = 0;
unsigned char u = (unsigned char)buffer[0];
@@ -136,12 +136,12 @@ size_t utf8_check_full(const char *buffer, size_t size, int32_t *codepoint)
return 1;
}
const char *utf8_iterate(const char *buffer, size_t bufsize, int32_t *codepoint)
const char *utf8_iterate(const char *buffer, int32_t *codepoint)
{
size_t count;
int count;
int32_t value;
if(!bufsize)
if(!*buffer)
return buffer;
count = utf8_check_first(buffer[0]);
@@ -152,7 +152,7 @@ const char *utf8_iterate(const char *buffer, size_t bufsize, int32_t *codepoint)
value = (unsigned char)buffer[0];
else
{
if(count > bufsize || !utf8_check_full(buffer, count, &value))
if(!utf8_check_full(buffer, count, &value))
return NULL;
}
@@ -162,18 +162,21 @@ const char *utf8_iterate(const char *buffer, size_t bufsize, int32_t *codepoint)
return buffer + count;
}
int utf8_check_string(const char *string, size_t length)
int utf8_check_string(const char *string, int length)
{
size_t i;
int i;
if(length == -1)
length = strlen(string);
for(i = 0; i < length; i++)
{
size_t count = utf8_check_first(string[i]);
int count = utf8_check_first(string[i]);
if(count == 0)
return 0;
else if(count > 1)
{
if(count > length - i)
if(i + count > length)
return 0;
if(!utf8_check_full(&string[i], count, NULL))
+23 -11
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -9,19 +9,31 @@
#define UTF_H
#ifdef HAVE_CONFIG_H
#include <jansson_private_config.h>
#endif
#include <config.h>
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#ifdef HAVE_INTTYPES_H
/* inttypes.h includes stdint.h in a standard environment, so there's
no need to include stdint.h separately. If inttypes.h doesn't define
int32_t, it's defined in config.h. */
#include <inttypes.h>
#endif /* HAVE_INTTYPES_H */
int utf8_encode(int32_t codepoint, char *buffer, size_t *size);
#else /* !HAVE_CONFIG_H */
#ifdef _WIN32
typedef int int32_t;
#else /* !_WIN32 */
/* Assume a standard environment */
#include <inttypes.h>
#endif /* _WIN32 */
size_t utf8_check_first(char byte);
size_t utf8_check_full(const char *buffer, size_t size, int32_t *codepoint);
const char *utf8_iterate(const char *buffer, size_t size, int32_t *codepoint);
#endif /* HAVE_CONFIG_H */
int utf8_check_string(const char *string, size_t length);
int utf8_encode(int codepoint, char *buffer, int *size);
int utf8_check_first(char byte);
int utf8_check_full(const char *buffer, int size, int32_t *codepoint);
const char *utf8_iterate(const char *buffer, int32_t *codepoint);
int utf8_check_string(const char *string, int length);
#endif
+19 -110
View File
@@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2014 Petri Lehtinen <petri@digip.org>
* Copyright (c) 2009-2013 Petri Lehtinen <petri@digip.org>
*
* Jansson is free software; you can redistribute it and/or modify
* it under the terms of the MIT license. See LICENSE for details.
@@ -9,19 +9,11 @@
#define _GNU_SOURCE
#endif
#ifdef HAVE_CONFIG_H
#include <jansson_private_config.h>
#endif
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#include "jansson.h"
#include "hashtable.h"
#include "jansson_private.h"
@@ -29,10 +21,8 @@
/* Work around nonstandard isnan() and isinf() implementations */
#ifndef isnan
#ifndef __sun
static JSON_INLINE int isnan(double x) { return x != x; }
#endif
#endif
#ifndef isinf
static JSON_INLINE int isinf(double x) { return !isnan(x) && isnan(x - x); }
#endif
@@ -46,19 +36,11 @@ static JSON_INLINE void json_init(json_t *json, json_type type)
/*** object ***/
extern volatile uint32_t hashtable_seed;
json_t *json_object(void)
{
json_object_t *object = jsonp_malloc(sizeof(json_object_t));
if(!object)
return NULL;
if (!hashtable_seed) {
/* Autoseed */
json_object_seed(0);
}
json_init(&object->json, JSON_OBJECT);
if(hashtable_init(&object->hashtable))
@@ -94,7 +76,7 @@ json_t *json_object_get(const json_t *json, const char *key)
{
json_object_t *object;
if(!key || !json_is_object(json))
if(!json_is_object(json))
return NULL;
object = json_to_object(json);
@@ -126,7 +108,7 @@ int json_object_set_new_nocheck(json_t *json, const char *key, json_t *value)
int json_object_set_new(json_t *json, const char *key, json_t *value)
{
if(!key || !utf8_check_string(key, strlen(key)))
if(!key || !utf8_check_string(key, -1))
{
json_decref(value);
return -1;
@@ -139,7 +121,7 @@ int json_object_del(json_t *json, const char *key)
{
json_object_t *object;
if(!key || !json_is_object(json))
if(!json_is_object(json))
return -1;
object = json_to_object(json);
@@ -638,68 +620,33 @@ static json_t *json_array_deep_copy(const json_t *array)
/*** string ***/
static json_t *string_create(const char *value, size_t len, int own)
json_t *json_string_nocheck(const char *value)
{
char *v;
json_string_t *string;
if(!value)
return NULL;
if(own)
v = (char *)value;
else {
v = jsonp_strndup(value, len);
if(!v)
return NULL;
}
string = jsonp_malloc(sizeof(json_string_t));
if(!string) {
if(!own)
jsonp_free(v);
if(!string)
return NULL;
json_init(&string->json, JSON_STRING);
string->value = jsonp_strdup(value);
if(!string->value) {
jsonp_free(string);
return NULL;
}
json_init(&string->json, JSON_STRING);
string->value = v;
string->length = len;
return &string->json;
}
json_t *json_string_nocheck(const char *value)
{
if(!value)
return NULL;
return string_create(value, strlen(value), 0);
}
json_t *json_stringn_nocheck(const char *value, size_t len)
{
return string_create(value, len, 0);
}
/* this is private; "steal" is not a public API concept */
json_t *jsonp_stringn_nocheck_own(const char *value, size_t len)
{
return string_create(value, len, 1);
}
json_t *json_string(const char *value)
{
if(!value)
if(!value || !utf8_check_string(value, -1))
return NULL;
return json_stringn(value, strlen(value));
}
json_t *json_stringn(const char *value, size_t len)
{
if(!value || !utf8_check_string(value, len))
return NULL;
return json_stringn_nocheck(value, len);
return json_string_nocheck(value);
}
const char *json_string_value(const json_t *json)
@@ -710,23 +657,7 @@ const char *json_string_value(const json_t *json)
return json_to_string(json)->value;
}
size_t json_string_length(const json_t *json)
{
if(!json_is_string(json))
return 0;
return json_to_string(json)->length;
}
int json_string_set_nocheck(json_t *json, const char *value)
{
if(!value)
return -1;
return json_string_setn_nocheck(json, value, strlen(value));
}
int json_string_setn_nocheck(json_t *json, const char *value, size_t len)
{
char *dup;
json_string_t *string;
@@ -734,32 +665,23 @@ int json_string_setn_nocheck(json_t *json, const char *value, size_t len)
if(!json_is_string(json) || !value)
return -1;
dup = jsonp_strndup(value, len);
dup = jsonp_strdup(value);
if(!dup)
return -1;
string = json_to_string(json);
jsonp_free(string->value);
string->value = dup;
string->length = len;
return 0;
}
int json_string_set(json_t *json, const char *value)
{
if(!value)
if(!value || !utf8_check_string(value, -1))
return -1;
return json_string_setn(json, value, strlen(value));
}
int json_string_setn(json_t *json, const char *value, size_t len)
{
if(!value || !utf8_check_string(value, len))
return -1;
return json_string_setn_nocheck(json, value, len);
return json_string_set_nocheck(json, value);
}
static void json_delete_string(json_string_t *string)
@@ -770,25 +692,12 @@ static void json_delete_string(json_string_t *string)
static int json_string_equal(json_t *string1, json_t *string2)
{
json_string_t *s1, *s2;
if(!json_is_string(string1) || !json_is_string(string2))
return 0;
s1 = json_to_string(string1);
s2 = json_to_string(string2);
return s1->length == s2->length && !memcmp(s1->value, s2->value, s1->length);
return strcmp(json_string_value(string1), json_string_value(string2)) == 0;
}
static json_t *json_string_copy(const json_t *string)
{
json_string_t *s;
if(!json_is_string(string))
return NULL;
s = json_to_string(string);
return json_stringn_nocheck(s->value, s->length);
return json_string_nocheck(json_string_value(string));
}
+2 -2
View File
@@ -83,7 +83,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3-DEBUG.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -197,7 +197,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
+2 -2
View File
@@ -84,7 +84,7 @@
LinkLibraryDependencies="true"
UseLibraryDependencyInputs="false"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fs2_open_3_7_3-DEBUG.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -199,7 +199,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fs2_open_3_7_3.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
+10 -10
View File
@@ -29,8 +29,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Copying build..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(FS2PATH)/wxfred2_open_3_7_3-debug.exe&quot;&#x0D;&#x0A;copy &quot;$(ProjectDir)..\..\code\wxfred2\wxfred.xrc&quot; &quot;$(FS2PATH)\wxfred.xrc&quot;&#x0D;&#x0A;"
Outputs="$(FS2PATH)/wxfred2_open_3_7_3-debug.exe;$(FS2PATH)\wxfred.xrc"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(FS2PATH)/wxfred2_open_3_7_2-debug.exe&quot;&#x0D;&#x0A;copy &quot;$(ProjectDir)..\..\code\wxfred2\wxfred.xrc&quot; &quot;$(FS2PATH)\wxfred.xrc&quot;&#x0D;&#x0A;"
Outputs="$(FS2PATH)/wxfred2_open_3_7_2-debug.exe;$(FS2PATH)\wxfred.xrc"
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -80,15 +80,15 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28d_xrc.lib wxmsw28d_html.lib wxmsw28d_adv.lib wxmsw28d_core.lib wxbase28d_xml.lib wxbase28d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib"
OutputFile="Debug/wxfred2_open_3_7_3-debug.exe"
OutputFile="Debug/wxfred2_open_3_7_2-debug.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="$(WXWIN)/lib,$(WXWIN)/lib/vc_lib"
IgnoreDefaultLibraryNames="libcd.lib,libcid.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/wxfred2_open_3_7_3-debug.pdb"
ProgramDatabaseFile=".\Debug/wxfred2_open_3_7_2-debug.pdb"
GenerateMapFile="true"
MapFileName=".\Debug\Profile\wxfred2/wxfred2_open_3_7_3-debug.map"
MapFileName=".\Debug\Profile\wxfred2/wxfred2_open_3_7_2-debug.map"
SubSystem="2"
TargetMachine="1"
/>
@@ -134,8 +134,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Copying build..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(FS2PATH)\wxfred2_open_3_7_3.exe&quot;&#x0D;&#x0A;copy &quot;$(ProjectDir)..\..\code\wxfred2\wxfred.xrc&quot; &quot;$(FS2PATH)\wxfred.xrc&quot;&#x0D;&#x0A;"
Outputs="$(FS2PATH)\wxfred2_open_3_7_3.exe;$(FS2PATH)\wxfred.xrc"
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(FS2PATH)\wxfred2_open_3_7_2.exe&quot;&#x0D;&#x0A;copy &quot;$(ProjectDir)..\..\code\wxfred2\wxfred.xrc&quot; &quot;$(FS2PATH)\wxfred.xrc&quot;&#x0D;&#x0A;"
Outputs="$(FS2PATH)\wxfred2_open_3_7_2.exe;$(FS2PATH)\wxfred.xrc"
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -185,15 +185,15 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28_xrc.lib wxmsw28_html.lib wxmsw28_adv.lib wxmsw28_core.lib wxbase28_xml.lib wxbase28.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib"
OutputFile="Release/wxfred2_open_3_7_3.exe"
OutputFile="Release/wxfred2_open_3_7_2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="$(WXWIN)/lib,$(WXWIN)/lib/vc_lib"
IgnoreDefaultLibraryNames="libc.lib,libci.lib"
GenerateDebugInformation="false"
ProgramDatabaseFile=".\Release/wxfred2_open_3_7_3.pdb"
ProgramDatabaseFile=".\Release/wxfred2_open_3_7_2.pdb"
GenerateMapFile="false"
MapFileName=".\Release\Profile\wxfred2/wxfred2_open_3_7_3.map"
MapFileName=".\Release\Profile\wxfred2/wxfred2_open_3_7_2.map"
SubSystem="2"
TargetMachine="1"
/>
+12 -12
View File
@@ -53,7 +53,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -84,7 +84,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3_NO-SSE-DEBUG.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2_NO-SSE-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -160,7 +160,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -193,7 +193,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3_SSE-DEBUG.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2_SSE-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -269,7 +269,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -302,7 +302,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3-DEBUG.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -385,7 +385,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -416,7 +416,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3_NO-SSE.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2_NO-SSE.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -499,7 +499,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -531,7 +531,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3_SSE.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2_SSE.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -614,7 +614,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;FRED;WINVER=0x410;_WIN32_WINNT=0x500;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -646,7 +646,7 @@
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
AdditionalDependencies="wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fred2_open_3_7_3.exe"
OutputFile="$(OutDir)\fred2_open_3_7_2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
+18 -18
View File
@@ -52,7 +52,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -75,7 +75,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_VC08;"
PreprocessorDefinitions="_DEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;"
Culture="1033"
/>
<Tool
@@ -87,7 +87,7 @@
UseLibraryDependencyInputs="false"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib ole32.lib advapi32.lib gdi32.lib user32.lib"
ShowProgress="0"
OutputFile="$(OutDir)\fs2_open_3_7_3_NO-SSE-DEBUG.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2_NO-SSE-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -164,7 +164,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -188,7 +188,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_VC08;"
PreprocessorDefinitions="_DEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;"
Culture="1033"
/>
<Tool
@@ -200,7 +200,7 @@
UseLibraryDependencyInputs="false"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib ole32.lib advapi32.lib gdi32.lib user32.lib"
ShowProgress="0"
OutputFile="$(OutDir)\fs2_open_3_7_3_SSE-DEBUG.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2_SSE-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -277,7 +277,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -301,7 +301,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG;_VC08;_SSE2;"
PreprocessorDefinitions="_DEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;_SSE2;"
Culture="1033"
/>
<Tool
@@ -313,7 +313,7 @@
UseLibraryDependencyInputs="false"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib ole32.lib advapi32.lib gdi32.lib user32.lib"
ShowProgress="0"
OutputFile="$(OutDir)\fs2_open_3_7_3-DEBUG.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2-DEBUG.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -397,7 +397,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -419,7 +419,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_VC08;"
PreprocessorDefinitions="NDEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;"
Culture="1033"
/>
<Tool
@@ -428,7 +428,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fs2_open_3_7_3_NO-SSE.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2_NO-SSE.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -514,7 +514,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -537,7 +537,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_VC08;"
PreprocessorDefinitions="NDEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;"
Culture="1033"
/>
<Tool
@@ -546,7 +546,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fs2_open_3_7_3_SSE.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2_SSE.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
@@ -632,7 +632,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
RuntimeLibrary="0"
BufferSecurityCheck="false"
@@ -655,7 +655,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_VC08;_SSE2;"
PreprocessorDefinitions="NDEBUG;_VC08;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;FS2_VOICER;_SSE2;"
Culture="1033"
/>
<Tool
@@ -664,7 +664,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib"
OutputFile="$(OutDir)\fs2_open_3_7_3.exe"
OutputFile="$(OutDir)\fs2_open_3_7_2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="&quot;$(ConfigurationName)&quot;;../../oggvorbis/lib;../../openal/libs/win32;../../openal/libs/win64;"
+6 -6
View File
@@ -42,7 +42,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -123,7 +123,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -206,7 +206,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -296,7 +296,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -382,7 +382,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -469,7 +469,7 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;"
PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;FS2_SPEECH;FS2_VOICER;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
+6 -6
View File
@@ -125,12 +125,12 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_3_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_2_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_2_SSE2</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+6 -6
View File
@@ -124,12 +124,12 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_3_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_2_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_2_SSE2</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+3 -3
View File
@@ -100,7 +100,7 @@
<AdditionalDependencies>comctl32.lib;rpcrt4.lib;winmm.lib;advapi32.lib;wsock32.lib;wxmsw29ud_core.lib;wxbase29ud.lib</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)\wxfred2_open_3_7_3-debug.exe" </Command>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)\wxfred2_open_3_7_2-debug.exe" </Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)\wxfred2_open$(FS_VERSION_FULL)-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
@@ -159,9 +159,9 @@
<AdditionalDependencies>comctl32.lib;rpcrt4.lib;winmm.lib;advapi32.lib;wsock32.lib;wxmsw29u_core.lib;wxbase29u.lib</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)/wxfred2_open_3_7_3.exe"</Command>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)/wxfred2_open_3_7_2.exe"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_3.exe;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_2.exe;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
+8 -8
View File
@@ -171,14 +171,14 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fred2_open_3_7_3_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fred2_open_3_7_3_AVX</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fred2_open_3_7_2_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fred2_open_3_7_2_AVX</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+8 -8
View File
@@ -170,14 +170,14 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fs2_open_3_7_3_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_3_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fs2_open_3_7_3_AVX</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fs2_open_3_7_2_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_2_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fs2_open_3_7_2_AVX</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+4 -4
View File
@@ -95,10 +95,10 @@
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28d_xrc.lib;wxmsw28d_html.lib;wxmsw28d_adv.lib;wxmsw28d_core.lib;wxbase28d_xml.lib;wxbase28d.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;wxregexd.lib;wxexpatd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_3-debug.exe"
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_2-debug.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_3-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_2-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -146,10 +146,10 @@ copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Comma
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28_xrc.lib;wxmsw28_html.lib;wxmsw28_adv.lib;wxmsw28_core.lib;wxbase28_xml.lib;wxbase28.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregex.lib;wxexpat.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_3.exe"
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_2.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_3.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_2.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
+82 -50
View File
@@ -170,17 +170,22 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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@@ -208,9 +214,11 @@
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<PreprocessorDefinitions>_DEBUG;_VC08;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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@@ -281,9 +295,10 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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<MapFileName>$(TargetDir)$(TargetName).map</MapFileName>
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@@ -315,15 +331,19 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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@@ -354,9 +375,10 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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<PreprocessorDefinitions>_DEBUG;_VC08;_SSE2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<MapFileName>$(TargetDir)$(TargetName).map</MapFileName>
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<MapExports>true</MapExports>
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@@ -427,9 +455,10 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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<PreprocessorDefinitions>_DEBUG;_VC08;_SSE2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
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<MapFileName>$(TargetDir)$(TargetName).map</MapFileName>
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<MapExports>true</MapExports>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -480,19 +514,19 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
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@@ -505,10 +539,9 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
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<AdditionalOptions>/Zo %(AdditionalOptions)</AdditionalOptions>
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<Culture>0x0409</Culture>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<AdditionalOptions>"$(IntDir)*.sbr" %(AdditionalOptions)</AdditionalOptions>
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<Culture>0x0409</Culture>
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<DebugInformationFormat>
</DebugInformationFormat>
<UndefinePreprocessorDefinitions>_DEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalOptions>/Zo %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;_VC08;_SSE2;FS2_VOICER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_VC08;_SSE2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
@@ -751,6 +792,7 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
<UACUIAccess>false</UACUIAccess>
<IgnoreSpecificDefaultLibraries>libc.lib;libcd.lib;libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(TargetDir)$(TargetName).map</MapFileName>
<SubSystem>Windows</SubSystem>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
@@ -759,9 +801,6 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
<GenerateDebugInformation>true</GenerateDebugInformation>
<MapExports>false</MapExports>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Bscmake>
<AdditionalOptions>"$(IntDir)*.sbr" %(AdditionalOptions)</AdditionalOptions>
@@ -769,8 +808,7 @@ copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command
<OutputFile>$(IntDir)$(ProjectName).bsc</OutputFile>
</Bscmake>
<PostBuildEvent>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)\$(TargetFileName)"
copy /y "$(OutputPath)$(TargetName).pdb" "$(FS2PATH)\$(TargetName).pdb"</Command>
<Command>copy /y "$(TargetPath)" "$(FS2PATH)\$(TargetFileName)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Copying build...</Message>
+26 -34
View File
@@ -158,7 +158,8 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
@@ -174,8 +175,6 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<UndefinePreprocessorDefinitions>NDEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -200,7 +199,8 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
@@ -218,8 +218,6 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<UndefinePreprocessorDefinitions>NDEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -244,7 +242,8 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
@@ -262,8 +261,6 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<UndefinePreprocessorDefinitions>NDEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -288,7 +285,8 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
@@ -306,8 +304,6 @@
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<UndefinePreprocessorDefinitions>NDEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -338,13 +334,13 @@
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<FloatingPointModel>Precise</FloatingPointModel>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
@@ -354,10 +350,9 @@
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<UndefinePreprocessorDefinitions>_DEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -382,7 +377,7 @@
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -399,10 +394,9 @@
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<UndefinePreprocessorDefinitions>_DEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -427,7 +421,7 @@
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -444,10 +438,9 @@
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<UndefinePreprocessorDefinitions>_DEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -472,13 +465,13 @@
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>../../code;../../libjpeg;../../libpng;../../lua;../../oggvorbis/include;../../openal/include;../../zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>FS2_SPEECH;FS2_VOICER;NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;PDB_DEBUGGING;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
@@ -489,10 +482,9 @@
<BrowseInformationFile>$(IntDir)</BrowseInformationFile>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<UndefinePreprocessorDefinitions>_DEBUG;%(UndefinePreprocessorDefinitions)</UndefinePreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -536,8 +528,8 @@
<ClCompile Include="..\..\code\cutscene\oggplayer.cpp" />
<ClCompile Include="..\..\code\Debris\debris.cpp" />
<ClCompile Include="..\..\code\debugconsole\console.cpp" />
<ClCompile Include="..\..\code\debugconsole\consolecmds.cpp" />
<ClCompile Include="..\..\code\debugconsole\consoleparse.cpp" />
<ClCompile Include="..\..\code\debugconsole\consolecmds.cpp" />
<ClCompile Include="..\..\code\debugconsole\consoleparse.cpp" />
<ClCompile Include="..\..\code\fireball\fireballs.cpp" />
<ClCompile Include="..\..\code\fireball\warpineffect.cpp" />
<ClCompile Include="..\..\code\gamehelp\contexthelp.cpp" />
@@ -817,8 +809,8 @@
<ClInclude Include="..\..\code\cutscene\mvelib.h" />
<ClInclude Include="..\..\code\cutscene\oggplayer.h" />
<ClInclude Include="..\..\code\debugconsole\console.h" />
<ClInclude Include="..\..\code\debugconsole\consoleparse.h" />
<ClInclude Include="..\..\code\Debris\debris.h" />
<ClInclude Include="..\..\code\debugconsole\consoleparse.h" />
<ClInclude Include="..\..\code\Debris\debris.h" />
<ClInclude Include="..\..\code\DirectX\vasync.h" />
<ClInclude Include="..\..\code\DirectX\vdinput.h" />
<ClInclude Include="..\..\code\DirectX\vdplay.h" />
+6 -2
View File
@@ -166,6 +166,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_LIB;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -197,6 +198,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_LIB;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -230,6 +232,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_LIB;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -263,6 +266,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_LIB;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -307,7 +311,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
@@ -423,7 +427,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+6 -2
View File
@@ -170,6 +170,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -201,6 +202,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -234,6 +236,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -267,6 +270,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -310,7 +314,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Precise</FloatingPointModel>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
@@ -429,7 +433,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+14 -6
View File
@@ -159,6 +159,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>PNG_DEBUG=1;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -189,6 +190,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>PNG_DEBUG=1;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -221,6 +223,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>PNG_DEBUG=1;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -253,6 +256,7 @@
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>PNG_DEBUG=1;WIN32;_DEBUG;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -297,14 +301,15 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<FloatingPointModel>Precise</FloatingPointModel>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
@@ -346,7 +351,8 @@
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
@@ -388,7 +394,8 @@
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
@@ -422,7 +429,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>false</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
@@ -430,7 +437,8 @@
<ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DebugInformationFormat>
</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
+4 -4
View File
@@ -95,10 +95,10 @@
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28d_xrc.lib;wxmsw28d_html.lib;wxmsw28d_adv.lib;wxmsw28d_core.lib;wxbase28d_xml.lib;wxbase28d.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;wxregexd.lib;wxexpatd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_3-debug.exe"
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_2-debug.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_3-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_2-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -146,10 +146,10 @@ copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Comma
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28_xrc.lib;wxmsw28_html.lib;wxmsw28_adv.lib;wxmsw28_core.lib;wxbase28_xml.lib;wxbase28.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregex.lib;wxexpat.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_3.exe"
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_2.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_3.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_2.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
+6 -2
View File
@@ -158,6 +158,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -186,6 +187,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -216,6 +218,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -246,6 +249,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0;_HAS_ITERATOR_DEBUGGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -285,7 +289,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<FloatingPointModel>Precise</FloatingPointModel>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
@@ -395,7 +399,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<FloatingPointModel>Precise</FloatingPointModel>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
+8 -8
View File
@@ -170,14 +170,14 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fred2_open_3_7_3_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fred2_open_3_7_3_AVX</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fred2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fred2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fred2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fred2_open_3_7_2_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fred2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fred2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fred2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fred2_open_3_7_2_AVX</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+8 -8
View File
@@ -169,14 +169,14 @@
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_3-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_3_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_3_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fs2_open_3_7_3_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_3</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_3_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_3_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fs2_open_3_7_3_AVX</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">fs2_open_3_7_2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE|Win32'">fs2_open_3_7_2_SSE-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug SSE2|Win32'">fs2_open_3_7_2_SSE2-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug AVX|Win32'">fs2_open_3_7_2_AVX-DEBUG</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">fs2_open_3_7_2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE|Win32'">fs2_open_3_7_2_SSE</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release SSE2|Win32'">fs2_open_3_7_2_SSE2</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release AVX|Win32'">fs2_open_3_7_2_AVX</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CustomBuildStep>
+4 -4
View File
@@ -95,10 +95,10 @@
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28d_xrc.lib;wxmsw28d_html.lib;wxmsw28d_adv.lib;wxmsw28d_core.lib;wxbase28d_xml.lib;wxbase28d.lib;wxtiffd.lib;wxjpegd.lib;wxpngd.lib;wxzlibd.lib;wxregexd.lib;wxexpatd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_3-debug.exe"
<Command>copy %(FullPath) "$(FS2PATH)/wxfred2_open_3_7_2-debug.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_3-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)/wxfred2_open_3_7_2-debug.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -146,10 +146,10 @@ copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Comma
<AdditionalDependencies>odbc32.lib;odbccp32.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;winmm.lib;wxmsw28_xrc.lib;wxmsw28_html.lib;wxmsw28_adv.lib;wxmsw28_core.lib;wxbase28_xml.lib;wxbase28.lib;wxtiff.lib;wxjpeg.lib;wxpng.lib;wxzlib.lib;wxregex.lib;wxexpat.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<CustomBuildStep>
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_3.exe"
<Command>copy %(FullPath) "$(FS2PATH)\wxfred2_open_3_7_2.exe"
copy "$(ProjectDir)..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc"</Command>
<Message>Copying build...</Message>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_3.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
<Outputs>$(FS2PATH)\wxfred2_open_3_7_2.exe;$(FS2PATH)\wxfred.xrc;%(Outputs)</Outputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
+8 -8
View File
@@ -54,14 +54,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /out:"Release/fred2_open_3_7_3.exe" /libpath:"Release" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES /FORCE:MULTIPLE
# ADD LINK32 wsock32.lib winmm.lib msacm32.lib vfw32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /out:"Release/fred2_open_3_7_2.exe" /libpath:"Release" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES /FORCE:MULTIPLE
# SUBTRACT LINK32 /map
# Begin Custom Build - Copying build...
InputPath=.\Release\fred2_open_3_7_3.exe
InputPath=.\Release\fred2_open_3_7_2.exe
SOURCE="$(InputPath)"
"$(FS2PATH)/fred2_open_3_7_3.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fred2_open_3_7_3.exe"
"$(FS2PATH)/fred2_open_3_7_2.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fred2_open_3_7_2.exe"
# End Custom Build
@@ -89,14 +89,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /map /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /out:"Debug/fred2_open_3_7_3-debug.exe" /pdbtype:sept /libpath:"Debug" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES /FORCE:MULTIPLE
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /map /debug /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /out:"Debug/fred2_open_3_7_2-debug.exe" /pdbtype:sept /libpath:"Debug" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES /FORCE:MULTIPLE
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build - Copying build...
InputPath=.\Debug\fred2_open_3_7_3-debug.exe
InputPath=.\Debug\fred2_open_3_7_2-debug.exe
SOURCE="$(InputPath)"
"$(FS2PATH)/fred2_open_3_7_3-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fred2_open_3_7_3-debug.exe"
"$(FS2PATH)/fred2_open_3_7_2-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fred2_open_3_7_2-debug.exe"
# End Custom Build
+8 -8
View File
@@ -54,14 +54,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"Release\Profile\Freespace2.bsc" "Release\Profile\*.sbr"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /out:"Release/fs2_open_3_7_3.exe" /libpath:"Release" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /out:"Release/fs2_open_3_7_2.exe" /libpath:"Release" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES
# SUBTRACT LINK32 /map /debug
# Begin Custom Build - Copying build...
InputPath=.\Release\fs2_open_3_7_3.exe
InputPath=.\Release\fs2_open_3_7_2.exe
SOURCE="$(InputPath)"
"$(FS2PATH)/fs2_open_3_7_3.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fs2_open_3_7_3.exe"
"$(FS2PATH)/fs2_open_3_7_2.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fs2_open_3_7_2.exe"
# End Custom Build
@@ -89,14 +89,14 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"Debug\Profile\Freespace2.bsc" "Debug\Profile\*.sbr"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /map /debug /debugtype:both /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /out:"Debug\fs2_open_3_7_3-debug.exe" /libpath:"Debug" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES
# ADD LINK32 Quartz.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib vfw32.lib msacm32.lib comctl32.lib openal32.lib ogg_static.lib vorbis_static.lib vorbisfile_static.lib theora_static.lib /nologo /subsystem:windows /map /debug /debugtype:both /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libcmt.lib" /out:"Debug\fs2_open_3_7_2-debug.exe" /libpath:"Debug" /libpath:"../../STLport-5.2.1/lib" /libpath:"../../oggvorbis/lib" /libpath:"../../openal/libs/win32" /libpath:"../../openal/libs/win64" /MAPINFO:EXPORTS /MAPINFO:LINES
# SUBTRACT LINK32 /pdb:none /incremental:no
# Begin Custom Build - Copying build...
InputPath=.\Debug\fs2_open_3_7_3-debug.exe
InputPath=.\Debug\fs2_open_3_7_2-debug.exe
SOURCE="$(InputPath)"
"$(FS2PATH)/fs2_open_3_7_3-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fs2_open_3_7_3-debug.exe"
"$(FS2PATH)/fs2_open_3_7_2-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy /y $(InputPath) "$(FS2PATH)/fs2_open_3_7_2-debug.exe"
# End Custom Build
+8 -8
View File
@@ -54,18 +54,18 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"Release/Profile/wxFRED2.bsc" "Release\Profile\*.sbr"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28_xrc.lib wxmsw28_html.lib wxmsw28_adv.lib wxmsw28_core.lib wxbase28_xml.lib wxbase28.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"Release/wxfred2_open_3_7_3.exe" /libpath:"../../STLport-5.2.1/lib" /libpath:"$(WXWIN)/lib" /libpath:"$(WXWIN)/lib/vc_lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28_xrc.lib wxmsw28_html.lib wxmsw28_adv.lib wxmsw28_core.lib wxbase28_xml.lib wxbase28.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"Release/wxfred2_open_3_7_2.exe" /libpath:"../../STLport-5.2.1/lib" /libpath:"$(WXWIN)/lib" /libpath:"$(WXWIN)/lib/vc_lib"
# SUBTRACT LINK32 /map /debug /nodefaultlib
# Begin Custom Build - Copying build...
ProjDir=.
InputPath=.\Release\wxfred2_open_3_7_3.exe
InputPath=.\Release\wxfred2_open_3_7_2.exe
SOURCE="$(InputPath)"
BuildCmds= \
copy $(InputPath) "$(FS2PATH)\wxfred2_open_3_7_3.exe" \
copy $(InputPath) "$(FS2PATH)\wxfred2_open_3_7_2.exe" \
copy "$(ProjDir)\..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc" \
"$(FS2PATH)\wxfred2_open_3_7_3.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(FS2PATH)\wxfred2_open_3_7_2.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(FS2PATH)\wxfred.xrc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
@@ -96,18 +96,18 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"Debug/Profile/wxFRED2.bsc" "Debug\Profile\*.sbr"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28d_xrc.lib wxmsw28d_html.lib wxmsw28d_adv.lib wxmsw28d_core.lib wxbase28d_xml.lib wxbase28d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib /nologo /subsystem:windows /map /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /out:"Debug/wxfred2_open_3_7_3-debug.exe" /pdbtype:sept /libpath:"../../STLport-5.2.1/lib" /libpath:"$(WXWIN)/lib" /libpath:"$(WXWIN)/lib/vc_lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw28d_xrc.lib wxmsw28d_html.lib wxmsw28d_adv.lib wxmsw28d_core.lib wxbase28d_xml.lib wxbase28d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib /nologo /subsystem:windows /map /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /out:"Debug/wxfred2_open_3_7_2-debug.exe" /pdbtype:sept /libpath:"../../STLport-5.2.1/lib" /libpath:"$(WXWIN)/lib" /libpath:"$(WXWIN)/lib/vc_lib"
# SUBTRACT LINK32 /nodefaultlib
# Begin Custom Build - Copying build...
ProjDir=.
InputPath=.\Debug\wxfred2_open_3_7_3-debug.exe
InputPath=.\Debug\wxfred2_open_3_7_2-debug.exe
SOURCE="$(InputPath)"
BuildCmds= \
copy $(InputPath) "$(FS2PATH)/wxfred2_open_3_7_3-debug.exe" \
copy $(InputPath) "$(FS2PATH)/wxfred2_open_3_7_2-debug.exe" \
copy "$(ProjDir)\..\..\code\wxfred2\wxfred.xrc" "$(FS2PATH)\wxfred.xrc" \
"$(FS2PATH)/wxfred2_open_3_7_3-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
"$(FS2PATH)/wxfred2_open_3_7_2-debug.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"$(FS2PATH)\wxfred.xrc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
Binary file not shown.
@@ -4534,7 +4534,7 @@
i386,
);
COPY_PHASE_STRIP = NO;
CURRENT_PROJECT_VERSION = "3.7.3";
CURRENT_PROJECT_VERSION = 3.7.2;
DEAD_CODE_STRIPPING = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES;
@@ -4567,7 +4567,7 @@
i386,
);
COPY_PHASE_STRIP = NO;
CURRENT_PROJECT_VERSION = "3.7.3";
CURRENT_PROJECT_VERSION = 3.7.2;
DEAD_CODE_STRIPPING = YES;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES;
Binary file not shown.
@@ -614,8 +614,6 @@
918A074C1804B4A600983AE1 /* libjansson.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 918A07221804AFAA00983AE1 /* libjansson.a */; };
918A074D1804B4A600983AE1 /* libmongoose.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 918A07141804AF0F00983AE1 /* libmongoose.a */; };
9193B29817EDFEB7003CC0BA /* profiling.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9193B29717EDFEB7003CC0BA /* profiling.cpp */; };
91F4EE3A1AB32675006EF158 /* hashtable_seed.c in Sources */ = {isa = PBXBuildFile; fileRef = 91F4EE381AB32675006EF158 /* hashtable_seed.c */; };
91F4EE3B1AB32675006EF158 /* lookup3.h in Headers */ = {isa = PBXBuildFile; fileRef = 91F4EE391AB32675006EF158 /* lookup3.h */; };
F007DDF612F4F44600D2F6C1 /* jconfig.h in Headers */ = {isa = PBXBuildFile; fileRef = F007DDB512F4F44600D2F6C1 /* jconfig.h */; };
F007DDF712F4F44600D2F6C1 /* jdct.h in Headers */ = {isa = PBXBuildFile; fileRef = F007DDB612F4F44600D2F6C1 /* jdct.h */; };
F007DDF912F4F44600D2F6C1 /* jerror.h in Headers */ = {isa = PBXBuildFile; fileRef = F007DDB812F4F44600D2F6C1 /* jerror.h */; };
@@ -1558,8 +1556,6 @@
918A07361804B01800983AE1 /* utf.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = utf.h; sourceTree = "<group>"; };
918A07371804B01800983AE1 /* value.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = value.c; sourceTree = "<group>"; };
9193B29717EDFEB7003CC0BA /* profiling.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = profiling.cpp; sourceTree = "<group>"; };
91F4EE381AB32675006EF158 /* hashtable_seed.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = hashtable_seed.c; sourceTree = "<group>"; };
91F4EE391AB32675006EF158 /* lookup3.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = lookup3.h; sourceTree = "<group>"; };
B2F67ED704C74A3F00A80002 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = /System/Library/Frameworks/OpenGL.framework; sourceTree = "<absolute>"; };
B2F67F1E04C773E400A80002 /* GLUT.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = GLUT.framework; path = /System/Library/Frameworks/GLUT.framework; sourceTree = "<absolute>"; };
F007DDB512F4F44600D2F6C1 /* jconfig.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = jconfig.h; sourceTree = "<group>"; };
@@ -3120,8 +3116,6 @@
918A07261804B01800983AE1 /* jansson */ = {
isa = PBXGroup;
children = (
91F4EE381AB32675006EF158 /* hashtable_seed.c */,
91F4EE391AB32675006EF158 /* lookup3.h */,
918A07271804B01800983AE1 /* dump.c */,
918A07281804B01800983AE1 /* error.c */,
918A07291804B01800983AE1 /* hashtable.c */,
@@ -3550,7 +3544,6 @@
buildActionMask = 2147483647;
files = (
918A07461804B01800983AE1 /* utf.h in Headers */,
91F4EE3B1AB32675006EF158 /* lookup3.h in Headers */,
918A073B1804B01800983AE1 /* hashtable.h in Headers */,
918A073E1804B01800983AE1 /* jansson_private.h in Headers */,
918A07431804B01800983AE1 /* strbuffer.h in Headers */,
@@ -4226,7 +4219,6 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
91F4EE3A1AB32675006EF158 /* hashtable_seed.c in Sources */,
918A07451804B01800983AE1 /* utf.c in Sources */,
918A07391804B01800983AE1 /* error.c in Sources */,
918A07441804B01800983AE1 /* strconv.c in Sources */,
@@ -4436,7 +4428,7 @@
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COMBINE_HIDPI_IMAGES = YES;
COPY_PHASE_STRIP = NO;
CURRENT_PROJECT_VERSION = "3.7.3";
CURRENT_PROJECT_VERSION = "3.7.2";
DEAD_CODE_STRIPPING = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES;
@@ -4482,7 +4474,7 @@
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
COMBINE_HIDPI_IMAGES = YES;
COPY_PHASE_STRIP = NO;
CURRENT_PROJECT_VERSION = "3.7.3";
CURRENT_PROJECT_VERSION = "3.7.2";
DEAD_CODE_STRIPPING = YES;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES;
@@ -4595,13 +4587,6 @@
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
EXECUTABLE_PREFIX = lib;
GCC_PREPROCESSOR_DEFINITIONS = (
_DEBUG,
SCP_UNIX,
USE_OPENAL,
APPLE_APP,
HAVE_STDINT_H,
);
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
PRODUCT_NAME = "$(TARGET_NAME)";
};
@@ -4614,13 +4599,6 @@
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
EXECUTABLE_PREFIX = lib;
GCC_PREPROCESSOR_DEFINITIONS = (
NDEBUG,
SCP_UNIX,
USE_OPENAL,
APPLE_APP,
HAVE_STDINT_H,
);
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
PRODUCT_NAME = "$(TARGET_NAME)";
};
@@ -8,7 +8,7 @@
<Option virtualFolders="Freespace2/;" />
<Build>
<Target title="Debug">
<Option output="../Debug/Freespace2/lib/fs2_open_3_7_3_debug" prefix_auto="1" extension_auto="1" />
<Option output="../Debug/Freespace2/lib/fs2_open_3_7_2_debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="../freespaceDirectoryLink" />
<Option object_output="../Debug/Freespace2/obj/" />
<Option type="1" />
@@ -24,7 +24,7 @@
</Linker>
</Target>
<Target title="Release">
<Option output="../Release/Freespace2/lib/fs2_open_3_7_3" prefix_auto="1" extension_auto="1" />
<Option output="../Release/Freespace2/lib/fs2_open_3_7_2" prefix_auto="1" extension_auto="1" />
<Option object_output="../Release/Freespace2/obj/" />
<Option type="0" />
<Option compiler="gcc" />